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  • How do I mount my Android phone?

    - by Amanda
    I'm puzzled because my phone used to just appear when I plugged it in. It doesn't anymore and The development options are definitely set to allow USB debugging. The phone is charging via USB but doesn't appear in lsusb [0 amanda@luna android-sdk-linux_86]$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 008 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 004: ID 17ef:4807 Lenovo UVC Camera Bus 003 Device 012: ID 413c:1003 Dell Computer Corp. Keyboard Hub Bus 003 Device 003: ID 08ff:2810 AuthenTec, Inc. AES2810 Bus 003 Device 013: ID 413c:2010 Dell Computer Corp. Keyboard Bus 003 Device 014: ID 046d:c001 Logitech, Inc. N48/M-BB48 [FirstMouse Plus] adb devices -l shows nothing. In my Wireless and Network settings I changed the USB connection settings to "Mass storage" -- they were set to "Ask on connection" though I definitely wasn't getting asked. I don't get any Click here to connect via USB alert either. I'm not even sure whether the issue is my phone or my computer. It seems odd that it isn't even appearing in lsusb Not for nothing, the thumb drive on my keyring also does not appear in lsusb -- I've tried both in a bunch of different ports. I kind of assume the thumb drive is just borked, but it could be my OS.

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  • nautilus crash when merging/overwriting files

    - by sBlatt
    On my Ubuntu 10.10, whenever I want to copy some files/folders over some other files/folders, or when I try to empty the trash, nautilus crashes! Example: I have a folder with some files. Now I want to overwrite this folder with a folder with the same name, same files, but some additional files, the merge window comes up, I choose merge and nautilus crashes (does not respond, when I press the close button I can force close it). Some times it even does the copying/emptying (trash), but it always crashes! This happens when copying to the same partition/ntfs partition/netshares, but not when I make a new folder and copy the files/folders into that (without overwriting anything). On a netshare, it's even possible to merge these files afterwards with another computer! dmesg/syslog/messages does not show any entry related to that problem. Does anyone have a solution for this very annoying problem? EDIT: dpkg -l nautilus* (see output in pastebin) EDIT2: I found out, nautilus already crashes before clicking replace/merge (as soon as the question appeares. In the video it's not entirely clear, that i click the cross before the force-close dialog appeares. Video of problem nautilus-debug-log.txt EDIT3: Filed bugreport: https://bugs.launchpad.net/ubuntu/+source/nautilus/+bug/678233

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  • OnTrigger not firing consistently

    - by Lautaro
    I have a Prefab called Player which has a Body and a Sword. The game uses 2 instances of Player, Player1 and Player2. I use Player1 to strike Player2. This is code on the sword. My hope is that Sword of Player1 will log on contct with Body of Player2. It happens but only the first hit and then i have to hit several times before another strike is logged. But when i look at log from OnTriggerStay it looks like the TriggerExit is never detected untill long after the sword is gone. void OnTriggerEnter(Collider other) { //Play sound to confirm collision var sm = ObjectDirectory.soundManager; sm.PlaySoundClip(sm.gui_02); Debug.Log(other.name + " - ENTER" ); } void OnTriggerStay(Collider other) { Debug.Log(other.name + " - collision" ); } void OnTriggerExit(Collider other) { Debug.Log(other.name + " - HAS LEFT" ); } DEBUG LOG: Player2 - ENTER UnityEngine.Debug:Log(Object) SwordControl:OnTriggerEnter(Collider) (at Assets/Scripts/SwordControl.cs:28) Player2 - collision UnityEngine.Debug:Log(Object) SwordControl:OnTriggerStay(Collider) (at Assets/Scripts/SwordControl.cs:34) (The last debug log then repeated hundreds of times long after the sword of player 1 had withdrawn and was in no contact with player 2 ) EDIT: Further tests shows that if i move player1 backwards away form player2 i trigger the OnTriggerExit. Even if the sword is not touching Player2 since after the blow. However even after OnTriggerExit it takes many tries untill i can get another blow registered.

