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  • UIView with IrrlichtScene - iOS

    - by user1459024
    i have a UIViewController in a Storyboard and want to draw a IrrlichtScene in this View Controller. My Code: WWSViewController.h #import <UIKit/UIKit.h> @interface WWSViewController : UIViewController { IBOutlet UILabel *errorLabel; } @end WWSViewController.mm #import "WWSViewController.h" #include "../../ressources/irrlicht/include/irrlicht.h" using namespace irr; using namespace core; using namespace scene; using namespace video; using namespace io; using namespace gui; @interface WWSViewController () @end @implementation WWSViewController -(void)awakeFromNib { errorLabel = [[UILabel alloc] init]; errorLabel.text = @""; IrrlichtDevice *device = createDevice( video::EDT_OGLES1, dimension2d<u32>(640, 480), 16, false, false, false, 0); /* Set the caption of the window to some nice text. Note that there is an 'L' in front of the string. The Irrlicht Engine uses wide character strings when displaying text. */ device->setWindowCaption(L"Hello World! - Irrlicht Engine Demo"); /* Get a pointer to the VideoDriver, the SceneManager and the graphical user interface environment, so that we do not always have to write device->getVideoDriver(), device->getSceneManager(), or device->getGUIEnvironment(). */ IVideoDriver* driver = device->getVideoDriver(); ISceneManager* smgr = device->getSceneManager(); IGUIEnvironment* guienv = device->getGUIEnvironment(); /* We add a hello world label to the window, using the GUI environment. The text is placed at the position (10,10) as top left corner and (260,22) as lower right corner. */ guienv->addStaticText(L"Hello World! This is the Irrlicht Software renderer!", rect<s32>(10,10,260,22), true); /* To show something interesting, we load a Quake 2 model and display it. We only have to get the Mesh from the Scene Manager with getMesh() and add a SceneNode to display the mesh with addAnimatedMeshSceneNode(). We check the return value of getMesh() to become aware of loading problems and other errors. Instead of writing the filename sydney.md2, it would also be possible to load a Maya object file (.obj), a complete Quake3 map (.bsp) or any other supported file format. By the way, that cool Quake 2 model called sydney was modelled by Brian Collins. */ IAnimatedMesh* mesh = smgr->getMesh("/Users/dbocksteger/Desktop/test/media/sydney.md2"); if (!mesh) { device->drop(); if (!errorLabel) { errorLabel = [[UILabel alloc] init]; } errorLabel.text = @"Konnte Mesh nicht laden."; return; } IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode( mesh ); /* To let the mesh look a little bit nicer, we change its material. We disable lighting because we do not have a dynamic light in here, and the mesh would be totally black otherwise. Then we set the frame loop, such that the predefined STAND animation is used. And last, we apply a texture to the mesh. Without it the mesh would be drawn using only a color. */ if (node) { node->setMaterialFlag(EMF_LIGHTING, false); node->setMD2Animation(scene::EMAT_STAND); node->setMaterialTexture( 0, driver->getTexture("/Users/dbocksteger/Desktop/test/media/sydney.bmp") ); } /* To look at the mesh, we place a camera into 3d space at the position (0, 30, -40). The camera looks from there to (0,5,0), which is approximately the place where our md2 model is. */ smgr->addCameraSceneNode(0, vector3df(0,30,-40), vector3df(0,5,0)); /* Ok, now we have set up the scene, lets draw everything: We run the device in a while() loop, until the device does not want to run any more. This would be when the user closes the window or presses ALT+F4 (or whatever keycode closes a window). */ while(device->run()) { /* Anything can be drawn between a beginScene() and an endScene() call. The beginScene() call clears the screen with a color and the depth buffer, if desired. Then we let the Scene Manager and the GUI Environment draw their content. With the endScene() call everything is presented on the screen. */ driver->beginScene(true, true, SColor(255,100,101,140)); smgr->drawAll(); guienv->drawAll(); driver->endScene(); } /* After we are done with the render loop, we have to delete the Irrlicht Device created before with createDevice(). In the Irrlicht Engine, you have to delete all objects you created with a method or function which starts with 'create'. The object is simply deleted by calling ->drop(). See the documentation at irr::IReferenceCounted::drop() for more information. */ device->drop(); } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } @end Sadly the result is just a black View in the Simulator. :( Hope here is anyone who can explain me how i draw the scene in a UIView. Furthermore I'm getting this Error: Could not load sprite bank because the file does not exist: #DefaultFont How can i fix it ?

