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  • Tips for transitioning from Visual Basic to Xcode

    - by Cyclone
    I've been programming in VB.net for a while now, and I finally got access to a mac to make ipod apps. What are some useful sites, videos, etc. that could help me get used to Objective C and the Xcode IDE? I've stumbled upon the samples on the apple dev site, but none of them really give good examples which I could learn the syntax of the language from. Thanks for the help, Objective C is really a big change from VB.net!

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  • Why use "DLLSelfRegister" in VB deployment package?

    - by Craig Johnston
    Why would you use DLLSelfRegister in a VB deployment package? I am trying to sort out possible conflict problems with a calendar control: msacal70.ocx. Apparently there is a conflict with newer Office calendar controls. I noticed the setup.lst for the VB deployment package uses DLLSelfRegister for this control. What are the effects of allowing a DLL to self-register and would removing DLLSelfRegister cause the ocx to register during installation of the package?

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  • Can I have a macro run whenever I save a file in Visual Studio 2005?

    - by Mark
    When I save a file in Visual Studio 2005, I'd like to have a macro also run that updates a copyright (through a regular expression search and replace). I'm not new to regular expressions, but I am new to VB/VBA and Visual Studio macros, so what I need help with specifically is: getting a macro to run upon save, preferably after I press CTRL-S but before it actually writes the file so that the results of the search and replace are actually saved without having to save twice calling search and replace for a regular expression from inside the VB/VBA macro Thanks, Mark

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  • Performance Related features for migration from .net 2003 Framework 1.1 to .net 2008 framework 3.5?

    - by KuldipMCA
    I am work on VB.net 2003 Framework 1.1 for last 3.5 years in windows Application. We are currently migrating to VB.net 2008 framework 3.5, but i don't know about the features which related to ADO.net and which is important to performance. I know linq to SQL but our architecture is made in .net 2003 so we should follow this. Any features which is very important to enhance the performance?

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  • file handling in .net

    - by Indranil Mutsuddy
    I have developed an application in vb.net2008 and database sqlserver. Now i want to ignore the database (it has 1 table as customer(name,password,hour,minute)) as i dont want my client to install sqlserver separately or other overheads. I am planning to do the whole using file handling in vb.net(manipulating the data in files itself eg change username, password etc). As I am new i don't actually know the proper way and of course need assistance.

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  • Entity Framework looking for wrong column

    - by m.edmondson
    I'm brand new to the Entity Framework and trying to learn all it can offer. I'm currently working my way through the MVC Music Store tutorial which includes the following code: public ActionResult Browse(string genre) { // Retrieve Genre and its Associated Albums from database var genreModel = storeDB.Genres.Include("Albums") .Single(g => g.Name == genre); return View(genreModel); } as I'm working in VB I converted it like so: Function Browse(ByVal genre As String) As ActionResult 'Retrieve Genre and its Associated Albums from database Dim genreModel = storeDB.Genres.Include("Albums"). _ Single(Function(g) g.Name = genre) Return(View(genreModel)) End Function The problem is I'm getting the following exception: Invalid column name 'GenreGenreId'. Which I know is true, but I can't for the life of my work out where it's getting 'GenreGenreId' from. Probably a basic question but I'll appreciate any help in the right direction. As per requested here is the source for my classes: Album.vb Public Class Album Private _title As String Private _genre As Genre Private _AlbumId As Int32 Private _GenreId As Int32 Private _ArtistId As Int32 Private _Price As Decimal Private _AlbumArtUrl As String Public Property Title As String Get Return _title End Get Set(ByVal value As String) _title = value End Set End Property Public Property AlbumId As Int16 Get Return _AlbumId End Get Set(ByVal value As Int16) _AlbumId = value End Set End Property Public Property GenreId As Int16 Get Return _GenreId End Get Set(ByVal value As Int16) _GenreId = value End Set End Property Public Property ArtistId As Int16 Get Return _ArtistId End Get Set(ByVal value As Int16) _ArtistId = value End Set End Property Public Property AlbumArtUrl As String Get Return _AlbumArtUrl End Get Set(ByVal value As String) _AlbumArtUrl = value End Set End Property Public Property Price As Decimal Get Return _Price End Get Set(ByVal value As Decimal) _Price = value End Set End Property Public Property Genre As Genre Get Return _genre End Get Set(ByVal value As Genre) _genre = value End Set End Property End Class Genre.vb Public Class Genre Dim _genreId As Int32 Dim _Name As String Dim _Description As String Dim _Albums As List(Of Album) Public Property GenreId As Int32 Get Return _genreId End Get Set(ByVal value As Int32) _genreId = value End Set End Property Public Property Name As String Get Return _Name End Get Set(ByVal value As String) _Name = value End Set End Property Public Property Description As String Get Return _Description End Get Set(ByVal value As String) _Description = value End Set End Property Public Property Albums As List(Of Album) Get Return _Albums End Get Set(ByVal value As List(Of Album)) _Albums = value End Set End Property End Class MusicStoreEntities.vb Imports System.Data.Entity Namespace MvcApplication1 Public Class MusicStoreEntities Inherits DbContext Public Property Albums As DbSet(Of Album) Public Property Genres As DbSet(Of Genre) End Class End Namespace

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  • CRC for cross platform applications

    - by Kangkan
    I wish to use a common CRC logic in a VB.NEt or C# application as well as on a c/Linux application. I have one c/Linux application that interacts with some webservice (c#) and also a web application (VB.NET). For some data, I want to put a CRC to be added to the data itself (say a flie) from the .NET side and check for the integrity of the data (checking the CRC) on the client and also the vice versa. Can somebody please guide me?

