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  • Improve Your Photo Prints By Properly Preparing Your Printer

    - by Eric Z Goodnight
    Whether your photo printer is new or has been collecting dust between the holidays, you’ve likely spent a few frustrating moments setting up the machine. But did you know proper setup can improve the quality of your prints? Spend a few moments looking over the basics, and see why it can be a good idea to keep your drivers updated, learn about some basic printer maintenance, and see some advanced options for setting up great prints. Keep reading Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Exploring the Jungle Ruins Wallpaper Protect Your Privacy When Browsing with Chrome and Iron Browser Free Shipping Day is Friday, December 17, 2010 – National Free Shipping Day Find an Applicable Quote for Any Programming Situation Winter Theme for Windows 7 from Microsoft Score Free In-Flight Wi-Fi Courtesy of Google Chrome

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  • time issue in render libgdx [duplicate]

    - by jaysingh
    This question is an exact duplicate of: time issue in render libgdx [duplicate] pls. help how to implement this loop in render method next_game_tick and GetTickCount(); always contain same time value. so position never updated @Override public void render() { float deltaTime = Gdx.graphics.getDeltaTime(); Update(deltaTime); Render(deltaTime); } const int TICKS_PER_SECOND = 50; const int SKIP_TICKS = 1000 / TICKS_PER_SECOND; const int MAX_FRAMESKIP = 10; DWORD next_game_tick = GetTickCount(); int loops; bool game_is_running = true; while( game_is_running ) { loops = 0; while( GetTickCount() > next_game_tick && loops < MAX_FRAMESKIP) { update_game(); next_game_tick += SKIP_TICKS; loops++; } display_game(); }

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  • time issue in render libgdx [duplicate]

    - by jaysingh
    This question is an exact duplicate of: deWitters Game loop in libgdx(Android) pls. help how to implement this loop in render method next_game_tick and GetTickCount(); always contain same time value so player position not updated. @Override public void render() { float deltaTime = Gdx.graphics.getDeltaTime(); Update(deltaTime); Render(deltaTime); } const int TICKS_PER_SECOND = 50; const int SKIP_TICKS = 1000 / TICKS_PER_SECOND; const int MAX_FRAMESKIP = 10; DWORD next_game_tick = GetTickCount(); int loops; bool game_is_running = true; while( game_is_running ) { loops = 0; while( GetTickCount() > next_game_tick && loops < MAX_FRAMESKIP) { update_game(); next_game_tick += SKIP_TICKS; loops++; } display_game(); }

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  • How can I determine the trending pages on my site?

    - by Dogweather
    I'm looking to what what the "hot" pages are on one of my sites. I want to see for various timeframes, what the top-50 pages are. I'm going to create a data feed with this info which will be input to another app. I have Apache logs, and complete control of the machine to install what I want. I'm mostly wondering if there's something out there already that I can use, or if I have to implement it myself, what good algorithms or strategies might be. Thanks.

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  • Google Keyword Competition rating

    - by Eric
    Google offers a Keyword application that allows me to see the number of time a particular query has been made in Google. There is a column in the results named "Competition" (Actually its Concurrence in French, I'm just translating). Its a rating from 0 to 1, as in percentage. What indicator is that? EDIT * Is this something useful I should rely on? I'm not sure about how to interpret this data. Should I go for less competitive keywords with a lower number of searches or not worry about it and go for the highly searched keywords anyway? Is 50% considered high? what about 75% ? I have a very niche market that sell expensive offline services, so the very long tail is my goal (I assume). If you didn't already figured out, I'm very new to SEO =)

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  • Google I/O 2012 - Making Google Product Search Work for You Using the Content API for Shopping

    Google I/O 2012 - Making Google Product Search Work for You Using the Content API for Shopping Mayuresh Saoji, Danny Hermes To get the best out of product search, merchants need to provide complete and accurate product information, as well as fresh price and availability data for all products. This session will provide merchants with concrete steps they can take to improve their data quality using the Content API for Shopping. We will provide details on when it makes sense to use the Content API to submit data (as opposed to Feeds), and how to use the API. We will also go into details on how to debug API requests and errors, and talk about general best practices to follow in order to use the API optimally and efficiently. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 35 1 ratings Time: 43:50 More in Science & Technology

