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  • want to fetch the friends list of facebook thorough fbconnect in iphone using objective-c ?

    - by uttam
    how to fetch the friends list of facebook in iphone through fbconnect in objective-c? I am using this code (void)getUserName { NSString *fql = [NSString localizedStringWithFormat: @"SELECT uid FROM user WHERE is_app_user = 1 AND uid IN (SELECT uid2 FROM friend WHERE uid1 = %lld)",[FBSession session].uid]; NSDictionary* params = [NSDictionary dictionaryWithObject:fql forKey:@"query"]; [[FBRequest requestWithDelegate:self] call:@"facebook.friends.get" params:params]; } - (void)request:(FBRequest*)request didLoad:(id)result { if ([request.method isEqualToString:@"facebook.fql.query"]) { NSArray* users = result; NSDictionary* user = [users objectAtIndex:0]; NSString* name = [user objectForKey:@"name"]; _label.text = [NSString stringWithFormat:@"Logged in as %@", name]; } else if ([request.method isEqualToString:@"facebook.users.setStatus"]) { NSString* success = result; if ([success isEqualToString:@"1"]) { _label.text = [NSString stringWithFormat:@"Status successfully set"]; } else { _label.text = [NSString stringWithFormat:@"Problem setting status"]; } } else if ([request.method isEqualToString:@"facebook.freinds.get"]) { if(myList==nil) { NSArray* users = result; myList =[[NSArray alloc] initWithArray: users]; for(NSInteger i=0;i<[users count];i++) { NSDictionary* user = [users objectAtIndex:i]; NSString* uid = [user objectForKey:@"uid"]; NSString* fql = [NSString stringWithFormat: @"select name from user where uid == %@", uid]; NSDictionary* params = [NSDictionary dictionaryWithObject:fql forKey:@"query"]; [[FBRequest requestWithDelegate:self] call:@"facebook.fql.query" params:params]; } } else { NSArray* users = result; NSDictionary* user = [users objectAtIndex:0]; NSString* name = [user objectForKey:@"name"]; //txtView.text=[NSString localizedStringWithFormat:@"%@%@,\n",txtView.text,name]; NSLog(name); }} I want to get the friends list from facebook and then search/modify then add it to my addressbook. I know this code is doing this but I don't know how to use it or where do I use it.. If you could please post something or just elaborate on how do I use your code thru fbconnect framework. I have implemented upto get permissions and publish feeds one's wall. But please can you post here about the layout details of the results, like what do Ineed to use on the layout point of view.

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  • .apk signing fails even with Sun JDK (java.lang.NoClassDefFoundError: com.android.jarutils.DebugKeyP

    - by ianweller
    I'm having an interesting problem signing my Android application, whether or not I'm using a debug key. Regardless of the JDK I have installed to /usr/bin/{java,keytool,jarsigner} (OpenJDK or Sun's JDK) it will always give the following output after compiling successfully: -package-debug-sign: [apkbuilder] Creating RemoteNotify-debug-unaligned.apk and signing it with a debug key... BUILD FAILED /home/ianweller/AndroidSDK/platforms/android-7/templates/android_rules.xml:281: The following error occurred while executing this line: /home/ianweller/AndroidSDK/platforms/android-7/templates/android_rules.xml:152: java.lang.NoClassDefFoundError: com.android.jarutils.DebugKeyProvider The application was built and signed just fine by Eclipse with the ADT plugin (even without Sun's JDK installed). I'm on Fedora 12. I'm wanting to get my code out of Eclipse and move it into a git repository, but being unable to build it from ant will not allow this to happen.

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  • OpenGl es view and uitableview

    - by Mel
    I have written an application using opengl es view. Now I want to add a uitableview to display on the screen. However I am needing some guidance on how opengl es view and the other views play together nice. For example I have read some things that would lead me to think I need to pause the opengl view when the table is displayed. Can anyone point me to a tutorial on how to make these things work together or just point me to the stackoverflow question that I can't find where some guy asked the same exact thing and got an answer :-)

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  • OpenGL on the iPad

    - by Joe Cannatti
    I have an OpenGL project that is a universal project for iPhone/iPad. Basically it is just rendering simple models to the screen. It works great with no OpenGL errors on the iPhone device and iPad simulator. On the iPad device however, i get an OpenGL error and nothing renders. 1282 GL_INVALID_OPERATION immediately after calling [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:layer]; I can't seem to come up with any reason for this. Any help?

