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  • Efficient storage/retrieval method for replayable comet style applications (Google Wave, Etherpad)

    - by Gareth Simpson
    I am considering a web application that would have the same kind of multi user, automatic saving, infinite undo / replay capabilities that you see in Google Wave and Etherpad (albeit on a drastically smaller scale and userbase). Before I go away and reinvent the wheel, is this something that has already been addressed as either a piece of technology or library, or even just a design pattern. I know this isn't necessarily the best Stack Overflow question as there is probably not a "right" answer, but my Google-fu has failed me and I'd just like a reading list! Ordinarily I would be developing under python/django but this is not a firm requirement just a preference :)

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  • XNA or C# Pop-up progress bar for the LoadContent() method

    - by Warlax
    Hey people, We wrote a small game using Microsoft's XNA Game Studio 3.1. The LoadContent() takes a long time because, other than loading models, and config files, we're also running some one-time (per run) terrain analysis. We are not C# or XNA programmers... we're Java programmers, and want to be able to give the user some feedback that the system is loading. Preferably, this will be through a simple pop-up with a progress bar that will say something simple like "loading please wait". The progress bar doesn't have to be a 0 to 1 progress bar, it can instead be one of those 'back and forth' progress bars. I was hoping for some quick copy-paste ready code to just do that - as it is not a central piece of our project, nor do we have a need to delve into too much documentation. I appreciate you time, effort, and possible donation. Thanks.

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  • why drawRect method is not being called?

    - by user338322
    #import <UIKit/UIKit.h> @interface quartzViewController : UIViewController { IBOutlet UIView *myView; } @end #import "quartzViewController.h" @implementation quartzViewController -(void)drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSelectFont(context, "Arial", 24, kCGEncodingFontSpecific); CGContextSetTextPosition(context,80,80); CGContextShowText(context, "hello", 6); //not even this works CGContextShowTextAtPoint(context, 1,1, "hello", 6); } - (void)viewDidLoad { [myView setNeedsDisplay]; [super viewDidLoad]; } Will I have to make any changed in the nib? Thanks

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  • Wnat is the preferred method of building extremely lightweight business object / DAL now that I have

    - by Seth Spearman
    Hello, I have completed a simple database for a project. Only 6tables. Of the 6, one is a "lookup" table. There is one "master" table that is the driver for the system. It is referenced as a foreign key by the other four tables. Give that this step is completed. What is the FASTEST, EASIEST way to create POCOs/BizObjects that can load load the data and the child data. Here are my CAVEATS. *I don't want to spend more than 30-60 minutes learning how? *There is very little biz logic needed in the POCOs. They will pretty much load data. Don't even really need to write back data. *I already know CSLA (up to version 3) but I feel that is overkill for this little project. *Nevertheless, I would love it if it ROOT objects could have collection classes that contain the CHILD objects as in CSLA...but again, without using CSLA. *Please give the answer for .NET 35 but also if I was restricted to only use .NET 20. *Ideally I could just point a tool at the database and the POCOs would be genn'ed. *FREE Just curious what you guys use for this kind of scenario. I understand that this question is subjective but I want to hear a variety of answers. Seth

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  • Hibernate session method to update object

    - by EugeneP
    I need this roadmap of a Hibernate managed object instance. First, I create an instance with initial properties and persist this object in a db. Then session associated with this object is closed. But still, I serialize my object and on the next step deserialize it, invoke some setters, and again, I need to update what changed in a database. What methods of Hibernate session should I use? persist() or save() on the first step and saveOrUpdate() on the second? In fact I see that saveOrUpdate() can be used on each step. What would you recommend?

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  • Limiting method access in protected section to few classes

    - by Bharat
    Hi, I want to limit the access of protected methods to certain inherited classes only. For example there is a base class like TBase = Class Protected Method1; Method2; Method3; Method4; End; I have two classes derived from TBase TDerived1 = Class(TBase) //Here i must access only Method1 and Method2 End; TDerived2 = Class(TBase) //Here i must access only Method3 and Method4 End; Then is it possible to access only Method1 and Method2 when i use objects of TDerived1 and Method3 and Method4 when i use objects of TDerived2

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  • DeleteObject method is missing in Entity Framework 4.1

    - by bobetko
    This is driving me crazy. I am getting error that object doesn't contain definition for DeleteObject. Here is my line of code that produces an error: ctx.Tanks.DeleteObject(Tank); I tried to reference another object from another edmx file that my friend has created and then everything is fine, DeleteObject exists. I don't think I miss any references in my project. And project itself contains edmx file and I used DBContext to create POCOs. Any ideas?

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  • what is common GIS method?