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  • Ubuntu Gnome 14.04 - 100% CPU usage alternating between cores

    - by AwDeOh
    I've noticed my Ubuntu Gnome 14.04 has been getting a bit sluggish lately - things like Gnome Shell overview animation are jerky where they were lightning fast, Elder Scrolls Online is stuttering and dropping to low FPS where I previously had a solid 50-60 fps. Out of interest I looked at the CPU History, and when running nothing but the system monitor, I was getting this: That was 15 minutes ago. The 100% load seemed to be alternating between the cores. PC specs: i3 2130 processor. 8gb DDR3 RAM. ASUS P8-Z77M motherboard. Samsung 128gb SSD I've been trying to reproduce the problem, and while I'm not getting the 100% any more at idle, the system monitor is showing an average load of about 20-30%, that's with just Chrome and the System Monitor open. Oddly, if I touch nothing, it'll average out to about 20% - if I start moving the mouse around and do some typing, it's closer to 40%. Is this normal? Any help appreciated, I wouldn't even know where to start here..

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  • JCP activities at Devoxx 2013!

    - by Heather VanCura
    Devoxx 2013 has officially started! Looking forward to catching up with Java community member friends--old and new this week. Tuesday (today) the Hackergarten has returned to Devoxx!  There are Java EE 7 tables and Java SE 8 Lambda tables.  Kudos to Andres Almirey for organizing the event and to Arun Gupta and Stuart Marks for leading the activities -- awesome Adopt-a-JSR participation in action! Wednesday there is a JCP 'quickie' session How to Participate in the Future of Java Quickie at 13:35-13:50.  We will also have a chat with the OTN team afterward!  Wednesday evening at 21:00, join us for our BOF session with Martin Verburg and Johan Vos: JCP & Adopt-a-JSR Workshop BOF. 

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  • Trying to update Asus BIOS: FreeDOS crashes

    - by ZekeDroid
    My UX31 zenbook is experiencing some weird shutdown behavior when the battery drops below 50% and the internet seems to agree that updating the BIOS is a good step forward since there were issue with the kernel before. I downloaded both the correct BIOS file and the windows 7 utility tool and now need to boot FreeDOS to run, however, I've tried every method out there and they all fail (or so I think): Using unetbootin's FreeDOS 1.0 image I get to an error saying it couldn't run drivers then I get to a command line on disk A:. I assumed a dead end. Using unetbootin but with the FreeDOS 1.1 version image downloaded directly: get an error of "bad or missing command interpreter". I looked online and the solutions didn't work either. So, is there an alternative to FreeDOS or to installing a BIOS that I could use?

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  • Very slow direct3D texture sampling

    - by __dominic
    Hi, So I'm writing a small game using Direct3D 9 and I'm using multitexturing for the terrain. All I'm doing is sampling 3 textures and a blend map and getting the overall color from the three textures based on the color channels from the blend map. Anyway, I am getting a massive frame rate drop when I sample more than 1 texture, I'm going from 120+ fps to just under 50. This is the HLSL code responsible for the slow down: float3 ground = tex2D(GroundTex, multiTex).rgb; float3 stone = tex2D(StoneTex, multiTex).rgb; float3 grass = tex2D(GrassTex, multiTex).rgb; float3 blend = tex2D(BlendMapTex, blendMap).rgb; Am I doing it wrong ? If anyone has any info or tips about texture sampling or anything, that would be nice. Thanks.

