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  • TextBox Label Control

    - by j-t-s
    Hi All I am not worried about whether this is in Winforms or WPF. Is there ANY way at all that I could develop my own user control like the one found in Microsoft Paint, below: If you can't see the pic above, it's here: http://img232.imageshack.us/i/txtboxlblctrl.png/ Is there anyway at all I can do something like this in C#? Thank you

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  • Image overlay on external window

    - by user295848
    I'm writing a C# WPF application that creates a video capture of the active window. What I want to do is overlay a transparent .png file in the corner of the active window while a capture is in progress so that all the videos created by my application are watermarked. If I have the IntPntr handle of the window I am capturing and an image file - what is the best way to go about this? Thanks

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  • Draw points in a view on iPhone screen?

    - by micropsari
    Hello, in my class I have an attribute IBOutlet UIImageView *imageView; And if I want to draw an image in this view I do : imageView.image = [UIImage imageNamed:@"foo.png"]; But how can I do to draw some points with coordinate x, y (in pixel) directly in the view ? Thanks !

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  • Is it possible to see the underlying implementation of built in functions of matlab?

    - by user198729
    I'm using this example code to grayscale an image,but the result is not right: I = imread('coins.png'); level = graythresh(I); BW = im2bw(I,level); imshow(BW) Where to see how graythresh is actually implemented? BTW,is there a reason for using matlab feels so alike with python? Or is it known that graythresh doesn't work well for images with little spatial resolution(like 62*21 ones)?

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  • display original image color with UIBarButtonItem

    - by user262325
    I used codes below to display a image on an UIBarButtonItem UIBarButtonItem *myButtonItem; myButtonItem= [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"image.png"] style:UIBarButtonItemStylePlain target:self action:@selector(pressB:)]; but the image color is two colors(red/blue), but the image displayed on the ButtonItem is white. Iy looks like IOS change it to white color automatically. Welcome any comment

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  • Disable action if textarea is empty

    - by mymlyn
    Could I somehow disable action (send, redirect) from submit if the textarea was empty (so nothing at all happens onclick). I want to avoid displaying error here, thats why I'm asking. My textarea: <textarea id="message" name="message" maxlength="35"></textarea> My submit button: <input id="send" type="image" src="/site_media/static/images/submit.png" value="Submit"> This is what i tried: http://jsfiddle.net/5Xwyb/ My brain died couple of hours ago.

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  • Safari doesn't display 'alt' text on Images?

    - by Nimbuz
    <img src="image_that_may_or_may_not_load.png" alt="Show this text if image not loaded" /> Safari doesn't seem to show 'alt' text in case the image is not loaded. I'm not sure about other browsers, but Firefox does show the alternate text. Its so important to display alt text in email templates where the images would be blocked by the client most likely, atleast until the user accepts to "display images from this user/site". Any workaround for this? Thanks

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  • someone help me please

    - by Ronnie Chester Lynwood
    hey i want to make a thing but i need some help. ive got an index.php with codes. and i added "file" parameter to index.php. so i mean if "index.php?file=/folder/folder/picture.png" is set, go to file. if "file=" not set do not do anything. I get "file" parameter with $_REQUEST thingy. please help thanks..

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  • problem with flash RectDraw size

    - by Rebol Tutorial
    I am testing flash online here http://wonderfl.net/c/sqop I'm newbie. The picture I want to show http://reboltutorial.com/files/2010/05/rebodex-yuml-300x262.png is 300x262 so my rectangle is of the same size. Why does Flash truncate my picture ?

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  • Search BitmapData object for matching pixel values from another Bitmap.

    - by Cos
    Using Actionscript 3 is there a way to search one bitmap for the coordinates matching pixels of another bitmap? http://dl.dropbox.com/u/1914/wired.png Somehow you would have to loop through the bigger bitmap to find and the the pixel range that matches and return those coordinates. For example the Bitmap with the "E" is 250 pixels over and 14 pixels down in the bigger bitmap. I haven't been able to come up with the solution on my own. Thanks.

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  • Appstore - An application with only Youtube videos will be accepted?