    - by smile
    hello every one I want to know what is the main methods that used in GIS to connect between the location and their information (spatial access methodes) SAM. I read in some web sites two methods are: vector raster is that methods related what I want??? thank you ^_^

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  • javascript call a privileged method

    - by quan
    If I call the killSwitch() outside the onkeypress, I'll cause an error. But inside the onkeypress function, I worked just fine. Why? // this works fine var ClassA = function() { var doc = document; // killSwitch(); doc.onkeypress = function(e){ killSwitch(); } this.killSwitch = function(){ alert('hello world'); } } var myClass = new ClassA();

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  • 1180: Call to a possibly undefined method addEventListener

    - by Chris
    I'm going through some AS3 training, but I'm getting a weird error... I'm trying to add an event listener to the end of a motion tween in AS. I've created a tween, highlighted the frames, right clicked and copied the tween as AS and pasted it into the movie clip (I think there's a better way to do this, but I'm not sure what it is...) When I try to add the listener to the end of that code, I get the error. Here's my code. import fl.motion.AnimatorFactory; import fl.motion.MotionBase; import fl.motion.Motion; import flash.filters.*; import flash.geom.Point; import fl.motion.MotionEvent; import fl.events.*; var __motion_Enemy_3:MotionBase; if(__motion_Enemy_3 == null) { __motion_Enemy_3 = new Motion(); __motion_Enemy_3.duration = 30; // Call overrideTargetTransform to prevent the scale, skew, // or rotation values from being made relative to the target // object's original transform. // __motion_Enemy_3.overrideTargetTransform(); // The following calls to addPropertyArray assign data values // for each tweened property. There is one value in the Array // for every frame in the tween, or fewer if the last value // remains the same for the rest of the frames. __motion_Enemy_3.addPropertyArray("x", [0]); __motion_Enemy_3.addPropertyArray("y", [0]); __motion_Enemy_3.addPropertyArray("scaleX", [1.000000,1.048712,1.097424,1.146136,1.194847,1.243559,1.292271,1.340983,1.389695,1.438407,1.487118,1.535830,1.584542,1.633254,1.681966,1.730678,1.779389,1.828101,1.876813,1.925525,1.974237,2.022949,2.071661,2.120372,2.169084,2.217796,2.266508,2.315220,2.363932,2.412643]); __motion_Enemy_3.addPropertyArray("scaleY", [1.000000,1.048712,1.097424,1.146136,1.194847,1.243559,1.292271,1.340983,1.389695,1.438407,1.487118,1.535830,1.584542,1.633254,1.681966,1.730678,1.779389,1.828101,1.876813,1.925525,1.974237,2.022949,2.071661,2.120372,2.169084,2.217796,2.266508,2.315220,2.363932,2.412643]); __motion_Enemy_3.addPropertyArray("skewX", [0]); __motion_Enemy_3.addPropertyArray("skewY", [0]); __motion_Enemy_3.addPropertyArray("rotationConcat", [0]); __motion_Enemy_3.addPropertyArray("blendMode", ["normal"]); __motion_Enemy_3.addPropertyArray("cacheAsBitmap", [false]); __motion_Enemy_3.addEventListener(MotionEvent.MOTION_END, hurtPlayer); // Create an AnimatorFactory instance, which will manage // targets for its corresponding Motion. var __animFactory_Enemy_3:AnimatorFactory = new AnimatorFactory(__motion_Enemy_3); __animFactory_Enemy_3.transformationPoint = new Point(0.499558, 0.500000); // Call the addTarget function on the AnimatorFactory // instance to target a DisplayObject with this Motion. // The second parameter is the number of times the animation // will play - the default value of 0 means it will loop. // __animFactory_Enemy_3.addTarget(<instance name goes here>, 0); } function hurtPlayer(event:MotionEvent):void { this.parent.removeChild(this); } I've tried a few places for it, both with the animFactory_Enemy_3 variable and the motion_Enemy_3 variable - getting the same error both times.

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  • Dynamically Run IQueryable Method

    - by Micah
    Hi! I'm trying to run the Count() function of a Linq statement in an overriden Gridview function. Basically, I want to be able to assign a linq query to a gridview, and on the OnDataBound(e) event in my new extended gridview have it retrieve the count, using the IQueryable. This is where I'm at so far: protected override void OnDataBound(EventArgs e) { IEnumerable _data = null; if (this.DataSource is IQueryable) { _data = (IQueryable)this.DataSource; } System.Type dataSourceType = _data.GetType(); System.Type dataItemType = typeof(object); if (dataSourceType.HasElementType) { dataItemType = dataSourceType.GetElementType(); } else if (dataSourceType.IsGenericType) { dataItemType = dataSourceType.GetGenericArguments()[0]; } else if (_data is IEnumerable) { IEnumerator dataEnumerator = _data.GetEnumerator(); if (dataEnumerator.MoveNext() && dataEnumerator.Current != null) { dataItemType = dataEnumerator.Current.GetType(); } } Object o = Activator.CreateInstance(dataItemType); object[] objArray = new object[] { o }; RowCount = (int)dataSourceType.GetMethod("Count").Invoke(_data, objArray); Any ideas? I'm really new with working with IQueryables and Linq so I may be way off. How can I get my _data to allow me to run the Count function?

