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  • Route Values for Area (MVC3)

    - by Jim
    Hi, I am using areas in MVC version 3. My logoff and logon action methods are routing to the area, and I need them to route to the normal controller that is not in an area. I have tried the following host://AREA/CONTROLLER/METHOD instead of host://CONTROLLER/METHOD. @if(Request.IsAuthenticated) { <text>Welcome <b>@Context.User.Identity.Name</b> [ @Html.ActionLink("Log Off", "LogOff", "Account", new { area = "" }) ]</text> } else { @:[ @Html.ActionLink("Log On", "LogOn", "Account", new { area = "" }) ] }

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  • how to calculate power consumption on an Android mobile that uses wifi?

    - by Marco
    Hello, I have implemented a routing protocol on an Android 1.6 mobile that uses wireless (ad-hoc) network in order to exchange messages. Now I would like to evaluate it under an energy consumption point of view, the base would be to try to calculate the energy wasted to transmit a single packet, do anybody has any idea how to do that? Software/hardware solutions are welcome! Thanx :)

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  • How to search a hybrid ASP.NET Intranet site?

    - by user343416
    How would you implement a search facility within an ASP.NET hybrid application? I'm really tempted to start rebuilding our Intranet application using ASP.NET MVC & Web Forms (mainly MVC though). I know how to search the dynamic content from a database, but I'm struggling with the static content in the Views. Surely this should be an easy task with routing and a sitemap.

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  • Rails and a development domain

    - by Adam
    I'm trying to use http://ls1.bigseapreview.com as a domain for a Rails project. The problem is it doesn't seem to be correctly mapping any routing apart from the home page. I have added /about but you can see that you will just get a 404, but it works locally. What do I have to do to fix this?

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  • Intermittent wired network issues in 14.04