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  • How to disable visual effects and compiz 100%

    - by oshirowanen
    UPDATE 1: The problem is not a monitor refresh rate flickering problem, as then the whole screen would be flickering. For me, only the application windows flicker in and out of view, then most of the time, when there do decide to show themselves, they only partly show themselves, like just top half, bottom half, left half, corner missing, window disappears when you try moving it or mouse over it even etc etc. I know it is a visual effect problem as I know my computer cannot handle visual effects and for some reason when the windows do appear partly, I can see the shadows behind the windows. Those shadows are part of the visual effects which are turned on by default for some reason. I get the same problem with 10.04, but can quickly turn off the visual effects by right clicking the desktop, selecting change background image, and in the visual effects tab, I can click on none, which stops all the visual problems. ORIGINAL QUESTION: I am having problems with 11.04 on my computer. For some reason it is enabling visual effects by default in the live cd when it should not be as my computer cannot support such effects. My computer cannot support Unity either, but it defaults to standard gnome with visual effects for some reason. It should be defaulting to standard gnome with no visual effects. THerefore, all I get is a very flickery live cd which makes it very difficult to see anything. So my question is, how do I disable the visual effects from the live cd? To put it simply, the live cd flickering is so bad, that I had to log back into my standard 10.04 install just to write this question, as I just couldn't see enough of the screen because of the flickering in 11.04 to even get to askubuntu.com...

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  • Internet is far slower in Ubuntu than Windows 7 on dual-booted machine

    - by Tim
    Edit: I'll leave the original post as-is, but after further investigation, it appears that the problem is something to do with my wi-fi card. Speeds are normal when I connect via cable. Edit 2: Problem was solved. It was something to do with the wireless card drivers. I normally use Windows 7 on my laptop and have internet speeds that are normally about 15-20 Mb/s. I have recently dual-booted with Ubuntu 12.10, and have noticed that internet speeds are drastically slower in Ubuntu. When tested, speeds range from 0.2-2 Mb/s, although occasionally being significantly faster than that or even stopping completely for short periods of time. I've also noticed that when first booting into Ubuntu, speeds start fairly fast, and drop to incredibly slow with a few seconds to a few minutes. There's still some possibility that the issue may be with my ISP, as things seem slower than usual even in Windows, but I suspect that it is related to Ubuntu, as things are far slower in Ubuntu than in Windows. I'm wondering, what could be the cause of this? Potentially relevant information: -I've dual booted before on this machine with earlier versions of Ubuntu (different ISP at the time) with no problem. ISP: Rogers (Major Canadian ISP) System info (Gateway NV53a Laptop): Operating System MS Windows 7 Home Premium 64-bit CPU AMD Phenom II N970 Caspian 45nm Technology RAM 6.00 GB Dual-Channel DDR3 @ 664MHz (9-9-9-24) Motherboard Gateway SJV51_DN (Socket S1G4) Graphics Generic PnP Monitor (1366x768@60Hz) ATI Mobility Radeon HD 4250 (Acer Incorporated [ALI]) Hard Drives 733GB TOSHIBA TOSHIBA MK7559GSXP ATA Device (SATA) Networking info: Connected through Wi-Fi Atheros AR5B97 Wireless Network A

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  • Which web site gives the most accurate indication of a programmer's capabilities?

    - by Jerry Coffin
    If you were hiring programmers, and could choose between one of (say) the top 100 coders on topcoder.com, or one of the top 100 on stackoverflow.com, which would you choose? At least to me, it would appear that topcoder.com gives a more objective evaluation of pure ability to solve problems and write code. At the same time, despite obvious technical capabilities, this person may lack any hint of social skills -- he may be purely a "lone coder", with little or no ability to help/work with others, may lack mentoring ability to help transfer his technical skills to others, etc. On the other hand, stackoverflow.com would at least appear to give a much better indication of peers' opinion of the coder in question, and the degree to which his presence and useful and helpful to others on the "team". At the same time, the scoring system is such that somebody who just throws up a lot of mediocre (or even poor answers) will almost inevitably accumulate a positive total of "reputation" points -- a single up-vote (perhaps just out of courtesy) will counteract the effects of no fewer than 5 down-votes, and others are discouraged (to some degree) from down-voting because they have to sacrifice their own reputation points to do so. At the same time, somebody who makes little or no technical contribution seems unlikely to accumulate a reputation that lands them (even close to) the top of the heap, so to speak. So, which provides a more useful indication of the degree to which this particular coder is likely to be useful to your organization? If you could choose between them, which set of coders would you rather have working on your team?

