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  • Is A Managed Switch With VLAN Support Required

    - by Justin
    Hello, I am wondering if I need to buy a switch which is managed (VLAN support) for my configuration, or will a cheaper unmanaged switch work? I have servers with two NICS each. The first NIC is public and the second NIC is private. The router will plug into the switch port 1 let's say (public). Then server 1 public plugs into port 2 on the switch, and sever 1 private plugs into port 3 on the switch. The public interface is: 192.168.X.X / 255.255.0.0 and the private interface is 10.0.X.X / 255.255.0.0. So looks like: ** SWITCH ** Port Device Network 1 Router/Firewall 192.168.X.X 2 Server 1 Public 192.168.X.X 3 Server 1 Private 10.0.X.X 4 Server 2 Public 192.168.X.X 5 Server 2 Private 10.0.X.X 6 Server 3 Public 192.168.X.X 7 Server 3 Private 10.0.X.X Thanks.

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  • getting Thunderbird rescan imap folder

    - by asdmin
    Since I got an external program (imapfilter) modifying my imap folder, thunderbird keeps loosing track of new messages. Messages are moved upon arrival in sub-folders, making Thunderbird unable keep tracking them - therefore I have no clue which folders to look for new messages, and newly created folders (even I subscribe them after creation) does not show up until I restart the mail client. Is there any extension or setting for Thunderbird which I could use to trigger re-scanning my folder tree? Please don't waste time on advices like restarting Thunderbird: takes a great amount of time, or "use Evolution (or any other mail client)", or use internal mail filters: they are not sophisticated enough or procmail/fetchmail: I'm arranging a remote imap server for good EXTENSION 1: even folders can be created in the background, without Thunderbird would know it has been created.

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  • mount samba share on a vmware instance

    - by Riduidel
    I've a windows machine in which a linux server is run by a "VMWare player". From the windows machine, I want some folders to be mounted on the Linux virtual server. All this is done in a maven build (which is quite irrevelant here, in fact). From what I understand, to make these windows folders available as mountable ones, I have to do the following operations Share the folders as Samba ones using net share, this I have done. Access my virtual server and check which folders are already mounted (which seems to be doable using a less /etc/fstab), this I'll do soon Mount my samba shares using smbmount All that seems to my by far too hackish code. Could the same be done using ... say ... JMX/SNMP or any other high-level technology ?

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  • Sharepoint 2007 reset permission inheritance

    - by e-mre
    I have this SharePoint 2007 document library which has several levels of folders and files. Some folders in the middle of the hierarchy do not inherit permissions from their parents and have their unique permissions defined. It is a huge library and there are many folders like this. I am currently changing the permission model of my library and I want to reset all those unique permissions and have all of them inherit permissions from the library root. (Something like "Replace child object permissions" checkbox available in windows files system security window) If this is not possible, seeing a list of folders that have their unique permissions defined would also do.

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  • Resolving a Forward Declaration Issue Involving a State Machine in C++

    - by hypersonicninja
    I've recently returned to C++ development after a hiatus, and have a question regarding implementation of the State Design Pattern. I'm using the vanilla pattern, exactly as per the GoF book. My problem is that the state machine itself is based on some hardware used as part of an embedded system - so the design is fixed and can't be changed. This results in a circular dependency between two of the states (in particular), and I'm trying to resolve this. Here's the simplified code (note that I tried to resolve this by using headers as usual but still had problems - I've omitted them in this code snippet): #include <iostream> #include <memory> using namespace std; class Context { public: friend class State; Context() { } private: State* m_state; }; class State { public: State() { } virtual void Trigger1() = 0; virtual void Trigger2() = 0; }; class LLT : public State { public: LLT() { } void Trigger1() { new DH(); } void Trigger2() { new DL(); } }; class ALL : public State { public: ALL() { } void Trigger1() { new LLT(); } void Trigger2() { new DH(); } }; // DL needs to 'know' about DH. class DL : public State { public: DL() { } void Trigger1() { new ALL(); } void Trigger2() { new DH(); } }; class HLT : public State { public: HLT() { } void Trigger1() { new DH(); } void Trigger2() { new DL(); } }; class AHL : public State { public: AHL() { } void Trigger1() { new DH(); } void Trigger2() { new HLT(); } }; // DH needs to 'know' about DL. class DH : public State { public: DH () { } void Trigger1() { new AHL(); } void Trigger2() { new DL(); } }; int main() { auto_ptr<LLT> llt (new LLT); auto_ptr<ALL> all (new ALL); auto_ptr<DL> dl (new DL); auto_ptr<HLT> hlt (new HLT); auto_ptr<AHL> ahl (new AHL); auto_ptr<DH> dh (new DH); return 0; } The problem is basically that in the State Pattern, state transitions are made by invoking the the ChangeState method in the Context class, which invokes the constructor of the next state. Because of the circular dependency, I can't invoke the constructor because it's not possible to pre-define both of the constructors of the 'problem' states. I had a look at this article, and the template method which seemed to be the ideal solution - but it doesn't compile and my knowledge of templates is a rather limited... The other idea I had is to try and introduce a Helper class to the subclassed states, via multiple inheritance, to see if it's possible to specify the base class's constructor and have a reference to the state subclasse's constructor. But I think that was rather ambitious... Finally, would a direct implmentation of the Factory Method Design Pattern be the best way to resolve the entire problem?