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  • Application use on website

    - by Palmer
    Is there a good way to run a C# application on clientside in lieu of JavaScript? I have done some front end work with JavaScript and backend C# for web developing at an old job, but I am interested in hosting a website myself soon. I have a C# application I would like to be open source, but before people care to download I'd like them to be able to use it. At its basic level it's a simple text editor, but there's much more to it in the nitty gritty. I could write it in JavaScript, but it would require me to keep documentation and up to date changes on JavaScript and C# in that case. I was thinking of creating an AJAX panel and somehow loading my winform application into a frame, but I don't know how or what words to google because I've never done it before except AJAX.

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  • Live CD won't start with UEFI

    - by skytreader
    I'm trying to dual boot my Windows 8 machine with Ubuntu 12.04 but I cannot even get to the Live CD under UEFI. I've already set my UEFI boot loader to load from the DVD drive before anything else but it keeps on loading Windows 8 first thing. I've checked that the Ubuntu installer I am using is working by setting the BIOS to legacy boot; under this setting, I can get to the Live CD but it cannot detect Windows 8---something I do not want to happen. Just for the record, my boot order is as follows: ATAPI CDROM: HL-DL-ST DVDRAM GT51N USB CDROM: USB FDD USB HDD HDD: TOSHIBA [SERIAL NUMBER] Network Boot-IPV4: Network Boot-IPV6 Windows Boot Manager Has anyone ran into the same problems as me for UEFI? What am I missing here?

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  • Bluescreen after Ubuntu 12.10 installation, after recommended boot repair "no filesystem found" please help!

    - by Phil
    After I tried to install Ubuntu 12.10 into my Windows 7 a black screen came up and nothing happened for over five minutes. So I force shutdown my computer and started again on the linux CD. I partitioned the Linux partitions manually and installed Ubuntu. At the next reboot I got a bluescreen from Windows three secounds after loading. I tried to repair the problem by using boot-repair. Then I got out the url: http://paste.ubuntu.com/1430803 And after the next restart he told me that he didn't found the filesystem. Because he didn't found the filesystem it was unable to repair it with the windows CD. Then I tried to repair it with TestDisk and was able to change the Windows Partition into NTFS, but I was not able to repair the windows 7 boot partition. Now I get the message that No Bootloader is found when I restart. Please help me.

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  • Pendrive USB Ubuntu installation - black screen on boot

    - by ubuntico
    I see many posts on this, but no solution. I installed Ubuntu 12.04 on my 16GB USB flash drive using this official link using their tool Universal USB Installer. Installation to USB went fine so I set my laptop to boot from USB and the Ubuntu was recognized. I saw the usual boot screen and I chose option "Run Ubuntu from this USB". The boot process started and after 5-6 seconds the screen goes black and non-responsive. I thought that it hang on X loading so I tried switching to console via Ctrl+Alt+F1-6 but the system did not respond. Why is this happening? Am I doing something wrong? PS. My laptop is HP Pavillion G6

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  • Web Page Execution Internals

    - by octopusgrabbus
    My question is what is the subject area that covers web page execution/loading. I am looking to purchase a book by subject area that covers when things execute or load in a web page, whether it's straight html, html and Javascript, or a PHP page. Is that topic covered by a detailed html book, or should I expect to find information like that in a JavaScript of PHP book? I understand that PHP and Perl execute on the server and that Javascript is client side, and I know there is a lot of on-line documentation describing <html>, <head>, <body>, and so on. I'm just wondering what subject area a book would be in to cover all that, not a discussion of the best book or someone's favorite book, but the subject area.

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  • Is there a ".d" directory to use to load modules at boot time, opposed to /etc/modules?

