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  • Cassandra Production ready on Windows?

    - by BlackTea
    Question anyone know of any success stories of Cassandra running on windows in a production environment? I'm doing some work on Cassandra and trying to find the correct platform for it currently the platform is windows running MS-SQLas the data store. what are the dis-advantages if any when running Cassandra on a windows environment.

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  • Porting QT application from Linux to Windows?

    - by umanga
    Greetings all, We are developing a QT application (QT 4.6 LGPL version) in Linux platform.All the libraries we use are cross-platform. Now we want to port it into Windows and continue develop in Windows. My questions are: Which compiler should we use ,Can we use MinGW or Visual C++ compiler? 2.If its Visual C++ compiler, which Visual Studio version should be used ,can we use 'Visual C++ Studio 2010 express' ? thanks in advance.

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  • Building a Modem Control Software: the connection part.

    - by Yvan JANSSENS
    Hi, I have a 3G modem, and the accompanied "Mobile Partner" software really s*cks, and I want to make my own. Currently, I've found out the following: Sending/Interpreting AT commands Setting the APN/PIN/Network Registration/... These things were well-documented on many sites. But now I want to connect, and here the problems start: If I try to do a ATDT *99#, which should dial the *99# number, I get the message CONNECT. But what do I need to do now? How do I tell windows to use the dial in network? Is the '*99#' even the number I should dial? (I think so, because it's the default dialing number in the Mobile Partner application, and on OS X on my 3G modem) I'm writing this program in C#. Thank you! Yvan

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  • Why a EDT violation happens?

    - by Roman
    I started to use CheckThreadViolationRepaintManager to detect EDT violations. It complains about: partner = getParameter("partner",generatePartnerSelectionPanel(),Design.partnerSelectionDuration); Because it does not like generatePartnerSelectionPanel() because it does not like JPanel panel = new JPanel(); in this method. But I cannot find out why there should be a problem around that. In more details, generatePartnerSelectionPanel() generates a JPanel (I do it not in the EDT) but then, in the getParameter I add the JPanel to the main JFrame and I do it in the EDT (using invokeLater). So, why there should be a problem?

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  • What's the best way of playing media files (esp. audio) with Mono/C#?

    - by supercheetah
    I'm trying to create something that will be playing some sound and music for some things in Mono+C#, but I'm not sure what the best thing will be for that. I'm trying to make it usable with things like Ogg Vorbis, MP3s, and wave files. My primary platform will be Linux, although a cross platform solution would be nice. Anyone have any suggestions for libraries for playing audio files?

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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • Filter tweets by client name

    - by Ido Shilon
    I'm trying to filter tweets results by client name like - using source operator. I'm trying to do it with a a client named "single platform" , to get tweets like http://twitter.com/#!/phoenixparknyc/status/43340419475570688 but the search doesn't seems to work (tried with quotes as well) http://twitter.com/#!/search/source%3Asingle%20platform%20Specials%2FEvents%20 Any idea how to make the search works ?

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  • Polishing an user interface

    - by elec
    Looking for examples of some "final touches" to enhance an existing (raw) user interface. I.e nothing related to the core functionalities of the application, but rather examples of all these little details which give an application a "polished" look (new fonts, change in layout, more descriptive labels...others ?) The target platform will be a mobile platform (android/iphone). Note that I'm severly graphically impaired regarding colour and shape combinations, so anything too sophisticated will probably pass me by completely ;)

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  • Checking type sizes in C with macros.

    - by Seisatsu
    I'm writing a program that needs to have unsigned types with definite sizes. I need a uint8, uint16, uint32, and uint64, and I need them defined in types.h, in a way that they will always be defined correctly regardless of platform. My question is, how can I check the sizes of different types on each platform using preprocessor macros, so that I can define my custom types correctly in the types.h header?

