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  • Multithreading for a mixed-genre game in Python?

    - by arrogantc
    So here's the situation. I'm making a game that mixes two genres; arcade shooter and puzzler. They don't intertwine TOO much; all the interaction that really goes on is that every time an enemy is destroyed, a block is created. The blocks aren't even a part of the main collision detection system; they have their own more suited to their needs. What I want to ask is this; might it be a good idea to have the arcade shooter portion run on one thread, and the puzzle game portion run on another?

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  • This Is a Completely Accurate Illustration of Me at My Last Job [Comic]

    - by The Geek
    Work is boring, what can I say? Usually I was up way too late every night, making the whole situation much worse. It got so bad that one of my co-workers took pictures for blackmail. =) Latest Features How-To Geek ETC How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? Change Your MAC Address to Avoid Free Internet Restrictions Battlestar Galactica – Caprica Map of the 12 Colonies (Wallpaper Also Available) View Enlarged Versions of Thumbnail Images with Thumbnail Zoom for Firefox IntoNow Identifies Any TV Show by Sound Walk Score Calculates a Neighborhood’s Pedestrian Friendliness Factor Fantasy World at Twilight Wallpaper

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  • Sneak Peek: New ASP.NET Validation Summary Control

    Check out this image of our upcoming ASP.NET validation summary control, ASPxValidationSummary: ASPxValidationSummary Benefits This new control helps you summarize validation errors from multiple controls and then displays them in a single block. This allows you to organize screen space more effectively if validation is required for several editors. Error entries can be displayed as a table, bulleted or ordered list. And each entry can be presented as a link that moves focus to the corresponding...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Why does the instruction "do" require a "while"?

    - by 909 Niklas
    Since this statement is so common: while (true) (Java) or while (1) (C) or sometimes for (;;) Why is there not a single instruction for this? I could think that an instruction that could do it is just do but do requires a while at the end of the block but it would be more logical to write an infinite loop like this do { //loop forever } Why not? AFAIK the instruction do always requires a while at the end but if we could use it like above then it would be a clear way to define something like while (true) which I think should not be written like that (or for (;;)).

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  • What alternatives exist of how an agent can follow the path calculated by a path-finding algorithm?

    - by momboco
    What alternatives exist of how an agent can follow the path calculated by a path-finding algorithm? I've seen that the most easy form is go to one point and when the agent has reached this point, discard it and go to the next point. I think that this approach has problems when the game has physics with dynamic objects that can block the travel between point A and point B, then the agent is taken from his original trayectory and sometimes go to the last destiny point is not the most natural behavior. In the literature always I have read that the path is only a suggestion of where the agent has to go, but I don't know how this suggested path must be followed. Thanks.

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  • Perspective in Modeling

    - by drsql
    Your task, model a database that represents a suburban block.  You survey the area, and see the following houses (pictures culled from Wikipedia here ) and So you look at the houses, start modeling roofs, windows, lawn, driveway, mail boxes, porches, etc etc. You get done, and with your 30+ tables you are feeling great, right? I know I would be. “I knocked this out of the park! We can capture everything about these houses.  I…am…a…superhero database modeler,” I think, “I will get a big...(read more)

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  • Mounting ntfs windows drive and retrieving its data

    - by Sarmad
    Hej, A friend gave me his laptop which had problems with booting (windows). He claims his data on the drive to be retrieved and saved. I have Linux Ubuntu Server to mount its hard drive and check the contents. Now when I have mounted it I see only boot.sdi, sources, System Volume Information I have no idea why is it so? How can I access and retrieve the contents? results of sudo fdisk -l are as follows: Enhet Start Början Slut Block Id System /dev/sdb1 2048 3074047 1536000 27 Hidden NTFS WinRE /dev/sdb2 * 3074048 246945791 121935872 7 HPFS/NTFS/exFAT /dev/sdb3 246945792 416354295 84704252 7 HPFS/NTFS/exFAT /dev/sdb4 416354304 488394751 36020224 f W95 Utökad (LBA) /dev/sdb5 416356352 488394751 36019200 7 HPFS/NTFS/exFAT Please help me in this regard.

