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  • How to reduce Entity Framework 4 query compile time?

    - by Rup
    Summary: We're having problems with EF4 query compilation times of 12+ seconds. Cached queries will only get us so far; are there any ways we can actually reduce the compilation time? Is there anything we might be doing wrong we can look for? Thanks! We have an EF4 model which is exposed over the WCF services. For each of our entity types we expose a method to fetch and return the whole entity for display / edit including a number of referenced child objects. For one particular entity we have to .Include() 31 tables / sub-tables to return all relevant data. Unfortunately this makes the EF query compilation prohibitively slow: it takes 12-15 seconds to compile and builds a 7,800-line, 300K query. This is the back-end of a web UI which will need to be snappier than that. Is there anything we can do to improve this? We can CompiledQuery.Compile this - that doesn't do any work until first use and so helps the second and subsequent executions but our customer is nervous that the first usage shouldn't be slow either. Similarly if the IIS app pool hosting the web service gets recycled we'll lose the cached plan, although we can increase lifetimes to minimise this. Also I can't see a way to precompile this ahead of time and / or to serialise out the EF compiled query cache (short of reflection tricks). The CompiledQuery object only contains a GUID reference into the cache so it's the cache we really care about. (Writing this out it occurs to me I can kick off something in the background from app_startup to execute all queries to get them compiled - is that safe?) However even if we do solve that problem, we build up our search queries dynamically with LINQ-to-Entities clauses based on which parameters we're searching on: I don't think the SQL generator does a good enough job that we can move all that logic into the SQL layer so I don't think we can pre-compile our search queries. This is less serious because the search data results use fewer tables and so it's only 3-4 seconds compile not 12-15 but the customer thinks that still won't really be acceptable to end-users. So we really need to reduce the query compilation time somehow. Any ideas? Profiling points to ELinqQueryState.GetExecutionPlan as the place to start and I have attempted to step into that but without the real .NET 4 source available I couldn't get very far, and the source generated by Reflector won't let me step into some functions or set breakpoints in them. The project was upgraded from .NET 3.5 so I have tried regenerating the EDMX from scratch in EF4 in case there was something wrong with it but that didn't help. I have tried the EFProf utility advertised here but it doesn't look like it would help with this. My large query crashes its data collector anyway. I have run the generated query through SQL performance tuning and it already has 100% index usage. I can't see anything wrong with the database that would cause the query generator problems. Is there something O(n^2) in the execution plan compiler - is breaking this down into blocks of separate data loads rather than all 32 tables at once likely to help? Setting EF to lazy-load didn't help. I've bought the pre-release O'Reilly Julie Lerman EF4 book but I can't find anything in there to help beyond 'compile your queries'. I don't understand why it's taking 12-15 seconds to generate a single select across 32 tables so I'm optimistic there's some scope for improvement! Thanks for any suggestions! We're running against SQL Server 2008 in case that matters and XP / 7 / server 2008 R2 using RTM VS2010.

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  • VBA nested Loop flow control

    - by PCGIZMO
    I will be brief and stick to what I know. This code for the most part works as it should. The only issue is in the iteration of the x and z loop. these to loops should set the range and yLABEL for the Y loop. I can get through a set and come up with the correct range after that things go bonkers. I know some of it has to do with not breaking out of x to set z and then back to x update the range. It should work z is found then x. the range between them is set for y. then next x but y stays then rang between y and x is set for y.. so on and so forth kinda like a slinky down the stairs. or a slide rule depending on how I set the loops either way I end up all over the place after a couple iterations. I have done a few things but each time I break out of x to set z , X restarts at the top of the range. At least that's what I think I am seeing. In the example sheet i have since changed the way the way the offset works with the loop but the idea is still the same. I have goto statements at this time i was going to try figuring out conditional switches after the loops were working. Any help direction or advice is appreciated. Option Explicit Sub parse() Application.DisplayAlerts = False 'Application.EnableCancelKey = xlDisabled Dim strPath As String, strPathused As String strPath = "C:\clerk plan2" Dim objfso As FileSystemObject, objFolder As Folder, objfile As Object Set objfso = CreateObject("Scripting.FileSystemObject") Set objFolder = objfso.GetFolder(strPath) 'Loop through objWorkBooks For Each objfile In objFolder.Files If objfso.GetExtensionName(objfile.Path) = "xlsx" Then Dim objWorkbook As Workbook Set objWorkbook = Workbooks.Open(objfile.Path) ' Set path for move to at end of script strPathused = "C:\prodplan\used\" & objWorkbook.Name objWorkbook.Worksheets("inbound transfer sheet").Activate objWorkbook.Worksheets("inbound transfer sheet").Cells.UnMerge 'Range management WB Dim SRCwb As Worksheet, SRCrange1 As Range, SRCrange2 As Range, lastrow As Range Set SRCwb = objWorkbook.Worksheets("inbound transfer sheet") Set SRCrange1 = SRCwb.Range("g3:g150") Set SRCrange2 = SRCwb.Range("a1:a150") Dim DSTws As Worksheet Set DSTws = Workbooks("clerkplan2.xlsm").Worksheets("transfer") Dim STR1 As String, STR2 As String, xVAL As String, zVAL As String, xSTR As String, zSTR As String STR1 = "INBOUND TRANS" STR2 = "INBOUND CA TRANS" Dim x As Variant, z As Variant, y As Variant, zxRANGE As Range For Each z In SRCrange2 zSTR = Mid(z, 1, 16) If zSTR <> STR2 Then GoTo zNEXT If zSTR = STR2 Then zVAL = z End If For Each x In SRCrange2 xSTR = Mid(x, 1, 13) If xSTR <> STR1 Then GoTo xNEXT If xSTR = STR1 Then xVAL = x End If Dim yLABEL As String If xVAL = x And zVAL = z Then If x.Row > z.Row Then Set zxRANGE = SRCwb.Range(x.Offset(1, 0).Address & " : " & z.Offset(-1, 0).Address) yLABEL = z.Value Else Set zxRANGE = SRCwb.Range(z.Offset(-1, 0).Address & " : " & x.Offset(1, 0).Address) yLABEL = x.Value End If End If MsgBox zxRANGE.Address ' DEBUG For Each y In zxRANGE If y.Offset(0, 6) = "Temp" Or y.Offset(0, 14) = "Begin Time" Or y.Offset(0, 15) = "End Time" Or _ Len(y.Offset(0, 6)) = 0 Or Len(y.Offset(0, 14)) = 0 Or Len(y.Offset(0, 15)) = "0" Then yNEXT Set lastrow = Workbooks("clerkplan2.xlsm").Worksheets("transfer").Range("c" & DSTws.Rows.Count).End(xlUp).Offset(1, 0) y.Offset(0, 6).Copy lastrow.PasteSpecial Paste:=xlPasteValues, operation:=xlNone, skipblanks:=True, Transpose:=False DSTws.Activate ActiveCell.Offset(0, -1) = objWorkbook.Name ActiveCell.Offset(0, -2) = yLABEL objWorkbook.Activate y.Offset(0, 14).Copy Set lastrow = Workbooks("clerkplan2.xlsm").Worksheets("transfer").Range("d" & DSTws.Rows.Count).End(xlUp).Offset(1, 0) lastrow.PasteSpecial Paste:=xlPasteValues, operation:=xlNone, skipblanks:=True, Transpose:=False objWorkbook.Activate y.Offset(0, 15).Copy Set lastrow = Workbooks("clerkplan2.xlsm").Worksheets("transfer").Range("e" & DSTws.Rows.Count).End(xlUp).Offset(1, 0) lastrow.PasteSpecial Paste:=xlPasteValues, operation:=xlNone, skipblanks:=True, Transpose:=False yNEXT: Next y xNEXT: Next x zNEXT: Next z strPathused = "C:\clerk plan2\used\" & objWorkbook.Name objWorkbook.Close False 'Move proccesed file to new Dir Dim OldFilePath As String Dim NewFilePath As String OldFilePath = objfile 'original file location NewFilePath = strPathused ' new file location Name OldFilePath As NewFilePath ' move the file End If Next End Sub

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  • Are all <canvas> tag dimensions in pixels?

    - by Simon Omega
    Are all tag dimensions in pixels? I am asking because I understood them to be. But my math is broken or I am just not grasping something here. I have been doing python mostly and just jumped back into Java Scripting. If I am just doing something stupid let me know. For a game I am writing, I wanted to have a blocky gradient. I have the following: HTML <canvas id="heir"></canvas> CSS @media screen { body { font-size: 12pt } /* Game Rendering Space */ canvas { width: 640px; height: 480px; border-style: solid; border-width: 1px; } } JavaScript (Shortened) function testDraw ( thecontext ) { var myblue = 255; thecontext.save(); // Save All Settings (Before this Function was called) for (var i = 0; i < 480; i = i + 10 ) { if (myblue.toString(16).length == 1) { thecontext.fillStyle = "#00000" + myblue.toString(16); } else { thecontext.fillStyle = "#0000" + myblue.toString(16); } thecontext.fillRect(0, i, 640, 10); myblue = myblue - 2; }; thecontext.restore(); // Restore Settings to Save Point (Removing Styles, etc...) } function main () { var targetcontext = document.getElementById(“main”).getContext("2d"); testDraw(targetcontext); } To me this should produce a series of 640w by 10h pixel bars. In Google Chrome and Fire Fox I get 15 bars. To me that means ( 480 / 15 ) is 32 pixel high bars. So I change the code to: function testDraw ( thecontext ) { var myblue = 255; thecontext.save(); // Save All Settings (Before this Function was called) for (var i = 0; i < 16; i++ ) { if (myblue.toString(16).length == 1) { thecontext.fillStyle = "#00000" + myblue.toString(16); } else { thecontext.fillStyle = "#0000" + myblue.toString(16); } thecontext.fillRect(0, (i * 10), 640, 10); myblue = myblue - 10; }; thecontext.restore(); // Restore Settings to Save Point (Removing Styles, etc...) } And get a true 32 pixel height result for comparison. Other than the fact that the first code snippet has shades of blue rendering in non-visible portions of the they are measuring 32 pixels. Now back to the Original Java Code... If I inspect the tag in Chrome it reports 640 x 480. If I inspect it in Fire Fox it reports 640 x 480. BUT! Fire Fox exports the original code to png at 300 x 150 (which is 15 rows of 10). Is it some how being resized to 640 x 480 by the CSS instead of being set to a true 640 x 480? Why, how, what? O_o I confused...

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  • Calculate the number of ways to roll a certain number

    - by helloworld
    I'm a high school Computer Science student, and today I was given a problem to: Program Description: There is a belief among dice players that in throwing three dice a ten is easier to get than a nine. Can you write a program that proves or disproves this belief? Have the computer compute all the possible ways three dice can be thrown: 1 + 1 + 1, 1 + 1 + 2, 1 + 1 + 3, etc. Add up each of these possibilities and see how many give nine as the result and how many give ten. If more give ten, then the belief is proven. I quickly worked out a brute force solution, as such int sum,tens,nines; tens=nines=0; for(int i=1;i<=6;i++){ for(int j=1;j<=6;j++){ for(int k=1;k<=6;k++){ sum=i+j+k; //Ternary operators are fun! tens+=((sum==10)?1:0); nines+=((sum==9)?1:0); } } } System.out.println("There are "+tens+" ways to roll a 10"); System.out.println("There are "+nines+" ways to roll a 9"); Which works just fine, and a brute force solution is what the teacher wanted us to do. However, it doesn't scale, and I am trying to find a way to make an algorithm that can calculate the number of ways to roll n dice to get a specific number. Therefore, I started generating the number of ways to get each sum with n dice. With 1 die, there is obviously 1 solution for each. I then calculated, through brute force, the combinations with 2 and 3 dice. These are for two: There are 1 ways to roll a 2 There are 2 ways to roll a 3 There are 3 ways to roll a 4 There are 4 ways to roll a 5 There are 5 ways to roll a 6 There are 6 ways to roll a 7 There are 5 ways to roll a 8 There are 4 ways to roll a 9 There are 3 ways to roll a 10 There are 2 ways to roll a 11 There are 1 ways to roll a 12 Which looks straightforward enough; it can be calculated with a simple linear absolute value function. But then things start getting trickier. With 3: There are 1 ways to roll a 3 There are 3 ways to roll a 4 There are 6 ways to roll a 5 There are 10 ways to roll a 6 There are 15 ways to roll a 7 There are 21 ways to roll a 8 There are 25 ways to roll a 9 There are 27 ways to roll a 10 There are 27 ways to roll a 11 There are 25 ways to roll a 12 There are 21 ways to roll a 13 There are 15 ways to roll a 14 There are 10 ways to roll a 15 There are 6 ways to roll a 16 There are 3 ways to roll a 17 There are 1 ways to roll a 18 So I look at that, and I think: Cool, Triangular numbers! However, then I notice those pesky 25s and 27s. So it's obviously not triangular numbers, but still some polynomial expansion, since it's symmetric. So I take to Google, and I come across this page that goes into some detail about how to do this with math. It is fairly easy(albeit long) to find this using repeated derivatives or expansion, but it would be much harder to program that for me. I didn't quite understand the second and third answers, since I have never encountered that notation or those concepts in my math studies before. Could someone please explain how I could write a program to do this, or explain the solutions given on that page, for my own understanding of combinatorics? EDIT: I'm looking for a mathematical way to solve this, that gives an exact theoretical number, not by simulating dice

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  • WiX 3 Tutorial: Custom EULA License and MSI localization

    - by Mladen Prajdic
    In this part of the ongoing Wix tutorial series we’ll take a look at how to localize your MSI into different languages. We’re still the mighty SuperForm: Program that takes care of all your label color needs. :) Localizing the MSI With WiX 3.0 localizing an MSI is pretty much a simple and straightforward process. First let look at the WiX project Properties->Build. There you can see "Cultures to build" textbox. Put specific cultures to build into the testbox or leave it empty to build all of them. Cultures have to be in correct culture format like en-US, en-GB or de-DE. Next we have to tell WiX which cultures we actually have in our project. Take a look at the first post in the series about Solution/Project structure and look at the Lang directory in the project structure picture. There we have de-de and en-us subfolders each with its own localized stuff. In the subfolders pay attention to the WXL files Loc_de-de.wxl and Loc_en-us.wxl. Each one has a <String Id="LANG"> under the WixLocalization root node. By including the string with id LANG we tell WiX we want that culture built. For English we have <String Id="LANG">1033</String>, for German <String Id="LANG">1031</String> in Loc_de-de.wxl and for French we’d have to create another file Loc_fr-FR.wxl and put <String Id="LANG">1036</String>. WXL files are localization files. Any string we want to localize we have to put in there. To reference it we use loc keyword like this: !(loc.IdOfTheVariable) => !(loc.MustCloseSuperForm) This is our Loc_en-us.wxl. Note that German wxl has an identical structure but values are in German. <?xml version="1.0" encoding="utf-8"?><WixLocalization Culture="en-us" xmlns="http://schemas.microsoft.com/wix/2006/localization" Codepage="1252"> <String Id="LANG">1033</String> <String Id="ProductName">SuperForm</String> <String Id="LicenseRtf" Overridable="yes">\Lang\en-us\EULA_en-us.rtf</String> <String Id="ManufacturerName">My Company Name</String> <String Id="AppNotSupported">This application is is not supported on your current OS. Minimal OS supported is Windows XP SP2</String> <String Id="DotNetFrameworkNeeded">.NET Framework 3.5 is required. Please install the .NET Framework then run this installer again.</String> <String Id="MustCloseSuperForm">Must close SuperForm!</String> <String Id="SuperFormNewerVersionInstalled">A newer version of !(loc.ProductName) is already installed.</String> <String Id="ProductKeyCheckDialog_Title">!(loc.ProductName) setup</String> <String Id="ProductKeyCheckDialogControls_Title">!(loc.ProductName) Product check</String> <String Id="ProductKeyCheckDialogControls_Description">Plese Enter following information to perform the licence check.</String> <String Id="ProductKeyCheckDialogControls_FullName">Full Name:</String> <String Id="ProductKeyCheckDialogControls_Organization">Organization:</String> <String Id="ProductKeyCheckDialogControls_ProductKey">Product Key:</String> <String Id="ProductKeyCheckDialogControls_InvalidProductKey">The product key you entered is invalid. Please call user support.</String> </WixLocalization>   As you can see from the file we can use localization variables in other variables like we do for SuperFormNewerVersionInstalled string. ProductKeyCheckDialog* strings are to localize a custom dialog for Product key check which we’ll look at in the next post. Built in dialog text localization Under the de-de folder there’s also the WixUI_de-de.wxl file. This files contains German translations of all texts that are in WiX built in dialogs. It can be downloaded from WiX 3.0.5419.0 Source Forge site. Download the wix3-sources.zip and go to \src\ext\UIExtension\wixlib. There you’ll find already translated all WiX texts in 12 Languages. Localizing the custom EULA license Here it gets ugly. We can override the default EULA license easily by overriding WixUILicenseRtf WiX variable like this: <WixVariable Id="WixUILicenseRtf" Value="License.rtf" /> where License.rtf is the name of your custom EULA license file. The downside of this method is that you can only have one license file which means no localization for it. That’s why we need to make a workaround. License is checked on a dialog name LicenseAgreementDialog. What we have to do is overwrite that dialog and insert the functionality for localization. This is a code for LicenseAgreementDialogOverwritten.wxs, an overwritten LicenseAgreementDialog that supports localization. LicenseAcceptedOverwritten replaces the LicenseAccepted built in variable. <?xml version="1.0" encoding="UTF-8" ?><Wix xmlns="http://schemas.microsoft.com/wix/2006/wi"> <Fragment> <UI> <Dialog Id="LicenseAgreementDialogOverwritten" Width="370" Height="270" Title="!(loc.LicenseAgreementDlg_Title)"> <Control Id="LicenseAcceptedOverwrittenCheckBox" Type="CheckBox" X="20" Y="207" Width="330" Height="18" CheckBoxValue="1" Property="LicenseAcceptedOverwritten" Text="!(loc.LicenseAgreementDlgLicenseAcceptedCheckBox)" /> <Control Id="Back" Type="PushButton" X="180" Y="243" Width="56" Height="17" Text="!(loc.WixUIBack)" /> <Control Id="Next" Type="PushButton" X="236" Y="243" Width="56" Height="17" Default="yes" Text="!(loc.WixUINext)"> <Publish Event="SpawnWaitDialog" Value="WaitForCostingDlg">CostingComplete = 1</Publish> <Condition Action="disable"> <![CDATA[ LicenseAcceptedOverwritten <> "1" ]]> </Condition> <Condition Action="enable">LicenseAcceptedOverwritten = "1"</Condition> </Control> <Control Id="Cancel" Type="PushButton" X="304" Y="243" Width="56" Height="17" Cancel="yes" Text="!(loc.WixUICancel)"> <Publish Event="SpawnDialog" Value="CancelDlg">1</Publish> </Control> <Control Id="BannerBitmap" Type="Bitmap" X="0" Y="0" Width="370" Height="44" TabSkip="no" Text="!(loc.LicenseAgreementDlgBannerBitmap)" /> <Control Id="LicenseText" Type="ScrollableText" X="20" Y="60" Width="330" Height="140" Sunken="yes" TabSkip="no"> <!-- This is original line --> <!--<Text SourceFile="!(wix.WixUILicenseRtf=$(var.LicenseRtf))" />--> <!-- To enable EULA localization we change it to this --> <Text SourceFile="$(var.ProjectDir)\!(loc.LicenseRtf)" /> <!-- In each of localization files (wxl) put line like this: <String Id="LicenseRtf" Overridable="yes">\Lang\en-us\EULA_en-us.rtf</String>--> </Control> <Control Id="Print" Type="PushButton" X="112" Y="243" Width="56" Height="17" Text="!(loc.WixUIPrint)"> <Publish Event="DoAction" Value="WixUIPrintEula">1</Publish> </Control> <Control Id="BannerLine" Type="Line" X="0" Y="44" Width="370" Height="0" /> <Control Id="BottomLine" Type="Line" X="0" Y="234" Width="370" Height="0" /> <Control Id="Description" Type="Text" X="25" Y="23" Width="340" Height="15" Transparent="yes" NoPrefix="yes" Text="!(loc.LicenseAgreementDlgDescription)" /> <Control Id="Title" Type="Text" X="15" Y="6" Width="200" Height="15" Transparent="yes" NoPrefix="yes" Text="!(loc.LicenseAgreementDlgTitle)" /> </Dialog> </UI> </Fragment></Wix>   Look at the Control with Id "LicenseText” and read the comments. We’ve changed the original license text source to "$(var.ProjectDir)\!(loc.LicenseRtf)". var.ProjectDir is the directory of the project file. The !(loc.LicenseRtf) is where the magic happens. Scroll up and take a look at the wxl localization file example. We have the LicenseRtf declared there and it’s been made overridable so developers can change it if they want. The value of the LicenseRtf is the path to our localized EULA relative to the WiX project directory. With little hacking we’ve achieved a fully localizable installer package.   The final step is to insert the extended LicenseAgreementDialogOverwritten license dialog into the installer GUI chain. This is how it’s done under the <UI> node of course.   <UI> <!-- code to be discussed in later posts –> <!-- BEGIN UI LOGIC FOR CLEAN INSTALLER --> <Publish Dialog="WelcomeDlg" Control="Next" Event="NewDialog" Value="LicenseAgreementDialogOverwritten">1</Publish> <Publish Dialog="LicenseAgreementDialogOverwritten" Control="Back" Event="NewDialog" Value="WelcomeDlg">1</Publish> <Publish Dialog="LicenseAgreementDialogOverwritten" Control="Next" Event="NewDialog" Value="ProductKeyCheckDialog">LicenseAcceptedOverwritten = "1" AND NOT OLDER_VERSION_FOUND</Publish> <Publish Dialog="InstallDirDlg" Control="Back" Event="NewDialog" Value="ProductKeyCheckDialog">1</Publish> <!-- END UI LOGIC FOR CLEAN INSTALLER –> <!-- code to be discussed in later posts --></UI> For a thing that should be simple for the end developer to do, localization can be a bit advanced for the novice WiXer. Hope this post makes the journey easier and that next versions of WiX improve this process. WiX 3 tutorial by Mladen Prajdic navigation WiX 3 Tutorial: Solution/Project structure and Dev resources WiX 3 Tutorial: Understanding main wxs and wxi file WiX 3 Tutorial: Generating file/directory fragments with Heat.exe  WiX 3 Tutorial: Custom EULA License and MSI localization WiX 3 Tutorial: Product Key Check custom action WiX 3 Tutorial: Building an updater WiX 3 Tutorial: Icons and installer pictures WiX 3 Tutorial: Creating a Bootstrapper