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  • Source code for Top on Wince

    - by Chris
    I want to be able to get the current CPU usage in a C++ program running under Wince. I found this link that states where the source code is but I cannot find it in my platform builder installation - I expect this is because it isn't the Windows Automotive platform. Does anyone know where I can find this source code or (even better) know how I can get this information directly? i.e. what DLL / function calls to make etc.

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  • Is there any way to run Python on Android ?

    - by e-satis
    I like the Android platform. Actually, with some friends, we even participate to the ADC with the Spoxt project. But Java is not my favourite language at all. We are working on a S60 version and this platform has a nice Python API. Of course there is nothing official about Python on Android, but since Jython exists, does anybody know a way to let the snake and the robot work together ?

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  • Determining CPU usage in WinCE

    - by Chris
    I want to be able to get the current % CPU usage in a C++ program running under Wince. I found this link that states where the source code is but I cannot find it in my platform builder installation - I expect this is because it isn't the Windows Automotive platform. Does anyone know where I can find this source code or (even better) know how I can get this information directly? i.e. what DLL / function calls to make etc.

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  • BadImageFormatException on dll load and Provider not registered on local machine issue

    - by thedev
    Hi guys, I am running a .net 4.0 app, Access Database on a Win 7 x64 bit OS + Office 2010(64 bit compatible provider Microsoft.ACE.OLEDB.12.0 ) Platform target x86: Provider problem: The 'Microsoft.ACE.OLEDB.12.0' provider is not registered on the local machine Platform target x64 or Any CPU: Dll problem: System.BadImageFormatException: Could not load file or assembly 'Interop.SHDocVw, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format.

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  • Any way for linq query to check against existing select?

    - by danrhul
    I have an an offer, that can be in any number of categories. I don't however want that offer to then appear twice or however more. I was wondering if its possible to have a where clause that ascertains whether that offer already exists in that select statement and if so obviously to ignore it. Here is the linq query: Offers = from o in offerCategories orderby o.RewardCategory.Ordering, o.Order where o.RewardOffer.IsDeleted == false select new OfferOverviewViewModel { Partner = o.RewardOffer.Partner, Description = String.Format("{0} {1}", o.RewardOffer.MainTitle, o.RewardOffer.SecondaryTitle), OfferId = o.OfferId, FeaturedOffer = o.RewardOffer.FeaturedOfferOrder.HasValue, Categories = from c in offerCategories.Where(oc => oc.OfferId == o.OfferId) orderby c.RewardCategory.Ordering select new CategoryDetailViewModel { Description = c.RewardCategory.DisplayName } },

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  • Android Device Management

    - by Jon Hopkins
    I'm looking at the possibility of using Android as a secure corporate mobile platform. One of the pre-requisites for this will be a way of managing multiple devices, security policies, software deployment, that sort of thing - essentially the things the BlackBerry Enterprise Server handles for BlackBerry or MDM (or something 3rd party like SOTI) handles for Windows Mobile. Does such a thing exist for Android? It's a platform we're interested in but without this right now (and we're not in a position to build it ourselves) it's a non-starter.

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  • Why is the PrintDialog not displaying (in 64 bit)?

    - by Bill
    This code, when built in .Net for Any CPU platform and running on a 64-bit machine, simply returns a DialogResult of Cancel without showing the expected dialog box. Dim dlg As New System.Windows.Forms.PrintDialog If dlg.ShowDialog() = Windows.Forms.DialogResult.OK Then '... print the document ' End If However, it works fine when the application is built for the x86 platform, and run on a 64-bit machine. How can you display the dialog with a 64-bit compile?

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  • What areas of computer science are particularly relevant to mobile development?

    - by MalcomTucker
    This isn't a platform specific question - rather I'm interested in the general platform independent areas of computer science that are particularly relevant to mobile applications development. For example, things like compression techniques, distributed synchronisation algorithims etc.. what theoretical concepts have you found relevant, useful or enabling when building mobile apps?

