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  • Python structure mistake

    - by jaddy123
    I'm writing a program in which I can Reverse the sequence and Replace all As with Ts, all Cs with Gs, all Gs with Cs, and all Ts with As. the program is to read a sequence of bases and output the reverse complement sequence. I am having trouble to do it so can anyone please help me with this by having a look on my code: word = raw_input("Enter sequence: ") a = word.replace('A', 'T') b = word.replace('C', 'G') c = word.replace('G', 'C') d = word.replace('T', 'A') if a == word and b == word and c == word and d == word: print "Reverse complement sequence: ", word And I want this sort of output: Enter sequence: CGGTGATGCAAGG Reverse complement sequence: CCTTGCATCACCG Regards

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  • Implementing N-tire structure in .net

    - by pravakar
    Hi friends, my requirement is suppose i have three classes namely Employee, Customer and Department where Employee contains attributes i.e. id,name,dept and Customer class contains Id,name and Department class contains i.e. id and name. Now all these three class has common function i.e. create, update and delete. This functions i want to implement using interface. So can any one suugest me to perform these things in n-tier architecture.

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  • File/module structure in Python

    - by keithjgrant
    So I'm just getting started with Python, and currently working my way through diveintopython.org. The code examples are nice, but the vast majority of them are little four-line snippets, and I want to see a little more of the big picture. As I understand it--and correct me if I'm wrong--each '.py' file becomes a "module", and a group of modules in a directory becomes a "package" (at least, it does if I create a __init__.py file in that directory). What is it if I don't have a __init__.py file? So what does each "module" file look like? Do I generally define only one class in the file? Does anything else go in that file besides the class definition and maybe a handful of import commands?

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  • Data Structure / Hash Function to link Sets of Ints to Value

    - by Gaminic
    Given n integer id's, I wish to link all possible sets of up to k id's to a constant value. What I'm looking for is a way to translate sets (e.g. {1, 5}, {1, 3, 5} and {1, 2, 3, 4, 5, 6, 7}) to unique values. Guarantees: n < 100 and k < 10 (again: set sizes will range in [1, k]). The order of id's doesn't matter: {1, 5} == {5, 1}. All combinations are possible, but some may be excluded. All sets and values are constant and made only once. No deletes or inserts, no value updates. Once generated, the only operations taking place will be look-ups. Look-ups will be frequent and one-directional (given set, look up value). There is no need to sort (or otherwise organize) the values. Additionally, it would be nice (but not obligatory) if "neighboring" sets (drop one id, add one id, swap one id, etc) are easy to reach, as well as "all sets that include at least this set". Any ideas?

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  • Regular Expression to parse SQL Structure

    - by user351429
    I am trying to parse the MySQL data types returned by "DESCRIBE [TABLE]". It returns strings like: int(11) float varchar(200) int(11) unsigned float(6,2) I've tried to do the job using regular expressions but it's not working. PHP CODE: $string = "int(11) numeric"; $regex = '/(\w+)\s*(\w+)/'; var_dump( preg_split($regex, $string) );

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  • File structure for PHP-based website.

    - by John Berryman
    I'm building a PHP-based web app for the first time and I haven't found anything to pattern it after. At this point I'm mostly curious about how the files should be arranged into directories so that development of the website can be manageable. This includes javascript scripts, images, stylesheets, cgi scripts, html files, pure php files that define common functions, etc. Question: Can someone point me to an explanation about how such a website is typically organized on the server?

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  • RAILS_ROOT require?

    - by mportiz08
    I'm trying to access the RAILS_ROOT constant in a file residing in the /lib directory, but I'm not able to (uninitialized constant error). Is there something that I need to require to be able to do this? Sorry if this is a dumb question..

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  • How to reference/link another project in grails workspace without using jar files?

    - by Ivan Alagenchev
    I have a Grails website that references a java core application. I have been successful in adding a .jar dependency to that project; however the java project is in the same workspace as my grails project and I would ultimately like to reference that project directly. I don't want to deal with the added step of creating a new jar file every time that there is a modification to the java project, cleaning and updating my dependencies. I added the java project to my grails' project "Java Build Path" and at first everything seemed to work fine, but when I run grailscompile, the compiler fails to resolve all imports that point to the java project. I am using Spring Source Toolsuite as my IDE.

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  • How can I declare a pointer structure using {}?

