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  • Perform Push Segue From a Tab View Controller

    - by user1416492
    I have a Tab Bar Controller App, the tab bar controller is forked into several "tab" view controller, in one of the view controller I want to redirect the user to an other view controller. I create a segue from that tab view controller to the destination view controller and given it an Identifer. And I call "performSegueWithIdentifier" in "viewDidAppear" to redirect the user. It works fine when the segue is "Modal", however since I want to retain the tabs, I want to call the segue through "Push". However, once I change the segue to "Push", it is not working anymore (it does not try to go to the destination view controller). The app did not crash on the simulator but just staying on the origin tab view controller.

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  • ipod touch crashing after uploading app to device

    - by MaKo
    hi, I installed a new device (the second out of the 100), on xcode, an iPod touch but when I upload the app, the iPod crashes, apple logo shows, and gets frozen for a while, and then resusitates, in the xcode, I get the message on console: The Debugger has exited due to signal 15 (SIGTERM). I tried a simple app I made, and it loaded it, (some bouncing ball) after starting again, but tried the same with another app that plays some sounds and it shows normally, but doesnt play the sounds, questions: how to fix this issue? (in MyApp-info.plist, in bundle identifier, I have: com.yourcompany.${PRODUCT_NAME:rfc1034identifier} havent changed this, is this a problem?? 1.b. I used that conf to upload to an iPad with no problem?? Do the apps play normally sounds *.m4a, in the simulator it works!, not in the iPod, is this due to the crash or not? Thank you,, edit Im using AudioToolbox framework, the question after 1.b is 2 in my editor, but appears as 1 in the post??

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  • class not found when running

    - by captfrank
    I'm getting "could not find class" error when I run my app. Understand that copulation and execution path different but I followed the recommendations of another question to create a sub dir under my project of lib and put the jar there but still no luck. using Eclipse and it is when I run on a device from eclipse (unable to get the broadcast events I want to trigger this code from simulator, i.e. wifi and blue-tooth). Any way to look at the apk to see what's in it like this jar file? looking around did not see anything.

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  • Zero KB SQLite File created by Core Data on application start up

    - by Tots
    I'm developing an iPhone application using Core Data. I had everything working and had to make an adjustment to the database schema and change the relationships through the xcdatamodel file. I deleted the my project's sqlite file in Library/Application Support/iPhone Simulator/3.1.3//Documents. Build and run the application, it creates the sqlite file, but its empty with a file size of 0 KB. At a minimum the table information should be in there. There are no errors/warning in the console. Anyone have an idea what is wrong?

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  • ns-2 c++ file changes

    - by stanigator
    I have just installed a network simulator program called ns-2 and I am trying to familiarize myself with it by going through the tutorial by Marc Greis. When I get to the stage where I'm messing around with C++ source files and related program C++ source files as stated in http://www.isi.edu/nsnam/ns/tutorial/index.html, I don't know what to do as there are enough inconsistencies between the version of ns-2 that I downloaded (which is the latest stable build) and the guide. What would your recommendations in this case, as I don't know what to do with it as a newbie? Thanks in advance for your help!

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  • whats wrong with this peace of code for saving contacts

    - by Shadow
    Hi, i am using the latest Nokia Qt SDK. i have tried to add the contacts, its not getting added.. what is missing here.. // Construct contact manager for default contact backend QContactManager* cm = new QContactManager("simulator"); // QContactManager* cm = new QContactManager("memory"); // i tried this, its also not working // Create example contact QContact example; // Add contact name QContactName name; name.setFirstName("John"); name.setLastName("Doe"); example.saveDetail(&name); // Add contact email address //QContactEmailAddress email; // email.setContexts(QContactDetail::ContextHome); //email.setEmailAddress(“[email protected]”); // example.saveDetail(&email); // Finally, save the contact details cm->saveContact(&example); delete cm; Thanks

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  • NSInvocation: object does not implement methodSignatureForSelector

    - by Sam V
    I have this weird crash that only happens when running the app on the device (doesn't happen in the Simulator). It seems like the problem surfaces out of nowhere, as I haven't changed anything on that particular class. I had the very same issue a few days ago, and I ended up fixing it by duplicating the class, renaming it, and changing the referenced class — I haven't changed a single bit of code. So I'm trying to understand why it's doing this. I've read somewhere that usually you get this console error when the object isn't a subclass of NSObject (but it is!). Here's the exact console error message: *** NSInvocation: warning: object 0x679e0 of class 'FFProximityPickerView' does not implement methodSignatureForSelector: -- trouble ahead *** NSInvocation: warning: object 0x679e0 of class 'FFProximityPickerView' does not implement doesNotRecognizeSelector: -- abort And then it crashes. I'd be very thankful for anyone who can help me on this.

