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  • Python in Finance by Yuxing Yan, Packt Publishing Book Review

    - by Compudicted
    Originally posted on: http://geekswithblogs.net/Compudicted/archive/2014/06/04/python-in-finance-by-yuxing-yan-packt-publishing-book-review.aspx I picked Python in Finance from Packt Publishing to review expecting to bore myself with complex algorithms and senseless formulas while seeing little actual Python in action, indeed at 400 pages plus it may seem so. But, it turned out to be quite the opposite. I learned a lot about practical implementations of various Python modules as SciPy, NumPy and several more, I think they empower a developer a lot. No wonder Python is on the track to become a de-facto scientist language of choice! But I am not going to compromise the truth, the book does discuss numerous financial terms, many of them, and this is where the enormous power of this book is coming from: it is like standing on the shoulders of a giant. Python is that giant - flexible and powerful, yet very approachable. The TOC is very detailed thanks to Packt, any one can see what financial algorithms are covered, I am only going to name a few which I had most fun with (though all of them are covered in enough details): Fama*, Fat Tail, ARCH, Monte-Carlo and of course the volatility smile! I am under an impression this book is best suited for students in Finance, especially those who are about to join the workforce, but I suspect the material in this book is very well suited for mature Financists, an investor who has some programming skills and wants to benefit from it, or even a programmer, or a mathematician who already knows Python or any other language, but wants to have fun in Quantitative Finance and earn a few buck! Pure fun, real results, tons of practical insight from reading data from a file to downloading trade data from Yahoo! Lastly, I need to complement Yuxing – he is a talented teacher, this book could not be what it is otherwise. It is a 5 out of 5 product. Disclaimer: I received a  free copy of this book for review purposes from the publisher.

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  • Unity - Invert Movement Direction

    - by m41n
    I am currently developing a 2,5D Sidescroller in Unity (just starting to get to know it). Right now I added a turn-script to have my character face the appropriate direction of movement, though something with the movement itself is behaving oddly now. When I press the right arrow key, the character moves and faces towards the right. If I press the left arrow key, the character faces towards the left, but "moon-walks" to the right. I allready had enough trouble getting the turning to work, so what I am trying is to find a simple solution, if possible without too much reworking of the rest of my project. I was thinking of just inverting the movement direction for a specific input-key/facing-direction. So if anyone knows how to do something like that, I'd be thankful for the help. If it helps, the following is the current part of my "AnimationChooser" script to handle the turning: Quaternion targetf = Quaternion.Euler(0, 270, 0); // Vector3 Direction when facing frontway Quaternion targetb = Quaternion.Euler(0, 90, 0); // Vector3 Direction when facing opposite way if (Input.GetAxisRaw ("Vertical") < 0.0f) // if input is lower than 0 turn to targetf { transform.rotation = Quaternion.Lerp(transform.rotation, targetf, Time.deltaTime * smooth); } if (Input.GetAxisRaw ("Vertical") > 0.0f) // if input is higher than 0 turn to targetb { transform.rotation = Quaternion.Lerp(transform.rotation, targetb, Time.deltaTime * smooth); } The Values (270 and 90) and Axis are because I had to turn my model itself in the very first place to face towards any of the movement directions.

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  • Ubuntu - Automatically mount external drives to /media/LABEL on boot without a user logged in?

    - by endolith
    This question is similar, but kind of the opposite of what I want. I want external USB drives to be mounted automatically at boot, without anyone logged in, to locations like /media/<label>. I don't want to have to enter all the data into fstab, partially because it's tedious and annoying, but mostly because I can't predict what I'll be plugging into it or how the partitions will change in the future. I want the drives to be accessible to things like MPD, and available when I log in with SSH. gnome-mount seems to only mount things when you are locally logged into a Gnome graphical session.