    - by Y_Y
    This probably is one of the easiest question ever in C programming language... I have the following code: typedef struct node { int data; struct node * after; struct node * before; }node; struct node head = {10,&head,&head}; Is there a way I can make head to be *head [make it a pointer] and still have the availability to use '{ }' [{10,&head,&head}] to declare an instance of head and still leave it out in the global scope? For example: //not legal!!! struct node *head = {10,&head,&head};

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  • Swapping switch-case in extra fle/data structure (Java)

    - by poeschlorn
    Hi guys, it may be a nooby question, but I've never needed it before: I have several strings and I want to compare them to given ones... At first glance it would lead to a switch/case construction in what every available entry is checked. Is there a more elegant way to swap those strings as key/value datas? greets, poeschlorn

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  • Best way and problems when using ajax tabs with an MVC PHP project

    - by Jonathan
    Hi, I'm building an IMDB.com like website using PHP/jQuery and a MVC approach (no OOP). I have an index.php base controller to 'rule them all' :), a controllers folder with all the controllers, a models folder and a view folder. In some pages of the website I have tabbed navigation, when the visitor clicks on one of those tabs to get more information, jQuery gets that data using the $.post or $.get method and shows it on the tab container, obviously without refreshing the page. The problem is that those pages loaded by ajax are also generated using controllers, models, and views, and the things are getting a bit complicated for someone like me ( = 'no experience'). To dynamically get the data I some times need to include a model twice, include an include in an include in an include, send information multiple times, connect with the database again, and all sort of things like that and I'm sure there is a better and prettier way to do this. I'm searching for the best approach and common methods for this. I have no experience working with a big project like this. This is a personal project so I have full control and every answer is welcome. Thanks!!!

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  • The best way to structure this database?

    - by James P
    At the moment I'm doing this: gems(id, name, colour, level, effects, source) id is the primary key and is not auto-increment. A typical row of data would look like this: id => 40153 name => Veiled Ametrine colour => Orange level => 80 effects => +12 sp, +10 hit source => Ametrine (Some of you gamers might see what I'm doing here :) ) But I realise this could be sorted a lot better. I have studied database relationships and secondary keys in my A-Level computing class but never got as far as to set one up properly. I just need help with how this database should be organised, like what tables should have what data with what secondary and foreign keys? I was thinking maybe 3 tables: gem, effects, source. Which then have relationships to each other? Can anyone shed some light on this? Is a complex way like I'm proposing really the way to go or should I just carry on with what I'm doing? Cheers.

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  • Specify build folder for iphone application

    - by Martin KS
    I've written an app that uses some of the user's camera roll images, and while it does so it stores them in the application root directory. The problem I have is that whenever I re-compile my application it changes the folder to which the application is installed. Is there any way I can specify which folder it should build to, so that any path information stored during it's last run will still be valid?

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  • Structure within union and bit field

    - by java
    #include <stdio.h> union u { struct st { int i : 4; int j : 4; int k : 4; int l; } st; int i; } u; int main() { u.i = 100; printf("%d, %d, %d", u.i, u.st.i, u.st.l); } I'm trying to figure out the output of program. The first outputs u.i = 100 but I can't understand the output for u.st.i and u.st.l. Please also explain bit fields.

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  • Need recommendation for a table structure

    - by yapiskan
    I have an entity which has 4 different types of property that could have only one value for each case which are boolean, decimal, string or text. I don't want to define the table with 4 boolean, decimal, nvarchar and ntext columns. What would you recommend to cover this case?

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  • In-memory data structure that supports boolean querying

    - by sanity
    I need to store data in memory where I map one or more key strings to an object, as follows: "green", "blue" -> object1 "red", "yellow" -> object2 I need to be able to efficiently receive a list of objects, where the strings match some boolean criteria, such as: ("red" OR "green") AND NOT "blue" I'm working in Java, so the ideal solution would be an off-the-shelf Java library. I am, however, willing to implement something from scratch if necessary. Anyone have any ideas? I'd rather avoid the overhead of an in-memory database if possible, I'm hoping for something comparable in speed to a HashMap (or at least the same order of magnitude).

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  • vector does not erase content correctly (infite amount run of copy asignment operator untill crash [BEX])?

