Search Results

Search found 5435 results on 218 pages for 'joe white'.

Page 117/218 | < Previous Page | 113 114 115 116 117 118 119 120 121 122 123 124  | Next Page >

  • Creating a pie chart for an app

    - by jhodgson4
    I'm developing an app which requires a pie chart to display a set number of modules. The modules need to be clickable, sending a value to the database for how many times the module has been clicked. The slices will change color etc depending on this database value. The slices will always be equal in size. All simple stuff. My question is what charting system would you use. I've been looking at google charts but I have no way of registering a value in a slice without changing its 'weight' in the chart. So ideally I would like to add data-stage="2" to each slice that I can access with a custom method. Also google charts seems quite heavy for what I need? Any advice would be greatly appreciated. Joe

    Read the article

  • Create a service that connects to remote database and uses public key encryption

    - by Leedsoft Solutions
    I have been searching all day and reading many tutorials and still I am confused. I am working on a project that has the following requirements as specified by the client (customer - not to be confused with client app): Connect to a remote server and verify that connection was successful. Connect to Web service on said server via SOAP. Authenticate with service using public key encryption Upon successful authentication, push a list of products and categories to a MSSQL database on remote server via the Web service. The client is a Winforms application written in C#. So far, I have created a WCF Service Application with separate services for the products and categories but I cannot figure the rest out. Can anyone point me in the direction of a tutorial or tutorials that cover these requirements? Many thanks in advance! Joe

    Read the article

  • Label not properly centered in TextButton

    - by Kees de Bruin
    I'm using LibGDX v1.1.0 and I see that the label of a TextButton is not properly centered. I have the following code: m_resumeButton = new TextButton("resume", skin); m_resumeButton.addListener(new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { m_state = GameState.RUNNING; getGame().getWorld().pauseWorld(false); } }); The default TextButtonStyle is defined as: "com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle": { "default": { "up": "menu-button", "down": "menu-button-down", "checked": "menu-button-down", "disabled": "menu-button-disabled", "font": "font24", "fontColor": "white" } } The menu button images are simple 240x48 bitmaps saved as 9-patch images. An image can be found here to illustrate the problem: https://www.dropbox.com/s/cwuhu5xb9ro5w6m/screenshot001.jpg Am I doing something wrong? Or is there a problem with the button images I'm using?

    Read the article

  • Regular Expression to isolate an html tag

    - by orit cohen
    I'm looking for a regular expression to isolate an html tag. This includes the TAG the ATTRIBUTES and the CONTNET inside. Let's say I have this: <html> <body> aajsdfkjaskd <TAGNAME name="bla" context="non">hfdfhdj </TAGNAME> </body> </html> I need a regular expression that would return: <TAGNAME name="bla" context="non">hfdfhdj </TAGNAME> Thank, Joe

    Read the article

  • Rotation, further I go from 0:0, the further the object positions around the origin while rotating

    - by Serguei Fedorov
    For some reason I am having the issue where the following code: global.spriteBatch.Draw(obj.sprite, obj.getPosition(), null, Color.White, obj.rotation, obj.center, 2f, SpriteEffects.None, 1); causes the object to rotate around the origin in such a way, as though there is an offset to the position relative to its location. The calculation for the center it correct and this happens even if I set the pivot to be the location of the object. The further I get from 0:0 the larger the radius or rotation. I am not sure what is going on here because given the following tutorial http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series2D/Rotation.php I have done the code setup correctly. Any ideas? Any help is greatly appreciated!!!

    Read the article

  • Developing Functional Specifications based on the UML Model

    A few days ago I found this white paper I did around 2004 way before I started really blogging:The Process OverviewUse-case to Specifications is a processing using UML use-cases to identify user requirements and model systems to be able to properly define functionality. This document is intended to serve as an execution based walk-through of this process.As background: The Unified Modeling Language (UML) is a language for specifying, visualizing, constructing, and documenting the artifacts of software...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • How can I keep the correct alpha during rendering particles?

    - by April
    Rencently,I was trying to save textures of 3D particles so that I can reuse the in 2D rendering.Now I had some problem with alpha channel.Some artist told me I that my textures should have unpremultiplied alpha channel.When I try to get the rgb value back,I got strange result.Some area went lighter and even totally white.I mainly focus on additive and blend mode,that is: ADDITIVE: srcAlpha VS 1 BLEND: srcAlpha VS 1-srcAlpha I tried a technique called premultiplied alpha.This technique just got you the right rgb value,its all you need on screen.As for alpha value,it worked well with BLEND mode,but not ADDITIVE mode.As you can see in parameters,BLEND mode always controlled its value within 1.While ADDITIVE mode cannot guarantee. I want proper alpha,but it just got too big or too small consider to rgb.Now what can I do?Any help will be great thankful. PS:If you don't understand what I am trying to do,there is a commercial software called "Particle Illusion".You can create various particles and then save the scene to texture,where you can choose to remove background of particles.