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  • How can I filter images and use filesystemview icons in my jtree?

    - by HoLeX
    First of all sorry about my english. So, i have some problems with my JTree because i want to filter specific types of images and also i want to use icons of FileSystemView class. Can you help me? I will appreciate so much. Here is my code: import java.awt.BorderLayout; import java.io.File; import java.util.Iterator; import java.util.Vector; import javax.swing.JPanel; import javax.swing.JTree; import javax.swing.event.TreeModelEvent; import javax.swing.event.TreeModelListener; import javax.swing.event.TreeSelectionEvent; import javax.swing.event.TreeSelectionListener; import javax.swing.tree.TreeModel; import javax.swing.tree.TreePath; public class ArbolDirectorio extends JPanel { private JTree fileTree; private FileSystemModel fileSystemModel; public ArbolDirectorio(String directory) { this.setLayout(new BorderLayout()); this.fileSystemModel = new FileSystemModel(new File(directory)); this.fileTree = new JTree(fileSystemModel); this.fileTree.setEditable(true); this.fileTree.addTreeSelectionListener(new TreeSelectionListener() { @Override public void valueChanged(TreeSelectionEvent event) { File file = (File) fileTree.getLastSelectedPathComponent(); System.out.println(getFileDetails(file)); } }); this.add(fileTree, BorderLayout.CENTER); } private String getFileDetails(File file) { if (file == null) { return ""; } StringBuffer buffer = new StringBuffer(); buffer.append("Name: " + file.getName() + "\n"); buffer.append("Path: " + file.getPath() + "\n"); return buffer.toString(); } } class FileSystemModel implements TreeModel { private File root; private Vector listeners = new Vector(); public FileSystemModel(File rootDirectory) { root = rootDirectory; } @Override public Object getRoot() { return root; } @Override public Object getChild(Object parent, int index) { File directory = (File) parent; String[] children = directory.list(); return new TreeFile(directory, children[index]); } @Override public int getChildCount(Object parent) { File file = (File) parent; if (file.isDirectory()) { String[] fileList = file.list(); if (fileList != null) { return file.list().length; } } return 0; } @Override public boolean isLeaf(Object node) { File file = (File) node; return file.isFile(); } @Override public int getIndexOfChild(Object parent, Object child) { File directory = (File) parent; File file = (File) child; String[] children = directory.list(); for (int i = 0; i < children.length; i++) { if (file.getName().equals(children[i])) { return i; } } return -1; } @Override public void valueForPathChanged(TreePath path, Object value) { File oldFile = (File) path.getLastPathComponent(); String fileParentPath = oldFile.getParent(); String newFileName = (String) value; File targetFile = new File(fileParentPath, newFileName); oldFile.renameTo(targetFile); File parent = new File(fileParentPath); int[] changedChildrenIndices = { getIndexOfChild(parent, targetFile) }; Object[] changedChildren = { targetFile }; fireTreeNodesChanged(path.getParentPath(), changedChildrenIndices, changedChildren); } private void fireTreeNodesChanged(TreePath parentPath, int[] indices, Object[] children) { TreeModelEvent event = new TreeModelEvent(this, parentPath, indices, children); Iterator iterator = listeners.iterator(); TreeModelListener listener = null; while (iterator.hasNext()) { listener = (TreeModelListener) iterator.next(); listener.treeNodesChanged(event); } } @Override public void addTreeModelListener(TreeModelListener listener) { listeners.add(listener); } @Override public void removeTreeModelListener(TreeModelListener listener) { listeners.remove(listener); } private class TreeFile extends File { public TreeFile(File parent, String child) { super(parent, child); } @Override public String toString() { return getName(); } } }

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  • How do I determine if a property was overriden?