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  • Talking JavaOne with Rock Star Raghavan Srinivas

    - by Janice J. Heiss
    Raghavan Srinivas, affectionately known as “Rags,” is a two-time JavaOne Rock Star (from 2005 and 2011) who, as a Developer Advocate at Couchbase, gets his hands dirty with emerging technology directions and trends. His general focus is on distributed systems, with a specialization in cloud computing. He worked on Hadoop and HBase during its early stages, has spoken at conferences world-wide on a variety of technical topics, conducted and organized Hands-on Labs and taught graduate classes.He has 20 years of hands-on software development and over 10 years of architecture and technology evangelism experience and has worked for Digital Equipment Corporation, Sun Microsystems, Intuit and Accenture. He has evangelized and influenced the architecture of numerous technologies including the early releases of JavaFX, Java, Java EE, Java and XML, Java ME, AJAX and Web 2.0, and Java Security.Rags will be giving these sessions at JavaOne 2012: CON3570 -- Autosharding Enterprise to Social Gaming Applications with NoSQL and Couchbase CON3257 -- Script Bowl 2012: The Battle of the JVM-Based Languages (with Guillaume Laforge, Aaron Bedra, Dick Wall, and Dr Nic Williams) Rags emphasized the importance of the Cloud: “The Cloud and the Big Data are popular technologies not merely because they are trendy, but, largely due to the fact that it's possible to do massive data mining and use that information for business advantage,” he explained. I asked him what we should know about Hadoop. “Hadoop,” he remarked, “is mainly about using commodity hardware and achieving unprecedented scalability. At the heart of all this is the Java Virtual Machine which is running on each of these nodes. The vision of taking the processing to where the data resides is made possible by Java and Hadoop.” And the most exciting thing happening in the world of Java today? “I read recently that Java projects on github.com are just off the charts when compared to other projects. It's exciting to realize the robust growth of Java and the degree of collaboration amongst Java programmers.” He encourages Java developers to take advantage of Java 7 for Mac OS X which is now available for download. At the same time, he also encourages us to read the caveats. Originally published on blogs.oracle.com/javaone.

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  • Talking JavaOne with Rock Star Raghavan Srinivas

    - by Janice J. Heiss
    Raghavan Srinivas, affectionately known as “Rags,” is a two-time JavaOne Rock Star (from 2005 and 2011) who, as a Developer Advocate at Couchbase, gets his hands dirty with emerging technology directions and trends. His general focus is on distributed systems, with a specialization in cloud computing. He worked on Hadoop and HBase during its early stages, has spoken at conferences world-wide on a variety of technical topics, conducted and organized Hands-on Labs and taught graduate classes.He has 20 years of hands-on software development and over 10 years of architecture and technology evangelism experience and has worked for Digital Equipment Corporation, Sun Microsystems, Intuit and Accenture. He has evangelized and influenced the architecture of numerous technologies including the early releases of JavaFX, Java, Java EE, Java and XML, Java ME, AJAX and Web 2.0, and Java Security.Rags will be giving these sessions at JavaOne 2012: CON3570 -- Autosharding Enterprise to Social Gaming Applications with NoSQL and Couchbase CON3257 -- Script Bowl 2012: The Battle of the JVM-Based Languages (with Guillaume Laforge, Aaron Bedra, Dick Wall, and Dr Nic Williams) Rags emphasized the importance of the Cloud: “The Cloud and the Big Data are popular technologies not merely because they are trendy, but, largely due to the fact that it's possible to do massive data mining and use that information for business advantage,” he explained. I asked him what we should know about Hadoop. “Hadoop,” he remarked, “is mainly about using commodity hardware and achieving unprecedented scalability. At the heart of all this is the Java Virtual Machine which is running on each of these nodes. The vision of taking the processing to where the data resides is made possible by Java and Hadoop.” And the most exciting thing happening in the world of Java today? “I read recently that Java projects on github.com are just off the charts when compared to other projects. It's exciting to realize the robust growth of Java and the degree of collaboration amongst Java programmers.” He encourages Java developers to take advantage of Java 7 for Mac OS X which is now available for download. At the same time, he also encourages us to read the caveats.