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  • iPhone OpenGL and NSTimer issues

    - by Kyle
    I have an NSTimer that runs at 60hz. With an OpenGL scene loaded and rendering, my game can get 60fps, solid, all day long.. Then if I go and recompile the app, or reload it, it will get 40fps. Same resources loaded. I've been running into this problem for years, and I just want to know why. It's crazy, and I want to know if I should just abandon this stupid Timer. Conditions are not different on my 3GS between loads. It will just get 40fps sometimes. Obviously the clockrate is not different between loads, so the performance figures should be constant given a constant scene. Here is a log of my framerates: A good load: :-) FrameRate: 61 FrameRate: 61 FrameRate: 61 FrameRate: 60 FrameRate: 60 FrameRate: 61 FrameRate: 60 FrameRate: 60 FrameRate: 61 FrameRate: 60 FrameRate: 61 Now, I'll go ahead and do nothing, recompile, and run: FrameRate: 43 FrameRate: 50 FrameRate: 45 FrameRate: 48 FrameRate: 40 FrameRate: 45 FrameRate: 42 FrameRate: 41 FrameRate: 42 FrameRate: 44 FrameRate: 41 FrameRate: 46 ^- Massive difference visually. What the flying heck could cause this? SAME area of the scene, SAME camera setup. No variables are different.

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  • TextField focus on UIAlertView

    - by Nyxem
    Hello, I have a subclass of UIAlertView with 2 UITextField for login / password. My problem is that when I have finished to type my login and change the focus to the password field, there is a cursor on the login field and on the password field, but the focus is on the password field, so my question is, how can I make the cursor disappear on the login field ? Thanks for your help.

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  • Dismissing a modal view in horizontal orientation?

    - by Sheehan Alam
    I have a modal view that is presented and dismissed fine when my device is in vertical orientation. I have problems when my modal view is presented in the vertical orientation, but dismissed in horizontal orientation. The entire app switches back to vertical orientation automatically. How can I ensure that if I am in horizontal orientation, the view should dismiss properly?

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  • Android getWifiState to String

    - by ahsteele
    I am attempting to get the string representation of an Android device's current WiFi state. I am using the getWifiState() method of the WiFiManager and am getting an integer returned depending on the current state. This makes total sense as getWifiState() is supposed to return an integer. The method's documentation indicates that the possible return values translate to one of the following constant values 0 WIFI_STATE_DISABLING 1 WIFI_STATE_DISABLED 2 WIFI_STATE_ENABLING 3 WIFI_STATE_ENABLED 4 WIFI_STATE_UNKNOWN Is there an easy way to translate the integer returned from getWiFiState() to a string representation? I've looked at getIntExtra but am unsure of its use.

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  • documentBuilder: The process cannot access the file because it is being used by another process

    - by st mnmn
    I am using DocumentBuilder (of openXML api), to those who doesn't know the documentBuilder I'll give a short explanation: it has a function 'BuildDocument' which gets list of sources (each source contains wmldocument), and string of fileName to save to. public static void BuildDocument(List<Source> sources, string fileName) the purpose of this function is to build one word docx which contains all the sources. it merges some docs to one. at the end of its functionality it saves the doc using: File.WriteAllBytes(...) but when I run my project on the server I keep getting the error: "The process cannot access the file because it is being used by another process." few times it works ok. and in the visualStudio it also works without errors. what can be the problem?

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  • Why I can't update my UIImageView?

    - by Tattat
    I make my own UIImageView, like this: @interface MyImageView : UIImageView{ } And I have the initWithFrame like this: - (void)initWithFrame{ UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage" ofType:@"png"]]; CGRect cropRect = CGRectMake(175, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); self = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; self.image = [UIImage imageWithCGImage:imageRef]; [self addSubview:imageView]; CGImageRelease(imageRef); } I want to change the image when the user touchesBegin, so I have something like this: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage2" ofType:@"png"]]; CGRect cropRect = CGRectMake(0, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); self = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; [self setImage:[UIImage imageWithCGImage:imageRef]]; CGImageRelease(imageRef); } I find that I can't change the image. So, I add a line [self addSubview:imageView]; in the touchesBegan method, that's work. But I have no idea on why I can't change the image from the touchesBegan, thz.