    Read the article

  • How does this Perl grep work to determine the union of several hashes?

    - by titaniumdecoy
    I don't understand the last line of this function from Programming Perl 3e. Here's how you might write a function that does a kind of set intersection by returning a list of keys occurring in all the hashes passed to it: @common = inter( \%foo, \%bar, \%joe ); sub inter { my %seen; for my $href (@_) { while (my $k = each %$href) { $seen{$k}++; } } return grep { $seen{$_} == @_ } keys %seen; } I understand that %seen is a hash which maps each key to the number of times it was encountered in any of the hashes provided to the function.

    Read the article

  • Confusing Perl code

    - by titaniumdecoy
    I don't understand the last line of this function from Programming Perl 3e. Here's how you might write a function that does a kind of set intersection by returning a list of keys occurring in all the hashes passed to it: @common = inter( \%foo, \%bar, \%joe ); sub inter { my %seen; for my $href (@_) { while (my $k = each %$href) { $seen{$k}++; } } return grep { $seen{$_} == @_ } keys %seen; } I understand that %seen is a hash which maps each key to the number of times it was encountered in any of the hashes provided to the function.

    Read the article

  • How do I find the user that has both a cat and a dog?

    - by brad
    I want to do a search across 2 tables that have a many-to-one relationship, eg class User << ActiveRecord::Base has_many :pets end class Pet << ActiveRecord::Base belongs_to :users end Now let's say I have some data like so users id name 1 Bob 2 Joe 3 Brian pets id user_id animal 1 1 cat 2 1 dog 3 2 cat 4 3 dog What I want to do is create an active record query that will return a user that has both a cat and a dog (i.e. user 1 - Bob). My attempt at this so far is User.joins(:pets).where('pets.animal = ? AND pets.animal = ?','dog','cat') Now I understand why this doesn't work - it's looking for a pet that is both a dog and a cat so returns nothing. I don't know how to modify this to give me the answer I want however. Does anyone have any suggestions? This seems like it should be easy - it doesn't seem like an especially unusual situation.

    Read the article

  • configuring separate X screens instead of TwinView

    - by fimre
    My Sony Vaio laptop is connected to an external Samsung monitor and my nVidia driver is configured in TwinView mode. Everything is OK with this, however, I can not adjust my displays individually so at the moment my external display is a little bit darker which disturbs me a lot. I tried the Separate X Screen mode but after restart, my laptop display was white with a black x sign mouse pointer and the external display normal desktop. Is it a bug or something I missed? The idea is that using Separate X Screen mode, I could adjust my displays individually. I would really appreciate someone would guide me out of this situation. Thanx in adv..

    Read the article

  • Multivalue Mysql Inserts using HibernateTemplate

    - by Langali
    I am using Spring HibernateTemplate and need to insert hundreds of records into a mysql database every second. Not sure what is the most performant way of doing it, but I am trying to see how the multi value mysql inserts do using hibernate. String query = "insert into user(age, name, birth_date) values(24, 'Joe', '2010-05-19 14:33:14'), (25, 'Joe1', '2010-05-19 14:33:14')" getHibernateTemplate().execute(new HibernateCallback(){ public Object doInHibernate(Session session) throws HibernateException, SQLException { return session.createSQLQuery(query).executeUpdate(); } }); But I get this error: 'could not execute native bulk manipulation query.' Please check your query ..... Any idea of I can use a multi value mysql insert using Hibernate? or is my query incorrect? Any other ways that I can improve the performance? I did try the saveOrUpdateAll() method, and that wasn't good enough!

    Read the article

  • MySQL: Best of Breed Database

    - by Bertrand Matthelié
    Oracle offers best of breed technology at every layer of the stack, from servers and storage to applications. Discover why MySQL is a best of breed database solution for: Web-based applications, including the next generation of highly demanding web, cloud, mobile and social application Distributed applications requiring a powerful and reliable embedded database Custom and departmental enterprise applications on Windows and other platforms Check out our Resource Center to get access to white papers and other resources. And, remember to register for MySQL Connect if you haven’t done so yet. You can still save US$ 300 over the on-site fee – Register Now!