    - by Tommy Brunn
    Since yesterday, my wired network connection has been dropping for a couple of seconds every 30 seconds or so. To my knowledge, I had not made any changes to my network. Output of ifconfig -a: ? ~ ifconfig -a eth0 Link encap:Ethernet HWaddr 6c:f0:49:b9:b1:7f inet addr:192.168.0.16 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::6ef0:49ff:feb9:b17f/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:11597 errors:0 dropped:0 overruns:0 frame:0 TX packets:9783 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:10101682 (10.1 MB) TX bytes:1215142 (1.2 MB) Interrupt:48 Base address:0x8000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:96691 errors:0 dropped:0 overruns:0 frame:0 TX packets:96691 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:13594355 (13.5 MB) TX bytes:13594355 (13.5 MB) lspci |grep Ethernet: 04:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168/8411 PCI Express Gigabit Ethernet Controller (rev 03) Pinging my router: ? ~ ping 192.168.0.1 PING 192.168.0.1 (192.168.0.1) 56(84) bytes of data. 64 bytes from 192.168.0.1: icmp_seq=1 ttl=64 time=0.435 ms 64 bytes from 192.168.0.1: icmp_seq=2 ttl=64 time=0.571 ms ping: sendmsg: Network is unreachable ping: sendmsg: Network is unreachable ping: sendmsg: Network is unreachable ping: sendmsg: Network is unreachable ping: sendmsg: Network is unreachable 64 bytes from 192.168.0.1: icmp_seq=8 ttl=64 time=1.03 ms And the output of route: ? ~ route Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface default 192.168.0.1 0.0.0.0 UG 0 0 0 eth0 192.168.0.0 * 255.255.255.0 U 1 0 0 eth0 Some messages from /var/logs/syslog: ? ~ tail -f /var/log/syslog Jun 6 10:37:34 lolbox dhclient: RCV: Advertise message on eth0 from fe80::120d:7fff:fe97:9d54. Jun 6 10:37:34 lolbox dhclient: IA_NA status code NoAddrsAvail. Jun 6 10:37:37 lolbox dnsmasq[1138]: Maximum number of concurrent DNS queries reached (max: 150) Jun 6 10:37:37 lolbox dnsmasq[1362]: Maximum number of concurrent DNS queries reached (max: 150) Jun 6 10:37:39 lolbox dhclient: XMT: Solicit on eth0, interval 8660ms. Jun 6 10:37:39 lolbox dhclient: RCV: Advertise message on eth0 from fe80::120d:7fff:fe97:9d54. Jun 6 10:37:39 lolbox dhclient: IA_NA status code NoAddrsAvail. Jun 6 10:37:47 lolbox dhclient: XMT: Solicit on eth0, interval 16820ms. Jun 6 10:37:47 lolbox dhclient: RCV: Advertise message on eth0 from fe80::120d:7fff:fe97:9d54. Jun 6 10:37:47 lolbox dhclient: IA_NA status code NoAddrsAvail. Jun 6 10:38:04 lolbox dhclient: XMT: Solicit on eth0, interval 34410ms. Jun 6 10:38:04 lolbox dhclient: RCV: Advertise message on eth0 from fe80::120d:7fff:fe97:9d54. Jun 6 10:38:04 lolbox dhclient: IA_NA status code NoAddrsAvail. Jun 6 10:38:16 lolbox NetworkManager[862]: <warn> (eth0): DHCPv6 request timed out. Jun 6 10:38:16 lolbox NetworkManager[862]: <info> (eth0): canceled DHCP transaction, DHCP client pid 13045 Jun 6 10:38:16 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 4 of 5 (IPv6 Configure Timeout) scheduled... Jun 6 10:38:16 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 4 of 5 (IPv6 Configure Timeout) started... Jun 6 10:38:16 lolbox NetworkManager[862]: <info> (eth0): device state change: activated -> failed (reason 'ip-config-unavailable') [100 120 5] Jun 6 10:38:16 lolbox NetworkManager[862]: <info> NetworkManager state is now DISCONNECTED Jun 6 10:38:16 lolbox NetworkManager[862]: <warn> Activation (eth0) failed for connection 'Wired connection 1' Jun 6 10:38:16 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 4 of 5 (IPv6 Configure Timeout) complete. Jun 6 10:38:16 lolbox NetworkManager[862]: <info> (eth0): device state change: failed -> disconnected (reason 'none') [120 30 0] Jun 6 10:38:16 lolbox NetworkManager[862]: <info> (eth0): deactivating device (reason 'none') [0] Jun 6 10:37:34 lolbox whoopsie[1133]: online Jun 6 10:38:16 lolbox whoopsie[1133]: offline Jun 6 10:38:16 lolbox dbus[485]: [system] Activating service name='org.freedesktop.nm_dispatcher' (using servicehelper) Jun 6 10:38:16 lolbox dbus[485]: [system] Successfully activated service 'org.freedesktop.nm_dispatcher' Jun 6 10:38:16 lolbox NetworkManager[862]: <info> (eth0): canceled DHCP transaction, DHCP client pid 13044 Jun 6 10:38:16 lolbox NetworkManager[862]: <warn> DNS: plugin dnsmasq update failed Jun 6 10:38:16 lolbox NetworkManager[862]: <info> Removing DNS information from /sbin/resolvconf Jun 6 10:38:16 lolbox avahi-daemon[619]: Withdrawing address record for fe80::6ef0:49ff:feb9:b17f on eth0. Jun 6 10:38:16 lolbox avahi-daemon[619]: Leaving mDNS multicast group on interface eth0.IPv6 with address fe80::6ef0:49ff:feb9:b17f. Jun 6 10:38:16 lolbox avahi-daemon[619]: Interface eth0.IPv6 no longer relevant for mDNS. Jun 6 10:38:16 lolbox avahi-daemon[619]: Withdrawing address record for 192.168.0.16 on eth0. Jun 6 10:38:16 lolbox avahi-daemon[619]: Leaving mDNS multicast group on interface eth0.IPv4 with address 192.168.0.16. Jun 6 10:38:16 lolbox avahi-daemon[619]: Interface eth0.IPv4 no longer relevant for mDNS. Jun 6 10:38:16 lolbox dnsmasq[1362]: setting upstream servers from DBus Jun 6 10:38:17 lolbox avahi-daemon[619]: Joining mDNS multicast group on interface eth0.IPv6 with address fe80::6ef0:49ff:feb9:b17f. Jun 6 10:38:17 lolbox avahi-daemon[619]: New relevant interface eth0.IPv6 for mDNS. Jun 6 10:38:17 lolbox avahi-daemon[619]: Registering new address record for fe80::6ef0:49ff:feb9:b17f on eth0.*. Jun 6 10:38:18 lolbox dnsmasq[1138]: no servers found in /var/run/dnsmasq/resolv.conf, will retry Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Auto-activating connection 'Wired connection 1'. Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Activation (eth0) starting connection 'Wired connection 1' Jun 6 10:38:18 lolbox NetworkManager[862]: <info> (eth0): device state change: disconnected -> prepare (reason 'none') [30 40 0] Jun 6 10:38:18 lolbox NetworkManager[862]: <info> NetworkManager state is now CONNECTING Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 1 of 5 (Device Prepare) scheduled... Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 1 of 5 (Device Prepare) started... Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 2 of 5 (Device Configure) scheduled... Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 1 of 5 (Device Prepare) complete. Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 2 of 5 (Device Configure) starting... Jun 6 10:38:18 lolbox NetworkManager[862]: <info> (eth0): device state change: prepare -> config (reason 'none') [40 50 0] Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 2 of 5 (Device Configure) successful. Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 3 of 5 (IP Configure Start) scheduled. Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 2 of 5 (Device Configure) complete. Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 3 of 5 (IP Configure Start) started... Jun 6 10:38:18 lolbox NetworkManager[862]: <info> (eth0): device state change: config -> ip-config (reason 'none') [50 70 0] Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Activation (eth0) Beginning DHCPv4 transaction (timeout in 45 seconds) Jun 6 10:38:18 lolbox NetworkManager[862]: <info> dhclient started with pid 13160 Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Activation (eth0) Beginning DHCPv6 transaction (timeout in 45 seconds) Jun 6 10:38:18 lolbox NetworkManager[862]: <info> dhclient started with pid 13161 Jun 6 10:38:18 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 3 of 5 (IP Configure Start) complete. Jun 6 10:38:18 lolbox avahi-daemon[619]: Withdrawing address record for fe80::6ef0:49ff:feb9:b17f on eth0. Jun 6 10:38:18 lolbox avahi-daemon[619]: Leaving mDNS multicast group on interface eth0.IPv6 with address fe80::6ef0:49ff:feb9:b17f. Jun 6 10:38:18 lolbox avahi-daemon[619]: Interface eth0.IPv6 no longer relevant for mDNS. Jun 6 10:38:18 lolbox dhclient: Internet Systems Consortium DHCP Client 4.2.4 Jun 6 10:38:18 lolbox dhclient: Copyright 2004-2012 Internet Systems Consortium. Jun 6 10:38:18 lolbox dhclient: All rights reserved. Jun 6 10:38:18 lolbox dhclient: For info, please visit https://www.isc.org/software/dhcp/ Jun 6 10:38:18 lolbox dhclient: Jun 6 10:38:19 lolbox dhclient: Internet Systems Consortium DHCP Client 4.2.4 Jun 6 10:38:19 lolbox dhclient: Copyright 2004-2012 Internet Systems Consortium. Jun 6 10:38:19 lolbox dhclient: All rights reserved. Jun 6 10:38:19 lolbox dhclient: For info, please visit https://www.isc.org/software/dhcp/ Jun 6 10:38:19 lolbox dhclient: Jun 6 10:38:19 lolbox NetworkManager[862]: <info> (eth0): DHCPv4 state changed nbi -> preinit Jun 6 10:38:19 lolbox dhclient: Bound to *:546 Jun 6 10:38:19 lolbox dhclient: Listening on Socket/eth0 Jun 6 10:38:19 lolbox dhclient: Sending on Socket/eth0 Jun 6 10:38:19 lolbox NetworkManager[862]: <info> (eth0): DHCPv6 state changed nbi -> preinit6 Jun 6 10:38:19 lolbox dhclient: Listening on LPF/eth0/6c:f0:49:b9:b1:7f Jun 6 10:38:19 lolbox dhclient: Sending on LPF/eth0/6c:f0:49:b9:b1:7f Jun 6 10:38:19 lolbox dhclient: Sending on Socket/fallback Jun 6 10:38:19 lolbox dhclient: DHCPREQUEST of 192.168.0.16 on eth0 to 255.255.255.255 port 67 (xid=0x3fc9376d) Jun 6 10:38:19 lolbox dhclient: XMT: Solicit on eth0, interval 1020ms. Jun 6 10:38:19 lolbox dhclient: send_packet6: Cannot assign requested address Jun 6 10:38:19 lolbox dhclient: dhc6: send_packet6() sent -1 of 77 bytes Jun 6 10:38:20 lolbox dhclient: DHCPACK of 192.168.0.16 from 192.168.0.1 Jun 6 10:38:20 lolbox dhclient: bound to 192.168.0.16 -- renewal in 41481 seconds. Jun 6 10:38:20 lolbox NetworkManager[862]: <info> (eth0): DHCPv4 state changed preinit -> reboot Jun 6 10:38:20 lolbox NetworkManager[862]: <info> address 192.168.0.16 Jun 6 10:38:20 lolbox NetworkManager[862]: <info> prefix 24 (255.255.255.0) Jun 6 10:38:20 lolbox NetworkManager[862]: <info> gateway 192.168.0.1 Jun 6 10:38:20 lolbox NetworkManager[862]: <info> nameserver '83.255.245.11' Jun 6 10:38:20 lolbox NetworkManager[862]: <info> nameserver '193.150.193.150' Jun 6 10:38:20 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 5 of 5 (IPv4 Configure Commit) scheduled... Jun 6 10:38:20 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 5 of 5 (IPv4 Commit) started... Jun 6 10:38:20 lolbox avahi-daemon[619]: Joining mDNS multicast group on interface eth0.IPv4 with address 192.168.0.16. Jun 6 10:38:20 lolbox avahi-daemon[619]: New relevant interface eth0.IPv4 for mDNS. Jun 6 10:38:20 lolbox avahi-daemon[619]: Registering new address record for 192.168.0.16 on eth0.IPv4. Jun 6 10:38:20 lolbox dhclient: XMT: Solicit on eth0, interval 2110ms. Jun 6 10:38:20 lolbox dhclient: send_packet6: Cannot assign requested address Jun 6 10:38:20 lolbox dhclient: dhc6: send_packet6() sent -1 of 77 bytes Jun 6 10:38:20 lolbox avahi-daemon[619]: Joining mDNS multicast group on interface eth0.IPv6 with address fe80::6ef0:49ff:feb9:b17f. Jun 6 10:38:20 lolbox avahi-daemon[619]: New relevant interface eth0.IPv6 for mDNS. Jun 6 10:38:20 lolbox avahi-daemon[619]: Registering new address record for fe80::6ef0:49ff:feb9:b17f on eth0.