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  • Node.js Adventure - Storage Services and Service Runtime

    - by Shaun
    When I described on how to host a Node.js application on Windows Azure, one of questions might be raised about how to consume the vary Windows Azure services, such as the storage, service bus, access control, etc.. Interact with windows azure services is available in Node.js through the Windows Azure Node.js SDK, which is a module available in NPM. In this post I would like to describe on how to use Windows Azure Storage (a.k.a. WAS) as well as the service runtime.   Consume Windows Azure Storage Let’s firstly have a look on how to consume WAS through Node.js. As we know in the previous post we can host Node.js application on Windows Azure Web Site (a.k.a. WAWS) as well as Windows Azure Cloud Service (a.k.a. WACS). In theory, WAWS is also built on top of WACS worker roles with some more features. Hence in this post I will only demonstrate for hosting in WACS worker role. The Node.js code can be used when consuming WAS when hosted on WAWS. But since there’s no roles in WAWS, the code for consuming service runtime mentioned in the next section cannot be used for WAWS node application. We can use the solution that I created in my last post. Alternatively we can create a new windows azure project in Visual Studio with a worker role, add the “node.exe” and “index.js” and install “express” and “node-sqlserver” modules, make all files as “Copy always”. In order to use windows azure services we need to have Windows Azure Node.js SDK, as knows as a module named “azure” which can be installed through NPM. Once we downloaded and installed, we need to include them in our worker role project and make them as “Copy always”. You can use my “Copy all always” tool mentioned in my last post to update the currently worker role project file. You can also find the source code of this tool here. The source code of Windows Azure SDK for Node.js can be found in its GitHub page. It contains two parts. One is a CLI tool which provides a cross platform command line package for Mac and Linux to manage WAWS and Windows Azure Virtual Machines (a.k.a. WAVM). The other is a library for managing and consuming vary windows azure services includes tables, blobs, queues, service bus and the service runtime. I will not cover all of them but will only demonstrate on how to use tables and service runtime information in this post. You can find the full document of this SDK here. Back to Visual Studio and open the “index.js”, let’s continue our application from the last post, which was working against Windows Azure SQL Database (a.k.a. WASD). The code should looks like this. 1: var express = require("express"); 2: var sql = require("node-sqlserver"); 3:  4: var connectionString = "Driver={SQL Server Native Client 10.0};Server=tcp:ac6271ya9e.database.windows.net,1433;Database=synctile;Uid=shaunxu@ac6271ya9e;Pwd={PASSWORD};Encrypt=yes;Connection Timeout=30;"; 5: var port = 80; 6:  7: var app = express(); 8:  9: app.configure(function () { 10: app.use(express.bodyParser()); 11: }); 12:  13: app.get("/", function (req, res) { 14: sql.open(connectionString, function (err, conn) { 15: if (err) { 16: console.log(err); 17: res.send(500, "Cannot open connection."); 18: } 19: else { 20: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 21: if (err) { 22: console.log(err); 23: res.send(500, "Cannot retrieve records."); 24: } 25: else { 26: res.json(results); 27: } 28: }); 29: } 30: }); 31: }); 32:  33: app.get("/text/:key/:culture", function (req, res) { 34: sql.open(connectionString, function (err, conn) { 35: if (err) { 36: console.log(err); 37: res.send(500, "Cannot open connection."); 38: } 39: else { 40: var key = req.params.key; 41: var culture = req.params.culture; 42: var command = "SELECT * FROM [Resource] WHERE [Key] = '" + key + "' AND [Culture] = '" + culture + "'"; 43: conn.queryRaw(command, function (err, results) { 44: if (err) { 45: console.log(err); 46: res.send(500, "Cannot retrieve records."); 47: } 48: else { 49: res.json(results); 50: } 51: }); 52: } 53: }); 54: }); 55:  56: app.get("/sproc/:key/:culture", function (req, res) { 57: sql.open(connectionString, function (err, conn) { 58: if (err) { 59: console.log(err); 60: res.send(500, "Cannot