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  • Is there a class or id that will cause an ad to be blocked by most major adblockers?

    - by Moak
    Is there a general class or ID for a html element that a high majority of popular adblockers will block on a website it has no information for. My intention is to have my advertisement blocked, avoiding automatic blocking is easy enough... I was thinking of maybe lending some ids or classes from big advertisment companies that area already being fought off quite actively. right now my html <ul id=partners> <li class=advertisment><a href=# class=sponsor><img class=banner></a></li> </ul> Will this work or is there a more solid approach?

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  • How to mount read-only filesystem as read-write?

    - by Eric
    this is my problem. I have a USB drive which somehow was set as read-only. I want to set it as read write then format it. sudo chown -R eric /dev/sdb Seems to go through, but when I view the drive in Nautilius it says Error mounting: mount: block device /dev/sdb1 is write-protected, mounting read-only mount: wrong fs type, bad option, bad superblock on /dev/sdb1, missing codepage or helper program, or other error In some cases useful inf.o is found in syslog - try dmesg | tail or so. Thanks in advance!

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  • Is it considered blackhat SEO to have hidden text within links?

    - by Sam152
    My aim is to simply be informative about where a link is pointing to search engines. I have some content that is listed by name and then I have a "Permalink" button. Would it be blackhat SEO to add some hidden text within the anchor that describes where the permalink is pointing? My content is like so: News Item 1 Permalink (<a href="/my-news-item-1"><hidden>News Item 1</hidden> Permalink</a>) Teaser text.. The news title of the block already links to the article, but I think it would be of benefit to users to provide and explicit permalink button.

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  • Objects won't render when Texture Compression + Mipmapping is Enabled