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  • kernel module compiling error

    - by wati
    sh@ubuntu:/home/ccpp/helloworld$ make gcc-4.6 -O2 -DMODULE -D_KERNEL_ -W -Wall -Wstrict-prototypes -Wmissing-prototypes -isystem /lib/modules/`uname -r`/build/include -c -o hello-1.o hello-1.c hello-1.c:4:0: warning: "MODULE" redefined [enabled by default] <command-line>:0:0: note: this is the location of the previous definition hello-1.c:6:0: warning: "_KERNEL_" redefined [enabled by default] <command-line>:0:0: note: this is the location of the previous definition In file included from /lib/modules/3.2.0-25-generic/build/include/linux/list.h:4:0, from /lib/modules/3.2.0-25-generic/build/include/linux/module.h:9, from hello-1.c:7: /lib/modules/3.2.0-25-generic/build/include/linux/types.h:13:2: warning: #warning "Attempt to use kernel headers from user space, see http://kernelnewbies.org/KernelHeaders" [-Wcpp] In file included from /lib/modules/3.2.0-25-generic/build/include/linux/module.h:9:0, from hello-1.c:7: /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘INIT_LIST_HEAD’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:26:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:27:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘__list_add’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:41:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:42:5: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:43:5: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:44:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_add’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:62:28: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_add_tail’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:76:22: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘__list_del’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:88:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:89:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘__list_del_entry’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:101:18: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:101:31: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_del’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:106:18: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:106:31: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:107:7: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:108:7: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_replace’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:125:5: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:125:17: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:126:5: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:127:5: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:127:17: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:128:5: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_is_last’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:179:13: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_empty’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:188:13: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_empty_careful’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:206:31: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:207:40: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_rotate_left’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:219:15: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_is_singular’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:230:35: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:230:49: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘__list_cut_position’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:236:37: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:237:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:237:19: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:238:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:239:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:240:7: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:241:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:242:11: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_cut_position’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:265:8: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘__list_splice’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:277:32: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:278:31: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:280:7: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:281:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:283:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:284:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_splice’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:296:33: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_splice_tail’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:308:27: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_splice_init’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:322:33: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘list_splice_tail_init’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:339:27: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘INIT_HLIST_NODE’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:572:3: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:573:3: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘hlist_unhashed’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:578:11: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘hlist_empty’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:583:11: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘__hlist_del’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:588:29: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:589:31: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:592:7: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘hlist_del’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:598:3: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:599:3: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘hlist_add_head’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:612:30: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:613:3: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:615:8: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:615:20: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:616:3: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:617:3: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:617:15: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘hlist_add_before’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:624:3: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:624:17: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:625:3: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:626:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:626:18: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:627:5: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘hlist_add_after’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:633:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:633:16: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:634:3: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:635:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:635:18: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:637:9: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:638:7: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:638:29: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘hlist_add_fake’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:644:3: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:644:15: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h: In function ‘hlist_move_list’: /lib/modules/3.2.0-25-generic/build/include/linux/list.h:654:5: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:654:18: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:655:9: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:656:6: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:656:27: error: dereferencing pointer to incomplete type /lib/modules/3.2.0-25-generic/build/include/linux/list.h:657:5: error: dereferencing pointer to incomplete type In file included from /lib/modules/3.2.0-25-generic/build/include/linux/module.h:12:0, from hello-1.c:7: /lib/modules/3.2.0-25-generic/build/include/linux/cache.h: At top level: /lib/modules/3.2.0-25-generic/build/include/linux/cache.h:5:23: fatal error: asm/cache.h: No such file or directory compilation terminated. make: *** [hello-1.o] Error 1 i got this error after compiling an helloworld program my program is #define MODULE #define LINUX #define _KERNEL_ #include <linux/module.h> #include <linux/kernel.h> int init_module(void) { printk("<1>hello World 1.\n"); return 0; } void cleanup_module(void) { printk(KERN_ALERT "goodbye world 1.\n"); } MODULE_LICENSE("GPL"); my make file is: TARGET := hello-1 WARN := -W -Wall -Wstrict-prototypes -Wmissing-prototypes INCLUDE := -isystem /lib/modules/`uname -r`/build/include CFLAGS := -O2 -DMODULE -D_KERNEL_ ${WARN} ${INCLUDE} CC := gcc-4.6 ${TARGET}.o: ${TARGET}.c .PHONY: clean clean: rm -rf ${TARGET}.o iam usin kernel 3.2.0.25 as novice i can't able to figure out where the problem is I SEARCHED EVERY THING I CAN TO KNOW ABOUT THIS ERROR BUT I CANT UNDERSTAND &I GET IRRELEVANT DOCS anybody help me please

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  • Version Assemblies with TFS 2010 Continuous Integration

    - by Steve Michelotti
    When I first heard that TFS 2010 had moved to Workflow Foundation for Team Build, I was *extremely* skeptical. I’ve loved MSBuild and didn’t quite understand the reasons for this change. In fact, given that I’ve been exclusively using Cruise Control for Continuous Integration (CI) for the last 5+ years of my career, I was skeptical of TFS for CI in general. However, after going through the learning process for TFS 2010 recently, I’m starting to become a believer. I’m also starting to see some of the benefits with Workflow Foundation for the overall processing because it gives you constructs not available in MSBuild such as parallel tasks, better control flow constructs, and a slightly better customization story. The first customization I had to make to the build process was to version the assemblies of my solution. This is not new. In fact, I’d recommend reading Mike Fourie’s well known post on Versioning Code in TFS before you get started. This post describes several foundational aspects of versioning assemblies regardless of your version of TFS. The main points are: 1) don’t use source control operations for your version file, 2) use a schema like <Major>.<Minor>.<IncrementalNumber>.0, and 3) do not keep AssemblyVersion and AssemblyFileVersion in sync. To do this in TFS 2010, the best post I’ve found has been Jim Lamb’s post of building a custom TFS 2010 workflow activity. Overall, this post is excellent but the primary issue I have with it is that the assembly version numbers produced are based in a date and look like this: “2010.5.15.1”. This is definitely not what I want. I want to be able to communicate to the developers and stakeholders that we are producing the “1.1 release” or “1.2 release” – which would have an assembly version number of “1.1.317.0” for example. In this post, I’ll walk through the process of customizing the assembly version number based on this method – customizing the concepts in Lamb’s post to suit my needs. I’ll also be combining this with the concepts of Fourie’s post – particularly with regards to the standards around how to version the assemblies. The first thing I’ll do is add a file called SolutionAssemblyVersionInfo.cs to the root of my solution that looks like this: 1: using System; 2: using System.Reflection; 3: [assembly: AssemblyVersion("1.1.0.0")] 4: [assembly: AssemblyFileVersion("1.1.0.0")] I’ll then add that file as a Visual Studio link file to each project in my solution by right-clicking the project, “Add – Existing Item…” then when I click the SolutionAssemblyVersionInfo.cs file, making sure I “Add As Link”: Now the Solution Explorer will show our file. We can see that it’s a “link” file because of the black arrow in the icon within all our projects. Of course you’ll need to remove the AssemblyVersion and AssemblyFileVersion attributes from the AssemblyInfo.cs files to avoid the duplicate attributes since they now leave in the SolutionAssemblyVersionInfo.cs file. This is an extremely common technique so that all the projects in our solution can be versioned as a unit. At this point, we’re ready to write our custom activity. The primary consideration is that I want the developer and/or tech lead to be able to easily be in control of the Major.Minor and then I want the CI process to add the third number with a unique incremental number. We’ll leave the fourth position always “0” for now – it’s held in reserve in case the day ever comes where we need to do an emergency patch to Production based on a branched version.   Writing the Custom Workflow Activity Similar to Lamb’s post, I’m going to write two custom workflow activities. The “outer” activity (a xaml activity) will be pretty straight forward. It will check if the solution version file exists in the solution root and, if so, delegate the replacement of version to the AssemblyVersionInfo activity which is a CodeActivity highlighted in red below:   Notice that the arguments of this activity are the “solutionVersionFile” and “tfsBuildNumber” which will be passed in. The tfsBuildNumber passed in will look something like this: “CI_MyApplication.4” and we’ll need to grab the “4” (i.e., the incremental revision number) and put that in the third position. Then we’ll need to honor whatever was specified for Major.Minor in the SolutionAssemblyVersionInfo.cs file. For example, if the SolutionAssemblyVersionInfo.cs file had “1.1.0.0” for the AssemblyVersion (as shown in the first code block near the beginning of this post), then we want to resulting file to have “1.1.4.0”. Before we do anything, let’s put together a unit test for all this so we can know if we get it right: 1: [TestMethod] 2: public void Assembly_version_should_be_parsed_correctly_from_build_name() 3: { 4: // arrange 5: const string versionFile = "SolutionAssemblyVersionInfo.cs"; 6: WriteTestVersionFile(versionFile); 7: var activity = new VersionAssemblies(); 8: var arguments = new Dictionary<string, object> { 9: { "tfsBuildNumber", "CI_MyApplication.4"}, 10: { "solutionVersionFile", versionFile} 11: }; 12:   13: // act 14: var result = WorkflowInvoker.Invoke(activity, arguments); 15:   16: // assert 17: Assert.AreEqual("1.2.4.0", (string)result["newAssemblyFileVersion"]); 18: var lines = File.ReadAllLines(versionFile); 19: Assert.IsTrue(lines.Contains("[assembly: AssemblyVersion(\"1.2.0.0\")]")); 20: Assert.IsTrue(lines.Contains("[assembly: AssemblyFileVersion(\"1.2.4.0\")]")); 21: } 22: 23: private void WriteTestVersionFile(string versionFile) 24: { 25: var fileContents = "using System.Reflection;\n" + 26: "[assembly: AssemblyVersion(\"1.2.0.0\")]\n" + 27: "[assembly: AssemblyFileVersion(\"1.2.0.0\")]"; 28: File.WriteAllText(versionFile, fileContents); 29: }   At this point, the code for our AssemblyVersion activity is pretty straight forward: 1: [BuildActivity(HostEnvironmentOption.Agent)] 2: public class AssemblyVersionInfo : CodeActivity 3: { 4: [RequiredArgument] 5: public InArgument<string> FileName { get; set; } 6:   7: [RequiredArgument] 8: public InArgument<string> TfsBuildNumber { get; set; } 9:   10: public OutArgument<string> NewAssemblyFileVersion { get; set; } 11:   12: protected override void Execute(CodeActivityContext context) 13: { 14: var solutionVersionFile = this.FileName.Get(context); 15: 16: // Ensure that the file is writeable 17: var fileAttributes = File.GetAttributes(solutionVersionFile); 18: File.SetAttributes(solutionVersionFile, fileAttributes & ~FileAttributes.ReadOnly); 19:   20: // Prepare assembly versions 21: var majorMinor = GetAssemblyMajorMinorVersionBasedOnExisting(solutionVersionFile); 22: var newBuildNumber = GetNewBuildNumber(this.TfsBuildNumber.Get(context)); 23: var newAssemblyVersion = string.Format("{0}.{1}.0.0", majorMinor.Item1, majorMinor.Item2); 24: var newAssemblyFileVersion = string.Format("{0}.{1}.{2}.0", majorMinor.Item1, majorMinor.Item2, newBuildNumber); 25: this.NewAssemblyFileVersion.Set(context, newAssemblyFileVersion); 26:   27: // Perform the actual replacement 28: var contents = this.GetFileContents(newAssemblyVersion, newAssemblyFileVersion); 29: File.WriteAllText(solutionVersionFile, contents); 30:   31: // Restore the file's original attributes 32: File.SetAttributes(solutionVersionFile, fileAttributes); 33: } 34:   35: #region Private Methods 36:   37: private string GetFileContents(string newAssemblyVersion, string newAssemblyFileVersion) 38: { 39: var cs = new StringBuilder(); 40: cs.AppendLine("using System.Reflection;"); 41: cs.AppendFormat("[assembly: AssemblyVersion(\"{0}\")]", newAssemblyVersion); 42: cs.AppendLine(); 43: cs.AppendFormat("[assembly: AssemblyFileVersion(\"{0}\")]", newAssemblyFileVersion); 44: return cs.ToString(); 45: } 46:   47: private Tuple<string, string> GetAssemblyMajorMinorVersionBasedOnExisting(string filePath) 48: { 49: var lines = File.ReadAllLines(filePath); 50: var versionLine = lines.Where(x => x.Contains("AssemblyVersion")).FirstOrDefault(); 51:   52: if (versionLine == null) 53: { 54: throw new InvalidOperationException("File does not contain [assembly: AssemblyVersion] attribute"); 55: } 56:   57: return ExtractMajorMinor(versionLine); 58: } 59:   60: private static Tuple<string, string> ExtractMajorMinor(string versionLine) 61: { 62: var firstQuote = versionLine.IndexOf('"') + 1; 63: var secondQuote = versionLine.IndexOf('"', firstQuote); 64: var version = versionLine.Substring(firstQuote, secondQuote - firstQuote); 65: var versionParts = version.Split('.'); 66: return new Tuple<string, string>(versionParts[0], versionParts[1]); 67: } 68:   69: private string GetNewBuildNumber(string buildName) 70: { 71: return buildName.Substring(buildName.LastIndexOf(".") + 1); 72: } 73:   74: #endregion 75: }   At this point the final step is to incorporate this activity into the overall build template. Make a copy of the DefaultTempate.xaml – we’ll call it DefaultTemplateWithVersioning.xaml. Before the build and labeling happens, drag the VersionAssemblies activity in. Then set the LabelName variable to “BuildDetail.BuildDefinition.Name + "-" + newAssemblyFileVersion since the newAssemblyFileVersion was produced by our activity.   Configuring CI Once you add your solution to source control, you can configure CI with the build definition window as shown here. The main difference is that we’ll change the Process tab to reflect a different build number format and choose our custom build process file:   When the build completes, we’ll see the name of our project with the unique revision number:   If we look at the detailed build log for the latest build, we’ll see the label being created with our custom task:     We can now look at the history labels in TFS and see the project name with the labels (the Assignment activity I added to the workflow):   Finally, if we look at the physical assemblies that are produced, we can right-click on any assembly in Windows Explorer and see the assembly version in its properties:   Full Traceability We now have full traceability for our code. There will never be a question of what code was deployed to Production. You can always see the assembly version in the properties of the physical assembly. That can be traced back to a label in TFS where the unique revision number matches. The label in TFS gives you the complete snapshot of the code in your source control repository at the time the code was built. This type of process for full traceability has been used for many years for CI – in fact, I’ve done similar things with CCNet and SVN for quite some time. This is simply the TFS implementation of that pattern. The new features that TFS 2010 give you to make these types of customizations in your build process are quite easy once you get over the initial curve.

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  • SignalR Auto Disconnect when Page Changed in AngularJS