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  • Convert Google Video URL [on hold]

    - by user3716328
    When i download a video from YouTube(Google docs or Google plus) with a download manager this what i get referer: http://www.youtube.com/watch?v=71zlOWbEoe8 address: http://r4---sn-5hnezn76.googlevideo.com/videoplayback?id=o-AAyCp6dqoOj_sUwGtSwE9J27TU7-iKHf4d209xDnuCee&signature=2EB6338E125E84AAA3736DBCEF6AC35451A2104A.1C29A8A9B830CDC9E4493D93A25BA62FF3672E4A&key=cms1&ipbits=0&fexp=3300091%2C3300111%2C3300130%2C3300137%2C3300164%2C3310366%2C3310648%2C3310698%2C3312169%2C907050%2C908562%2C913434%2C923341%2C924203%2C930008%2C932617%2C935501%2C939936%2C939937&ratebypass=yes&ip=41.230.222.50&upn=DO_DxWpYrpg&expire=1402102715&sparams=expire,gcr,id,ip,ipbits,itag,ratebypass,source,upn&itag=18&source=youtube&gcr=tn&redirect_counter=1&req_id=8a4c0009cb74c822&cms_redirect=yes&ms=nxu&mt=1402081178&mv=m&mws=yes And I want to know if i have the address is there a way to get the referer I mean if i have this : http ://r4---sn-5hnezn76.googlevideo. com/videoplayback?id...... how to get http ://www.youtube.com/watch?v=......... ?

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  • Will my site containing duplicate content be accepted in Adsense

    - by user5858
    I've a new site just over 6 months with 50 unique visitors daily. It has good amount of duplicate pages which are not copyrighted. For example I've copied related companies product FAQ's "as is" in the site. Moreover I'm not supposed to modify a company's product's faqs. I fear my login may be banned by Adsense if I submit it. So I want to know: 1) Whether I can submit it for Adsense account 2) Whether Google can penalize me and in what way 3) How would Google come to know that the duplicate content on my site is not copyrighted?

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  • 12.10 on Elitebook 8560w w/ WUBI

    - by iSeth
    I am trying dual boot Windows 7 and Ubuntu on my Elitebook 8560w via WUBI. Between Microsoft and HP they used up all my primary partitions so I decided WUBI was the best way to go. It all goes smoothly until I reboot to finish the installation, then it hangs at copying files. It always freezes here: debconf (filter): widget found for ubiquity/install/title debconf (filter): -- 0 OK It also says something about "so and so might freeze best to kill it" but I didn't get it written down. Can anybody tell me what that means? EDIT: This is what it says (In Full): ubuntu kernel: [365.130914] [<c1064d607] ? kthread_freezable_should_stop+0x60/0x60 ubuntu kernel: [365.130914] [<c15d04fe7] kernel_thread_helper+0x6/0x10 debconf (filter): <-- progress set 49 debconf (filter): widget found for ubiquity/install/title debconf (filter): -- 0 OK debconf (filter): <-- progress set 50

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  • Unstable Wifi and Spontaneous Low-graphic Error with Pavilion DV4

    - by Constant Dean
    I've been having numerous problems with connectivity through WiFi. It had been working for a few days and now it doesn't. On top of that around 40% of every time I turn on the laptop it shows "System running in low-graphics" error and I'm unable to view the desktop (sometimes not even able to access terminal), therefore having to manually power-down until it finally works. I use Ubuntu 12.10. nm-tool NetworkManager Tool State: connected (global) - Device: eth0 [Wired connection 1] ------------------------------------------- Type: Wired Driver: r8169 State: connected Default: yes HW Address: 84:34:97:6B:2E:D7 Capabilities: Carrier Detect: yes Speed: 10 Mb/s Wired Properties Carrier: on IPv4 Settings: Address: 192.168.1.10 Prefix: 24 (255.255.255.0) Gateway: 192.168.1.1 DNS: 192.168.1.1 DNS: 68.237.161.12 - Device: wlan0 ---------------------------------------------------------------- Type: 802.11 WiFi Driver: rt2800pci State: unavailable Default: no HW Address: 68:94:23:50:A5:D9 Capabilities: Wireless Properties WEP Encryption: yes WPA Encryption: yes WPA2 Encryption: yes Wireless Access Points

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  • Left-click button inconsistently clicks in Lubuntu