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  • How does a CS student negotiate in/after a job interview?

    - by Billy ONeal
    Alright, I've gotten to the second step in the interview process. At this point I'm working under the assumption that I might be offered a position -- flying my butt to Redmond would be quite an expense if they weren't at least considering me for something (*crosses fingers*). So, if one is offered a position, how should a CS student negotiate? I've heard a few strategies about dealing with software companies when you are being considered for a hire, but most of them are considering the developer in a powerful position. In such examinations, (s)he has lots of job experience, and may even be overqualified for what the employer is looking for. (s)he is part of a small job market of qualified developers, because 99% of applications companies receive are from those who are woefully under qualified. I'm in a completely different position. I think I compare favorably to most of my fellow students, and I have been a programmer for almost 10 years, but often I still feel green compared to most of my coworkers. I'm in a position where the employer holds most of the chips; they'd be doing me quite a favor by hiring me. I think this scenario is considerably different than the targets for most of the advice I've seen. Above all, I don't want to be such a prick negotiating that it damages my chances to actually operate in a position, even if it means not negotiating at all. How should one approach a scenario like this? P.S. If this is off topic feel free to close it -- I think it's borderline and I'm of the opinion that it's better to ask and be closed than not ask at all ;)

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  • Logistics of code reuse (OOP)

    - by Ominus
    One of the driving points behind OOP is code reuse. I am curious about the actual logistics of this and how others both in team or solo handle it. For example lets say you have 5 projects you have worked on and between them you have a ton of classes that you think would be useful in other projects. How do you store them? Are they just in the normal project repository or do you break out the relevant classes and have them (as now copies) in another unique source repository that only houses code pieces that are intended to be reused? How do you go about finding or even knowing that there is a good piece of code out there that you should reuse? It's easier if your solo because you remember that you have coded something similar but even then it becomes kind of a stretch. If there is some way that you are storing these pieces of code do you then also have them indexed and searchable by tag or something. I fear that it just boils down to some tribal knowledge that you just know that for situation A i need solution B and we have a good piece of code that already can help here. A bit verbose but I hope you get what I am aiming at. If you think of a better way to make the question clearer please have at it :) TIA!

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  • How do I get my graphic card to work properly?

    - by Lucas
    I been having some problems with my graphic card for a time now. But I had enough when I did'nt get Oil Rush to work on my HP Pavilion g6. The system has suggested hardware drivers for me, but the first time I installed them they pretty much fucked up the graphics. After some time I managed to get the computere to work properly (I thought) again. When the game did'nt work I tried to the hardware drivers for the graphic card anyway. First of all there was to possible choices insted of one, as the last time I installed the drivers (when it did'nt work out so good). The choices are: ATI/AMDs proprietary video drivers FGLRX (update for edition) and Proprietary FGLRX-video drivers for ATI/AMD I realized the drivers probebly are pretty much the same, so I tried the first one. But this did'nt work. Instead I was asked to "Look in to /usr/var/log/jockey.log". This did'nt helped me much. Instead I choiced the other one, wich was installed and after reboot there where some changes. First of all there was a lot more details for Unity that was'nt there before and some shortkeys are now working that did'nt before (like Ctrl + T and the Prt Sc-button). But overall everything doesn't work as it used to. Like when you browse between the workspaces it doesn't look the same. To get to the point: it doesn't work well right now even if I got some things better and now will not Oil Rush (as I mentioned in the beginning) even start. SO! Can someone give me any advice with this? I'm stuck. Can't manage to see whats wrong right now. Any help? My graphic card is AMD Radeon HD 6470M.

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  • What stops HTML5 and JS apps to perform as good as native apps?