    - by felipedrl
    I'm optimizing my game and I've just implemented compressed (DXTn) texture loading in OpenGL. I've worked my way removing bugs but I can't figure out this one: objects w/ DXTn + mipmapped textures are not being rendered. It's not like they are appearing with a flat color, they just don't appear at all. DXTn textured objs render and mipmapped non-compressed textures render just fine. The texture in question is 256x256 I generate the mips all the way down 4x4, i.e 1 block. I've checked on gDebugger and it display all the levels (7) just fine. I'm using GL_LINEAR_MIPMAP_NEAREST for min filter and GL_LINEAR for mag one. The texture is being compressed and mipmaps being created offline with Paint.NET tool using super sampling method. (I also tried bilinear just in case) Source follow: [SNIPPET 1: Loading DDS into sys memory + Initializing Object] // Read header DDSHeader header; file.read(reinterpret_cast<char*>(&header), sizeof(DDSHeader)); uint pos = static_cast<uint>(file.tellg()); file.seekg(0, std::ios_base::end); uint dataSizeInBytes = static_cast<uint>(file.tellg()) - pos; file.seekg(pos, std::ios_base::beg); // Read file data mData = new unsigned char[dataSizeInBytes]; file.read(reinterpret_cast<char*>(mData), dataSizeInBytes); file.close(); mMipmapCount = header.mipmapcount; mHeight = header.height; mWidth = header.width; mCompressionType = header.pf.fourCC; // Only support files divisible by 4 (for compression blocks algorithms) massert(mWidth % 4 == 0 && mHeight % 4 == 0); massert(mCompressionType == NO_COMPRESSION || mCompressionType == COMPRESSION_DXT1 || mCompressionType == COMPRESSION_DXT3 || mCompressionType == COMPRESSION_DXT5); // Allow textures up to 65536x65536 massert(header.mipmapcount <= MAX_MIPMAP_LEVELS); mTextureFilter = TextureFilter::LINEAR; if (mMipmapCount > 0) { mMipmapFilter = MipmapFilter::NEAREST; } else { mMipmapFilter = MipmapFilter::NO_MIPMAP; } mBitsPerPixel = header.pf.bitcount; if (mCompressionType == NO_COMPRESSION) { if (header.pf.flags & DDPF_ALPHAPIXELS) { // The only format supported w/ alpha is A8R8G8B8 massert(header.pf.amask == 0xFF000000 && header.pf.rmask == 0xFF0000 && header.pf.gmask == 0xFF00 && header.pf.bmask == 0xFF); mInternalFormat = GL_RGBA8; mFormat = GL_BGRA; mDataType = GL_UNSIGNED_BYTE; } else { massert(header.pf.rmask == 0xFF0000 && header.pf.gmask == 0xFF00 && header.pf.bmask == 0xFF); mInternalFormat = GL_RGB8; mFormat = GL_BGR; mDataType = GL_UNSIGNED_BYTE; } } else { uint blockSizeInBytes = 16; switch (mCompressionType) { case COMPRESSION_DXT1: blockSizeInBytes = 8; if (header.pf.flags & DDPF_ALPHAPIXELS) { mInternalFormat = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; } else { mInternalFormat = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; } break; case COMPRESSION_DXT3: mInternalFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; break; case COMPRESSION_DXT5: mInternalFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; break; default: // Not Supported (DXT2, DXT4 or any compression format) massert(false); } } [SNIPPET 2: Uploading into video memory] massert(mData != NULL); glGenTextures(1, &mHandle); massert(mHandle!=0); glBindTexture(GL_TEXTURE_2D, mHandle); commitFiltering(); uint offset = 0; Renderer* renderer = Renderer::getInstance(); switch (mInternalFormat) { case GL_RGB: case GL_RGBA: case GL_RGB8: case GL_RGBA8: for (uint i = 0; i < mMipmapCount + 1; ++i) { uint width = std::max(1U, mWidth >> i); uint height = std::max(1U, mHeight >> i); glTexImage2D(GL_TEXTURE_2D, i, mInternalFormat, width, height, mHasBorder, mFormat, mDataType, &mData[offset]); offset += width * height * (mBitsPerPixel / 8); } break; case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: { uint blockSize = 16; if (mInternalFormat == GL_COMPRESSED_RGB_S3TC_DXT1_EXT || mInternalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) { blockSize = 8; } uint width = mWidth; uint height = mHeight; for (uint i = 0; i < mMipmapCount + 1; ++i) { uint nBlocks = ((width + 3) / 4) * ((height + 3) / 4); // Only POT textures allowed for mipmapping massert(width % 4 == 0 && height % 4 == 0); glCompressedTexImage2D(GL_TEXTURE_2D, i, mInternalFormat, width, height, mHasBorder, nBlocks * blockSize, &mData[offset]); offset += nBlocks * blockSize; if (width <= 4 && height <= 4) { break; } width = std::max(4U, width / 2); height = std::max(4U, height / 2); } break; } default: // Not Supported massert(false); } Also I don't understand the "+3" in the block size computation but looking for a solution for my problema I've encountered people defining it as that. I guess it won't make a differente for POT textures but I put just in case. Thanks.

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  • Share links with <script src=""> SEO

    - by gansbrest
    Hi, I would like to create a share link to my website using javascript: script src="[url-to-my-script]" Basically the main idea behind this is to render HTML block with an image and link to the website. By using JavaScript approach I can control the look and feel of that link + potentially I could change the link html in the future without touching partner websites. The only potential problem I see with this approach is SEO. I'm not sure if google will be able to index that link to my website, since it's generated by javascript.

