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  • What camera to choose for using with JMF (Java Media Framework)

    - by Leron
    For the past 2-3 weeks I've been searching for different ways to implement custom video streaming and in more general video capturing and manipulating, going through DVR-cards, Video Capture Cards and stuff like that. Somehow JMF was able to stay out of my sight for all this time, but since I find out about it I'm more and more sure that this is a comfortable level for me to start playing around with video and stuff. One major topic that occurs to me while searching for more info was the presence of many posts where people were complaining about the fact that any particular camera ( most of the time I think they mean web cameras) doesn't work with JMF. Even though there are a lot of different cameras (not necessarily a web cam) that are not that expensive I want to play it safe and buy one that is proven to work well with the JMF. Also due to lack of experience maybe this is irrelevant but since I'll buy the camera mostly for learning and experimenting I want to have the maximum freedom possible to mess with different features, options and so on.

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  • New Self-Studies on Oracle Rules

    - by JuergenKress
    We now have 2 self-study courses on Oracle Rules: Introduction to Oracle Business Rules Using Oracle Business Rules in BPEL & BPMN (NEW) They are both available to everyone, Oracle Partners and Oracle Customers, in the Oracle Learning Library. No charge. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: Oracle rules,business rules,education,training,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Are there any good guides for making mods for Minecraft?

    - by Pureferret
    I've been coding in Java for 5 months at work now, and having past experience with programming in other languages, modifying existing code at Uni etc. I feel like I want to get started on (read: continue learning to program by) modding with minecraft. I know what I need, but not exactly how to do so. I once saw some good guides on the minecraft forum, but they all explained how to write in java, hows different classes in the code work etc. I'm more interested in how you decompile the code, write your own separate from the main 'trunk' of minecraft and then package it to install with a tool like 'Magic Loader'. My issue with these guides is that they always relied on being in windows, but I'm primarily a linux user, and the guides on the forums only seemed to assume you were on a Windows box. So is there a good 'walkthrough' for modding for Minecraft? Especially one where it assumes or at least allows for the fact you are in linux?

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  • how Computer Networks is related to Web/Desktop Java programming

    - by C4CodeE4Exe
    Being a Java programmer , I am wondering how could my work experience would help me learning networking skills. I know C language is used in network socket programming. I know if one knows how to program in one language its not tough to learn another language. Question is I am not able to find much on networks when it comes to Java(may be my knowledge is limited). Do companies like CISCO,TELUS Inc. rely heavily on programmers with such background.

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  • Computer Science Fundamentals - Recommended books

    - by contactmatt
    Hey, I'm looking to see if anyone can recommend any books in fundamentals of computer science. I obtained my associates degree as a programmer/analyst a couple years ago and I know a good amount about programming on the .NET framework. I'm even certified on the .NET 4 framework as a web application developer. However, since I was only able to obtain my associates degree, I was deprived at my college on the low-level basics and operations of computers and basic computer science information. I'm really interesting in learning about the low-level operations of a computer and in programming (bytes, bits, memory management, etc.) Can anyone recommend any good computer science books for someone who is decently experienced in programming? Thank You

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  • Where to start? (3D Modeling)

    - by herfus
    I'm looking for a good resource to start learning 3d modeling. I'm looking for something that starts with the basics (e.g. terminology; what are quads, triangles etc.) before/while going into the actual modeling. Book, website, video, anything will do. I'm only concerned with the quality of the tutorials, how thorough they are. I have experience with texturing, level design and so on - but I've never created anything more than simple shapes/editing existing assets.

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  • Hidden Loading with UDK

    - by CyrusFiredawn
    I was wondering, how would I go about creating hidden loading scenes with UDK? For example, a character walks in to an elevator, the elevator fakes movement, whilst the previous floor is destroyed and the next floor is loaded on top. I assume it's possible with UDK, since it's supposedly rather flexible, but I've never used UDK before (I decided to ask this question first to save me learning it all, finding out it isn't possible, then giving up). So yeah, is hiding the loading process possible? And if so, how would I go about doing it?

