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  • Nonblocking Tcp server

    - by hoodoos
    It's not a question really, i'm just looking for some guidelines :) I'm currently writing some abstract tcp server which should use as low number of threads as it can. Currently it works this way. I have a thread doing listening and some worker threads. Listener thread is just sits and wait for clients to connect I expect to have a single listener thread per server instance. Worker threads are doing all read/write/processing job on clients socket. So my problem is in building efficient worker process. And I came to some problem I can't really solve yet. Worker code is something like that(code is really simple just to show a place where i have my problem): List<Socket> readSockets = new List<Socket>(); List<Socket> writeSockets = new List<Socket>(); List<Socket> errorSockets = new List<Socket>(); while( true ){ Socket.Select( readSockets, writeSockets, errorSockets, 10 ); foreach( readSocket in readSockets ){ // do reading here } foreach( writeSocket in writeSockets ){ // do writing here } // POINT2 and here's the problem i will describe below } it works all smothly accept for 100% CPU utilization because of while loop being cycling all over again, if I have my clients doing send-receive-disconnect routine it's not that painful, but if I try to keep alive doing send-receive-send-receive all over again it really eats up all CPU. So my first idea was to put a sleep there, I check if all sockets have their data send and then putting Thread.Sleep in POINT2 just for 10ms, but this 10ms later on produces a huge delay of that 10ms when I want to receive next command from client socket.. For example if I don't try to "keep alive" commands are being executed within 10-15ms and with keep alive it becomes worse by atleast 10ms :( Maybe it's just a poor architecture? What can be done so my processor won't get 100% utilization and my server to react on something appear in client socket as soon as possible? Maybe somebody can point a good example of nonblocking server and architecture it should maintain?

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  • Databinding in WinForms performing async data import

    - by burnside
    I have a scenario where I have a collection of objects bound to a datagrid in winforms. If a user drags and drops an item on to the grid, I need to add a placeholder row into the grid and kick off a lengthy async import process. I need to communicate the status of the async import process back to the UI, updating the row in the grid and have the UI remain responsive to allow the user to edit the other rows. What's the best practice for doing this? My current solution is: binding a thread safe implementation of BindingList to the grid, filled with the objects that are displayed as rows in the grid. When a user drags and drops an item on to the grid, I create a new object containing the sparse info obtained from the dropped item and add that to the BindingList, disabling the editing of that row. I then fire off a separate thread to do the import, passing it the newly bound object I have just created to fill with data. The import process, periodically sets the status of the object and fires an event which is subscribed to by the UI telling it to refresh the grid to see the new properties on the object. Should I be passing the same object that is bound to the grid to the import process thread to operate on, or should I be creating a copy and merging back the changes to the object on the UI thread using BeginInvoke? Any problems or advice with this implementation? Thanks

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  • AppDomain.CurrentDomain.UnhandledException doesn't always fire up

    - by Simon T.
    I encountered an exception in our application that isn't handled at all. I really don't know what to look for to debug this problem since the application close immediately when this peculiar exception is thrown (even running from VS). The exception handling is setup that way: [STAThread] [LoaderOptimizationAttribute(LoaderOptimization.MultiDomainHost)] static void Main() { Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException); Application.ApplicationExit += new EventHandler(ApplicationExitHandler); Application.ThreadException += new ThreadExceptionEventHandler(ThreadExceptionHandler); AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(UnhandledExceptionHandler); ... The thread from which the exception is thrown is started that way: Thread executerThread = new Thread(new ThreadStart(modele.Exporter)); executerThread.SetApartmentState(ApartmentState.STA); executerThread.Start(); Now, every unhandled exception thrown from that thread fire up our UnhandledExceptionHandler except the one I have problems with. Even if I catch the problematic exception and throw it again, the application closes silently. None of the 3 handlers (ApplicationExit, ThreadException, UnhandledException) get fired (breakpoints not hit). There is nothing so exceptional in that exception (see details here: http://pastebin.com/fCnDRRiJ).

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  • Error when creating JFrame from JFrame

