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  • Using code in both Actionscript3 and Javascript

    - by Ian
    Here's an interesting architectural query. I have a piece of code that needs to run on the server (under Node.js) and on the client (in a Flash 10 app written with Actionscript 3). The code is mostly fairly intricate object manipulation, it doesn't make any API calls, and works fine in both contexts. So far the project is just a demo, so I've been happy to copy and paste the code into both places. But it might be quite interesting to move forward with this. So how would you do it? I assume there is no easy way to get the Flash SDK (has to build without an IDE) to read and do something useful with a .js file. My only thought is that I could write a code-generator that takes the .js file and places it in an ActionScript wrapper. Are there any obvious approaches that I've missed? Just to pre-empt an obvious answer, I know about cross-platform languages like HaXe.

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  • How or why would this mechanic (not) work to bring game balance to a singleplayer RPG? [closed]

    - by 0xFFF1
    Mechanic details The player, the monsters, and the merchants act as three separate parties. The player needs to beat up monsters for exp points and resources to sell and to buy potions from merchants to continue to fight. The monsters need healing and reviving to survive (also bought from merchants) and the merchants need potion ingredients from the player and the monsters to make potions to sell. These potions are only able to be processed in such bulk by merchants thus their potions would be cheaper than making them yourself. Only the monsters can farm ingredients in bulk. Only the player is or has to be overly aggressive (in bulk). Monsters can farm and produce "Level up candies" that do the work of exp. they are eaten right away after they are made and are never stockpiled or held for fear of the player and merchants who want to sell to the player. The monsters will defend themselves. Reviving is very expensive. The merchants can be found either with a concerned expression or a grinning expression based on how much profit they are making compared to their morale standing. The economies of each monster town and merchant city are distinct but interconnected. Magic Swords are worth a lot. So what I need to know is what concerns would there be to design a game around this mechanic and/or design this mechanic around a developing game. which would fare better? Is game balance an issue here? (how strong the monsters get or how quickly they die off based on the player's input into the system), Or is game balance solely in the hands of the player? (he decides if he overkills monsters or get underleveled.) What do I need to think about to make sure it isn't too easy or too hard to swing the amount/strength of monsters compared to the player and the amount of profit the merchants get vs the player. Would indicating how out of whack things are getting in game help with this?

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  • AVAudioPlayer Memory Leak - Media Player Framework

    - by Krishnan
    Hi Friends, I am using AVAudioPlayer object to play an audio. I create an audioPlayer object initially. I play an animation and when ever animation starts I play the audio and pause the audio when the animation is finished. I initially found three memory Leaks using Instruments. (The responsible caller mentioned was RegisterEmbedCodecs). After suggestion from a "ahmet emrah" in this forum to add MediaPlayer framework, the number of leaks reduced to one. And is there any way to completely get rid of it? Thanks and regards, krishnan.

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  • AS2 acts randomly when changing scenes on the first frame

    - by fabieno
    I have a flash movie containing to scenes: scene1, scene2. I have chosen the order so that scene1 starts first, I was requested to add a functionality to allow flashvars to be passed, if fv_change equals one then scene2 should be the first to appear when the movie is loaded. I have included the following code in scene1 first frame of some layer: this.onEnterFrame = function() { delete this.onEnterFrame; if (isset==undefined && _root.fv_change && _root.fv_change==1) { isset = true; gotoAndStop("scene2",1); } } when testing in my flash environment everything worked fine, when I exported it to an HTML & SWF combo I got random results, I refreshed the page several times and some of the times scene2 appeared and some of the times it stayed with scene1. Am I doing something wrong? what is the correct way to change scene order using AS2 and external data(flashvars for that matter).

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  • Flex: Would a computational engine for a Connect-4 type game be too slow?

    - by Robusto
    OK, I was just fooling around in my spare time and have made this cool interface and game-playing code for a Connect-4 type game, written in Flex and playable by 2 human players in Flash. It accurately detects wins, etc. I'm smart enough to know that I've done the easy part. Before I dig into an AI for game play, I wanted to ask if this is the kind of thing that can really be handled computationally by a Flash plugin. It seems to me that for every turn up until the end there are 8 possible moves, 8 responses to each move, etc. So wouldn't a perfect engine have to be able to potentially see 8^8 moves (over 16 million), and a fairly good engine see up to a million? I don't know game coding so this is new to me. What's a reasonable move horizon for such a game to be able to see?