    - by Benjamin
    Hello I am doing a project that where I need to register all the properties, because of the system being so huge it would require a lot of work to register all the properties that i want to be dependent for the purpose of Xaml. The goal is to find all properties that are on the top of the tree. so basically public class A{ public int Property1 { get; set; } } public class B : A{ public int Property2 { get; set; } public virtual int Property3 { get; set; } } public class C : B{ public override int Property3 { get; set; } public int Property4 { get; set; } public int Property5 { get; set; } } The end result would be something like this A.Prorperty1 B.Property2 B.Property3 C.Property4 C.Property5 If you notice I don't want to accept overridden properties because of the way I search for the properties if I do something like this C.Property3 for example and it cannot find it it will check C's basetype and there it will find it. This is what I have so far. public static void RegisterType( Type type ) { PropertyInfo[] properties = type.GetProperties( BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly | BindingFlags.GetProperty | BindingFlags.SetProperty ); if ( properties != null && properties.Length > 0 ) { foreach ( PropertyInfo property in properties ) { // if the property is an indexers then we ignore them if ( property.Name == "Item" && property.GetIndexParameters().Length > 0 ) continue; // We don't want Arrays or Generic Property Types if ( (property.PropertyType.IsArray || property.PropertyType.IsGenericType) ) continue; // Register Property } } } What I want are the following: Public properties, that are not overridden, not static, not private Either get and set properties are allowed They are not an array or a generic type They are the top of the tree ie C class in the example is the highest (The property list example is exactly what I am looking for) They are not an indexer property ( this[index] ) Any help will be much appreciated =).

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  • Any suggestions to improve my PDO connection class?

    - by Scarface
    Hey guys I am pretty new to pdo so I basically just put together a simple connection class using information out of the introductory book I was reading but is this connection efficient? If anyone has any informative suggestions, I would really appreciate it. class PDOConnectionFactory{ public $con = null; // swich database? public $dbType = "mysql"; // connection parameters public $host = "localhost"; public $user = "user"; public $senha = "password"; public $db = "database"; public $persistent = false; // new PDOConnectionFactory( true ) <--- persistent connection // new PDOConnectionFactory() <--- no persistent connection public function PDOConnectionFactory( $persistent=false ){ // it verifies the persistence of the connection if( $persistent != false){ $this->persistent = true; } } public function getConnection(){ try{ $this->con = new PDO($this->dbType.":host=".$this->host.";dbname=".$this->db, $this->user, $this->senha, array( PDO::ATTR_PERSISTENT => $this->persistent ) ); // carried through successfully, it returns connected return $this->con; // in case that an error occurs, it returns the error; }catch ( PDOException $ex ){ echo "We are currently experiencing technical difficulties. We have a bunch of monkies working really hard to fix the problem. Check back soon: ".$ex->getMessage(); } } // close connection public function Close(){ if( $this->con != null ) $this->con = null; } }

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  • Changing the View of a Folder When It Is Opened from Finder

    - by user60044
    When I was running OS 10.4 I had all my folders beautifully organized with position and which ones should be opened in View mode and which one in Icon, etc. When I transitioned to 10.6 I found that OS ignored all that information and imposes an awful consequence of changing the view for some folder and that view moving up to all parent folders which don't have their views locked. The only way I can think of to get this functionality back is to either write a program that given a root directory will enumerate it setting the views based upon a static template I have. The other way I thought I could accomplish this is by Folder Actions. Aside from the fact that I don't know AppleScript it seems folder actions cannot be inherited. Since I have 1000s of folders involved here, all being inherited from a single root, I could not possibly manually add that action to each of those folders. What I would like to have is a folder action that whenever I open the folder from Finder, then if it contains any JPG, GIF, etc. type image files that it will automatically open that folder with a view of Icon with a reasonable size to support the number of images. If the folder contains only folders, then to open that folder in the list view. Does anyone have anything that could do this for me? Thank You, -- Mark

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  • Why is FubuMVC new()ing up my view model in PartialForEach?

    - by Jon M
    I'm getting started with FubuMVC and I have a simple Customer - Order relationship I'm trying to display using nested partials. My domain objects are as follows: public class Customer { private readonly IList<Order> orders = new List<Order>(); public string Name { get; set; } public IEnumerable<Order> Orders { get { return orders; } } public void AddOrder(Order order) { orders.Add(order); } } public class Order { public string Reference { get; set; } } I have the following controller classes: public class CustomersController { public IndexViewModel Index(IndexInputModel inputModel) { var customer1 = new Customer { Name = "John Smith" }; customer1.AddOrder(new Order { Reference = "ABC123" }); return new IndexViewModel { Customers = new[] { customer1 } }; } } public class IndexInputModel { } public class IndexViewModel { public IEnumerable<Customer> Customers { get; set; } } public class IndexView : FubuPage<IndexViewModel> { } public class CustomerPartial : FubuControl<Customer> { } public class OrderPartial : FubuControl<Order> { } IndexView.aspx: (standard html stuff trimmed) <div> <%= this.PartialForEach(x => x.Customers).Using<CustomerPartial>() %> </div> CustomerPartial.ascx: <%@ Control Language="C#" Inherits="FubuDemo.Controllers.Customers.CustomerPartial" %> <div> Customer Name: <%= this.DisplayFor(x => x.Name) %> <br /> Orders: (<%= Model.Orders.Count() %>) <br /> <%= this.PartialForEach(x => x.Orders) %> </div> OrderPartial.ascx: <%@ Control Language="C#" Inherits="FubuDemo.Controllers.Customers.OrderPartial" %> <div> Order <br /> Ref: <%= this.DisplayFor(x => x.Reference) %> </div> When I view Customers/Index, I see the following: Customers Customer Name: John Smith Orders: (1) It seems that in CustomerPartial.ascx, doing Model.Orders.Count() correctly picks up that 1 order exists. However PartialForEach(x = x.Orders) does not, as nothing is rendered for the order. If I set a breakpoint on the Order constructor, I see that it initially gets called by the Index method on CustomersController, but then it gets called by FubuMVC.Core.Models.StandardModelBinder.Bind, so it is getting re-instantiated by FubuMVC and losing the content of the Orders collection. This isn't quite what I'd expect, I would think that PartialForEach would just pass the domain object directly into the partial. Am I missing the point somewhere? What is the 'correct' way to achieve this kind of result in Fubu?