    - by gertvdijk
    I am automating some configurations on my systems using Puppet. For a group of machines I want to load a kernel module at boot time. The most elegant way seems to edit /etc/modules and add one on an individual line. However, I would like to use separate files in a ".d" directory structure for easier maintainability. For modprobe and specifying the options for modules, there's /etc/modprobe.d/, but what's the most elegant way for actually loading modules at boot time using a single new file? Basically, I'm looking for the non-existing /etc/modules.d/ directory. Any suggestions?

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  • Windows 7 doesnt boot after installing Ubuntu 12.10 (Asus Zenbook Prime / UEFI problem)

    - by jpdus
    Today I installed Ubuntu and since then i cannot boot into Windows anymore. I used the "standard" option (didnt change any partitions manually, just entered the size) but used the UEFI-mode. At first the GRUB entries for Windows did not work at all, after reading this thead i was able to add a new Grub entry - now i can get into the "windows-loading" screen for a few seconds but then i always see some kind of bluescreen for a fraction of a second and the laptop reboots. I can get into the windows recovery partition but the only option there is to reset everything to factory settings (+erase all data). I have no idea how to get into the Windows 7 repair mode which was mentioned here (tried everything else in this thread too - no success). My boot info can be found here: http://paste.ubuntu.com/1411573/ I have no idea what went wrong (there is even an extra page for the Zenbook Prime where no installation problems are mentioned). I would appreciate any help/ideas, many thanks!

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  • Texture not drawing on cubes

    - by Christian Frantz
    I can draw the cubes fine but they are just solid black besides the occasional lighting that goes on. The basic effect is being set for each cube also. public void Draw(BasicEffect effect) { foreach (EffectPass pass in effect.CurrentTechnique.Passes) { pass.Apply(); device.SetVertexBuffer(vertexBuffer); device.Indices = indexBuffer; device.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, 8, 0, 12); } } The cubes draw method. TextureEnabled is set to true in my main draw method. My texture is also loading fine. public Cube(GraphicsDevice graphicsDevice, Vector3 Position, Texture2D Texture) { device = graphicsDevice; texture = Texture; cubePosition = Position; effect = new BasicEffect(device); } The constructor seems fine too. Could this be caused by the Vector2's of my VertexPositionNormalTexture? Even if they were out of order something should still be drawn other than a black cube

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  • AMD Catalyst diskless cluster

    - by Nathan Moos
    I'm using Ubuntu 13.10 to set up a diskless compute cluster. When I use the procedure detailed in https://help.ubuntu.com/community/DisklessUbuntuHowto, I successfully am able to boot all four nodes. However, once I install Catalyst, I immediately have problems: only one diskless node boots properly, with the other two hanging while attempting to start X. My assumption is that my Catalyst build was somehow specific to the node which I booted from first, which somehow prevents the other nodes from loading Catalyst. Can anyone provide hints to help solve this? Thank you in advance!

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  • How do I reuse a state machine in a slightly different way?

    - by JoJo
    Problem I have a big state machine. The design requirements of the project have changed such that I need to re-use this state machine in another place. All the states remain the same in this new place, but a few states run slightly different stuff. What design pattern allows me to reuse this state machine? Motivation I am building a video player. It is modeled by a state machine with these states: stopped, loading, playing, paused, crashed, and some more... This video player needs to be used on two web pages. When the player crashes on the first page, it should show an error message below. If the player crashes on the second page, the error message should appear in the center of the video and pulsate a few times.

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  • Tip #19 Module Private Visibility in OSGi