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  • Print a bitmap without printing a sprite?

    - by Carlos Barbosa
    Following up from: http://stackoverflow.com/questions/3021557/as3-printing-problem-blanks-swf-after-print-or-cancel I am trying to comeup with a function to print without creating a sprite, because that's what it seems to be causing my problem: public function printScreen():void { var pJob:PrintJob = new PrintJob(); var options:PrintJobOptions = new PrintJobOptions(); options.printAsBitmap = true; var bitmapData:BitmapData = new BitmapData(root.width, root.height); bitmapData.draw(root); var printThis:Bitmap = new Bitmap(bitmapData); try { pJob.start(); pJob.addPage(printThis, null, options); pJob.send(); } catch(e:Error) { trace("Error Printing") } } This is coming up with an: Error: Description Implicit coercion of a value of type flash.display:Bitmap to an unrelated type flash.display:Sprite. So how do you print a bitmap without creating a Sprite?

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  • How can I modify objects inside frames with AS3 in a permanent way?

    - by curro
    I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game. I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written. Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors. I find this behaviour of flash extremely weird. Is there a way I can set properties inside frames permanently? Thank you

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  • Does AS3 show cacheasbitmap in preview?

    - by Fahim Akhter
    The following code shows me that cacheasbitmap is turning on and off like it is suppose to but, I never get to see it visually like I did in AS2. Is this a error or a change in actionscript? package { import flash.display.Sprite; import flash.events.MouseEvent; public class Bitmapascache extends Sprite { private var isOn:Boolean=false; private var box:mainBox; public function Bitmapascache() { box = new mainBox() box.addEventListener(MouseEvent.MOUSE_DOWN,click); this.addChild(box); } public function click(e:MouseEvent):void { trace("click :"+box.cacheAsBitmap); if(isOn){ box.cacheAsBitmap = false; isOn = false; } else{ box.cacheAsBitmap = true; isOn = true; } } } }

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  • Silverlight Player Blank When Changing ism file

    - by Al Katawazi
    I am trying to get silverlight smooth streaming going on a site I am bilding and it works fine with the big buck bunny sample code which looks like this: <object data="data:application/x-silverlight-2," type="application/x-silverlight-2" width="100%" height="100%" id="Object2"> <param name="source" value="SmoothStreamingBlackGlass.xap"/> <param name="onerror" value="onSilverlightError" /> <param name="initparams"value='autoplay=False,muted=False,stretchmode=0,displaytimecode=False, playlist=<playList><playListItems><playListItem title="Big%20Buck%20Bunny" description="" mediaSource="Big%20Buck%20Bunny.ism/Manifest" adaptiveStreaming="True" thumbSource="Big%20Buck%20Bunny_Thumb.jpg" frameRate="24.0000384000614" ></playListItem></playListItems></playList>' /> <a href="http://go2.microsoft.com/fwlink/?LinkID=124807" style="text-decoration: none;"><img src="http://go2.microsoft.com/fwlink/?LinkId=108181" alt="Get Microsoft Silverlight" style="border-style: none" /></a> </object> <iframe style="visibility:hidden;height:0;width:0;border:0px"></iframe> but if i change the code like this i only get a blank area when the page is rendered instead of the movie clip. <object data="data:application/x-silverlight-2," type="application/x-silverlight-2" width="100%" height="100%" id="Object2"> <param name="source" value="SmoothStreamingBlackGlass.xap"/> <param name="onerror" value="onSilverlightError" /> <param name="initparams"value='autoplay=False,muted=False,stretchmode=0,displaytimecode=False, playlist=<playList><playListItems><playListItem title="Robotica_1080" description="" mediaSource="Robotica_1080.ism/Manifest" adaptiveStreaming="True" thumbSource="Robotica_1080_Thumb.jpg" frameRate="24.0000384000614" ></playListItem></playListItems></playList>' /> <a href="http://go2.microsoft.com/fwlink/?LinkID=124807" style="text-decoration: none;"><img src="http://go2.microsoft.com/fwlink/?LinkId=108181" alt="Get Microsoft Silverlight" style="border-style: none" /></a> </object> <iframe style="visibility:hidden;height:0;width:0;border:0px"></iframe> Any ideas? I am using Encoder 3 to do the encoding set on microsoft smooth streaming for 720p with all the default settings.