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2014/05/30/signalr-auto-disconnect-when-page-changed-in-angularjs.aspxIf we are using SignalR, the connection lifecycle was handled by itself very well. For example when we connect to SignalR service from browser through SignalR JavaScript Client the connection will be established. And if we refresh the page, close the tab or browser, or navigate to another URL then the connection will be closed automatically. This information had been well documented here. In a browser, SignalR client code that maintains a SignalR connection runs in the JavaScript context of a web page. That's why the SignalR connection has to end when you navigate from one page to another, and that's why you have multiple connections with multiple connection IDs if you connect from multiple browser windows or tabs. When the user closes a browser window or tab, or navigates to a new page or refreshes the page, the SignalR connection immediately ends because SignalR client code handles that browser event for you and calls the "Stop" method. But unfortunately this behavior doesn't work if we are using SignalR with AngularJS. AngularJS is a single page application (SPA) framework created by Google. It hijacks browser's address change event, based on the route table user defined, launch proper view and controller. Hence in AngularJS we address was changed but the web page still there. All changes of the page content are triggered by Ajax. So there's no page unload and load events. This is the reason why SignalR cannot handle disconnect correctly when works with AngularJS. If we dig into the source code of SignalR JavaScript Client source code we will find something below. It monitors the browser page "unload" and "beforeunload" event and send the "stop" message to server to terminate connection. But in AngularJS page change events were hijacked, so SignalR will not receive them and will not stop the connection. 1: // wire the stop handler for when the user leaves the page 2: _pageWindow.bind("unload", function () { 3: connection.log("Window unloading, stopping the connection."); 4:  5: connection.stop(asyncAbort); 6: }); 7:  8: if (isFirefox11OrGreater) { 9: // Firefox does not fire cross-domain XHRs in the normal unload handler on tab close. 10: // #2400 11: _pageWindow.bind("beforeunload", function () { 12: // If connection.stop() runs runs in beforeunload and fails, it will also fail 13: // in unload unless connection.stop() runs after a timeout. 14: window.setTimeout(function () { 15: connection.stop(asyncAbort); 16: }, 0); 17: }); 18: }   Problem Reproduce In the codes below I created a very simple example to demonstrate this issue. Here is the SignalR server side code. 1: public class GreetingHub : Hub 2: { 3: public override Task OnConnected() 4: { 5: Debug.WriteLine(string.Format("Connected: {0}", Context.ConnectionId)); 6: return base.OnConnected(); 7: } 8:  9: public override Task OnDisconnected() 10: { 11: Debug.WriteLine(string.Format("Disconnected: {0}", Context.ConnectionId)); 12: return base.OnDisconnected(); 13: } 14:  15: public void Hello(string user) 16: { 17: Clients.All.hello(string.Format("Hello, {0}!", user)); 18: } 19: } Below is the configuration code which hosts SignalR hub in an ASP.NET WebAPI project with IIS Express. 1: public class Startup 2: { 3: public void Configuration(IAppBuilder app) 4: { 5: app.Map("/signalr", map => 6: { 7: map.UseCors(CorsOptions.AllowAll); 8: map.RunSignalR(new HubConfiguration() 9: { 10: EnableJavaScriptProxies = false 11: }); 12: }); 13: } 14: } Since we will host AngularJS application in Node.js in another process and port, the SignalR connection will be cross domain. So I need to enable CORS above. In client side I have a Node.js file to host AngularJS application as a web server. You can use any web server you like such as IIS, Apache, etc.. Below is the "index.html" page which contains a navigation bar so that I can change the page/state. As you can see I added jQuery, AngularJS, SignalR JavaScript Client Library as well as my AngularJS entry source file "app.js". 1: <html data-ng-app="demo"> 2: <head> 3: <script type="text/javascript" src="jquery-2.1.0.js"></script> 1:  2: <script type="text/javascript" src="angular.js"> 1: </script> 2: <script type="text/javascript" src="angular-ui-router.js"> 1: </script> 2: <script type="text/javascript" src="jquery.signalR-2.0.3.js"> 1: </script> 2: <script type="text/javascript" src="app.js"></script> 4: </head> 5: <body> 6: <h1>SignalR Auto Disconnect with AngularJS by Shaun</h1> 7: <div> 8: <a href="javascript:void(0)" data-ui-sref="view1">View 1</a> | 9: <a href="javascript:void(0)" data-ui-sref="view2">View 2</a> 10: </div> 11: <div data-ui-view></div> 12: </body> 13: </html> Below is the "app.js". My SignalR logic was in the "View1" page and it will connect to server once the controller was executed. User can specify a user name and send to server, all clients that located in this page will receive the server side greeting message through SignalR. 1: 'use strict'; 2:  3: var app = angular.module('demo', ['ui.router']); 4:  5: app.config(['$stateProvider', '$locationProvider', function ($stateProvider, $locationProvider) { 6: $stateProvider.state('view1', { 7: url: '/view1', 8: templateUrl: 'view1.html', 9: controller: 'View1Ctrl' }); 10:  11: $stateProvider.state('view2', { 12: url: '/view2', 13: templateUrl: 'view2.html', 14: controller: 'View2Ctrl' }); 15:  16: $locationProvider.html5Mode(true); 17: }]); 18:  19: app.value('$', $); 20: app.value('endpoint', 'http://localhost:60448'); 21: app.value('hub', 'GreetingHub'); 22:  23: app.controller('View1Ctrl', function ($scope, $, endpoint, hub) { 24: $scope.user = ''; 25: $scope.response = ''; 26:  27: $scope.greeting = function () { 28: proxy.invoke('Hello', $scope.user) 29: .done(function () {}) 30: .fail(function (error) { 31: console.log(error); 32: }); 33: }; 34:  35: var connection = $.hubConnection(endpoint); 36: var proxy = connection.createHubProxy(hub); 37: proxy.on('hello', function (response) { 38: $scope.$apply(function () { 39: $scope.response = response; 40: }); 41: }); 42: connection.start() 43: .done(function () { 44: console.log('signlar connection established'); 45: }) 46: .fail(function (error) { 47: console.log(error); 48: }); 49: }); 50:  51: app.controller('View2Ctrl', function ($scope, $) { 52: }); When we went to View1 the server side "OnConnect" method will be invoked as below. And in any page we send the message to server, all clients will got the response. If we close one of the client, the server side "OnDisconnect" method will be invoked which is correct. But is we click "View 2" link in the page "OnDisconnect" method will not be invoked even though the content and browser address had been changed. This might cause many SignalR connections remain between the client and server. Below is what happened after I clicked "View 1" and "View 2" links four times. As you can see there are 4 live connections.   Solution Since the reason of this issue is because, AngularJS hijacks the page event that SignalR need to stop the connection, we can handle AngularJS route or state change event and stop SignalR connect manually. In the code below I moved the "connection" variant to global scope, added a handler to "$stateChangeStart" and invoked "stop" method of "connection" if its state was not "disconnected". 1: var connection; 2: app.run(['$rootScope', function ($rootScope) { 3: $rootScope.$on('$stateChangeStart', function () { 4: if (connection && connection.state && connection.state !== 4 /* disconnected */) { 5: console.log('signlar connection abort'); 6: connection.stop(); 7: } 8: }); 9: }]); Now if we refresh the page and navigated to View 1, the connection will be opened. At this state if we clicked "View 2" link the content will be changed and the SignalR connection will be closed automatically.   Summary In this post I demonstrated an issue when we are using SignalR with AngularJS. The connection cannot be closed automatically when we navigate to other page/state in AngularJS. And the solution I mentioned below is to move the SignalR connection as a global variant and close it manually when AngularJS route/state changed. You can download the full sample code here. Moving the SignalR connection as a global variant might not be a best solution. It's just for easy to demo here. In production code I suggest wrapping all SignalR operations into an AngularJS factory. Since AngularJS factory is a singleton object, we can safely put the connection variant in the factory function scope.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Building and Deploying Windows Azure Web Sites using Git and GitHub for Windows

    - by shiju
    Microsoft Windows Azure team has released a new version of Windows Azure which is providing many excellent features. The new Windows Azure provides Web Sites which allows you to deploy up to 10 web sites  for free in a multitenant shared environment and you can easily upgrade this web site to a private, dedicated virtual server when the traffic is grows. The Meet Windows Azure Fact Sheet provides the following information about a Windows Azure Web Site: Windows Azure Web Sites enable developers to easily build and deploy websites with support for multiple frameworks and popular open source applications, including ASP.NET, PHP and Node.js. With just a few clicks, developers can take advantage of Windows Azure’s global scale without having to worry about operations, servers or infrastructure. It is easy to deploy existing sites, if they run on Internet Information Services (IIS) 7, or to build new sites, with a free offer of 10 websites upon signup, with the ability to scale up as needed with reserved instances. Windows Azure Web Sites includes support for the following: Multiple frameworks including ASP.NET, PHP and Node.js Popular open source software apps including WordPress, Joomla!, Drupal, Umbraco and DotNetNuke Windows Azure SQL Database and MySQL databases Multiple types of developer tools and protocols including Visual Studio, Git, FTP, Visual Studio Team Foundation Services and Microsoft WebMatrix Signup to Windows and Enable Azure Web Sites You can signup for a 90 days free trial account in Windows Azure from here. After creating an account in Windows Azure, go to https://account.windowsazure.com/ , and select to preview features to view the available previews. In the Web Sites section of the preview features, click “try it now” which will enables the web sites feature Create Web Site in Windows Azure To create a web sites, login to the Windows Azure portal, and select Web Sites from and click New icon from the left corner  Click WEB SITE, QUICK CREATE and put values for URL and REGION dropdown. You can see the all web sites from the dashboard of the Windows Azure portal Set up Git Publishing Select your web site from the dashboard, and select Set up Git publishing To enable Git publishing , you must give user name and password which will initialize a Git repository Clone Git Repository We can use GitHub for Windows to publish apps to non-GitHub repositories which is well explained by Phil Haack on his blog post. Here we are going to deploy the web site using GitHub for Windows. Let’s clone a Git repository using the Git Url which will be getting from the Windows Azure portal. Let’s copy the Git url and execute the “git clone” with the git url. You can use the Git Shell provided by GitHub for Windows. To get it, right on the GitHub for Windows, and select open shell here as shown in the below picture. When executing the Git Clone command, it will ask for a password where you have to give password which specified in the Windows Azure portal. After cloning the GIT repository, you can drag and drop the local Git repository folder to GitHub for Windows GUI. This will automatically add the Windows Azure Web Site repository onto GitHub for Windows where you can commit your changes and publish your web sites to Windows Azure. Publish the Web Site using GitHub for Windows We can add multiple framework level files including ASP.NET, PHP and Node.js, to the local repository folder can easily publish to Windows Azure from GitHub for Windows GUI. For this demo, let me just add a simple Node.js file named Server.js which handles few request handlers. 1: var http = require('http'); 2: var port=process.env.PORT; 3: var querystring = require('querystring'); 4: var utils = require('util'); 5: var url = require("url"); 6:   7: var server = http.createServer(function(req, res) { 8: switch (req.url) { //checking the request url 9: case '/': 10: homePageHandler (req, res); //handler for home page 11: break; 12: case '/register': 13: registerFormHandler (req, res);//hamdler for register 14: break; 15: default: 16: nofoundHandler (req, res);// handler for 404 not found 17: break; 18: } 19: }); 20: server.listen(port); 21: //function to display the html form 22: function homePageHandler (req, res) { 23: console.log('Request handler home was called.'); 24: res.writeHead(200, {'Content-Type': 'text/html'}); 25: var body = '<html>'+ 26: '<head>'+ 27: '<meta http-equiv="Content-Type" content="text/html; '+ 28: 'charset=UTF-8" />'+ 29: '</head>'+ 30: '<body>'+ 31: '<form action="/register" method="post">'+ 32: 'Name:<input type=text value="" name="name" size=15></br>'+ 33: 'Email:<input type=text value="" name="email" size=15></br>'+ 34: '<input type="submit" value="Submit" />'+ 35: '</form>'+ 36: '</body>'+ 37: '</html>'; 38: //response content 39: res.end(body); 40: } 41: //handler for Post request 42: function registerFormHandler (req, res) { 43: console.log('Request handler register was called.'); 44: var pathname = url.parse(req.url).pathname; 45: console.log("Request for " + pathname + " received."); 46: var postData = ""; 47: req.on('data', function(chunk) { 48: // append the current chunk of data to the postData variable 49: postData += chunk.toString(); 50: }); 51: req.on('end', function() { 52: // doing something with the posted data 53: res.writeHead(200, "OK", {'Content-Type': 'text/html'}); 54: // parse the posted data 55: var decodedBody = querystring.parse(postData); 56: // output the decoded data to the HTTP response 57: res.write('<html><head><title>Post data</title></head><body><pre>'); 58: res.write(utils.inspect(decodedBody)); 59: res.write('</pre></body></html>'); 60: res.end(); 61: }); 62: } 63: //Error handler for 404 no found 64: function nofoundHandler(req, res) { 65: console.log('Request handler nofound was called.'); 66: res.writeHead(404, {'Content-Type': 'text/plain'}); 67: res.end('404 Error - Request handler not found'); 68: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } If there is any change in the local repository folder, GitHub for Windows will automatically detect the changes. In the above step, we have just added a Server.js file so that GitHub for Windows will detect the changes. Let’s commit the changes to the local repository before publishing the web site to Windows Azure. After committed the all changes, you can click publish button which will publish the all changes to Windows Azure repository. The following screen shot shows deployment history from the Windows Azure portal.   GitHub for Windows is providing a sync button which can use for synchronizing between local repository and Windows Azure repository after making any commit on the local repository after any changes. Our web site is running after the deployment using Git Summary Windows Azure Web Sites lets the developers to easily build and deploy websites with support for multiple framework including ASP.NET, PHP and Node.js and can easily deploy the Web Sites using Visual Studio, Git, FTP, Visual Studio Team Foundation Services and Microsoft WebMatrix. In this demo, we have deployed a Node.js Web Site to Windows Azure using Git. We can use GitHub for Windows to publish apps to non-GitHub repositories and can use to publish Web SItes to Windows Azure.

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  • Building Awesome WM

    - by Dragan Chupacabrovic
    Hello, I am following these steps in order to build Awesome window manager on 10.04 I am building 3.4 while the tutorial is for 3.1 I installed all of the specified dependencies including cairo. After running cd awesome-3.4 && make I get the following missing dependencies error: Running cmake… -- cat - /bin/cat -- ln - /bin/ln -- grep - /bin/grep -- git - /usr/bin/git -- hostname - /bin/hostname -- gperf - /usr/bin/gperf -- asciidoc - /usr/bin/asciidoc -- xmlto - /usr/bin/xmlto -- gzip - /bin/gzip -- lua - /usr/bin/lua -- luadoc - /usr/bin/luadoc -- convert - /usr/bin/convert -- checking for modules 'glib-2.0;cairo;x11;pango=1.19.3;pangocairo=1.19.3;xcb-randr;xcb-xtest;xcb-xinerama;xcb-shape;xcb-event=0.3.6;xcb-aux=0.3.0;xcb-atom=0.3.0;xcb-keysyms=0.3.4;xcb-icccm=0.3.6;xcb-image=0.3.0;xcb-property=0.3.0;cairo-xcb;libstartup-notification-1.0=0.10;xproto=7.0.15;imlib2;libxdg-basedir=1.0.0' -- package 'xcb-xtest' not found -- package 'xcb-property=0.3.0' not found -- package 'libstartup-notification-1.0=0.10' not found -- package 'libxdg-basedir=1.0.0' not found CMake Error at /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:259 (message): A required package was not found Call Stack (most recent call first): /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:311 (_pkg_check_modules_internal) awesomeConfig.cmake:133 (pkg_check_modules) CMakeLists.txt:15 (include) CMake Error at awesomeConfig.cmake:157 (message): Call Stack (most recent call first): CMakeLists.txt:15 (include) -- Configuring incomplete, errors occurred! make: * [cmake] Error 1 I ran sudo apt-get install libxcb-xtest0 libxcb-property1 libxdg-basedir1 libstartup-notification0 but the problem is still there. It is probably because apt-get uses different names for these libraries. Please advise EDIT following enzotib's suggestion, I ran: sudo apt-get install libxcb-xtest0-dev libxcb-property1-dev libxdg-basedir-dev libstartup-notification0-dev and now it looks like I'm missing a library: awesome-3.4$ make Running cmake… -- cat - /bin/cat -- ln - /bin/ln -- grep - /bin/grep -- git - /usr/bin/git -- hostname - /bin/hostname -- gperf - /usr/bin/gperf -- asciidoc - /usr/bin/asciidoc -- xmlto - /usr/bin/xmlto -- gzip - /bin/gzip -- lua - /usr/bin/lua -- luadoc - /usr/bin/luadoc -- convert - /usr/bin/convert -- Configuring lib/naughty.lua -- Configuring lib/awful/tooltip.lua -- Configuring lib/awful/init.lua -- Configuring lib/awful/titlebar.lua -- Configuring lib/awful/key.lua -- Configuring lib/awful/mouse/init.lua -- Configuring lib/awful/mouse/finder.lua -- Configuring lib/awful/autofocus.lua -- Configuring lib/awful/screen.lua -- Configuring lib/awful/rules.lua -- Configuring lib/awful/widget/init.lua -- Configuring lib/awful/widget/taglist.lua -- Configuring lib/awful/widget/graph.lua -- Configuring lib/awful/widget/tasklist.lua -- Configuring lib/awful/widget/common.lua -- Configuring lib/awful/widget/prompt.lua -- Configuring lib/awful/widget/launcher.lua -- Configuring lib/awful/widget/button.lua -- Configuring lib/awful/widget/layoutbox.lua -- Configuring lib/awful/widget/layout/init.lua -- Configuring lib/awful/widget/layout/vertical.lua -- Configuring lib/awful/widget/layout/horizontal.lua -- Configuring lib/awful/widget/layout/default.lua -- Configuring lib/awful/widget/progressbar.lua -- Configuring lib/awful/widget/textclock.lua -- Configuring lib/awful/dbus.lua -- Configuring lib/awful/remote.lua -- Configuring lib/awful/client.lua -- Configuring lib/awful/prompt.lua -- Configuring lib/awful/completion.lua -- Configuring lib/awful/tag.lua -- Configuring lib/awful/util.lua -- Configuring lib/awful/button.lua -- Configuring lib/awful/menu.lua -- Configuring lib/awful/hooks.lua -- Configuring lib/awful/wibox.lua -- Configuring lib/awful/layout/init.lua -- Configuring lib/awful/layout/suit/init.lua -- Configuring lib/awful/layout/suit/floating.lua -- Configuring lib/awful/layout/suit/fair.lua -- Configuring lib/awful/layout/suit/spiral.lua -- Configuring lib/awful/layout/suit/magnifier.lua -- Configuring lib/awful/layout/suit/tile.lua -- Configuring lib/awful/layout/suit/max.lua -- Configuring lib/awful/placement.lua -- Configuring lib/awful/startup_notification.lua -- Configuring lib/beautiful.lua -- Configuring themes/zenburn//theme.lua -- Configuring themes/default//theme.lua -- Configuring themes/sky//theme.lua -- Configuring config.h -- Configuring awesomerc.lua -- Configuring awesome-version-internal.h -- Configuring awesome.doxygen -- Configuring done -- Generating done -- Build files have been written to: /home/druden/util/awesome-3.4/.build-vedroid-i486-linux-gnu-4.4.3 Running make Makefile… Building… [ 4%] Built target generated_sources [ 5%] Building C object CMakeFiles/awesome.dir/awesome.c.o In file included from /home/druden/util/awesome-3.4/spawn.h:25, from /home/druden/util/awesome-3.4/awesome.c:33: /home/druden/util/awesome-3.4/globalconf.h:57: error: expected specifier-qualifier-list before ‘xcb_event_handlers_t’ In file included from /home/druden/util/awesome-3.4/awesome.c:34: /home/druden/util/awesome-3.4/client.h: In function ‘client_stack’: /home/druden/util/awesome-3.4/client.h:212: error: ‘awesome_t’ has no member named ‘client_need_stack_refresh’ /home/druden/util/awesome-3.4/client.h: In function ‘client_raise’: /home/druden/util/awesome-3.4/client.h:227: error: ‘awesome_t’ has no member named ‘stack’ In file included from /home/druden/util/awesome-3.4/awesome.c:42: /home/druden/util/awesome-3.4/titlebar.h: In function ‘titlebar_update_geometry’: /home/druden/util/awesome-3.4/titlebar.h:150: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/titlebar.h:151: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/titlebar.h:152: error: ‘awesome_t’ has no member named ‘L’ In file included from /home/druden/util/awesome-3.4/awesome.c:47: /home/druden/util/awesome-3.4/common/xutil.h: In function ‘xutil_get_text_property_from_reply’: /home/druden/util/awesome-3.4/common/xutil.h:39: warning: ‘STRING’ is deprecated (declared at /usr/local/include/xcb/xcb_atom.h:83) /home/druden/util/awesome-3.4/common/xutil.h: At top level: /home/druden/util/awesome-3.4/common/xutil.h:60: error: expected ‘)’ before ‘*’ token /home/druden/util/awesome-3.4/awesome.c: In function ‘awesome_atexit’: /home/druden/util/awesome-3.4/awesome.c:65: error: ‘awesome_t’ has no member named ‘hooks’ /home/druden/util/awesome-3.4/awesome.c:66: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/awesome.c:66: error: ‘awesome_t’ has no member named ‘hooks’ /home/druden/util/awesome-3.4/awesome.c:68: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/awesome.c:73: error: ‘awesome_t’ has no member named ‘embedded’ /home/druden/util/awesome-3.4/awesome.c:76: error: ‘awesome_t’ has no member named ‘embedded’ /home/druden/util/awesome-3.4/awesome.c:77: error: ‘awesome_t’ has no member named ‘embedded’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: warning: type defaults to ‘int’ in declaration of ‘c’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:91: error: invalid type argument of ‘unary *’ (have ‘int’) /home/druden/util/awesome-3.4/awesome.c:92: error: invalid type argument of ‘unary *’ (have ‘int’) /home/druden/util/awesome-3.4/awesome.c:96: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/awesome.c: In function ‘a_xcb_check_cb’: /home/druden/util/awesome-3.4/awesome.c:223: warning: implicit declaration of function ‘xcb_event_handle’ /home/druden/util/awesome-3.4/awesome.c:223: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:230: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c: In function ‘awesome_restart’: /home/druden/util/awesome-3.4/awesome.c:277: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c: In function ‘xerror’: /home/druden/util/awesome-3.4/awesome.c:305: error: ‘XCB_EVENT_ERROR_BAD_WINDOW’ undeclared (first use in this function) /home/druden/util/awesome-3.4/awesome.c:305: error: (Each undeclared identifier is reported only once /home/druden/util/awesome-3.4/awesome.c:305: error: for each function it appears in.) /home/druden/util/awesome-3.4/awesome.c:306: error: ‘XCB_EVENT_ERROR_BAD_MATCH’ undeclared (first use in this function) /home/druden/util/awesome-3.4/awesome.c:308: error: ‘XCB_EVENT_ERROR_BAD_VALUE’ undeclared (first use in this function) /home/druden/util/awesome-3.4/awesome.c: In function ‘main’: /home/druden/util/awesome-3.4/awesome.c:369: error: ‘awesome_t’ has no member named ‘keygrabber’ /home/druden/util/awesome-3.4/awesome.c:370: error: ‘awesome_t’ has no member named ‘mousegrabber’ /home/druden/util/awesome-3.4/awesome.c:376: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c:377: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c:381: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c:382: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c:424: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:431: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:432: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:433: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:434: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:435: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:436: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:443: error: ‘awesome_t’ has no member named ‘default_screen’ /home/druden/util/awesome-3.4/awesome.c:450: error: ‘awesome_t’ has no member named ‘have_xtest’ /home/druden/util/awesome-3.4/awesome.c:462: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:464: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:465: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:467: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:468: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:471: warning: implicit declaration of function ‘xcb_event_handlers_init’ /home/druden/util/awesome-3.4/awesome.c:471: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:472: warning: implicit declaration of function ‘xutil_error_handler_catch_all_set’ /home/druden/util/awesome-3.4/awesome.c:472: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:490: warning: implicit declaration of function ‘xcb_event_poll_for_event_loop’ /home/druden/util/awesome-3.4/awesome.c:490: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:493: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:496: error: ‘awesome_t’ has no member named ‘keysyms’ /home/druden/util/awesome-3.4/awesome.c:507: error: ‘awesome_t’ has no member named ‘colors’ /home/druden/util/awesome-3.4/awesome.c:510: error: ‘awesome_t’ has no member named ‘colors’ /home/druden/util/awesome-3.4/awesome.c:513: error: ‘awesome_t’ has no member named ‘font’ /home/druden/util/awesome-3.4/awesome.c:519: error: ‘awesome_t’ has no member named ‘keysyms’ /home/druden/util/awesome-3.4/awesome.c:519: error: ‘awesome_t’ has no member named ‘numlockmask’ /home/druden/util/awesome-3.4/awesome.c:520: error: ‘awesome_t’ has no member named ‘shiftlockmask’ /home/druden/util/awesome-3.4/awesome.c:520: error: ‘awesome_t’ has no member named ‘capslockmask’ /home/druden/util/awesome-3.4/awesome.c:521: error: ‘awesome_t’ has no member named ‘modeswitchmask’ /home/druden/util/awesome-3.4/awesome.c:563: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:572: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:575: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:576: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:577: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:578: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:579: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:580: error: ‘awesome_t’ has no member named ‘loop’ make[3]: * [CMakeFiles/awesome.dir/awesome.c.o] Error 1 make[2]: [CMakeFiles/awesome.dir/all] Error 2 make[1]: [all] Error 2 make: * [cmake-build] Error 2

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  • how this scaling down for css code is worked?