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  • add more than 30 days with Calendar's add() method in Java

    - by Haes
    Hi, I'm not quite sure what field to use when adding more than 30 days to a Java Calendar object. Is there any difference in between Calendar.DAY_OF_MONTH and Calendar.DAY_OF_YEAR? Example: GregorianCalendar d = new GregorianCalendar(); d.add(Calendar.DAY_OF_YEAR, 90); vs GregorianCalendar d = new GregorianCalendar(); d.add(Calendar.DAY_OF_MONTH, 90); Thanks.

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  • Derived interface from generic method

    - by Sunit
    I'm trying to do this: public interface IVirtualInterface{ } public interface IFabricationInfo : IVirtualInterface { int Type { get; set; } int Requirement { get; set; } } public interface ICoatingInfo : IVirtualInterface { int Type { get; set; } int Requirement { get; set; } } public class FabInfo : IFabricationInfo { public int Requirement { get { return 1; } set { } } public int Type { get {return 1;} set{} } } public class CoatInfo : ICoatingInfo { public int Type { get { return 1; } set { } } public int Requirement { get { return 1; } set { } } } public class BusinessObj { public T VirtualInterface<T>() where T : IVirtualInterface { Type targetInterface = typeof(T); if (targetInterface.IsAssignableFrom(typeof(IFabricationInfo))) { var oFI = new FabInfo(); return (T)oFI; } if (targetInterface.IsAssignableFrom(typeof(ICoatingInfo))) { var oCI = new CoatInfo(); return (T)oCI; } return default(T); } } But getting a compiler error: Canot convert type 'GenericIntf.FabInfo' to T How do I fix this? thanks Sunit

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  • Loading dictionary for input method suggestion list

    - by jpspringall
    Hi, For various reasons, i'm trying to write my own input keyboard. So far all is going well except that of creating the suggestions. I've found the latinIME algorithm, which is all good. However i'm having major difficulty working out how to load the dictionary in the first place. I've had a good look round the net, and found various suggestions, but no definitive answers, and i cant seem to get any of them to work. If anyone has any suggestions on how best to do it, or even better some sample code, that would be brilliant. Many Thanks James

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  • Returning a ReadOnlyCollection from a method with an IList return type

    - by devoured elysium
    Here I have the following bit of code: private IList<IState> _states = new List<IState>(); private ReadOnlyCollection<IState> _statesViewer; public IList<IState> States { get { return _statesViewer; } } Generally it is preferable to return interfaces than the concrete classes themselves, but in this case, shouldn't I set as the return type of the States property a ReadOnlyCollection? Any user of my library will think it is possible to anything you can do with an IList if I set it as so, and that means adding elements. That is not true and I'm definitely breaking the contract exposing it as an IList. Am I right with this view or there is something else I am missing here?

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  • Watir changes highline's "ask" method

    - by grundic
    Hello! I've encoutered some strange functionality, when using Watir and Highline together. Here is simple example: require 'highline/import' comp = ask("Company? ") { |q| q.default = "MySuperCompany" } puts comp require 'watir' comp = ask("Company? ") { |q| q.default = "MySuperCompany" } puts comp Here is an output: Company? |MySuperCompany| MySuperCompany [Company? ] => Company? Maybe it's a bug? I've also found in documentation for highline, that If @question is set before ask() is called, parameters are ignored and that object (must be a HighLine::Question) is used to drive the process instead. Sorry, I'm not a ruby guru :-(

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  • NSArray containObjects method

    - by Anthony Chan
    Hi, I have a simple question regarding xcode coding but don't know why things are not performing as I think. I have an array of objects (custom objects). I just want to check if this one is within the array. I used the following code: NSArray *collection = [[NSArray alloc] initWithObjects:A, B, C, nil]; //custom "Item" objects Item *tempItem = [[Fruit alloc] initWithLength:1 width:2 height:3]; //3 instance variables in "Item" objects if([collection containsObject:tempItem]) { NSLog(@"collection contains this item"); } I suppose the above checking will give me a positive result but it's not. Further, I checked whether the objects created are the same. NSLog(@"L:%i W:%i H:%i", itemToCheck.length, itemToCheck.width, itemToCheck.height); for (int i = 0, i < [collection count], i++) { Item *itemInArray = [collection objectAtIndex:i]; NSLog(@"collection contains L:%i W:%i H:%i", itemInArray.length, itemInArray.width, itemInArrayheight); } In the console, this is what I got: L:1 W:2 H:3 collection contains L:0 W:0 H:0 collection contains L:1 W:2 H:3 collection contains L:6 W:8 H:2 Obviously the tempItem is inside the collection array but nothing shows up when I use containsObject: to check it. Could anyone give me some direction which part I am wrong? Thanks a lot!

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