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  • Is there anything wrong with taking immediate actions in constructors?

    - by pestaa
    I have classes like this one: class SomeObject { public function __construct($param1, $param2) { $this->process($param1, $param2); } ... } So I can instantly "call" it as some sort of global function just like new SomeObject($arg1, $arg2); which has the benefits of staying concise, being easy to understand, but might break unwritten rules of semantics by not waiting till a method is called. Should I continue to feel bad because of a bad practice, or there's really nothing to worry about? Clarification: I do want an instance of the class. I do use internal methods of the class only. I initialize the object in the constructor, but call the "important" action-taker methods too. I am selfish in the light of these sentences.

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  • Solving problems with near infinite potential solutions

    - by Zonda333
    Today I read the following problem: Use the digits 2, 0, 1, 1 and the operations +, -, x, ÷, sqrt, ^ , !, (), combinations, and permutations to write equations for the counting numbers 1 through 100. All four digits must be used in each expression. Only the digits 2, 0, 1, 1 may be used, and each must be used exactly once. Decimals may be used, as in .1, .02, etc. Digits may be combined; numbers such as 20 or 101 may be used. Example: 60 = 10*(2+1)!, 54 = ¹¹C2 - 0! Though I was able to quickly find around 50 solutions quite easily in my head, I thought programming it would be a far superior solution. However, I then realized I had no clue how to go about solving a problem like this. I am not asking for complete code for me to copy and paste, but for ideas about how I would solve this problems, and others like it that have nearly infinite potential solutions. As I will be writing it in python, where I have the most experience, I would prefer if the answers were more python based, but general ideas are great too.

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  • Can I use part of MD5 hash for data identification?

    - by sharptooth
    I use MD5 hash for identifying files with unknown origin. No attacker here, so I don't care that MD5 has been broken and one can intendedly generate collisions. My problem is I need to provide logging so that different problems are diagnosed easier. If I log every hash as a hex string that's too long, inconvenient and looks ugly, so I'd like to shorten the hash string. Now I know that just taking a small part of a GUID is a very bad idea - GUIDs are designed to be unique, but part of them are not. Is the same true for MD5 - can I take say first 4 bytes of MD5 and assume that I only get collision probability higher due to the reduced number of bytes compared to the original hash?

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  • Highly efficient filesystem APIs for certain kinds of operations

    - by romkyns
    I occasionally find myself needing certain filesystem APIs which could be implemented very efficiently if supported by the filesystem, but I've never heard of them. For example: Truncate file from the beginning, on an allocation unit boundary Split file into two on an allocation unit boundary Insert or remove a chunk from the middle of the file, again, on an allocation unit boundary The only way that I know of to do things like these is to rewrite the data into a new file. This has the benefit that the allocation unit is no longer relevant, but is extremely slow in comparison to some low-level filesystem magic. I understand that the alignment requirements mean that the methods aren't always applicable, but I think they can still be useful. For example, a file archiver may be able to trim down the archive very efficiently after the user deletes a file from the archive, even if that leaves a small amount of garbage either side for alignment reasons. Is it really the case that such APIs don't exist, or am I simply not aware of them? I am mostly interested in NTFS, but hearing about other filesystems will be interesting too.

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  • How would you calculate all possible permutations of 0 through N iteratively?

    - by Bob Aman
    I need to calculate permutations iteratively. The method signature looks like: int[][] permute(int n) For n = 3 for example, the return value would be: [[0,1,2], [0,2,1], [1,0,2], [1,2,0], [2,0,1], [2,1,0]] How would you go about doing this iteratively in the most efficient way possible? I can do this recursively, but I'm interested in seeing lots of alternate ways to doing it iteratively.

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  • C# loop - break vs. continue

    - by Terrapin
    In a C# (feel free to answer for other languages) loop, what's the difference between break and continue as a means to leave the structure of the loop, and go to the next iteration? Example: foreach (DataRow row in myTable.Rows){ if (someConditionEvalsToTrue) { break; //what's the difference between this and continue ? //continue; }}

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  • Mandatory method documentation

    - by Sjoerd
    On my previous job, providing all methods with javadoc was mandatory, which resulted in things like this: /** * Sets the Frobber. * * @param frobber The frobber */ public setFrobber(Frobber frobber) { ... } As you can see, the documentation adds little to the code, but takes up space and work. Should documenting all methods be mandatory or optional? Is there a rule for which methods to document? What are pros and cons of requiring every method to be documented?

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  • What is the cost of memory access?

    - by Jurily
    We like to think that a memory access is fast and constant, but on modern architectures/OSes, that's not necessarily true. Consider the following C code: int i = 34; int *p = &i; // do something that may or may not involve i and p {...} // 3 days later: *p = 643; What is the estimated cost of this last assignment in CPU instructions, if i is in L1 cache, i is in L2 cache, i is in L3 cache, i is in RAM proper, i is paged out to an SSD disk, i is paged out to a traditional disk? Where else can i be? Of course the numbers are not absolute, but I'm only interested in orders of magnitude. I tried searching the webs, but Google did not bless me this time.