    - by harris
    this is a code for scaling down for css. i was wondering, how this worked. please someone explain to me part by part. thank you very much. /* ======================================================================== / / Copyright (C) 2000 - 2009 ND-Tech. Co., Ltd. / / All Rights Reserved. / / ======================================================================== / / Project : ScaleDown Created : 31-AUG-2009 / / File : main.c Contact : [email protected] / / ======================================================================== / / You are free to use or modify this code to the following restrictions: / / Acknowledge ND Tech. Co. Ltd. / / Or, put "Parts of code by ND Tech. Co., Ltd." / / Or, leave this header as it is. / / in somewhere in your code. / / ======================================================================== */ include "vm3224k.h" define CE0CTL *(volatile int *)(0x01800008) define CE2CTL *(volatile int *)(0x01800010) define SDCTL *(volatile int *)(0x01800018) define LED *(volatile short *)(0x90080000) // Definitions for async access(change as you wish) define WSU (2<<28) // Write Setup : 0-15 define WST (8<<22) // Write Strobe: 0-63 define WHD (2<<20) // Write Hold : 0-3 define RSU (2<<16) // Read Setup : 0-15 define TA (3<<14) // Turn Around : 0-3 define RST (8<<8) // Read Strobe : 0-63 define RHD (2<<0) // Read Hold : 0-3 define MTYPE (2<<4) /* EDMA Registers */ define PaRAM_OPT 0 // Options define PaRAM_SRC 1 // Source Address define PaRAM_CNT 2 // Frame count, Element count define PaRAM_DST 3 // Destination Address define PaRAM_IDX 4 // Frame index, Element index define PaRAM_RDL 5 // Element count reload, Link address define EDMA_CIPR *(volatile int *)0x01A0FFE4 // EDMA Channel interrupt pending low register define EDMA_CIER *(volatile int *)0x01A0FFE8 // EDMA Channel interrupt enable low register define EDMA_CCER *(volatile int *)0x01A0FFEC // EDMA Channel chain enable register define EDMA_ER *(volatile int *)0x01A0FFF0 // EDMA Event low register define EDMA_EER *(volatile int *)0x01A0FFF4 // EDMA Event enable low register define EDMA_ECR *(volatile int *)0x01A0FFF8 // EDMA Event clear low register define EDMA_ESR *(volatile int *)0x01A0FFFC // EDMA Event set low register define PRI (2<<29) // 1:High priority, 2:Low priority define ESIZE (1<<27) // 0:32bit, 1:16bit, 2:8bit, 3:reserved define DS2 (0<<26) // 1:2-Dimensional define SUM (0<<24) // 0:no update, 1:increment, 2:decrement, 3:by index define DD2 (0<<23) // 1:2-Dimensional define DUM (0<<21) // 0:no update, 1:increment, 2:decrement, 3:by index define TCINT (1<<20) // 0:disable, 1:enable define TCC (8<<16) // 4 bit code define LINK (0<<1) // 0:disable, 1:enable define FS (1<<0) // 0:element, 1:frame define OptionField_0 (PRI|ESIZE|DS2|SUM|DD2|DUM|TCINT|TCC|LINK|FS) define DD2_1 (1<<23) // 1:2-Dimensional define DUM_1 (1<<21) // 0:no update, 1:increment, 2:decrement, 3:by index define TCC_1 (9<<16) // 4 bit code define OptionField_1 (PRI|ESIZE|DS2|SUM|DD2_1|DUM_1|TCINT|TCC_1|LINK|FS) define TCC_2 (10<<16)// 4 bit code define OptionField_2 (PRI|ESIZE|DS2|SUM|DD2|DUM|TCINT|TCC_2|LINK|FS) define DS2_3 (1<<26) // 1:2-Dimensional define SUM_3 (1<<24) // 0:no update, 1:increment, 2:decrement, 3:by index define TCC_3 (11<<16)// 4 bit code define OptionField_3 (PRI|ESIZE|DS2_3|SUM_3|DD2|DUM|TCINT|TCC_3|LINK|FS) pragma DATA_SECTION ( lcd,".sdram" ) pragma DATA_SECTION ( cam,".sdram" ) pragma DATA_SECTION ( rgb,".sdram" ) pragma DATA_SECTION ( u,".sdram" ) extern cregister volatile unsigned int IER; extern cregister volatile unsigned int CSR; short camcode = 0x08000; short lcdcode = 0x00000; short lcd[2][240][320]; short cam[2][240][320]; short rgb[64][32][32]; short bufsel; int *Cevent,*Levent,*CLink,flag=1; unsigned char v[240][160],out_y[120][160]; unsigned char y[240][320],out_u[120][80]; unsigned char u[240][160],out_v[120][80]; void PLL6713() { int i; // CPU Clock Input : 50MHz *(volatile int *)(0x01b7c100) = *(volatile int *)(0x01b7c100) & 0xfffffffe; for(i=0;i<4;i++); *(volatile int *)(0x01b7c100) = *(volatile int *)(0x01b7c100) | 0x08; *(volatile int *)(0x01b7c114) = 0x08001; // 50MHz/2 = 25MHz *(volatile int *)(0x01b7c110) = 0x0c; // 25MHz * 12 = 300MHz *(volatile int *)(0x01b7c118) = 0x08000; // SYSCLK1 = 300MHz/1 = 300MHz *(volatile int *)(0x01b7c11c) = 0x08001; // SYSCLK2 = 300MHz/2 = 150MHz // Peripheral Clock *(volatile int *)(0x01b7c120) = 0x08003; // SYSCLK3 = 300MHz/4 = 75MHz // SDRAM Clock for(i=0;i<4;i++); *(volatile int *)(0x01b7c100) = *(volatile int *)(0x01b7c100) & 0xfffffff7; for(i=0;i<4;i++); *(volatile int *)(0x01b7c100) = *(volatile int *)(0x01b7c100) | 0x01; } unsigned short ybr_565(short y,short u,short v) { int r,g,b; b = y + 1772*(u-128)/1000; if (b<0) b=0; if (b>255) b=255; g = y - (344*(u-128) + 714*(v-128))/1000; if (g<0) g=0; if (g>255) g=255; r = y + 1402*(v-128)/1000; if (r<0) r=0; if (r>255) r=255; return ((r&0x0f8)<<8)|((g&0x0fc)<<3)|((b&0x0f8)>>3); } void yuyv2yuv(char *yuyv,char *y,char *u,char *v) { int i,j,dy,dy1,dy2,s; for (j=s=dy=dy1=dy2=0;j<240;j++) { for (i=0;i<320;i+=2) { u[dy1++] = yuyv[s++]; y[dy++] = yuyv[s++]; v[dy2++] = yuyv[s++]; y[dy++] = yuyv[s++]; } } } interrupt void c_int06(void) { if(EDMA_CIPR&0x800){ EDMA_CIPR = 0xffff; bufsel=(++bufsel&0x01); Cevent[PaRAM_DST] = (int)cam[(bufsel+1)&0x01]; Levent[PaRAM_SRC] = (int)lcd[(bufsel+1)&0x01]; EDMA_ESR = 0x80; flag=1; } } void main() { int i,j,k,y0,y1,v0,u0; bufsel = 0; CSR &= (~0x1); PLL6713(); // Initialize C6713 PLL CE0CTL = 0xffffbf33;// SDRAM Space CE2CTL = (WSU|WST|WHD|RSU|RST|RHD|MTYPE); SDCTL = 0x57115000; vm3224init(); // Initialize vm3224k2 vm3224rate(1); // Set frame rate vm3224bl(15); // Set backlight VM3224CNTL = VM3224CNTL&0xffff | 0x2; // vm3224 interrupt enable for (k=0;k<64;k++) // Create RGB565 lookup table for (i=0;i<32;i++) for (j=0;j<32;j++) rgb[k][i][j] = ybr_565(k<<2,i<<3,j<<3); Cevent = (int *)(0x01a00000 + 24 * 7); Cevent[PaRAM_OPT] = OptionField_0; Cevent[PaRAM_SRC] = (int)&camcode; Cevent[PaRAM_CNT] = 1; Cevent[PaRAM_DST] = (int)&VM3224ADDH; Cevent = (int *)(0x01a00000 + 24 * 8); Cevent[PaRAM_OPT] = OptionField_1; Cevent[PaRAM_SRC] = (int)&VM3224DATA; Cevent[PaRAM_CNT] = (239<<16)|320; Cevent[PaRAM_DST] = (int)cam[bufsel]; Cevent[PaRAM_IDX] = 0; Levent = (int *)(0x01a00000 + 24 * 9); Levent[PaRAM_OPT] = OptionField_2; Levent[PaRAM_SRC] = (int)&lcdcode; Levent[PaRAM_CNT] = 1; Levent[PaRAM_DST] = (int)&VM3224ADDH; Levent = (int *)(0x01a00000 + 24 * 10); Levent[PaRAM_OPT] = OptionField_3; Levent[PaRAM_SRC] = (int)lcd[bufsel]; Levent[PaRAM_CNT] = (239<<16)|320; Levent[PaRAM_DST] = (int)&VM3224DATA; Levent[PaRAM_IDX] = 0; IER = IER | (1<<6)|3; CSR = CSR | 0x1; EDMA_CCER = (1<<8)|(1<<9)|(1<<10); EDMA_CIER = (1<<11); EDMA_CIPR = 0xffff; EDMA_ESR = 0x80; while (1) { if(flag) { // LED = 0; yuyv2yuv((char *)cam[bufsel],(char *)y,(char *)u,(char *)v); for(j=0;j<240;j++) for(i=0;i<320;i++) lcd[bufsel][j][i]=0; for(j=0;j<240;j+=2) for(i=0;i<320;i+=2) out_y[j>>1][i>>1]=(y[j][i]+y[j][i+1]+y[j+1][i]+y[j+1][i+1])>>2; for(j=0;j<240;j+=2) for(i=0;i<160;i+=2) { out_u[j>>1][i>>1]=(u[j][i]+u[j][i+1]+u[j+1][i]+u[j+1][i+1])>>2; out_v[j>>1][i>>1]=(v[j][i]+v[j][i+1]+v[j+1][i]+v[j+1][i+1])>>2; } for (j=0;j<120;j++) for (i=0;i<160;i+=2) { y0 = out_y[j][i]>>2; u0 = out_u[j][i>>1]>>3; v0 = out_v[j][i>>1]>>3; y1 = out_y[j][i+1]>>2; lcd[bufsel][j+60][i+80]=rgb[y0][u0][v0]; lcd[bufsel][j+60][i+81]=rgb[y1][u0][v0]; } flag=0; // LED = 1; } } }

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  • WSDL-world vs CLR-world – some differences

    - by nmarun
    A change in mindset is required when switching between a typical CLR application and a web service application. There are some things in a CLR environment that just don’t add-up in a WSDL arena (and vice-versa). I’m listing some of them here. When I say WSDL-world, I’m mostly talking with respect to a WCF Service and / or a Web Service. No (direct) Method Overloading: You definitely can have overloaded methods in a, say, Console application, but when it comes to a WCF / Web Services application, you need to adorn these overloaded methods with a special attribute so the service knows which specific method to invoke. When you’re working with WCF, use the Name property of the OperationContract attribute to provide unique names. 1: [OperationContract(Name = "AddInt")] 2: int Add(int arg1, int arg2); 3:  4: [OperationContract(Name = "AddDouble")] 5: double Add(double arg1, double arg2); By default, the proxy generates the code for this as: 1: [System.ServiceModel.OperationContractAttribute( 2: Action="http://tempuri.org/ILearnWcfService/AddInt", 3: ReplyAction="http://tempuri.org/ILearnWcfService/AddIntResponse")] 4: int AddInt(int arg1, int arg2); 5: 6: [System.ServiceModel.OperationContractAttribute( 7: Action="http://tempuri.org/ILearnWcfServiceExtend/AddDouble", 8: ReplyAction="http://tempuri.org/ILearnWcfServiceExtend/AddDoubleResponse")] 9: double AddDouble(double arg1, double arg2); With Web Services though the story is slightly different. Even after setting the MessageName property of the WebMethod attribute, the proxy does not change the name of the method, but only the underlying soap message changes. 1: [WebMethod] 2: public string HelloGalaxy() 3: { 4: return "Hello Milky Way!"; 5: } 6:  7: [WebMethod(MessageName = "HelloAnyGalaxy")] 8: public string HelloGalaxy(string galaxyName) 9: { 10: return string.Format("Hello {0}!", galaxyName); 11: } The one thing you need to remember is to set the WebServiceBinding accordingly. 1: [WebServiceBinding(ConformsTo = WsiProfiles.None)] The proxy is: 1: [System.Web.Services.Protocols.SoapDocumentMethodAttribute("http://tempuri.org/HelloGalaxy", 2: RequestNamespace="http://tempuri.org/", 3: ResponseNamespace="http://tempuri.org/", 4: Use=System.Web.Services.Description.SoapBindingUse.Literal, 5: ParameterStyle=System.Web.Services.Protocols.SoapParameterStyle.Wrapped)] 6: public string HelloGalaxy() 7:  8: [System.Web.Services.WebMethodAttribute(MessageName="HelloGalaxy1")] 9: [System.Web.Services.Protocols.SoapDocumentMethodAttribute("http://tempuri.org/HelloAnyGalaxy", 10: RequestElementName="HelloAnyGalaxy", 11: RequestNamespace="http://tempuri.org/", 12: ResponseElementName="HelloAnyGalaxyResponse", 13: ResponseNamespace="http://tempuri.org/", 14: Use=System.Web.Services.Description.SoapBindingUse.Literal, 15: ParameterStyle=System.Web.Services.Protocols.SoapParameterStyle.Wrapped)] 16: [return: System.Xml.Serialization.XmlElementAttribute("HelloAnyGalaxyResult")] 17: public string HelloGalaxy(string galaxyName) 18:  You see the calling method name is the same in the proxy, however the soap message that gets generated is different. Using interchangeable data types: See details on this here. Type visibility: In a CLR-based application, if you mark a field as private, well we all know, it’s ‘private’. Coming to a WSDL side of things, in a Web Service, private fields and web methods will not get generated in the proxy. In WCF however, all your operation contracts will be public as they get implemented from an interface. Even in case your ServiceContract interface is declared internal/private, you will see it as a public interface in the proxy. This is because type visibility is a CLR concept and has no bearing on WCF. Also if a private field has the [DataMember] attribute in a data contract, it will get emitted in the proxy class as a public property for the very same reason. 1: [DataContract] 2: public struct Person 3: { 4: [DataMember] 5: private int _x; 6:  7: [DataMember] 8: public int Id { get; set; } 9:  10: [DataMember] 11: public string FirstName { get; set; } 12:  13: [DataMember] 14: public string Header { get; set; } 15: } 16: } See the ‘_x’ field is a private member with the [DataMember] attribute, but the proxy class shows as below: 1: [System.Runtime.Serialization.DataMemberAttribute()] 2: public int _x { 3: get { 4: return this._xField; 5: } 6: set { 7: if ((this._xField.Equals(value) != true)) { 8: this._xField = value; 9: this.RaisePropertyChanged("_x"); 10: } 11: } 12: } Passing derived types to web methods / operation contracts: Once again, in a CLR application, I can have a derived class be passed as a parameter where a base class is expected. I have the following set up for my WCF service. 1: [DataContract] 2: public class Employee 3: { 4: [DataMember(Name = "Id")] 5: public int EmployeeId { get; set; } 6:  7: [DataMember(Name="FirstName")] 8: public string FName { get; set; } 9:  10: [DataMember] 11: public string Header { get; set; } 12: } 13:  14: [DataContract] 15: public class Manager : Employee 16: { 17: [DataMember] 18: private int _x; 19: } 20:  21: // service contract 22: [OperationContract] 23: Manager SaveManager(Employee employee); 24:  25: // in my calling code 26: Manager manager = new Manager {_x = 1, FirstName = "abc"}; 27: manager = LearnWcfServiceClient.SaveManager(manager); The above will throw an exception saying: In short, this is saying, that a Manager type was found where an Employee type was expected! Hierarchy flattening of interfaces in WCF: See details on this here. In CLR world, you’ll see the entire hierarchy as is. That’s another difference. Using ref parameters: * can use ref for parameters, but operation contract should not be one-way (gives an error when you do an update service reference)   => bad programming; create a return object that is composed of everything you need! This one kind of stumped me. Not sure why I tried this, but you can pass parameters prefixed with ref keyword* (* terms and conditions apply). The main issue is this, how would we know the changes that were made to a ‘ref’ input parameter are returned back from the service and updated to the local variable? Turns out both Web Services and WCF make this tracking happen by passing the input parameter in the response soap. This way when the deserializer does its magic, it maps all the elements of the response xml thereby updating our local variable. Here’s what I’m talking about. 1: [WebMethod(MessageName = "HelloAnyGalaxy")] 2: public string HelloGalaxy(ref string galaxyName) 3: { 4: string output = string.Format("Hello {0}", galaxyName); 5: if (galaxyName == "Andromeda") 6: { 7: galaxyName = string.Format("{0} (2.5 million light-years away)", galaxyName); 8: } 9: return output; 10: } This is how the request and response look like in soapUI. As I said above, the behavior is quite similar for WCF as well. But the catch comes when you have a one-way web methods / operation contracts. If you have an operation contract whose return type is void, is marked one-way and that has ref parameters then you’ll get an error message when you try to reference such a service. 1: [OperationContract(Name = "Sum", IsOneWay = true)] 2: void Sum(ref double arg1, ref double arg2); 3:  4: public void Sum(ref double arg1, ref double arg2) 5: { 6: arg1 += arg2; 7: } This is what I got when I did an update to my service reference: Makes sense, because a OneWay operation is… one-way – there’s no returning from this operation. You can also have a one-way web method: 1: [SoapDocumentMethod(OneWay = true)] 2: [WebMethod(MessageName = "HelloAnyGalaxy")] 3: public void HelloGalaxy(ref string galaxyName) This will throw an exception message similar to the one above when you try to update your web service reference. In the CLR space, there’s no such concept of a ‘one-way’ street! Yes, there’s void, but you very well can have ref parameters returned through such a method. Just a point here; although the ref/out concept sounds cool, it’s generally is a code-smell. The better approach is to always return an object that is composed of everything you need returned from a method. These are some of the differences that we need to bear when dealing with services that are different from our daily ‘CLR’ life.

