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  • Looping differences in Ruby using Range vs. Times

    - by jbjuly
    I'm trying to solve a Project Euler problem using Ruby, I used 4 different looping methods, the for-loop, times, range and upto method, however the for-loop and times method only produces the expected answer, while the range and upto method does not. I'm assuming that they are somewhat the same, but I found out it's not. Can someone please explain the differences between these methods? Here's the looping structure I used # for-loop method for n in 0..1 puts n end 0 1 => 0..1 # times method 2.times do |n| puts n end 0 1 => 2 # range method (0..1).each do |n| puts n end 0 1 => 0..1 # upto method 0.upto(1) do |n| puts n end 0 1 => 0

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  • Instantiation vs. Typed reference

    - by Farstucker
    Just when I think Im starting to understand the basics, I find something that brings me right back to reality. In this case, typed reference. I found an example similar to this: class Worker { Boss boss; public void Advise(Boss pBoss) { this.boss = pBoss; } How can you reference methods within the Boss class if its not static and not instantiated? I guess my real question is whats the difference between: Boss boss; and Boss boss = new Boss(); Thank you, FS

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  • <= vs < when proving big-o notation

    - by user600197
    We just started learning big-o in class. I understand the general concept that f(x) is big-o of g(x) if there exists two constants c,k such that for all xk |f(x)|<=c|g(x)|. I had a question whether or not it is required that we include the <= to sign or whether it is just sufficient to put the < sign? For example: suppose f(x)=17x+11 and we are to prove that this is O(x^2). Then if we take c=28 and xk=1 we know that 17x+11<=28x^2. So since we know that x will always be greater than 1 this implies that 28x^2 will always be greater than 17x+11. So, do we really need to include the equal sign (<=) or is it okay if we just write (<)? Thanks in advance.

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  • resort on a std::vector vs std::insert

    - by Abruzzo Forte e Gentile
    I have a sorted std::vector of relative small size ( from 5 to 20 elements ). I used std::vector since the data is continuous so I have speed because of cache. On a specific point I need to remove an element from this vector. I have now a doubt: which is the fastest way to remove this value between the 2 options below? setting that element to 0 and call sort to reorder: this has complexity but elements are on the same cache line. call erase that will copy ( or memcpy who knows?? ) all elements after it of 1 place ( I need to investigate the behind scense of erase ). Do you know which one is faster? I think that the same approach could be thought about inserting a new element without hitting the max capacity of the vector. Regards AFG

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  • Class Library Project VS App_Code - Pros / Cons?

    - by rockinthesixstring
    I currently use the App_Code folder for all of my classes, and for me (for now) it seems to be working just fine. I have however been considering making the switch over to a Class Library Project inside my Solution instead of the App_Code folder. Can anyone tell me the pros and cons of doing this? One thought I had was with regards to testing my web app. If I use a Class Library, do I have to compile it every time I want to tweak/test? Obviously in the App_Code folder I don't have to since all of the Classes compile at runtime.

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  • Debugging ASP.NET in VS

    - by negligible
    A lot of what I'm doing at the moment is figuring out other peoples code and adding or adapting functions, so currently I am debugging more than I am writing code of my own. I'm still new to this, Junior Developer, and I am always finding new ways to improve what I am doing. For example I recently found This Guide which had some excellent tips, such as overriding the ToString() method in your classes so children are readable from their parents. So I am looking for any other tips or tricks to make my debugging more efficient, as I recognise it as a big part of programming, that you more experienced programmers may have picked up or found. Anything appreciated, I can read websites just fine so no need to explain it yourself if you have a good link!

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  • Speed comparison - Template specialization vs. Virtual Function vs. If-Statement

    - by Person
    Just to get it out of the way... Premature optimization is the root of all evil Make use of OOP etc. I understand. Just looking for some advice regarding the speed of certain operations that I can store in my grey matter for future reference. Say you have an Animation class. An animation can be looped (plays over and over) or not looped (plays once), it may have unique frame times or not, etc. Let's say there are 3 of these "either or" attributes. Note that any method of the Animation class will at most check for one of these (i.e. this isn't a case of a giant branch of if-elseif). Here are some options. 1) Give it boolean members for the attributes given above, and use an if statement to check against them when playing the animation to perform the appropriate action. Problem: Conditional checked every single time the animation is played. 2) Make a base animation class, and derive other animations classes such as LoopedAnimation and AnimationUniqueFrames, etc. Problem: Vtable check upon every call to play the animation given that you have something like a vector<Animation>. Also, making a separate class for all of the possible combinations seems code bloaty. 3) Use template specialization, and specialize those functions that depend on those attributes. Like template<bool looped, bool uniqueFrameTimes> class Animation. Problem: The problem with this is that you couldn't just have a vector<Animation> for something's animations. Could also be bloaty. I'm wondering what kind of speed each of these options offer? I'm particularly interested in the 1st and 2nd option because the 3rd doesn't allow one to iterate through a general container of Animations. In short, what is faster - a vtable fetch or a conditional?

