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  • Javascript SDK on Facebook

    - by Eamonn Fox
    I am trying to use the Javascript SDK for Facebook but I keep getting the message : Given URL is not permitted by the application configuration.: One or more of the given URLs is not allowed by the App's settings. It must match the Website URL or Canvas URL, or the domain must be a subdomain of one of the App's domains but I have copied and pasted my canvas URL from the settings section. Anyone any ideas whats up?

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  • Best practice for marking a bug as resolved in Bugzilla ?

    - by Vincent B.
    I am wondering what is the best way to handle the situation of marking a bug as resolved and providing a version of component/product in which this fix can be found. Context For a project I am working on, we are using Bugzilla for issue tracking, and we have the following: A product "A" with a version number like vA.B.C.D, This product "A" have the following components: Component "C1" with a version number like vA.B.C.D, Component "C2" with a version number like vA.B.C.D, Component "C3" with a version number like vA.B.C.D. Internally we keep track of which component versions have been used to generate the product A version vA.B.C.D. Example: Product "A" version v1.0.0.0 has been produced from component "C1" v1.0.0.3, component "C2" v1.3.0.0 and component "C3" v2.1.3.5. And Product "A" version v1.0.1.0 has been produced from component "C1" v1.0.0.4, component "C2" v1.3.0.0 and component "C3" v2.1.3.5. Each component is a SVN repository. The person in charge of generating the product "A" have only access to the different components tags folder in SVN, and not the trunk of each component repository. Problem Now the problem is the following, when a bug is found in the product "A", and that the bug is related to Component "C1", the version of product "A" is chosen (e.g. v1.0.0.0), and this version allow the developer to know which version of component "C1" has the bug (here it will be v1.0.0.3). A bug report is created. Now let's say that the developer responsible for component "C1" corrects the bug, then when the bug seems to be fixed and after some test and validation, the developer generates a new tag for component "C1", with the version v1.0.0.4. At this time, the developer of component "C1" needs to update the bug report, but what is the best to do: Mark the bug as resolved/fixed and add a comment saying "This bug has been fixed in the tags v1.0.0.4 of C1 component" ? Keep the bug as assigned, add a comment saying "This bug has been fixed in the tags v1.0.0.4 of C1 component, update this bug status to resolved for the next version of the product that will be generated with the newest version (v1.0.0.4 of C1)" ? Another possible way to deal with this problem. Right now the problem is that when a product component CX is fixed, it is not sure in which future version of the product A it will be included, so it is for me not possible to say in which version of the product it will be solved, but it is possible to say in which version of the Component CX it has been solved. So when do we need to mark a bug as solved, when the product A version include the fixed version of CX, or only when CX component has been fixed ? Thanks for your personal feedback and ideas about this !

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  • Refresh banshee album art