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  • is it possible to change from software developer job to business analyst job

    - by user72406
    I am working as a software developer (.net programmer) for an mnc for the past two years. From the initial days itself I know I am not a good programer at all, but I tried learning and managed the development for these two years. I am looking to do mba in future and move to business side. But to start mba I need an year more. I don't want to continue programing in this year. I am looking for a change in position which will help me doing my mba too. Please suggest.

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  • How SQL Saturday could be better

    - by AaronBertrand
    I've been to a lot of SQL Saturdays. They are great events to attend - from a community standpoint, from a learning standpoint, and from a speaker growth standpoint. Who could ask for more, right? Great sessions, from passionate speakers willing to both teach and learn, fantastic networking opportunities and lunch. All for free, or at a very low cost - some events need to recover costs and charge $10 for lunch. Still a phenomenal bargain IMHO. But we all know that these events aren't perfect... there...(read more)

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  • What the best way to wire up Entity Framework database context (model) to ViewModel in MVVM WPF?

    - by hal9k2
    As in the question above: What the best way to wire up Entity Framework database model (context) to viewModel in MVVM (WPF)? I am learning MVVM pattern in WPF, alot of examples shows how to implement model to viewModel, but models in that examples are just simple classes, I want to use MVVM together with entity framework model (base first approach). Whats the best way to wire model to viewModel. Thanks for answers. //ctor of ViewModel public ViewModel() { db = new PackageShipmentDBEntities(); // Entity Framework generated class ListaZBazy = new ObservableCollection<Pack>(db.Packs.Where(w => w.IsSent == false)); } This is my usual ctor of ViewModel, think there is a better way, I was reading about repository pattern, not sure if I can adapt this to WPF MVVM

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  • Presenting in the UK 8-13 Sep 2012!

    - by andyleonard
    I will be in London delivering SSIS training ( Learning SQL Server 2012 Integration Services - 12-14 Sep). Whle there, I will be making other presentations! I am honored to present Designing an SSIS Framework at SQL Saturday #162 in Cambridge, UK on 8 Sep 2012! But that’s not all – that’s just the beginning of my tour of UK user groups. Monday 10 Sep, I am presenting at SQL South West in Exeter. Tuesday 11 Sep, Chris Webb and I are presenting at the SQL London User Group . Thursday 13 Sep, Chris...(read more)

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  • Finding Telecommuting Opportunities as a Recent College Graduate

    - by stanigator
    Reading the answers to hiring practices of remote vs. local employees and freelance programming sites, I would like to add this question to the mix. I am a recent college graduate from an electrical engineering background with 2 years worth of work terms in programming (C, C++, VBA, Matlab, etc.) while I was still in school. While I am interested in learning other software tools (such as Python, Ruby on Rails, Javascript, etc.), I want to use the tools I have now in a telecommuting role while I grow my toolset. Despite having 2 years of work experience (and I've lost track of when I have started programming), my status as a recent college graduate may be an obstacle of my credibility to compete for telecommuting (or in fact any) programming opportunities. I don't know how I can go about finding telecommute programming opportunities for someone with my situation. Overall, many of previous places I've worked at liked my work. What are your suggestions? Thanks in advance!

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  • Numerical stability in continuous physics simulation

    - by Panda Pajama
    Pretty much all of the game development I have been involved with runs afoul of simulating a physical world in discrete time steps. This is of course very simple, but hardly elegant (not to mention mathematically inaccurate). It also has severe disadvantages when large values are involved (either very large speeds, or very large time intervals). I'm trying to make a continuous physics simulation, just for learning, which goes like this: time = get_time() while true do new_time = get_time() update_world(new_time - time) render() time = new_time end And update_world() is a continuous physical simulation. Meaning that for example, for an accelerated object, instead of doing object.x = object.x + object.vx * timestep object.vx = object.vx + object.ax * timestep -- timestep is fixed I'm doing something like object.x = object.x + object.vx * deltatime + object.ax * ((deltatime ^ 2) / 2) object.vx = object.vx + object.ax * deltatime However, I'm having a hard time with the numerical stability of my solutions, especially for very large time intervals (think of simulating a physical world for hundreds of thousands of virtual years). Depending on the framerate, I get wildly different solutions. How can I improve the numerical stability of my continuous physical simulations?