*. Jun 6 10:38:21 lolbox NetworkManager[862]: <info> (eth0): device state change: ip-config -> secondaries (reason 'none') [70 90 0] Jun 6 10:38:21 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 5 of 5 (IPv4 Commit) complete. Jun 6 10:38:21 lolbox NetworkManager[862]: <info> (eth0): device state change: secondaries -> activated (reason 'none') [90 100 0] Jun 6 10:38:21 lolbox NetworkManager[862]: <info> NetworkManager state is now CONNECTED_GLOBAL Jun 6 10:38:21 lolbox NetworkManager[862]: <info> Policy set 'Wired connection 1' (eth0) as default for IPv4 routing and DNS. Jun 6 10:38:21 lolbox NetworkManager[862]: <info> Writing DNS information to /sbin/resolvconf Jun 6 10:38:21 lolbox dnsmasq[1362]: setting upstream servers from DBus Jun 6 10:38:21 lolbox dnsmasq[1362]: using nameserver 127.0.0.1#53 Jun 6 10:38:21 lolbox dnsmasq[1362]: using nameserver 193.150.193.150#53 Jun 6 10:38:21 lolbox dnsmasq[1362]: using nameserver 83.255.245.11#53 Jun 6 10:38:21 lolbox NetworkManager[862]: <info> Activation (eth0) successful, device activated. Jun 6 10:38:21 lolbox whoopsie[1133]: message repeated 2 times: [ offline] Jun 6 10:38:21 lolbox whoopsie[1133]: online Jun 6 10:38:21 lolbox ntpdate[13217]: Can't find host ntp.ubuntu.com: Name or service not known (-2) Jun 6 10:38:21 lolbox ntpdate[13217]: no servers can be used, exiting Jun 6 10:38:22 lolbox dnsmasq[1138]: reading /var/run/dnsmasq/resolv.conf Jun 6 10:38:22 lolbox dnsmasq[1138]: using nameserver 127.0.1.1#53 Jun 6 10:38:22 lolbox dhclient: XMT: Solicit on eth0, interval 4080ms. Jun 6 10:38:22 lolbox dhclient: RCV: Advertise message on eth0 from fe80::120d:7fff:fe97:9d54. Jun 6 10:38:22 lolbox dhclient: IA_NA status code NoAddrsAvail. Jun 6 10:38:26 lolbox dhclient: XMT: Solicit on eth0, interval 8450ms. Jun 6 10:38:26 lolbox dhclient: RCV: Advertise message on eth0 from fe80::120d:7fff:fe97:9d54. Jun 6 10:38:26 lolbox dhclient: IA_NA status code NoAddrsAvail. Jun 6 10:38:35 lolbox dhclient: XMT: Solicit on eth0, interval 16630ms. Jun 6 10:38:35 lolbox dhclient: RCV: Advertise message on eth0 from fe80::120d:7fff:fe97:9d54. Jun 6 10:38:35 lolbox dhclient: IA_NA status code NoAddrsAvail. Jun 6 10:38:51 lolbox dhclient: XMT: Solicit on eth0, interval 34860ms. Jun 6 10:38:51 lolbox dhclient: RCV: Advertise message on eth0 from fe80::120d:7fff:fe97:9d54. Jun 6 10:38:51 lolbox dhclient: IA_NA status code NoAddrsAvail. Jun 6 10:38:58 lolbox dnsmasq[1138]: Maximum number of concurrent DNS queries reached (max: 150) Jun 6 10:38:58 lolbox dnsmasq[1362]: Maximum number of concurrent DNS queries reached (max: 150) Jun 6 10:39:04 lolbox NetworkManager[862]: <warn> (eth0): DHCPv6 request timed out. Jun 6 10:39:04 lolbox NetworkManager[862]: <info> (eth0): canceled DHCP transaction, DHCP client pid 13161 Jun 6 10:39:04 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 4 of 5 (IPv6 Configure Timeout) scheduled... Jun 6 10:39:04 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 4 of 5 (IPv6 Configure Timeout) started... Jun 6 10:39:04 lolbox NetworkManager[862]: <info> (eth0): device state change: activated -> failed (reason 'ip-config-unavailable') [100 120 5] Jun 6 10:39:04 lolbox NetworkManager[862]: <info> NetworkManager state is now DISCONNECTED Jun 6 10:39:04 lolbox NetworkManager[862]: <warn> Activation (eth0) failed for connection 'Wired connection 1' Jun 6 10:38:22 lolbox whoopsie[1133]: online Jun 6 10:39:04 lolbox whoopsie[1133]: offline Jun 6 10:39:04 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 4 of 5 (IPv6 Configure Timeout) complete. Jun 6 10:39:04 lolbox dbus[485]: [system] Activating service name='org.freedesktop.nm_dispatcher' (using servicehelper) Jun 6 10:39:04 lolbox NetworkManager[862]: <info> (eth0): device state change: failed -> disconnected (reason 'none') [120 30 0] Jun 6 10:39:04 lolbox NetworkManager[862]: <info> (eth0): deactivating device (reason 'none') [0] Jun 6 10:39:04 lolbox dbus[485]: [system] Successfully activated service 'org.freedesktop.nm_dispatcher' Jun 6 10:39:04 lolbox NetworkManager[862]: <info> (eth0): canceled DHCP transaction, DHCP client pid 13160 Jun 6 10:39:04 lolbox avahi-daemon[619]: Withdrawing address record for fe80::6ef0:49ff:feb9:b17f on eth0. Jun 6 10:39:04 lolbox avahi-daemon[619]: Leaving mDNS multicast group on interface eth0.IPv6 with address fe80::6ef0:49ff:feb9:b17f. Jun 6 10:39:04 lolbox avahi-daemon[619]: Interface eth0.IPv6 no longer relevant for mDNS. Jun 6 10:39:04 lolbox avahi-daemon[619]: Withdrawing address record for 192.168.0.16 on eth0. Jun 6 10:39:04 lolbox avahi-daemon[619]: Leaving mDNS multicast group on interface eth0.IPv4 with address 192.168.0.16. Jun 6 10:39:04 lolbox avahi-daemon[619]: Interface eth0.IPv4 no longer relevant for mDNS. Jun 6 10:39:04 lolbox NetworkManager[862]: <warn> DNS: plugin dnsmasq update failed Jun 6 10:39:04 lolbox NetworkManager[862]: <info> Removing DNS information from /sbin/resolvconf Jun 6 10:39:04 lolbox dnsmasq[1362]: setting upstream servers from DBus Jun 6 10:39:05 lolbox avahi-daemon[619]: Joining mDNS multicast group on interface eth0.IPv6 with address fe80::6ef0:49ff:feb9:b17f. Jun 6 10:39:05 lolbox avahi-daemon[619]: New relevant interface eth0.IPv6 for mDNS. Jun 6 10:39:05 lolbox avahi-daemon[619]: Registering new address record for fe80::6ef0:49ff:feb9:b17f on eth0.*. Jun 6 10:39:06 lolbox dnsmasq[1138]: no servers found in /var/run/dnsmasq/resolv.conf, will retry Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Auto-activating connection 'Wired connection 1'. Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Activation (eth0) starting connection 'Wired connection 1' Jun 6 10:39:07 lolbox NetworkManager[862]: <info> (eth0): device state change: disconnected -> prepare (reason 'none') [30 40 0] Jun 6 10:39:07 lolbox NetworkManager[862]: <info> NetworkManager state is now CONNECTING Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 1 of 5 (Device Prepare) scheduled... Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 1 of 5 (Device Prepare) started... Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 2 of 5 (Device Configure) scheduled... Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 1 of 5 (Device Prepare) complete. Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 2 of 5 (Device Configure) starting... Jun 6 10:39:07 lolbox NetworkManager[862]: <info> (eth0): device state change: prepare -> config (reason 'none') [40 50 0] Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 2 of 5 (Device Configure) successful. Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 3 of 5 (IP Configure Start) scheduled. Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 2 of 5 (Device Configure) complete. Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 3 of 5 (IP Configure Start) started... Jun 6 10:39:07 lolbox NetworkManager[862]: <info> (eth0): device state change: config -> ip-config (reason 'none') [50 70 0] Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Activation (eth0) Beginning DHCPv4 transaction (timeout in 45 seconds) Jun 6 10:39:07 lolbox NetworkManager[862]: <info> dhclient started with pid 13270 Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Activation (eth0) Beginning DHCPv6 transaction (timeout in 45 seconds) Jun 6 10:39:07 lolbox NetworkManager[862]: <info> dhclient started with pid 13271 Jun 6 10:39:07 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 3 of 5 (IP Configure Start) complete. Jun 6 10:39:07 lolbox avahi-daemon[619]: Withdrawing address record for fe80::6ef0:49ff:feb9:b17f on eth0. Jun 6 10:39:07 lolbox avahi-daemon[619]: Leaving mDNS multicast group on interface eth0.IPv6 with address fe80::6ef0:49ff:feb9:b17f. Jun 6 10:39:07 lolbox avahi-daemon[619]: Interface eth0.IPv6 no longer relevant for mDNS. Jun 6 10:39:07 lolbox dhclient: Internet Systems Consortium DHCP Client 4.2.4 Jun 6 10:39:07 lolbox dhclient: Copyright 2004-2012 Internet Systems Consortium. Jun 6 10:39:07 lolbox dhclient: All rights reserved. Jun 6 10:39:07 lolbox dhclient: For info, please visit https://www.isc.org/software/dhcp/ Jun 6 10:39:07 lolbox dhclient: Jun 6 10:39:08 lolbox dhclient: Internet Systems Consortium DHCP Client 4.2.4 Jun 6 10:39:08 lolbox dhclient: Copyright 2004-2012 Internet Systems Consortium. Jun 6 10:39:08 lolbox dhclient: All rights reserved. Jun 6 10:39:08 lolbox dhclient: For info, please visit https://www.isc.org/software/dhcp/ Jun 6 10:39:08 lolbox dhclient: Jun 6 10:39:08 lolbox dhclient: Bound to *:546 Jun 6 10:39:08 lolbox dhclient: Listening on Socket/eth0 Jun 6 10:39:08 lolbox dhclient: Sending on Socket/eth0 Jun 6 10:39:08 lolbox kernel: [ 1446.098590] type=1400 audit(1402043948.002:75): apparmor="DENIED" operation="signal" profile="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=13273 comm="nm-dhcp-client." requested_mask="send" denied_mask="send" signal=term peer="/sbin/dhclient" Jun 6 10:39:08 lolbox kernel: [ 1446.098599] type=1400 audit(1402043948.002:76): apparmor="DENIED" operation="signal" profile="/sbin/dhclient" pid=13273 comm="nm-dhcp-client." requested_mask="receive" denied_mask="receive" signal=term peer="/usr/lib/NetworkManager/nm-dhcp-client.action" Jun 6 10:39:08 lolbox NetworkManager[862]: <info> (eth0): DHCPv4 state changed nbi -> preinit Jun 6 10:39:08 lolbox dhclient: Listening on LPF/eth0/6c:f0:49:b9:b1:7f Jun 6 10:39:08 lolbox dhclient: Sending on LPF/eth0/6c:f0:49:b9:b1:7f Jun 6 10:39:08 lolbox dhclient: Sending on Socket/fallback Jun 6 10:39:08 lolbox dhclient: DHCPREQUEST of 192.168.0.16 on eth0 to 255.255.255.255 port 67 (xid=0x3e0183b9) Jun 6 10:39:08 lolbox dhclient: XMT: Solicit on eth0, interval 1050ms. Jun 6 10:39:08 lolbox dhclient: send_packet6: Cannot assign requested address Jun 6 10:39:08 lolbox dhclient: dhc6: send_packet6() sent -1 of 77 bytes Jun 6 10:39:09 lolbox dhclient: DHCPACK of 192.168.0.16 from 192.168.0.1 Jun 6 10:39:09 lolbox dhclient: bound to 192.168.0.16 -- renewal in 35498 seconds. Jun 6 10:39:09 lolbox NetworkManager[862]: <info> (eth0): DHCPv4 state changed preinit -> reboot Jun 6 10:39:09 lolbox NetworkManager[862]: <info> address 192.168.0.16 Jun 6 10:39:09 lolbox NetworkManager[862]: <info> prefix 24 (255.255.255.0) Jun 6 10:39:09 lolbox NetworkManager[862]: <info> gateway 192.168.0.1 Jun 6 10:39:09 lolbox NetworkManager[862]: <info> nameserver '83.255.245.11' Jun 6 10:39:09 lolbox NetworkManager[862]: <info> nameserver '193.150.193.150' Jun 6 10:39:09 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 5 of 5 (IPv4 Configure Commit) scheduled... Jun 6 10:39:09 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 5 of 5 (IPv4 Commit) started... Jun 6 10:39:09 lolbox avahi-daemon[619]: Joining mDNS multicast group on interface eth0.IPv4 with address 192.168.0.16. Jun 6 10:39:09 lolbox avahi-daemon[619]: New relevant interface eth0.IPv4 for mDNS. Jun 6 10:39:09 lolbox avahi-daemon[619]: Registering new address record for 192.168.0.16 on eth0.IPv4. Jun 6 10:39:09 lolbox avahi-daemon[619]: Joining mDNS multicast group on interface eth0.IPv6 with address fe80::6ef0:49ff:feb9:b17f. Jun 6 10:39:09 lolbox avahi-daemon[619]: New relevant interface eth0.IPv6 for mDNS. Jun 6 10:39:09 lolbox avahi-daemon[619]: Registering new address record for fe80::6ef0:49ff:feb9:b17f on eth0.*. Jun 6 10:39:10 lolbox dhclient: XMT: Solicit on eth0, interval 2180ms. Jun 6 10:39:10 lolbox dhclient: RCV: Advertise message on eth0 from fe80::120d:7fff:fe97:9d54. Jun 6 10:39:10 lolbox dhclient: IA_NA status code NoAddrsAvail. Jun 6 10:39:10 lolbox NetworkManager[862]: <info> (eth0): device state change: ip-config -> secondaries (reason 'none') [70 90 0] Jun 6 10:39:10 lolbox NetworkManager[862]: <info> Activation (eth0) Stage 5 of 5 (IPv4 Commit) complete. Jun 6 10:39:10 lolbox NetworkManager[862]: <info> (eth0): device state change: secondaries -> activated (reason 'none') [90 100 0] Jun 6 10:39:10 lolbox NetworkManager[862]: <info> NetworkManager state is now CONNECTED_GLOBAL Jun 6 10:39:10 lolbox NetworkManager[862]: <info> Policy set 'Wired connection 1' (eth0) as default for IPv4 routing and DNS. Jun 6 10:39:10 lolbox NetworkManager[862]: <info> Writing DNS information to /sbin/resolvconf Jun 6 10:39:10 lolbox dnsmasq[1362]: setting upstream servers from DBus Jun 6 10:39:10 lolbox dnsmasq[1362]: using nameserver 127.0.0.1#53 Jun 6 10:39:10 lolbox dnsmasq[1362]: using nameserver 193.150.193.150#53 Jun 6 10:39:10 lolbox dnsmasq[1362]: using nameserver 83.255.245.11#53 Jun 6 10:39:10 lolbox NetworkManager[862]: <info> Activation (eth0) successful, device activated. Jun 6 10:39:10 lolbox whoopsie[1133]: message repeated 2 times: [ offline] Jun 6 10:39:10 lolbox whoopsie[1133]: online Jun 6 10:39:10 lolbox ntpdate[13339]: Can't find host ntp.ubuntu.com: Name or service not known (-2) Jun 6 10:39:10 lolbox ntpdate[13339]: no servers can be used, exiting Jun 6 10:39:11 lolbox dnsmasq[1138]: reading /var/run/dnsmasq/resolv.conf Jun 6 10:39:11 lolbox dnsmasq[1138]: using nameserver 127.0.1.1#53 Jun 6 10:39:12 lolbox dhclient: XMT: Solicit on eth0, interval 4350ms. Jun 6 10:39:12 lolbox dhclient: RCV: Advertise message on eth0 from fe80::120d:7fff:fe97:9d54. Jun 6 10:39:12 lolbox dhclient: IA_NA status code NoAddrsAvail. Jun 6 10:39:16 lolbox dhclient: XMT: Solicit on eth0, interval 8740ms. Jun 6 10:39:16 lolbox dhclient: RCV: Advertise message on eth0 from fe80::120d:7fff:fe97:9d54. Jun 6 10:39:16 lolbox dhclient: IA_NA status code NoAddrsAvail. Jun 6 10:39:17 lolbox dnsmasq[1138]: Maximum number of concurrent DNS queries reached (max: 150) Jun 6 10:39:17 lolbox dnsmasq[1362]: Maximum number of concurrent DNS queries reached (max: 150) Jun 6 10:39:25 lolbox dhclient: XMT: Solicit on eth0, interval 17610ms. Jun 6 10:39:25 lolbox dhclient: RCV: Advertise message on eth0 from fe80::120d:7fff:fe97:9d54. Jun 6 10:39:25 lolbox dhclient: IA_NA status code NoAddrsAvail.