    - by kmassada
    I usually just copy ~/.config/banshee-1, and ~/.gconf/apps/banshee-1 when i'm moving from one computer to the other, if I keep the path of the folders. I get to keep my music library intact with the playlists I have. The problem with this method is that, the album arts doesn't carry over nicely. You'd have to play every album to get the album art to appear. Anyone knows a workaround, to maybe force banshee to reload all album art? I saw this, but not quite what my issue is? I tried banshee --fetch-artwork, but didn't work too well kenneth@dv7:~$ banshee --fetch-artwork [Warn 11:23:38.200] DBus support could not be started. Disabling for this sessi on. - System.Exception: Error 111: Connection refused (in `dbus-sharp') at DBus.Unix.UnixSocket.Connect (System.Byte[] remote_end) [0x00000] in <filen ame unknown>:0 at DBus.Transports.UnixNativeTransport.OpenAbstractUnix (System.String path) [ 0x00000] in <filename unknown>:0 at DBus.Transports.UnixNativeTransport.Open (System.String path, Boolean abstr act) [0x00000] in <filename unknown>:0 at DBus.Transports.UnixTransport.Open (DBus.AddressEntry entry) [0x00000] in < filename unknown>:0 at DBus.Transports.Transport.Create (DBus.AddressEntry entry) [0x00000] in <fi lename unknown>:0 at DBus.Connection.OpenPrivate (System.String address) [0x00000] in <filename unknown>:0 at DBus.Connection..ctor (System.String address) [0x00000] in <filename unknow n>:0 at DBus.Bus..ctor (System.String address) [0x00000] in <filename unknown>:0 at DBus.Bus.Open (System.String address) [0x00000] in <filename unknown>:0 at DBus.Bus.get_Session () [0x00000] in <filename unknown>:0 System.Exception: Unable to open the session message bus. (in `dbus-sharp') at DBus.Bus.get_Session () [0x00000] in <filename unknown>:0 at DBus.BusG.Init () [0x00000] in <filename unknown>:0 at Banshee.ServiceStack.DBusConnection.Connect (System.String serviceName, Boo lean init) [0x00000] in <filename unknown>:0 at Banshee.ServiceStack.DBusConnection.GrabDefaultName () [0x00000] in <filena me unknown>:0 [Info 11:23:38.286] Running Banshee 2.6.0: [Ubuntu 12.10 (linux-gnu, x86_64) @ 2012-10-11 06:19:37 UTC] (Banshee:21865): GConf-WARNING **: Client failed to connect to the D-BUS daemon: Failed to connect to socket /tmp/dbus-vLxS6Riwsn: Connection refused [Warn 11:23:38.948] Could not read GConf key core.send_anonymous_usage_data - G Lib.GException: No D-BUS daemon running (in `gconf-sharp') at GConf.Client.Get (System.String key) [0x00000] in <filename unknown>:0 at Banshee.GnomeBackend.GConfConfigurationClient.TryGet[Boolean] (System.Strin g namespace, System.String key, System.Boolean& result) [0x00000] in <filename u nknown>:0 (Banshee:21865): GConf-WARNING **: Client failed to connect to the D-BUS daemon: Failed to connect to socket /tmp/dbus-vLxS6Riwsn: Connection refused [Warn 11:23:39.239] Could not read GConf key core.send_anonymous_usage_data - G Lib.GException: No D-BUS daemon running (in `gconf-sharp') at GConf.Client.Get (System.String key) [0x00000] in <filename unknown>:0 at Banshee.GnomeBackend.GConfConfigurationClient.TryGet[Boolean] (System.Strin g namespace, System.String key, System.Boolean& result) [0x00000] in <filename u nknown>:0

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  • How to fix splash screen in Ubuntu 13.10!

    - by Nolt
    This is soultion how to fix no splash screen in Ubuntu after nvidia proprietary driver installation. Open your terminal and type sudo apt-get install v86d Then sudo gedit /etc/default/grub Find this line #GRUB_GFXMODE=640x480 and chagne for this one (of course choose your resolution) GRUB_GFXMODE=1440x900x24 GRUB_GFXPAYLOAD_LINUX=keep Save file and type in terminal echo FRAMEBUFFER=y | sudo tee /etc/initramfs-tools/conf.d/splash sudo update-initramfs -u sudo update-grub2 It's worked for me in all Ubuntu versions. Give it a try :)

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  • Getting started with StreamInsight

    A quick-start to SQL Server StreamInsight and Complex Event Processing with a step-by-step example on stock quotes. Too many SQL Servers to keep up with?Download a free trial of SQL Response to monitor your SQL Servers in just one intuitive interface."The monitoringin SQL Response is excellent." Mike Towery.

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  • how to implement motion blur effect?

    - by PlayerOne
    I wanted to know how one would implement this motion blur or fade effect behind the soccer ball . Here is what I was thinking . You have the balls current position and you also keep its previous position(couple of sec back). and you draw a "streak" sprite between the 2 points. I have seen this effect lots of time implemented for projects in various 2d games and wanted to know if there is a standard technique. http://i45.tinypic.com/2n24j7r.png

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  • How to take first step for making 2d games in Xcode [on hold]

    - by josh
    I have 2 years experience in Xcode in business and socials Apps. Now I am going into 2d game development so I want to know that how to take first step for making 2d games in Xcode either using external framework or its native iOS games. Looking for game like angry bird. What are the key points I should keep in mind before jumping into 2d games development. Any suggestion or related helping materials share with me. Thanks.

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  • How to Recover From a Virus Infection: 3 Things You Need to Do