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  • convert string to double

    - by James123
    I have string value in that I need to convert to double in VB.Net. Conditions are like below string = "12345.00232232" if condition is 3 (2 digits after decimal and comma) display = 12,345.00 if condition is 5 (5 digits after decimal and comma) display = 12,345.00232 If Condition is 7 ( 5 digits after decimal and no comma) display = 12345.00232 How can I do that in VB.Net?

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  • Accidentally created VB.NET project instead of C#

    - by Bryan M.
    This should seem simple enough, but can't figure it out. I was porting a project out of MonoDevelop and into VS2008, but I accidently created the project as VB.NET instead of C#. Now ReSharper and any syntax highlighting is throwing a fit because it's trying to validate it as VB. How do I tell it to treat it as a C# project without creating a whole new one?

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  • How to get selected text from a webpage?

    - by user128647
    I need to retrieve only selected portion of a webpage (user open a webpage in web-browser control, then he/she would select some portion of a webpage, i just need only those selected portion/text) in vb.net in visual basic language. How to do ? i am using microsoft visual studio 2008 Language: Visual Basic FrameWork: vb.net 3.5

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  • How do I "DoEvents" in WPF?

    - by SLC
    I've read that the C# version is as follows: Application.Current.Dispatcher.Invoke( DispatcherPriority.Background, new Action(delegate { })); However I cannot figure out how to put the empty delegate into VB.NET, as VB.NET does not appear to support anonymous methods. Ideas? Edit: Possibly this? Application.Current.Dispatcher.Invoke( DispatcherPriority.Background, New Action(Sub() End Sub))

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  • Creating Simple desktop database application

    - by KoolKabin
    Hi guys, I am here to write a small database application that will be running in desktop (offline mode). I am using MSAccess 2007 as my database file and trying to write code in vb.net. I used to write the code vb6 an usually had global variables for storing database connection and executing every query from that. I am trying to upgrade myself from vb6 to vb.net. do i need to read some more simple starter books also?

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  • Sample code for POST + cookie?

    - by OverTheRainbow
    Hello, I've been googling for some VB.Net code to authenticate to a web server with the POST method, receive a session ID in a cookie, and then send this cookie along with all GET queries... but all I found is half-working code or C# code, ie. difficult to use for a VB.Net newbie. Would someone have some code handy or some pointer that I could use to get started? Thank you.

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  • Extract Address Information from a Web Page

    - by Brian Boatright
    I need to take a web page and extract the address information from the page. Some are easier than others. I'm looking for a firefox plugin, windows app, or VB.NET code that will help me get this done. Ideally I would like to have a web page on our admin (ASP.NET/VB.NET) where you enter a URL and it scraps the page and returns a Dataset that I can put in a Grid.

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  • How to make game sessions like "with friends" games?

    - by Miguel lugo
    I want to make a game like "words with friends" or "chess with friends" or "Draw Something" or any of the other online multiplayer type games that are based around friends having game sessions with each other. I have made one app before that had no online features so I know the basics of objective-C and xCode. I looked up facebook connect so I know how to make friends find other friends to play with through Facebook. Just not how to make the gaming session. I only need my game to send a small array (or XML if it's better) of strings and integers from one iPhone to the other as each iPhone takes a turn. I'm NOT sending some complex video or anything like in "Draw Something." I was hoping someone could point me in the right direction (whether link to website or book or just a general idea) for how to do gaming sessions between two iPhones. I read this tutorial http://www.raywenderlich.com/3932/how-to-create-a-socket-based-iphone-app-and-server but it seems to be more about having two iPhones communicate over a server on a laptop or through the same wifi, not how to have iPhones game together over any Internet connection like in "with friends" games. I've tried to research this in other places but I'm never quite sure if what the articles I find are talking about is related to what I want or not. Someone please just point me in the right direction or give me a general outline of what to do. I will look up the specifics on my own once I know what to look for. Thank you.

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  • Need help in determing what, if any, tools can be used to create a free Flash game

    - by ReaperOscuro
    Yes I proudly -and sadly- declare that I am a complete nincompoop when it comes to Flash, and I have been fishing around the big wide web for information. The reason for this is that I have been contracted to create a game(s) for a website -the usual flash-based games caveat. Please I do not mean things like by those gaming generator websites, I mean small yet professional games- but the caveat, as always, is that impossible dream: it needs to be done all for free. The budget...well imagine it as not there. Annoyingly is that I am a game designer yes, but with a ridiculously tight deadline I haven't got much time to re-learn (ah the heady days of programming at uni) everything by the end of March, so I'd like to ask some people who know their stuff rather than keep looking at a gazillion different things. This is my understanding: with the flash sdk you can create a game, albeit you need to be pretty programming savvy. FlashDevelop helps there -yet I am not entirely sure how. Yet even FD says to use Flash for the animation/graphics. Yes its undeniably powerful but as I said there is the unattainable demand of no money. The million dollar question: what, if any, tools can I use to create a free flash game?