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  • HTML5-MVC application using VS2010 SP1

    - by nmarun
    This is my first attempt at creating HTML5 pages. VS 2010 allows working with HTML5 now (you just need to make a small change after installing SP1). So my Razor view is now a HTML5 page. I call this application - 5Commerce – (an over-simplified) HTML5 ECommerce site. So here’s the flow of the application: home page renders user enters first and last name, chooses a product and the quantity can enter additional instructions for the order place the order user is then taken to another page showing the order details Off to the details. This is what my page looks in Google Chrome 10 beta (or later) soon after it renders. Here are some of the things to observe on this. Look a little closer and you’ll see a border around the first name textbox – this is ‘autofocus’ in action. I’ve set the autofocus attribute on this textbox. So as soon as the page loads, this control gets focus. 1: <input type="text" autofocus id="firstName" class="inputWidth" data_minlength="" 2: data_maxlength="" placeholder="first name" /> See a partially grayed out ‘last name’ text in the second textbox. This is set using a placeholder attribute (see above). It gets wiped out on-focus and improves the UI visuals in general. The quantity textbox is actually a numerical-only textbox. 1: <input type="number" id="quantity" data_mincount="" class="inputWidth" /> The last line is for additional instructions. This looks like a label but it’s content is editable. Just adding the ‘contenteditable’ attribute to the span allow the user to edit the text inside. 1: <span contenteditable id="additionalInstructions" data_texttype="" class="editableContent">select text and edit </span> All of the above is just plain HTML (no lurking javascript acting in here). Makes it real clean and simple. Going more into the HTML, I see that the _Layout.cshtml already is using some HTML5 content. I created my project before installing SP1, so that was the reason for my surprise. 1: <!DOCTYPE html> This is the doctype declaration in HTML5 and this is supported even by IE6 (just take my word on IE6 now, don’t go install it to test it, especially when MS is doing an IE6 countdown). That’s just amazing and extremely easy to read remember and talk about a few less bytes on every call! I modified the rest of my _Layout.cshtml to the below: 1: <!DOCTYPE html> 2: <html> 3: <head> 4: <title>5Commerce - HTML 5 Ecommerce site</title> 5: <link href="@Url.Content("~/Content/Site.css")" rel="stylesheet" type="text/css" /> 6: <script src="@Url.Content("~/Scripts/jquery-1.4.4.min.js")" type="text/javascript"></script> 7: <script src="@Url.Content("~/Scripts/CustomScripts.js")" type="text/javascript"></script> 8: <script type="text/javascript"> 9: $(document).ready(function () { 10: WireupEvents(); 11: }); 12:</script> 13:  14: </head> 15:  16: <body role="document" class="bodybackground"> 17: <header role="heading"> 18: <h2>5Commerce - HTML 5 Ecommerce site!</h2> 19: </header> 20: <section id="mainForm"> 21: @RenderBody() 22: </section> 23: <footer id="page_footer" role="siteBaseInfo"> 24: <p>&copy; 2011 5Commerce Inc!</p> 25: </footer> 26: </body> 27: </html> I’m sure you’re seeing some of the new tags here. To give a brief intro about them: <header>, <footer>: Marks the header/footer region of a page or section. <section>: A logical grouping of content role attribute: Identifies the responsibility of an element. This attribute can be used by screen readers and can also be filtered through jQuery. SP1 also allows for some intellisense in HTML5. You see the other types of input fields – email, date, datetime, month, url and there are others as well. So once my page loads, i.e., ‘on document ready’, I’m wiring up the events following the principles of unobtrusive javascript. In the snippet below, I’m controlling the behavior of the input controls for specific events. 1: $("#productList").bind('change blur', function () { 2: IsSelectedProductValid(); 3: }); 4:  5: $("#quantity").bind('blur', function () { 6: IsQuantityValid(); 7: }); 8:  9: $("#placeOrderButton").click( 10: function () { 11: if (IsPageValid()) { 12: LoadProducts(); 13: } 14: }); This enables some client-side validation to occur before the data is sent to the server. These validation constraints are obtained through a JSON call to the WCF service and are set to the ‘data_’ attributes of the input controls. Have a look at the ‘GetValidators()’ function below: 1: function GetValidators() { 2: // the post to your webservice or page 3: $.ajax({ 4: type: "GET", //GET or POST or PUT or DELETE verb 5: url: "http://localhost:14805/OrderService.svc/GetValidators", // Location of the service 6: data: "{}", //Data sent to server 7: contentType: "application/json; charset=utf-8", // content type sent to server 8: dataType: "json", //Expected data format from server 9: processdata: true, //True or False 10: success: function (result) {//On Successfull service call 11: if (result.length > 0) { 12: for (i = 0; i < result.length; i++) { 13: if (result[i].PropertyName == "FirstName") { 14: if (result[i].MinLength > 0) { 15: $("#firstName").attr("data_minLength", result[i].MinLength); 16: } 17: if (result[i].MaxLength > 0) { 18: $("#firstName").attr("data_maxLength", result[i].MaxLength); 19: } 20: } 21: else if (result[i].PropertyName == "LastName") { 22: if (result[i].MinLength > 0) { 23: $("#lastName").attr("data_minLength", result[i].MinLength); 24: } 25: if (result[i].MaxLength > 0) { 26: $("#lastName").attr("data_maxLength", result[i].MaxLength); 27: } 28: } 29: else if (result[i].PropertyName == "Quantity") { 30: if (result[i].MinCount > 0) { 31: $("#quantity").attr("data_minCount", result[i].MinCount); 32: } 33: } 34: else if (result[i].PropertyName == "AdditionalInstructions") { 35: if (result[i].TextType.length > 0) { 36: $("#additionalInstructions").attr("data_textType", result[i].TextType); 37: } 38: } 39: } 40: } 41: }, 42: error: function (result) {// When Service call fails 43: alert('Service call failed: ' + result.status + ' ' + result.statusText); 44: } 45: }); 46:  47: //.... 48: } Just before the GetValidators() function runs and sets the validation constraints, this is what the html looks like (seen through the Dev tools of Chrome): After the function executes, you see the values in the ‘data_’  attributes. As and when we enter valid data into these fields, the error messages disappear, since the validation is bound to the blur event of the control. There you see… no error messages (well, the catch here is that once you enter THAT name, all errors disappear automatically). Clicking on ‘Place Order!’ runs the SaveOrder function. You can see the JSON for the order object that is getting constructed and passed to the WCF Service. 1: function SaveOrder() { 2: var addlInstructionsDefaultText = "select text and edit"; 3: var addlInstructions = $("span:first").text(); 4: if(addlInstructions == addlInstructionsDefaultText) 5: { 6: addlInstructions = ''; 7: } 8: var orderJson = { 9: AdditionalInstructions: addlInstructions, 10: Customer: { 11: FirstName: $("#firstName").val(), 12: LastName: $("#lastName").val() 13: }, 14: OrderedProduct: { 15: Id: $("#productList").val(), 16: Quantity: $("#quantity").val() 17: } 18: }; 19:  20: // the post to your webservice or page 21: $.ajax({ 22: type: "POST", //GET or POST or PUT or DELETE verb 23: url: "http://localhost:14805/OrderService.svc/SaveOrder", // Location of the service 24: data: JSON.stringify(orderJson), //Data sent to server 25: contentType: "application/json; charset=utf-8", // content type sent to server 26: dataType: "json", //Expected data format from server 27: processdata: false, //True or False 28: success: function (result) {//On Successfull service call 29: window.location.href = "http://localhost:14805/home/ShowOrderDetail/" + result; 30: }, 31: error: function (request, error) {// When Service call fails 32: alert('Service call failed: ' + request.status + ' ' + request.statusText); 33: } 34: }); 35: } The service saves this order into an XML file and returns the order id (a guid). On success, I redirect to the ShowOrderDetail action method passing the guid. This page will show all the details of the order. Although the back-end weightlifting is done by WCF, I did not show any of that plumbing-work as I wanted to concentrate more on the HTML5 and its associates. However, you can see it all in the source here. I do have one issue with HTML5 and this is an existing issue with HTML4 as well. If you see the snippet above where I’ve declared a textbox for first name, you’ll see the autofocus attribute just dangling by itself. It doesn’t follow the xml syntax of ‘key="value"’ allowing users to continue writing badly-formatted html even in the new version. You’ll see the same issue with the ‘contenteditable’ attribute as well. The work-around is that you can do ‘autofocus=”true”’ and it’ll work fine plus make it well-formatted. But unless the standards enforce this, there will be people (me included) who’ll get by, by just typing the bare minimum! Hoping this will get fixed in the coming version-updates. Source code here. Verdict: I think it’s time for us to embrace the new HTML5. Thank you HTML4 and Welcome HTML5.

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  • How to make Logitech Anywhere MX work in Ubuntu 12.X?

    - by alfC
    I have a Logitech Anywhere MX mouse (wireless), when I connect it to the computer it doesn't work. The mouse works in other computers with Windows and with Fedora 17, but it doesn't work in two different computers with Ubuntu 12.04 and 12.10. Moreover these same computers work with another Microsoft wireless mouse. So I think the combination of Logitech MX and Ubuntu doesn't play well. The dmesg log entry looks like this: [ 578.845838] usb 3-2: Product: USB Receiver [ 578.845841] usb 3-2: Manufacturer: Logitech [ 578.851625] logitech-djreceiver 0003:046D:C52B.0009: hiddev0,hidraw0: USB HID v1.11 Device [Logitech USB Receiver] on usb-0000:00:14.0-2/input2 [ 578.851899] logitech-djreceiver 0003:046D:C52B.0009: logi_dj_probe:logi_dj_recv_query_paired_devices error:-32 [ 578.854518] logitech-djreceiver: probe of 0003:046D:C52B.0009 failed with error -32 Instead of the expected (taken from Fedora): [154344.634520] usb 2-1.2: Manufacturer: Logitech [154344.647935] logitech-djreceiver 0003:046D:C52B.000D: hiddev0,hidraw0: USB HID v1.11 Device [Logitech USB Receiver] on usb-0000:00:1d.0-1.2/input2 [154344.653788] input: Logitech Unifying Device. Wireless PID:1017 as /devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.2/2-1.2:1.2/0003:046D:C52B.000D/input/input21 [154344.654192] logitech-djdevice 0003:046D:C52B.000E: input,hidraw1: USB HID v1.11 Mouse [Logitech Unifying Device. Wireless PID:1017] on usb-0000:00:1d.0-1.2:1

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  • Adding and accessing custom sections in your C# App.config

    - by deadlydog
    So I recently thought I’d try using the app.config file to specify some data for my application (such as URLs) rather than hard-coding it into my app, which would require a recompile and redeploy of my app if one of our URLs changed.  By using the app.config it allows a user to just open up the .config file that sits beside their .exe file and edit the URLs right there and then re-run the app; no recompiling, no redeployment necessary. I spent a good few hours fighting with the app.config and looking at examples on Google before I was able to get things to work properly.  Most of the examples I found showed you how to pull a value from the app.config if you knew the specific key of the element you wanted to retrieve, but it took me a while to find a way to simply loop through all elements in a section, so I thought I would share my solutions here.   Simple and Easy The easiest way to use the app.config is to use the built-in types, such as NameValueSectionHandler.  For example, if we just wanted to add a list of database server urls to use in my app, we could do this in the app.config file like so: 1: <?xml version="1.0" encoding="utf-8" ?> 2: <configuration> 3: <configSections> 4: <section name="ConnectionManagerDatabaseServers" type="System.Configuration.NameValueSectionHandler" /> 5: </configSections> 6: <startup> 7: <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /> 8: </startup> 9: <ConnectionManagerDatabaseServers> 10: <add key="localhost" value="localhost" /> 11: <add key="Dev" value="Dev.MyDomain.local" /> 12: <add key="Test" value="Test.MyDomain.local" /> 13: <add key="Live" value="Prod.MyDomain.com" /> 14: </ConnectionManagerDatabaseServers> 15: </configuration>   And then you can access these values in code like so: 1: string devUrl = string.Empty; 2: var connectionManagerDatabaseServers = ConfigurationManager.GetSection("ConnectionManagerDatabaseServers") as NameValueCollection; 3: if (connectionManagerDatabaseServers != null) 4: { 5: devUrl = connectionManagerDatabaseServers["Dev"].ToString(); 6: }   Sometimes though you don’t know what the keys are going to be and you just want to grab all of the values in that ConnectionManagerDatabaseServers section.  In that case you can get them all like this: 1: // Grab the Environments listed in the App.config and add them to our list. 2: var connectionManagerDatabaseServers = ConfigurationManager.GetSection("ConnectionManagerDatabaseServers") as NameValueCollection; 3: if (connectionManagerDatabaseServers != null) 4: { 5: foreach (var serverKey in connectionManagerDatabaseServers.AllKeys) 6: { 7: string serverValue = connectionManagerDatabaseServers.GetValues(serverKey).FirstOrDefault(); 8: AddDatabaseServer(serverValue); 9: } 10: }   And here we just assume that the AddDatabaseServer() function adds the given string to some list of strings.  So this works great, but what about when we want to bring in more values than just a single string (or technically you could use this to bring in 2 strings, where the “key” could be the other string you want to store; for example, we could have stored the value of the Key as the user-friendly name of the url).   More Advanced (and more complicated) So if you want to bring in more information than a string or two per object in the section, then you can no longer simply use the built-in System.Configuration.NameValueSectionHandler type provided for us.  Instead you have to build your own types.  Here let’s assume that we again want to configure a set of addresses (i.e. urls), but we want to specify some extra info with them, such as the user-friendly name, if they require SSL or not, and a list of security groups that are allowed to save changes made to these endpoints. So let’s start by looking at the app.config: 1: <?xml version="1.0" encoding="utf-8" ?> 2: <configuration> 3: <configSections> 4: <section name="ConnectionManagerDataSection" type="ConnectionManagerUpdater.Data.Configuration.ConnectionManagerDataSection, ConnectionManagerUpdater" /> 5: </configSections> 6: <startup> 7: <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /> 8: </startup> 9: <ConnectionManagerDataSection> 10: <ConnectionManagerEndpoints> 11: <add name="Development" address="Dev.MyDomain.local" useSSL="false" /> 12: <add name="Test" address="Test.MyDomain.local" useSSL="true" /> 13: <add name="Live" address="Prod.MyDomain.com" useSSL="true" securityGroupsAllowedToSaveChanges="ConnectionManagerUsers" /> 14: </ConnectionManagerEndpoints> 15: </ConnectionManagerDataSection> 16: </configuration>   The first thing to notice here is that my section is now using the type “ConnectionManagerUpdater.Data.Configuration.ConnectionManagerDataSection” (the fully qualified path to my new class I created) “, ConnectionManagerUpdater” (the name of the assembly my new class is in).  Next, you will also notice an extra layer down in the <ConnectionManagerDataSection> which is the <ConnectionManagerEndpoints> element.  This is a new collection class that I created to hold each of the Endpoint entries that are defined.  Let’s look at that code now: 1: using System; 2: using System.Collections.Generic; 3: using System.Configuration; 4: using System.Linq; 5: using System.Text; 6: using System.Threading.Tasks; 7:  8: namespace ConnectionManagerUpdater.Data.Configuration 9: { 10: public class ConnectionManagerDataSection : ConfigurationSection 11: { 12: /// <summary> 13: /// The name of this section in the app.config. 14: /// </summary> 15: public const string SectionName = "ConnectionManagerDataSection"; 16: 17: private const string EndpointCollectionName = "ConnectionManagerEndpoints"; 18:  19: [ConfigurationProperty(EndpointCollectionName)] 20: [ConfigurationCollection(typeof(ConnectionManagerEndpointsCollection), AddItemName = "add")] 21: public ConnectionManagerEndpointsCollection ConnectionManagerEndpoints { get { return (ConnectionManagerEndpointsCollection)base[EndpointCollectionName]; } } 22: } 23:  24: public class ConnectionManagerEndpointsCollection : ConfigurationElementCollection 25: { 26: protected override ConfigurationElement CreateNewElement() 27: { 28: return new ConnectionManagerEndpointElement(); 29: } 30: 31: protected override object GetElementKey(ConfigurationElement element) 32: { 33: return ((ConnectionManagerEndpointElement)element).Name; 34: } 35: } 36: 37: public class ConnectionManagerEndpointElement : ConfigurationElement 38: { 39: [ConfigurationProperty("name", IsRequired = true)] 40: public string Name 41: { 42: get { return (string)this["name"]; } 43: set { this["name"] = value; } 44: } 45: 46: [ConfigurationProperty("address", IsRequired = true)] 47: public string Address 48: { 49: get { return (string)this["address"]; } 50: set { this["address"] = value; } 51: } 52: 53: [ConfigurationProperty("useSSL", IsRequired = false, DefaultValue = false)] 54: public bool UseSSL 55: { 56: get { return (bool)this["useSSL"]; } 57: set { this["useSSL"] = value; } 58: } 59: 60: [ConfigurationProperty("securityGroupsAllowedToSaveChanges", IsRequired = false)] 61: public string SecurityGroupsAllowedToSaveChanges 62: { 63: get { return (string)this["securityGroupsAllowedToSaveChanges"]; } 64: set { this["securityGroupsAllowedToSaveChanges"] = value; } 65: } 66: } 67: }   So here the first class we declare is the one that appears in the <configSections> element of the app.config.  It is ConnectionManagerDataSection and it inherits from the necessary System.Configuration.ConfigurationSection class.  This class just has one property (other than the expected section name), that basically just says I have a Collection property, which is actually a ConnectionManagerEndpointsCollection, which is the next class defined.  The ConnectionManagerEndpointsCollection class inherits from ConfigurationElementCollection and overrides the requied fields.  The first tells it what type of Element to create when adding a new one (in our case a ConnectionManagerEndpointElement), and a function specifying what property on our ConnectionManagerEndpointElement class is the unique key, which I’ve specified to be the Name field. The last class defined is the actual meat of our elements.  It inherits from ConfigurationElement and specifies the properties of the element (which can then be set in the xml of the App.config).  The “ConfigurationProperty” attribute on each of the properties tells what we expect the name of the property to correspond to in each element in the app.config, as well as some additional information such as if that property is required and what it’s default value should be. Finally, the code to actually access these values would look like this: 1: // Grab the Environments listed in the App.config and add them to our list. 2: var connectionManagerDataSection = ConfigurationManager.GetSection(ConnectionManagerDataSection.SectionName) as ConnectionManagerDataSection; 3: if (connectionManagerDataSection != null) 4: { 5: foreach (ConnectionManagerEndpointElement endpointElement in connectionManagerDataSection.ConnectionManagerEndpoints) 6: { 7: var endpoint = new ConnectionManagerEndpoint() { Name = endpointElement.Name, ServerInfo = new ConnectionManagerServerInfo() { Address = endpointElement.Address, UseSSL = endpointElement.UseSSL, SecurityGroupsAllowedToSaveChanges = endpointElement.SecurityGroupsAllowedToSaveChanges.Split(',').Where(e => !string.IsNullOrWhiteSpace(e)).ToList() } }; 8: AddEndpoint(endpoint); 9: } 10: } This looks very similar to what we had before in the “simple” example.  The main points of interest are that we cast the section as ConnectionManagerDataSection (which is the class we defined for our section) and then iterate over the endpoints collection using the ConnectionManagerEndpoints property we created in the ConnectionManagerDataSection class.   Also, some other helpful resources around using app.config that I found (and for parts that I didn’t really explain in this article) are: How do you use sections in C# 4.0 app.config? (Stack Overflow) <== Shows how to use Section Groups as well, which is something that I did not cover here, but might be of interest to you. How to: Create Custom Configuration Sections Using Configuration Section (MSDN) ConfigurationSection Class (MSDN) ConfigurationCollectionAttribute Class (MSDN) ConfigurationElementCollection Class (MSDN)   I hope you find this helpful.  Feel free to leave a comment.  Happy Coding!

