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  • javascript JSONP callback function not defined

    - by bitsMix
    ( function restoreURL() { function turnLongURL(data) { window.location = data.url; } var shortUrl = window.location.href; var url = "http://json-longurl.appspot.com/?url=" + shortUrl + "&callback=turnLongURL"; var script = document.createElement('script'); script.setAttribute('src', url); document.getElementsByTagName('head')[0].appendChild(script); })(); code is above, but the firebug told me, turnLongURL is not defined why is that?

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  • PHP function to know upload_max_filesize

    - by Marc
    I'v searching for a while in php.net and I don't find what I'm searching. I need a function to know the max_upload_filesize from a PHP function. Here what I need: http://www.php.net/manual/en/ini.core.php#ini.upload-max-filesize Thanks in advance!

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  • Matlab Correlation Function

    - by Joka
    function letter=read_char(imgn, num_letters) global templates comp=[ ]; for n=1:num_letters sem=corr2(imgn, templates{1,n}); comp=[comp sem]; end vd=find(comp==max(comp)); Can someon please explain what the 'FOR' loop does and how 'vd' is calculated? Also, what is the variable 'comp' and what will it looks like as the array also contains itself and another variable 'sem' which is calculated from the corr2 function. thanks

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  • Trace the function implemented by DeviceioControl

    - by ame
    I am working with a WinCE device which has a radio manager driver written for it in MFC. In the code for the Radio GUI, I can see the function Deviceiocontrol with a specific IOCTL being called. However, I'm unable to trace the particular piece of code called by this function. Can someone tell me how Deviceiocontrol works?

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  • jquery ajax callback out of the function scope

    - by vasion
    function checkauth(){ jQuery.getJSON("/users/checkauthjson", null, function(xhr){ if(xhr.success){ return true;}else{ return false;} }); } Obviously, that does not work, but it illustrates what i want to achieve. I want checkauth to return a value which is checked against an ajax server script. How do i do this?

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  • sending input parameters to another function

    - by Pegah
    Hi everybody, I need to send the list of the input arguments to readInput function. But the compiler gives error when I call readInput function. Could you please tell me where my mistake is? bool readInput(netcorr net,int argc, char * argv[]); int main(int argc, char * const argv[]) { netcorr net; bool error=readInput(net, argc, argv); } bool readInput(netcorr &net,int argc, char * argv[]) { } thanks for your help. Pegah

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  • What's wrong with this function?

    - by ct2k7
    Hello, I'm using this function to determine whether my application should be online or offline: function online() { if ($online == "0") { if($_SESSION['exp_user']['userlevel'] != "1") { include("error/offline.php"); exit(); } } } However, with the data value set to 0 in the database, and $online does = '0', why is error/offline.php not included for those whoose user level is not 1? Thanks :)

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  • Extend a function to support more items

    - by danit
    Im trying to use this function with Wordpress: http://www.wprecipes.com/post-on-your-wordpress-blog-using-php When trying to add extra options im hitting problems: Using the Wordpress Codex here: http://codex.wordpress.org/Function_Reference/wp_insert_post Specifically trying to add: 'post_date' => [ Y-m-d H:i:s ] //The time post was made. 'post_excerpt' => [ <an excerpt> ] //For all your post excerpt needs. Can anyone add them to the function for me?

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  • Make LLVM inline a function from a library

    - by capitrane
    I am trying to make LLVM inline a function from a library. I have LLVM bitcode files (manually generated) that I linked together with llvm-link, I also have a library (written in C) compiled into bitcode by clang and archived with llvm-ar. I manage to link everything together and to execute but i can't manage to get LLVM to inline a function from the library. Any clue about how this should be done?

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  • Writing a function for UIAlertView?

    - by worchyld
    I'm sick of writing basic UIAlertView's, ie: UIAlertView *alert = [[UIAlertView alloc] initWith...]] //etc Instead of doing this, is it possible to put all this in a "helper" function, where I can return the buttonIndex, or whatever an alert usually returns? For a simple helper function I guess you could feed parameters for the title, message, I'm not sure whether you can pass delegates in a parameter though, or bundle info. In pseudo-code, it could be like this: someValueOrObject = Print_Alert(Title="", Message="", Delegate="", Bundle="") // etc Any help on this would be great. Thanks

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  • C++ function not found during compilation