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  • Find Out Which Websites are Tracking You Across the Web

    - by Taylor Gibb
    Have you ever wondered where the websites you visit send your information? Well, if you have, read on to find out about this new extension from Mozilla that will tell you how you are tracked across websites. Editor’s Note: Most websites use cookies of some type, and all online advertisers do, including the advertisers on this site. You’re welcome to block cookies if that’s a worry. How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • Different ways to pass Textures into HLSL shaders

    - by codymanix
    The GraphicsDevice class of xna 4 has the properties Textures and VertexTextures. What is the exact difference? I don't really understand what MSDN tells me about this. I usually use Effect parameters to pass textures to my HLSL shaders. What are the differences between these methods, which is faster? My Scenario: I am working on a minecraft like game, which means lots of separate DrawPrimitives calls and change current Texture often since I have lots of different block types. Since I use an Octtree to organize the world, I cannot easily sort by texture.

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  • Lenovo e530 no wireless Ubuntu 13.04

    - by Sam
    For some reason my wireless will not work on my Lenovo e530. I am dual booting ubuntu and windows 8 and my wireless works in windows. I saw online that I should run rfkill. I did that but only bluetooth shows up. There is no difference when I press the wireless fn key either, but it does block bluetooth (as it should). I'm really wanting to get into Ubuntu but this is holding me back. To clarify the wireless device does not show at all after running rfkill.

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  • Simpler Times

    - by Simon Moon
    Does anyone else out there long for the simpler days where you needed to move a jumper in the jumper block to set your modem card to use IRQ7 so it would not conflict with the interrupts used by other boards in your PC and your modem card came with a 78 page manual telling you everything you would need to know to write your own driver for the board including a full schematic along with the board layout showing every chip, capacitor, and resistor?  Ahhhhh, the simplicity!I am wrestling with UserPnp issues for a USB software licensing dongle that is needed by some third party software in one of our production applications. Of course, every machine in production is virtual, so it could be anything in the chain of the software application library to the device driver running on the VM to the configuration of the simulated USB port to the implementation of the USB connection and transport in the virtual host to the physical electrical connections in the USB port on the hypervisor.If only there were the virtual analog to a set of needle-nose pliers to move a virtual jumper.Come to think of it, I always used to drop those damn things such that they would land in an irretrievable position under the motherboard anyway.

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  • Designing a game - Where to start?

    - by OghmaOsiris
    A friend of mine and I are planning a game together to work on in our free time. It's not an extensive game, but it's not a simple one either. He's working on the story behind the game while I'm working on the graphics and code. I don't really know where to start with the game. We know what the basic type of game it's going to be and how it would be played, but I'm having a hard time of actually knowing where to begin. I have Xcode open but I don't really even know what I should be designing first. What is some advice for this writer's block? Where is a good place to start with a game? Should I design all the graphics and layout before even touching Xcode? Should I program the things I know I'll have difficulty with first before getting to the easy stuff?

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  • SSL Certificate

    - by outdoorcat
    I've received the email below from google about my wordpress site and have no idea how to follow the instructions. Any help out there? Dear Webmaster, The host name of your site, https://www.example.com/, does not match any of the "Subject Names" in your SSL certificate, which were: *.wordpress.com wordpress.com This will cause many web browsers to block users from accessing your site, or to display a security warning message when your site is accessed. To correct this problem, please get a new SSL certificate from a Certificate Authority (CA) with a "Subject Name" or "Subject Alternative DNS Names" that matches your host name. Thanks, The Google Web-Crawling Team

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  • Disabling Bluetooth crashes 3G: can I consider this a bug?

    - by workflow
    I'm on an Acer TravelMate 8372G here runnning Ubuntu 11.10 64bit and I get the following weird behaviour: As soon as I turn off bluetoooth, the built-in 3G connection disconnects and Network Manager is unable to reconnect, leaving the following track in syslog: NetworkManager[1205]: <warn> GSM modem enable failed: (32) Unknown error The only way I'm able to reconnect 3G is by going all the way through rfkill unblock bluetooth rfkill block wwan rfkill unblock wwan sudo service network-manager restart My question to you guys: should I file a bug, or is there any any logical connection I'm missing that makes this a feature? = thanks! workflow

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  • How to prevent a specific website from linking to our domain?