    - by Amogh Talpallikar
    From what I understand, HTML is a mark-up language, so is the content of XAML, XIB and whatever Android uses and other native UI development frameworks. JavaScript is a programming language used along with it to handle client side scripting which will include things like event handling, client side validations and anything else C#,Java,Objective-C or C++ do in various such frameworks. There are MVC/MVVM patterns available in form frameworks like Sencha's, Angular etc. We have localStorage in form of both sqlite and key-value store as other frameworks have and you have API specification for almost everything that it missing. Whenever a native UI frameworks has to render UI , it has to parse a similar the markup and render the UI. Question break-down What stops from doing the same in HTML and JS itself ? Instead of having a web-control or browser as a layer in between why can't HTML(along with CSS) and JS be made to perform the same way ? Even if there is a layer,so does .net runtime and JVM are in other cases where C++,C are not being used. So Lets take the case of Android, like Dalvik, why Can't Chromium be another option(along with dalvik and NDK) where HTML does what android markup does and JavaScript is used to do what Java does ? So the Question is, Even if current implementations aren't as good, but theoretically is it possible to get HTML5 based applications to work as other native apps specially on mobile ?

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  • Should I use an interface when methods are only similar?

    - by Joshua Harris
    I was posed with the idea of creating an object that checks if a point will collide with a line: public class PointAndLineSegmentCollisionDetector { public void Collides(Point p, LineSegment s) { // ... } } This made me think that if I decided to create a Box object, then I would need a PointAndBoxCollisionDetector and a LineSegmentAndBoxCollisionDetector. I might even realize that I should have a BoxAndBoxCollisionDetector and a LineSegmentAndLineSegmentCollisionDetector. And, when I add new objects that can collide I would need to add even more of these. But, they all have a Collides method, so everything I learned about abstraction is telling me, "Make an interface." public interface CollisionDetector { public void Collides(Spatial s1, Spatial s2); } But now I have a function that only detects some abstract class or interface that is used by Point, LineSegment, Box, etc.. So if I did this then each implementation would have to to a type check to make sure that the types are the appropriate type because the collision algorithm is different for each different type match up. Another solution could be this: public class CollisionDetector { public void Collides(Point p, LineSegment s) { ... } public void Collides(LineSegment s, Box b) { ... } public void Collides(Point p, Box b) { ... } // ... } But, this could end up being a huge class that seems unwieldy, although it would have simplicity in that it is only a bunch of Collide methods. This is similar to C#'s Convert class. Which is nice because it is large, but it is simple to understand how it works. This seems to be the better solution, but I thought I should open it for discussion as a wiki to get other opinions.

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  • I am having trouble booting 12.04 keyboard and little man in circle appears and then nothing

    - by Rich J.
    I have a new system (ASUS 990FX mother board, 2 western dig drives, 32 gb memory, an ASUS nvidia video card (GeForce GTX560), and an ASUS DVD Burner (24B1ST)) I am struggling to get the 12.04 cd to work. I have been able to see the little man inside a circle and a graphic of a keyboard? with an == sign between them. Is this is a clue? What does it mean? After that the mauve screen with keyboard and little man in circle goes away. I get a dark background and underline cursor... even hear some work being done reading the rom.... but nothing appears on the screen. I haven't even got to the point where the graphic card is displaying improperly... it is just not displaying anything. If any kind soul has an idea about how to proceed, I am all ears. BTW, I have posted the issue to ASUS... waiting for reply.

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  • Gigabyte u24f Touchpad (elantech) not detected

    - by user314973
    A new Ubuntu user here. I just installed Ubuntu 14.04 on my gigabyte U24F laptop. At first the touch-pad (I believe it's elantech) was working fine but one day I turned it off using fn+f10 key from the keyboard. The next day I could no longer turn it back on and it has since been undetected by the system. xinput returns Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? Logitech USB Optical Mouse id=11 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Video Bus id=7 [slave keyboard (3)] ? Sleep Button id=8 [slave keyboard (3)] ? Video Bus id=9 [slave keyboard (3)] ? Power Button id=10 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=12 [slave keyboard (3)] so there's no touch-pad detected. I'm using a USB mouse at the moment. Attempting to run synclient gives "Couldn't find synaptics properties. No synaptics driver loaded?" Things I've tried so far to no avail Reinstalling xserver-xorg-input-synaptics. Checking dconf.editor settings, touchpad is enabled. Booting into a live usb session, touchpad no longer even works in this case. (Does this mean a fresh install wouldn't even solve the problem?) Any help is greatly appreciated!