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  • Should I be using Lua for game logic on mobile devices?

    - by Rob Ashton
    As above really, I'm writing an android based game in my spare time (android because it's free and I've no real aspirations to do anything commercial). The game logic comes from a very typical component based model whereby entities exist and have components attached to them and messages are sent to and fro in order to make things happen. Obviously the layer for actually performing that is thin, and if I were to write an iPhone version of this app, I'd have to re-write the renderer and core driver (of this component based system) in Objective C. The entities are just flat files determining the names of the components to be added, and the components themselves are simple, single-purpose objects containing the logic for the entity. Now, if I write all the logic for those components in Java, then I'd have to re-write them on Objective C if I decided to do an iPhone port. As the bulk of the application logic is contained within these components, they would, in an ideal world, be written in some platform-agnostic language/script/DSL which could then just be loaded into the app on whatever platform. I've been led to believe however that this is not an ideal world though, and that Lua performance etc on mobile devices still isn't up to scratch, that the overhead is too much and that I'd run into troubles later if I went down that route? Is this actually the case? Obviously this is just a hypothetical question, I'm happy writing them all in Java as it's simple and easy get things off the ground, but say I actually enjoy making this game (unlikely, given how much I'm currently disliking having to deal with all those different mobile devices) and I wanted to make a commercially viable game - would I use Lua or would I just take the hit when it came to porting and just re-write all the code?

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  • Is there a way to legally create a game mod?

    - by Rodrigo Guedes
    Some questions about it: If I create a funny version of a copyrighted game and sell it (crediting the original developers) would it be considered a parody or would I need to pay royalties? If I create a game mod for my own personal use would it be legal? What if I gave it for free to a friend? Is there a general rule about it or it depends on the developer will? P.S.: I'm not talking about cloning games like this question. It's all about a game clearly based on another. Something like "GTA Gotham City" ;) EDIT: This picture that I found over the internet illustrate what I'm talking about: Just in case I was not clear: I never created a mod game. I was just wondering if it would be legally possible before trying to do it. I'm not apologizing piracy. I pay dearly for my games (you guys have no idea how expensive games are in Brazil due to taxes). Once more I say that the question is not about cloning. Cloning is copy something and try to make your version look like a brand new product. Mods are intended to make reference to one or more of its source. I'm not sure if it can be done legally (if I knew I wasn't asking) but I'm sure this question is not a duplicate. Even so, I trust in the moderators and if they close my question I will not be offended - at least I had an opportunity to explain myself and got 1 good answer (by the time I write this, maybe some more will be given later).

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  • Rendering a big game universe - bitmaps or vector graphics?

    - by user1641923
    I am new to an Android development, though I have much experience with Java, C++, PHP programming and a bit experience with vector graphics too (basic 3d Studio Max, Flash, etc). I am starting to work on an Android game. It is going to be a 2D space shooter/RPG, and I am not going to use any game engines and any 3D party libs. I really want to create a very large game universe, or even pseudo-infinite (without visible borders, as if it were a 2D projection of a sphere). It should include 10-12 clusters of 7-8 planets/other space objects and random amount of single asteroids/comets, which player can interact with and also not interactive background. I am looking for a least complicated aproach to create such a universe. My current ideas are: Simply create bitmaps with space scenery background so that they can be tiled seamlessly repeated and construct my 2D universe of this tiles, then place interactive objects (planets, other spaceships) on it. Using vector graphics. I would have a solid color background, some random background objects and gradients here and there. My problems here: Lack of knowledge of how well vector graphics is integrated in Android. Performance? Memory usage? Does Android manage big bitmaps well? Do all of the bitmaps have to be in memory during all game process? I am interested in technical details regarding each of the ideas and a suggestion, which I should go with.

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  • What is the best type of c# timer to use with a Unity game that uses many timers simultaneously?

    - by Kyle Seidlitz
    I am developing a stand-alone 3d game in Unity that will have anywhere from 1 to 200 timers running simultaneously. There will be a GameObject containing 1 timer. For this game timer durations will range from 5 minutes to 4 days. There will not be any countdown displays or any UI for the timers. Each object is a prefab, with all the necessary materials included. An attached script will handle the timer and all the necessary code to change the materials and make any sound effects. Once the timer is expired, the user will then click on the object again, and the object will be destroyed, and the user's inventory will be adjusted. If the user wants to save or end the game before all the timers are done, the start value of the still running timers is to be saved to an XML file such that when the game is started again, any still running timers will be checked to see if they have expired, where the object's materials will be changed appropriately. I am still trying to figure out what type of timer to use, and see also if there are any suggestions for saving and calculating times over several days. What class(es) of timers should I use? Are there any special issues I should look out for in terms of performance?

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