    Read the article

  • Take a single snaphot from a webcam with a delay

    - by cedivad
    I use gst-launch-0.10 v4l2src num-buffers=1 ! jpegenc ! filesink location=$HOME/Desktop/test.jpg to take snapshots. It works well. However in some light situation I need to drop some of the first frames the webcam outputs so that the webcam white balance doesn't provide me with an impossible to view image. Do you know how could I do that? With the GUI of cheese I can do it without any problem, but I need to automate this via CLI. Many thanks.

    Read the article

  • Graphics corrupt after upgrade from 11.10 to 12.04

    - by RiaanZA
    I'm stuck at the moment with an ubuntu that boots into an unusable white screen after upgrading from 11.10 to 12.04. I've tried booting into safe X mode but it just throws me back to the safe menu every time. Restore previous graphics driver, use default graphics configuration and set up new graphics configuration all don't work either. I've tried various methods of resetting the graphics from the command line, but none are working due to unmet dependencies. These cannot be fixed by doing the normal "apt-get -f install" because its saying there is a dpkg error in var/lib/dpkg/status (blank line relating to skype-wrapper). I haven't been able to find any other way to fix the dependencies yet. Can someone please give me some advice on what to do, I really don't want to go the re install route.

    Read the article

  • Frustrated by the VS2012 'Light' and 'Dark' themes?

    - by ihaynes
    Like me you may be have been frustrated by the lack of colour in VS2012. The flat look, reminicent of the early 'Gem' OS is bad enough, but when the only choices are a washed out white look or the deadly all-black look, it's not an easy product to work with.Fortunately MS themselves seem to have quietly taken notice of this, or at least one of their developers has, and a 'Color Theme Editor' extension has been released. This comes with some much better colour schemes (I'm using the blue one, which is fairly close to VS2010) and also allows you to create and edit themes youself.This extension doesn't come up when you search 'Extensions and Updates' but can be found at http://tinyurl.com/6rhkdejWith this, using VS2012 finally becomes a pleasurable experience.

    Read the article

  • x86 Assembly - printf doesn't print without "\n"

    - by Bitani
    So I'm confused. I'm going through the book "Programming from the Ground Up" and am working with using libraries. printf is working just fine so long as I include a "\n" in the string, but without it it will print absolutely nothing. Any idea why this happens? Code: .section .data my_str: .ascii "Jimmy Joe is %d years old!\n\0" my_num: .long 76 .section .text .globl _start _start: pushl my_num pushl $my_str call printf movl $1, %eax movl $0, %ebx int $0x80 Also, when I use -m elf_i386 for 32-bit mode and -dynamic-linker /lib/ld-linux.so.2 -lc to link, I get the warning ld: skipping incompatible /usr/lib64/libc.so when searching for -lc If that makes any difference, or if anybody has any suggestions as to how to have it load the 32-bit library directly. Thanks!

    Read the article

  • Depth Map resolution shifting

    - by user3669538
    the problem is with shadow mapping as you can see, actually it works fine but in a certain condition that the Depth Map size must be equal to the size of rendering buffer, I use an infinite directional light so if the window is 800x600 the depth map must be 800x600, and when i change the size of the shadow map to be 900x600 it starts to be shifted and when it's size be 1024x1024 it also shifts till it disappears the GLSL shadow function float calcShadow(sampler2D Dmap, vec4 coor){ vec4 sh = vec4((coor.xyz/coor.w),1); sh.z *= 0.9; return step(sh.z,texture2D(Dmap,sh.xy).r); } here's the result when it's the same size as the window Colored result & Depth Map and here's the shifted result, as you can notice the depth map is exactly as the previous one with the addition of white space to the right. Colored result http://goo.gl/5lYIFV Depth Map http://goo.gl/7320Dd

    Read the article

  • Enemies don't shoot. What is wrong? [closed]

