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  • Do you need expensive servers and fancy hosting in order to make a multiplayer game?

    - by ThePlan
    I've finished working on an RPG and it would seem so much more fun to make it multiplayer. SFML has a networking feature, I figured it's possible but then again, never in my life have I even tried something basic about networking, in fact my knowledge of it is very limited. What would it take to make a multiplayer game resource-wise? I'm not talking about an MMO, more like a co-op type of game. Do I need mountains of cash to pay for hosting and servers and many many things to make one?

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  • Creating a simple 2d game with C++: Where to go first? [on hold]

    - by Lucas Vieira
    I'm starting to build a little school project. (I have a prior experience with php, python and java, and i'm learning c++ now). My part is simple, create a game, like this pong http://www.ponggame.org/ The problem is that I've never programmed a game before. I was looking the possibilities, maybe use QT? Or is there other library better for my case? Since i don't want to reinvent the wheel, where to start with? Thank you, guys!

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  • What technology(s)would be suitable for the front end part of a Java web game?

    - by James.Elsey
    As asked in a previous question, I'm looking to create a small MMO that will be deployed onto GAE. I'm confused about what technologies I could use for the user interface, I've considered the following JSP Pages - I've got experience with JSP/JSTL and I would find this easy to work with, it would require the user having to "submit" the page each time they perform an action so may become a little clumsey for players. Applet - I could create an applet that sits on the front end and communicates to the back end game engine, however I'm not sure how good this method would be and have not used applets since university.. What other options do I have? I don't have any experience in Flash/Flex so there would be a big learning curve there. Are there any other Java based options I may be able to use? My game will be text based, I may use some images, but I'm not intending to have any animations/graphics etc Thanks

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  • How long till HTML5 canvas becomes a viable game development platform?

    - by Shouvik
    So I have been working on web application. So invariably what it boils down to is making simple games which were previously based on flash or openGL. Now I know apple was moving away from flash because its proprietary unlike their stance that its got "pathetic performance"! Not true, try playing a canvas game, I can assure you at any point of time (including when its idle) it will use up a fair bit of processing power just to redraw the UI. Now I do understand that this is my fault because when the game is not active I should not be redrawing the canvas, but honestly its a lot of work and I suppose there should be libraries which should be able to assist me with that! So, how much will it be before I see a decent canvas library which handles these "tiny" issues for me? I can't honestly expect Steve Jobs to be doing anything more for HTML5! I someone knows of a good library, I am all ears...! :) PS: I use mootools and am presently using Mootools Canvas Library.

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  • How to log frame times in an existing OpenGL game? [on hold]

    - by J Collins
    I have been using FRAPS for some time to benchmark instantaneous frame rates in an OpenGL game for which I am creating maps. Until recently it had been quite reliable. Now however, the bench marking shortcut has been unresponsive and I can't explain why. Ideally I could have a logging system automatically start logging whenever the game had focus, but can't find a good tool to do so. So option a) find out how to make FRAPS reliable again or b) find a new tool. Could one of you kind folks help me? Edit: Concise questions Is there a widely recognised tool to log frame drawing times and rates for compiled applications? If the answer is universally the FRAPs tool, are there any clear cases in which logging will not or should not be expected to work?

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  • What are milestones for a game developer to gauge their progress?

    - by user16710
    I know actually completing a game is a massive milestone, a complete polished, holistic experience. Something that I've not yet been able to commit to. There are of course classes and degrees to earn in several fields that will help gain experience, but how would one judge their own progress and strive to progress further? The yellow brick road to "Rock Star Game Programmer" is very cloudy. At this point I think it may be closer to an ocean, drifting along until you wake up one day at your destination.

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  • How do I do a game loop in c99?

    - by linitbuff
    I'm having trouble with how to structure a game using c99. I've seen a few tutorials on making a game loop, but they are all done with c++ and classes. My main problem seems to be moving data around between the functions without creating a mess, and what stuff to put in what header files etc. Do I just do something similar to the c++ loops, and create a class-like header with a structure containing all items needed by more than one of the functions, along with the prototypes of said functions, and include the header in each function's header file? Then, in the main function, instantiate the structure and pass a pointer to it to every function in the loop? Is this ok, or is there a better way to do it, and are there any good 'c' specific tutorials available? Cheers

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  • Should the networking of my game be a component or a service?