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  • Is is possible to use transparency in an iPhone app icon?

    - by yukon
    I created a 57X57 Circle-shaped icon (without shine) which has transparency outside of the circle-shape for my app. I can successfully install the app on Simulator and iPhone. It works fine, and looks great. However, can I submit an icon with transparency to Apple. Will they accept it? I can't find any apps which have transparency in their icon... instead they use a kind of pseudo-transparency - a jet black background with no shine.

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  • what persistence layer (xml or mysql) should i use for this xml data?

    - by fayer
    i wonder how i could store a xml structure in a persistence layer. cause the relational data looks like: <entity id="1000070"> <name>apple</name> <entities> <entity id="7002870"> <name>mac</name> <entities> <entity id="7002907"> <name>leopard</name> <entities> <entity id="7024080"> <name>safari</name> </entity> <entity id="7024701"> <name>finder</name> </entity> </entities> </entity> </entities> </entity> <entity id="7024080"> <name>iphone</name> <entities> <entity id="7024080"> <name>3g</name> </entity> <entity id="7024701"> <name>3gs</name> </entity> </entities> </entity> <entity id="7024080"> <name>ipad</name> </entity> </entities> </entity> as you can see, it has no static structure but a dynamical one. mac got 2 descendant levels while iphone got 1 and ipad got 0. i wonder how i could store this data the best way? what are my options. cause it seems impossible to store it in a mysql database due to this dynamical structure. is the only way to store it as a xml file then? is the speed of getting information (xpath/xquery/simplexml) from a xml file worse or greater than from mysql? what are the pros and cons? do i have other options? is storing information in xml files, suited for a lot of users accessing it at the same time? would be great with feedbacks!! thanks! EDIT: now i noticed that i could use something called xml database to store xml data. could someone shed a light on this issue? cause apparently its not as simple as just store data in a xml file?

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  • I'm getting the error in iTunes connect: The binary you uploaded was invalid. The signature was inva

    - by Joshua
    I went through the dev portal provisioning process twice now trying to get it to work, but to no avail. I don't think it's the second half (signature is invalid), I think it actually may have to with my binary. I have a warning in xcode that isn't helping me because I don't know what to do about it. And honestly I don't know how relevant this information even is. But it says: "Check Dependencies: Warning: The copy bundle resources build phase contains target's info.plist" The app runs perfectly in the simulator, and I haven't made any changes to the info.plist since I submitted the app to Apple last week. (this is an update) any suggestions?

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  • While saving a PNG image using NSData writetofile saves corrupted data on the iphone disk

    - by jAmi
    I have a number of images (PNG,GIF and JPG) in my Application Resource Bundle. I want some images to be saved in my Documents Directory so i use : imgPath=[documentsDirectoryPath stringByAppendingPathComponent:@"myImage.png"]; if (![fileMgr fileExistsAtPath:imgPath]) { [[fileMgr contentsAtPath:[[NSBundle mainBundle] pathForResource:@"myImage"ofType:@"png"]] writeToFile:imgPath atomically:NO]; } This saves an Image file on my desired Path but this file has an Extra 300 bytes (of maybe junk data) in it which results in a corrupted image... Am i doing something wrong here? This works in the simulator but on the real device the image has some extra 300 bytes. Also a GIF image gets copied nicely and works but this problem occurs for PNG image.