open connection."); 61: } 62: else { 63: var key = req.params.key; 64: var culture = req.params.culture; 65: var command = "EXEC GetItem '" + key + "', '" + culture + "'"; 66: conn.queryRaw(command, function (err, results) { 67: if (err) { 68: console.log(err); 69: res.send(500, "Cannot retrieve records."); 70: } 71: else { 72: res.json(results); 73: } 74: }); 75: } 76: }); 77: }); 78:  79: app.post("/new", function (req, res) { 80: var key = req.body.key; 81: var culture = req.body.culture; 82: var val = req.body.val; 83:  84: sql.open(connectionString, function (err, conn) { 85: if (err) { 86: console.log(err); 87: res.send(500, "Cannot open connection."); 88: } 89: else { 90: var command = "INSERT INTO [Resource] VALUES ('" + key + "', '" + culture + "', N'" + val + "')"; 91: conn.queryRaw(command, function (err, results) { 92: if (err) { 93: console.log(err); 94: res.send(500, "Cannot retrieve records."); 95: } 96: else { 97: res.send(200, "Inserted Successful"); 98: } 99: }); 100: } 101: }); 102: }); 103:  104: app.listen(port); Now let’s create a new function, copy the records from WASD to table service. 1. Delete the table named “resource”. 2. Create a new table named “resource”. These 2 steps ensures that we have an empty table. 3. Load all records from the “resource” table in WASD. 4. For each records loaded from WASD, insert them into the table one by one. 5. Prompt to user when finished. In order to use table service we need the storage account and key, which can be found from the developer portal. Just select the storage account and click the Manage Keys button. Then create two local variants in our Node.js application for the storage account name and key. Since we need to use WAS we need to import the azure module. Also I created another variant stored the table name. In order to work with table service I need to create the storage client for table service. This is very similar as the Windows Azure SDK for .NET. As the code below I created a new variant named “client” and use “createTableService”, specified my storage account name and key. 1: var azure = require("azure"); 2: var storageAccountName = "synctile"; 3: var storageAccountKey = "/cOy9L7xysXOgPYU9FjDvjrRAhaMX/5tnOpcjqloPNDJYucbgTy7MOrAW7CbUg6PjaDdmyl+6pkwUnKETsPVNw=="; 4: var tableName = "resource"; 5: var client = azure.createTableService(storageAccountName, storageAccountKey); Now create a new function for URL “/was/init” so that we can trigger it through browser. Then in this function we will firstly load all records from WASD. 1: app.get("/was/init", function (req, res) { 2: // load all records from windows azure sql database 3: sql.open(connectionString, function (err, conn) { 4: if (err) { 5: console.log(err); 6: res.send(500, "Cannot open connection."); 7: } 8: else { 9: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 10: if (err) { 11: console.log(err); 12: res.send(500, "Cannot retrieve records."); 13: } 14: else { 15: if (results.rows.length > 0) { 16: // begin to transform the records into table service 17: } 18: } 19: }); 20: } 21: }); 22: }); When we succeed loaded all records we can start to transform them into table service. First I need to recreate the table in table service. This can be done by deleting and creating the table through table client I had just created previously. 1: app.get("/was/init", function (req, res) { 2: // load all records from windows azure sql database 3: sql.open(connectionString, function (err, conn) { 4: if (err) { 5: console.log(err); 6: res.send(500, "Cannot open connection."); 7: } 8: else { 9: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 10: if (err) { 11: console.log(err); 12: res.send(500, "Cannot retrieve records."); 13: } 14: else { 15: if (results.rows.length > 0) { 16: // begin to transform the records into table service 17: // recreate the table named 'resource' 18: client.deleteTable(tableName, function (error) { 19: client.createTableIfNotExists(tableName, function (error) { 20: if (error) { 21: error["target"] = "createTableIfNotExists"; 22: res.send(500, error); 23: } 24: else { 25: // transform the records 26: } 27: }); 28: }); 29: } 30: } 31: }); 32: } 33: }); 34: }); As you can see, the azure SDK provide its methods in callback pattern. In fact, almost all modules in Node.js use the