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  • The height and width properties on my Flex 4 app arn't working

    - by ben
    In the opening application tag of my Flex 4 app, I set the width and height properties as follows: <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" creationComplete="init()" backgroundColor.mainState="0x303030" xmlns:components="components.*" width="798" height="240"> What I go into Design mode in Flash Builder 4, the app is the correct size. But when I embed the .swf file into a HTML page, the application's background color covers the whole screen, and when the Flash Player Settings message box pops up it is outside of the area I defined in the code above. What am I doing wrong? Thanks for reading.

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  • Architecture of chatroulette

    - by user317163
    Could somebody explain to me the architecture behind chatroulette? I was thinking about a similar project that would only implement Audio support (for starters). Is the best way to set this up a flash server? If so, how should I go about getting into flash, will I need flex 4? I have some beginner experience with c++, c# and java but I have never developed anything for the web. I was also wondering how the randomizer matches up the participants. How would you code something like this. Im obviously pretty clueless here and I'd greatly appreciate some advice regarding this problem -- I don't expect copy and paste solutions. It would just be nice to hear how you guys would tackle this problem. Thank you very much

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  • Client-side framework for web-app with good audio support

    - by Poita_
    I'm trying to create a client-side web app that generates music procedurally using some user-input parameters, so I'm looking for a framework (e.g. Flash, Silverlight etc.) that has the capability to play audio at a specified pitch. Whether it is playing a WAV/MP3 file, using MIDI output, or just playing beeps doesn't really matter -- I just need something that will enable me to generate arbitrary music client-side. I've done a bit of searching and it appears that Flash might have the ability to change pitch with the help of a third-part plugin, but I couldn't find anything similar for Silverlight. I can go a try all them out manually if need be, but I thought I'd ask here first just in case anyone had tried something like this before. Thanks in advance

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  • Using different SSDs types (not only SATA based) as system drive

    - by Hubert Kario
    Currently I have a Thinkpad X61s and want to make it both a bit faster and a bit more power efficient. For that reason I thought that adding SSD drive would make most sense. Unfortunately, because of financial reasons, buying SSD of over 200GB capacity is out of reach for me (not only it would be worth more than the rest of the laptop, but also I currently have a 500GB drive in it, so even such a drive would be kind of a downgrade for me). During preliminary testing with a cheap Transcend 4GB Class 6 (14MiB/s streaming, 9MiB/s random read) card I experienced boot times to be reduced by half so putting the OS only on it would already would be an improvement. Unfortunately, my system now is about 11GiB in size so anything less than 16GB would be constraining. In this laptop I can connect additional drives on at least 5 different ways: using SATA-ATA converter caddy in the X6 Ultrabase using internal mini PCIe slot using integrated SDHC slot using CardBus (a.k.a PCMCIA or PC Card) slot using USB Thankfully, because I use only Linux on this PC the bootability of them is irrelevant as I can put the /boot partition on internal HDD and / on any of the above mentioned Flash memories (as I already did for the SDHC test). From what I was able to research and from my own experience those options come with rather big downsides or other problems: SATA-ATA caddy It has three downsides: I have to carry the Ultrabse with me at all times (it's not really inconvenient, but those grams do add) and couldn't disconnect it when I want to disconnect the battery It makes the bay unusable for the optical drive and occasional quick access to other hard drives the only caddies I could buy have rather flaky controllers in them so putting my OS on it would hamper its stability Internal mini PCIe slot This would be an ideal solution, if only I could find real PCIe SSDs, not only devices that could talk only SATA or ATA over PCIe mechanical connection (the ones used in Dell Mini or Asus EEE). Theoretically Samsung did release such devices but I couldn't find them in retail anywhere. Integrated SDHC slot It's a nice solution with a single drawback: the fastest 16GB SDHC card on the market can only do around 35MiB/s read and 15MiB/s write while still costing like a normal 40GB SATA SSD that's 10 times faster. Not really cost-effective. CardBus (a.k.a PCMCIA or PC Card) slot Those cards are much faster than the SDHC option (there are ones that can do well over 50MiB/s read in benchmarks) and from what I could find the PCMCIA controller in my laptop does support UDMA so it should be able to deliver comparable speeds. They still cost similarly to SD cards but at least they provide streaming performance comparable to my current HDD. USB That's the worst option. Not only is it limited to 20-30MiB/s by the interface itself the drive would stick out of the laptop so it's a big no no. The question As such I think that going the "CF in a CardBus adapter" route will be the best option. My question is: did anyone try using CF cards in CardBus adapters as system drives with Linux on Thinkpad laptops? Laptops in general? What was the real-world performance? I don't have any CF cards so I can't check how well does it work with suspend/resume, or whatever it's easy to make it work in initramfs (I'm using ArchLinux and SD card was trivial — add 3 modules in single config line and rebuilding initramfs) so any tips/gotchas on this are welcome as well.