    - by Chris Hoffman
    If your computer becomes infected with a virus or another piece of malware, removing the malware from your computer is only the first step. There’s more you need to do to ensure you’re secure. Note that not every antivirus alert is an actual infection. If your antivirus program catches a virus before it ever gets a chance to run on your computer, you’re safe. If it catches the malware later, you have a bigger problem. Change Your Passwords You’ve probably used your computer to log into your email, online banking websites, and other important accounts. Assuming you had malware on your computer, the malware could have logged your passwords and uploaded them to a malicious third party. With just your email account, the third party could reset your passwords on other websites and gain access to almost any of your online accounts. To prevent this, you’ll want to change the passwords for your important accounts — email, online banking, and whatever other important accounts you’ve logged into from the infected computer. You should probably use another computer that you know is clean to change the passwords, just to be safe. When changing your passwords, consider using a password manager to keep track of strong, unique passwords and two-factor authentication to prevent people from logging into your important accounts even if they know your password. This will help protect you in the future. Ensure the Malware Is Actually Removed Once malware gets access to your computer and starts running, it has the ability to do many more nasty things to your computer. For example, some malware may install rootkit software and attempt to hide itself from the system. Many types of Trojans also “open the floodgates” after they’re running, downloading many different types of malware from malicious web servers to the local system. In other words, if your computer was infected, you’ll want to take extra precautions. You shouldn’t assume it’s clean just because your antivirus removed what it found. It’s probably a good idea to scan your computer with multiple antivirus products to ensure maximum detection. You may also want to run a bootable antivirus program, which runs outside of Windows. Such bootable antivirus programs will be able to detect rootkits that hide themselves from Windows and even the software running within Windows. avast! offers the ability to quickly create a bootable CD or USB drive for scanning, as do many other antivirus programs. You may also want to reinstall Windows (or use the Refresh feature on Windows 8) to get your computer back to a clean state. This is more time-consuming, especially if you don’t have good backups and can’t get back up and running quickly, but this is the only way you can have 100% confidence that your Windows system isn’t infected. It’s all a matter of how paranoid you want to be. Figure Out How the Malware Arrived If your computer became infected, the malware must have arrived somehow. You’ll want to examine your computer’s security and your habits to prevent more malware from slipping through in the same way. Windows is complex. For example, there are over 50 different types of potentially dangerous file extensions that can contain malware to keep track of. We’ve tried to cover many of the most important security practices you should be following, but here are some of the more important questions to ask: Are you using an antivirus? – If you don’t have an antivirus installed, you should. If you have Microsoft Security Essentials (known as Windows Defender on Windows 8), you may want to switch to a different antivirus like the free version of avast!. Microsoft’s antivirus product has been doing very poorly in tests. Do you have Java installed? – Java is a huge source of security problems. The majority of computers on the Internet have an out-of-date, vulnerable version of Java installed, which would allow malicious websites to install malware on your computer. If you have Java installed, uninstall it. If you actually need Java for something (like Minecraft), at least disable the Java browser plugin. If you’re not sure whether you need Java, you probably don’t. Are any browser plugins out-of-date? – Visit Mozilla’s Plugin Check website (yes, it also works in other browsers, not just Firefox) and see if you have any critically vulnerable plugins installed. If you do, ensure you update them — or uninstall them. You probably don’t need older plugins like QuickTime or RealPlayer installed on your computer, although Flash is still widely used. Are your web browser and operating system set to automatically update? – You should be installing updates for Windows via Windows Update when they appear. Modern web browsers are set to automatically update, so they should be fine — unless you went out of your way to disable automatic updates. Using out-of-date web browsers and Windows versions is dangerous. Are you being careful about what you run? – Watch out when downloading software to ensure you don’t accidentally click sketchy advertisements and download harmful software. Avoid pirated software that may be full of malware. Don’t run programs from email attachments. Be careful about what you run and where you get it from in general. If you can’t figure out how the malware arrived because everything looks okay, there’s not much more you can do. Just try to follow proper security practices. You may also want to keep an extra-close eye on your credit card statement for a while if you did any online-shopping recently. As so much malware is now related to organized crime, credit card numbers are a popular target.     

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  • Using XNA for a 2D isometric game, but wanna move on

    - by Daniel Ribeiro
    I've been building a 2D isometric game (with learning purposes) in C# using XNA. I found it's really easy to manage sprite sheets loading, collision, basic physics and such with the XNA api. The thing is, I want to move on. My real goal is to learn C++ and develop a game using that language. What engine/library would you guys recommend for me to keep going on that same 2D isometric game direction using pretty much sprite sheets for the graphical part of the game?

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  • Looking for SQL 2008 R2 Training Resources

    - by NeilHambly
    Are you looking for some R2 Training Resources - then this would most likely keep you busy for a while digesting all the content http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=fffaad6a-0153-4d41-b289-a3ed1d637c0d SQL Server 2008 R2 Update for Developers Training Kit (April 2010 Update) it Contains the following Presentations (22) Demos (29) Hands-on Labs (18) Videos (35) SQL Server 2008 R2 offers an impressive array of capabilities for developers that build upon key innovations...(read more)

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  • How can I remove the Unity Launcher?