    - by thebaer
    Just recently installed Lubuntu 12.10 on my Samsung N130 netbook, and left-clicking only works every once in a while. Here is the output from synclient, if it helps. Before changing MaxTapTime to 0, tapping to click worked fine. Clicking with hardware button worked fine on previous versions of Ubuntu before switching to Lubuntu on same computer. Parameter settings: LeftEdge = 1775 RightEdge = 5503 TopEdge = 1652 BottomEdge = 4662 FingerLow = 25 FingerHigh = 30 FingerPress = 256 MaxTapTime = 0 MaxTapMove = 245 MaxDoubleTapTime = 180 SingleTapTimeout = 180 ClickTime = 100 FastTaps = 0 EmulateMidButtonTime = 75 EmulateTwoFingerMinZ = 282 EmulateTwoFingerMinW = 7 VertScrollDelta = 111 HorizScrollDelta = 111 VertEdgeScroll = 0 HorizEdgeScroll = 0 CornerCoasting = 0 VertTwoFingerScroll = 1 HorizTwoFingerScroll = 0 MinSpeed = 1 MaxSpeed = 1.75 AccelFactor = 0.0359131 TrackstickSpeed = 40 EdgeMotionMinZ = 30 EdgeMotionMaxZ = 160 EdgeMotionMinSpeed = 1 EdgeMotionMaxSpeed = 445 EdgeMotionUseAlways = 0 TouchpadOff = 0 LockedDrags = 0 LockedDragTimeout = 5000 RTCornerButton = 2 RBCornerButton = 3 LTCornerButton = 0 LBCornerButton = 0 TapButton1 = 1 TapButton2 = 3 TapButton3 = 0 ClickFinger1 = 1 ClickFinger2 = 1 ClickFinger3 = 0 CircularScrolling = 0 CircScrollDelta = 0.1 CircScrollTrigger = 0 CircularPad = 0 PalmDetect = 0 PalmMinWidth = 10 PalmMinZ = 200 CoastingSpeed = 20 CoastingFriction = 50 PressureMotionMinZ = 30 PressureMotionMaxZ = 160 PressureMotionMinFactor = 1 PressureMotionMaxFactor = 1 ResolutionDetect = 1 GrabEventDevice = 1 TapAndDragGesture = 1 AreaLeftEdge = 0 AreaRightEdge = 0 AreaTopEdge = 0 AreaBottomEdge = 0 HorizHysteresis = 27 VertHysteresis = 27 ClickPad = 0

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  • How to overwrite Ubuntu with Windows 7?

    - by Will Cowled
    So I have a Windows DVD and it works. But when it gets to the part when it says "Upgrade" or "Custom" I click on custom and at the bottom it says cannot install over it because Windows 7 can only be installed on an NTFS drive? I know that Ubuntu formatted my partitions into one big on that's an ext4. What can I do? I know that I can maybe create a 30-50 GB partition that's an ntfs then when I go into windows I can format the Ubuntu one and combine them but I don't know how to make a partition much less make a big partition in the "GParted" program? So any ideas would be very helpful. I know how to do anything with a hard drive using the default program that comes with Windows 7 but I feel like a mouse in a maze when I open GParted.

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  • Ubuntu appears very small at 1080p, text almost undreadable.

    - by Dakota
    Alright... So I have a 15" dell studio xps with a 1080p screen. Everything seems really small with 1080p, in 720 everything is fine but just looks very low res. So I definitely want to get the full resolution the display can give me but dont want everything so small. help?? EDIT: Well yes higher resolution means more pixels. But it shouldnt mean fonts the size of of 7 in MS word, and webpages looking like their at 50%... http://i.imgur.com/Ds76nk8.jpg http://i.imgur.com/9fW8vEt.jpg Im not saying windows is better, but windows did not appear miniature at 1080.

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  • Double-click instead of single-click in Ubuntu 12.04

    - by evfwcqcg
    When I do a single click, my computer (with Ubuntu 12.04) acts like it was double click. I think it happens in ~50% of cases. It happens with all the program I use: browsers, file manager, terminal and so on. I'm not sure when exactly it started, maybe a week ago, and I don't remember if it started to happen after system-update or after the installation of some packages. What I tried: change mouse change mouse settings like Double-Click Timeout None of those helped me. Any ideas? Thanks.