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  • Persistent static routes fail on MacOS 10.6.5 startup!

    - by verbalicious
    I'm unable to get static routes to persist a reboot on Mac OS 10.6.5. I've tried all of the methods prescribed in Google search results, and previous posts on this site. I've tried manually creating a launchd daemon, and used RouteSplit's launchd daemon to no avail. It's clear that the interface is not ready when these methods attempt to apply the route. This workstation in question is getting its IP from DHCP and probably hasn't gotten its DHCP lease when the command runs. We're able to apply the route by hand when logged in, but not through startup methods. Is there another way to apply this route by sneaking the command into something later, but before the login window appears to the user? Here is some relevant log info from system.log. You can see the "route: writing to routing socket: Network is unreachable" errors where my launchd script fires off. I've tried adding extra "sleep" and "ipconfig waitall" statements later in the script but this doesn't fly. Dec 15 19:30:41 localhost com.apple.launchd[1]: *** launchd[1] has started up. *** Dec 15 19:30:45 localhost mDNSResponder[18]: mDNSResponder mDNSResponder-258.13 (Oct 8 2010 17:10:30) starting Dec 15 19:30:47 localhost configd[15]: bootp_session_transmit: bpf_write(en1) failed: Network is down (50) Dec 15 19:30:47 localhost configd[15]: DHCP en1: INIT transmit failed Dec 15 19:30:47 localhost configd[15]: network configuration changed. Dec 15 19:30:47 Administrators-MacBook-Pro configd[15]: setting hostname to "Administrators-MacBook-Pro.local" Dec 15 19:30:47 Administrators-MacBook-Pro blued[16]: Apple Bluetooth daemon started Dec 15 19:30:52 Administrators-MacBook-Pro syslog[67]: routes.sh: Starting RouteSplit Dec 15 19:30:53 Administrators-MacBook-Pro com.apple.usbmuxd[41]: usbmuxd-207 built for iTunesTenOne on Oct 19 2010 at 13:50:35, running 64 bit Dec 15 19:30:54 Administrators-MacBook-Pro /System/Library/CoreServices/loginwindow.app/Contents/MacOS/loginwindow[50]: Login Window Application Started Dec 15 19:30:55 Administrators-MacBook-Pro bootlog[61]: BOOT_TIME: 1292459441 0 Dec 15 19:30:55 Administrators-MacBook-Pro syslog[86]: routes.sh: static route 192.168.0.0/23 192.168.2.2 Dec 15 19:30:55 Administrators-MacBook-Pro net.routes.static[65]: route: writing to routing socket: Network is unreachable Dec 15 19:30:55 Administrators-MacBook-Pro net.routes.static[65]: add net 192.168.0.0: gateway 192.168.2.2: Network is unreachable Dec 15 19:30:57 Administrators-MacBook-Pro org.apache.httpd[38]: httpd: Could not reliably determine the server's fully qualified domain name, using Administrators-MacBook-Pro.local for ServerName Dec 15 19:30:58 Administrators-MacBook-Pro loginwindow[50]: Login Window Started Security Agent Dec 15 19:30:58 Administrators-MacBook-Pro WindowServer[89]: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Dec 15 19:30:58 Administrators-MacBook-Pro com.apple.WindowServer[89]: Wed Dec 15 19:30:58 Administrators-MacBook-Pro.local WindowServer[89] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Dec 15 19:31:18 Administrators-MacBook-Pro configd[15]: network configuration changed. Dec 15 19:31:19 administrators-macbook-pro configd[15]: setting hostname to "administrators-macbook-pro.local" Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[121]: /usr/libexec/ntpd-wrapper: scutil key State:/Network/Global/DNS not present after 30 seconds Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: sntp options: a=2 v=1 e=0.100 E=5.000 P=2147483647.000 Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: d=15 c=5 x=0 op=1 l=/var/run/sntp.pid f= time.apple.com Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: sntp: getaddrinfo(hostname, ntp) failed with nodename nor servname provided, or not known Dec 15 19:31:27 administrators-macbook-pro configd[15]: network configuration changed. Dec 15 19:31:27 Administrators-MacBook-Pro configd[15]: setting hostname to "Administrators-MacBook-Pro.local" Dec 15 19:31:27 Administrators-MacBook-Pro ntpd[37]: Cannot find existing interface for address 17.151.16.20 Dec 15 19:31:27 Administrators-MacBook-Pro ntpd_initres[125]: ntpd indicates no data available! Dec 15 19:31:31 Administrators-MacBook-Pro sshd[128]: USER_PROCESS: 133 ttys000 Dec 15 19:31:37 Administrators-MacBook-Pro sudo[138]: administrator : TTY=ttys000 ; PWD=/Users/administrator ; USER=root ; COMMAND=/usr/bin/less /var/log/system.log ``You can see the following line in /var/log/kernel.log that shows the en0 interface coming up: Dec 15 19:30:51 Administrators-MacBook-Pro kernel[0]: Ethernet [AppleBCM5701Ethernet]: Link up on en0, 1-Gigabit, Full-duplex, No flow-control, Debug [796d,0f01,0de1,0300,c1e1,3800]

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  • Persistent static routes fail on MacOS 10.6.5 startup!

    - by verbalicious
    I'm unable to get static routes to persist a reboot on Mac OS 10.6.5. I've tried all of the methods prescribed in Google search results, and previous posts on this site. I've tried manually creating a launchd daemon, and used RouteSplit's launchd daemon to no avail. It's clear that the interface is not ready when these methods attempt to apply the route. This workstation in question is getting its IP from DHCP and probably hasn't gotten its DHCP lease when the command runs. We're able to apply the route by hand when logged in, but not through startup methods. Is there another way to apply this route by sneaking the command into something later, but before the login window appears to the user? Here is some relevant log info from system.log. You can see the "route: writing to routing socket: Network is unreachable" errors where my launchd script fires off. I've tried adding extra "sleep" and "ipconfig waitall" statements later in the script but this doesn't fly. Dec 15 19:30:41 localhost com.apple.launchd[1]: *** launchd[1] has started up. *** Dec 15 19:30:45 localhost mDNSResponder[18]: mDNSResponder mDNSResponder-258.13 (Oct 8 2010 17:10:30) starting Dec 15 19:30:47 localhost configd[15]: bootp_session_transmit: bpf_write(en1) failed: Network is down (50) Dec 15 19:30:47 localhost configd[15]: DHCP en1: INIT transmit failed Dec 15 19:30:47 localhost configd[15]: network configuration changed. Dec 15 19:30:47 Administrators-MacBook-Pro configd[15]: setting hostname to "Administrators-MacBook-Pro.local" Dec 15 19:30:47 Administrators-MacBook-Pro blued[16]: Apple Bluetooth daemon started Dec 15 19:30:52 Administrators-MacBook-Pro syslog[67]: routes.sh: Starting RouteSplit Dec 15 19:30:53 Administrators-MacBook-Pro com.apple.usbmuxd[41]: usbmuxd-207 built for iTunesTenOne on Oct 19 2010 at 13:50:35, running 64 bit Dec 15 19:30:54 Administrators-MacBook-Pro /System/Library/CoreServices/loginwindow.app/Contents/MacOS/loginwindow[50]: Login Window Application Started Dec 15 19:30:55 Administrators-MacBook-Pro bootlog[61]: BOOT_TIME: 1292459441 0 Dec 15 19:30:55 Administrators-MacBook-Pro syslog[86]: routes.sh: static route 192.168.0.0/23 192.168.2.2 Dec 15 19:30:55 Administrators-MacBook-Pro net.routes.static[65]: route: writing to routing socket: Network is unreachable Dec 15 19:30:55 Administrators-MacBook-Pro net.routes.static[65]: add net 192.168.0.0: gateway 192.168.2.2: Network is unreachable Dec 15 19:30:57 Administrators-MacBook-Pro org.apache.httpd[38]: httpd: Could not reliably determine the server's fully qualified domain name, using Administrators-MacBook-Pro.local for ServerName Dec 15 19:30:58 Administrators-MacBook-Pro loginwindow[50]: Login Window Started Security Agent Dec 15 19:30:58 Administrators-MacBook-Pro WindowServer[89]: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Dec 15 19:30:58 Administrators-MacBook-Pro com.apple.WindowServer[89]: Wed Dec 15 19:30:58 Administrators-MacBook-Pro.local WindowServer[89] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Dec 15 19:31:18 Administrators-MacBook-Pro configd[15]: network configuration changed. Dec 15 19:31:19 administrators-macbook-pro configd[15]: setting hostname to "administrators-macbook-pro.local" Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[121]: /usr/libexec/ntpd-wrapper: scutil key State:/Network/Global/DNS not present after 30 seconds Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: sntp options: a=2 v=1 e=0.100 E=5.000 P=2147483647.000 Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: d=15 c=5 x=0 op=1 l=/var/run/sntp.pid f= time.apple.com Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: sntp: getaddrinfo(hostname, ntp) failed with nodename nor servname provided, or not known Dec 15 19:31:27 administrators-macbook-pro configd[15]: network configuration changed. Dec 15 19:31:27 Administrators-MacBook-Pro configd[15]: setting hostname to "Administrators-MacBook-Pro.local" Dec 15 19:31:27 Administrators-MacBook-Pro ntpd[37]: Cannot find existing interface for address 17.151.16.20 Dec 15 19:31:27 Administrators-MacBook-Pro ntpd_initres[125]: ntpd indicates no data available! Dec 15 19:31:31 Administrators-MacBook-Pro sshd[128]: USER_PROCESS: 133 ttys000 Dec 15 19:31:37 Administrators-MacBook-Pro sudo[138]: administrator : TTY=ttys000 ; PWD=/Users/administrator ; USER=root ; COMMAND=/usr/bin/less /var/log/system.log ``You can see the following line in /var/log/kernel.log that shows the en0 interface coming up: Dec 15 19:30:51 Administrators-MacBook-Pro kernel[0]: Ethernet [AppleBCM5701Ethernet]: Link up on en0, 1-Gigabit, Full-duplex, No flow-control, Debug [796d,0f01,0de1,0300,c1e1,3800]

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  • Tunnel is up but cannot ping directly connected network

    - by drmanalo
    We configured a site-to-site VPN and here is the topology. I control the network on the left but not the one on the right. All devices in our network has public IPs. Server---ASA5505---Cisco887======Internet=====ASA5510---devices I can see the tunnel is up and can do extended ping using a loopback interface. From the 10.175 and 10.165 networks, they can also ping my loopback address. I can also dial in using a Cisco VPN client, and can connect to the devices on the right. #show crypto session Crypto session current status Interface: Vlan3 Profile: xxx-profile Session status: UP-ACTIVE Peer: 213.121.x.x port 500 IKEv1 SA: local 77.245.x.x/500 remote 213.121.x.x/500 Active IPSEC FLOW: permit ip 10.0.20.0/255.255.255.240 10.175.0.0/255.255.128.0 Active SAs: 0, origin: crypto map IPSEC FLOW: permit ip 10.0.20.0/255.255.255.240 10.165.0.0/255.255.192.0 Active SAs: 2, origin: crypto map #ping 10.165.29.39 source loopback 2 Type escape sequence to abort. Sending 5, 100-byte ICMP Echos to 10.165.29.39, timeout is 2 seconds: Packet sent with a source address of 10.0.20.1 !!!!! Success rate is 100 percent (5/5), round-trip min/avg/max = 16/17/20 ms My problem is the devices on the right cannot reach my server. They could only ping the loopback address and nothing else. I'm pasting some diagnostics related to routing thinking perhaps routing is my issue. I can paste all the running-config on my side of network if needed. #show ip int brief Interface IP-Address OK? Method Status Protocol ATM0 unassigned YES NVRAM administratively down down Ethernet0 unassigned YES NVRAM administratively down down FastEthernet0 unassigned YES unset up up connected to ASA FastEthernet1 unassigned YES unset administratively down down FastEthernet2 unassigned YES unset administratively down down FastEthernet3 unassigned YES unset up up Loopback1 10.0.20.65 YES NVRAM up up Loopback2 10.0.20.1 YES NVRAM up up Virtual-Template1 77.245.x.x YES unset up down Virtual-Template2 77.245.x.x YES unset up down Vlan1 unassigned YES unset down down Vlan3 77.245.x.x YES NVRAM up up connected to the Internet #show run | section ip route ip route 0.0.0.0 0.0.0.0 77.245.x.x ip route 213.121.240.36 255.255.255.255 Vlan3 #show access-list Extended IP access list 102 10 permit ip 10.0.20.0 0.0.0.15 10.175.0.0 0.0.127.255 (3332 matches) 20 permit ip 10.0.20.0 0.0.0.15 10.165.0.0 0.0.63.255 (3498 matches) #show vlan-switch VLAN Name Status Ports ---- -------------------------------- --------- ------------------------------- 1 default active 3 VLAN0003 active Fa0, Fa1, Fa2, Fa3 1002 fddi-default act/unsup 1003 token-ring-default act/unsup 1004 fddinet-default act/unsup 1005 trnet-default act/unsup #show ip route Codes: L - local, C - connected, S - static, R - RIP, M - mobile, B - BGP D - EIGRP, EX - EIGRP external, O - OSPF, IA - OSPF inter area N1 - OSPF NSSA external type 1, N2 - OSPF NSSA external type 2 E1 - OSPF external type 1, E2 - OSPF external type 2 i - IS-IS, su - IS-IS summary, L1 - IS-IS level-1, L2 - IS-IS level-2 ia - IS-IS inter area, * - candidate default, U - per-user static route o - ODR, P - periodic downloaded static route, H - NHRP, l - LISP + - replicated route, % - next hop override Gateway of last resort is 77.245.x.x to network 0.0.0.0 S* 0.0.0.0/0 [1/0] via 77.245.x.x 10.0.0.0/8 is variably subnetted, 5 subnets, 3 masks C 10.0.20.0/28 is directly connected, Loopback2 L 10.0.20.1/32 is directly connected, Loopback2 C 10.0.20.64/28 is directly connected, Loopback1 L 10.0.20.65/32 is directly connected, Loopback1 S 10.165.0.0/18 [1/0] via 213.121.x.x 77.0.0.0/8 is variably subnetted, 3 subnets, 3 masks S 77.0.0.0/8 [1/0] via 77.245.x.x C 77.245.x.x/29 is directly connected, Vlan3 L 77.245.x.x/32 is directly connected, Vlan3 213.121.x.0/32 is subnetted, 1 subnets S 213.121.x.x is directly connected, Vlan3 I read some of the posts here which lead to NATing issue but I'not sure of my next step. Should I translate my public address to private and route it to the loopback address? (only guessing) CISCO VPN site to site Site-to-Site VPN between two ASA 5505s only working in one direction Hope someone could help. Thanks in advance!