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  • How to get sharing options to stick - ubuntu 12.04

    - by Devin
    I'm having a really hard time trying to get my sharing set up on my 12.04 system. I've tried both desktop version and server - I'm a bit of a linux n00b, so I need a GUI, command line is beyond me and no time to learn it (not till after I get the shares setup, at least) My problem is, whenever I try to set permissions in Nautilus, it just reverts back to the default which is to "none" Basically when I choose an option... it doesn't stick. I can create shares, and it asks me if I want to add permissions automatically - but they do not stick either. When I go to look at the shared folders in Windows (or even on my Android Phone, or Mac) it gives me permissions errors and doesn't let me log in, despite me clicking "allow guest access" I have no idea what to do or where to go. I've tried searching forums and google, and I've tried everything I come across - no avail. I've even tried Mint builds to see if it's different, no change there either. Please help! I really want to setup a server to share my media files and do backups in my house. Thanks for your help!

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  • How to cover the widest range of computers when publishing?

    - by DevilWithin
    When you plan a game, or even when you already made a game, and its time to publish, you wonder how much of your audience is covered by the game technology demands. I'm directing this essentialy to casual games, as I constantly see people having old laptops and being unable to replace them. Laptops with integrated cards whose OpenGL version doesn't even support textures larger than 1024x1024. These people may be avid gamers as well, and a reasonable share of the audience to consider giving them the chance to play casual games, once they cannot play any blockbusters. As I've seen happening, a very "noticeable" example is Angry Birds. It's gameplay is merely casual (I think nobody disagrees here) and still, it uses so high resolution textures that at least OpenGL 2.0 or around is needed, which blocks away a lot of people. So, the actual question is: what is a good tradeoff for this issue? Would it be better to just sacrifice the texture resolution for everyone, but have more supported hardware? Would it be better to keep the high quality and just slice the textures into smaller ones, sacrificing the performance a little bit? What else? Any ideas about this topic are welcome for discussion.

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  • Making Modular, Reusable and Loosely Coupled MVC Components

    - by Dusan
    I am building MVC3 application and need some general guidelines on how to manage complex client side interaction between my components. Here is my definition of one component in general way: Component which has it's own controller, model and view. All of the component's logic is placed inside these three parts and component is sort of "standalone", it contains it's own form, data needed for interaction, updates itself with Ajax and so on. Beside this internal logic and behavior of the component, it needs to be able to "Talk" to the outside world. By this I mean it should provide data and events (sort of) so when this component gets embedded in pages can notify other components which then can update based on the current state and data. I have an idea to use client ViewModel (in java-script) which would hookup all relevant components on page and control interaction between them. This would make components reusable, modular - independent of the context in which they are used. How would you do this, I am a bit stuck as I do not know if this is a good approach and there is a technical possibility to achieve this using java-script/jquery. The confusing part is about update via Ajax, how to ensure that component is properly linked to ViewModel when component is Ajax updated (or even worse removed or dynamically added). Also, how should this ViewModel be constructed and which technicalities to use here and in components to work as synergy??? On the web, I have found the various examples of the similar approach, but they are oversimplified (even for dummies) or over specific and do not provide valuable resource or general solution for this kind of implementation. If you have some serious examples it would be, also, very helpful. Note: My aim is to make interactions between many components on the same page simpler and more robust and elegant.