    - by Magnus Hoff
    Unfortunately, the Unity Launcher on the left hand side of the screen takes more valuable space away than the new menu bar gives. Is there any way to get rid of the Launcher? Alternatives I would be satisfied with include: Not having the Launcher at all Having the Launcher hide automatically Having applications open on top of the Launcher (not next to it) (edit:) Note that I am specifically looking for a way to keep the global menubar, while getting rid of the Launcher.

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  • Hiring MySQL Curriculum Developer

    - by Antoinette O'Sullivan
    If you want to be part of the team that creates the Official Oracle Training on MySQL and meet the following criteria: Experience of Course Design and Development Experience of database such as MySQL Fluent in English - written and spoken Keen to keep on learning Then this is the opportunity for you! Learn more about our open position for MySQL Curriculum Developer here.

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  • ubuntu 12.10 can't find java, but it's exists!

    - by William
    I installed ZendStudio 5.5.1 on Ubuntu 12.04 and it runs well , no problem. Today, I download Ubuntu 12.10 and intalled it on my / but keep the /home partition. And now, I can't run the ZendStudio any more, it gives me this error: strings: '/lib/libc.so.6': No such file ./ZDE: 1714: exec: /home/william/Zend/ZendStudio-5.5.1/jre/bin/java: not found But the java file exist! What's wrong? Thanks!

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  • Are there still plans for a new sound theme?

    - by Ingo Gerth
    Let me quote from Mark's blog almost one year ago: March 5th, 2010 at 7:19 pm Mark, will there be an update to the sound theme to match the updated visual brand? Mark Shuttleworth: Gack, I completely forgot about that. A very good point. Would you see if you can rally a round of community submissions for a sound theme inspired by light? Lets keep it short and sweet: What are the current considerations for the Ubuntu default sound theme?

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  • Best thing to do about projects supporting multiple versions of Visual Studio?

    - by Earlz
    I have an open source project that works on .Net 2.0 and up. The thing is though that I prefer to use Visual Studio 2012, which forces the solution and project files to only work with VS2010/2012. What exactly should I do? I don't want for my users to have to create a solution from scratch if they don't have access to VS2010, but yet, I also don't want to attempt to keep 3 different project files in sync(VS2005, VS2008, and VS2010/2012) What is the usual solution for this?

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  • Using XNA to learn to build a game, but wanna move on [closed]

    - by Daniel Ribeiro
    I've been building a 2D isometric game (with learning purposes) in C# using XNA. I found it's really easy to manage sprite sheets loading, collision, basic physics and such with the XNA api. The thing is, I want to move on. My real goal is to learn C++ and develop a game using that language. What engine/library would you guys recommend for me to keep going on that same 2D isometric game direction using pretty much sprite sheets for the graphical part of the game?

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  • How can I solve this SAT edge case?

    - by ssb
    I have an SAT implementation that basically works, and the fact that it works is what's giving me a few headaches. Basically there are some situations where using the SAT doesn't quite give me my intended result. One of these involves movement across multiple collision objects. Or to put it another way, if I have several collision boxes lined up next to each other such as to create something like a wall or a floor, movement along that surface while constantly applying force into that surface sometimes causes hangups, i.e. the player stops moving. This illustration shows what I mean: The 2 boxes on the bottom represent a floor, and the box on top/in the middle represents what my player is doing. There are several squares lined up as world obstacles to create some kind of wall, and if I move to the left across this surface while holding the down key then the issue arises. It only happens at the exact dividing point between two blocks. It only happens when moving to the left. At any rate I think I know why it happens, but I don't know how to solve it. Basically when I update my player movement I consider which directions are pressed, naturally, so if down is pressed I will add the speed to the Y component, and so on. But due to the way my SAT is implemented, when the penetration into the shape is the same from both sides it just goes with the smallest axis that it finds first, and it checks collisions against objects in the order that they were created because it goes through a foreach loop on the list of collidable objects. So this all adds up to the effect of if I'm moving to the left over a series of boxes while holding down, it will resolve me back to the right out of the first box and then up out of the box to the right of it, and this continues as long as the penetration is the same. The odd part is that this doesn't happen every time, which I am going to attribute to some oddity regarding multiplying velocity by the game time and causing some minor discrepancies between the lengths. Ultimately what this boils down to is that it will keep resolving me to the right and up, but this is technically expected behavior. All the solutions I can think of only address the symptoms of this problem and not the actual cause, such as not using many blocks to create walls or shapes, which is an option I'd like to keep open. I could also change which axis my algorithm defaults to, but that would just cause problems when going up/down along the walls. What can I do to fix this?