callback pattern. For example, when I deleted a table I invoked “deleteTable” method, provided the name of the table and a callback function which will be performed when the table had been deleted or failed. Underlying, the azure module will perform the table deletion operation in POSIX async threads pool asynchronously. And once it’s done the callback function will be performed. This is the reason we need to nest the table creation code inside the deletion function. If we perform the table creation code after the deletion code then they will be invoked in parallel. Next, for each records in WASD I created an entity and then insert into the table service. Finally I send the response to the browser. Can you find a bug in the code below? I will describe it later in this post. 1: app.get("/was/init", function (req, res) { 2: // load all records from windows azure sql database 3: sql.open(connectionString, function (err, conn) { 4: if (err) { 5: console.log(err); 6: res.send(500, "Cannot open connection."); 7: } 8: else { 9: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 10: if (err) { 11: console.log(err); 12: res.send(500, "Cannot retrieve records."); 13: } 14: else { 15: if (results.rows.length > 0) { 16: // begin to transform the records into table service 17: // recreate the table named 'resource' 18: client.deleteTable(tableName, function (error) { 19: client.createTableIfNotExists(tableName, function (error) { 20: if (error) { 21: error["target"] = "createTableIfNotExists"; 22: res.send(500, error); 23: } 24: else { 25: // transform the records 26: for (var i = 0; i < results.rows.length; i++) { 27: var entity = { 28: "PartitionKey": results.rows[i][1], 29: "RowKey": results.rows[i][0], 30: "Value": results.rows[i][2] 31: }; 32: client.insertEntity(tableName, entity, function (error) { 33: if (error) { 34: error["target"] = "insertEntity"; 35: res.send(500, error); 36: } 37: else { 38: console.log("entity inserted"); 39: } 40: }); 41: } 42: // send the 43: console.log("all done"); 44: res.send(200, "All done!"); 45: } 46: }); 47: }); 48: } 49: } 50: }); 51: } 52: }); 53: }); Now we can publish it to the cloud and have a try. But normally we’d better test it at the local emulator first. In Node.js SDK there are three build-in properties which provides the account name, key and host address for local storage emulator. We can use them to initialize our table service client. We also need to change the SQL connection string to let it use my local database. The code will be changed as below. 1: // windows azure sql database 2: //var connectionString = "Driver={SQL Server Native Client 10.0};Server=tcp:ac6271ya9e.database.windows.net,1433;Database=synctile;Uid=shaunxu@ac6271ya9e;Pwd=eszqu94XZY;Encrypt=yes;Connection Timeout=30;"; 3: // sql server 4: var connectionString = "Driver={SQL Server Native Client 11.0};Server={.};Database={Caspar};Trusted_Connection={Yes};"; 5:  6: var azure = require("azure"); 7: var storageAccountName = "synctile"; 8: var storageAccountKey = "/cOy9L7xysXOgPYU9FjDvjrRAhaMX/5tnOpcjqloPNDJYucbgTy7MOrAW7CbUg6PjaDdmyl+6pkwUnKETsPVNw=="; 9: var tableName = "resource"; 10: // windows azure storage 11: //var client = azure.createTableService(storageAccountName, storageAccountKey); 12: // local storage emulator 13: var client = azure.createTableService(azure.ServiceClient.DEVSTORE_STORAGE_ACCOUNT, azure.ServiceClient.DEVSTORE_STORAGE_ACCESS_KEY, azure.ServiceClient.DEVSTORE_TABLE_HOST); Now let’s run the application and navigate to “localhost:12345/was/init” as I hosted it on port 12345. We can find it transformed the data from my local database to local table service. Everything looks fine. But there is a bug in my code. If we have a look on the Node.js command window we will find that it sent response before all records had been inserted, which is not what I expected. The reason is that, as I mentioned before, Node.js perform all IO operations in non-blocking model. When we inserted the records we executed the table service insert method in parallel, and the operation of sending response was also executed in parallel, even though I wrote it at the end of my logic. The correct logic should be, when all entities had been copied to table service with no error, then I will send response to the browser, otherwise I should send error message to the browser. To do so I need to import another module named “async”, which helps us to coordinate our asynchronous code. Install the module and import it at the beginning of the code. Then we can use its “forEach” method for the asynchronous code of inserting table entities. The first argument of “forEach” is the array that will be performed. The second argument is the operation for each items in the array. And the third argument will be invoked then all items had been performed or any errors occurred. Here we can send our response to browser. 