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  • C#/.NET Little Wonders: The Nullable static class

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Today we’re going to look at an interesting Little Wonder that can be used to mitigate what could be considered a Little Pitfall.  The Little Wonder we’ll be examining is the System.Nullable static class.  No, not the System.Nullable<T> class, but a static helper class that has one useful method in particular that we will examine… but first, let’s look at the Little Pitfall that makes this wonder so useful. Little Pitfall: Comparing nullable value types using <, >, <=, >= Examine this piece of code, without examining it too deeply, what’s your gut reaction as to the result? 1: int? x = null; 2:  3: if (x < 100) 4: { 5: Console.WriteLine("True, {0} is less than 100.", 6: x.HasValue ? x.ToString() : "null"); 7: } 8: else 9: { 10: Console.WriteLine("False, {0} is NOT less than 100.", 11: x.HasValue ? x.ToString() : "null"); 12: } Your gut would be to say true right?  It would seem to make sense that a null integer is less than the integer constant 100.  But the result is actually false!  The null value is not less than 100 according to the less-than operator. It looks even more outrageous when you consider this also evaluates to false: 1: int? x = null; 2:  3: if (x < int.MaxValue) 4: { 5: // ... 6: } So, are we saying that null is less than every valid int value?  If that were true, null should be less than int.MinValue, right?  Well… no: 1: int? x = null; 2:  3: // um... hold on here, x is NOT less than min value? 4: if (x < int.MinValue) 5: { 6: // ... 7: } So what’s going on here?  If we use greater than instead of less than, we see the same little dilemma: 1: int? x = null; 2:  3: // once again, null is not greater than anything either... 4: if (x > int.MinValue) 5: { 6: // ... 7: } It turns out that four of the comparison operators (<, <=, >, >=) are designed to return false anytime at least one of the arguments is null when comparing System.Nullable wrapped types that expose the comparison operators (short, int, float, double, DateTime, TimeSpan, etc.).  What’s even odder is that even though the two equality operators (== and !=) work correctly, >= and <= have the same issue as < and > and return false if both System.Nullable wrapped operator comparable types are null! 1: DateTime? x = null; 2: DateTime? y = null; 3:  4: if (x <= y) 5: { 6: Console.WriteLine("You'd think this is true, since both are null, but it's not."); 7: } 8: else 9: { 10: Console.WriteLine("It's false because <=, <, >, >= don't work on null."); 11: } To make matters even more confusing, take for example your usual check to see if something is less than, greater to, or equal: 1: int? x = null; 2: int? y = 100; 3:  4: if (x < y) 5: { 6: Console.WriteLine("X is less than Y"); 7: } 8: else if (x > y) 9: { 10: Console.WriteLine("X is greater than Y"); 11: } 12: else 13: { 14: // We fall into the "equals" assumption, but clearly null != 100! 15: Console.WriteLine("X is equal to Y"); 16: } Yes, this code outputs “X is equal to Y” because both the less-than and greater-than operators return false when a Nullable wrapped operator comparable type is null.  This violates a lot of our assumptions because we assume is something is not less than something, and it’s not greater than something, it must be equal.  So keep in mind, that the only two comparison operators that work on Nullable wrapped types where at least one is null are the equals (==) and not equals (!=) operators: 1: int? x = null; 2: int? y = 100; 3:  4: if (x == y) 5: { 6: Console.WriteLine("False, x is null, y is not."); 7: } 8:  9: if (x != y) 10: { 11: Console.WriteLine("True, x is null, y is not."); 12: } Solution: The Nullable static class So we’ve seen that <, <=, >, and >= have some interesting and perhaps unexpected behaviors that can trip up a novice developer who isn’t expecting the kinks that System.Nullable<T> types with comparison operators can throw.  How can we easily mitigate this? Well, obviously, you could do null checks before each check, but that starts to get ugly: 1: if (x.HasValue) 2: { 3: if (y.HasValue) 4: { 5: if (x < y) 6: { 7: Console.WriteLine("x < y"); 8: } 9: else if (x > y) 10: { 11: Console.WriteLine("x > y"); 12: } 13: else 14: { 15: Console.WriteLine("x == y"); 16: } 17: } 18: else 19: { 20: Console.WriteLine("x > y because y is null and x isn't"); 21: } 22: } 23: else if (y.HasValue) 24: { 25: Console.WriteLine("x < y because x is null and y isn't"); 26: } 27: else 28: { 29: Console.WriteLine("x == y because both are null"); 30: } Yes, we could probably simplify this logic a bit, but it’s still horrendous!  So what do we do if we want to consider null less than everything and be able to properly compare Nullable<T> wrapped value types? The key is the System.Nullable static class.  This class is a companion class to the System.Nullable<T> class and allows you to use a few helper methods for Nullable<T> wrapped types, including a static Compare<T>() method of the. What’s so big about the static Compare<T>() method?  It implements an IComparer compatible comparison on Nullable<T> types.  Why do we care?  Well, if you look at the MSDN description for how IComparer works, you’ll read: Comparing null with any type is allowed and does not generate an exception when using IComparable. When sorting, null is considered to be less than any other object. This is what we probably want!  We want null to be less than everything!  So now we can change our logic to use the Nullable.Compare<T>() static method: 1: int? x = null; 2: int? y = 100; 3:  4: if (Nullable.Compare(x, y) < 0) 5: { 6: // Yes! x is null, y is not, so x is less than y according to Compare(). 7: Console.WriteLine("x < y"); 8: } 9: else if (Nullable.Compare(x, y) > 0) 10: { 11: Console.WriteLine("x > y"); 12: } 13: else 14: { 15: Console.WriteLine("x == y"); 16: } Summary So, when doing math comparisons between two numeric values where one of them may be a null Nullable<T>, consider using the System.Nullable.Compare<T>() method instead of the comparison operators.  It will treat null less than any value, and will avoid logic consistency problems when relying on < returning false to indicate >= is true and so on. Tweet   Technorati Tags: C#,C-Sharp,.NET,Little Wonders,Little Pitfalls,Nulalble

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  • Taming Hopping Windows

    - by Roman Schindlauer
    At first glance, hopping windows seem fairly innocuous and obvious. They organize events into windows with a simple periodic definition: the windows have some duration d (e.g. a window covers 5 second time intervals), an interval or period p (e.g. a new window starts every 2 seconds) and an alignment a (e.g. one of those windows starts at 12:00 PM on March 15, 2012 UTC). var wins = xs     .HoppingWindow(TimeSpan.FromSeconds(5),                    TimeSpan.FromSeconds(2),                    new DateTime(2012, 3, 15, 12, 0, 0, DateTimeKind.Utc)); Logically, there is a window with start time a + np and end time a + np + d for every integer n. That’s a lot of windows. So why doesn’t the following query (always) blow up? var query = wins.Select(win => win.Count()); A few users have asked why StreamInsight doesn’t produce output for empty windows. Primarily it’s because there is an infinite number of empty windows! (Actually, StreamInsight uses DateTimeOffset.MaxValue to approximate “the end of time” and DateTimeOffset.MinValue to approximate “the beginning of time”, so the number of windows is lower in practice.) That was the good news. Now the bad news. Events also have duration. Consider the following simple input: var xs = this.Application                 .DefineEnumerable(() => new[]                     { EdgeEvent.CreateStart(DateTimeOffset.UtcNow, 0) })                 .ToStreamable(AdvanceTimeSettings.IncreasingStartTime); Because the event has no explicit end edge, it lasts until the end of time. So there are lots of non-empty windows if we apply a hopping window to that single event! For this reason, we need to be careful with hopping window queries in StreamInsight. Or we can switch to a custom implementation of hopping windows that doesn’t suffer from this shortcoming. The alternate window implementation produces output only when the input changes. We start by breaking up the timeline into non-overlapping intervals assigned to each window. In figure 1, six hopping windows (“Windows”) are assigned to six intervals (“Assignments”) in the timeline. Next we take input events (“Events”) and alter their lifetimes (“Altered Events”) so that they cover the intervals of the windows they intersect. In figure 1, you can see that the first event e1 intersects windows w1 and w2 so it is adjusted to cover assignments a1 and a2. Finally, we can use snapshot windows (“Snapshots”) to produce output for the hopping windows. Notice however that instead of having six windows generating output, we have only four. The first and second snapshots correspond to the first and second hopping windows. The remaining snapshots however cover two hopping windows each! While in this example we saved only two events, the savings can be more significant when the ratio of event duration to window duration is higher. Figure 1: Timeline The implementation of this strategy is straightforward. We need to set the start times of events to the start time of the interval assigned to the earliest window including the start time. Similarly, we need to modify the end times of events to the end time of the interval assigned to the latest window including the end time. The following snap-to-boundary function that rounds a timestamp value t down to the nearest value t' <= t such that t' is a + np for some integer n will be useful. For convenience, we will represent both DateTime and TimeSpan values using long ticks: static long SnapToBoundary(long t, long a, long p) {     return t - ((t - a) % p) - (t > a ? 0L : p); } How do we find the earliest window including the start time for an event? It’s the window following the last window that does not include the start time assuming that there are no gaps in the windows (i.e. duration < interval), and limitation of this solution. To find the end time of that antecedent window, we need to know the alignment of window ends: long e = a + (d % p); Using the window end alignment, we are finally ready to describe the start time selector: static long AdjustStartTime(long t, long e, long p) {     return SnapToBoundary(t, e, p) + p; } To find the latest window including the end time for an event, we look for the last window start time (non-inclusive): public static long AdjustEndTime(long t, long a, long d, long p) {     return SnapToBoundary(t - 1, a, p) + p + d; } Bringing it together, we can define the translation from events to ‘altered events’ as in Figure 1: public static IQStreamable<T> SnapToWindowIntervals<T>(IQStreamable<T> source, TimeSpan duration, TimeSpan interval, DateTime alignment) {     if (source == null) throw new ArgumentNullException("source");     // reason about DateTime and TimeSpan in ticks     long d = Math.Min(DateTime.MaxValue.Ticks, duration.Ticks);     long p = Math.Min(DateTime.MaxValue.Ticks, Math.Abs(interval.Ticks));     // set alignment to earliest possible window     var a = alignment.ToUniversalTime().Ticks % p;     // verify constraints of this solution     if (d <= 0L) { throw new ArgumentOutOfRangeException("duration"); }     if (p == 0L || p > d) { throw new ArgumentOutOfRangeException("interval"); }     // find the alignment of window ends     long e = a + (d % p);     return source.AlterEventLifetime(         evt => ToDateTime(AdjustStartTime(evt.StartTime.ToUniversalTime().Ticks, e, p)),         evt => ToDateTime(AdjustEndTime(evt.EndTime.ToUniversalTime().Ticks, a, d, p)) -             ToDateTime(AdjustStartTime(evt.StartTime.ToUniversalTime().Ticks, e, p))); } public static DateTime ToDateTime(long ticks) {     // just snap to min or max value rather than under/overflowing     return ticks < DateTime.MinValue.Ticks         ? new DateTime(DateTime.MinValue.Ticks, DateTimeKind.Utc)         : ticks > DateTime.MaxValue.Ticks         ? new DateTime(DateTime.MaxValue.Ticks, DateTimeKind.Utc)         : new DateTime(ticks, DateTimeKind.Utc); } Finally, we can describe our custom hopping window operator: public static IQWindowedStreamable<T> HoppingWindow2<T>(     IQStreamable<T> source,     TimeSpan duration,     TimeSpan interval,     DateTime alignment) {     if (source == null) { throw new ArgumentNullException("source"); }     return SnapToWindowIntervals(source, duration, interval, alignment).SnapshotWindow(); } By switching from HoppingWindow to HoppingWindow2 in the following example, the query returns quickly rather than gobbling resources and ultimately failing! public void Main() {     var start = new DateTimeOffset(new DateTime(2012, 6, 28), TimeSpan.Zero);     var duration = TimeSpan.FromSeconds(5);     var interval = TimeSpan.FromSeconds(2);     var alignment = new DateTime(2012, 3, 15, 12, 0, 0, DateTimeKind.Utc);     var events = this.Application.DefineEnumerable(() => new[]     {         EdgeEvent.CreateStart(start.AddSeconds(0), "e0"),         EdgeEvent.CreateStart(start.AddSeconds(1), "e1"),         EdgeEvent.CreateEnd(start.AddSeconds(1), start.AddSeconds(2), "e1"),         EdgeEvent.CreateStart(start.AddSeconds(3), "e2"),         EdgeEvent.CreateStart(start.AddSeconds(9), "e3"),         EdgeEvent.CreateEnd(start.AddSeconds(3), start.AddSeconds(10), "e2"),         EdgeEvent.CreateEnd(start.AddSeconds(9), start.AddSeconds(10), "e3"),     }).ToStreamable(AdvanceTimeSettings.IncreasingStartTime);     var adjustedEvents = SnapToWindowIntervals(events, duration, interval, alignment);     var query = from win in HoppingWindow2(events, duration, interval, alignment)                 select win.Count();     DisplayResults(adjustedEvents, "Adjusted Events");     DisplayResults(query, "Query"); } As you can see, instead of producing a massive number of windows for the open start edge e0, a single window is emitted from 12:00:15 AM until the end of time: Adjusted Events StartTime EndTime Payload 6/28/2012 12:00:01 AM 12/31/9999 11:59:59 PM e0 6/28/2012 12:00:03 AM 6/28/2012 12:00:07 AM e1 6/28/2012 12:00:05 AM 6/28/2012 12:00:15 AM e2 6/28/2012 12:00:11 AM 6/28/2012 12:00:15 AM e3 Query StartTime EndTime Payload 6/28/2012 12:00:01 AM 6/28/2012 12:00:03 AM 1 6/28/2012 12:00:03 AM 6/28/2012 12:00:05 AM 2 6/28/2012 12:00:05 AM 6/28/2012 12:00:07 AM 3 6/28/2012 12:00:07 AM 6/28/2012 12:00:11 AM 2 6/28/2012 12:00:11 AM 6/28/2012 12:00:15 AM 3 6/28/2012 12:00:15 AM 12/31/9999 11:59:59 PM 1 Regards, The StreamInsight Team

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  • Intermittent temporary GUI freeze in Ubuntu 11.10

    - by Oscar
    I've been using Ubuntu 11.10 for a month or so. In the last week it's started freezing randomly (every few hours or minutes). I can still move the mouse and switch to other terminals with ctrl+alt. I thought this was purely a gui issue as I could continue entering commands (mouse clicks and keys) which seem to be processed once the system resumes (generally 30 seconds to a few minutes). I'm using gnome and metacity. I can't identify anything in particular that triggers the freezes. Saving a file in LibreOffice causes the system to hang. I tried disabling most of the services I've installed (dropbox, autokey, etc.) but doesn't help. Switching to another terminal and running top, the CPU column is shared equally among all of my processes (i.e. non-root). I have no idea what that signifies. My PC is unusable in this state. CPU model name : Pentium(R) Dual-Core CPU E6700 @ 3.20GHz [7m PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND [0;10m[39;49m[K [0;10m[0;10m 1499 ogga 20 0 404m 32m 13m R 10 0.8 0:28.19 python [0;10m[39;49m [0;10m[0;10m 1501 ogga 20 0 216m 13m 6224 R 10 0.3 0:18.28 ibus-x11 [0;10m[39;49m [0;10m[0;10m 1679 ogga 20 0 449m 34m 15m R 10 0.9 0:41.10 gnome-panel [0;10m[39;49m [0;10m[0;10m 1710 ogga 20 0 350m 15m 8324 R 10 0.4 0:18.25 bluetooth-apple [0;10m[39;49m [0;10m[0;10m 1752 ogga 20 0 458m 37m 13m R 10 0.9 0:22.62 autokey-gtk [0;10m[39;49m [0;10m[0;10m 2081 ogga 20 0 354m 17m 9800 R 10 0.5 0:16.36 update-notifier [0;10m[39;49m [0;10m[0;10m 5439 ogga 20 0 640m 104m 38m R 10 2.6 0:45.17 chromium-browse [0;10m[39;49m [0;10m[0;10m 5586 ogga 20 0 381m 42m 21m R 10 1.1 0:20.17 chromium-browse [0;10m[39;49m [0;10m[0;10m 6422 ogga 20 0 529m 59m 18m R 10 1.5 0:28.15 sublime_text [0;10m[39;49m [0;10m[0;10m 1362 ogga 20 0 264m 14m 7884 R 8 0.4 0:18.29 gnome-session [0;10m[39;49m [0;10m[0;10m 1673 ogga 20 0 351m 17m 9768 R 8 0.4 0:21.78 metacity [0;10m[39;49m [0;10m[0;10m 1708 ogga 20 0 249m 13m 7156 R 8 0.3 0:18.23 gnome-fallback- [0;10m[39;49m [0;10m[0;10m 1709 ogga 20 0 572m 28m 15m R 8 0.7 0:18.37 nautilus [0;10m[39;49m [0;10m[0;10m 1722 ogga 20 0 467m 18m 9m R 8 0.5 0:18.43 nm-applet [0;10m[39;49m [0;10m[0;10m 1727 ogga 20 0 225m 12m 6304 R 8 0.3 0:18.24 polkit-gnome-au [0;10m[39;49m [0;10m[0;10m 1731 ogga 20 0 422m 19m 10m R 8 0.5 0:26.62 gnome-sound-app [0;10m[39;49m [0;10m[0;10m 1735 ogga 20 0 306m 31m 13m R 8 0.8 0:18.37 python [0;10m[39;49m [0;10m[0;10m 1754 ogga 20 0 286m 16m 8912 R 8 0.4 0:18.90 vino-server [0;10m[39;49m [0;10m[0;10m 1798 ogga 20 0 246m 15m 7476 R 8 0.4 0:18.25 gnome-screensav [0;10m[39;49m [0;10m[0;10m 1851 ogga 20 0 185m 14m 7256 R 8 0.4 0:18.18 gdu-notificatio [0;10m[39;49m [0;10m[0;10m 1923 ogga 20 0 251m 28m 11m R 8 0.7 0:17.96 applet.py [0;10m[39;49m [0;10m[0;10m 4085 ogga 20 0 378m 22m 11m R 8 0.6 0:18.19 gnome-terminal [0;10m[39;49m [0;10m 4213 ogga 20 0 263m 73m 15m S 2 1.9 3:57.44 skype [0;10m[39;49m [0;10m 1 root 20 0 24188 1492 1320 S 0 0.0 0:00.45 init [0;10m[39;49m [0;10m 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd [0;10m[39;49m [0;10m 3 root 20 0 0 0 0 S 0 0.0 0:02.27 ksoftirqd/0 [0;10m[39;49m [0;10m 6 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/0 [0;10m[39;49m [0;10m 7 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/1 [0;10m[39;49m [0;10m 9 root 20 0 0 0 0 S 0 0.0 0:01.97 ksoftirqd/1 [0;10m[39;49m [0;10m 10 root 20 0 0 0 0 S 0 0.0 0:01.16 kworker/0:1 [0;10m[39;49m [0;10m 11 root 0 -20 0 0 0 S 0 0.0 0:00.00 cpuset [0;10m[39;49m [0;10m 12 root 0 -20 0 0 0 S 0 0.0 0:00.00 khelper [0;10m[39;49m [0;10m 13 root 0 -20 0 0 0 S 0 0.0 0:00.00 netns [0;10m[39;49m [0;10m 15 root 20 0 0 0 0 S 0 0.0 0:00.00 sync_supers [0;10m[39;49m [0;10m 16 root 20 0 0 0 0 S 0 0.0 0:00.00 bdi-default [0;10m[39;49m [0;10m 17 root 0 -20 0 0 0 S 0 0.0 0:00.00 kintegrityd [0;10m[39;49m [0;10m 18 root 0 -20 0 0 0 S 0 0.0 0:00.00 kblockd [0;10m[39;49m [0;10m 19 root 0 -20 0 0 0 S 0 0.0 0:00.00 ata_sff [0;10m[39;49m [0;10m 20 root 20 0 0 0 0 S 0 0.0 0:00.00 khubd [0;10m[39;49m [0;10m 21 root 0 -20 0 0 0 S 0 0.0 0:00.00 md [0;10m[39;49m [0;10m 23 root 20 0 0 0 0 S 0 0.0 0:00.00 khungtaskd [0;10m[39;49m [0;10m 24 root 20 0 0 0 0 S 0 0.0 0:00.14 kswapd0 [0;10m[39;49m [0;10m 25 root 25 5 0 0 0 S 0 0.0 0:00.00 ksmd [0;10m[39;49m [0;10m 26 root 39 19 0 0 0 S 0 0.0 0:00.00 khugepaged [0;10m[39;49m [0;10m 27 root 20 0 0 0 0 S 0 0.0 0:00.00 fsnotify_mark [0;10m[39;49m [0;10m 28 root 20 0 0 0 0 S 0 0.0 0:00.00 ecryptfs-kthrea [0;10m[39;49m [0;10m 29 root 0 -20 0 0 0 S 0 0.0 0:00.00 crypto [0;10m[39;49m [0;10m 37 root 0 -20 0 0 0 S 0 0.0 0:00.00 kthrotld [0;10m[39;49m [0;10m 38 root 20 0 0 0 0 S 0 0.0 0:00.00 scsi_eh_0 [0;10m[39;49m [0;10m 39 root 20 0 0 0 0 S 0 0.0 0:00.00 scsi_eh_1 [0;10m[39;49m [0;10m 41 root 20 0 0 0 0 S 0 0.0 0:00.00 scsi_eh_2 [0;10m[39;49m [0;10m 42 root 20 0 0 0 0 S 0 0.0 0:00.00 scsi_eh_3 [0;10m[39;49m [0;10m 64 root 20 0 0 0 0 S 0 0.0 0:02.98 kworker/0:2 [0;10m[39;49m [0;10m 242 root 20 0 0 0 0 S 0 0.0 0:00.39 jbd2/sdb1-8 [0;10m[39;49m [0;10m 243 root 0 -20 0 0 0 S 0 0.0 0:00.00 ext4-dio-unwrit [0;10m[39;49m [0;10m 288 root 20 0 17236 448 448 S 0 0.0 0:00.04 upstart-udev-br [0;10m[39;49m [0;10m 295 root 20 0 21752 884 796 S 0 0.0 0:00.06 udevd And at another time: [7m PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND [0;10m[39;49m[K [0;10m[0;10m 1757 ogga 20 0 222m 9932 6300 R 13 0.2 0:05.69 polkit-gnome-au [0;10m[39;49m [0;10m[0;10m 1559 ogga 20 0 152m 9764 6112 R 13 0.2 0:05.77 ibus-x11 [0;10m[39;49m [0;10m[0;10m 1786 ogga 20 0 457m 33m 13m R 13 0.9 0:06.10 autokey-gtk [0;10m[39;49m [0;10m[0;10m 1395 ogga 20 0 262m 12m 7880 R 12 0.3 0:05.88 gnome-session [0;10m[39;49m [0;10m[0;10m 1557 ogga 20 0 403m 31m 13m R 12 0.8 0:14.95 python [0;10m[39;49m [0;10m[0;10m 1745 ogga 20 0 247m 11m 7196 R 12 0.3 0:05.69 gnome-fallback- [0;10m[39;49m [0;10m[0;10m 1767 ogga 20 0 237m 26m 11m R 12 0.7 0:05.87 python [0;10m[39;49m [0;10m[0;10m 1713 ogga 20 0 440m 25m 13m R 12 0.6 0:13.76 gnome-panel [0;10m[39;49m [0;10m[0;10m 1747 ogga 20 0 348m 13m 8328 R 11 0.3 0:05.22 bluetooth-apple [0;10m[39;49m [0;10m[0;10m 1754 ogga 20 0 465m 16m 10m R 11 0.4 0:05.21 nm-applet [0;10m[39;49m [0;10m[0;10m 1710 ogga 20 0 167m 11m 7564 R 11 0.3 0:05.21 metacity [0;10m[39;49m [0;10m[0;10m 1761 ogga 20 0 406m 17m 9928 R 11 0.4 0:12.71 gnome-sound-app [0;10m[39;49m [0;10m[0;10m 1789 ogga 20 0 283m 13m 8852 R 11 0.3 0:05.55 vino-server [0;10m[39;49m [0;10m[0;10m 1815 ogga 20 0 243m 11m 7452 R 11 0.3 0:05.17 gnome-screensav [0;10m[39;49m [0;10m[0;10m 1885 ogga 20 0 182m 11m 7256 R 11 0.3 0:05.18 gdu-notificatio [0;10m[39;49m [0;10m[0;10m 1957 ogga 20 0 249m 25m 11m R 11 0.7 0:05.32 applet.py [0;10m[39;49m [0;10m[0;10m 2067 ogga 20 0 260m 12m 7828 R 11 0.3 0:05.21 update-notifier [0;10m[39;49m [0;10m 1975 ogga 20 0 292m 48m 11m S 0 1.2 0:08.28 ubuntuone-syncd [0;10m[39;49m [0;10m[0;10m 2363 ogga 20 0 21468 1384 988 R 0 0.0 0:00.01 top [0;10m[39;49m [0;10m 1 root 20 0 24284 2296 1320 S 0 0.1 0:00.46 init [0;10m[39;49m [0;10m 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd [0;10m[39;49m [0;10m 3 root 20 0 0 0 0 S 0 0.0 0:00.05 ksoftirqd/0 [0;10m[39;49m [0;10m 4 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/0:0 [0;10m[39;49m [0;10m 5 root 20 0 0 0 0 S 0 0.0 0:00.19 kworker/u:0 [0;10m[39;49m [0;10m 6 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/0 [0;10m[39;49m [0;10m 7 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/1 [0;10m[39;49m [0;10m 8 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/1:0 [0;10m[39;49m [0;10m 9 root 20 0 0 0 0 S 0 0.0 0:00.06 ksoftirqd/1 [0;10m[39;49m [0;10m 10 root 20 0 0 0 0 S 0 0.0 0:00.09 kworker/0:1 [0;10m[39;49m [0;10m 11 root 0 -20 0 0 0 S 0 0.0 0:00.00 cpuset [0;10m[39;49m [0;10m 12 root 0 -20 0 0 0 S 0 0.0 0:00.00 khelper [0;10m[39;49m [0;10m 13 root 0 -20 0 0 0 S 0 0.0 0:00.00 netns [0;10m[39;49m [0;10m 14 root 20 0 0 0 0 S 0 0.0 0:00.25 kworker/u:1 [0;10m[39;49m [0;10m 15 root 20 0 0 0 0 S 0 0.0 0:00.00 sync_supers [0;10m[39;49m [0;10m 16 root 20 0 0 0 0 S 0 0.0 0:00.00 bdi-default [0;10m[39;49m [0;10m 17 root 0 -20 0 0 0 S 0 0.0 0:00.00 kintegrityd [0;10m[39;49m [0;10m 18 root 0 -20 0 0 0 S 0 0.0 0:00.00 kblockd [0;10m[39;49m [0;10m 19 root 0 -20 0 0 0 S 0 0.0 0:00.00 ata_sff [0;10m[39;49m [0;10m 20 root 20 0 0 0 0 S 0 0.0 0:00.00 khubd [0;10m[39;49m [0;10m 21 root 0 -20 0 0 0 S 0 0.0 0:00.00 md [0;10m[39;49m [0;10m 22 root 20 0 0 0 0 S 0 0.0 0:00.22 kworker/1:1 [0;10m[39;49m [0;10m 23 root 20 0 0 0 0 S 0 0.0 0:00.00 khungtaskd [0;10m[39;49m [0;10m 24 root 20 0 0 0 0 S 0 0.0 0:00.00 kswapd0 [0;10m[39;49m [0;10m 25 root 25 5 0 0 0 S 0 0.0 0:00.00 ksmd [0;10m[39;49m [0;10m 26 root 39 19 0 0 0 S 0 0.0 0:00.00 khugepaged [0;10m[39;49m [0;10m 27 root 20 0 0 0 0 S 0 0.0 0:00.00 fsnotify_mark [0;10m[39;49m [0;10m 28 root 20 0 0 0 0 S 0 0.0 0:00.00 ecryptfs-kthrea [0;10m[39;49m [0;10m 29 root 0 -20 0 0 0 S 0 0.0 0:00.00 crypto [0;10m[39;49m [0;10m 37 root 0 -20 0 0 0 S 0 0.0 0:00.00 kthrotld [0;10m[39;49m [0;10m 38 root 20 0 0 0 0 S 0 0.0 0:00.00 scsi_eh_0 [0;10m[39;49m [0;10m 39 root 20 0 0 0 0 S 0 0.0 0:00.00 scsi_eh_1 [0;10m[39;49m [0;10m 40 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/u:2 [0;10m[39;49m [0;10m 41 root 20 0 0 0 0 S 0 0.0 0:00.00 scsi_eh_2 [0;10m[39;49m [0;10m 42 root 20 0 0 0 0 S 0 0.0 0:00.00 scsi_eh_3 [0;10m[39;49m [0;10m 43 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/u:3 [0;10m[39;49m [0;10m 44 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/u:4 [0;10m[39;49m [0;10m 45 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/u:5 [0;10m[39;49m[6;1H[K Sorry about the horrible formatting. Thanks for any suggestions... Edit: I notice that my virtual computer (win7 64 on virtualbox) continues to respond most of the time during these 'freezes' Edit2: I suspect this is something to do with UI priority being too low... but I don't know enough about linux to know how to address that.