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  • With Choice Comes Complexity

    - by BuckWoody
    "Complex" may be defined as "Having many steps, details or parts." Many of Microsoft's products, including SQL Server, can be complex. I'm stating what most data professionals already know - there's usually multiple ways to do things in SQL Server. For instance, to import some data into a table you can use graphical tools, SQLCMD, bcp, SQL Server Integration Services, BULK INSERT, even PowerShell, just to name a few tools at your disposal. That's really not the issue, though. The bigger issue is that there are normally multiple thought-processes, or methods, that you have available for a task. That's both a strength and a weakness. If things were more simple, you would have fewer choices. Sometimes that's a good thing. Just tell me what I need to do and I'll do it. However, your particular situation may not fit that tool or process, so having more options increases your ability to get your job done the way you need to do it. On the other hand, that's more for you to learn, which is harder. There's another side of this benefit/difficulty that you need to be aware of. Even if you're quite good at what you do, keep in mind that the way you know how to do something may not be the only way to do it. Keep your mind open to new possibilities, and most importantly - to new knowledge. SQL Server professionals teach me something new every day. So embrace the complexity - on balance, it's a good thing! Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Encrypt SSD or not?

    - by JamesBradbury
    My desktop machine is running Ubuntu 12.04 (and will probably stay with it until the next LTS). I've got a new 120GB SSD on the way as my existing 420GB spinning disk. If it makes any difference I'll be dual-booting with Windows 7 across both disks too. I've read some helpful answers here about /home setup and enabling TRIM, which I intend to follow. So most of my /home will be on the SSD, with only photos, videos and music on the spinning disk. The question is, when I reinstall Ubuntu from CD or USB, whether I should encrypt the SSD? Specifically: I'm reading that drive wear isn't much of an issue with modern SSDs as they last decades even if you spam them. Is this true? How big a performance reduction will encrypting cause (I have an i7 Sandybridge, so I guess it can cope)? Is it more important from a security point of view to encrypt an SSD? I think I read somewhere that it may be hard to reliably wipe data. By all means answer even if you only know about one of those things.

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  • 12.04 update crash, now cannot boot

    - by EdW
    Boot now freezes the system at the "Ubuntu purple screen" with the 5 dots under it. I cannot even CTRL-ALT-F1 to get to an alternate console. Have to push reset button on computer to reboot. After the 12.04 update crash, the system would boot, but I had no icons and no launch bar and errors about missing dependencies. CTRL-ALT-F1 and ran apt-get -f install and it appeared to get the missing packages. I followed with a apt-get update; apt-get upgrade. It appeared to install all of the remaining 12.04 update packages. Rebooted to same blank screen - no icons, but got a compiz error. In console I tried "unity --reset" rebooted ... Nothing ... It's dead in the water. Tried to boot into Recovery Mode - black screen - I cannot even CTRL-ALT-Del - have to push reboot button. Fortunately, I have Mint on another partition and I can access the broken 12.04 partition. Ideas? I can back up all of my folders using Mint, but I would hate to have to do a new install.

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  • Battery not recognized on my laptop (and it recognizes my laptop as a desktop)

    - by AZorin
    I have installed Ubuntu (both 10.10 and 11.04 pre-release) on my laptop but my battery is not recognized and it is detected as a desktop system rather than a laptop. I have tried to get the output of cat /proc/acpi/battery/BAT1/state but the directory doesn't exist. I have tried another guide to paste the battery info into this directory but it doesn't allow me to do that and says that the directory doesn't exist, even though I'm trying to make it. I tried it in root Nautilus and even on an install of Lubuntu (with a root file manager) but it still failed to budge. I really don't know what to do as I have tried all the guides on the internet that I could find. Is there any way to change the configuration file(s) that detect the internal hardware of the computer. The /proc directory is a temporary RAM directory afaik. Is there a directory where that data is stored permanently and where the RAM reads if you know what I mean? Thanks in advance. AZorin This issue has been reported as bug #764513.

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  • Understanding Asynchronous Programming with .NET Reflector

    - by Nick Harrison
    When trying to understand and learn the .NET framework, there is no substitute for being able to see what is going on behind at the scenes inside even the most confusing assemblies, and .NET Reflector makes this possible. Personally, I never fully understood connection pooling until I was able to poke around in key classes in the System.Data assembly. All of a sudden, integrating with third party components was much simpler, even without vendor documentation!With a team devoted to developing and extending Reflector, Red Gate have made it possible for us to step into and actually debug assemblies such as System.Data as though the source code was part of our solution. This maybe doesn’t sound like much, but it dramatically improves the way you can relate to and understand code that isn’t your own.Now that Microsoft has officially launched Visual Studio 2012, Reflector is also fully integrated with the new IDE, and supports the most complex language feature currently at our command: Asynchronous processing.Without understanding what is going on behind the scenes in the .NET Framework, it is difficult to appreciate what asynchronocity actually bring to the table and, without Reflector, we would never know the Arthur C. Clarke Magicthat the compiler does on our behalf.Join me as we explore the new asynchronous processing model, as well as review the often misunderstood and underappreciated yield keyword (you’ll see the connection when we dive into how the CLR handles async).Read more here