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  • What does /dev/null mean in the shell?

    - by rishiag
    I've started learning bash scripting by using this guide: http://www.tldp.org/LDP/abs/abs-guide.pdf However I got stuck at the first script: cd /var/log cat /dev/null > messages cat /dev/null > wtmp echo "Log files cleaned up." What do lines 2 and 3 do in Ubuntu (I understand cat)? Is it only for other Linux distributions? After running this script as root, the output I get is Log files cleaned up. But /var/log still contains all the files.

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  • What tools are the minimum to get started in Silverlight?

    Help me out with a bit of some research here. In your opinionwhat tools (from Microsoft) are the MINIMUM needed to get started with Silverlight? Im not talking about full-blown MVVM, MEF loading, Live Smooth Streaming applicationsIm talking about if you were to tell someone who has a bare hard drive and wanted to start learning Silverlight, what tools would you tell them they simply cannot do Hello World++ without? Please respond to my survey: Thanks! tags: silverlight, tools, riaservices,...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Love2D engine for Lua; What about 3D?

    - by shadowprotocol
    Lua has been really awesome to learn, it's so simple. I really enjoy scripting languages, and I had an equally enjoyable time learning Python. The Love engine, http://love2d.org/, is really awesome, but I'm looking for something that can handle 3D as well. Is there anything that accommodates 3D in Lua? I'm still intrigued by the particle system of LOVE anyway and may just turn my idea into a 2D project with Particle lighting :) EDIT: I removed comments about Python - I want this to be a Lua topic. Thanks

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  • C# Concisely by Judith Bishop &amp; Nigel Horspool

    - by MarkPearl
    In my quest to read all the books I have lying on my bookshelf I have finally got round to finishing C# Concisely (ISBN 0-321-15418-5). While this book was fairly old, I found it to be quite useful for a student wanting to learn C# for the first time, and a nice way to review and make I hadn’t missed something when I was learning the language. The book is simple and explains the basic concepts in a clean manner, but is really intended for the beginner programmer – it also had a few chapters dedicated to winforms, which was an indication of its age. None the less, I will keep it on the bookshelf so when I come across someone who is wanting to learn the language I can give them it as a gift.

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  • Absolute Top Programming Tips [closed]

    - by Eric
    I'm very intersted in the stuff that REALLY makes a critical difference to career in programming, other than intrinsic stuff like how smart your are, where you were born, etc... Some ideas: 1) Best approach to managing small, medium, and large teams. 2) Most important books to read. 3) Most important skills to know. 4) Correct balance of learning theory vs. just writing code. 5) A good approach to estimating time and cost of a project. 6) Etc... Please limit your answers. If you see somebody has already written your idea, please just vote for their response. I'd like to see what the community thinks are the true indicators of a successful career in our field.

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  • Developer Day - Hands-on Oracle 11g Applications Developmen

    - by [email protected]
    Developer Day - Hands-on Oracle 11g Applications DevelopmentSpend a day with us learning the key tools, frameworks, techniques, and best practices for building database-backed applications. Gain hands-on experience developing database-backed applications with innovative and performance-enhancing methods. Meet, learn from, and network with Oracle database application development experts and your peers. Get a chance to win a Flip video camera and Oracle prizes, and enjoy post-event benefits such as advanced lab content downloads.Bring your own laptop (Windows, Linux, or Mac with minimum 2Gb RAM) and take away scripts, labs, and applications*.Space is limited. "Register Now"  for this FREE event. Don't miss your exclusive opportunity to meet with Oracle application development & database experts, win Oracle Trainings, and discuss today's most vital application development topics.Information how to register soon.

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  • Outline Shader Effect for Orthogonal Geometry in XNA

    - by Griffin
    I just recently started learning the art of shading, but I can't give an outline width to 2D, concave geometry when restrained to a single vertex/pixel shader technique (thanks to XNA). the shape I need to give an outline to has smooth, per-vertex coloring, as well as opacity. The outline, which has smooth, per-vertex coloring, variable width, and opacity cannot interfere with the original shape's colors. A pixel depth border detection algorithm won't work because pixel depth isn't a 3.0 semantic. expanding geometry / redrawing won't work because it interferes with the original shape's colors. I'm wondering if I can do something with the stencil/depth buffer outside of the shader functions since I have access to that through the graphics device. But I don't believe I'm able to manipulate actual values. How might I do this?