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  • possible to recreate xml out of ActionScript?

    - by Andy
    Hi, I got stuck with an SWF which has ActionScript in it and should use some xml. The problem is, I cannot edit the SWF by decompiling it and compile it again, it simply doesn't work... Adobe Flash CS4 rebuilds the thing, but after I press CTRL+ENTER I get a lot of runtime errors (probably something to do with AS <- AS2 <- AS3 and don't know how to fix that). So the question is: can I reconstruct how the xml should look like? I am able to view all the actionscript code with Flash Decompiler Gold and ain't gettin much smarter. Maybe I could post the code if someone desire it. thanks

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  • can not access MovieClip properties in flashDevelop

    - by numerical25
    I know there is something I am doing wrong. In my controls I have keydown events that control my hero. As of right now, I am trying to rotate my hero but he refuses to turn . Below is my Hero Class, my control class, and gameobject class. pretty much all the classes associate with the controls class. package com.Objects { import com.Objects.GameObject; /** * ... * @author Anthony Gordon */ [Embed(source='../../../bin/Assets.swf', symbol='OuterRim')] public class Hero extends GameObject { public function Hero() { } } } Here is my Controls class. This is the class where I am trying to rotate my hero but he doesnt. The keydown event does work cause I trace it. package com.Objects { import com.Objects.Hero; import flash.events.*; import flash.display.MovieClip; /** * ... * @author Anthony Gordon */ public class Controls extends GameObject { private var aKeyPress:Array; public var ship:Hero; public function Controls(ship:Hero) { this.ship = ship; IsDisplay = false; aKeyPress = new Array(); engine.sr.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener); engine.sr.addEventListener(KeyboardEvent.KEY_UP,keyUpListener); } private function keyDownListener(e:KeyboardEvent):void { //trace("down e.keyCode=" + e.keyCode); aKeyPress[e.keyCode] = true; trace(e.keyCode); } private function keyUpListener(e:KeyboardEvent):void { //trace("up e.keyCode=" + e.keyCode); aKeyPress[e.keyCode]=false; } override public function UpdateObject():void { Update(); } private function Update():void { if (aKeyPress[37])//Key press left ship.rotation += 3,trace(ship.rotation ); ///DOESNT ROtate }//End Controls } } Here is GameObject Class package com.Objects { import com.Objects.Engine; import com.Objects.IGameObject; import flash.display.MovieClip; /** * ... * @author Anthony Gordon */ public class GameObject extends MovieClip implements IGameObject { private var isdisplay:Boolean = true; private var garbage:Boolean; public static var engine:Engine; public var layer:Number = 0; public function GameObject() { } public function UpdateObject():void { } public function GarbageCollection():void { } public function set Garbage(garb:Boolean):void { garbage = garb; } public function get Garbage():Boolean { return garbage } public function get IsDisplay():Boolean { return isdisplay; } public function set IsDisplay(display:Boolean):void { isdisplay = display; } public function set Layer(l:Number):void { layer = l; } public function get Layer():Number { return layer } } }

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  • Mp3 Player IE Bug Issue

    - by Belgin Fish
    Ok, well on my site http://www.easyasmp3.com/ for some reason the esnips (first) results arn't playing in internet explorer on the results page. When you click the little play button it's not doing anything. Works fine in firefox. Could anyone help Thanks!

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  • Why does the "choose files" button not work in Wordpress 2.5 when trying to upload photos?