    - by Pittor
    Hi, this is my question... I have a compilation(UITableView) of videos from youtube of a particular gender(funny videos, for example) and I want to know if this app will pass the approval process. These videos are freely accessible by anyone in youtube, but ins't uploaded/recorded by me. This is a concept: http://img263.imageshack.us/img263/3466/img0075.png (obviously with a cool skin design and more options like Favorites, Share with friends, etc) Thanks for reading.

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  • Does pngfix only affect images in the markup vs in the css?

    - by Peter
    I have a sprite that I'm using for rounded corners. The left corner sits on top of a gradient background, but the right corner sits on a white background. I don't want to have to put the images on the page as I'd rather have them in a sprite and just move the placement through the background property. Will something like pngfix not work if the png is not in the markup?

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  • How does CSS 3 border-image work exactly?

    - by Tower
    Hi, I have an image of 4x4 in size and I want to use it all around a DIV's border. The following: -moz-border-image: url("../images/window/side.png") 4 4 4 4 / 4px 4px 4px 4px repeat repeat will place left and right borders, but not bottom and top. What's wrong with it? I think I have misunderstood the syntax and if that is so, how does this syntax really work?

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  • iphone reading international filenames

    - by satyam
    Using Objective C, cocoa touch framework. I have few image files in my iphone application. Some file names are in english and some are in japanese like "????????Icon .png" I'm creating views programatically and not using IB. My code is not able to read files with name in japanese language. How can I get this work done.

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  • Pass Variables In Inheritance (Obj - C)

    - by Marmik Shah
    I working on a project in Obj-C where i have a base class (ViewController) and a Derived Class (MultiPlayer). Now i have declared certain variables and properties in the base class. My properties are getting accessed from the derived class but im not able to access the variables (int,char and bool type). I'm completely new to Obj-C so i have no clue whats wrong. I have used the data types which are used in C and C++. Is there some specific way to declare variables in Obj-C?? If so, How? Here are my files ViewController.h #import <UIKit/UIKit.h> @interface ViewController : UIViewController @property (weak,nonatomic) IBOutlet UIImageView* backGroungImage; @property (strong,nonatomic) IBOutlet UIImageView *blockView1; @property (strong,nonatomic) IBOutlet UIImageView *blockView2; @property (strong,nonatomic) IBOutlet UIImageView *blockView3; @property (strong,nonatomic) IBOutlet UIImageView *blockView4; @property (strong,nonatomic) IBOutlet UIImageView *blockView5; @property (strong,nonatomic) IBOutlet UIImageView *blockView6; @property (strong,nonatomic) IBOutlet UIImageView *blockView7; @property (strong,nonatomic) IBOutlet UIImageView *blockView8; @property (strong,nonatomic) IBOutlet UIImageView *blockView9; @property (strong,nonatomic) UIImage *x; @property (strong,nonatomic) UIImage *O; @property (strong,nonatomic) IBOutlet UIImageView* back1; @property (strong,nonatomic) IBOutlet UIImageView* back2; @end ViewController.m #import "ViewController.h" @interface ViewController () @end @implementation ViewController int chooseTheBackground = 0; int movesToDecideXorO = 0; int winningArrayX[3]; int winningArrayO[3]; int blocksTotal[9] = {8,3,4,1,5,9,6,7,2}; int checkIfContentInBlocks[9] = {0,0,0,0,0,0,0,0,0}; char determineContentInBlocks[9] = {' ',' ',' ',' ',' ',' ',' ',' ',' '}; bool player1Win = false; bool player2Win = false; bool playerWin = false; bool computerWin = false; - (void)viewDidLoad { [super viewDidLoad]; if(chooseTheBackground==0) { UIImage* backImage = [UIImage imageNamed:@"MainBack1.png"]; _backGroungImage.image=backImage; } if(chooseTheBackground==1) { UIImage* backImage = [UIImage imageNamed:@"MainBack2.png"]; _backGroungImage.image=backImage; } } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } @end I am not able to use the above declared variables in my derived classes!

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