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  • Collision with half semi-circle

    - by heitortsergent
    I am trying to port a game I made using Flash/AS3, to the Windows Phone using C#/XNA 4.0. You can see it here: http://goo.gl/gzFiE In the flash version I used a pixel-perfect collision between meteors (it's a rectangle, and usually rotated) that spawn outside the screen, and move towards the center, and a shield in the center of the screen(which is half of a semi-circle, also rotated by the player), which made the meteor bounce back in the opposite direction it came from, when they collided. My goal now is to make the meteors bounce in different angles, depending on the position it collides with the shield (much like Pong, hitting the borders causes a change in the ball's angle). So, these are the 3 options I thought of: -Pixel-perfect collision (microsoft has a sample(http://create.msdn.com/en-US/education/catalog/tutorial/collision_2d_perpixel_transformed)) , but then I wouldn't know how to change the meteor angle after the collision -3 BoundingCircle's to represent the half semi-circle shield, but then I would have to somehow move them as I rotate the shield. -Farseer Physics. I could make a shape composed of 3 lines, and use that as the collision object for the shield. Is there any other way besides those? Which would be the best way to do it(it's aimed towards mobile devices, so pixel-perfect is probably not a good choice)? Most of the time there's always a easier/better way than what we think of...

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  • Keyloggers and Virtualization

    - by paranoid
    Whilst pondering about security, and setting up different VM for certain online activities deemed more risky or requiring extra security (banking, or visiting untrusted websites, etc), I came to think about how such a setup (different VMs for different uses) would defend me against a keylogger. So, two questions then: 1: If a keylogger has been installed inside a VM, can it capture data outside its own VM? 2: The opposite, does a keylogger in a host capture strokes typed within a VM residing in that host? My bet would be No and Yes respectively, but I really have no idea. Anyone else does?

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  • What would cause different rates of packet loss between client and server in UDP?

    - by febreezey
    If I've implemented a reliable UDP file transfer protocol and I have a file that deliberately drops a percentage of packets when I transmit, why would it be more evident that transmission time increases as the packet loss percentage increases going from the client to server as opposed from the server to the client? Is this something that can be explained as a result of the protocol? Here are my numbers from two separate experiments. I kept the max packet size to 500 Bytes and the opposite direction packet loss to 5% with a 1 Megabyte file: Server to Client loss Percentage varied: 1 MB file, 500 b segments, client to server loss 5% 1% : 17253 ms 3% : 3388 ms 5% : 7252 ms 10% : 6229 ms 11% : 12346 ms 13% : 11282 ms 15% : 9252 ms 20% : 11266 ms Client to Server loss percentage varied 1 MB file, 500 b segments, server to client loss 5% 1%: 4227 ms 3%: 4334 ms 5%: 3308 ms 10%: 31350 ms 11%: 36398 ms 13%: 48436 ms 15%: 65475 ms 20%: 120515 ms You can clearly see an exponential increase in the client to server group

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  • from MS Biology to BS Computer Science [on hold]

    - by Air Borne
    I'm Marco from Italy and I'd like to ask you a piece of advice about my career. I hold a Ms degree in Biology, I enjoyed a lot studying it and I got very good grades but I didn't know what to do with my degree in the real life. Few months ago, I began to read a book about Python programming (Introduction to Computer Science, Zelle J.) and I've great fun learning Python as a beginner, I wake up in the morning thinking about doing excersies and writing simple programs with python :) I'm also watching free lectures from MIT open courseware, and I'm feeling a certain degree of regrets for never asking myself what was computer science, since it seems to me it's a magic world. After weeks of doubts, I made a move :) I applied for a CS bachelor degree abroad, I got an interview and I'm going to start this great adventure next September. I feel incredibly excited at it, but a little bit scared too. Scared because sometimes I think I'm making a great mistake for my life restarting from a bachelor in a completely different area of study. Sometimes I hear people saying the IT market is bad, sometimes I hear other ones saying quite the opposite instead. Moreover, some colleagues of mine suggested me to try to get into Bioinformatics, instead of CS. My question is: I want to really discover if CS is for me, I mean the passion of my life. I know I'm just a beginner and I can't say nothing about it yet. What do you suggest me: CS or Bioinformatics? If I get a Bs in CS, could I get into bioinformatics without relevant experience, taking into account I have a Ms Biology degree? Any comment is appreciated, thanks in advance.