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  • UISwitch text not showing on device

    - by iFloh
    Hi, I have a screen with several UISwitch controls. On my iPhone simulator this screen works correctly and The Switch text shows as On/Off. Different on my testing device (iPod Touch). Here the text seems to get lost and I only get "1" (instead of "On") and "0" (instead of "Off"). I don't know where the iPod Touch is different and why it's not showing correctly. Anyone had a similar experience? Is this a bug? Cheers

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  • iphone web app: open directions in external maps application

    - by munchybunch
    I've seen the answers for opening the Maps app in a native iPhone app, but is there any way to do this in a web app? I've tried changing window.location to http://maps.google.com/maps?q=cupertino for example, to no avail. I've tried using a simple anchor tag linked to http://maps.google.com/maps?q=cupertino, also to no avail. Has anyone gotten this to work before? I'm working on a map-heavy application, and I'd like to provide users with directions at the end. I figured it would be easiest to simply open it up in the Map application. Note: I'm currently testing with just the simulator, could that lead to problems? My iPhone is down for the count at the moment.

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  • How do I wrap this BAIL macro in Xcode?

    - by willc2
    I use this little snippet to halt my iPhone app in the simulator. NSAssert((0), @"Bail early while testing"); When I try to make it a #defined macro like this: #define BAILNOW (NSAssert((0), @"Bail early while testing")) I get this build error: error: expected expression before 'do' It seems to be related to the nesting of the NSAssert() macro but I'm at a loss as to how to get around it. Should I dig into the NSAssertionHandler docs or is there some simpler way to halt the app in it's tracks? Or should I just set a breakpoint and get on with my life?

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  • APP CAN'T LAUNCH IN XCODE

    - by user2977180
    I'm beginning to code in xCode 5 and I'm doing a really simple app. I just began and, when I try to test my game with iOS Simulator, the main page opens, but when I click on the button to launch the game, I'm redirected to xCode and this appears: #import "AppDelegate.h" #import "AppDelegate.h" int main(int argc, char * argv[]) { @autoreleasepool { return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); } } and just next to it, this is written: Thread 1 : Signal SIGABRT I searched on internet and I just can't seem to find an answer. Could someone help me please???

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  • How to write an Android SocketServer to listen on wifi

    - by xioxox
    I've written a thread using java.net.SocketServer to listen on a particular port. It works fine in the android simulator (using port forwarding). I'm planning to connect over wifi to this port when the app is being used. However, the SocketServer documentation says that if you don't supply an InetAddress, the server listens on localhost. Am I correct that if I do not supply the address, I will not be able to get a connection over wifi? How can I get the InetAddress of the wifi connection to pass to the SocketServer?

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  • JavaScript Validation

    - by Sandeep Pathak
    Have a text field in the jsp which shows and takes input for ftp Url like below : ftp://ftplog:*****@10.203.291.177/abc/DS/Simulator/B11/B11/L2 The password field above is masked . Now when user tries the edit say ftp to sftp or File Path , He should re-type the password too , other wise What I will be getting in server is only "*" . Can somebody suggest the best way of validating this . It has a lot of test cases that has to be taken care of . Thanks .

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  • EMV credit/debit card chip application

    - by rohitamitpathak
    I am working in smart card industry and familiar with ISO 7816 and Java Card. Till now I worked for ID card, Health card and SIM application using GSM standard. Now I have a chance to work in EMV. Here I have some confusion like: Is a EMV credit/debit card will be a java card containing applet inside it? what standard I need to go through to develop emv debit/credit card application? Is there any good tutorial which helps to understand about EMV debit/credit Card application development? Is there any good simulator to develop and test emv card application?

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  • Why can't I access Jetty running on my Mac via my iPhone?

    - by bpapa
    I'm developing an iPhone app that has a network component. I'm developing the app in Java (Google App Engine actually), running on port 8080. And it works, when I test my app in the iPhone simulator. But now I am trying to test on the device, and I can't hit my Jetty instance. I can certainly access my Mac via the iPhone because I'm able to hit http://10.0.1.7/~brianpapa/ and view my Home Folder when Web Sharing is turned on. But when I try to hit http://10.0.1.7:8080/, it says it can't connect to the server. Interestingly, if I try to hit http://10.0.1.7:8080/ from my mac, it doesn't work either - I have to use localhost as the hostname instead, then it's fine. Has anybody ever encountered this before, and know how to fix it?

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  • How can I tell xCode to recheck project resources that have been modified?