    - by Gam Erix
    Well my problem is that after I want to "unload" loaded DLL's the copy assignmnent operator is called an unlimited amount of times until crash. The code from which I remove the vector data looks like this: void UnloadPlugins() { dbg(("[DBG]UnloadPlugins()")); for(std::vector<DLLInfo>::iterator it = plugins.begin(); it != plugins.end(); ++it) { plugins.erase(it); } dbg(("[DBG]UnloadPlugins()::Done")); } however "[DBG]UnloadPlugins()::Done" gets never printed. this is my copy assignmnent operator: // 2. copy assignment operator DLLInfo& operator=(const DLLInfo& that) { dbg(("[DBG]Start-DLLInfo& operator=(const DLLInfo& that)")); Instance = that.Instance;//hinstance dbg(("[DBG]DLLInfo 1")); //Identifier.assign(that.Identifier);//string dbg(("[DBG]DLLInfo 2")); IsAMX = that.IsAMX;//integer dbg(("[DBG]DLLInfo 3")); dwSupportFlags = that.dwSupportFlags;//integer dbg(("[DBG]DLLInfo 4")); Load = that.Load;//integer dbg(("[DBG]DLLInfo 5")); Unload = that.Unload;//integer dbg(("[DBG]DLLInfo 6")); Supports = that.Supports;//integer dbg(("[DBG]DLLInfo 7")); ProcessTick = that.ProcessTick;//integer dbg(("[DBG]DLLInfo 8")); AmxLoad = that.AmxLoad;//integer dbg(("[DBG]DLLInfo 9")); AmxUnload = that.AmxUnload;//integer dbg(("[DBG]DLLInfo 10")); UseDestructor = that.UseDestructor;//bool dbg(("[DBG]DLLInfo 11")); KeyboardHit = that.KeyboardHit;//integer dbg(("[DBG]End-DLLInfo& operator=(const DLLInfo& that)")); return *this; } So the log looks like: [17:50:50] [DBG]UnloadPlugins() [17:50:50] [DBG]~DLLInfo [17:50:50] [DBG]~DLLInfo::if(this->UseDestructor) passed [17:50:50] [DBG]~DLLInfo::if(this->UseDestructor)::if(this->Unload != NULL && this->IsAMX) passed [17:50:50] [DBG]~DLLInfo::end [17:50:50] [DBG]Start-DLLInfo& operator=(const DLLInfo& that) [17:50:50] [DBG]DLLInfo 1 [17:50:50] [DBG]DLLInfo 2 [17:50:50] [DBG]DLLInfo 3 [17:50:50] [DBG]DLLInfo 4 [17:50:50] [DBG]DLLInfo 5 [17:50:50] [DBG]DLLInfo 6 [17:50:50] [DBG]DLLInfo 7 [17:50:50] [DBG]DLLInfo 8 [17:50:50] [DBG]DLLInfo 9 [17:50:50] [DBG]DLLInfo 10 [17:50:50] [DBG]DLLInfo 11 [17:50:50] [DBG]End-DLLInfo& operator=(const DLLInfo& that) [17:50:50] [DBG]Start-DLLInfo& operator=(const DLLInfo& that) ... [17:50:50] [DBG]End-DLLInfo& operator=(const DLLInfo& that) ...repeat until crash What could the problem be?

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  • Data Structure Used For SMS Messages In Android

    - by Greenhouse Gases
    Does anybody know what data structures are used to the store messages in an SMS client app, and whether there is an existing API for this. I was perhaps looking at implementing a link list for the purpose but if the work has already been done in an API then perhaps it would be unnecessary to commit time to the task that could be spent programming other parts. Many thanks

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  • grails: quering in a composite structure

    - by Asaf David
    hey i have the following domain model: class Location { String name static hasMany = [locations:Location, persons:Person] } class Person { String name } so basically each location can hold a bunch of people + "sub-locations". what is the best way to recursively query for all persons under a location (including it's sub locations, and their sub locations, etc')?

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  • Is there a standard place to store Spring library jar files?

    - by richj
    I've downloaded Spring 3.0.2 with dependencies and found that it contains 405 jar files. I usually keep third party libraries in a "lib" subdirectory, but there are so many Spring jars that it seems sensible to keep them separately so that they don't swamp the other libraries and to simplify version upgrades. I suspect that I want to keep the full set of libraries in Subversion, but only deploy the subset that is actually used. Do Spring users have a standard way to deal with this problem?

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