1: app.get("/was/init", function (req, res) { 2: // load all records from windows azure sql database 3: sql.open(connectionString, function (err, conn) { 4: if (err) { 5: console.log(err); 6: res.send(500, "Cannot open connection."); 7: } 8: else { 9: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 10: if (err) { 11: console.log(err); 12: res.send(500, "Cannot retrieve records."); 13: } 14: else { 15: if (results.rows.length > 0) { 16: // begin to transform the records into table service 17: // recreate the table named 'resource' 18: client.deleteTable(tableName, function (error) { 19: client.createTableIfNotExists(tableName, function (error) { 20: if (error) { 21: error["target"] = "createTableIfNotExists"; 22: res.send(500, error); 23: } 24: else { 25: async.forEach(results.rows, 26: // transform the records 27: function (row, callback) { 28: var entity = { 29: "PartitionKey": row[1], 30: "RowKey": row[0], 31: "Value": row[2] 32: }; 33: client.insertEntity(tableName, entity, function (error) { 34: if (error) { 35: callback(error); 36: } 37: else { 38: console.log("entity inserted."); 39: callback(null); 40: } 41: }); 42: }, 43: // send reponse 44: function (error) { 45: if (error) { 46: error["target"] = "insertEntity"; 47: res.send(500, error); 48: } 49: else { 50: console.log("all done"); 51: res.send(200, "All done!"); 52: } 53: } 54: ); 55: } 56: }); 57: }); 58: } 59: } 60: }); 61: } 62: }); 63: }); Run it locally and now we can find the response was sent after all entities had been inserted. Query entities against table service is simple as well. Just use the “queryEntity” method from the table service client and providing the partition key and row key. We can also provide a complex query criteria as well, for example the code here. In the code below I queried an entity by the partition key and row key, and return the proper localization value in response. 1: app.get("/was/:key/:culture", function (req, res) { 2: var key = req.params.key; 3: var culture = req.params.culture; 4: client.queryEntity(tableName, culture, key, function (error, entity) { 5: if (error) { 6: res.send(500, error); 7: } 8: else { 9: res.json(entity); 10: } 11: }); 12: }); And then tested it on local emulator. Finally if we want to publish this application to the cloud we should change the database connection string and storage account. For more information about how to consume blob and queue service, as well as the service bus please refer to the MSDN page.   Consume Service Runtime As I mentioned above, before we published our application to the cloud we need to change the connection string and account information in our code. But if you had played with WACS you should have known that the service runtime provides the ability to retrieve configuration settings, endpoints and local resource information at runtime. Which means we can have these values defined in CSCFG and CSDEF files and then the runtime should be able to retrieve the proper values. For example we can add some role settings though the property window of the role, specify the connection string and storage account for cloud and local. And the can also use the endpoint which defined in role environment to our Node.js application. In Node.js SDK we can get an object from “azure.RoleEnvironment”, which provides the functionalities to retrieve the configuration settings and endpoints, etc.. In the code below I defined the connection string variants and then use the SDK to retrieve and initialize the table client. 