    - by Aly
    Hi, I have an application that is works fine and the JFrame for it is launched in the constructor of a GameInitializer class which takes in some config parameters. I have tried to create a GUI in which allows the user to specify these config parameters and then click submit. When the user clicks submit a new GameInitializer object is created. The error I am getting is: Exception in thread "AWT-EventQueue-0" java.lang.Error: Cannot call invokeAndWait from the event dispatcher thread at java.awt.EventQueue.invokeAndWait(Unknown Source) at javax.swing.SwingUtilities.invokeAndWait(Unknown Source) at game.player.humanplayer.view.HumanView.update(HumanView.java:43) once submit is called this code is executed: values assigned to parames... new GameInitializer(userName, player, Constants.BLIND_STRUCTURE_FILES.get(blindStructure), handState); Then code in the GameInitializer constructor is: public GameInitializer(String playerName, AbstractPlayer opponent, String blindStructureConfig, AbstractHandState handState){ beginGame(playerName, opponent, blindStructureConfig, handState); } public static void beginGame(String playerName, AbstractPlayer opponent, String blindStructureConfig, AbstractHandState handState){ AbstractDealer dealer; BlindStructure.initialize(blindStructureConfig); AbstractPlayer humanPlayer = new HumanPlayer(playerName, handState); AbstractPlayer[] players = new AbstractPlayer[2]; players[0] = humanPlayer; players[1] = opponent; handState.setTableLayout(players); for(AbstractPlayer player : players){ player.initialize(); } dealer = new Dealer(players, handState); dealer.beginGame(); } It basically cascades down and eventually calls this piece of code in the HumanView class: public void update(final Event event, final ReadableHandState handState, final AbstractPlayer player) { try { SwingUtilities.invokeAndWait(new Runnable() { public void run() { gamePanel.update(event, handState, player); validate(); } }); } catch (InterruptedException e) { e.printStackTrace(); } catch (InvocationTargetException e) { e.printStackTrace(); } if(event.equals(Event.HAND_ENDING)){ try { if(handState.wonByShowdown() || handState.isSplitPot()){ Thread.sleep(3500); } else{ Thread.sleep(1000); } } catch (InterruptedException e) { e.printStackTrace(); } } } Do you have any idea why?

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  • Java synchronized seems ignored

    - by viraptor
    Hi, I've got the following code, which I expected to deadlock after printing out "Main: pre-sync". But it looks like synchronized doesn't do what I expect it to. What happens here? import java.util.*; public class deadtest { public static class waiter implements Runnable { Object obj; public waiter(Object obj) { this.obj = obj; } public void run() { System.err.println("Thead: pre-sync"); synchronized(obj) { System.err.println("Thead: pre-wait"); try { obj.wait(); } catch (Exception e) { } System.err.println("Thead: post-wait"); } System.err.println("Thead: post-sync"); } } public static void main(String args[]) { Object obj = new Object(); System.err.println("Main: pre-spawn"); Thread waiterThread = new Thread(new waiter(obj)); waiterThread.start(); try { Thread.sleep(1000); } catch (Exception e) { } System.err.println("Main: pre-sync"); synchronized(obj) { System.err.println("Main: pre-notify"); obj.notify(); System.err.println("Main: post-notify"); } System.err.println("Main: post-sync"); try { waiterThread.join(); } catch (Exception e) { } } } Since both threads synchronize on the created object, I expected the threads to actually block each other. Currently, the code happily notifies the other thread, joins and exits.

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  • How can I simulate this application hang scenario?

    - by Pwninstein
    I have a Windows Forms app that itself launches different threads to do different kinds of work. Occasionally, ALL threads (including the UI thread) become frozen, and my app becomes unresponsive. I've decided it may be a Garbage Collector-related issue, as the GC will freeze all managed threads temporarily. To verify that just managed threads are frozen, I spin up an unmanaged one that writes to a "heartbeat" file with a timestamp every second, and it is not affected (i.e. it still runs): public delegate void ThreadProc(); [DllImport("UnmanagedTest.dll", EntryPoint = "MyUnmanagedFunction")] public static extern void MyUnmanagedFunction(); [DllImport("kernel32")] public static extern IntPtr CreateThread( IntPtr lpThreadAttributes, uint dwStackSize, IntPtr lpStartAddress, IntPtr lpParameter, uint dwCreationFlags, out uint dwThreadId); uint threadId; ThreadProc proc = new ThreadProc(MyUnmanagedFunction); IntPtr functionPointer = Marshal.GetFunctionPointerForDelegate(proc); IntPtr threadHandle = CreateThread(IntPtr.Zero, 0, functionPointer, IntPtr.Zero, 0, out threadId); My Question is: how can I simulate this situation, where all managed threads are suspended but unmanaged ones keep on spinning? My first stab: private void button1_Click(object sender, EventArgs e) { Thread t = new Thread(new ThreadStart(delegate { new Hanger(); GC.Collect(2, GCCollectionMode.Forced); })); t.Start(); } class Hanger{ private int[] m_Integers = new int[10000000]; public Hanger() { } ~Hanger() { Console.WriteLine("About to hang..."); //This doesn't reproduce the desired behavior //while (true) ; //Neither does this //Thread.Sleep(System.Threading.Timeout.Infinite); } } Thanks in advance!!

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  • [ASP.NET] Change CulturalInfo after button click