    - by ByronNevins
    I hate public and protected methods and classes.  It requires so much work to change them in a huge project like GlassFish.  Not to mention that you may well have to support those APIs forever.  They are highly overused in GlassFish.  In fact I'd bet that > 95% of classes are marked as public for no good reason.  It's just (bad) habit is my guess. private and default visibility (I call it package-private) is easier to maintain.  It is much much easier to change such classes and methods around.  If you have ANY public method or public class in GlassFish you'll need to grep through a tremendous amount of source code to find all callers.  But even that won't be theoretically reliable.  What if a caller is using reflection to access public methods?  You may never find such usages. If you have package private methods, it's easy.  Simply grep through all the code in that one package.  As long as that package compiles ok you're all set.  There can' be any compile errors anywhere else.  It's a waste of time to even look around or build the "outside" world.  So you may be thinking: "Aha!  I'll just make my module have one giant package with all the java files.  Then I can use the default visibility and maintenance will be much easier.  But there's a problem.  You are wasting a very nice feature of java -- organizing code into separate packages.  It also makes the code much more encapsulated.  Unfortunately to share code between the packages you have no choice but to declare public visibility. What happens in practice is that a module ends up having tons of public classes and methods that are used exclusively inside the module.  Which finally brings me to the point of this blog:  If Only There Was A Module-Private Visibility Available Well, surprise!  There is such a mechanism.  If your project is running under OSGi that is.  Like GlassFish does!  With this mechanism you can easily add another level of visibility by telling OSGi exactly which public you want to be exposed outside of the module.  You get the best of both worlds: Better encapsulation of your code so that maintenance is easier and productivity is increased. Usage of public visibility inside the module so that you can encapsulate intra-module better with packages. How I do this in GlassFish: Carefully plan out at least one package that will contain "true" publics.  This is the package that will be exported by OSGi.  I recommend just one package. Here is how to tell OSGi to use it in GlassFish -- edit osgi.bundle like so:-exportcontents:     org.glassfish.mymodule.truepublics;  version=${project.osgi.version} Now all publics declared in any other packages will be visible module-wide but not outside the module. There is one caveat: Accessing "module-private" items outside of the module is controlled at run-time, not compile-time.  The compiler has no clue that a public in a dependent module isn't really public.  it will happily compile it.  At runtime you will definitely see fireworks.  The good news is that you don't have to wait for the code path that tries to use the "module-private" items to fire.  OSGi will complain loudly when that module gets loaded.  OSGi will refuse to load it.  You will see an error like this: remote failure: Error while loading FOO: Exception while adding the new configuration : Error occurred during deployment: Exception while loading the app : org.osgi.framework.BundleException: Unresolved constraint in bundle com.oracle.glassfish.miscreant.code [115]: Unable to resolve 115.0: missing requirement [115.0] osgi.wiring.package; (osgi.wiring.package=org.glassfish.mymodule.unexported). Please see server.log for more details. That is if you accidentally change code in module B to use a public that is really a "module-private" in module A, then you will see the error immediately when you try to test whatever you were changing in module B.

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  • Does connection pooling work fine to execute 60 DB queries to load a page?

    - by willem
    We use Linq2Sql in an ASP.NET application. Unfortunately the eager-loading in Linq2Sql isn't as powerful as in Entity Framework, so a lot of the data has to be lazy loaded as needed. Taking connection pooling into account, is it OK for a web page to execute 60 queries to load a page? Executing a single big query probably won't be much better, as those 60 queries will all those connection pooled connections and not open a new connection each time (which I realize is slow). Any thoughts?

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  • Java plugin is not working on some sites

    - by Jay
    I have icedtea6-plugin installed on my Ubuntu box. The weird thing is, when I am browsing the internet, certain website are able to use the Java and some websites are not. For instance, I am able to log in to my bank at nordea.dk. They use a Java applet to authenticate the user. But when I try to use keepvid.com, it says "Loading Java Applet". And then after a minute or two it says "Error: Please click here to download Java. If you already have Java, please restart your browser and try again." The thing is I've restarted my computer, closed and opened my browser(chromium) and none of it seems to help. Could someone please point me in the right direction to solve this problem? Thanks.

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  • Steam, launching Team Fortress 2: libGL.so.1: wrong ELF class: ELFCLASS64

    - by stefanhgm
    After I got Steam running with the workaround mentioned here, I've got nearly the same problem when launching Team Fortress 2. After starting it from Steam the "Launcher" pops up and after a few seconds it disappears with the following error in the terminal: /home/user/Steam/SteamApps/steamuser/Team Fortress 2/hl2_linux: error while loading shared libraries: libGL.so.1: wrong ELF class: ELFCLASS64 Game removed: AppID 440 "Team Fortress 2", ProcID 5299 saving roaming config store to 'sharedconfig.vdf' roaming config store 2 saved successfully Because of the similarity with the workaround I used before, I tried to execute: export LD_LIBRARY_PATH=/usr/lib32:$LD_LIBRARY_PATH directly before launching the game, but there is no difference.