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  • New customer references for Exadata-based projects

    - by Javier Puerta
    Milletech Systems, Inc. shows a large state university how to improve query response times 15-fold using its grant management solution built on Oracle’s Extreme Performance Infrastructure. Read More. Ação Informática helped Valdecard realize a 15-Fold Improvement in Fleet-Management and Benefit Card Data Processing using Oracle Exadata Machine. Read More. Neusoft deployed Benxi Municipal Human Resources and Social Security Bureau’s cloud-based database platform to process social insurance payments 50-times faster using Oracle Exadata Database Machine. Read More.

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  • Developing Schema Compare for Oracle (Part 6): 9i Query Performance

    - by Simon Cooper
    All throughout the EAP and beta versions of Schema Compare for Oracle, our main request was support for Oracle 9i. After releasing version 1.0 with support for 10g and 11g, our next step was then to get version 1.1 of SCfO out with support for 9i. However, there were some significant problems that we had to overcome first. This post will concentrate on query execution time. When we first tested SCfO on a 9i server, after accounting for various changes to the data dictionary, we found that database registration was taking a long time. And I mean a looooooong time. The same database that on 10g or 11g would take a couple of minutes to register would be taking upwards of 30 mins on 9i. Obviously, this is not ideal, so a poke around the query execution plans was required. As an example, let's take the table population query - the one that reads ALL_TABLES and joins it with a few other dictionary views to get us back our list of tables. On 10g, this query takes 5.6 seconds. On 9i, it takes 89.47 seconds. The difference in execution plan is even more dramatic - here's the (edited) execution plan on 10g: -------------------------------------------------------------------------------| Id | Operation | Name | Bytes | Cost |-------------------------------------------------------------------------------| 0 | SELECT STATEMENT | | 108K| 939 || 1 | SORT ORDER BY | | 108K| 939 || 2 | NESTED LOOPS OUTER | | 108K| 938 ||* 3 | HASH JOIN RIGHT OUTER | | 103K| 762 || 4 | VIEW | ALL_EXTERNAL_LOCATIONS | 2058 | 3 ||* 20 | HASH JOIN RIGHT OUTER | | 73472 | 759 || 21 | VIEW | ALL_EXTERNAL_TABLES | 2097 | 3 ||* 34 | HASH JOIN RIGHT OUTER | | 39920 | 755 || 35 | VIEW | ALL_MVIEWS | 51 | 7 || 58 | NESTED LOOPS OUTER | | 39104 | 748 || 59 | VIEW | ALL_TABLES | 6704 | 668 || 89 | VIEW PUSHED PREDICATE | ALL_TAB_COMMENTS | 2025 | 5 || 106 | VIEW | ALL_PART_TABLES | 277 | 11 |------------------------------------------------------------------------------- And the same query on 9i: -------------------------------------------------------------------------------| Id | Operation | Name | Bytes | Cost |-------------------------------------------------------------------------------| 0 | SELECT STATEMENT | | 16P| 55G|| 1 | SORT ORDER BY | | 16P| 55G|| 2 | NESTED LOOPS OUTER | | 16P| 862M|| 3 | NESTED LOOPS OUTER | | 5251G| 992K|| 4 | NESTED LOOPS OUTER | | 4243M| 2578 || 5 | NESTED LOOPS OUTER | | 2669K| 1440 ||* 6 | HASH JOIN OUTER | | 398K| 302 || 7 | VIEW | ALL_TABLES | 342K| 276 || 29 | VIEW | ALL_MVIEWS | 51 | 20 ||* 50 | VIEW PUSHED PREDICATE | ALL_TAB_COMMENTS | 2043 | ||* 66 | VIEW PUSHED PREDICATE | ALL_EXTERNAL_TABLES | 1777K| ||* 80 | VIEW PUSHED PREDICATE | ALL_EXTERNAL_LOCATIONS | 1744K| ||* 96 | VIEW | ALL_PART_TABLES | 852K| |------------------------------------------------------------------------------- Have a look at the cost column. 