    - by Great Kindness
    I've got Wordpress 2.5 installed on my website. It works well, but I can't get the photo uploader to work. When I'm writing a post, I click on the "Add media" button. In the "Choose File" tab, I see the "Choose files to upload" button. When I click on it, nothing happens. I searched the net and found nothing helpful. One page vaguely mentioned having the latest Flash player. I verified and confirmed that I have the latest player. Any ideas?

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  • firefox object height ignored when data

    - by John Rygielski
    I have a flash video loading in a modal window. It works in others browsers but not Firefox. Firefox opens the modal window to the correct width of the object, but with no height. I have come to learn that Firefox does not recognize <param> and instead uses the data attribute. However, when I remove this attribute, the modal opens with correct height. What is going on? Here is the code the modal window loads: <object width="720" height="520" type="application/x-shockwave-flash" data="proxymovie.SWF?file=proxymovie.MP4"> <param name="movie" value="proxymovie.SWF?file=proxymovie.MP4" /> <img src="images/poster.png" width="720" height="480" alt="" title="Download the video below" /> </object>

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  • Online Image Slideshow Question. File Access Problems.

    - by msandbot
    Hi, I have a flash .swf file that I embed on my webpage. On my server I have the .swf file and multiple image folders. I would like to load every file in one of those folders into the flash slideshow. How should I go about doing this? I tried used Air but it doesn't work on my system as an application so I doubt it will work online. Eventually I plan on making a menu where you can select different folders to display and since they are of different sizes, a foreach loop would be optimal. Keeping a txt file with the number of images is also possible if theres a way to read that in, but I would prefer the more dynamic approach. I am working towards using php for the website if that helps find a solution. Thanks, -Mike Also my slideshow works great online currently but i have to hardcode in the number of files.

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  • as 3 button error

    - by ryancherry
    Hello! I'm very new to actionscript 3.0 and flash in general. I'm trying to update a website that someone else did with flash, and am having issues with it. I need a button to link to an outside website, but I keep getting the error "access of undefined property" on my button. I am using cs3 by the way This is my code, any help would be much appreciated! msds_btn.addEventListener(MouseEvent.CLICK, buttonClickHandler); function buttonClickHandler(event:MouseEvent) :void { navigateToURL(new URLRequest("http://www.retrohair.com/msds_html/msds_login.html")); } Thanks!

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  • Javascript A* path finding

    - by Veyha
    I am trying to learn A* path finding. I am using this library - https://github.com/qiao/PathFinding.js But there is one thing I don't understand how to do. To find a path from player.x/player.y (player.x and player.y are both 0) to 10/10 I use this code var path = finder.findPath(player.x, player.y, 10, 10, grid); This gives an array of where I need to move, but how do I apply this array to my player.x and player.y? The path structure looks like this path = [[0, 0], [1, 0], [1, 1], ..., [10, 10]]

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  • AxWindowsMediaPlayer does not play audio/video from url ?

    - by Madhup
    HI, I am using activeXMediaPlayer to play files from url but each time I pass a url to it shows the message , "either the file is corrupted or player does not support the file format u are playing." But when i run the same url on browser the file is downloaded and this downloaded file can be played on the media player. I am not able to find out what the problem is . Because the same cod plays the local file and the downloaded files but not file from url Although the same code worked few months ago for the urls So is this my fault or some server related issues can affect this thing. Please help me I am in big trouble. Regards, Madhup

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  • MovieClip property - what is the url it goes when I click on it.

    - by cosmorocket
    I have bought a flash template in an online store. There are different buttons on it and some of them link to existing local html files from the pack - index-1.html, index-2.html etc. There are also some buttons that don't go anywhere right now but they are intended to be linked to some urls too. They react with animation on mouse rollover and I suppose they should go to some url if I set it somewhere on click. But there is no documentation about that in the pack. I searched through the Flash source file and all html pages files for something like "index", "geturl", also looked through them manually to realize how it could be made but with no luck. So, my question - is that possible that way or another to make that MovieClip button link to some my page, for example, "contacts.html". Thanks.

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  • Video with transparent background on page above image background.

    - by fl00r
    Hi! I want to embed some video into my HTML page. As background I want to use big picture. And above it I want to insert loop video with (i.e.) walking man. So, can I embed video (without flash and any player controls) in page? Can I decode video with transparent background? Is there any codecs which support transparent background (alpha-channel)? Now I see this solutions: Making flash (that I don't want to use) Create gif animation (and it will be big file size and quite bad quality)

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