    - by Bart
    Hello, i have multilingual asp.net site. there is masterpage and default.aspx in masterpage i put two buttons one to click when i want to change the language to english, second for polish. I want to change the language after click on these buttons (and all changes should appear automatically on the page) here is a code for both: protected void EnglishButton_Click(object sender, ImageClickEventArgs e) { string selectedLanguage = "en-US"; //Sets the cookie that is to be used by InitializeCulture() in content page HttpCookie cookie = new HttpCookie("CultureInfo"); cookie.Value = selectedLanguage; Response.Cookies.Add(cookie); Server.Transfer(Request.Path); } protected void PolishButton_Click(object sender, ImageClickEventArgs e) { string selectedLanguage = "pl-PL"; //Sets the cookie that is to be used by InitializeCulture() in content page HttpCookie cookie = new HttpCookie("CultureInfo"); cookie.Value = selectedLanguage; Response.Cookies.Add(cookie); Server.Transfer(Request.Path); } in default.aspx.cs i have InitializeCulture(): protected override void InitializeCulture() { HttpCookie cookie = Request.Cookies["CultureInfo"]; // if there is some value in cookie if (cookie != null && cookie.Value != null) { Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture(cookie.Value); Thread.CurrentThread.CurrentUICulture = new CultureInfo(cookie.Value); } else // if none value has been sent by cookie, set default language { Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture("pl-PL"); Thread.CurrentThread.CurrentUICulture = new CultureInfo("pl-PL"); } base.InitializeCulture(); } i added resource files and in one label i show actual culture: Welcome.Text = "Culture: " + System.Globalization.CultureInfo.CurrentCulture.ToString(); the problem is that when i run this app and click e.g. english button (default language is polish), there is no effect. if i click it second time or press F5, the changes are applies and in the label is Culture: en-US. the same happens if i want to change language back to polish (it works after second click (or one click and refresh)). What am i doing wrong? Regards, Bart

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  • Change CulturalInfo after button click

    - by Bart
    i have multilingual asp.net site. there is masterpage and default.aspx in masterpage i put two buttons one to click when i want to change the language to english, second for polish. I want to change the language after click on these buttons (and all changes should appear automatically on the page) here is a code for both: protected void EnglishButton_Click(object sender, ImageClickEventArgs e) { string selectedLanguage = "en-US"; //Sets the cookie that is to be used by InitializeCulture() in content page HttpCookie cookie = new HttpCookie("CultureInfo"); cookie.Value = selectedLanguage; Response.Cookies.Add(cookie); Server.Transfer(Request.Path); } protected void PolishButton_Click(object sender, ImageClickEventArgs e) { string selectedLanguage = "pl-PL"; //Sets the cookie that is to be used by InitializeCulture() in content page HttpCookie cookie = new HttpCookie("CultureInfo"); cookie.Value = selectedLanguage; Response.Cookies.Add(cookie); Server.Transfer(Request.Path); } in default.aspx.cs i have InitializeCulture(): protected override void InitializeCulture() { HttpCookie cookie = Request.Cookies["CultureInfo"]; // if there is some value in cookie if (cookie != null && cookie.Value != null) { Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture(cookie.Value); Thread.CurrentThread.CurrentUICulture = new CultureInfo(cookie.Value); } else // if none value has been sent by cookie, set default language { Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture("pl-PL"); Thread.CurrentThread.CurrentUICulture = new CultureInfo("pl-PL"); } base.InitializeCulture(); } i added resource files and in one label i show actual culture: Welcome.Text = "Culture: " + System.Globalization.CultureInfo.CurrentCulture.ToString(); the problem is that when i run this app and click e.g. english button (default language is polish), there is no effect. if i click it second time or press F5, the changes are applies and in the label is Culture: en-US. the same happens if i want to change language back to polish (it works after second click (or one click and refresh)). What am i doing wrong?

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  • ASP.NET Chart Control errors in Event Viewer

    - by Richard Reddy
    Hi, I have been using the ASP.NET chart controls for a while on win2k3 (32bit) setups without any issue but have noticed that on our new win2k8 (64bit) box I am getting a warning message showing up in the event viewer from the chart control. In my web.config file I have the following tag telling the Chart Control where I can store the Temp Files: <add key="ChartImageHandler" value="storage=file;timeout=20;dir=c:\TempImageFiles\;" /> Below is the warning message produced by the control: Event code: 3005 Event message: An unhandled exception has occurred. Event time: 10/7/2009 2:40:03 PM Event time (UTC): 10/7/2009 2:40:03 PM Event ID: 237c3b208962429e8bbc5a48ffd177f0 Event sequence: 2860 Event occurrence: 26 Event detail code: 0 Application information: Application domain: /LM/W3SVC/2/ROOT-1-128993655360497729 Trust level: Full Application Virtual Path: / Application Path: C:\data\sites\mydomain.com\ Machine name: 231692-WEB Process information: Process ID: 4068 Process name: w3wp.exe Account name: NT AUTHORITY\NETWORK SERVICE Exception information: Exception type: ArgumentException Exception message: The image is not found. Request information: Request URL: http://www.mydomain.com/ChartImg.axd?i=chart%5F0%5F3.png&g=bccc8aa11abb470980c60e8cf1e71e15 Request path: /ChartImg.axd User host address: my domain ip User: Is authenticated: False Authentication Type: Thread account name: NT AUTHORITY\NETWORK SERVICE Thread information: Thread ID: 7 Thread account name: NT AUTHORITY\NETWORK SERVICE Is impersonating: False Stack trace: at System.Web.UI.DataVisualization.Charting.ChartHttpHandler.ProcessSavedChartImage(HttpContext context) at System.Web.UI.DataVisualization.Charting.ChartHttpHandler.System.Web.IHttpHandler.ProcessRequest(HttpContext context) at System.Web.HttpApplication.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) It's worth pointing out that ALL of the chart images are displayed correctly on the screen so I'm not sure when/where the image not found error is being caused. Is this a 64bit issue? Thanks, Rich

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  • Winforms: How to display a "loading" form?