    - by aalcutt
    I am working on a windows game and I am trying to understand the XNA GameComponents and GameServices classes and use. From what I understand about a component is that it has an Update method that gets call in every frame, and a service can be referenced from other components if needed. So the way I think a network component would work is that in its Update method it would receive and send data. It probably makes sense to receive the network data once per frame, but it doesn't for sending it. Shouldn't the game send its own updates to others the moment it has it to cut down on lag?

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  • How can I add a character and enemies to a game that uses Parallax Scrolling? [on hold]

    - by Homer_Simpson
    I use the following code to create Parallax Scrolling: http://www.david-gouveia.com/portfolio/2d-camera-with-parallax-scrolling-in-xna/ Parallax Scrolling is working but I don't know how to add the player and the enemies. I tried to add a player class to the existing code, but if the player moves, then the camera isn't pointing at the player. The player leaves the camera viewport after a few seconds. I use the following code(as described in the tutorial), but it's not working: // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); What can I do so that the player is always the center of the camera? How should I add the character and the enemies to the game? Should I create a layer for the character and the enemies? For example: new Layer(_camera) { Parallax = new Vector2(0.9f, 1.0f) } At the moment, I don't use a layer for the player and I don't have implemented the enemies because I don't know how to do that. My player class: public class Player { Texture2D Playertex; public Vector2 Playerposition = new Vector2(400, 240); private Game1 game1; public Player(Game1 game) { game1 = game; } public void Load(ContentManager content) { Playertex = content.Load<Texture2D>("8bitmario"); TouchPanel.EnabledGestures = GestureType.HorizontalDrag; } public void Update(GameTime gameTime) { while (TouchPanel.IsGestureAvailable) { GestureSample gs = TouchPanel.ReadGesture(); switch (gs.GestureType) { case GestureType.HorizontalDrag: Playerposition.X += 3f; break; } } } public void Render(SpriteBatch batch) { batch.Draw(Playertex, new Vector2(Playerposition.X - Playertex.Width / 2, Playerposition.Y - Playertex.Height / 2), Color.White); } } In Game1, I update the player and camera class: protected override void Update(GameTime gameTime) { // Updates my character's position player.Update(gameTime); // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); foreach (Layer layer in _layers) layer.Draw(spriteBatch); spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, null, null, _camera.GetViewMatrix(new Vector2(0.0f, 0.0f))); player.Render(spriteBatch); spriteBatch.End(); base.Draw(gameTime); }

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  • How to start cross-platform desktop game development? [closed]

    - by Wamer
    I am interested in developing some 2d game since I have graduated and got some time to spare. I am looking for some advices where to start and with what. My main target platforms are Mac and Windows (later porting/rewriting/modifying for iOS, Android or WP7 is considerable). I need some advices about language I should choose, frameworks, engines and this kind of stuff. I gotta start somehow, but first of all I need to know how. Choosing good language with great framework/engine is key to ongoing successful game development I think.

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  • Free space not reclaimed after online resizing ext4 in Ubuntu 9.10

    - by TiansHUo
    My root partition was filling up, with only 500 mbs left, I wanted to resize my root partition from 20 Gb to 40Gb So I resized my partition by using these steps: Using Gparted to resize another partition to give space for the EXT4 Using fdisk, deleting the root partition (on /dev/sda2), and creating it again using the new size resize2fs /dev/sda2 Updating grub2 But now the problem is that although I can boot in my new partition and the new partition shows it is 40Gb, but the free size was still 500mb. So I booted from a LiveCD and checked with e2fsck -p /dev/sda2, it reported clean. So I added the -f flag (force check), still, the drive is full.

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  • KVM online disk resize?

    - by Eil
    We're evaluting KVM for Linux virtualization on a few projects. All is going well so far. But one of our requirements is the ability to add disk space to a running guest without rebooting or taking it offline. Is this possible with KVM? The only thing I've found so far (but have not tested yet) is the ability to hotplug disks into the machine. If I go this route, then I could always add the new disk to an LVM volume group on the guest and then extend the chosen logical volume. The biggest downside to this approach is that over time we might end up with guests having variable numbers of virtual disks. The "real" disk space would be provided to the host over a SAN, so we can always add more space to the host whenever.