    - by forthewinwin
    For a homework assignment: I'm supposed to create randomized alphabetial keys, print them to a file, and then hash each of them into a hash table using the function "goodHash", found in my below code. When I try to run the below code, it says my "goodHash" "identifier isn't found". What's wrong with my code? #include <iostream> #include <vector> #include <cstdlib> #include "math.h" #include <fstream> #include <time.h> using namespace std; // "makeKey" function to create an alphabetical key // based on 8 randomized numbers 0 - 25. string makeKey() { int k; string key = ""; for (k = 0; k < 8; k++) { int keyNumber = (rand() % 25); if (keyNumber == 0) key.append("A"); if (keyNumber == 1) key.append("B"); if (keyNumber == 2) key.append("C"); if (keyNumber == 3) key.append("D"); if (keyNumber == 4) key.append("E"); if (keyNumber == 5) key.append("F"); if (keyNumber == 6) key.append("G"); if (keyNumber == 7) key.append("H"); if (keyNumber == 8) key.append("I"); if (keyNumber == 9) key.append("J"); if (keyNumber == 10) key.append("K"); if (keyNumber == 11) key.append("L"); if (keyNumber == 12) key.append("M"); if (keyNumber == 13) key.append("N"); if (keyNumber == 14) key.append("O"); if (keyNumber == 15) key.append("P"); if (keyNumber == 16) key.append("Q"); if (keyNumber == 17) key.append("R"); if (keyNumber == 18) key.append("S"); if (keyNumber == 19) key.append("T"); if (keyNumber == 20) key.append("U"); if (keyNumber == 21) key.append("V"); if (keyNumber == 22) key.append("W"); if (keyNumber == 23) key.append("X"); if (keyNumber == 24) key.append("Y"); if (keyNumber == 25) key.append("Z"); } return key; } // "makeFile" function to produce the desired text file. // Note this only works as intended if you include the ".txt" extension, // and that a file of the same name doesn't already exist. void makeFile(string fileName, int n) { ofstream ourFile; ourFile.open(fileName); int k; // For use in below loop to compare with n. int l; // For use in the loop inside the below loop. string keyToPassTogoodHash = ""; for (k = 1; k <= n; k++) { for (l = 0; l < 8; l++) { // For-loop to write to the file ONE key ourFile << makeKey()[l]; keyToPassTogoodHash += (makeKey()[l]); } ourFile << " " << k << "\n";// Writes two spaces and the data value goodHash(keyToPassTogoodHash); // I think this has to do with the problem makeKey(); // Call again to make a new key. } } // Primary function to create our desired file! void mainFunction(string fileName, int n) { makeKey(); makeFile(fileName, n); } // Hash Table for Part 2 struct Node { int key; string value; Node* next; }; const int hashTableSize = 10; Node* hashTable[hashTableSize]; // "goodHash" function for Part 2 void goodHash(string key) { int x = 0; int y; int keyConvertedToNumber = 0; // For-loop to produce a numeric value based on the alphabetic key, // which is then hashed into hashTable using the hash function // declared below the loop (hashFunction). for (y = 0; y < 8; y++) { if (key[y] == 'A' || 'B' || 'C') x = 0; if (key[y] == 'D' || 'E' || 'F') x = 1; if (key[y] == 'G' || 'H' || 'I') x = 2; if (key[y] == 'J' || 'K' || 'L') x = 3; if (key[y] == 'M' || 'N' || 'O') x = 4; if (key[y] == 'P' || 'Q' || 'R') x = 5; if (key[y] == 'S' || 'T') x = 6; if (key[y] == 'U' || 'V') x = 7; if (key[y] == 'W' || 'X') x = 8; if (key[y] == 'Y' || 'Z') x = 9; keyConvertedToNumber = x + keyConvertedToNumber; } int hashFunction = keyConvertedToNumber % hashTableSize; Node *temp; temp = new Node; temp->value = key; temp->next = hashTable[hashFunction]; hashTable[hashFunction] = temp; } // First two lines are for Part 1, to call the functions key to Part 1. int main() { srand ( time(NULL) ); // To make sure our randomization works. mainFunction("sandwich.txt", 5); // To test program cin.get(); return 0; } I realize my code is cumbersome in some sections, but I'm a noob at C++ and don't know much to do it better. I'm guessing another way I could do it is to AFTER writing the alphabetical keys to the file, read them from the file and hash each key as I do that, but I wouldn't know how to go about coding that.

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  • Moving Function With Arguments To RequireJS

    - by Jazimov
    I'm not only relatively new to JavaScript but also to RequireJS (coming from string C# background). Currently on my web page I have a number of JavaScript functions. Each one takes two arguments. Imagine that they look like this: functionA(x1, y1) { ... } functionB(x2, y2) { ... } functionC(x3, y3) { ... } Currently, these functions exist in a tag on my HTML page and I simply call each as needed. My functions have dependencies on KnockoutJS, jQuery, and some other JS libraries. I currently have Script tags that synchronously load those external .js dependencies. But I want to use RequireJS so that they're loaded asynchronously, as needed. To do this, I plan to move all three functions above into an external .js file (a type of AMD "module") called MyFunctions.js. That file will have a define() call (to RequireJS's define function) that will look something like this: define(["knockout", "jquery", ...], function("ko","jquery", ...) {???} ); My question is how to "wrap" my functionA, functionB, and functionC functions where the ??? is above so that I can use those functions on my page as needed. For example, in the onclick event handler for a button on my HTML page, I would want to call functionA and pass two it two arguments; same for functionB and functionC. I don't fully understand how to expose those functions when they're wrapped in a define that itself is located in an external .js file. I know that define assures that my listed libraries are loaded asynchronously before the callback function is called, but after that's done I don't understand how the web page's script tags would use my functions. Would I need to use require to ensure they're available, such as: require(["myfunctions"],function({not sure what to put here})] I think I understand the basics of RequireJS but I don't understand how to wrap my functions so that they're in external .js files, don't pollute the global namespace, and yet can still be called from the main page so that arguments can be passed to them. I imagine they're are many ways to do this but in reviewing the RequireJS docs and some videos out there, I can't say I understand how... Thank you for any help.

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  • Strategy to rename the require_once function?

    - by openfrog
    Rather than just writing a new function called import() i'd like to know if there's a better solution. Otherwise require_once would be included in the scope of import() only, which is bad for any "global" variable there. My import() function would work differently than require_once, but serves the same purpose (enhanced usability).

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  • Does my function right on python?

    - by Ali Ismayilov
    Write a function which takes a string argument, and creates and returns an Employee object containing details of the employee specified by the string. The string should be assumed to have the format 12345 25000 Consultant Bart Simpson The first three items in the line will be the payroll number, salary and job title and the rest of the line will be the name. There will be no spaces in the job title but there may be one or more spaces in the name. My function: def __str__(self): return format(self.payroll, "d") + format(self.salary, "d") + ' ' \ + self.jobtitle + self.name

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