    - by Martijn
    I have a grid and when a row is double clicked a form is loaded. However a lot of data must be loaded, so I'd like to display a simple form with the text 'loading, please wait..'. And when all loading is finished, the form must disappear. This is what I have right now, but it doesn't work: Code that invokes the form with lots of data: FormWithLotData form = new FormWithLotData(); form.ShowDialog(this); Constructor of FormWithLotData: // Show load form FormIsLoading frm = new FormIsLoading(); _CloseLoadForm closeForm = new _CloseLoadForm(frm.Close); System.Threading.Thread thread = new System.Threading.Thread(frm.Show); thread.Start(); InitializeComponent(); this.Visible = false; LoadAllData(); this.Visible = true; // Close load form Invoke(closeForm); Hope you can help me out. EDIT: I'd like to show an animated gif on the loading form.

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  • Why do i get exc bad access in cases when object is not nil?

    - by DixieFlatline
    I have an app that receives remote notifications. My view controller that is shown after push has a tableview. App crashes very randomly (1 in 20 tries) at line setting frame: if (!myTableView) { NSLog(@"self.myTableView is nil"); } myTableView.frame=CGRectMake(0, 70, 320, 376); This only happens when i open the app, then open some other apps and then receive the push notification. I guess it has something to do with memory. I use ARC (ios 5). The strange thing is that nslog is not displayed, so tableview is not nil. Crash log: Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x522d580c Crashed Thread: 0 Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 libobjc.A.dylib 0x352b1f7e objc_msgSend + 22 1 Foundation 0x37dc174c NSKVOPendingNotificationCreate + 216 2 Foundation 0x37dc1652 NSKeyValuePushPendingNotificationPerThread + 62 3 Foundation 0x37db3744 NSKeyValueWillChange + 408 4 Foundation 0x37d8a848 -[NSObject(NSKeyValueObserverNotification) willChangeValueForKey:] + 176 5 Foundation 0x37e0ca14 _NSSetPointValueAndNotify + 76 6 UIKit 0x312af25a -[UIScrollView(Static) _adjustContentOffsetIfNecessary] + 1890 7 UIKit 0x312cca54 -[UIScrollView setFrame:] + 548 8 UIKit 0x312cc802 -[UITableView setFrame:] + 182 9 POViO 0x000913cc -[FeedVC viewWillAppear:] (FeedVC.m:303) Dealloc is not called because it is not logged: - (void)dealloc { NSLog(@"dealloc"); }

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  • Crash on iOS when system purges memory and closes a UIViewController

    - by Amiramix
    My application is crashing when one of the views is purged from memory because of low-memory condition. At least this is what I understand from the crashlog. It happens on numerous screens but only when opening a Facebook dialog (using the Facebook SDK). Basically, looks like the system sometimes runs out of memory when we need to present a Facebook dialog (e.g. to let user post something on the Facebook timeline). Date/Time: 2012-03-14 19:47:33.819 +0000 OS Version: iPhone OS 5.1 (9B176) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x30000008 Crashed Thread: 0 Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 libobjc.A.dylib 0x30f2bf78 objc_msgSend + 16 1 MyApp 0x00003c0e -LTBaseViewController viewDidUnload (LTBaseViewController.m:145) 2 MyApp 0x00004ea2 -LTBaseTableViewController viewDidUnload (LTBaseTableViewController.m:90) 3 UIKit 0x33766bd8 -[UIViewController unloadViewForced:] + 244 4 UIKit 0x338ae492 -[UIViewController purgeMemoryForReason:] + 58 5 Foundation 0x3071a4f8 __57-NSNotificationCenter addObserver:selector:name:object:_block_invoke_0 + 12 6 CoreFoundation 0x30e95540 ___CFXNotificationPost_block_invoke_0 + 64 7 CoreFoundation 0x30e21090 _CFXNotificationPost + 1400 8 Foundation 0x3068e3e4 -NSNotificationCenter postNotificationName:object:userInfo: + 60 9 Foundation 0x3068fc14 -NSNotificationCenter postNotificationName:object: + 24 10 UIKit 0x3387926a -UIApplication _performMemoryWarning + 74 11 UIKit 0x33879364 -UIApplication _receivedMemoryNotification + 168 12 libdispatch.dylib 0x36a12252 _dispatch_source_invoke + 510 13 libdispatch.dylib 0x36a0fb1e _dispatch_queue_invoke$VARIANT$up + 42 14 libdispatch.dylib 0x36a0fe64 _dispatch_main_queue_callback_4CF$VARIANT$up + 152 15 CoreFoundation 0x30e9c2a6 __CFRunLoopRun + 1262 16 CoreFoundation 0x30e1f49e CFRunLoopRunSpecific + 294 17 CoreFoundation 0x30e1f366 CFRunLoopRunInMode + 98 18 GraphicsServices 0x33fb6432 GSEventRunModal + 130 19 UIKit 0x336f5e76 UIApplicationMain + 1074 20 MyApp 0x00004818 main (main.m:16) 21 MyApp 0x000023b4 0x1000 + 5044 I checked and there are almost no memory leaks, e.g. when testing the app for an hour the total memory leaked was around 2-3Kb caused by some string-copying libraries. So I don't believe this is caused by the application. I guess that when the phone is not restarted for some time there are applications running in the background and when using Facebook SDK the memory becomes a problem and the system tries to recover the memory from random applications, including my application. My question is, how can I prevent this crash from happening? How should I handle unloadViewForced on a view controller to make the app more robust in low-memory conditions? And lastly, am I right that this crashlog suggests the crash occurred because the system tried to free memory and my application didn't handle it properly? Any help greatly appreciated.