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  • MySQL replication hung after slave goes offline and comes back online again

    - by Ed Manet
    I have a master server and several slave servers replicating a single database. I am using in MySQL 5.0 in SLES 11. During fault tolerance testing I found that when the slave's network connection is broken (cable un-plugged) and then restored, replication hangs. It shows no errors and the slave appears to be running but the Read_Master_Log_Pos and Exec_Master_Log_Pos values do not match the log postion on the master server. The Slave_IO_State is "Waiting for master to send event". The Slave_IO_Running and Slave_SQL_Running values are both are "Yes". The Master_Log_File and Relay_Master_Log_File match. If I stop and start the slave or restart the mysql daemon, replication starts working again. Any ideas on what I can do about this?

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  • Can't find created directory on zfs

    - by maniat1k
    I'm using openSUSE 13.1. I created a new directory on a zpool zfs create zpgd0/iSCSI -o compression=lz4 -o atime=off but I'm not looking on that... So I do it again but I'm getting... zfs create zpgd0/iSCSI -o compression=lz4 -o atime=off cannot create 'zpgd0/iSCSI': dataset already exists adding some data zpool history History for 'zpgd0': 2014-08-11.13:38:21 zpool create -f zpgd0 raidz2 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0490461 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0603473 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0606817 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0670246 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0673599 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0715212 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0722699 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0731193 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0732862 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0806663 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0807385 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0816943 2014-08-11.14:13:09 zpool set autoexpand=on zpgd0 2014-08-11.14:14:32 zfs create zpgd0/espacio 2014-08-19.11:47:47 zfs create zpgd0/iSCSI -o compression=lz4 -o atime=off zpool status -v pool: zpgd0 state: ONLINE scan: none requested config: NAME STATE READ WRITE CKSUM zpgd0 ONLINE 0 0 0 raidz2-0 ONLINE 0 0 0 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0490461 ONLINE 0 0 0 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0603473 ONLINE 0 0 0 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0606817 ONLINE 0 0 0 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0670246 ONLINE 0 0 0 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0673599 ONLINE 0 0 0 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0715212 ONLINE 0 0 0 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0722699 ONLINE 0 0 0 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0731193 ONLINE 0 0 0 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0732862 ONLINE 0 0 0 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0806663 ONLINE 0 0 0 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0807385 ONLINE 0 0 0 scsi-SATA_WDC_WD4001FAEX-0_WD-WMC1F0816943 ONLINE 0 0 0 errors: No known data errors I have no errors but the folder does not appear, so what Can I do? sorry add it zfs list NAME USED AVAIL REFER MOUNTPOINT zpgd0 933K 35,5T 54,7K /zpgd0 zpgd0/iSCSI 54,7K 35,5T 54,7K /zpgd0/iSCSI

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  • Online Source for Rackmount Server Shipping Box

    - by prs563
    Hi guys, I have three Dell rackmount servers (2 2U, 1 4U) that I need to ship from Las Vegas to New York. Old shipping boxes that came with the servers were discarded sometime ago. Where can I buy some that fit nicely and can be shipped by UPS or Fedex? I've tried UPS, Fedex, and Uhaul already. Thanks in advance.

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  • Backing up an online database

    - by Veejay
    I havea 70MB db of my website which is hosted with a provider. I am able to access my db using SSMS 2008 remotely. On a running website, which is the best way I can back up the db locally on machine Thanks

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  • Tool for Network game party

    - by nXqd
    I'm looking for tools for a network game party ( LAN ) .This is my first time I join as a tech-support for this party. I already know some tools like Desktop Sharing, Desktop lock . Anyone suggest more tools ? And links are appreciated :)

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  • Online Backup strategy for family individuals

    - by marlon brando
    The majority of my family, including myself, uses Dropbox and Syncplicity free accounts for our syncing needs. However our backup strategy is pretty non-existent, we all have access (via webDav) to our qnap nas located at home, however we copy files accross when we can remember to do so, terrible I know. Is there tools like CrashPlan or Spideroak that allows each the accomodation of each family members syncing and back-up needs under one main account? I'm not sure how this would work, as each family member would need a seperate sub-account or would I manage each computer's syncing and backup lists from a single account? Any thoughts?