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  • Persistent static routes fail on MacOS 10.6.5 startup!

    - by verbalicious
    I'm unable to get static routes to persist a reboot on Mac OS 10.6.5. I've tried all of the methods prescribed in Google search results, and previous posts on this site. I've tried manually creating a launchd daemon, and used RouteSplit's launchd daemon to no avail. It's clear that the interface is not ready when these methods attempt to apply the route. This workstation in question is getting its IP from DHCP and probably hasn't gotten its DHCP lease when the command runs. We're able to apply the route by hand when logged in, but not through startup methods. Is there another way to apply this route by sneaking the command into something later, but before the login window appears to the user? Here is some relevant log info from system.log. You can see the "route: writing to routing socket: Network is unreachable" errors where my launchd script fires off. I've tried adding extra "sleep" and "ipconfig waitall" statements later in the script but this doesn't fly. Dec 15 19:30:41 localhost com.apple.launchd[1]: *** launchd[1] has started up. *** Dec 15 19:30:45 localhost mDNSResponder[18]: mDNSResponder mDNSResponder-258.13 (Oct 8 2010 17:10:30) starting Dec 15 19:30:47 localhost configd[15]: bootp_session_transmit: bpf_write(en1) failed: Network is down (50) Dec 15 19:30:47 localhost configd[15]: DHCP en1: INIT transmit failed Dec 15 19:30:47 localhost configd[15]: network configuration changed. Dec 15 19:30:47 Administrators-MacBook-Pro configd[15]: setting hostname to "Administrators-MacBook-Pro.local" Dec 15 19:30:47 Administrators-MacBook-Pro blued[16]: Apple Bluetooth daemon started Dec 15 19:30:52 Administrators-MacBook-Pro syslog[67]: routes.sh: Starting RouteSplit Dec 15 19:30:53 Administrators-MacBook-Pro com.apple.usbmuxd[41]: usbmuxd-207 built for iTunesTenOne on Oct 19 2010 at 13:50:35, running 64 bit Dec 15 19:30:54 Administrators-MacBook-Pro /System/Library/CoreServices/loginwindow.app/Contents/MacOS/loginwindow[50]: Login Window Application Started Dec 15 19:30:55 Administrators-MacBook-Pro bootlog[61]: BOOT_TIME: 1292459441 0 Dec 15 19:30:55 Administrators-MacBook-Pro syslog[86]: routes.sh: static route 192.168.0.0/23 192.168.2.2 Dec 15 19:30:55 Administrators-MacBook-Pro net.routes.static[65]: route: writing to routing socket: Network is unreachable Dec 15 19:30:55 Administrators-MacBook-Pro net.routes.static[65]: add net 192.168.0.0: gateway 192.168.2.2: Network is unreachable Dec 15 19:30:57 Administrators-MacBook-Pro org.apache.httpd[38]: httpd: Could not reliably determine the server's fully qualified domain name, using Administrators-MacBook-Pro.local for ServerName Dec 15 19:30:58 Administrators-MacBook-Pro loginwindow[50]: Login Window Started Security Agent Dec 15 19:30:58 Administrators-MacBook-Pro WindowServer[89]: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Dec 15 19:30:58 Administrators-MacBook-Pro com.apple.WindowServer[89]: Wed Dec 15 19:30:58 Administrators-MacBook-Pro.local WindowServer[89] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Dec 15 19:31:18 Administrators-MacBook-Pro configd[15]: network configuration changed. Dec 15 19:31:19 administrators-macbook-pro configd[15]: setting hostname to "administrators-macbook-pro.local" Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[121]: /usr/libexec/ntpd-wrapper: scutil key State:/Network/Global/DNS not present after 30 seconds Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: sntp options: a=2 v=1 e=0.100 E=5.000 P=2147483647.000 Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: d=15 c=5 x=0 op=1 l=/var/run/sntp.pid f= time.apple.com Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: sntp: getaddrinfo(hostname, ntp) failed with nodename nor servname provided, or not known Dec 15 19:31:27 administrators-macbook-pro configd[15]: network configuration changed. Dec 15 19:31:27 Administrators-MacBook-Pro configd[15]: setting hostname to "Administrators-MacBook-Pro.local" Dec 15 19:31:27 Administrators-MacBook-Pro ntpd[37]: Cannot find existing interface for address 17.151.16.20 Dec 15 19:31:27 Administrators-MacBook-Pro ntpd_initres[125]: ntpd indicates no data available! Dec 15 19:31:31 Administrators-MacBook-Pro sshd[128]: USER_PROCESS: 133 ttys000 Dec 15 19:31:37 Administrators-MacBook-Pro sudo[138]: administrator : TTY=ttys000 ; PWD=/Users/administrator ; USER=root ; COMMAND=/usr/bin/less /var/log/system.log ``You can see the following line in /var/log/kernel.log that shows the en0 interface coming up: Dec 15 19:30:51 Administrators-MacBook-Pro kernel[0]: Ethernet [AppleBCM5701Ethernet]: Link up on en0, 1-Gigabit, Full-duplex, No flow-control, Debug [796d,0f01,0de1,0300,c1e1,3800]

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  • WDS DHCP same server on Windows Server 2008

    - by Richard
    I have been struggling with a problem on my Windows Server 2008 for the past 4 - 5 hours and cannot figure out whats wrong. I have tried pretty much everything that I found on google and all the links are purple. Hopefully you guys can help me. I am running a Windows Server 2008 Standard edition with the latest updates as of today. Furthermore I am running a Windows Server 2003. Both are virtual machines on my ESXi 5 server. My network is: 192.168.10.0/24 W2k8: 192.168.10.251 is the PDC running ADS, DHCP and WDS W2k3: 192.168.10.253 AND 192.168.1.175 running Routing and Remote Access and ISA 2006 Enterprise In my internal network (192.168.10.0/24) I have my client machine (192.168.10.10) that runs a VMWare Workstation. I am trying to deploy Windows 7 Home Premium to a virtual machine on my VMWorkstation via PXE. I have set the Workstation's VM network adapter to "bridged" so that it uses the physical network adapter and is connected to my internal network. The DHCP pool is configured to give IP addresses from 192.168.10.10-192.168.10.15 (works for normal clients and is not used up) When I start my VM with the PXE I get the error: PXE-E52:proxyDHCP offers were received. No DHCP offers were received Apperently this means "that means that WDS responded but the DHCP server did not." People suggested to direct the traffic to both WDS and DHCP on the router, since everything is on the same subnet there is no need for that as the broadcast is seen by everyone (WDS and DHCP) No reservation for the virtual mac addrs is made on the DHCP. Furthermore it was suggested to configure the DHCP options: Option 60= PXEClient Option 66= WDS server name or IP address Option 67= Boot file name However, this is not recommended by Microsoft, I tried it and it did not solve my problem. The configuration on the WDS (My System is German therefore the actual naming might be different): PXE response tab: PXE responses is set to "ALL (known and unknown)" DHCP Tab: Do not listen to port 67 is NOT ticked - if I tick this I do not get any responses and the PXE errors gets PXE-E51 that neither DHCP or proxyDHCP were received DHCP-Option 60 for "PXEClient" is ticked The confusing part here is that it is advised in the tab to tick the first option since it is on the same server. Network Configuration Tab: Use the following IP-Address range for Multicast-IP-Address: 224.0.1.0 - 224.0.10.0 Thats not the default one, however it is in the allowed range. The UDP port range is the default since it is not advised to change them. I tried to change the "networkprofile" from 100mbits/1gbits and custom. I am running a 1gbit network with CAT6 cables and 1gbit netgear switch 5 ports. Everything is configured to use 1gbit. The WDS is authorised for the DHCP server. My ISA 2006 configuration: For the internal networking i have configured the following policy array: Allow protocols on internal network including the w2k3 host: 67,68,53,ICMP, 4011 UDP receive, 64001-6500 UDP send receive, 69 UDP send Routing and Remote Access I tried the DHCP relay agent configuration that was suggested as well, but that did not work I would highly appreciate anykind of help because I am pretty much done here with my nerves. Thank you very much in advance.

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  • How to prevent delays associated with IPv6 AAAA records?

    - by Nic
    Our Windows servers are registering IPv6 AAAA records with our Windows DNS servers. However, we don't have IPv6 routing enabled on our network, so this frequently causes stall behaviours. Microsoft RDP is the worst offender. When connecting to a server that has a AAAA record in DNS, the remote desktop client will try IPv6 first, and won't fall back to IPv4 until the connection times out. Power users can work around this by connecting to the IP address directly. Resolving the IPv4 address with ping -4 hostname.foo always works instantly. What can I do to avoid this delay? Disable IPv6 on client? Nope, Microsoft says IPv6 is a mandatory part of the Windows operating system. Too many clients to ensure this is set everywhere consistently. Will cause more problems later when we finally implement IPv6. Disable IPv6 on the server? Nope, Microsoft says IPv6 is a mandatory part of the Windows operating system. Requires an inconvenient registry hack to disable the entire IPv6 stack. Ensuring this is correctly set on all servers is inconvenient. Will cause more problems later when we finally implement IPv6. Mask IPv6 records on the user-facnig DNS recursor? Nope, we're using NLNet Unbound and it doesn't support that. Prevent registration of IPv6 AAAA records on the Microsoft DNS server? I don't think that's even possible. At this point, I'm considering writing a script that purges all AAAA records from our DNS zones. Please, help me find a better way. UPDATE: DNS resolution is not the problem. As @joeqwerty points out in his answer, the DNS records are returned instantly. Both A and AAAA records are immediately available. The problem is that some clients (mstsc.exe) will preferentially attempt a connection over IPv6, and take a while to fall back to IPv4. This seems like a routing problem. The ping command produces a "General failure" error message because the destination address is unroutable. C:\Windows\system32>ping myhost.mydomain Pinging myhost.mydomain [2002:1234:1234::1234:1234] with 32 bytes of data: General failure. General failure. General failure. General failure. Ping statistics for 2002:1234:1234::1234:1234: Packets: Sent = 4, Received = 0, Lost = 4 (100% loss), I can't get a packet capture of this behaviour. Running this (failing) ping command does not produce any packets in Microsoft Network Monitor. Similarly, attempting a connection with mstsc.exe to a host with an AAAA record produces no traffic until it does a fallback to IPv4. UPDATE: Our hosts are all using publicly-routable IPv4 addresses. I think this problem might come down to a broken 6to4 configuration. 6to4 behaves differently on hosts with public IP addresses vs RFC1918 addresses. UPDATE: There is definitely something fishy with 6to4 on my network. When I disable 6to4 on the Windows client, connections resolve instantly. netsh int ipv6 6to4 set state disabled But as @joeqwerty says, this only masks the problem. I'm still trying to find out why IPv6 communication on our network is completely non-working.