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  • Covariant return types in Java enums

    - by Kelvin Chung
    As mentioned in another question on this site, something like this is not legal: public enum MyEnum { FOO { public Integer doSomething() { return (Integer) super.doSomething(); } }, BAR { public String doSomething() { return (String) super.doSomething(); } }; public Object doSomething(); } This is due to covariant return types apparently not working on enum constants (again breaking the illusion that enum constants are singleton subclasses of the enum type...) So, how about we add a bit of generics: is this legal? public enum MyEnum2 { FOO { public Class<Integer> doSomething() { return Integer.class; } }, BAR { public Class<String> doSomething() { return String.class; } }; public Class<?> doSomething(); } Here, all three return Class objects, yet the individual constants are "more specific" than the enum type as a whole...

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  • Handle property change event listeners (lots of them) more elegantly (dictionary?)

    - by no9
    hELLO ! Here i have a simple class example with three fields of type class B and some other stuff. As you can see im listening on every child object change. Since i could need alot of properties of type class B i wonder if there is a way of shrinking the code. Creating a listener + a method for each seems like i will have ALOT of code. How would i fix this ... using a dictionary or something similar? I have been told that IoC could fix this, but im not sure where to start. public class A : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public int _id; public int Id { get { return _id; } set { if (_id == value) { return; } _id = value; OnPropertyChanged("Id"); } } public string _name; public string Name { get { return _name; } set { if (_name == value) { return; } _name = value; OnPropertyChanged("Name"); } } public B _firstB; public B FirstB { get { return _firstB; } set { if (_firstB == value) { return; } if (_firstB != null) { FirstB.PropertyChanged -= firstObjectB_Listener; } _firstB = value; if (_firstB != null) FirstB.PropertyChanged += new PropertyChangedEventHandler(firstObjectB_Listener); OnPropertyChanged("FirstB"); } } public B _secondB; public B SecondB { get { return _secondB; } set { if (_secondB == value) { return; } if (_secondB != null) { FirstB.PropertyChanged -= secondObjectB_Listener; } _secondB = value; if (_secondB != null) SecondB.PropertyChanged += new PropertyChangedEventHandler(secondObjectB_Listener); OnPropertyChanged("FirstB"); } } public B _thirdB; public B ThirdB { get { return _thirdB; } set { if (_thirdB == value) { return; } if (_thirdB != null) { ThirdB.PropertyChanged -= thirdObjectB_Listener; } _thirdB = value; if (_thirdB != null) ThirdB.PropertyChanged += new PropertyChangedEventHandler(thirdObjectB_Listener); OnPropertyChanged("ThirdB"); } } protected void OnPropertyChanged(string name) { PropertyChangedEventHandler handler = PropertyChanged; if (handler != null) { handler(this, new PropertyChangedEventArgs(name)); } } void firstObjectB_Listener(object sender, PropertyChangedEventArgs e) { Console.WriteLine("Object A has found a change of " + e.PropertyName + " on first object B"); } void secondObjectB_Listener(object sender, PropertyChangedEventArgs e) { Console.WriteLine("Object A has found a change of " + e.PropertyName + " on second object B"); } void thirdObjectB_Listener(object sender, PropertyChangedEventArgs e) { Console.WriteLine("Object A has found a change of " + e.PropertyName + " on third object B"); } }

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  • How to check at runtime if a class implements certain interface?