    - by Nick
    I'm working with a designer friend on an iPhone app and he likes to refine all sorts of images relating to the project we're working on. All these images have been added to the project previously (and added to the project folder by xcode) and then are modified in their new location. When I preview the images in xCode, the updated images show up but building and running in the simulator or on a device doesn't pick up the new image. In fact, if I do a clean build it seems to ignore the image all together and blank spaces appear where images should be. Now, I can delete these files from the project and re-add them and everything works peachy again. But there are a lot of them and I'd rather not do that every time an image is updated. Is there a way to get xCode to review and "learn" about these modified images? Is there a good reason for why it's not doing that automatically?

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  • My app crashes on Iphone SDK 3.2

    - by Mladen
    Hi Guys, My app worked ok on iPhone SDK 3.1. However, when I try to run it in 3.2 simulator, I get the following error and it crashes: bool _WebTryThreadLock(bool), 0x5148280: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... Program received signal: “EXC_BAD_ACCESS”. When I debug it, it leads me to this peace of code: - (void)LoginViewToCheckView:(id)sender { CheckViewController *tempTestController = [[CheckViewController alloc] initWithStyle:UITableViewStyleGrouped]; [tempTestController setDelegate:self]; [self setCheckViewController: tempTestController]; [tempTestController release]; [navigationController pushViewController:checkViewController animated:YES];} Other thing worth mentioning is maybe that I am calling this function from a separate thread. Any ideas what could be wrong?

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  • iPhone screen rotates at random !

    - by Baldoph
    I use a tabBar Controller as root controller. It has 4 tabs and each of its ViewControllers has - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation { return YES; } as long as the tabBarController itself. But when I rotate the device (real or simulator), the screen turns at random! If it doesn't turn when I open the application it would have the same behavior until I quit the app. I tried to add the 4 viewControllers one by one in IB to see if one was problematic, but I obtained the same issue. It only always works when there is no tabs at all! Please tell me if you have any ideas. Thanks!

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  • Why isn't my javascript working on a local HTML file using UIWebView loadRequest:?

    - by Raphael
    Hi Everyone, I have a script that generates a temporary HTML file that has links to external Javascript files that it requires to run. <script src="file:///Users/raphaeldefranco/Library/Application Support/iPhone Simulator/User/Applications/BA9E724E-76BD-4F28-B224-54B4C73786D6/LogTen.app/Reports/Time by Year/../../Tools/PlotKit/Base.js" type="text/javascript"></script> The links are absolute and they are to the right place (There is a CSS link as well that uses the same method and it works fine). I've been using the following, which finds images and CSS just fine but for some reason won't run the .js. [webView loadRequest:requestObj]; I've tried changing the encoding of the files. I had a problem getting the CSS to work until the file was in unicode, but so far no luck. All the Script files are bundled with my project etc. Thanks in advance!

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  • [NSData dataWithContentsOfFile:path] doesn't work

    - by Felics
    Hello, when I have the fallowing code to read a binary file: NSString* file = [NSString stringWithUTF8String:fileName]; NSString* filePath = resource ? [[NSBundle mainBundle] pathForResource:file ofType:nil] : [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent: file]; NSData* fileData = [NSData dataWithContentsOfFile:filePath]; Where "fileName" and resource are load function parameters. "resource" is used to know if the file is located in application bundle or in Documents. Sometimes this code works well and sometimes it doesn't. As far I saw this problem is random. I can run the code 10 times in a row and it works fine and after that it gives me nil data without any modification. Does anybody knows what could be the problem? Could it be related with file extension or file name? Thank you. PS: I use this code on iPhone Simulator and the file exists in application bundle.

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  • Floating point Endianness?

    - by cake
    Hi I'm writing a client and a server for a realtime offshore simulator, and, as I have to send a lot of data through a socket, I'm using binary data to maximize the ammount of data I can send. I already know about integers endianness, and how to use htonl and ntohl to circumvent endianness issues, but my application, as almost all simulation software, deals with a lot of floats. My question is: Is there some issue of endianness whean dealing with binary formats of floating point numbers? I know that all the machines where my code will run use IEEE implementation of floating points, but is there some endianness issue when dealing with floats? Since I only have access to machines with the same endian, I cannot test this by myself. So, I'll be glad if someone can help me with this. Thanks in advance.

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