10g's overall query cost is 939, and 9i is 55,000,000,000 (or more precisely, 55,496,472,769). It's also having to process far more data. What on earth could be causing this huge difference in query cost? After trawling through the '10g New Features' documentation, we found item 1.9.2.21. Before 10g, Oracle advised that you do not collect statistics on data dictionary objects. From 10g, it advised that you do collect statistics on the data dictionary; for our queries, Oracle therefore knows what sort of data is in the dictionary tables, and so can generate an efficient execution plan. On 9i, no statistics are present on the system tables, so Oracle has to use the Rule Based Optimizer, which turns most LEFT JOINs into nested loops. If we force 9i to use hash joins, like 10g, we get a much better plan: -------------------------------------------------------------------------------| Id | Operation | Name | Bytes | Cost |-------------------------------------------------------------------------------| 0 | SELECT STATEMENT | | 7587K| 3704 || 1 | SORT ORDER BY | | 7587K| 3704 ||* 2 | HASH JOIN OUTER | | 7587K| 822 ||* 3 | HASH JOIN OUTER | | 5262K| 616 ||* 4 | HASH JOIN OUTER | | 2980K| 465 ||* 5 | HASH JOIN OUTER | | 710K| 432 ||* 6 | HASH JOIN OUTER | | 398K| 302 || 7 | VIEW | ALL_TABLES | 342K| 276 || 29 | VIEW | ALL_MVIEWS | 51 | 20 || 50 | VIEW | ALL_PART_TABLES | 852K| 104 || 78 | VIEW | ALL_TAB_COMMENTS | 2043 | 14 || 93 | VIEW | ALL_EXTERNAL_LOCATIONS | 1744K| 31 || 106 | VIEW | ALL_EXTERNAL_TABLES | 1777K| 28 |------------------------------------------------------------------------------- That's much more like it. This drops the execution time down to 24 seconds. Not as good as 10g, but still an improvement. There are still several problems with this, however. 10g introduced a new join method - a right outer hash join (used in the first execution plan). The 9i query optimizer doesn't have this option available, so forcing a hash join means it has to hash the ALL_TABLES table, and furthermore re-hash it for every hash join in the execution plan; this could be thousands and thousands of rows. And although forcing hash joins somewhat alleviates this problem on our test systems, there's no guarantee that this will improve the execution time on customers' systems; it may even increase the time it takes (say, if all their tables are partitioned, or they've got a lot of materialized views). Ideally, we would want a solution that provides a speedup whatever the input. To try and get some ideas, we asked some oracle performance specialists to see if they had any ideas or tips. Their recommendation was to add a hidden hook into the product that allowed users to specify their own query hints, or even rewrite the queries entirely. However, we would prefer not to take that approach; as well as a lot of new infrastructure & a rewrite of the population code, it would have meant that any users of 9i would have to spend some time optimizing it to get it working on their system before they could use the product. Another approach was needed. All our population queries have a very specific pattern - a base table provides most of the information we need (ALL_TABLES for tables, or ALL_TAB_COLS for columns) and we do a left join to extra subsidiary tables that fill in gaps (for instance, ALL_PART_TABLES for partition information). All the left joins use the same set of columns to join on (typically the object owner & name), so we could re-use the hash information for each join, rather than re-hashing the same columns for every join. To allow us to do this, along with various other performance improvements that could be done for the specific query pattern we were using, we read all the tables individually and do a hash join on the client. Fortunately, this 'pure' algorithmic problem is the kind that can be very well optimized for expected real-world situations; as well as storing row data we're not using in the hash key on disk, we use very specific memory-efficient data structures to store all the information we need. This allows us to achieve a database population time that is as fast as on 10g, and even (in some situations) slightly faster, and a memory overhead of roughly 150 bytes per row of data in the result set (for schemas with 10,000 tables in that means an extra 1.4MB memory being used during population). Next: fun with the 9i dictionary views.