    - by mare
    Let's say I have some content classes like Page, TabGroup, Tab, etc. Certain of those will be implementing my IWidgetContainer interface - it means they will geet an additional field named ContainedItems from the interface and some methods for manipulating this field. Now I need to reflect the fact that some class implements this interface by rendering out some special custom controls in my ASP.NET MVC Views (like jQuery Add/Remove/Move/Reorder buttons). For instance, TabGroup will implement IWidgetContainer because it will contain tabs but a tab will not implement it because it won't have the ability to contain anything. So I have to somehow check in my view, when I render my content objects (The problem is, I use my base class as strong type in my view not concrete classes), whether it implements IWidgetContainer. How is that possible or have I completely missed something? To rephrase the question, how do you reflect some special properties of a class (like interface implementation) in the UI in general (not necessarily ASP.NET MVC)? Here's my code so far: [DataContract] public class ContentClass { [DataMember] public string Slug; [DataMember] public string Title; [DataMember] protected ContentType Type; } [DataContract] public class Group : ContentClass, IWidgetContainer { public Group() { Type = ContentType.TabGroup; } public ContentList ContainedItems { get; set; } public void AddContent(ContentListItem toAdd) { throw new NotImplementedException(); } public void RemoveContent(ContentListItem toRemove) { throw new NotImplementedException(); } } [DataContract] public class GroupElement : ContentClass { public GroupElement() { Type = ContentType.Tab; } } Interface: interface IWidgetContainer { [DataMember] ContentList ContainedItems { get; set; } void AddContent(ContentListItem toAdd); void RemoveContent(ContentListItem toRemove); }

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  • Clicking Elements in Android Doesn't Display the Correct Values

    - by Devin
    I apologize if this code looks a bit like a mess (considering the length); I figured I'd just include everything that goes on in my program at the moment. I'm attempting to create a fairly simple Tic Tac Toe app for Android. I've set up my UI nicely so far so that there are a "grid" of TextViews. As a sort of "debug" right now, I have it so that when one clicks on a TextView, it should display the value of buttonId in a message box. Right now, it displays the correct assigned value for the first element I click, but no matter what I click afterwards, it always just displays the first value buttonID had. I attempted to debug it but couldn't exactly find a point where it would pull the old value (to the best of my knowledge, it reassigned the value). There's a good possibility I'm missing something small, because this is my first Android project (of any note). Can someone help get different values of buttonId to appear or point out the error in my logic? The code: package com.TicTacToe.app; import com.TicTacToe.app.R; //Other import statements public class TicTacToe extends Activity { public String player = "X"; public int ALERT_ID; public int buttonId; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //Sets up instances of UI elements final TextView playerText = (TextView)findViewById(R.id.CurrentPlayerDisp); final Button button = (Button) findViewById(R.id.SetPlayer); final TextView location1 = (TextView)findViewById(R.id.location1); final TextView location2 = (TextView)findViewById(R.id.location2); final TextView location3 = (TextView)findViewById(R.id.location3); final TextView location4 = (TextView)findViewById(R.id.location4); final TextView location5 = (TextView)findViewById(R.id.location5); final TextView location6 = (TextView)findViewById(R.id.location6); final TextView location7 = (TextView)findViewById(R.id.location7); final TextView location8 = (TextView)findViewById(R.id.location8); final TextView location9 = (TextView)findViewById(R.id.location9); playerText.setText(player); //Handlers for events button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // Perform action on click if (player.equals("X")){ player = "O"; playerText.setText(player); } else if(player.equals("O")){ player = "X"; playerText.setText(player); } //Sets up the dialog buttonId = 0; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 1; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location2.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 2; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location3.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 3; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location4.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 4; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location5.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 5; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location6.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 6; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location7.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 7; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location8.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 8; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location9.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 9; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); } protected Dialog onCreateDialog(int id){ String msgString = "You are on spot " + buttonId; AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage(msgString) .setCancelable(false) .setNeutralButton("Ok", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); return alert; } }

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  • Media meta file system for windows

    - by Chris Marisic
    I have a large assortment of media that is currently arranged using folders. As the library has grown I've started to notice that folders aren't the best at conveying meaning. Also as the number of folders serving as categories/tags has grown has lead to data duplication for not realizing it was already filed under a different tag. As I started to think about this I realized tag cloud visualization would be tremendously powerful and figured there has to be something like this out there.

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  • NHibernate - Saving simple parent-child relationship generates unnecessary selects with assigned id