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  • [three20] dynamically add Items to TTLauncher

    - by choise
    Hi guys, in my app i got a TTLauncher Object with some TTLauncherItems in it. Now i want to add some Items dynamically inside my App by pressing a button. Is there a simple way to do that or do i have to create my own methods? In the original facebook application there is already something like that implemented. (You can add your Friends to the Launcher) If not, what would be the best thing to do something like that? Store all "extra items" in a plist oder even in a database and query them, each time TTLauncher object is initialized? Thanks for help :)

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  • iPhone localization - some localized XIBs do not load

    - by Jacek
    Hello, I have made an iPhone app with localized versions. It mostly works fine, but there are two views in which localized NIBs do not load. Standard NIBs (in English) are used. I am sure I made localization properly ("Get Info", "Make file localizable", "Add Localization", added "pl" - for Polish, and then edited created NIB). All the other views are fine. What might be the problem? Thanks for helping me.

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  • Creating a ListView and setting the background color of a view in each row.

    - by Tarmon
    Hey Everyone, I am trying to implement a ListView that is composed of rows that contain a View on the left followed by a TextView to the right of that. I want to be able to change the background color of the first View based on it's position in the ListView. Below is what I have at this point but it doesn't seem to due anything. public class Routes extends ListActivity { String[] ROUTES; TextView selection; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); ROUTES = getResources().getStringArray(R.array.routes); setContentView(R.layout.routes); setListAdapter(new IconicAdapter()); selection=(TextView)findViewById(R.id.selection); } public void onListItemClick(ListView parent, View v, int position, long id) { selection.setText(ROUTES[position]); } class IconicAdapter extends ArrayAdapter<String> { IconicAdapter() { super(Routes.this, R.layout.row, R.id.label, ROUTES); } } public View getView(int position, View convertView, ViewGroup parent) { LayoutInflater inflater = getLayoutInflater(); View row = inflater.inflate(R.layout.row, parent, false); TextView label = (TextView) row.findViewById(R.id.label); label.setText(ROUTES[position]); View icon = (View) row.findViewById(R.id.icon); switch(position){ case 0: icon.setBackgroundColor(R.color.Red); break; case 1: icon.setBackgroundColor(R.color.Red); break; case 2: icon.setBackgroundColor(R.color.Green); break; case 3: icon.setBackgroundColor(R.color.Green); break; case 4: icon.setBackgroundColor(R.color.Blue); break; case 5: icon.setBackgroundColor(R.color.Blue); break; } return(row); } } Any input is appreciated and if you have any questions don't hesitate to ask! Thanks, Rob

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  • Why I add the CGPoint in the NSMultable Array?

    - by Tattat
    I want to store my CGPoint to the NSMultable Array, so , I have method like this: [self.points addObject:CGPointMake(x, y)]; But I got the error, it said that : Incompatible type for argument 1 of "addObject". So, I check out the API, (void)addObject:(id)anObject anObject The object to add to the end of the receiver's content. This value must not be nil. So, I think the "CGPointMake" can make a Object, but it can't be assigned. What happens?

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  • Cocos2D, UIScrollView, and initial placement of a scene

    - by diatrevolo
    Hello: I am using a UIScrollView to forward touches to Cocos2D as outlined in http://getsetgames.com/2009/08/21/cocos2d-and-uiscrollview/ Everything works great after a few days of working with it, except one thing: when the initial view appears on the screen, the background appears to be scrolled to the center. As soon as I try to scroll around, the image jumps to 0,0, and everything works as normal, except the touches are offset by half the width and height of the background image. Am I overlooking something basic? I can't think of a useful portion of the code that illustrates the issue, as I can't track it down, but would be happy to post code if anyone has any ideas. Thanks in advance, -Roberto

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  • Best way to store date/time into core data

    - by Dave
    Hi, For each course I am storing the day of the week the class the user has...and the start and end time and room no. What would be the best approach in terms of data type, Like for storing time?? so that when I pull it out I can display it e.g 1:00 PM. Thanks!

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  • Problem with Facebook API in iPad application

    - by PARTH
    Hi Guys, I am working on an iPhone application which is to be converted to iPad application. The iPhone app has a facebook and twitter API integrated and when I use the same into the iPad app then the Dialog for facebook API opens same as the size as in iPhone. So it looks very small. So Is there anything that I need to doin the code? Is there seperate API for twitter and facebook for use in iPad? Please Help and Suggest Thanks

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  • how to increase the precision in Locate Me app

    - by thndrkiss
    Hi, I just installed the locate me app and started to understand the CLLocation stuff. I need to know how to increase the number of digits after the lat and long numbers displayed. Can any one help me. currently it shows 17.5968,82.8486. I need more number of digits after decimal(6 digits after decimal.

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  • Core Location question....