1: var connectionString = ""; 2: var storageAccountName = ""; 3: var storageAccountKey = ""; 4: var tableName = ""; 5: var client; 6:  7: azure.RoleEnvironment.getConfigurationSettings(function (error, settings) { 8: if (error) { 9: console.log("ERROR: getConfigurationSettings"); 10: console.log(JSON.stringify(error)); 11: } 12: else { 13: console.log(JSON.stringify(settings)); 14: connectionString = settings["SqlConnectionString"]; 15: storageAccountName = settings["StorageAccountName"]; 16: storageAccountKey = settings["StorageAccountKey"]; 17: tableName = settings["TableName"]; 18:  19: console.log("connectionString = %s", connectionString); 20: console.log("storageAccountName = %s", storageAccountName); 21: console.log("storageAccountKey = %s", storageAccountKey); 22: console.log("tableName = %s", tableName); 23:  24: client = azure.createTableService(storageAccountName, storageAccountKey); 25: } 26: }); In this way we don’t need to amend the code for the configurations between local and cloud environment since the service runtime will take care of it. At the end of the code we will listen the application on the port retrieved from SDK as well. 1: azure.RoleEnvironment.getCurrentRoleInstance(function (error, instance) { 2: if (error) { 3: console.log("ERROR: getCurrentRoleInstance"); 4: console.log(JSON.stringify(error)); 5: } 6: else { 7: console.log(JSON.stringify(instance)); 8: if (instance["endpoints"] && instance["endpoints"]["nodejs"]) { 9: var endpoint = instance["endpoints"]["nodejs"]; 10: app.listen(endpoint["port"]); 11: } 12: else { 13: app.listen(8080); 14: } 15: } 16: }); But if we tested the application right now we will find that it cannot retrieve any values from service runtime. This is because by default, the entry point of this role was defined to the worker role class. In windows azure environment the service runtime will open a named pipeline to the entry point instance, so that it can connect to the runtime and retrieve values. But in this case, since the entry point was worker role and the Node.js was opened inside the role, the named pipeline was established between our worker role class and service runtime, so our Node.js application cannot use it. To fix this problem we need to open the CSDEF file under the azure project, add a new element named Runtime. Then add an element named EntryPoint which specify the Node.js command line. So that the Node.js application will have the connection to service runtime, then it’s able to read the configurations. Start the Node.js at local emulator we can find it retrieved the connections, storage account for local. And if we publish our application to azure then it works with WASD and storage service through the configurations for cloud.   Summary In this post I demonstrated how to use Windows Azure SDK for Node.js to interact with storage service, especially the table service. I also demonstrated on how to use WACS service runtime, how to retrieve the configuration settings and the endpoint information. And in order to make the service runtime available to my Node.js application I need to create an entry point element in CSDEF file and set “node.exe” as the entry point. I used five posts to introduce and demonstrate on how to run a Node.js application on Windows platform, how to use Windows Azure Web Site and Windows Azure Cloud Service worker role to host our Node.js application. I also described how to work with other services provided by Windows Azure platform through Windows Azure SDK for Node.js. Node.js is a very new and young network application platform. But since it’s very simple and easy to learn and deploy, as well as, it utilizes single thread non-blocking IO model, Node.js became more and more popular on web application and web service development especially for those IO sensitive projects. And as Node.js is very good at scaling-out, it’s more useful on cloud computing platform. Use Node.js on Windows platform is new, too. The modules for SQL database and Windows Azure SDK are still under development and enhancement. It doesn’t support SQL parameter in “node-sqlserver”. It does support using storage connection string to create the storage client in “azure”. But Microsoft is working on make them easier to use, working on add more features and functionalities.   PS, you can download the source code here. You can download the source code of my “Copy all always” tool here.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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