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  • Any game kills my sound

    - by LoopyWolf
    Every time I quit a game such as Braid, Fallout3, AVP all sound on the PC dies (Control Panel No Audio Devices) I installed a new sound card (SB Audigy) and updated to the latest drivers, and it still happens. It happens with steam games and without. Anybody know what's wrong and how I can fix it? I'm on Win XP SP 2

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  • Will adding a SSD cache device to my ZFS storage improve performance?

    - by Sysadminicus
    The server has 4GB of RAM and my zpool is made up of 15.5k SAS drives arranged like this: NAME STATE READ WRITE CKSUM tank ONLINE 0 0 0 raidz1-0 ONLINE 0 0 0 c0t2d0 ONLINE 0 0 0 c0t3d0 ONLINE 0 0 0 c0t4d0 ONLINE 0 0 0 c0t5d0 ONLINE 0 0 0 c0t6d0 ONLINE 0 0 0 c0t7d0 ONLINE 0 0 0 c0t8d0 ONLINE 0 0 0 raidz1-1 ONLINE 0 0 0 c0t10d0 ONLINE 0 0 0 c0t11d0 ONLINE 0 0 0 c0t12d0 ONLINE 0 0 0 c0t13d0 ONLINE 0 0 0 c0t14d0 ONLINE 0 0 0 spares c0t9d0 AVAIL c0t1d0 AVAIL The primary use is as an NFS store for a couple VMWare ESXi servers. I can't do any "true" benchmarks because this is a production system (no budget for test systems), but using dd and bonnie++ I can't get more than ~40-50MB/s writes and ~70-90MB/s reads. It seems I should be able to do much better, but I'm not sure where to optimize. Based on what I've read, I think dropping in a OCZ Vertex 2 Pro SSD as my L2ARC is going to be the best bang-for-the-buck to improve througput. Is there something else I should be looking into to help performance? If not... How do I know how big a cache device I need? Am I safe with only a single SSD as my cache device?

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  • Online resizing of kvm guest root filesystem?

    - by Bittrance
    I have a Linux guest that uses an LVM volume directly as root file system (that is, there is no partition table). libvirt config looks thus: <os> <type arch='x86_64' machine='rhel6.4.0'>hvm</type> <kernel>/boot/vmlinuz-X.Y.Z.el6.x86_64</kernel> <initrd>/boot/initramfs-X.Y.Z.el6.x86_64.img</initrd> <cmdline>console=ttyS0 root=/dev/vda</cmdline> <boot dev='hd'/> </os> <disk type='block' device='disk'> <driver name='qemu' type='raw' cache='none' io='native'/> <source dev='/dev/vg/guest'/> <target dev='vda' bus='virtio'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x04' function='0x0'/> </disk> From inside the guest: $ mount /dev/vda on / type ext4 (rw) proc on /proc type proc (rw) sysfs on /sys type sysfs (rw) devpts on /dev/pts type devpts (rw,gid=5,mode=620) tmpfs on /dev/shm type tmpfs (rw) none on /proc/sys/fs/binfmt_misc type binfmt_misc (rw) Is it possible to resize the guest's root partition without rebooting the guest? Just doing lvextend on the host and resize2fs from the guest does not seem to be enough.

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  • Installing a very old game on Windows 7 64-bit

    - by Josh
    I'm trying to install Theme Hospital (awesome game, eh?) on my Windows 7 machine and I'm getting this error: I've tried setting it to run in XP compatability mode but didn't hold out much hope, and as expected I still got this error. Is there a way I can force this application to run in 32-bit or something? Thank you.

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  • how can I recover an online account?

    - by ZCoder
    I recently discovered that a yahoo address I usually use had been deactivated after I had left it logged out for about 1 month. unfortunately, I need it to recover a different email account and none of the other methods are working. I tried signing up again but the screen just flashed and went to a blank form, with no message as to why it was rejected. is there a way to recover a inactive yahoo account?

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