    - by Alice
    Entities: public class Parent { virtual public long Id { get; set; } virtual public string Description { get; set; } virtual public ICollection<Child> Children { get; set; } } public class Child { virtual public long Id { get; set; } virtual public string Description { get; set; } virtual public Parent Parent { get; set; } } Mappings: public class ParentMap : ClassMap<Parent> { public ParentMap() { Id(x => x.Id).GeneratedBy.Assigned(); Map(x => x.Description); HasMany(x => x.Children) .AsSet() .Inverse() .Cascade.AllDeleteOrphan(); } } public class ChildMap : ClassMap<Child> { public ChildMap() { Id(x => x.Id).GeneratedBy.Assigned(); Map(x => x.Description); References(x => x.Parent) .Not.Nullable() .Cascade.All(); } } and using (var session = sessionFactory.OpenSession()) using (var transaction = session.BeginTransaction()) { var parent = new Parent { Id = 1 }; parent.Children = new HashSet<Child>(); var child1 = new Child { Id = 2, Parent = parent }; var child2 = new Child { Id = 3, Parent = parent }; parent.Children.Add(child1); parent.Children.Add(child2); session.Save(parent); transaction.Commit(); } this codes generates following sql NHibernate: SELECT child_.Id, child_.Description as Descript2_0_, child_.Parent_id as Parent3_0_ FROM [Child] child_ WHERE child_.Id=@p0;@p0 = 2 [Type: Int64 (0)] NHibernate: SELECT child_.Id, child_.Description as Descript2_0_, child_.Parent_id as Parent3_0_ FROM [Child] child_ WHERE child_.Id=@p0;@p0 = 3 [Type: Int64 (0)] NHibernate: INSERT INTO [Parent] (Description, Id) VALUES (@p0, @p1);@p0 = NULL[Type: String (4000)], @p1 = 1 [Type: Int64 (0)] NHibernate: INSERT INTO [Child] (Description, Parent_id, Id) VALUES (@p0, @p1, @p2);@p0 = NULL [Type: String (4000)], @p1 = 1 [Type: Int64 (0)], @p2 = 2 [Type:Int64 (0)] NHibernate: INSERT INTO [Child] (Description, Parent_id, Id) VALUES (@p0, @p1, @p2);@p0 = NULL [Type: String (4000)], @p1 = 1 [Type: Int64 (0)], @p2 = 3 [Type:Int64 (0)] Why are these two selects generated and how can I remove it?

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  • What would be a better implementation of shared variable among subclass

    - by Churk
    So currently I have a spring unit testing application. And it requires me to get a session cookie from a foreign authentication source. Problem what that is, this authentication process is fairly expensive and time consuming, and I am trying to create a structure where I am authenticate once, by any subclass, and any subsequent subclass is created, it will reuse this session cookie without hitting the authentication process again. My problem right now is, the static cookie is null each time another subclass is created. And I been reading that using static as a global variable is a bad idea, but I couldn't think of another way to do this because of Spring framework setting things during run time and how I would set the cookie so that all other classes can use it. Another piece of information. The variable is being use, but is change able during run time. It is not a single user being signed in and used across the board. But more like a Sub1 would call login, and we have a cookie. Then multiple test will be using that login until SubX will come in and say, I am using different credential, so I need to login as something else. And repeats. Here is a outline of my code: public class Parent implements InitializingBean { protected static String BASE_URL; public static Cookie cookie; ... All default InitializingBean methods ... afterPropertiesSet() { cookie = // login process returns a cookie } } public class Sub1 extends Parent { @resource public String baseURL; @PostConstruct public void init() { // set parents with my baseURL; BASE_URL = baseURL; } public void doSomething() { // Do something with cookie, because it should have been set by parent class } } public class Sub2 extends Parent { @resource public String baseURL; @PostConstruct public void init() { // set parents with my baseURL; BASE_URL = baseURL; } public void doSomethingElse() { // Do something with cookie, because it should have been set by parent class } }

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  • How to map it? HasOne x References

    - by Felipe
    Hi everyones, I need to make a mapping One by One, and I have some doubts. I have this classes: public class DocumentType { public virtual int Id { get; set; } /* othes properties for documenttype */ public virtual DocumentConfiguration Configuration { get; set; } public DocumentType () { } } public class DocumentConfiguration { public virtual int Id { get; set; } /* some other properties for configuration */ public virtual DocumentType Type { get; set; } public DocumentConfiguration () { } } A DocumentType object has only one DocumentConfiguration, but it is not a inherits, it's only one by one and unique, to separate properties. How should be my mappings in this case ? Should I use References or HasOne ? Someone could give an example ? When I load a DocumentType object I'd like to auto load the property Configuration (in documentType). Thanks a lot guys! Cheers

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  • Table Name is null in the sqlite database in android device