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  • iphone float vs integer rounding?

    - by Rob
    Okay, from what I understand, an integer that is a fraction will be rounded one way or the other so that if a formula comes up with say 5/6 - it will automatically round it to 1. I have a calculation: xyz = ((1300 - [abc intValue])/6) + 100; xyz is defined as an NSInteger, abc is an NSString that is chosen via a UIPicker. I want the calculation (1300 - [abc intValue]) to add 1 to 100 for each 6 units below 1300. For example, 1255 should result in xyz having a value of 100 and 1254 should result in a value of 101. Now, I understand that my formula above is wrong because of the rounding principles, but I am getting some CRAZY results from the program itself. When I punched in 1259 - I got 106. When I punched in 1255 - I got 107. Why would it behave that way?

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  • Domain object validation vs view model validation

    - by Brendan Vogt
    I am using ASP.NET MVC 3 and I am using FluentValidation to validate my view models. I am just a little concerned that I might not be on the correct track. As far as what I know, model validation should be done on the domain object. Now with MVC you might have multiple view models that are similar that needs validation. What happens if a property from a domain object occurs in more than one view model? Now you are validating the same property twice, and they might not even be in sync. So if I have a User domain object then I would like to do validation on this object. Now what happens if I have UserAViewModel and UserBViewModel, so now it is multiple validations that needs to be done. The scenario above is just an example, so please don't critise on it.

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  • objective C underscore property vs self

    - by user1216838
    I'm was playing around with the standard sample split view that gets created when you select a split view application in Xcode, and after adding a few fields i needed to add a few fields to display them in the detail view. and something interesting happend in the original sample, the master view sets a "detailItem" property in the detail view and the detail view displays it. - (void)setDetailItem:(id) newDetailItem { if (_detailItem != newDetailItem) { _detailItem = newDetailItem; // Update the view. [self configureView]; } i understand what that does and all, so while i was playing around with it. i thought it would be the same if instead of _detailItem i used self.detailItem, since it's a property of the class. however, when i used self.detailItem != newDetailItem i actually got stuck in a loop where this method is constantly called and i cant do anything else in the simulator. my question is, whats the actual difference between the underscore variables(ivar?) and the properties? i read some posts here it seems to be just some objective C convention, but it actually made some difference.

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  • UIButton performance in UITableViewCell vs UIView

    - by marcel salathe
    I'd like to add a UIButton to a custom UITableViewCell (programmatically). This is easy to do, but I'm finding that the "performance" of the button in the cell is slow - that is, when I touch the button, there is quite a bit of delay until the button visually goes into the highlighted state. The same type of button on a regular UIView is very responsive in comparison. In order to isolate the problem, I've created two views - one is a simple UIView, the other is a UITableView with only one UITableViewCell. I've added buttons to both views (the UIView and the UITableViewCell), and the performance difference is quite striking. I've searched the web and read the Apple docs but haven't really found the cause of the problem. My guess is that it somehow has to do with the responder chain, but I can't quite put my finger on it. I must be doing something wrong, and I'd appreciate any help. Thanks. Demo code: ViewController.h #import <UIKit/UIKit.h> @interface ViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> @property UITableView* myTableView; @property UIView* myView; ViewController.m #import "ViewController.h" #import "CustomCell.h" @implementation ViewController @synthesize myTableView, myView; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { [self initMyView]; [self initMyTableView]; } return self; } - (void) initMyView { UIView* newView = [[UIView alloc] initWithFrame:CGRectMake(0,0,[[UIScreen mainScreen] bounds].size.width,100)]; self.myView = newView; // button on regularView UIButton* myButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [myButton addTarget:self action:@selector(pressedMyButton) forControlEvents:UIControlEventTouchUpInside]; [myButton setTitle:@"I'm fast" forState:UIControlStateNormal]; [myButton setFrame:CGRectMake(20.0, 10.0, 160.0, 30.0)]; [[self myView] addSubview:myButton]; } - (void) initMyTableView { UITableView *newTableView = [[UITableView alloc] initWithFrame:CGRectMake(0,100,[[UIScreen mainScreen] bounds].size.width,[[UIScreen mainScreen] bounds].size.height-100) style:UITableViewStyleGrouped]; self.myTableView = newTableView; self.myTableView.delegate = self; self.myTableView.dataSource = self; } -(void) pressedMyButton { NSLog(@"pressedMyButton"); } - (void)viewDidLoad { [super viewDidLoad]; [[self view] addSubview:self.myView]; [[self view] addSubview:self.myTableView]; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { CustomCell *customCell = [tableView dequeueReusableCellWithIdentifier:@"CustomCell"]; if (customCell == nil) { customCell = [[CustomCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:@"CustomCell"]; } return customCell; } @end CustomCell.h #import <UIKit/UIKit.h> @interface CustomCell : UITableViewCell @property (retain, nonatomic) UIButton* cellButton; @end CustomCell.m #import "CustomCell.h" @implementation CustomCell @synthesize cellButton; - (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier { self = [super initWithStyle:style reuseIdentifier:reuseIdentifier]; if (self) { // button within cell cellButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [cellButton addTarget:self action:@selector(pressedCellButton) forControlEvents:UIControlEventTouchUpInside]; [cellButton setTitle:@"I'm sluggish" forState:UIControlStateNormal]; [cellButton setFrame:CGRectMake(20.0, 10.0, 160.0, 30.0)]; [self addSubview:cellButton]; } return self; } - (void) pressedCellButton { NSLog(@"pressedCellButton"); } @end