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  • How to Freeze and Unfreeze Rows and Columns in Excel 2013

    - by Lori Kaufman
    If you are working on a large spreadsheet where all the rows and columns of data don’t fit on the screen, it would be helpful to be able to keep the heading rows and columns stationary so you can scroll through the data. You can freeze rows and columns in your spreadsheet. To do so, select the cell above which and to the left of which you want to freeze the columns and rows. Click the View tab.    

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  • Best practice while marking a bug as resolved with Bugzilla (versioning of product and components)

    - by Vincent B.
    I am wondering what is the best way to handle the situation of marking a bug as resolved and providing a version of component/product in which this fix can be found. Context For a project I am working on, we are using Bugzilla for issue tracking, and we have the following: A product "A" with a version number like vA.B.C.D, This product "A" have the following components: Component "C1" with a version number like vA.B.C.D, Component "C2" with a version number like vA.B.C.D, Component "C3" with a version number like vA.B.C.D. Internally we keep track of which component versions have been used to generate the product A version vA.B.C.D. Example: Product "A" version v1.0.0.0 has been produced from component "C1" v1.0.0.3, component "C2" v1.3.0.0 and component "C3" v2.1.3.5. And Product "A" version v1.0.1.0 has been produced from component "C1" v1.0.0.4, component "C2" v1.3.0.0 and component "C3" v2.1.3.5. Each component is a SVN repository. The person in charge of generating the product "A" have only access to the different components tags folder in SVN, and not the trunk of each component repository. Problem Now the problem is the following, when a bug is found in the product "A", and that the bug is related to Component "C1", the version of product "A" is chosen (e.g. v1.0.0.0), and this version allow the developer to know which version of component "C1" has the bug (here it will be v1.0.0.3). A bug report is created. Now let's say that the developer responsible for component "C1" corrects the bug, then when the bug seems to be fixed and after some test and validation, the developer generates a new tag for component "C1", with the version v1.0.0.4. At this time, the developer of component "C1" needs to update the bug report, but what is the best to do: Mark the bug as resolved/fixed and add a comment saying "This bug has been fixed in the tags v1.0.0.4 of C1 component" ? Keep the bug as assigned, add a comment saying "This bug has been fixed in the tags v1.0.0.4 of C1 component, update this bug status to resolved for the next version of the product that will be generated with the newest version (v1.0.0.4 of C1)" ? Another possible way to deal with this problem. Right now the problem is that when a product component CX is fixed, it is not sure in which future version of the product A it will be included, so it is for me not possible to say in which version of the product it will be solved, but it is possible to say in which version of the Component CX it has been solved. So when do we need to mark a bug as solved, when the product A version include the fixed version of CX, or only when CX component has been fixed ? Thanks for your personal feedback and ideas about this !

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  • Saint Louis Days of .NET 2012

    - by James Michael Hare
    Hey all, just a quick note to let you know I'll be one of the speakers at the St. Louis Days of .NET this year.  I'll be giving a revamped version of my Little Wonders (going to add some new ones to keep it fresh) -- and hopefully other presentations as well, the session selection process is ongoing.St. Louis Days of .NET is a wonderful conference in the midwest and a bargain to boot (only $175 if you register before July 1st!  Hope to see you there.For more information, visit: http://www.stlouisdayofdotnet.com/2012

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  • "mcp power or thermal limit exceeded" excessive in messages.log

    - by Stefan Thyberg
    I keep getting "mcp power or thermal limit exceeded" every five seconds while my computer is on, regardless of what it's doing. I googled it and found some Intel patches but I don't really know exactly what they do or how to apply them and I also don't want to patch my kernel with these random bits of code from some newsgroup. Can anyone shed some light on what exactly is going on and what the right fix is in this case? Am I better off just waiting for a kernel patch?

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  • Can anybody recommend C#/XAML Windows Store Development aggregator sites?

    - by Clay Shannon
    I used to have a couple of sites bookmarked that were Windows development article/blog post aggregators. I can't recall what they were called. What I want to do now is to keep up with all relevant C#/XAML "Windows Store" app development info, whether it be blog posts, new "Metro"-specific channel 9 videos, etc., without spending lots of time surfing about. Can anybody recommend any "C#/XAML Windows Store new information aggregators"?

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  • Transfer ownership of abandoned Google Analytics account

    - by Bobe
    The web team of a new client was fully responsible for the client's Google Analytics account, meaning the client didn't keep records of the account. Now that that web team has gone under we are trying to retrieve the account. Is it possible to request an account to be transferred to another owner, or alternatively have a full-privileged user added to the account? What steps should I take to resolve this issue with Google?

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