    - by Mahe
    I am building a simple app which stores some contacts and retrieves contacts in android phone device. I have created my own database and a table and inserting the values to the table in phone. My phone is not rooted. So I cannot access the files, but I see that values are stored in the table. And tested on a emulator also. Till here it is fine. Display all the contacts in a list by fetching data from table. This is also fine. But the problem is When I am trying to delete the record, it shows the table name is null in the logcat(not an exception), and the data is not deleted. But in emulator the data is getting deleted from table. I am not able to achieve this through phone. This is my code for deleting, public boolean onContextItemSelected(MenuItem item) { super.onContextItemSelected(item); AdapterView.AdapterContextMenuInfo info = (AdapterView.AdapterContextMenuInfo) item .getMenuInfo(); int menuItemIndex = item.getItemId(); String[] menuItems = getResources().getStringArray(R.array.menu); String menuItemName = menuItems[menuItemIndex]; String listItemName = Customers[info.position]; if (item.getTitle().toString().equalsIgnoreCase("Delete")) { Toast.makeText( context, "Selected List item is: " + listItemName + "MenuItem is: " + menuItemName, Toast.LENGTH_LONG).show(); DB = context.openOrCreateDatabase("CustomerDetails.db", MODE_PRIVATE, null); try { int pos = info.position; pos = pos + 1; Log.d("", "customers[pos]: " + Customers[info.position]); Cursor c = DB .rawQuery( "Select customer_id,first_name,last_name from CustomerInfo", null); int rowCount = c.getCount(); DB.delete(Table_name, "customer_id" + "=" + String.valueOf(pos), null); DB.close(); Log.d("", "" + String.valueOf(pos)); Toast.makeText(context, "Deleted Customer", Toast.LENGTH_LONG) .show(); // Customers[info.position]=null; getCustomers(); } catch (Exception e) { Toast.makeText(context, "Delete unsuccessfull", Toast.LENGTH_LONG).show(); } } this is my logcat, 07-02 10:12:42.976: D/Cursor(1560): Database path: CustomerDetails.db 07-02 10:12:42.976: D/Cursor(1560): Table name : null 07-02 10:12:42.984: D/Cursor(1560): Database path: CustomerDetails.db 07-02 10:12:42.984: D/Cursor(1560): Table name : null Don't know the reason why data is not being deleted. Data exists in the table. This is the specification I have given for creating the table public static String customer_id="customer_id"; public static String site_id="site_id"; public static String last_name="last_name"; public static String first_name="first_name"; public static String phone_number="phone_number"; public static String address="address"; public static String city="city"; public static String state="state"; public static String zip="zip"; public static String email_address="email_address"; public static String custlat="custlat"; public static String custlng="custlng"; public static String Table_name="CustomerInfo"; final SQLiteDatabase DB = context.openOrCreateDatabase( "CustomerDetails.db", MODE_PRIVATE, null); final String CREATE_TABLE = "create table if not exists " + Table_name + " (" + customer_id + " integer primary key autoincrement, " + first_name + " text not null, " + last_name + " text not null, " + phone_number+ " integer not null, " + address+ " text not null, " + city+ " text not null, " + state+ " text not null, " + zip+ " integer not null, " + email_address+ " text not null, " + custlat+ " double, " + custlng+ " double " +" );"; DB.execSQL(CREATE_TABLE); DB.close(); Please correct my code. I am struggling from two days. Any help is appreciated!!

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  • Discusses some issues related to mvc2.0

    - by hao123
    ???????????????,???????? ??: ???????:1????????2????????3???? ?????????????? ??????:1???????:http://demo.com/admin/News/index 2???????:http://demo.com/s7mmer/News/index 3?????:http://demo.com/News/index ??asp.net mvc1.0???????????,?????,??asp.net mvc2.0???Areas?? ??: ???????,?????????????Admin?areas,??VS?????????????areas????,????????????????? ??????????: 1?????????Areas???? 2??Areas ???????? 3?????,?Areas?????????MyAreaRegistration.cs ????: ?? using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Routing; namespace S7mmer.Web { public class AdminAreaRegistration : AreaRegistration { public override string AreaName { get { return "Admin"; } } public override void RegisterArea(AreaRegistrationContext context) { //?????????? context.MapRoute( "AdminController_default", "Admin/{controller}/{action}/{id}", new { controller = "Home", action = "Index", id = "" }, // Parameter defaults new string[] { "S7mmer.Web.Areas.Admin.Controllers" }//controllers????? ); } } public class S7mmerAreaRegistration : AreaRegistration { public override string AreaName { get { return "S7mmer"; } } public override void RegisterArea(AreaRegistrationContext context) { //?????????? context.MapRoute( "S7mmerController_default", "S7mmer/{controller}/{action}/{id}", new { controller = "Home", action = "Index", id = "" }, // Parameter defaults new string[] { "S7mmer.Web.Areas.S7mmer.Controllers" }//controllers????? ); } } public class WebSiteAreaRegistration : AreaRegistration { public override string AreaName { get { return "WebSite"; } } public override void RegisterArea(AreaRegistrationContext context) { //?????????? context.MapRoute( "WebSiteController_default", "{controller}/{action}/{id}", new { controller = "Home", action = "Index", id = "" }, // Parameter defaults new string[] { "S7mmer.Web.Areas.WebSite.Controllers" }//controllers????? ); } } } 4??Areas?????Admin????????NewsController.cs 5??NewsController.cs??public ActionResult Index()?????view,??? ???news????index.aspx 6????????Global.asax??,?Application_Start()????AreaRegistration.RegisterAllAreas(); protected void Application_Start() { AreaRegistration.RegisterAllAreas(); // RegisterRoutes(RouteTable.Routes); } ????? http://localhost:1108/admin/News/index,??????????! ??????????????????,???????????????,????