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  • what is the best mid/high-end class audio/music creation audio sound card?

    - by Chris
    Hello, I have a computershop myself, and I repair computers. But one of the things I really don't know (yet) is the performace od audio cards for music creation with midi. I have searched and searched and came up with some good reviews, but after browsing for a couple of hours I could't see the trees trough the forrest :-D (it's a dutch expression) At one moment I thought the M-Audio - Delta 1010LT would be a good PCIe card, later on I read that this card was released years ago. (but that could be false information) Also any personal expierence would be great, but not necessairy. I have searched a few cards, and I hope someone can help me make a choice for a friend of mine. He's buget is between $100 and $350 I know there are audio cards from $ 500 - $1850,- this is just too expensive. The following specs are crucial: ASIO Midi Mic in minimal 5.1, 7.1 recommended it's not for airplay, but just to compose music at home. using Ableton and midi keyboard. 1. M-Audio - Delta 1010LT: 8 x 8 analog I/O 2 mic preamps or line inputs S/PDIF digital I/O (coaxial) with 2-channel PCM SCMS copy protection control digital I/O supports surround-encoded AC-3 and DTS pass-through 1 x 1 MIDI I/O directly drive up to 7.1 surround (bass management software included) software controlled 36-bit internal DSP digital mixing/routing +4dbu/-10dBV operation individually switched in software word clock I/O for sample accurate device synchronization 2. RME HDSP 9632: * Stereo Analog Ein- und Ausgang, symmetrisch*, 24-Bit/192kHz, > 110 dB SNR * Optionale Erweiterungsboards mit je 4 symmetrischen Ein- und Ausgängen * Alle analogen I/Os voll 192 kHz-fähig, also keine Reduzierung der Kanalzahl * 1 x ADAT Digital In/Out, 96 kHz-fähig (S/MUX) * 1 x SPDIF Digital In/Out, 192 kHz-fähig * 1 x Breakout Kabel für koaxialen SPDIF-Betrieb* * Also bis zu 16 Ein-und Ausgänge gleichzeitig nutzbar! * 1 x Stereo Kopfhörerausgang, parallel zum analogen Ausgang, aber eigene Pegelanpassung * 1 x MIDI I/O für 16 Kanäle Hi-Speed MIDI über Breakout Kabel * DIGICheck, RMEs einzigartiges Meter- und Analysetool mit Spectral Analyser, Professionelle Level Meter 2/8/16-Kanalig, Vector Audio Scope und diversen weiteren Analysefunktionen * HDSP Meter Bridge: Frei skalierbare Levelmeter mit Peak- und RMS Berechnung in Hardware * TotalMix: 512-Kanal Mischer mit 40 Bit interner Auflösung 3. EMU 1212M (1212 M) PCIe: * Top kwaliteit convertors 24-bit/192kHz convertors. * Hardware gestuurde effecten. * DSP zero-latency hardware mixen en monitoring. * Analoge en digitale I/O plus MIDI. * EMU Production Tools Software Bundle - Cakewalk SONAR , Steinberg Cubase LE, Ableton Live E-MU Edition **EMU 1212M PCI-e inputs/outputs:** * 2 balanced jack inputs. * 2 balanced jack outputs. * 24-bit/192kHz ADAT I/O. * 24-bit/192kHz Coaxiale S/PDif I/O switchable to AES/EBU. * MIDI I/O. 4. M-Audio Audiophile 192: - Up to 24-bit/192kHz audio - 2 balanced analog inputs (1/4” TRS) - 2 balanced analog outputs (1/4” TRS) - S/PDIF digital I/O (coaxial RCA connectors) with 2-channel PCM - SCMS copy protection control - Digital I/O supports surround-encoded AC-3 and DTS pass-through - Direct hardware input monitoring via separate balanced 1/4” TRS monitor outputs - Software routing of inputs and outputs - Digital I/O can be routed to/from external effects - 16-channel MIDI I/O - ASIO, WDM, GSIF 2 and Core Audio driver support for compatibility with most applications - 64-bit driver support for Windows - PCI 2.2 compatibility - Apple G5 compatible - Incompatible exceptions - Includes Ableton Live Lite music production software, so you can make music right away - Works with other Delta cards Technical Specifcations: - Compatibility - ASIO - WDM - GSIF 2 - Core Audio

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  • Set source address to use tun device does not work (Debian Squeeze)

    - by A. Donda
    there have been similar questions on StackExchange but none of the answers helped me, so I'll try a question of my own. I have a VPN connection via OpenVPN. By default, all traffic is redirected through the tunnel using OpenVPN's "two more specific routes" trick, but I disabled that. My routing table is like this: 198.144.156.141 192.168.2.1 255.255.255.255 UGH 0 0 0 eth0 10.30.92.5 0.0.0.0 255.255.255.255 UH 0 0 0 tun1 10.30.92.1 10.30.92.5 255.255.255.255 UGH 0 0 0 tun1 192.168.2.0 0.0.0.0 255.255.255.0 U 0 0 0 eth0 0.0.0.0 10.30.92.5 0.0.0.0 UG 0 0 0 tun1 0.0.0.0 192.168.2.1 0.0.0.0 UG 0 0 0 eth0 And the interface configuration is like this: # ifconfig eth0 Link encap:Ethernet HWaddr XX-XX- inet addr:192.168.2.100 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: fe80::211:9ff:fe8d:acbd/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:394869 errors:0 dropped:0 overruns:0 frame:0 TX packets:293489 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:388519578 (370.5 MiB) TX bytes:148817487 (141.9 MiB) Interrupt:20 Base address:0x6f00 tun1 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:10.30.92.6 P-t-P:10.30.92.5 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:64 errors:0 dropped:0 overruns:0 frame:0 TX packets:67 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:9885 (9.6 KiB) TX bytes:4380 (4.2 KiB) plus the lo device. The routing table has two default routes, one via eth0 through my local network router (DSL modem) at 192.168.2.1, and another via tun1 through the VPN's gateway. With this configuration, if I connect to a site, the route chosen is the direct one (because it has less hops?): # traceroute 8.8.8.8 -n traceroute to 8.8.8.8 (8.8.8.8), 30 hops max, 60 byte packets 1 192.168.2.1 0.427 ms 0.491 ms 0.610 ms 2 213.191.89.13 17.981 ms 20.137 ms 22.141 ms 3 62.109.108.48 23.681 ms 25.009 ms 26.401 ms ... This is fine, because my goal is to send only traffic from specific applications through the tunnel (esp. transmission, using its -i / bind-address-ipv4 option). To test whether this can work at all, I check it first with traceroute's -s option: # traceroute 8.8.8.8 -n -s 10.30.92.6 traceroute to 8.8.8.8 (8.8.8.8), 30 hops max, 60 byte packets 1 * * * 2 * * * 3 * * * ... This I take to mean that connection using the tunnel's local address as source is not possible. What is possible (though only as root) is to specify the source interface: # traceroute 8.8.8.8 -n -i tun1 traceroute to 8.8.8.8 (8.8.8.8), 30 hops max, 60 byte packets 1 10.30.92.1 129.337 ms 297.758 ms 297.725 ms 2 * * * 3 198.144.152.17 297.653 ms 297.652 ms 297.650 ms ... So apparently the tun1 interface is working and it is possible to send packets through it. But selecting the source interface is not implemented in my actual target application (transmission), so I would like to get source address selection to work. What am I doing wrong?

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  • Automatic Properties, Collection Initializers, and Implicit Line Continuation support with VB 2010

    [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] This is the eighteenth in a series of blog posts Im doing on the upcoming VS 2010 and .NET 4 release. A few days ago I blogged about two new language features coming with C# 4.0: optional parameters and named arguments.  Today Im going to post about a few of my favorite new features being added to VB with VS 2010: Auto-Implemented Properties, Collection...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • An Introduction to Meteor