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  • Why I cannot add a JPanel to JFrame?

    - by Roman
    Here is the code: import javax.swing.SwingUtilities; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JLabel; import java.awt.event.*; import java.awt.*; public class GameWindow { private String[] players; private JFrame frame; // Constructor. public GameWindow(String[] players) { this.players = players; } // Start the window in the EDT. public void start() { SwingUtilities.invokeLater(new Runnable() { public void run() { showWindow(); controller.start(); } }); } // Defines the general properties of and starts the window. public void showWindow() { frame = new JFrame("Game"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(600,400); frame.setVisible(true); } // The thread controlling changes of panels in the main window. private Thread controller = new Thread() { public void run() { frame.add(generatePartnerSelectionPanel()); frame.invalidate(); frame.validate(); } }; // Generate the panel for the selection of a partner. private JPanel generatePartnerSelectionPanel() { JPanel panel = new JPanel(); panel.add(new JLabel("Pleas select a partner:")); return panel; } } I should see "Pleas select the partner" and I don't. Why? I suppose that it's because I do not see frame from the run method of the Thread.

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  • Running another process without GUI freezing

    - by Adam
    I'm having trouble getting my GUI to appear and not freeze while running (and waiting for) an outside process. In this case, drivers.exe is a very simply program where the user simply clicks "OK". So whenever I click OK, it exits. I am trying to simply make my status strip count numbers up (really fast) as drivers.exe is executing. But in practice, my GUI never appears at all until drivers.exe exits. private void run_drivers() { Console.WriteLine("Start Driver"); int driver_timeout_in_minutes = 20; System.Diagnostics.Process driverproc = System.Diagnostics.Process.Start(Application.StartupPath + "\\" + "drivers.exe"); driverproc.WaitForExit(driver_timeout_in_minutes * 1000 * 60); //uses milliseconds, we must convert } private void Form1_Load(object sender, EventArgs e) { ThreadStart worker = new ThreadStart(run_drivers); Console.WriteLine("Main - Creating worker thread"); toolStripStatusLabel1.Text = "hi"; Thread t = new Thread(worker); t.IsBackground = true; t.Start(); Console.WriteLine("Main - Have requested the start of worker thread"); int i = 0; while (t.IsAlive) { i++; toolStripStatusLabel1.Text = i.ToString(); } Console.WriteLine("Dead"); }

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  • Ruby custom class to and from YAML;

    - by Sanarothe
    Hi. I'm having trouble deserializing a ruby class that I wrote to YAML. Where I want to be I want to be able to pass one object around as a full 'question' which includes the question text, some possible answers (For multi. choice) and the correct answer. One module (The encoder) takes input, builds a 'question' class out of it and appends it to the question pool. Another module reads a question pool and builds an array of 'question' objects. Where I am currently Sample Question Pool --- | --- !ruby/object:MultiQ a: "no" answer: "no" b: "no" c: "no" d: "no" text: "yes?" Encoder dump to YAML file. Object is a MultiQ filled up with input. (See below.) def dump(file, object) File.open(file, 'a') do |out| YAML.dump(object.to_yaml, out) end object = nil end MultiQ Class definition class MultiQ attr_accessor :text, :answer, :a, :b, :c, :d def initialize(text, answer, a, b, c, d) @text = text @answer = answer @a = a @b = b @c = c @d = d end end The decoder (I've been trying different things, so what's here wasn't my first or best guess. But I'm at a loss and the documentation doesn't really explain things thoroughly enough.) File.open( "test_set.yaml" ) do |yf| YAML.load_documents( yf ) { |item| new = YAML.object_maker( MultiQ, item) puts new } end Questions you can answer How do I achieve my goal? What methods should I use, between parsing, loading files or documents, to successfully deserialize a Ruby class? I've already looked over the YAML Rdoc, and I didn't absorb very much, so please don't just link me to it. What other methods would you suggest using? Is there a better way to store questions like this? Should I be using document db, relational db, xml? Some other format?

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  • Why does my ActivePerl program report 'Sorry. Ran out of threads'?