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  • Amazon introduit deux nouveaux contrats de support technique dont un pour les développeurs et réduit le prix de ses autres offres

    Amazon introduit deux nouveaux contrats de support technique Dont un pour les développeurs et réduit le prix de ses autres offres Amazon vient d'annoncer une réduction de 50 % sur ses offres de support premium et l'ajout de deux nouvelles offres de contrat d'assistance. Le support « Bronze » est une nouvelle offre destinée aux développeurs d'applications avec un forfait de 49 $ par mois (prix US affiché). Le support Bronze offre pratiquement les mêmes avantages que le support Silver, mais avec un temps de réponse de 12 heures sur des questions techniques et seule une personne peut-être ajoutée à un compte. L'introduction de l'offre Platinium, destinée elle aux grandes entre...

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  • BizTalk 2009 - Messages: Last 100 Sent

    - by StuartBrierley
    Having previously talked about the lack of the traditional HAT in BizTalk 2009, the question then becomes how do you replicate some of the functionality that was previsouly relied on? I have already covered the Last 100 Messages Received query so what about sent messages? In BizTalk 2004 we had a query in HAT to return the messages sent in the last day.  While not a direct replacement the following query replicates some of the usefullness of this query in a BizTalk 2009 Hatless environment. Basically we are creating a query to search for the last one hundred tracked messages that were sent by BizTalk: Coming up Messages - last 50 suspended Service instances - last 100

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  • Handling buildings in isometric tile based games

    - by MustSeeMelons
    A simple question, to which i couldn't find a definitive answer - how to manage buildings on a tiled map? Should the building be sliced in to tiles or one big image? EDIT: The game is being built from scratch using C++/SDL 2.0, it will be a turn based strategy, something like Fallout 1 & 2 without the hex grid, a simple square grid, where the Y axis is squished by 50%. Buildings can span multiple tiles, the characters move tile by tile. For now, the terrain is completely flat. Some basic functionality is in place, so I'm aiming to advancing the terrain and levels them selves - adding buildings, gates, cliffs, not sure about the elevation.

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  • Box2dWeb positioning relative to HTML5 Canvas

    - by Joe
    I'm new with HTML5 canvas and Box2DWeb and I'm trying to make an Asteroids game. So far I think I'm doing okay, but one thing I'm struggling to comprehend is how positioning works in relation to the canvas. I understand that Box2DWeb is only made to deal with physical simulation, but I don't know how to deal with positioning on the canvas. The canvas is 100% viewport and thus can vary size. I want to fill the screen with some asteroids, but if I hardcore certain values such as bodyDef.position.x = Math.random() * 50; the asteroid may appear off canvas for someone with a smaller screen? Can anybody help me understand how I can deal with relative positioning on the canvas?

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  • Juju instances in aganet-state: down after turning them off (and back on) on EC2

    - by Tyler McAdams
    I turned my Juju instances off on EC2 for a while and after bringing them back online they seem to be in an odd state: [code] claude-vm@claude-vm-fusion:~/Documents/Shell Scripts$ juju status 2012-11-17 17:06:44,094 INFO Connecting to environment... 2012-11-17 17:06:45,590 INFO Connected to environment. machines: 0: agent-state: not-started dns-name: ec2-54-242-142-196.compute-1.amazonaws.com instance-id: i-b0996fcf instance-state: running 1: agent-state: down dns-name: ec2-50-19-186-245.compute-1.amazonaws.com instance-id: i-8c8375f3 instance-state: running 2: agent-state: down dns-name: ec2-54-242-255-238.compute-1.amazonaws.com instance-id: i-56807629 instance-state: running services: wordpress: charm: cs:precise/wordpress-9 exposed: true relations: db: - wordpress-db loadbalancer: - wordpress units: wordpress/0: agent-state: down machine: 2 open-ports: - 80/tcp public-address: ec2-54-242-227-57.compute-1.amazonaws.com wordpress-db: charm: cs:precise/mysql-10 relations: db: - wordpress units: wordpress-db/0: agent-state: down machine: 1 public-address: ec2-54-242-212-177.compute-1.amazonaws.com 2012-11-17 17:06:47,274 INFO 'status' command finished successfully [/code] Can I not take my instances down for a while? Or is this something else?

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