    - by Moshe
    This tutorial on mobileorchard.com uses 2 classes (or 2 sets of .h and .m) to implement core location. Can I just use everything there in my existing class? How would I do that? Also, is the - (id) init { self = [super init]; if (self != nil) { self.locationManager = [[[CLLocationManager alloc] init] autorelease]; self.locationManager.delegate = self; // send loc updates to myself } return self; } method the same as the usual initWithNib? I;m trying to quickly implement something based on location information. As much help describing the above linked tutorial would be helpful. Thanks. No - really, Thank You.

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  • iPhone or Android?

    - by tunnuz
    According to a recent article iPhone has gained a better appeal than Android among programmers. I'm quite a newbie to Java and a complete profane to ObjectiveC, in your opinion, in which one of the two could I have a try?

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  • Loading animation Memory leak

    - by Ayaz Alavi
    Hi, I have written network class that is managing all network calls for my application. There are two methods showLoadingAnimationView and hideLoadingAnimationView that will show UIActivityIndicatorView in a view over my current viewcontroller with fade background. I am getting memory leaks somewhere on these two methods. Here is the code -(void)showLoadingAnimationView { textmeAppDelegate *textme = (textmeAppDelegate *)[[UIApplication sharedApplication] delegate]; [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:YES]; if(wrapperLoading != nil) { [wrapperLoading release]; } wrapperLoading = [[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; wrapperLoading.backgroundColor = [UIColor clearColor]; wrapperLoading.alpha = 0.8; UIView *_loadingBG = [[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; _loadingBG.backgroundColor = [UIColor blackColor]; _loadingBG.alpha = 0.4; circlingWheel = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; CGRect wheelFrame = circlingWheel.frame; circlingWheel.frame = CGRectMake(((320.0 - wheelFrame.size.width) / 2.0), ((480.0 - wheelFrame.size.height) / 2.0), wheelFrame.size.width, wheelFrame.size.height); [wrapperLoading addSubview:_loadingBG]; [wrapperLoading addSubview:circlingWheel]; [circlingWheel startAnimating]; [textme.window addSubview:wrapperLoading]; [_loadingBG release]; [circlingWheel release]; } -(void)hideLoadingAnimationView { [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:NO]; wrapperLoading.alpha = 0.0; [self.wrapperLoading removeFromSuperview]; //[NSTimer scheduledTimerWithTimeInterval:0.8 target:wrapperLoading selector:@selector(removeFromSuperview) userInfo:nil repeats:NO]; } Here is how I am calling these two methods [NSThread detachNewThreadSelector:@selector(showLoadingAnimationView) toTarget:self withObject:nil]; and then somewhere later in the code i am using following function call to hide animation. [self hideLoadingAnimationView]; I am getting memory leaks when I call showLoadingAnimationView function. Anything wrong in the code or is there any better technique to show loading animation when we do network calls?

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  • Object created in Interface Builder getting dealloc'ed too soon

    - by Collin Allen
    The Project I'm working on a relatively simple iPhone OS project that's navigation controller based, with a root table view and a detail table view. Tap an item in the main list to see its details in a pushed table view. The Setup I broke out the data source for both views into their own objects so as not to muddy the purpose of a view controller. Having done this, the table views no longer have data sources since those methods are now in separate files, so I created an instance of each data source class in the appropriate XIB files with the Object item (dragged it in, then set its class). Then, to actually connect the tableviews to their data sources, I set the dataSource outlet of each tableview to the yellow data source object in Interface Builder. The table view delegates are still set to their view controllers. The Problem The root table view works just fine, but when you tap a row to push to the detail view, the data source object gets instantiated as expected, then immediately dealloc'ed, causing a crash (numberOfSectionsInTableView: gets called on the freed object). I can't figure out why the data source is getting automatically dealloc-ed when I need it right then and there for the detail view, as indicated by my data source object creation and tableview connection in Interface Builder. What's more perplexing is that the very approach works fine for the root tableview! The Question Is there anything obvious I'm missing that would cause this to happen? Or, is this even the right way to instantiate a data source for a table view controller? It seems like poor object oriented programming to do it from within the view controller, which should only be concerned with the view. I could cram everything in two table view controller classes and it would probably work, but it would not be as modular as I'd like. Thanks!

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  • NSSet to NSData, then back out again, for GameKit?

    - by Peter Hajas
    Hi guys, I'm trying to do some image edit syncing between two of the same app running on different iPhones. I would like to send an NSSet * from one device to another (which I imagine involves encapsulating in NSData) then decrypting this back to an NSSet, then using it in a touchesMoved type of function. Is this feasible, or should I work on syncing the UIImages instead? I worry that UIImage syncing would have too much latency for realtime interaction. Thanks for your help!

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