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  • Why is there "data" and "newtype" in Haskell?

    - by martingw
    To me it seems that a newtype definition is just a data definition that obeys some restrictions (only one constructor and such), and that due to these restrictions the runtime system can handle newtypes more efficiently. Ok, and the handling of pattern matching for undefined values is slightly different. But suppose Haskell would only knew data definitions, no newtypes: Couldn't the compiler find out for himself whether a given data definition obeys these restrictions, and automatically treat it more efficiently? I'm sure I'm missing out on something, these Haskell designers are so clever, there must be some deeper reason for this...

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  • Can a variable like 'int' be considered a primitive/fundamental data structure?

    - by Ravi Gupta
    A rough definition of a data structure is that it allows you to store data and apply a set of operations on that data while preserving consistency of data before and after the operation. However some people insist that a primitive variable like 'int' can also be considered as a data structure. I get that part where it allows you to store data but I guess the operation part is missing. Primitive variables don't have operations attached to them. So I feel that unless you have a set of operations defined and attached to it you cannot call it a data structure. 'int' doesn't have any operation attached to it, it can be operated upon with a set of generic operators. Please advise if I got something wrong here.

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  • Application wide messaging... without singletons?

    - by StormianRootSolver
    So, I want to go for a more Singleton - less design in the future. However, there seem to be a lot of tasks in an application that can't be done in meaningful way without singletons. I call them "application wide services", but they also fall into the same category as the cross cutting concerns, which I usually fix via AOP. Lets take an example: I want an application wide message queue that dispatches messages to components, every component can subscribe and publish there, it's a very nice multicast thing. The message queue and dispatching system are usually a (rather short) singleton class, which is very easy to implement in, say, C#. You can even use double dispatching and utilize message type metadata and the like, it's all so easy to do, it's almost trivial. However, having singletons is not really "object oriented design" (it introduces global variables) and it makes testing harder. Do you have any ideas? I'm asking this question because I'm willing to learn more about this topic, a LOT more. :-)

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  • Guidelines for solution source code organisation(OO/DDD)

    - by fearofawhackplanet
    I'm starting on my first business project (.NET) and am trying to follow DDD principles. Are there any guidelines or common patterns for orgaining source code and namespaces? For example, do your domain objects go in a namespace MyProject.Domain or whatever? Would you separate the concrete implementations and the interfaces? In different namespaces? Different folders? Different solutions? I know a lot of this is subjective and dependent on project size, but a few pointers or suggestions to get started on a relatively small but extensible n-tier project would be useful.

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  • In which situation is the c++/c# namespace approach better than the Java approach?

    - by mike g
    The reason I ask this is that c# could easily have copied the java convention, or a variation of it, but opted for the more flexible approach of explicitly declaring namespaces inside files. As a Java programmer often there are things that I wish I could do differently, but namespaces is not one of them. The flexbility has a certain overhead (extra braces, extra decisions for developers, making it harder to view a projects contributions to the namespace, at least without a specialist IDE). So what practical examples are there when this flexiblity is advantageous?

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  • Does Anyone Still Prefer N-Tier Architecture After Having *Shipped* an MVC Application?

    - by Jim G.
    Other SO threads have asked people if they prefer N-Tier or MVC architecture. I'm not looking to continue that debate on this thread. I'm looking for something more specific. My Question: Does Anyone Still Prefer N-Tier Architecture After Having Shipped an MVC Application? Reason for My Question: Before I shipped an MVC web application, I wasn't convinced that it was superior to N-Tier Architecture. Specifically, if better unit testing was the only obvious benefit of MVC, then I saw no reason to switch gears and adopt a new architecture. But after having shipped an MVC application, I can see many benefits (which have been enumerated on other threads).

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  • Whay types of grammar files are usable for spoken voice recognition?

    - by user1413199
    I'm using the System.Speech library in C# and I would like to create a smaller file to house commands as opposed to the default grammar. I'm not totally sure what I need. I've been looking at several different things but I don't really have any idea what I'm doing. I've read up on some stuff in ANTLR and looked at NuGram from NuEcho. I understand what a grammar file is and roughly how to create one but I'm not sure how they're used specifically for deciphering spoken words.

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  • int i vs int index etc. Which one is better?

    - by Earlz
    Coming from a C background I've always used int i for generic loop variables. Of course in big nested loops or other complex things I may use a descriptive name but which one had you rather see? int i; for(i=0;i<Controls.Count;i++){ DoStuff(Controls[i]); } or int index; for(index=0;index<Controls.Count;index++){ DoStuff(Controls[index]); } In the current project I am working on there are both of these styles and index being replaced by ndx. Which one is better? Is the i variable too generic? Also what about the other C style names? i, j, k Should all of these be replaced by actual descriptive variables?

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  • Interface explosion problem

    - by Benny
    I am implementing a screen using MVP pattern, with more feature added to the screen, I am adding more and more methods to the IScreen/IPresenter interface, hence, the IScreen/IPresenter interface is becoming bigger and bigger, what should I do to cope with this situation?

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