    - by Stephen.Walther
    The goal of this blog post is to give you a brief introduction to Meteor which is a framework for building Single Page Apps. In this blog entry, I provide a walkthrough of building a simple Movie database app. What is special about Meteor? Meteor has two jaw-dropping features: Live HTML – If you make any changes to the HTML, CSS, JavaScript, or data on the server then every client shows the changes automatically without a browser refresh. For example, if you change the background color of a page to yellow then every open browser will show the new yellow background color without a refresh. Or, if you add a new movie to a collection of movies, then every open browser will display the new movie automatically. With Live HTML, users no longer need a refresh button. Changes to an application happen everywhere automatically without any effort. The Meteor framework handles all of the messy details of keeping all of the clients in sync with the server for you. Latency Compensation – When you modify data on the client, these modifications appear as if they happened on the server without any delay. For example, if you create a new movie then the movie appears instantly. However, that is all an illusion. In the background, Meteor updates the database with the new movie. If, for whatever reason, the movie cannot be added to the database then Meteor removes the movie from the client automatically. Latency compensation is extremely important for creating a responsive web application. You want the user to be able to make instant modifications in the browser and the framework to handle the details of updating the database without slowing down the user. Installing Meteor Meteor is licensed under the open-source MIT license and you can start building production apps with the framework right now. Be warned that Meteor is still in the “early preview” stage. It has not reached a 1.0 release. According to the Meteor FAQ, Meteor will reach version 1.0 in “More than a month, less than a year.” Don’t be scared away by that. You should be aware that, unlike most open source projects, Meteor has financial backing. The Meteor project received an $11.2 million round of financing from Andreessen Horowitz. So, it would be a good bet that this project will reach the 1.0 mark. And, if it doesn’t, the framework as it exists right now is still very powerful. Meteor runs on top of Node.js. You write Meteor apps by writing JavaScript which runs both on the client and on the server. You can build Meteor apps on Windows, Mac, or Linux (Although the support for Windows is still officially unofficial). If you want to install Meteor on Windows then download the MSI from the following URL: http://win.meteor.com/ If you want to install Meteor on Mac/Linux then run the following CURL command from your terminal: curl https://install.meteor.com | /bin/sh Meteor will install all of its dependencies automatically including Node.js. However, I recommend that you install Node.js before installing Meteor by installing Node.js from the following address: http://nodejs.org/ If you let Meteor install Node.js then Meteor won’t install NPM which is the standard package manager for Node.js. If you install Node.js and then you install Meteor then you get NPM automatically. Creating a New Meteor App To get a sense of how Meteor works, I am going to walk through the steps required to create a simple Movie database app. Our app will display a list of movies and contain a form for creating a new movie. The first thing that we need to do is create our new Meteor app. Open a command prompt/terminal window and execute the following command: Meteor create MovieApp After you execute this command, you should see something like the following: Follow the instructions: execute cd MovieApp to change to your MovieApp directory, and run the meteor command. Executing the meteor command starts Meteor on port 3000. Open up your favorite web browser and navigate to http://localhost:3000 and you should see the default Meteor Hello World page: Open up your favorite development environment to see what the Meteor app looks like. Open the MovieApp folder which we just created. Here’s what the MovieApp looks like in Visual Studio 2012: Notice that our MovieApp contains three files named MovieApp.css, MovieApp.html, and MovieApp.js. In other words, it contains a Cascading Style Sheet file, an HTML file, and a JavaScript file. Just for fun, let’s see how the Live HTML feature works. Open up multiple browsers and point each browser at http://localhost:3000. Now, open the MovieApp.html page and modify the text “Hello World!” to “Hello Cruel World!” and save the change. The text in all of the browsers should update automatically without a browser refresh. Pretty amazing, right? Controlling Where JavaScript Executes You write a Meteor app using JavaScript. Some of the JavaScript executes on the client (the browser) and some of the JavaScript executes on the server and some of the JavaScript executes in both places. For a super simple app, you can use the Meteor.isServer and Meteor.isClient properties to control where your JavaScript code executes. For example, the following JavaScript contains a section of code which executes on the server and a section of code which executes in the browser: if (Meteor.isClient) { console.log("Hello Browser!"); } if (Meteor.isServer) { console.log("Hello Server!"); } console.log("Hello Browser and Server!"); When you run the app, the message “Hello Browser!” is written to the browser JavaScript console. The message “Hello Server!” is written to the command/terminal window where you ran Meteor. Finally, the message “Hello Browser and Server!” is execute on both the browser and server and the message appears in both places. For simple apps, using Meteor.isClient and Meteor.isServer to control where JavaScript executes is fine. For more complex apps, you should create separate folders for your server and client code. Here are the folders which you can use in a Meteor app: · client – This folder contains any JavaScript which executes only on the client. · server – This folder contains any JavaScript which executes only on the server. · common – This folder contains any JavaScript code which executes on both the client and server. · lib – This folder contains any JavaScript files which you want to execute before any other JavaScript files. · public – This folder contains static application assets such as images. For the Movie App, we need the client, server, and common folders. Delete the existing MovieApp.js, MovieApp.html, and MovieApp.css files. We will create new files in the right locations later in this walkthrough. Combining HTML, CSS, and JavaScript Files Meteor combines all of your JavaScript files, and all of your Cascading Style Sheet files, and all of your HTML files automatically. If you want to create one humongous JavaScript file which contains all of the code for your app then that is your business. However, if you want to build a more maintainable application, then you should break your JavaScript files into many separate JavaScript files and let Meteor combine them for you. Meteor also combines all of your HTML files into a single file. HTML files are allowed to have the following top-level elements: <head> — All <head> files are combined into a single <head> and served with the initial page load. <body> — All <body> files are combined into a single <body> and served with the initial page load. <template> — All <template> files are compiled into JavaScript templates. Because you are creating a single page app, a Meteor app typically will contain a single HTML file for the <head> and <body> content. However, a Meteor app typically will contain several template files. In other words, all of the interesting stuff happens within the <template> files. Displaying a List of Movies Let me start building the Movie App by displaying a list of movies. In order to display a list of movies, we need to create the following four files: · client\movies.html – Contains the HTML for the <head> and <body> of the page for the Movie app. · client\moviesTemplate.html – Contains the HTML template for displaying the list of movies. · client\movies.js – Contains the JavaScript for supplying data to the moviesTemplate. · server\movies.js – Contains the JavaScript for seeding the database with movies. After you create these files, your folder structure should looks like this: Here’s what the client\movies.html file looks like: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} </body>   Notice that it contains <head> and <body> top-level elements. The <body> element includes the moviesTemplate with the syntax {{> moviesTemplate }}. The moviesTemplate is defined in the client/moviesTemplate.html file: <template name="moviesTemplate"> <ul> {{#each movies}} <li> {{title}} </li> {{/each}} </ul> </template> By default, Meteor uses the Handlebars templating library. In the moviesTemplate above, Handlebars is used to loop through each of the movies using {{#each}}…{{/each}} and display the title for each movie using {{title}}. The client\movies.js JavaScript file is used to bind the moviesTemplate to the Movies collection on the client. Here’s what this JavaScript file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; The Movies collection is a client-side proxy for the server-side Movies database collection. Whenever you want to interact with the collection of Movies stored in the database, you use the Movies collection instead of communicating back to the server. The moviesTemplate is bound to the Movies collection by assigning a function to the Template.moviesTemplate.movies property. The function simply returns all of the movies from the Movies collection. The final file which we need is the server-side server\movies.js file: // Declare server Movies collection Movies = new Meteor.Collection("movies"); // Seed the movie database with a few movies Meteor.startup(function () { if (Movies.find().count() == 0) { Movies.insert({ title: "Star Wars", director: "Lucas" }); Movies.insert({ title: "Memento", director: "Nolan" }); Movies.insert({ title: "King Kong", director: "Jackson" }); } }); The server\movies.js file does two things. First, it declares the server-side Meteor Movies collection. When you declare a server-side Meteor collection, a collection is created in the MongoDB database associated with your Meteor app automatically (Meteor uses MongoDB as its database automatically). Second, the server\movies.js file seeds the Movies collection (MongoDB collection) with three movies. Seeding the database gives us some movies to look at when we open the Movies app in a browser. Creating New Movies Let me modify the Movies Database App so that we can add new movies to the database of movies. First, I need to create a new template file – named client\movieForm.html – which contains an HTML form for creating a new movie: <template name="movieForm"> <fieldset> <legend>Add New Movie</legend> <form> <div> <label> Title: <input id="title" /> </label> </div> <div> <label> Director: <input id="director" /> </label> </div> <div> <input type="submit" value="Add Movie" /> </div> </form> </fieldset> </template> In order for the new form to show up, I need to modify the client\movies.html file to include the movieForm.html template. Notice that I added {{> movieForm }} to the client\movies.html file: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} {{> movieForm }} </body> After I make these modifications, our Movie app will display the form: The next step is to handle the submit event for the movie form. Below, I’ve modified the client\movies.js file so that it contains a handler for the submit event raised when you submit the form contained in the movieForm.html template: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Movies.insert(newMovie); } }; The Template.movieForm.events property contains an event map which maps event names to handlers. In this case, I am mapping the form submit event to an anonymous function which handles the event. In the event handler, I am first preventing a postback by calling e.preventDefault(). This is a single page app, no postbacks are allowed! Next, I am grabbing the new movie from the HTML form. I’m taking advantage of the template find() method to retrieve the form field values. Finally, I am calling Movies.insert() to insert the new movie into the Movies collection. Here, I am explicitly inserting the new movie into the client-side Movies collection. Meteor inserts the new movie into the server-side Movies collection behind the scenes. When Meteor inserts the movie into the server-side collection, the new movie is added to the MongoDB database associated with the Movies app automatically. If server-side insertion fails for whatever reasons – for example, your internet connection is lost – then Meteor will remove the movie from the client-side Movies collection automatically. In other words, Meteor takes care of keeping the client Movies collection and the server Movies collection in sync. If you open multiple browsers, and add movies, then you should notice that all of the movies appear on all of the open browser automatically. You don’t need to refresh individual browsers to update the client-side Movies collection. Meteor keeps everything synchronized between the browsers and server for you. Removing the Insecure Module To make it easier to develop and debug a new Meteor app, by default, you can modify the database directly from the client. For example, you can delete all of the data in the database by opening up your browser console window and executing multiple Movies.remove() commands. Obviously, enabling anyone to modify your database from the browser is not a good idea in a production application. Before you make a Meteor app public, you should first run the meteor remove insecure command from a command/terminal window: Running meteor remove insecure removes the insecure package from the Movie app. Unfortunately, it also breaks our Movie app. We’ll get an “Access denied” error in our browser console whenever we try to insert a new movie. No worries. I’ll fix this issue in the next section. Creating Meteor Methods By taking advantage of Meteor Methods, you can create methods which can be invoked on both the client and the server. By taking advantage of Meteor Methods you can: 1. Perform form validation on both the client and the server. For example, even if an evil hacker bypasses your client code, you can still prevent the hacker from submitting an invalid value for a form field by enforcing validation on the server. 2. Simulate database operations on the client but actually perform the operations on the server. Let me show you how we can modify our Movie app so it uses Meteor Methods to insert a new movie. First, we need to create a new file named common\methods.js which contains the definition of our Meteor Methods: Meteor.methods({ addMovie: function (newMovie) { // Perform form validation if (newMovie.title == "") { throw new Meteor.Error(413, "Missing title!"); } if (newMovie.director == "") { throw new Meteor.Error(413, "Missing director!"); } // Insert movie (simulate on client, do it on server) return Movies.insert(newMovie); } }); The addMovie() method is called from both the client and the server. This method does two things. First, it performs some basic validation. If you don’t enter a title or you don’t enter a director then an error is thrown. Second, the addMovie() method inserts the new movie into the Movies collection. When called on the client, inserting the new movie into the Movies collection just updates the collection. When called on the server, inserting the new movie into the Movies collection causes the database (MongoDB) to be updated with the new movie. You must add the common\methods.js file to the common folder so it will get executed on both the client and the server. Our folder structure now looks like this: We actually call the addMovie() method within our client code in the client\movies.js file. Here’s what the updated file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Meteor.call( "addMovie", newMovie, function (err, result) { if (err) { alert("Could not add movie " + err.reason); } } ); } }; The addMovie() method is called – on both the client and the server – by calling the Meteor.call() method. This method accepts the following parameters: · The string name of the method to call. · The data to pass to the method (You can actually pass multiple params for the data if you like). · A callback function to invoke after the method completes. In the JavaScript code above, the addMovie() method is called with the new movie retrieved from the HTML form. The callback checks for an error. If there is an error then the error reason is displayed in an alert (please don’t use alerts for validation errors in a production app because they are ugly!). Summary The goal of this blog post was to provide you with a brief walk through of a simple Meteor app. I showed you how you can create a simple Movie Database app which enables you to display a list of movies and create new movies. I also explained why it is important to remove the Meteor insecure package from a production app. I showed you how to use Meteor Methods to insert data into the database instead of doing it directly from the client. I’m very impressed with the Meteor framework. The support for Live HTML and Latency Compensation are required features for many real world Single Page Apps but implementing these features by hand is not easy. Meteor makes it easy.

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  • Why is Robert C. Martin called Uncle Bob?

    - by Lernkurve
    Is there a story behind it? I did a Google search for "Why is Robert C. Martin called Uncle Bob?" but didn't find an answer. More context There is this pretty well-know person in the software engineering world named Robert C. Martin. He speaks at conferences and has published many excellent books one of which is Clean Code (Amazon). He is the founder and CEO of Object Mentor Inc. Robert C. Martin is also called Uncle Bob. But I can't figure out why.

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  • Best/Bad practices for code sharing?

    - by sunpech
    The more I explore Github, the more I like it. I really enjoy how coding is becoming more social. I'm curious as to if there are any bad practices that programmers should avoid in sharing their code with each other. And in naming bad practices, what are the best practices for code sharing? For example: Is it a bad practice for a single repo to have multiple scripts/projects named 'MiscProjects'? Where this repo, as the name suggest, is a collection of miscellaneous small scripts and projects. This may resemble how a programmer organizes projects on his/her local storage, but it's possibly not optimal for code sharing? Maybe if a good README/documentation is done, it would be better? Or as long as it's well documented, anything goes?