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  • System testing - making sure the system conforms to specification. Validation?

    - by user970696
    After weeks of research I have nearly completed my thesis, yet I am unable to clear up my confusion contained in all previous threads here (and in many books): During system testing, we check the system function against system analysis (functional system design) - but that would fit to a definition of verification according to many books. But I follow ISO12207, which considers all testing as validation (making sure work product meets requirement for intended use). How can I justify that unit testing or system testing is validation, even though when I check it against specification? Which fullfils the definiton of verification? When testing that e.g. "Save button" works, is it validation? This picture shows my understanding of V&V, so different from many other sources, including ISTQB etc. Essential problem I have is that a book using the same picture also states on another place that: test activities in the area of validation are usability, alpha and beta testing. For verification, testable system requirements are defined whose correct implementation can be tested through system tests. Isn't that the opposite of what the picture says? Most books present the following picture, where validation is just making sure that customer needs are satisfied. Mind you that according to ISO, validation activity is testing.

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  • Exchange Public Folders in Snow Leopard Mail.app

    - by W_P
    I am using Mail.app (running snow leopard) to connect to my email account on my school's Exchange 2007 server. I get my Inbox just fine, and iCal connects to my Outlook Calendar just fine, but I cannot seem to get any of the Exchange Public Folders that I can automatically see when I am using Outlook on a Windows box. The Account Type is shown as "Exchange 2007" I did not have any luck Googling this problem, in fact most of the results I saw were dealing with the opposite problem: Remove MS Exchange Public Folders I am aware that my question is a duplicate of this: http://superuser.com/questions/103115/apple-mail-app-all-exchange-folders-not-visible but since that question did not get any responses, I am reposting.

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  • New Responsibilities

    - by Robert May
    With the start of the new year, I’m starting new responsibilities at Veracity. One responsibility that is staying constant is my love and evangelism of Agile.  In fact, I’ll be spending more time ensuring that all Veracity teams are performing agile, Scrum specifically, in a consistent manner so that all of our clients and consultants have a similar experience. Imagine, if you will, working for a consulting company on a project.  On that project, the project management style is Waterfall in iterations.  Now you move to another project and in that project, you’re doing real Scrum, but in both cases, you were told that what you were doing was Scrum.  Rather confusing.  I’ve found, however, that this happens on many teams and many projects.  Most companies simply aren’t disciplined enough to do Scrum.  Some think that being Agile means not being disciplined.  The opposite is true! So, my goals for Veracity are to make sure that all of our consultants have a consistent feel for Scrum and what it is and how it works and then to make sure that on the projects they’re assigned to, Scrum is appropriately applied for their situation.  This will help keep them happier, but also make switching to other projects easier and more consistent.  If we aren’t doing the project management on the project, we’ll help them know what good Agile practices should look like so that they can give good advice to the client, and so that if they move to another project, they have a consistent feel. I’m really looking forward to these new duties. Technorati Tags: Agile,Scrum

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  • How to remove the Ubuntu Gnome desktop after making the switch to KDE?

    - by codeLes
    This is the opposite of this question. Basically I've been using Ubuntu for a while but decided to give KDE a shot so I went through the process of getting the latest KDE installed. I'm very impressed with KDE and the Kwin window manager seems like a better WM than Compiz which is what I was using for Gnome (sure that's an oppinion). This was an Ubuntu Jaunty install. So how do I go about removing the Gnome desktop? Is there an automated way similar to what my previous question covered? UPDATE: Should there be any packages I should NOT remove in the process?

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  • Share internet with my phone?

    - by Kenneth Cochran
    Most people want to use their cellphone as a modem for their computer, commonly referred to as 'tethering'. I'm actually interested in doing the opposite: Sharing my landline internet connection(which is much faster than any 3G service) with by cellphone. My phone is a Verizon BlackBerry Curve 8330 and it has USB and bluetooth connections. I know both USB and Bluetooth are capable of supporting tcp/ip traffic what's not so clear is: Is IP over USB or Bluetooth standardized? Is it supported on my phone? Has my cellphone company crippled my phone to prevent me from using it?