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  • How can I use WebGL to create a tile-based multi-layer scrolling platform game?

    - by Nicholas Hill
    I've found WebGL (based on OpenGL) to be a fiendish and unforgiving framework for those learning to write HTML5-based games. Despite the presence of many examples on how to get started, I'm really struggling to understand how I could simply load a bunch of images and render them to a canvas quickly using WebGL. My specific scenario involves trying to render a map using a bespoke but simple multi-layered tile engine, where each value in a three dimensional array points to the image to use for that location in the rendered image. Think "Sonic the Hedgehog" via tilesets, tiles, maps, layers, sprites etc. Can anyone enlighten me: 1) How can I load an image that I can use as a texture in WebGL? 2) How can I dynamically select an image at run time and draw it at any co-ordinate, that I also select at run time?

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  • Custom keybindings without gnome-settings-daemon

    - by Carlito
    I am using Ubuntu 12.04 (Fallback) and I am trying to slim it down, mostly for fun/learning experience. I killed gnome-settings-daemon because I set up my theming from elsewhere. But now some of my keybindings are lost. I think the windowmanager ones are still working, like Alt-Tab and switch workspace. But my mediakeys to change volume and my custom keybindings are not working anymore. Is there a different way to save custom keybindings? Do I really need to run settings-manager to setup my keybindings?

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  • JavaFX 2.2.3 Documentation

    - by joni g.
    JavaFX 2.2.3 and JDK 7u9 were released today. In addition to the release documentation, the following new information is provided: Learn about some of the "behind the scenes" work for an application, such as threads, events, and binding with the new learning trail on the landing page. Learn how to use cell editors with the List View component. The new example in the UI Controls tutorial shows how to build a list of names by selecting them from a combo box. Other documents were updated to reflect minor bug fixes. You can download JavaFX 2.2.3 from OTN. For all tutorials and API documentation, see http://docs.oracle.com/javafx. Other News: JavaFX Scene Builder 1.1 Developer Preview was released during the week of JavaOne and is available from OTN. This version contains support for the Linux and Mac OS X 10.8 platforms, and a preview of the new CSS Analyzer feature. See the release notes for more information.

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  • What are the pro/cons of Unity3D as a choice to make games?

    - by jokoon
    We are doing our school project with Unity3d, since they were using Shiva the previous year (which seems horrible to me), and I wanted to know your point of view for this tool. Pros: multi platform, I even heard Google is going to implement it in Chrome everything you need is here scripting languages makes it a good choice for people who are not programming gurus Cons: multiplayer ? proprietary, you are totally dependent of unity and its limit and can't extend it it's less "making a game from scratch" C++ would have been a cool thing I really think this kind of tool is interesting, but is it worth it to use at school for a project that involves more than 3 programming persons ? What do we really learn in term of programming from using this kind of tool (I'm ok with python and js, but I hate C#) ? We could have use Ogre instead, even if we were learning direct x starting january...

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  • Parleys Testimonial at GlassFish Community Event, JavaOne 2012

    - by arungupta
    Parleys.com is an e-learning platform that provide a unique experience of online and offline viewing presentations, with integrated movies and chaptering, from the top notch developer conferences and about 40 JUGs all around the world. Stephan Janssen (the Devoxx man and Parleys webmaster) presented at the GlassFish Community Event at JavaOne 2012 and shared why they moved from Tomcat to GlassFish. The move paid off as GlassFish was able to handle 2000 concurrent users very easily. Now they are also running Devoxx CFP and registration on this updated infrastructure. The GlassFish clustering, the asadmin CLI, application versioning, and JMS implementation are some of the features that made them a happy user. Recently they migrated their application from Spring to Java EE 6. This allows them to get locked into proprietary frameworks and also avoid 40MB WAR file deployments. Stateless application, JAX-RS, MongoDB, and Elastic Search is their magical forumla for success there. Watch the video below showing him in full action: More details about their infrastructure is available here.

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