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  • Xna, after mouse click cpu usage goes 100%

    - by kosnkov
    Hi i have following code and it is enough just if i click on blue window then cpu goes to 100% for like at least one minute even with my i7 4 cores. I just check even with empty project and is the same !!! public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; private Texture2D cursorTex; private Vector2 cursorPos; GraphicsDevice device; float xPosition; float yPosition; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { Viewport vp = GraphicsDevice.Viewport; xPosition = vp.X + (vp.Width / 2); yPosition = vp.Y + (vp.Height / 2); device = graphics.GraphicsDevice; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); cursorTex = Content.Load<Texture2D>("strzalka"); } protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); spriteBatch.Draw(cursorTex, cursorPos, Color.White); spriteBatch.End(); base.Draw(gameTime); } }

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  • New Dell Vostro 3550 will not boot into Live CD

    - by rich97
    I've been trying to install Ubuntu and/or it's derivatives on my new Dell Vostro 3550 but I'm finding it impossible to boot into the live CD environment. Here are the things I've already tried: Booting from multiple versions of multiple distributions (Ubuntu 10.10, Ubuntu 11.04, Mint 11, Mint 10) Booting from a Live USB created with unetbootin, the Linux Mint startup disk creator, the universal USB creator and dd of=linuxmint.***.iso if if=/dev/sdx. Burning a CD and booting from the internal CD drive. In the case of the USB keys with the latest versions of Ubuntu it gets to the page where I can select a boot option, but after selecting an option the screen goes black, even the back light turns off. With the older distributions the screen stays on but it starts loading and then just hangs. The CDs don't even try to boot. It starts spinning but then falls back to the default Windows install. The only way I've got it to work so far is with Wubi, but that's hardly ideal. I'd like to have two separate physical partitions with a /home and /. Any help is appreciated. Thank you.

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  • Is there an open source clone of a game in the Total War Series?

    - by sinekonata
    I loved Shogun:Total War gameplay and then later on spent weeks re-enacting historical wars and battles with Europa Barbarorum. It's a mod for Rome:TW that focuses on historical accuracy in the peoples, units, sounds, visuals, everything from macro mechanics to actual battles (e.g. a lot more missiles). Since that time I kind of turned my back on Windows cause it sucks and use Linux cause Mac sucks even worse. So as I miss that game (Eur. Barb.) and consider it the most realistic RTS to date, I'd like to know if there are any free and open source alternatives to it because ever since I'm under linux, I became addicted to FOSS so I also turned my back on paying (even kickstarters) for closed source, pay to play games. I have found a clone/alternative for everyone of the best games like Minecraft, CSS, Natural Selection, TA/SupCom etc... It's kind of the last one I need. The Spring engine is amazing for example, is there another open source project of the source in current development? Or would Spring itself be enough (it certainly looks capable) to make it? Thanks in advance guys...

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  • PHP frameworks - should I use them?

    - by 30secondstosam
    First of all let me explain who I am: I am a PHP Developer working for a company developing their CMS which handles online stores, data feeds and other content like blogs. I have been programming for 6 years and 4 of those have been in PHP. (I used to be a C# developer). My question is regarding PHP frameworks. I see so many jobs asking for zend, cakephp and other MVC types of frameworks. However, even as an experienced developer I have never used a PHP framework. Should I start learning? If so where do I even start as there are so many. I am about to re-write so much of my work's CMS and I'm wondering whether I could help myself a lot by using a framework. What do people think? Considering I will be re-writing a lot of the online store stuff... I am experienced in OO and I have used the .NET framework in the past. Thanks in advance for the replies.

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