    - by Edward
    We have a landing page which is used only for running an ad campaign. There is a website that has found this link somehow and is linking to it. I've been told by marketing they don't want that website linking to the landing page. How can I prevent a specific website from linking to our domain? I don't want to block all websites from linking to it, just this specific one. Is there solution something to do with .htaccess? If so, please provide an example of doing this or a link to example because I've been unable to find one.

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  • MCP 1.7.10 Java class navigation

    - by Elias Benevedes
    So, I'm new to the Minecraft modding community and trying to understand where to start. I've attempted to do it before, but dropped it to the complexity of starting and the lack of a site like this to help (Mind that I'm also semi-new to Java, but have worked extensively in Javascript and Python. I understand how Java is different from the two). I have downloaded MCP 9.08 (Decompiles 1.7.10), and decompiled Minecraft. I'm looking to mod client, so I didn't supply it with a server jar. Everything seemed to work fine in decompile (Only error was it couldn't find the server jar). I can find my files in /mcp908/src/minecraft/net/minecraft. However, if I open up one of the classes in, say, block, I see a bunch of variables starting with p_ and ending with _. Is there any way to make these variables more decipherable, to understand what's going on so I can learn by example? Thank you.

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  • Implementing movement on a grid

    - by Dvole
    I have a simple snake game, where I have other NPC snakes on the field. How do I calculate the movement of those other snakes so that they did not hit walls, and each other? So far I have it like this: I check for current coordinates and when there is a wall nearby I change direction to some other one. And so on, this way the snakes never collide the walls. But not actually colliding other snakes, how do I prevent this? I figured I could probe for the direction I'm heading and if there is anything there I would change direction too, but there is a set of situation where this won't work, for example if another snake will block off all exits later.

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  • Website falsely blocked because of spam. Does anyone know how we should proceed?

    - by Thomas Crepain
    I'm responsible for ICT at FOS Open Scouting, a belgian scouting organisation. Our website was hacked a few years back and blocked by Facebook as a result. After we regained control over the site Facebook continued to block our domain and this is causing us a number of problems. We have tried many times in the past year to contact Facebook using their 'I am blocked from adding content' form (https://www.facebook.com/help/contact.php?show_form=block_appeal) to no avail. The blocked URLs are: http://www.fos.be and http://www.fosopenscouting.be Does anyone know how we should/could proceed?

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  • MEF to the rescue in Task-it

    One of the frameworks that I chose to leverage in the development of my Silverlight 4 Task-It application is MEF, the Managed Extensibility Framework. Actually, that decision came while I was at a Silverlight Deep Dive session on the Microsoft campus in Redmond, WA, and came at the recommendation of John Papa (Microsoft Silverlight Evangelist) and Glenn Block (the MEF Maniac). If you are not familiar with MEF, its primary function is to provide a framework for extensibility in Silverlight applications, however, what I found is that MEF's capabilities go beyond just this. As a matter of fact, Microsoft announced at MIX this week that its new Silverlight Analytics Framework would use MEF for composition. You can read about Telerik's support for this new framework here: Telerik is First to Announce Support for Microsoft Silverlight Analytics Framework MEF used to be just one of many frameworks out there that could ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • brackets in php templates

    - by Othman
    I have a script, and now it's the perfect time to have an option to change theme templates. I was looking forward to store these files in php files, or html files. with CSS file. I looked over some codes and I found that they use brackets to refer to the variable. Here's an example of a template block: <div class='block_div'> <center>{title}</center> {content} </div> I know that I can use PHP vars usering <?=$var;?>. However, I think the one above is better, and I looked over the web to find anything about it but I couldn't. My Question is how I can use these brackets in my php or html code. to let the user changing the template only not the code!

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