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  • CodePlex Daily Summary for Sunday, August 17, 2014

    CodePlex Daily Summary for Sunday, August 17, 2014Popular ReleasesGW2 Personal Assistant Overlay: GW2 Personal Assistant Overlay 1.0: Overview1.0 is the first 'stable' release of the GW2 Personal Assistant Overlay. For details regarding installation, setup, and general use, see Documentation. New FeaturesNo new features. Resolved IssuesFixed various minor issues. Added handling in the API layer to prevent crashing if an issue occurs when using the GW2 API.fastJSON: v2.1.2: 2.1.2 - bug fix circular referencesJPush.NET: JPush Server SDK 1.2.1 (For JPush V3): Assembly: 1.2.1.24728 JPush REST API Version: v3 JPush Documentation Reference .NET framework: v4.0 or above. Sample: class: JPushClientV3 2014 Augest 15th.SEToolbox: SEToolbox 01.043.008 Release 1: Changed ship/station names to use new DisplayName instead of Beacon/Antenna. Fixed issue with updated SE binaries 01.043.018 using new Voxel Material definitions.Google .Net API: Drive.Sample: Google .NET Client API – Drive.SampleInstructions for the Google .NET Client API – Drive.Sample</h2> http://code.google.com/p/google-api-dotnet-client/source/browse/?repo=samples#hg%2FDrive.SampleBrowse Source, or main file http://code.google.com/p/google-api-dotnet-client/source/browse/Drive.Sample/Program.cs?repo=samplesProgram.cs <h3>1. Checkout Instructions</h3> <p><b>Prerequisites:</b> Install Visual Studio, and <a href="http://mercurial.selenic.com/">Mercurial</a>.</p> ...FineUI - jQuery / ExtJS based ASP.NET Controls: FineUI v4.1.1: -??Form??????????????(???-5929)。 -?TemplateField??ExpandOnDoubleClick、ExpandOnEnter、ExpandToSelectRow????(LZOM-5932)。 -BodyPadding???????,??“5”“5 10”,???????????“5px”“5px 10px”。 -??TriggerBox?EnableEdit=false????,??????????????(Jango_Jing-5450)。 -???????????DataKeyNames???????????(yygy-6002)。 -????????????????????????(Gnid-6018)。 -??PageManager???AutoSizePanelID????,??????????????????(yygy-6008)。 -?FState???????????????,????????????????(????-5925)。 -??????OnClientClick???return?????????(FineU...DNN CMS Platform: 07.03.02: Major Highlights Fixed backwards compatibility issue with 3rd party control panels Fixed issue in the drag and drop functionality of the File Uploader in IE 11 and Safari Fixed issue where users were able to create pages with the same name Fixed issue that affected older versions of DNN that do not include the maxAllowedContentLength during upgrade Fixed issue that stopped some skins from being upgraded to newer versions Fixed issue that randomly showed an unexpected error during us...WordMat: WordMat for Mac: WordMat for Mac has a few limitations compared to the Windows version - Graph is not supported (Gnuplot, GeoGebra and Excel works) - Units are not supported yet (Coming up) The Mac version is yet as tested as the windows version.MFCMAPI: August 2014 Release: Build: 15.0.0.1042 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010/2013 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgePerrypheral Framework : MVVM ++: CTP I (Genesis): So Here we are. Suggestions - always welcome. If you like what PF has to offer - help it grow. May this be only the beginning.Sidvall WorkItem Manager: Version 1.3: Added monitorEmail Notification: 0.3.0.54: Fixed an issue where the service will error if a list of email addresses are entered and end with an ';'. Leaving an empty string.In Plain Sight: In Plain Sight (Beta): This release includes the ability to allow users to embed files or text into an image. Other improvements include: *Password protection *Improved UITypePipe: 1.15.22.0 (.NET 4.5): This is build 1.15.22.0 of the TypePipe for .NET 4.5. Find the complete release notes for the build here: Release Notes.SSRS Deployment Center: SSRS Deployment Center: This release includes the application binaries and configuration files.EWSEditor: EwsEditor 1.10 Release: • Export and import of items as a full fidelity steam works - without proxy classes! - I used raw EWS POSTs. • Turned off word wrap for EWS request field in EWS POST windows. • Several windows with scrolling texts boxes were limiting content to 32k - I removed this restriction. • Split server timezone info off to separate menu item from the timezone info windows so that the timezone info window could be used without logging into a mailbox. • Lots of updates to the TimeZone window. • UserAgen...Python Tools for Visual Studio: 2.1 RC: Release notes for PTVS 2.1 RC We’re pleased to announce the release candidate for Python Tools for Visual Studio 2.1. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, editing, IntelliSense, interactive debugging, profiling, Microsoft Azure, IPython, and cross-platform debugging support. PTVS 2.1 RC is available for: Visual Studio Expre...Sense/Net ECM - Enterprise CMS: SenseNet 6.3.1 Community Edition: Sense/Net 6.3.1 Community EditionSense/Net 6.3.1 is an important step toward a more modular infrastructure, robustness and maintainability. With this release we finally introduce a packaging and a task management framework, and the Image Editor that will surely make the job of content editors more fun. Please review the changes and new features since Sense/Net 6.3 and give a feedback on our forum! Main new featuresSnAdmin (packaging framework) Task Management Image Editor OData REST A...Touchmote: Touchmote 1.0 beta 13: Changes Less GPU usage Works together with other Xbox 360 controls Bug fixesModern UI for WPF: Modern UI 1.0.6: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. BREAKING CHANGE LinkGroup.GroupName renamed to GroupKey NEW FEATURES Improved rendering on high DPI screens, including support for per-monitor DPI awareness available in Windows 8.1 (see also Per-monitor DPI awareness) New ModernProgressRing control with 8 builtin styles New LinkCommands.NavigateLink routed command New Visual Studio project templates 'Modern UI WPF App' and 'Modern UI W...New ProjectsDevProject01: LineFocus Development project, first initiative on Dot.Net technologies.Dynamulet: Amazon DynamoDB Transaction ServerFluentMap: A fluent object-relational mapping API.OpenEdit: OpenEdit is an open source , code editor written as Windows 8.1 store app in C# . It will support editing various programming languages.PowerShell script to scan for duplicate files.: PowerShell script project to find all the duplicate files under a directory.Seismic Response Spectrum: Simple application for calculation of response spectrum for SDoF system.???????: fsdf??????: ????????????: ????????????: fdsfds?????: ?????QQ:2281595668,?????,????,????。?????????????,???????????????????、?????????????。?????????????????,?????????????,????????????,?????,????????????????,?????,?????????: ????????????: ????????????: ????????????: fsdfs??????: fdsf?????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,???????: ???????QQ:2281595668,?????,????,????。????????????、??、?????????,???????????,?????????????!???????、??、?????、???.????、???、???、???、???、???、?????、?????、???????、????。??????: fhj?????: ???????????: ?????????????: ??????????????: ???????QQ:2281595668,?????,????,????。??????????2002?,????????,???????????????,??,?????????。????98?????????????,?????????????,?????????????????,???????,????,??????????: ????????????: dfsfsd??????: ?????????????: ????????????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、???????: hgfh?????: ?????QQ:2281595668,?????,????,????。??????????????,???????????。??????????????。??、??、????????????。????:????,??????!??????????????,?????,???,???,??,???,???,???,????????: gfdsf?????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。   ??,??????????????????????。????????,????????????,???????????: gfhgfh?????: fds??????: xzczxc?????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、???????: fds??????: ???????????: fdsfds??????: ????????????: ????????????: ????????????: kuy??????: ????????????: fdsfds??????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????????????。???????????,????????,????????????????????????????。???????,??????????????。????????????,????????,????????????: fdsf??????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。   ??,??????????????????????。????????,????????????,???????????: hgfh??????: fdsf??????: ???????????: jjty??????: fdsfds??????: ???????????: cxzczx??????: ????????????: dsadd??????: ???????????: ???????????: ????????????: ???????????: fdsf???????: ?????????????: ???????????: ???????????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。????????2002?,????????,???????????????,??,?????????。????98?????????????,?????????????,?????????????????,???????,????,??????????????: ????????????: hgu??????: ????????????: htfgthrtfgh??????: s??????: hgfhfg??????: ????????????: ????????????: ????????????: ????????????: ???????????: ??????????: ??????????: ???????????: hgh??????: gfd?????: ??????????: ??????????: ?????QQ:2281595668,?????,????,????。??????????????,???????????。??????????????。??、??、????????????。????:????,??????!??????????????,?????,???,???,??,???,???,???,?????????: fdsf??????: ????????????: ????????????: ????????????: ???????????: ?????????????: ??????????????: ??????QQ:2281595668,?????,????,????。???????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,???????????????: fdsfds??????: ????????????: ????????????: ????????????: ????????????????: ?????????????????: ?????????????: fd?????: ?????QQ:2281595668,?????,????,????。??????????、??、?????????,???????????,?????????????!???????、??、?????、???.????、???、???、???、???、???、?????、?????、???????、????。??????????: gfd?????: ???????????: ???????????: ??????????: cxzc?????: ?????QQ:2281595668,?????,????,????。?????????,????????????????????,???????????????????????????????????????????????????????????、?????????、??????、????????、??????????????: fdsf??????: ????????????: ????????????: fdsfds??????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????,???????????。??????????????。??、??、????????????。????:????,??????!??????????????,?????,???,???,??,???,???,???,?????????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。??????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,??????????????????????????????????: ?????????????: ???????????: ??????????: ??????????: ????????????: ??????????????: ????????????: ?????QQ:2281595668,?????,????,????。????????2002?,????????,???????????????,??,?????????。????98?????????????,?????????????,?????????????????,???????,????,?????????????: ?????QQ:2281595668,?????,????,????。????????2002?,????????,???????????????,??,?????????。????98?????????????,?????????????,?????????????????,???????,????,?????????????: ?????QQ:2281595668,?????,????,????。?????????????,????????????????、??????、???????、???????、?????、???、??????。 ??????????????,???????????,??????,???????,?????????????????: ?????????????: ????????????: fdsfsd??????: ??????QQ:2281595668,?????,????,????。???????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,???????????????????????????????: fdsfd??????: ????????????: ???????????: ??????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,??????: ????????????: ????????????: ????????????: fds??????: ??????QQ:2281595668,?????,????,????。?????????????,????????????????????、?????????????。?????????????????,?????????????,?????????????,?????,????????????????,?????,???????: fdsfds?????: ?????QQ:2281595668,?????,????,????。?????????,????????????????????,???????????????????????????????????????????????????????????、?????????、??????、????????、??????????????: ??????QQ:2281595668,?????,????,????。????????????????????,??????????????,????,?????????????????????,??????。   ??,??????????????????????。????????,????????????,?????????: ????????????: ?????????????: ?????????????: ????????????: h??????: ????????????: ????????????: ???????????????????: fdsfds??????: fdsf?????: fgerg?????: ???????????: ???????????: ?????QQ:2281595668,?????,????,????。????????????????,???????,???QQ;??2008?8??????????????????,????????,?????????,?????????????,?????????????????. ?????????,???????????: ???????????: ???????????: ????????????: dsad??????: gfdgdf??????: fdsf??????: hdgfd??????: ?????????????: ?????????????: ????????????: ????????????: ?????????????: fd??????: ????????????: fdsf??????: fdsfdsf?????: ?????????????: ????????????????: ????????????????: ?????????????: ????????????: fdsf??????: fdsfdsf??????: ????????????: ?????????????: gfdg?????: tfgyh??????: ????????????: gfd??????: hgf??????: ???????????: ?????QQ:2281595668,?????,????,????。?????????????,????????????????、??????、???????、???????、?????、???、??????。 ??????????????,???????????,??????,???????,?????????????????: ger?????: ???????????: ???????????: ???????????: ????????????: ????????????: ?????????????: fdg??????: ?????????????: ?????????????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????????????。???????????,????????,????????????????????????????。???????,??????????????。????????????,????????,?????????????: fdsfds??????: ???????????: fdsf??????: gfd??????: fdsf?????: ?????QQ:2281595668,?????,????,????。?????????,????????????????????,???????????????????????????????????????????????????????????、?????????、??????、????????、???????????????: ???????QQ:2281595668,?????,????,????。????????????????,???????,???QQ;??2008?8????????????????????,????????,?????????,?????????????,?????????????????. ?????????,??????: ?????QQ:2281595668,?????,????,????。????????????????,???????,???QQ;??2008?8??????????????????,????????,?????????,?????????????,?????????????????. ?????????,????????????: fdsf?????: ?????????????: ???????????????: ?????????????: fdsf??????: ????????????: dsadsa???????: ???????QQ:2281595668,?????,????,????。????????????????,???????????。??????????????。??、??、????????????。????:????,??????!????????????????,?????,???,???,??,???,???,???????: gfdg?????: ?????QQ:2281595668,?????,????,????。?????????????,????????????????、??????、???????、???????、?????、???、??????。 ??????????????,???????????,??????,???????,?????????????????: ????????????: utyr??????: ????????????: ???????????: ??????????: ?????QQ:2281595668,?????,????,????。??????????、??、?????????,???????????,?????????????!???????、??、?????、???.????、???、???、???、???、???、?????、?????、???????、????。??????????: ????????????: fdsf?????: ???????????: ?????????????: ???????