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  • Optimization of a Hybrid Pagination Scheme

    - by Kaustubh Karkare
    I'm working on a Web Application using node.js in which I'm building a partial copy of the database on the client-side to decrease the load on my server. Right now, I have a function like this (expressed as python-style pseudocode, but implemented in JavaScript): get(table_name,primary_key): if primary_key in cache[table_name]: return cache[table_name][primary_key] else: x = get_data_from_server(table_name,primary_key) # socket.io return cache[table_name][primary_key] = x While this scheme works perfectly well for caching individual rows, I'd like to extend it to support the creation of paginated tables ordered according to the primary_key, and loading additional data using the above function for only the current and possibly the adjacent pages. Now, I don't want to keep the list of primary keys on the server to be retrieved every time I need to change the page (which, for reasons beyond the scope here, will be very frequent), and keeping it on the client side, subject to real-time create/delete events from the server, doesn't seem that good an idea, even after compression (using ranges, instead of individual values). What is the best way to calculate which items are to be displayed on a random page, minimizing the space requirements & the need for communication with the server?

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  • viewing fbx files in windows via xna 4.0

    - by user17753
    I've made some models in Blender and exported them in Autodesk fbx format. I'm trying to view them using XNA 4.0 Refresh. Loading them isn't much an issue, but I'm not familiar enough with XNA 4.0 to, well basically I want to load in the model at say the origin (0,0,0) world coordinates, and then rotate and/or zoom the camera about the world coordinates origin as well so that I can test the model. Typically the mouse, and maybe some arrow keys for zooming/rotating the camera. Anyways, this seems like a simple task and I shouldn't have to re-invent this, isn't there a skeleton code somewhere for this kind of thing for XNA 4.0? I couldn't find a solid example for this on the web. I found a couple that seemed like they might work for xbox, but I'm trying to do this on windows only. Anyways, just looking to be pointed in the right direction on this one, thanks.

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  • How to solve dual monitor issue, which happens only during X start?

    - by tamashumi
    When is loading and two monitors are connected, instead of a login screen I see this: ...after clicking OK, selection appears: Then I'm following to console login, disconnecting by hand the secondary monitor cable, restart lightdm with a command sudo service lightdm restart ...and voila! System loads fine. If I disconnect the cable before boot X will be loaded fine too. It's not a nice 'feature' when I have to disconnect the cable each boot or X restart. I was trying to delete monitors.xml but it didn't help. The situation relates to my notebook with Intel integrated GPU. The same happens on two different pairs of monitors: at the office and at home. How can I fix this? Ubuntu 12.04 x64 Desktop with default Unity GUI.

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  • 2D game big background images for maps

    - by WhiteCat
    Update: this question is general, not specific to Sprite Kit or a single language/platform. I'm toying with Sprite Kit with an idea to make a 2D side-scroller. Now the backgrounds for the maps are going to be hand-drawn and surely bigger than retina display, so the maps could span more than 1 screen in both axis. I imagine loading such a huge image could mean trouble and I don't plan to use tiling. I'm not sure how Sprite Kit splits images bigger than max texture size, if it does. I could split the images myself and use more sprites for each part of the background. What is the usual way to handle this?

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  • Installing Ubuntu Server 11.04

    - by Jackson Walters
    Trying to install Ubuntu Server 11.04 on an 64-bit AMD machine. The install goes fine until after "Loading additional components", then I get a blank purple screen with a responsive cursor at the bottom. I've looked everywhere and can't find anything (all the documentation seems to be on the desktop version). I have a wireless card installed if that makes a difference, don't why it would. This happens regardless of whether nomodeset is set. Here's what it looks like (as described): Specs: CPU - 64-bit AMD Sempron 140 @ 2.7Ghz RAM - 1Gb DDR3 1333 HDD - WD 500Gb 7200RPM SATA 3.0Gb/s Mobo - Foxconn M61PMP-K Wireless Card - Rosewill RNX-G300LX

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  • Animating isometric sprites