    - by Zaid
    Tom Christiansen's example code (à la perlthrtut) is a recursive, threaded implementation of finding and printing all prime numbers between 3 and 1000. Below is a mildly adapted version of the script #!/usr/bin/perl # adapted from prime-pthread, courtesy of Tom Christiansen use strict; use warnings; use threads; use Thread::Queue; sub check_prime { my ($upstream,$cur_prime) = @_; my $child; my $downstream = Thread::Queue->new; while (my $num = $upstream->dequeue) { next unless ($num % $cur_prime); if ($child) { $downstream->enqueue($num); } else { $child = threads->create(\&check_prime, $downstream, $num); if ($child) { print "This is thread ",$child->tid,". Found prime: $num\n"; } else { warn "Sorry. Ran out of threads.\n"; last; } } } if ($child) { $downstream->enqueue(undef); $child->join; } } my $stream = Thread::Queue->new(3..shift,undef); check_prime($stream,2); When run on my machine (under ActiveState & Win32), the code was capable of spawning only 118 threads (last prime number found: 653) before terminating with a 'Sorry. Ran out of threads' warning. In trying to figure out why I was limited to the number of threads I could create, I replaced the use threads; line with use threads (stack_size => 1);. The resultant code happily dealt with churning out 2000+ threads. Can anyone explain this behavior?

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  • JME: How to get the complete screen in WHITE without buttons, etc etc

    - by Sepala
    Please have a look at the following code /* * To change this template, choose Tools | Templates * and open the template in the editor. */ import javax.microedition.midlet.*; import javax.microedition.lcdui.*; /** */ public class Midlet extends MIDlet{ private Form f; private Display d; private Command start,stop; private Thread t; public Midlet() { t = new Thread(new TurnLightOn()); } public void startApp() { f = new Form("Back Light On"); d = Display.getDisplay(this); d.setCurrent(f); start = new Command("Turn On",Command.OK,0); stop = new Command("Turn Off",Command.OK,1); f.addCommand(start); f.setCommandListener(new Action()); } public void pauseApp() { } public void destroyApp(boolean unconditional) { this.notifyDestroyed(); } private class Action implements CommandListener { public void commandAction(Command c, Displayable dis) { f.append("Light is Turnning On"); t.start(); } } private class ActionOff implements CommandListener { public void commandAction(Command c, Displayable dis) { } } private class TurnLightOn implements Runnable { public void run() { f.append("Working"); for(int i=0;i<100;i++) { try { d.flashBacklight(200); d.vibrate(200); Thread.sleep(1000); } catch (InterruptedException ex) { ex.printStackTrace(); } } } } } First, Please note I am a 100% newbie to Java Mobile. In here, I am making the light on and vibrate on when user click the button. However, I really wanted to create a SOS application which turn the whole screen into white, and go to black, like that, in the thread. I guess I didn't achieve that by this app because even the lights are on, the buttons are still there. I tried to turn the "Form" color to "white" but it seems like JME has no "Color" class! Please help!

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  • DRY Authenticated Tasks in Cocoa (with distributed objects)

    - by arbales
    I'm kind of surprise/infuriated that the only way for me to run an authenticated task, like perhaps sudo gem install shi*t, is to make a tool with pre-written code. I'm writing a MacRuby application, which doesn't seem to expose the KAuthorization* constants/methods. So.. I learned Cocoa and Objective-C. My application creates a object, serves it and calls the a tool that elevates itself and then performs a selector on a distributed object (in the tool's thread). I hoped that the distributed object's methods would evaluated inside the tool, so I could use delegation to create "privileged" tasks. If this won't work, don't try to save it, I just want a DRY/cocoa solution. AuthHelper.m //AuthorizationExecuteWithPrivileges of this. AuthResponder* my_responder = [AuthResponder sharedResponder]; // Gets the proxy object (and it's delegate) NSString *selector = [NSString stringWithUTF8String:argv[3]]; NSLog(@"Performing selector: %@", selector); setuid(0); if ([[my_responder delegate] respondsToSelector:NSSelectorFromString(selector)]){ [[my_responder delegate] performSelectorOnMainThread:NSSelectorFromString(selector) withObject:nil waitUntilDone:YES]; } RandomController.m - (void)awakeFromNib { helperToolPath = [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/AuthHelper"]; delegatePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/ABExtensions.rb"]; AuthResponder* my_responder = [AuthResponder initAsService]; [my_responder setDelegate:self]; } -(oneway void)install_gems{ NSArray *args = [NSArray arrayWithObjects: @"gem", @"install", @"sinatra", nil]; [NSTask launchedTaskWithLaunchPath:@"/usr/bin/sudo" arguments:args]; NSLog(@"Ran AuthResponder.delegate.install_gems"); // This prints. } ... other privileges tasks. "sudo gem update --system" for one. I'm guessing the proxy object is performing the selector in it's own thread, but I want the current (privileged thread) to do it so I can use sudo. Can I force the distributed object to evaluate the selector on the tool's thread? How else can I accomplish this dryly/cocoaly?

