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  • problem with NSInputStream on real iPhone

    - by ThamThang
    Hi guys, I have a problem with NSInputStream. Here is my code: case NSStreamEventHasBytesAvailable: printf("BYTE AVAILABLE\n"); int len = 0; NSMutableData *data = [[NSMutableData alloc] init]; uint8_t buffer[32768]; if(stream == iStream) { printf("Receiving...\n"); len = [iStream read:buffer maxLength:32768]; [data appendBytes:buffer length:len]; } [iStream close]; I try to read small data and it works perfectly on simulator and real iPhone. If I try to read large data (more than 4kB or maybe 5kB), the real iPhone just can read 2736 bytes and stop. Why is it? Help me plz! Merci d'avance!

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  • Python .app doesn't read .txt file like it should

    - by Bambo
    This question relates to this one: Python app which reads and writes into its current working directory as a .app/exe i got the path to the .txt file fine however now when i try to open it and read the contents it seems that it doesn't extract the data properly. Here's my code - http://pastie.org/4876896 These are the errors i'm getting: 30/09/2012 10:28:49.103 [0x0-0x4e04e].org.pythonmac.unspecified.main: for index, item in enumerate( lines ): # iterate through lines 30/09/2012 10:28:49.103 [0x0-0x4e04e].org.pythonmac.unspecified.main: TypeError: 'NoneType' object is not iterable I kind of understand what the errors mean however i'm not sure why they are being flagged up because if i run my script with it not in a .app form it doesn't get these errors and extracts the data fine.

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  • When are sqlite3 views updated?

    - by John Smith
    I have a database on the iPhone which as a view. When I update the dependent tables the view is not updated. It's only updated when I close and reopen the application. From there onwards things are okay: updates reflect immediately. Is there something I need to do to force update of a VIEW?

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  • Rendering splash screen on the iPhone using Open GL ES

    - by Rich
    Hi, I want to render a splash screen on the iPhone whilst using an Open GL view. The iPhone screen as we know is 320x480, which is not a power of 2. Before I enter into the world of chopping the texture up and rendering sub parts, or embedding the screen on another texture page I was wondering if there was another way? Is it possible to overlay another view that I could render to using CoreGraphics functions? Or is it possible to render to a Open GL surface using Core Graphics functions. What would you recommend? Cheers Rich

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  • Wrap app with dynamic libraries into one large static app

    - by progo
    I have an old program that kind of depends on older dynamic libraries. They tend to get upgraded easily with distro's updates. I figured that there would be a script with using ldd that would gather the libs needed and create one bigger, statically linked application that wouldn't break so easily. If I could do this, alot of older KDE libraries could be removed from my system and easen my life. Thanks!

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  • Problems persisting Core Data structures on iPhone/iPad

    - by Rivier
    I have an iPhone/iPad app using Core Data to keep my application data. Sometimes, even though I don't get any error messages, the data is not really saved so when the app starts anew, it's all gone. This problem seems to disappear after physically rebooting the device, but otherwise it's pretty random and hard to track. Has anyone seen a similar issue? Also, it seems to happen more often in the iPhone 1st generation, less so in the 3G/3GS, and seldom in the iPad. Very strange...

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  • Why do I have a memory leak in UIApplication

    - by saintmac
    I have an iphone app project. I analysed it using instruments memory leak tool. According to instruments I have 2 leaks the Trace is as follows: start main UIAplicationMain _run CFRunLoopInMode CFRunLoopRunSpecific PurpleEventCallback _UIAplicationHandleEvent sendEvent: handleEvent:withNewEvent: After this trace there are two separate traces. What causes this and how can I fix it?

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  • iPhone Scroll images horizontally like in AppStore

    - by schaechtele
    Hi there, I was wondering if it's possible to create a HTML div container with some CSS magic that shows a horizontal scrollbar like the one with the screenshots on the iTunes preview on the web. I want this to work in Safari on the iPhone. e.g. http://itunes.apple.com/app/super-monkey-ball/id281966695?mt=8 I would like to use that to display thumbnails in an UIWebView on iPhone. I experimented with the overflow css property but didn't get it to work. Thanks for your replies.