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  • URL length and content optimised for SEO

    - by Brendan Vogt
    I have done some reading on what URLS should look like for search engine optimisation, but I am curious to know how mine would like, I need some advice. I have a tutorial website, and my categories is something like: Web Development -> Client Side -> JavaScript So if I have a tutorial called "What is JavaScript?", is it good to have a URL that looks something like: www.MyWebsite.com/web-development/client-side/javascript/what-is-javascipt Or would something like this be more appropriate: www.MyWebsite.com/tutorials/what-is-javascipt Just curious because I also read that it is wise to have keywords in your URLs. Do I need to add the identifiers of each categories in the link as well, something like: www.MyWebsite.com/1/web-development/5/client-side/15/javascript/100/what-is-javascipt 1 is the unique identifier (primary key) of category web development 5 is the unique identifier (primary key) of category client side 15 is the unique identifier (primary key) of category javascript 100 is the unique identifier (primary key) of tutorial what is javascript UPDATE This is not a programming question so can someone please help migrate this to the correct Q&A site without devoting my questions?

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  • CodePlex Daily Summary for Friday, May 16, 2014

    CodePlex Daily Summary for Friday, May 16, 2014Popular ReleasesTHN MVC Web Server: 2014 May 15 release: Added support for URL-encoded form data on HTTP Post.Mini SQL Query: Mini SQL Query (1.0.71.456): Minor fixes and template corrections.THN Web Server: 2014 May 15 Release: Added support for URL-encoded form data on POST.THN HTTP Stack: 2014 May 15 Release: Added support for URL-encoded form data on POSTQuickMon: Version 3.10: Adding the ability to see 'history' of Collector states (including details of errors or warnings at that time). The history size is configurable (default is switched off) and the Windows Service completely ignores keeping history (no UI or user to access it anyway). The Collector stats window now displays this history plus multiple collector stats windows can be opened at the same time. Additionally fixed a bug in the event log collector that reported an 'Error' state when an 'out of bounds' ...TFS Planning and Disaster Recovery Avoidance Guide: v1.4.BETA - TFS, DR and Azure IaaS Planning Guides: Welcome to the TFS Planning and DR Avoidance Guidance What is new? A new crisper, more compact style, which is easier to consume on multiple devices without sacrificing any content. Also included are the new TFS on Azure IaaS guide and supplementary guides. Note Capacity planning workbook and posters are included in the Everything Zip package. Quality-Bar Detail Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review ...WinAudit: WinAudit Freeware v3.0: WinAudit.exe v3.0 MD5: 88750CCF49FF7418199B2645755830FA Known Issues: 1. Report creation can be very slow when right-to-left (Hebrew) characters are present. 2. Emsisoft Anti-Malware may stop and/or quarantine WinAudit. This happens when WinAudit attempts to obtain a list if running programmes. You will need to set an exception rule in Emsisoft to allow WinAudit to run.Aspose for Sitefinity: Sitefinity Export to Microsoft Word and PDF: Aspose Sitefinity Content Export Add-on allow users to export online content into Microsoft Word or Adobe Acrobat PDF document using Aspose.Words. This Add-on makes it very simple and easy to have an offline copy of your favorite online content for editing, sharing and printing etc. in popular Microsoft Word Doc/Docx or PDF format. It adds simple Export to Word and Export to Pdf buttons at any desired location on the page and clicking the button dynamically exports the content of the page int...MVCwCMS - ASP.NET MVC CMS: MVCwCMS 2.2.2: Updated CKFinder config. For the installation instructions visit the documentation page: https://mvcwcms.codeplex.com/documentationTerraMap (Terraria World Map Viewer): TerraMap 1.0.4: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed installer not uninstalling older versions The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip ...WPF Localization Extension: v2.2.1: Issue #9277 Issue #9292 Issue #9311 Issue #9312 Issue #9313 Issue #9314CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.1.41167 Release: This release of the CtrlAltStudio Viewer includes the following significant features: Oculus Rift support. Stereoscopic 3D display support. Variable walking / flying speed. Xbox 360 Controller support. Kinect for Windows support. Based on Firestorm viewer 4.6.5 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-1-41167-release Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http:/...Grade Calculator For BTEC First Diploma in IT level 2: Grade Calculator For BTEC First Diploma in IT: Grade Calculator For BTEC First Diploma in IT level 2Spaghetti CMS: Version 1.50: New: Backend with new design, bootstrap integration New: Patch function for assigning themes, master page files to pages New: Wysiwyg editor (possible to link css file against editor) and filemanager New: Support time triggered content New: Edit css, js, skin, master file within the CMS New: Dynamically add controls to the CMS New: Change password for an user (usermanagement) New: Localize CMS In the near future we will open our new website for documentation and demo. http://...ExtJS based ASP.NET Controls: FineUI v4.0.6: FineUI(???) ?? ExtJS ??? ASP.NET ??? FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ??????? ?????? IE 8.0+、Chrome、Firefox、Opera、Safari ???? Apache License v2.0 ?:ExtJS ?? GPL v3 ?????(http://www.sencha.com/license) ???? ??:http://fineui.com/ ??:http://fineui.com/bbs/ ??:http://fineui.com/demo/ ??:http://fineui.com/doc/ ??:http://fineui.codeplex.com/ FineUI ???? ExtJS ????????,???? ExtJS ?,?????: 1. ????? FineUI ? ExtJS ? http://fineui.com/bbs/forum.ph...Office App Model Samples: Office App Model Samples v2.0: Office App Model Samples v2.0Readable Passphrase Generator: KeePass Plugin 0.13.0: Version 0.13.0 Added "mutators" which add uppercase and numbers to passphrases (to help complying with upper, lower, number complexity rules). Additional API methods which help consuming the generator from 3rd party c# projects. 13,160 words in the default dictionary (~600 more than previous release).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.25.0: Release v1.0.25.0 MemberInfo/MethodInfo popup is now positioned properly to fit the screen In MethodInfo popup method signatures are word-wrapped Implemented Debug text value visualizer Pining sub-values from Watch PanelR.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...New ProjectsAmqp.Net Lite: AMQP.Net Lite is a lightweight AMQP client library for use on a broad range of .Net Framework platforms, including .Net Micro Framework, .Net Compact.Aspose for JetBrains: Aspose for NetBeans allows developers to create an Aspose project through a wizard.Connecting Social Media with Sharepoint: Interaction with Twitter and Face book in sharepoint webparteNom DynamicDNS Updater: eNom Dynamic DNS updater client for your dns nameserver hosting with eNomFree Send SMS Software: send SMS from Desktop to Mobifone. Source Data is a Excel file, you can merge you data into SMS content. So each phone number will reveive a SMS with their infohareta_spc_wm: summaryIT eBooks API Info Library: Library to abstract the use of the IT-eBooks API Info.Library Management Mz: This project is aimed to help a librarian manage its daily tasks of book issues and returns etc. This project will make a library fast paced and efficient.PC/SC Tracker: A multi-platform graphical tool to track smart cards states and events.ProjectQLSVTTHH: haizaaaaREST Client: Use this for all your REST development/inspecting needs. Supports Basic authentication. Supports Query string parameters.SymDiff: A Platform for Differential Program Verification: SymDiff (aka Symbolic Differencing) is an infrastructure for leveraging and extending program verification to reason about relationship between two programs. TerminalNowhereplaceGrupo1: Terminal.Ticket to Ride Track Scorer: An HTML- and JavaScript-based track scoring UI for the Ticket to Ride board game.tihai: tihai project support web practise for working betterVerificador Vales 3: DESARROLLADO PARA AUTES 2014????-????【??】????????: ??????????????????,????????????,?????、??、????,?????,??????! ??????-??????【??】??????????: ????????!???????????,??????,????,?????????????,????????,??????,????,?????... ??????-??????【??】??????????: ???????????,??????????????????????:???????,??????,????,????,????,????,????,???????! ????-????【??】????????: ????????!???????????,??????,????,?????????????,????????,??????,????,?????... ?????-?????【??】?????????: ??????????????,??????????????,???????????,??????,????,??????,??????。 ??????-??????【??】??????????: ??????????????????,???、???!???????,????????????????,????????????,???! ????-????【??】????????: ??????????????,?????????????? ??。??????????、????、????、?????????? ???????。 ?????-?????【??】?????????: ????????????、?????、?????、?????、?????、????,???????????,?????,??????! ??????-??????【??】??????????: ????????????????,??????????????????????:???????,??????,????,????,????,????,????,???????! ????-????【??】????????: ??????????????,??????????????,???????????,??????,????,??????,??????。 ?????-?????【??】?????????: ????????????????,?????????????。?????????,???????,???????,?????????????。 ?????-?????【??】?????????: ??????????????,????,???????、???????????,???????????,????,?????,???????。

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  • Sharing an internet connection through the Ethernet port

    - by Bob Cunningham
    I have a small living room PC (Bohica, running fully-updated Ubuntu 10.10/Maverick) connected to my HDTV that I use for web browsing and media streaming. It connects via WiFi (wlan0) to my Fedora server (Snafu) that in turn connects to the internet. I use static addressing, and everything has been working fine. I just got a Blu-ray player, and I'd like to give it wired network access to the internet via Bohica's available wired ethernet port (eth0). So far, I haven't been to get eth0 and the network configured to get the Blu-ray player talking to the internet. Here's my wlan0 configuration: ip4 addr: 192.168.0.100 mask: /24 (255.255.255.0) gateway: 192.168.0.4 (fedora box) The Blu-ray player is set to an IP of 192.168.0.98/24, with the same gateway as above. I want eth0 set to an IP of 192.168.0.99/24, but when I do this using nm-connection-editor I lose internet access (the system tries to use eth0 as the default internet access interface). How do I get my blu-ray player to talk to the internet through Bohica, and do so without disrupting my current (working) network? Thanks. Edit: Here's the relevant output from nm-tool with the Blu-ray player connected: $ nm-tool NetworkManager Tool State: connected - Device: eth0 Type: Wired Driver: forcedeth State: disconnected Default: no HW Address: 90:FB:A6:2C:94:32 Capabilities: Carrier Detect: yes Speed: 100 Mb/s Wired Properties Carrier: on - Device: wlan0 [wlan0] Type: 802.11 WiFi Driver: ndiswrapper State: connected Default: yes HW Address: 00:26:5A:C0:D0:05 IPv4 Settings: Address: 192.168.0.100 Prefix: 24 (255.255.255.0) Gateway: 192.168.0.4

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  • Taming Hopping Windows

    - by Roman Schindlauer
    At first glance, hopping windows seem fairly innocuous and obvious. They organize events into windows with a simple periodic definition: the windows have some duration d (e.g. a window covers 5 second time intervals), an interval or period p (e.g. a new window starts every 2 seconds) and an alignment a (e.g. one of those windows starts at 12:00 PM on March 15, 2012 UTC). var wins = xs     .HoppingWindow(TimeSpan.FromSeconds(5),                    TimeSpan.FromSeconds(2),                    new DateTime(2012, 3, 15, 12, 0, 0, DateTimeKind.Utc)); Logically, there is a window with start time a + np and end time a + np + d for every integer n. That’s a lot of windows. So why doesn’t the following query (always) blow up? var query = wins.Select(win => win.Count()); A few users have asked why StreamInsight doesn’t produce output for empty windows. Primarily it’s because there is an infinite number of empty windows! (Actually, StreamInsight uses DateTimeOffset.MaxValue to approximate “the end of time” and DateTimeOffset.MinValue to approximate “the beginning of time”, so the number of windows is lower in practice.) That was the good news. Now the bad news. Events also have duration. Consider the following simple input: var xs = this.Application                 .DefineEnumerable(() => new[]                     { EdgeEvent.CreateStart(DateTimeOffset.UtcNow, 0) })                 .ToStreamable(AdvanceTimeSettings.IncreasingStartTime); Because the event has no explicit end edge, it lasts until the end of time. So there are lots of non-empty windows if we apply a hopping window to that single event! For this reason, we need to be careful with hopping window queries in StreamInsight. Or we can switch to a custom implementation of hopping windows that doesn’t suffer from this shortcoming. The alternate window implementation produces output only when the input changes. We start by breaking up the timeline into non-overlapping intervals assigned to each window. In figure 1, six hopping windows (“Windows”) are assigned to six intervals (“Assignments”) in the timeline. Next we take input events (“Events”) and alter their lifetimes (“Altered Events”) so that they cover the intervals of the windows they intersect. In figure 1, you can see that the first event e1 intersects windows w1 and w2 so it is adjusted to cover assignments a1 and a2. Finally, we can use snapshot windows (“Snapshots”) to produce output for the hopping windows. Notice however that instead of having six windows generating output, we have only four. The first and second snapshots correspond to the first and second hopping windows. The remaining snapshots however cover two hopping windows each! While in this example we saved only two events, the savings can be more significant when the ratio of event duration to window duration is higher. Figure 1: Timeline The implementation of this strategy is straightforward. We need to set the start times of events to the start time of the interval assigned to the earliest window including the start time. Similarly, we need to modify the end times of events to the end time of the interval assigned to the latest window including the end time. The following snap-to-boundary function that rounds a timestamp value t down to the nearest value t' <= t such that t' is a + np for some integer n will be useful. For convenience, we will represent both DateTime and TimeSpan values using long ticks: static long SnapToBoundary(long t, long a, long p) {     return t - ((t - a) % p) - (t > a ? 0L : p); } How do we find the earliest window including the start time for an event? It’s the window following the last window that does not include the start time assuming that there are no gaps in the windows (i.e. duration < interval), and limitation of this solution. To find the end time of that antecedent window, we need to know the alignment of window ends: long e = a + (d % p); Using the window end alignment, we are finally ready to describe the start time selector: static long AdjustStartTime(long t, long e, long p) {     return SnapToBoundary(t, e, p) + p; } To find the latest window including the end time for an event, we look for the last window start time (non-inclusive): public static long AdjustEndTime(long t, long a, long d, long p) {     return SnapToBoundary(t - 1, a, p) + p + d; } Bringing it together, we can define the translation from events to ‘altered events’ as in Figure 1: public static IQStreamable<T> SnapToWindowIntervals<T>(IQStreamable<T> source, TimeSpan duration, TimeSpan interval, DateTime alignment) {     if (source == null) throw new ArgumentNullException("source");     // reason about DateTime and TimeSpan in ticks     long d = Math.Min(DateTime.MaxValue.Ticks, duration.Ticks);     long p = Math.Min(DateTime.MaxValue.Ticks, Math.Abs(interval.Ticks));     // set alignment to earliest possible window     var a = alignment.ToUniversalTime().Ticks % p;     // verify constraints of this solution     if (d <= 0L) { throw new ArgumentOutOfRangeException("duration"); }     if (p == 0L || p > d) { throw new ArgumentOutOfRangeException("interval"); }     // find the alignment of window ends     long e = a + (d % p);     return source.AlterEventLifetime(         evt => ToDateTime(AdjustStartTime(evt.StartTime.ToUniversalTime().Ticks, e, p)),         evt => ToDateTime(AdjustEndTime(evt.EndTime.ToUniversalTime().Ticks, a, d, p)) -             ToDateTime(AdjustStartTime(evt.StartTime.ToUniversalTime().Ticks, e, p))); } public static DateTime ToDateTime(long ticks) {     // just snap to min or max value rather than under/overflowing     return ticks < DateTime.MinValue.Ticks         ? new DateTime(DateTime.MinValue.Ticks, DateTimeKind.Utc)         : ticks > DateTime.MaxValue.Ticks         ? new DateTime(DateTime.MaxValue.Ticks, DateTimeKind.Utc)         : new DateTime(ticks, DateTimeKind.Utc); } Finally, we can describe our custom hopping window operator: public static IQWindowedStreamable<T> HoppingWindow2<T>(     IQStreamable<T> source,     TimeSpan duration,     TimeSpan interval,     DateTime alignment) {     if (source == null) { throw new ArgumentNullException("source"); }     return SnapToWindowIntervals(source, duration, interval, alignment).SnapshotWindow(); } By switching from HoppingWindow to HoppingWindow2 in the following example, the query returns quickly rather than gobbling resources and ultimately failing! public void Main() {     var start = new DateTimeOffset(new DateTime(2012, 6, 28), TimeSpan.Zero);     var duration = TimeSpan.FromSeconds(5);     var interval = TimeSpan.FromSeconds(2);     var alignment = new DateTime(2012, 3, 15, 12, 0, 0, DateTimeKind.Utc);     var events = this.Application.DefineEnumerable(() => new[]     {         EdgeEvent.CreateStart(start.AddSeconds(0), "e0"),         EdgeEvent.CreateStart(start.AddSeconds(1), "e1"),         EdgeEvent.CreateEnd(start.AddSeconds(1), start.AddSeconds(2), "e1"),         EdgeEvent.CreateStart(start.AddSeconds(3), "e2"),         EdgeEvent.CreateStart(start.AddSeconds(9), "e3"),         EdgeEvent.CreateEnd(start.AddSeconds(3), start.AddSeconds(10), "e2"),         EdgeEvent.CreateEnd(start.AddSeconds(9), start.AddSeconds(10), "e3"),     }).ToStreamable(AdvanceTimeSettings.IncreasingStartTime);     var adjustedEvents = SnapToWindowIntervals(events, duration, interval, alignment);     var query = from win in HoppingWindow2(events, duration, interval, alignment)                 select win.Count();     DisplayResults(adjustedEvents, "Adjusted Events");     DisplayResults(query, "Query"); } As you can see, instead of producing a massive number of windows for the open start edge e0, a single window is emitted from 12:00:15 AM until the end of time: Adjusted Events StartTime EndTime Payload 6/28/2012 12:00:01 AM 12/31/9999 11:59:59 PM e0 6/28/2012 12:00:03 AM 6/28/2012 12:00:07 AM e1 6/28/2012 12:00:05 AM 6/28/2012 12:00:15 AM e2 6/28/2012 12:00:11 AM 6/28/2012 12:00:15 AM e3 Query StartTime EndTime Payload 6/28/2012 12:00:01 AM 6/28/2012 12:00:03 AM 1 6/28/2012 12:00:03 AM 6/28/2012 12:00:05 AM 2 6/28/2012 12:00:05 AM 6/28/2012 12:00:07 AM 3 6/28/2012 12:00:07 AM 6/28/2012 12:00:11 AM 2 6/28/2012 12:00:11 AM 6/28/2012 12:00:15 AM 3 6/28/2012 12:00:15 AM 12/31/9999 11:59:59 PM 1 Regards, The StreamInsight Team

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  • MySQL Workbench 5.2.43 GA released

    - by Alfredo Kojima
    The MySQL developer tools team announces the availability of version 5.2.43 of the MySQL Workbench GUI tool. This version contains various fixes and minor enhancements and includes 53 resolved bugs. With this version, Fedora 15 packages are replaced with Fedora 17. Also, Gatekeeper in Mac OS X Mountain Lion is now properly handled. For a full list of issues fixed in this release, see http://dev.mysql.com/doc/workbench/en/changes-5.2.x.html Please get your copy from our Downloads site. In Windows, you can also use the MySQL Windows Installer to update Workbench. Sources and binary packages are available for several platforms, including Windows, Mac OS X and Linux. http://dev.mysql.com/downloads/workbench/ Workbench Documentation can be found here. http://dev.mysql.com/doc/workbench/en/index.html Utilities Documentation can be found here. http://dev.mysql.com/doc/workbench/en/mysql-utilities.html If you need any additional info or help please get in touch with us. Post in our forums or leave comments on our blog pages. - The MySQL Workbench Team

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  • Can't install Ubuntu in Windows 8

    - by user171635
    I’ve been trying to install Ubuntu 13.04 64-bit edition on an ASUS (K53Z) laptop. I have Windows 8 64-bit installed in a non UEFI mode (I think since it starts-up with the Windows logo and I don’t have the UEFI settings). This laptop had installed Windows 7 and when I upgraded it I didn’t knew about the UEFI advantages. I tried several times to install Ubuntu from a USB device and it loads the logo and then I can’t go further in the installation. I thought it was the version of Ubuntu and tried to install Fedora (even if I personally prefer Ubuntu). I had the same problem: Fedora’s logo appears and it gets stuck. I tried also to boot from different USB devices and didn’t work either. My Bios has EFI options to boot but they were not enabled. So I tried to enable them to boot the USB in UEFI mode. A menu shows up with the options of install Ubuntu and try Ubuntu. If I click the Install or try option, I get a black screen and I can’t go further with the install (which I think is normal since I don’t have Windows 8 in EFI mode). My hypothesis is that the Bios isn’t letting Ubuntu write or read from my SSD, because the activity LED in the USB memory is on when it’s loading the installation files. Once the files are ready and the Ubuntu logo is loaded I don’t see a LED activity on neither the SSD or the USB. Thanks If I missed data you can ask me.

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