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  • Rails model relations depending on count of nested relations

    - by Lowgain
    I am putting together a messaging system for a rails app I am working on. I am building it in a similar fashion to facebook's system, so messages are grouped into threads, etc. My related models are: MsgThread - main container of a thread Message - each message/reply in thread Recipience - ties to user to define which users should subscribe to this thread Read - determines whether or not a user has read a specific message My relationships look like class User < ActiveRecord::Base #stuff... has_many :msg_threads, :foreign_key => 'originator_id' #threads the user has started has_many :recipiences has_many :subscribed_threads, :through => :recipiences, :source => :msg_thread #threads the user is subscribed to end class MsgThread < ActiveRecord::Base has_many :messages has_many :recipiences belongs_to :originator, :class_name => "User", :foreign_key => "originator_id" end class Recipience < ActiveRecord::Base belongs_to :user belongs_to :msg_thread end class Message < ActiveRecord::Base belongs_to :msg_thread belongs_to :author, :class_name => "User", :foreign_key => "author_id" end class Read < ActiveRecord::Base belongs_to :user belongs_to :message end I'd like to create a new selector in the user sort of like: has_many :updated_threads, :through => :recipiencies, :source => :msg_thread, :conditions => {THREAD CONTAINS MESSAGES WHICH ARE UNREAD (have no 'read' models tying a user to a message)} I was thinking of either writing a long condition with multiple joins, or possibly writing giving the model an updated_threads method to return this, but I'd like to see if there is an easier way first. Any ideas? Also, if there is something fundamentally wrong with my structure for this functionality let me know! Thanks!!

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  • Base class deleted before subclass during python __del__ processing

    - by Oddthinking
    Context I am aware that if I ask a question about Python destructors, the standard argument will be to use contexts instead. Let me start by explaining why I am not doing that. I am writing a subclass to logging.Handler. When an instance is closed, it posts a sentinel value to a Queue.Queue. If it doesn't, a second thread will be left running forever, waiting for Queue.Queue.get() to complete. I am writing this with other developers in mind, so I don't want a failure to call close() on a handler object to cause the program to hang. Therefore, I am adding a check in __del__() to ensure the object was closed properly. I understand circular references may cause it to fail in some circumstances. There's not a lot I can do about that. Problem Here is some simple example code: explicit_delete = True class Base: def __del__(self): print "Base class cleaning up." class Sub(Base): def __del__(self): print "Sub-class cleaning up." Base.__del__(self) x = Sub() if explicit_delete: del x print "End of thread" When I run this I get, as expected: Sub-class cleaning up. Base class cleaning up. End of thread If I set explicit_delete to False in the first line, I get: End of thread Sub-class cleaning up. Exception AttributeError: "'NoneType' object has no attribute '__del__'" in <bound method Sub.__del__ of <__main__.Sub instance at 0x00F0B698>> ignored It seems the definition of Base is removed before the x._del_() is called. The Python Documentation on _del_() warns that the subclass needs to call the base-class to get a clean deletion, but here that appears to be impossible. Can you see where I made a bad step?

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  • How to handle activity life cycle involving sockets in Android?

    - by Henrik
    Hello all, I have an Android activity which in turn starts a thread. In the thread I open a persistent TCP socket connection. When the socket connects to the server dynamic data is downloaded. The thread sends messages using Handler-class to the activity when data has been received. Now if the user happens to switch from portrait to landscape mode the activity gets an onDestroy call. At this moment I close the socket and stop the thread. When Android has switched landscape mode it calls onCreate yet again and I have to do a socket re-connect. Also, all of the data the activity received needs to be downloaded once more because the server does not have the ability to know what has been sent before, i.e. there is no "resume" feature. Thus the problem is that there is alot of data which is resent all the time when landscape mode is changed. What are my options here? Should I create a service which handles the socket traffic towards the server thus I always got all the data which the server has sent in the service. Or should I disable landscape mode all together perhaps? Or would my best bet be to rewrite my server which is a VERY BIG job :-) All input is welcome :-) / Henrik

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  • How much should the AppDelegate do?

    - by Rudiger
    I'm designing quite a large App and on startup it will create sessions with a few different servers. As they are creating a session which is used across all parts of the app its something I thought would be best in App Delegate. But the problem is I need the session progress to be represented on the screen. I plan to have a UIToolBar at the bottom of the main menu which I don't want to cover with the progress bar but cover the UIView above it.So the way I see it I could do it a few different ways. 1) Have the App Delegate establish the sessions and report the progress to the main menu class so it can represent it in the progress bar (will I have any issues doing this if the sessions are created in a separate thread?), 2) have the App delegate display the main menu (UIView with a bunch of buttons and UIToolBar) and have it track and display the progress (I have never displayed anything in the App Delegate but assume you can do this but its not recommended) or 3) have the App Delegate just push the main menu and have the mainMenu class create the sessions and display the progress bar. 4) I think the other way to do it is to create the sessions in a delegate class and have the delegate set to mainMenu rather than self (AppDelegate), although I've never used anything other then self so not sure if this will work or if I will be able to close the thread (through calling super maybe?) as its running in the AppDelegate rather than the delegate of the class. As I've kinda said before the sessions are being created in a class in a separate thread so it wont lock the UI and I think the best way is the first but am I going to have issues having it running in a separate thread, reporting back to the app delegate and then sending that message to the mainMenu view? I hope that all makes sense, let me know if you need any further clarification. Any information is appreciated Cheers,