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  • Using Entity Framework 4.0 with Code-First and POCO: How to Get Parent Object with All its Children

    - by SirEel
    I'm new to EF 4.0, so maybe this is an easy question. I've got VS2010 RC and the latest EF CTP. I'm trying to implement the "Foreign Keys" code-first example on the EF Team's Design Blog, http://blogs.msdn.com/efdesign/archive/2009/10/12/code-only-further-enhancements.aspx. public class Customer { public int Id { get; set; public string CustomerDescription { get; set; public IList<PurchaseOrder> PurchaseOrders { get; set; } } public class PurchaseOrder { public int Id { get; set; } public int CustomerId { get; set; } public Customer Customer { get; set; } public DateTime DateReceived { get; set; } } public class MyContext : ObjectContext { public RepositoryContext(EntityConnection connection) : base(connection){} public IObjectSet<Customer> Customers { get {return base.CreateObjectSet<Customer>();} } } I use a ContextBuilder to configure MyContext: { var builder = new ContextBuilder<MyContext>(); var customerConfig = _builder.Entity<Customer>(); customerConfig.Property(c => c.Id).IsIdentity(); var poConfig = _builder.Entity<PurchaseOrder>(); poConfig.Property(po => po.Id).IsIdentity(); poConfig.Relationship(po => po.Customer) .FromProperty(c => c.PurchaseOrders) .HasConstraint((po, c) => po.CustomerId == c.Id); ... } This works correctly when I'm adding new Customers, but not when I try to retrieve existing Customers. This code successfully saves a new Customer and all its child PurchaseOrders: using (var context = builder.Create(connection)) { context.Customers.AddObject(customer); context.SaveChanges(); } But this code only retrieves Customer objects; their PurchaseOrders lists are always empty. using (var context = _builder.Create(_conn)) { var customers = context.Customers.ToList(); } What else do I need to do to the ContextBuilder to make MyContext always retrieve all the PurchaseOrders with each Customer?

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  • New to MVC. Actionscript 3.0 Appreciate your help.

    - by Combustion007
    Hello Everyone, I am new to design patterns and am trying to learn the MVC implementation. I have written four classes: DataModel DataView DataController Main Main serves as the application facade. The main FLA is called HelloWorld. I have a symbol called "Box" in HelloWorld. I just would like to add an instance of the "Box" on the stage. Eventually I would like to place a button and when the button is clicked, the Box instance color will be changed. I would appreciate any help, please help me figure out what am I doing wrong. Here are my Classes: DATAMODEL CLASS: package { import flash.events.*; public class DataModel extends EventDispatcher { public static const UPDATE:String = "modelUpdate"; private var _color:Number = (Math.round(Math.random()* 0xffffff)); public function DataModel() { trace("DATA MODEL INIT"); } public function get color():Number { return _color; } public function set color(p:Number):void { _color = p; notifyObserver(); } public function notifyObserver():void { dispatchEvent(new Event(DataModel.UPDATE)); } } } //DATACONTROLLER CLASS: package { import flash.events.; import flash.display.; import flash.errors.*; public class DataController { private var _model:DataModel; public function DataController(m:DataModel) { trace("DATACONTROLLER INIT"); _model = m; } } } DATAVIEW CLASS: package { import flash.events.; import flash.display.; import flash.errors.*; public class DataView extends Sprite { private var _model:DataModel; private var _controller:DataController; private var b:Box; public function DataView(m:DataModel, c:DataController) { _model = m; _controller = c; b = new Box(); b.x = b.y = 100; addChild(b); } } } And Finally THE FACADE: package { import flash.display.; import flash.events.; import flash.text.; import flash.errors.; public class Main extends Sprite { private var _model:DataModel; private var _controller:DataController; private var _view:DataView; public function Main(m:DataModel, c:DataController, v:DataView) { _model = m; _controller = c; _view = v; addChild(v); } } } When I test the movie: I get this error: ArgumentError: Error #1063: Argument count mismatch on Main(). Expected 3, got 0. Thanks alot.

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  • Keep getting error class, interface, or enum expected

    - by user1746605
    I can't see the problem with this short class. I get 8 class, interface, or enum expected errors. Thanks public class BankAccount { public BankAccount { private double balance = 0; } public BankAccount(double balanceIn) { private double balance = balanceIn; } public double checkBalance { return balance; } public void deposit(double amount) { if(amount > 0) balance += amount; } public void withdraw(double amount) { if(amount <= balance) balance -= amount; } }

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  • Creating seed model from data already in DB

    - by Nick Brown
    Is there a way to convert data in an existing database into objects that can easily be put into a seed method? Essentially I'd like to let some people add lines to my DB via a form and then convert that into an object that I can re-seed the DB anytime I need to make changes. The database itself is created via code-first using the following model: public class Combo { public int Id { get; set; } public string MainPrefix { get; set; } public string MainDescriptor { get; set; } public string MainDish { get; set; } public string Connector { get; set; } public string SecondaryDescriptor { get; set; } public string SecondaryDish { get; set; } }

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