    - by Bryan
    I want that every enemy shoots independently bullets. If an enemy’s bullet left the screen, the enemy can shoot a new bullet. Not earlier. But for the moment, the enemies don't shoot. Not a single bullet. I guess their is something wrong with my Enemy class, but I can't find a bug and I get no error message. What is wrong? public class Map { Texture2D myEnemy, myBullet ; Player Player; List<Enemy> enemieslist = new List<Enemy>(); List<Bullet> bulletslist = new List<Bullet>(); float fNextEnemy = 0.0f; float fEnemyFreq = 3.0f; int fMaxEnemy = 3 ; Vector2 Startposition = new Vector2(200, 200); GraphicsDeviceManager graphicsDevice; public Map(GraphicsDeviceManager device) { graphicsDevice = device; } public void Load(ContentManager content) { myEnemy = content.Load<Texture2D>("enemy"); myBullet = content.Load<Texture2D>("bullet"); Player = new Player(graphicsDevice); Player.Load(content); } public void Update(GameTime gameTime) { Player.Update(gameTime); float delta = (float)gameTime.ElapsedGameTime.TotalSeconds; for(int i = enemieslist.Count - 1; i >= 0; i--) { // Update Enemy Enemy enemy = enemieslist[i]; enemy.Update(gameTime, this.graphicsDevice, Player.playershape.Position, delta); // Try to remove an enemy if (enemy.Remove == true) { enemieslist.Remove(enemy); enemy.Remove = false; } } this.fNextEnemy += delta; //New enemy if (fMaxEnemy > 0) { if ((this.fNextEnemy >= fEnemyFreq) && (enemieslist.Count < 3)) { Vector2 enemyDirection = Vector2.Normalize(Player.playershape.Position - Startposition) * 100f; enemieslist.Add(new Enemy(Startposition, enemyDirection, Player.playershape.Position)); fMaxEnemy -= 1; fNextEnemy -= fEnemyFreq; } } } public void Draw(SpriteBatch batch) { Player.Draw(batch); foreach (Enemy enemies in enemieslist) { enemies.Draw(batch, myEnemy); } foreach (Bullet bullets in bulletslist) { bullets.Draw(batch, myBullet); } } } public class Enemy { List<Bullet> bulletslist = new List<Bullet>(); private float nextShot = 0; private float shotFrequency = 2.0f; Vector2 vPos; Vector2 vMove; Vector2 vPlayer; public bool Remove; public bool Shot; public Enemy(Vector2 Pos, Vector2 Move, Vector2 Player) { this.vPos = Pos; this.vMove = Move; this.vPlayer = Player; this.Remove = false; this.Shot = false; } public void Update(GameTime gameTime, GraphicsDeviceManager graphics, Vector2 PlayerPos, float delta) { nextShot += delta; for (int i = bulletslist.Count - 1; i >= 0; i--) { // Update Bullet Bullet bullets = bulletslist[i]; bullets.Update(gameTime, graphics, delta); // Try to remove a bullet... Collision, hit, or outside screen. if (bullets.Remove == true) { bulletslist.Remove(bullets); bullets.Remove = false; } } if (nextShot >= shotFrequency) { this.Shot = true; nextShot -= shotFrequency; } // Does the enemy shot? if ((Shot == true) && (bulletslist.Count < 1)) // New bullet { Vector2 bulletDirection = Vector2.Normalize(PlayerPos - this.vPos) * 200f; bulletslist.Add(new Bullet(this.vPos, bulletDirection, PlayerPos)); Shot = false; } if (!Remove) { this.vMove = Vector2.Normalize(PlayerPos - this.vPos) * 100f; this.vPos += this.vMove * delta; if (this.vPos.X > graphics.PreferredBackBufferWidth + 1) { this.Remove = true; } else if (this.vPos.X < -20) { this.Remove = true; } if (this.vPos.Y > graphics.PreferredBackBufferHeight + 1) { this.Remove = true; } else if (this.vPos.Y < -20) { this.Remove = true; } } } public void Draw(SpriteBatch batch, Texture2D myTexture) { if (!Remove) { batch.Draw(myTexture, this.vPos, Color.White); } } } public class Bullet { Vector2 vPos; Vector2 vMove; Vector2 vPlayer; public bool Remove; public Bullet(Vector2 Pos, Vector2 Move, Vector2 Player) { this.Remove = false; this.vPos = Pos; this.vMove = Move; this.vPlayer = Player; } public void Update(GameTime gameTime, GraphicsDeviceManager graphics, float delta) { if (!Remove) { this.vPos += this.vMove * delta; if (this.vPos.X > graphics.PreferredBackBufferWidth +1) { this.Remove = true; } else if (this.vPos.X < -20) { this.Remove = true; } if (this.vPos.Y > graphics.PreferredBackBufferHeight +1) { this.Remove = true; } else if (this.vPos.Y < -20) { this.Remove = true; } } } public void Draw(SpriteBatch spriteBatch, Texture2D myTexture) { if (!Remove) { spriteBatch.Draw(myTexture, this.vPos, Color.White); } } }