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  • Iphone resize doubt

    - by dragon
    Hi, I have create a view based application and its loaded correctly what i designed in the xib files.My doubt is when i designed uiview it has the property of resize its frame size(autoresize). But when i loaded the application into iphone the uiview has not the property of resize its frame automatically.Is it possible to change a uiview automatically in iphone (when application loaded)? (or) We can change the frame size of the uiview for every touches moved event. Can anyone help me ? Thanks in advance.......

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  • Getting WAP embedded video in android AND iphone?

    - by Jon
    Recently a client asked me to make their site "work on smart phones", which normally wouldn't be too much of an issue... However it's a video site, and I have absolutely no idea where to even begin. Right off the bat I'm not even going to consider allowing the site to even function in anything other than Android (Maybe even 2.0+) and iPhone, maybe Blackberry and WinMo. But beyond that... What do I do? I'm looking at using the tag, however I'm unsure what, if any, codecs which phone uses. Is HTML5 even adopted in their browsers yet? Could someone please point me in the right direction? Am I going about this the right way, using the tag? Or is there some magical html element both iPhone and Android (And BB and WMo) that lets them run video in their native video players (Like on youtube).

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  • To Make an item wiggle and delete

    - by gbf.sara
    I need to delete/remove an item in my Iphone application. For that i should make tat item wiggle(shake) when i give long press. And then it should ask for an alert to delete or not??? Can anyone guide me plz??? It ll be more helpful if u help me with a source code Tanx in advance

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  • Audio/Voice Visualization

    - by Neurofluxation
    Hey you Objective-C bods. Does anyone know how I would go about changing (transforming) an image based on the input from the Microphone on the iPhone? i.e. When a user speaks into the Mic, the image will pulse or skew. Thanking you!!

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  • What's the easiest way to get an iPhone 3GS movie into iMovie?

    - by bpapa
    It seems like the steps right now are: Shoot movie sync iPhone with Mac via iTunes Open iPhoto Import photos from iPhone into iPhoto Open iMovie (or retart if it was already running) On startup, iMovie detects videos in iPhoto and imports them. Yikes. Is there an easier way? It's a bit odd that the videos are handled as photos, in the first place. And no, I'm not jailbreaking my iPhone simply to save me a few of these steps.

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  • Read Call History from iPhone on iOS 5 and above

    - by Sandeep Dhama
    I am developing an application and need to read the users call history from iPhone.I have go though all the forums and google it and found that we can get the records from teh callHistory sqlite database by "private/var/root/Library/CallHistory/call_history.db". But this path is not working from iOS 5 and above. Seems like apple has changed all their database path and structure so that no one can accees it. I have also seen some of the application on iTunes who are capable of getting the users call history like:-https://itunes.apple.com/us/app/callog/id327883585?mt=8 I have also check a mac desktop utility called "WonderShare Dr.Fone" which will fetch all the data from your iPhone like call history messages, notes , etc.How this utility is fetching the call history records and other details? If their is any API or private APIs by which i can get the callHistory data path please let me know.

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  • Maximum executable size on the iPhone?

    - by Sirp
    Is there a maximum size of executables or executables + shared objects on the iPhone? I've been developing an app that has been crashing on startup or early in execution with SIGSYS. Removing code from the program has helped, though structuring data so the code is simply not executed does not. This could be memory corruption, of some kind, however when I compiled with -Os rather than -O2 or -O3 the size of my executable goes down from 5.15MB to 3.60MB and the application runs perfectly. I also have a bunch of libraries I use, of course. I'm wondering, is there a limit on the size of executable code on the iPhone? Or am I just 'getting lucky' and masking memory corruption when I use -Os?

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  • iOS app rejected by itunes team for copyright when embedding video from youtube

    - by Thiru Subramaniam
    I have created a simple app for my client with his selection of youtube videos embedded via iframe player and html5. The app got approved in android store whereas itunes rejected it claiming below, "Apps may not use protected third party material such as trademarks, copyrights, patents or violate 3rd party terms of use. Authorization to use such material must be provided upon request" Below is the link for the app in android. https://play.google.com/store/apps/details?id=com.jayam.shortfilms While I share videos using the html code obtained from youtube share button, still apple is claiming that I should provide evidence of copyright from each video owner. Any experiences of this kind will be very helpful for me.

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