    - by Mike
    I'm having trouble coming up with a way to animate these 2D isometric sprites. The sprites are stored like this: < Game Folder Root /Assets/Sprites/< Sprite Name /< Sprite Animation /< Sprite Direction /< Frame Number .png So for example, /Assets/Sprites/Worker/Stand/North-East/01.png Sprite sheets aren't really viable for this type of animation. The example stand animation is 61 frames. 61 frames for all 8 directions alone is huge, but there's more then just a standing animation for each sprite. Creating an sf::Texture for every image and every frame seems like it will take up a lot of memory and be hard to keep track of that many images. Unloading the image and loading the next one every single frame seems like it will do a lot of unnecessary work. What's the best way to handle this?

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  • Abandoment to blame for the last JavaScript file not always being loaded?

    - by Larsenal
    I have a code snippet for an app that users are loading as a 3rd party script on their site. The general sequence is as follows: Site loads http://www.example.com/foo.js foo.js does stuff 1 to 2 seconds later, foo.js loads bar.js Now in a perfect world, I'd want to see matching counts for the calls to foo.js and bar.js. However, bar.js loads only about 94% of the time. I'm wondering how much of this discrepancy might be attributable to site abandonment given the fact that bar.js is delayed by 1 or 2 seconds. I posted here instead of StackOverflow since I think it's more a question about what would be typical time on page when users abandon the page.

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  • Dell M6800 with Windos 8.1 on part-1, cannot run if Ubuntu and Fedora are 2nd and 3rd OSsen?

    - by user289334
    On a Dell M6800 machine that has Windows 8 pre-installed, I upgraded to 8.1, then I loaded Ubuntu 14.04 then Fedora 20 the only way I could, that is in "Legacy" BIOS Mode. BTW the Ubuntu install was unable to complete but Fedora did, and left all working, 2 bootable OSsen, with Grub2 from Fedora doing the boots, but Windows 8.1 is now "invisible". I have run Boot-Repair but info is not useful. It tells me to switch to UEFI which, on M6800, doesn't work with this (too long-winded to explain why here). I need to have the Grub2 configs "see" the original Windows 8.1 partition, with BIOS switched to "Legacy". BTW various posts have said make switch to UEFI to boot from, say, USB-stick or DVD; this is wrong, you can't - UEFI mode only allows boot from the Windows partition, which it says has a Windows 8.1 on it, which doesn't boot. Basically, if you have actually succeeded in loading Ubuntu 14.04 or Fedora 20 on an M6800, which comes with pre-loaded Windows 8, you will know how I fix this.

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  • Ubuntu multiple issues (blank screen)

    - by Donavon
    Computer Specs I am having difficulties, to get Ubuntu 11.10 to work. For the 11.10 version, if I click install, or if I click try Ubuntu, I only get a blank screen, that just stays there. If I use "nomodeset", it changes to a loading screen and after about 2 minutes it goes back to black screen - however, before it goes black, i get a few errors, like: bad target number, or passwd error mode (something like that). I've also tried (xforcevesa, i915.modeset=0, nomodeset, radeon.modeset=0, i915.modeset=1) I have also tried the alternate installation, which installed fine, however when I boot up, select it from "grub", it goes black. I did manage to install 10.04, however the screen resolution was 800x600 and I couldn't fix it to 16:9 (my resolution). I don't wanna use 10.04, because I would like the new one 11.10, and would like to use it. Any help would be GREATLY appreciated. Thank you

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  • How can I repair a corrupt kernel if no others are installed?

    - by Willi Ballenthin
    I've been running Ubuntu 10.04 on my laptop for quite some time. When I went to boot it up this morning, BAM! kernel panic (which immediately lead to human panic) when loading the kernel. So I've spent much of the day troubleshooting, and my current theory is that the FS is fine, but that the kernel image may be corrupt. Let's go with this current theory for the sake of this question, as I am interested how it is done. How can I replace the kernel image if I have no bootable kernels? Can I boot to a 10.04 live CD, copy the the vmlinuz-2.6.3x... to the HD and go from there? Wouldn't I want to copy the initramfs as well, but configured for the desktop system? Can I generate this from the live CD?

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