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  • MySQL Prepared Statements vs Stored Procedures Performance

    - by amardilo
    Hi there, I have an old MySQL 4.1 database with a table that has a few millions rows and an old Java application that connects to this database and returns several thousand rows from this this table on a frequent basis via a simple SQL query (i.e. SELECT * FROM people WHERE first_name = 'Bob'. I think the Java application uses client side prepared statements but was looking at switching this to the server, and in the example mentioned the value for first_name will vary depending on what the user enters). I would like to speed up performance on the select query and was wondering if I should switch to Prepared Statements or Stored Procedures. Is there a general rule of thumb of what is quicker/less resource intensive (or if a combination of both is better)

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  • performance issue: difference between select s.* vs select *

    - by kamil
    Recently I had some problem in performance of my query. The thing is described here: poor Hibernate select performance comparing to running directly - how debug? After long time of struggling, I've finally discovered that the query with select prefix like: select sth.* from Something as sth... Is 300x times slower then query started this way: select * from Something as sth.. Could somebody help me, and asnwer why is that so? Some external documents on this would be really useful. The table used for testing was: SALES_UNIT table contains some basic info abot sales unit node such as name and etc. The only association is to table SALES_UNIT_TYPE, as ManyToOne. The primary key is ID and field VALID_FROM_DTTM which is date. SALES_UNIT_RELATION contains relation PARENT-CHILD between sales unit nodes. Consists of SALES_UNIT_PARENT_ID, SALES_UNIT_CHILD_ID and VALID_TO_DTTM/VALID_FROM_DTTM. No association with any tables. The PK here is ..PARENT_ID, ..CHILD_ID and VALID_FROM_DTTM The actual query I've done was: select s.* from sales_unit s left join sales_unit_relation r on (s.sales_unit_id = r.sales_unit_child_id) where r.sales_unit_child_id is null select * from sales_unit s left join sales_unit_relation r on (s.sales_unit_id = r.sales_unit_child_id) where r.sales_unit_child_id is null Same query, both uses left join and only difference is with select.

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  • .NET vs Mono differences in Development

    - by jason
    I'm looking into Mono and .NET C#, we'll be needing to run the code on Linux Servers in the future when the project is developed. At this point I've been looking at ASP.NET MVC and Mono I run an ubuntu distro and want to do development for a web application, some of the other developers use windows and run other .NET items with Visual Studio. What does Mono not provide that Visual Studio does? If running this on Linux later shouldn't we use Mono Develop ? Is there some third party tools or addin's that might be an issue with Mono later?

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  • Android - Declarative vs Programmatic UI

    - by Steve
    Has anyone seen or compiled benchmarks comparing declarative (XML) versus programmatically created UI's in Android? There are things that Google has done to speed up the declarative approach, but you still do have the layout inflation step done at runtime. Have you ever switched (or considered) changing your UI from declarative to programmatic for any reason?

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