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  • Enhanced REST Support in Oracle Service Bus 11gR1

    - by jeff.x.davies
    In a previous entry on REST and Oracle Service Bus (see http://blogs.oracle.com/jeffdavies/2009/06/restful_services_with_oracle_s_1.html) I encoded the REST query string really as part of the relative URL. For example, consider the following URI: http://localhost:7001/SimpleREST/Products/id=1234 Now, technically there is nothing wrong with this approach. However, it is generally more common to encode the search parameters into the query string. Take a look at the following URI that shows this principle http://localhost:7001/SimpleREST/Products?id=1234 At first blush this appears to be a trivial change. However, this approach is more intuitive, especially if you are passing in multiple parameters. For example: http://localhost:7001/SimpleREST/Products?cat=electronics&subcat=television&mfg=sony The above URI is obviously used to retrieve a list of televisions made by Sony. In prior versions of OSB (before 11gR1PS3), parsing the query string of a URI was more difficult than in the current release. In 11gR1PS3 it is now much easier to parse the query strings, which in turn makes developing REST services in OSB even easier. In this blog entry, we will re-implement the REST-ful Products services using query strings for passing parameter information. Lets begin with the implementation of the Products REST service. This service is implemented in the Products.proxy file of the project. Lets begin with the overall structure of the service, as shown in the following screenshot. This is a common pattern for REST services in the Oracle Service Bus. You implement different flows for each of the HTTP verbs that you want your service to support. Lets take a look at how the GET verb is implemented. This is the path that is taken of you were to point your browser to: http://localhost:7001/SimpleREST/Products/id=1234 There is an Assign action in the request pipeline that shows how to extract a query parameter. Here is the expression that is used to extract the id parameter: $inbound/ctx:transport/ctx:request/http:query-parameters/http:parameter[@name="id"]/@value The Assign action that stores the value into an OSB variable named id. Using this type of XPath statement you can query for any variables by name, without regard to their order in the parameter list. The Log statement is there simply to provided some debugging info in the OSB server console. The response pipeline contains a Replace action that constructs the response document for our rest service. Most of the response data is static, but the ID field that is returned is set based upon the query-parameter that was passed into the REST proxy. Testing the REST service with a browser is very simple. Just point it to the URL I showed you earlier. However, the browser is really only good for testing simple GET services. The OSB Test Console provides a much more robust environment for testing REST services, no matter which HTTP verb is used. Lets see how to use the Test Console to test this GET service. Open the OSB we console (http://localhost:7001/sbconsole) and log in as the administrator. Click on the Test Console icon (the little "bug") next to the Products proxy service in the SimpleREST project. This will bring up the Test Console browser window. Unlike SOAP services, we don't need to do much work in the request document because all of our request information will be encoded into the URI of the service itself. Belore the Request Document section of the Test Console is the Transport section. Expand that section and modify the query-parameters and http-method fields as shown in the next screenshot. By default, the query-parameters field will have the tags already defined. You just need to add a tag for each parameter you want to pass into the service. For out purposes with this particular call, you'd set the quer-parameters field as follows: <tp:parameter name="id" value="1234" /> </tp:query-parameters> Now you are ready to push the Execute button to see the results of the call. That covers the process for parsing query parameters using OSB. However, what if you have an OSB proxy service that needs to consume a REST-ful service? How do you tell OSB to pass the query parameters to the external service? In the sample code you will see a 2nd proxy service called CallREST. It invokes the Products proxy service in exactly the same way it would invoke any REST service. Our CallREST proxy service is defined as a SOAP service. This help to demonstrate OSBs ability to mediate between service consumers and service providers, decreasing the level of coupling between them. If you examine the message flow for the CallREST proxy service, you'll see that it uses an Operational branch to isolate processing logic for each operation that is defined by the SOAP service. We will focus on the getProductDetail branch, that calls the Products REST service using the HTTP GET verb. Expand the getProduct pipeline and the stage node that it contains. There is a single Assign statement that simply extracts the productID from the SOA request and stores it in a local OSB variable. Nothing suprising here. The real work (and the real learning) occurs in the Route node below the pipeline. The first thing to learn is that you need to use a route node when calling REST services, not a Service Callout or a Publish action. That's because only the Routing action has access to the $oubound variable, especially when invoking a business service. The Routing action contains 3 Insert actions. The first Insert action shows how to specify the HTTP verb as a GET. The second insert action simply inserts the XML node into the request. This element does not exist in the request by default, so we need to add it manually. Now that we have the element defined in our outbound request, we can fill it with the parameters that we want to send to the REST service. In the following screenshot you can see how we define the id parameter based on the productID value we extracted earlier from the SOAP request document. That expression will look for the parameter that has the name id and extract its value. That's all there is to it. You now know how to take full advantage of the query parameter parsing capability of the Oracle Service Bus 11gR1PS2. Download the sample source code here: rest2_sbconfig.jar Ubuntu and the OSB Test Console You will get an error when you try to use the Test Console with the Oracle Service Bus, using Ubuntu (or likely a number of other Linux distros also). The error (shown below) will state that the Test Console service is not running. The fix for this problem is quite simple. Open up the WebLogic Server administrator console (usually running at http://localhost:7001/console). In the Domain Structure window on the left side of the console, select the Servers entry under the Environment heading. The select the Admin Server entry in the main window of the console. By default, you should be viewing the Configuration tabe and the General sub tab in the main window. Look for the Listen Address field. By default it is blank, which means it is listening on all interfaces. For some reason Ubuntu doesn't like this. So enter a value like localhost or the specific IP address or DNS name for your server (usually its just localhost in development envirionments). Save your changes and restart the server. Your Test Console will now work correctly.

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  • Connecting to Microsoft Excel using Oracle Data Integrator

    - by julien.testut
    The posts in this series assume that you have some level of familiarity with ODI. The concepts of Topology, Data Server, Physical and Logical Architecture are used here assuming that you understand them in the context of ODI. If you need more details on these elements, please refer to the ODI Tutorial for a quick introduction, or to the complete ODI documentation for more details. In this post I will describe how a Microsoft Excel spreadsheet can be used in Oracle Data Integrator. Microsoft Excel is one of the many different technologies you can leverage in ODI as a source or as a target. Prepare your Excel spreadsheet Prior to using a Microsoft Excel spreadsheet in ODI we need to specify a name for the different cell tables we want to use. You can have multiple names in the same spreadsheet. First open up a Microsoft Excel spreadsheet, we will need to define a named range.

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  • How to copy items using Nintex Workflow

    - by ybbest
    Nintex does not offer copying items from one SharePoint library to another out of box. However, it is not hard to implement one yourself. You can use the copy.asmx web services to achieve this. Here are the steps below and you can download the source here 1. Create a UDA with the following parameters: 2. Call the copy.asmx service to copy the item from SouceItemUrl to DestinationItemUrl 3. If your destination document library has versioning and check-in/out turned on , you can use list.asmx to check in your file as below: 4. You need to create constant of Credential type named SP_WORKFLOW_WS as below 5. Here is how it looks like in the Workflow designer. 6. To call this UDA, you can perform the following in your workflow

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  • Building a Store Locator ASP.NET Application Using Google Maps API (Part 3)

    Over the past two weeks I've showed how to build a store locator application using ASP.NET and the free <a href="http://code.google.com/apis/maps/">Google Maps API</a> and Google's geocoding service. <a href="http://www.4guysfromrolla.com/articles/051910-1.aspx">Part 1</a> looked at creating the database to record the store locations. This database contains a table named <code>Stores</code> with columns capturing each store's address and <a href="http://en.wikipedia.org/wiki/Latitude">latitude</a> and <a href="http://en.wikipedia.org/wiki/Longitude">longitude</a> coordinates. Part 1 also showed how to use Google's geocoding service to translate a user-entered address

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  • Comments on Comments

    - by Joe Mayo
    I almost tweeted a reply to Capar Kleijne's question about comments on Twitter, but realized that my opinion exceeded 140 characters. The following is based upon my experience with extremes and approaches that I find useful in code comments. There are a couple extremes that I've seen and reasons why people go the distance in each approach. The most common extreme is no comments in the code at all.  A few bad reasons why this happens is because a developer is in a hurry, sloppy, or is interested in job preservation. The unfortunate result is that the code is difficult to understand and hard to maintain. The drawbacks to no comments in code are a primary reason why teachers drill the need for commenting code into our heads.  This viewpoint assumes the lack of comments are bad because the code is bad, but there is another reason for not commenting that is gaining more popularity. I've heard/and read that code should be self documenting. Following this thought pattern, if code is well written with meaningful names, there should not be a reason for comments.  An addendum to this argument is that comments are often neglected and get out-of-date, but the code is what is kept up-to-date. Presumably, if code contained very good naming, it would be easy to maintain.  This is a noble perspective and I like the practice of meaningful naming of identifiers. However, I think it's also an extreme approach that doesn't cover important cases.  i.e. If an identifier is named badly (subjective differences in opinion) or not changed appropriately during maintenance, then the badly named identifier is no more useful than a stale comment. These were the two no-comment extremes, so let's look at the too many comments extreme. On a regular basis, I'll see cases where the code is over-commented; not nearly as often as the no-comment scenarios, but still prevalent.  These are examples of where every single line in the code is commented.  These comments make the code harder to read because they get in the way of the algorithm.  In most cases, the comments parrot what each line of code does.  If a developer understands the language, then most statements are immediately intuitive.  i.e. what use is it to say that I'm assigning foo to bar when it's clear what the code is doing. I think that over-commenting code is a waste of time that slows down initial development and maintenance.  Understandably, the developer's intentions are admirable because they've had it beaten into their heads that they must comment. However, I think it's an extreme and prefer a more moderate approach. I don't think the extremes do justice to code because each can make maintenance harder.  No comments on bad code is obviously a problem, but the other two extremes are subtle and require qualification to address properly. The problem I see with the code-as-documentation approach is that it doesn't lift the developer out of the algorithm to identify dependencies, intentions, and hacks. Any developer can read code and follow an algorithm, but they still need to know where it fits into the big picture of the application. Because of indirections with language features like interfaces, delegates, and virtual members, code can become complex.  Occasionally, it's useful to point out a nuance or reason why a piece of code is there. i.e. If you've building an app that communicates via HTTP, you'll have certain headers to include for the endpoint, and it could be useful to point out why the code for setting those header values is there and how they affect the application. An argument against this could be that you should extract that code into a separate method with a meaningful name to describe the scenario.  My problem with such an approach would be that your code base becomes even more difficult to navigate and work with because you have all of this extra code just to make the code more meaningful. My opinion is that a simple and well-stated comment stating the reasons and intention for the code is more natural and convenient to the initial developer and maintainer.  I just don't agree with the approach of going out of the way to avoid making a comment.  I'm also concerned that some developers would take this approach as an excuse to not comment their bad code. Another area where I like comments is on documentation comments.  Java has it and so does C# and VB.  It's convenient because we can build automated tools that extract these comments.  These extracted comments are often much better than no documentation at all.  The "go read the code" answer always doesn't fulfill the need for a quick summary of an API. To summarize, I think that the extremes of no comments and too many comments are less than desirable approaches. I prefer documentation comments to explain each class and member (API level) and code comments as necessary to supplement well-written code. Joe

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  • CakePHP Missing Database Table Error

    - by BRADINO
    I am baking a new project management application at work and added a couple new tables to the database today. When I went into the console to bake the new models, they were not in the list... php /path/cake/console/cake.php bake all -app /path/app/ So I manually typed in the model name and I got a missing database table for model error. I checked and double-checked and the database table was named properly. Turns out that some files inside the /app/tmp/cache/ folder were causing Cake not to recognize that I had added new tables to my database. Once I deleted the cache files cake instantly recognized my new database tables and I was baking away! rm -Rf /path/app/tmp/cache/cake*

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