    Read the article

  • Ubuntu 12.10 installation. Hit or miss Booting

    - by Robert
    I just recently downloaded and installed Ubuntu 12.10. I also completely wiped the laptop. The Ubuntu OS will only boot part of the time but never on the first time. Always, the first start up will automatically go to a purple screen and stay there. At first I waited for 45 minutes and nothing changed. Once I held down the power button to turn it off, I turned it back on to see the Asus screen followed by the grub menu. I can select "Ubuntu" and then there is a white box blinking in the top left corner. Then, it will either keep blinking or transfer to the Ubuntu loading screen(everything works fine if it gets to the loading screen). This has never happened before with prior versions of Ubuntu. Any ideas are helpful. Thanks!

    Read the article

  • Google account: Can retrieve the picture from openid? Can I get it with OAuth to google?

    - by Jonathan
    Hi! I need to retrieve the name, email and picture from a google account. I am already using the openid to make the user login with it's google acc. Can I have the picture URL from the openid proccess? with OAuth I cant'seem to find the right scope to retrieve this information... See this link: http://code.google.com/apis/gdata/docs/directory.html there is a list of scopes that you can fetch with REST api to google and I didnt't see the one related to the profile. Btw, I am using PHP and the openid is already working, but didn't start with the oauth untill I know if I can(and need) retrieve the picture (because email and name already comes within the openid proccess) thanks, Joe

    Read the article

  • How can you remove Unity?

    - by Brad
    In previous versions of Netbook Remix I was able to disable the netbook-launcher and just have a blank desktop. I liked the speed of the Netbook version but not the interface, this worked well for me. However, now with 10.10 and Unity I'm having trouble doing a similar thing. I tried removing netbook-launcher from the startup and tried uninstalling unity. The best result I got was a black desktop with a panel and a non configurable blank white background. Is Unity soo integrated into this version that I will have to just go with the default ubuntu installation?? In the past the default version has been slower then the Netbook version without the interface. Thanks.

    Read the article

  • What can i do if i made a bootable usb stick, but it doesn't work properly?

    - by eff
    Currently i have ubuntu 11.10 as an os and i want ubuntu 12.04 lts. I made a bootable usb stick with the program 'startup disk creator'. Everything went well (i choose the language, and then i choose ' install'), the purple screen with the title 'ubuntu' come up, it started loading too. After a time black screen come up with white letters last sentence was something like: panic occured, switching back to text. I tried it several times, the same thing happens. i tried to click on ' trying ubuntu from usb too, but it didn't work either . Please help me!

    Read the article

  • Not enough components to start the RAID array?

    - by urig
    I'm trying to retrieve data from a "Western Digital MyBook World Edition (white light)" NAS device. This is basically an embedded Linux box with a 1TB HDD in it formatted in ext3. It stopped booting one day for no apparent reason. I have extracted the HDD from the NAS device and installed it in a desktop machine running Ubuntu 10.10 in the hope of accessing the files on the drive. Unfortunately, Ubuntu has not been able to mount the drive automatically. Having started up Disk Utility I see the drive as a multi disk device called "Array (Array)" showing Metadata Version 0.90.0. The device state is: "Not Running, not enough components to start". When I click the "Start RAID Array" button I get an error saying: "Not enough components to start the RAID array". Can you please tell me which components are missing and how to install them to get access to the drive's filesystem?

    Read the article

  • Application for taking pretty screenshots (like OS X does)

    - by Oli
    I've been building a website for a guy who uses Mac OS X and occasionally he sends me screenshots of bugs. They come out looking like this: This is fairly typical of Mac screenshots. You get the window decorations, the shadow from the window and a white or transparent background (not the desktop wallpaper -- I've checked). Compare this to an Ubuntu window-shot (Alt+Print screen): It's impossible to keep a straight face and say the Ubuntu one anywhere near as elegant. My question is: Is there an application that can do this in Ubuntu? Edit: Follow up: Is there an application that can do this in one move? Shutter is pretty good but running the plugin for every screenshot is pretty tiresome as it doesn't seem to remember my preference (I want south-shadow and that requires selecting south, then clicking refresh, then save) and it's more clicks than I'd like. Is there a simple way of telling shutter I want south-shadow for all screenshots (except entire desktop and area-selection)?

    Read the article

< Previous Page | 113 114 115 116 117 118 119 120 121 122 123 124  | Next Page >