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  • .net real time stream processing - needed huge and fast RAM buffer

    - by mack369
    The application I'm developing communicates with an digital audio device, which is capable of sending 24 different voice streams at the same time. The device is connected via USB, using FTDI device (serial port emulator) and D2XX Drivers (basic COM driver is to slow to handle transfer of 4.5Mbit). Basically the application consist of 3 threads: Main thread - GUI, control, ect. Bus reader - in this thread data is continuously read from the device and saved to a file buffer (there is no logic in this thread) Data interpreter - this thread reads the data from file buffer, converts to samples, does simple sample processing and saves the samples to separate wav files. The reason why I used file buffer is that I wanted to be sure that I won't loose any samples. The application doesn't use recording all the time, so I've chosen this solution because it was safe. The application works fine, except that buffered wave file generator is pretty slow. For 24 parallel records of 1 minute, it takes about 4 minutes to complete the recording. I'm pretty sure that eliminating the use of hard drive in this process will increase the speed much. The second problem is that the file buffer is really heavy for long records and I can't clean this up until the end of data processing (it would slow down the process even more). For RAM buffer I need at lest 1GB to make it work properly. What is the best way to allocate such a big amount of memory in .NET? I'm going to use this memory in 2 threads so a fast synchronization mechanism needed. I'm thinking about a cycle buffer: one big array, the Bus Reader saves the data, the Data Interpreter reads it. What do you think about it? [edit] Now for buffering I'm using classes BinaryReader and BinaryWriter based on a file.

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  • Cookie add in the Global.asax warning in application log

    - by Ioxp
    In my Global.ASAX file i have the following: System.Web.HttpCookie isAccess = new System.Web.HttpCookie("IsAccess"); isAccess.Expires = DateTime.Now.AddDays(-1); isAccess.Value = ""; System.Web.HttpContext.Current.Response.Cookies.Add(isAccess); So every time this method this is logged in the application events as a warning: Event code: 3005 Event message: An unhandled exception has occurred. Event time: 5/25/2010 12:23:20 PM Event time (UTC): 5/25/2010 4:23:20 PM Event ID: c515e27a28474eab8d99720c3f5a8e90 Event sequence: 4148 Event occurrence: 332 Event detail code: 0 Application information: Application domain: /LM/W3SVC/2100509645/Root-1-129192259222289896 Trust level: Full Application Virtual Path: / Application Path: <PathRemoved>\www\ Machine name: TIPPER Process information: Process ID: 6936 Process name: w3wp.exe Account name: NT AUTHORITY\NETWORK SERVICE Exception information: Exception type: NullReferenceException Exception message: Object reference not set to an instance of an object. Request information: Request URL: Request path: User host address: User: Is authenticated: False Authentication Type: Thread account name: NT AUTHORITY\NETWORK SERVICE Thread information: Thread ID: 7 Thread account name: NT AUTHORITY\NETWORK SERVICE Is impersonating: False Stack trace: at ASP.global_asax.Session_End(Object sender, EventArgs e) in <PathRemoved>\Global.asax:line 113 Any idea why this code would cause this error?

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  • how to multithread on a python server

    - by user3732790
    HELP please i have this code import socket from threading import * import time HOST = '' # Symbolic name meaning all available interfaces PORT = 8888 # Arbitrary non-privileged port s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) print ('Socket created') s.bind((HOST, PORT)) print ('Socket bind complete') s.listen(10) print ('Socket now listening') def listen(conn): odata = "" end = 'end' while end == 'end': data = conn.recv(1024) if data != odata: odata = data print(data) if data == b'end': end = "" print("conection ended") conn.close() while True: time.sleep(1) conn, addr = s.accept() print ('Connected with ' + addr[0] + ':' + str(addr[1])) Thread.start_new_thread(listen,(conn)) and i would like it so that when ever a person comes onto the server it has its own thread. but i can't get it to work please someone help me. :_( here is the error code: Socket created Socket bind complete Socket now listening Connected with 127.0.0.1:61475 Traceback (most recent call last): File "C:\Users\Myles\Desktop\test recever - Copy.py", line 29, in <module> Thread.start_new_thread(listen,(conn)) AttributeError: type object 'Thread' has no attribute 'start_new_thread' i am on python version 3.4.0 and here is the users code: import socket #for sockets import time s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) print('Socket Created') host = 'localhost' port = 8888 remote_ip = socket.gethostbyname( host ) print('Ip address of ' + host + ' is ' + remote_ip) #Connect to remote server s.connect((remote_ip , port)) print ('Socket Connected to ' + host + ' on ip ' + remote_ip) while True: message = input("> ") #Set the whole string s.send(message.encode('utf-8')) print ('Message send successfully') data = s.recv(1024) print(data) s.close

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