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  • Is there such a thing as a super programmer? [closed]

    - by Muhammad Alkarouri
    Have you come across a super programmer? What identifies him or her as such, compared to "normal" experienced/great programmers? Also. how do you deal with a person in your team who believes he is a super programmer? Both in case he actually is or if he isn't? Edit: Interesting inputs all round, thanks. A few things can be gleaned: A few definitions emerged. Disregarding too localised definitions (that identified the authors or their acquaintance as super programmers), I liked a couple definitions: Thorbjørn's definition: a person who does the equivalent of a good team consistently for a long time. Free Electron, linked from Henry's answer. A very productive person, of exceptional abilities. The explanation is a good read. A Free Electron can do anything when it comes to code. They can write a complete application from scratch, learn a language in a weekend, and, most importantly, they can dive into a tremendous pile of spaghetti code, make sense of it, and actually getting it working. You can build an entire businesses around a Free Electron. They’re that good. Contrasting with the last definition, is the point linked to by James about the myth of the genius programmer (video). The same idea is expressed as egoless programming in rwong's comment. They present opposite opinions as whether to optimise for such a unique programmer or for a team. These definitions are definitely different, so I would appreciate it if you have an input as to which is better. Or add your own if you want of course, though it would help to say why it is different from those.

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  • balancing loudest and quietest speaker noises

    - by Dan
    It is hard for me to find the right volume for my computer to watch my dvd's on because it seems like most reasonable volumes become overwhelming at the loudest parts of a movie and it is hard to even make out the dialog at the quietest parts. I find I'm constantly adjusting the volume during the course of a movie. Are there ways to make the difference between the louds and the quiets not so extreme? (both computer related solutions and non-computer related solutions welcome). Like moving my speakers across the room and increasing the volume? or the opposite? Or would would the extremes be less noticeable if I used headphones? Are there movie players that might have more complex sound adjustment features? If there is a software solution out there for linux that would be great too. Thanks, Dan

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  • Possible to write an implement of RAIDZ or RAIDZ2 for the MD driver in the Linux kernel?

    - by Pharaun
    I am curious on if it is possible to have an implement of RAIDZ and/or RAIDZ2 in the MD driver in the Linux kernel? From my understanding of it is that the RAIDZ version is equivalent to a RAID 5, and that a RAIDZ2 is equivalent to a RAID 6. The main difference is that the stripe size can be variable for RAIDZ as opposite to RAID 5/6 from my understanding, which helps performance. So what I am wondering is would it be possible to add this performance enhancing technique to RAID 5 & 6 in the MD driver in the kernel? Or is it tied too closely to how the ZFS works?

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  • Smooth waypoint traversing

    - by TheBroodian
    There are a dozen ways I could word this question, but to keep my thoughts in line, I'm phrasing it in line with my problem at hand. So I'm creating a floating platform that I would like to be able to simply travel from one designated point to another, and then return back to the first, and just pass between the two in a straight line. However, just to make it a little more interesting, I want to add a few rules to the platform. I'm coding it to travel multiples of whole tile values of world data. So if the platform is not stationary, then it will travel at least one whole tile width or tile height. Within one tile length, I would like it to accelerate from a stop to a given max speed. Upon reaching one tile length's distance, I would like it to slow to a stop at given tile coordinate and then repeat the process in reverse. The first two parts aren't too difficult, essentially I'm having trouble with the third part. I would like the platform to stop exactly at a tile coordinate, but being as I'm working with acceleration, it would seem easy to simply begin applying acceleration in the opposite direction to a value storing the platform's current speed once it reaches one tile's length of distance (assuming that the tile is traveling more than one tile-length, but to keep things simple, let's just assume it is)- but then the question is what would the correct value be for acceleration to increment from to produce this effect? How would I find that value?

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  • Reacting to rectangle on rectangle collisions

    - by mcjohnalds45
    I don't know how to react to collisions between two axis aligned rectangles that have x, y, width and height values (x and y are from the centre of the box) to make them simply not overlap. I figured I'd just make them move away from each other depending on how far they intersect in the opposite direction (left, right, up or down) of where they collided. If I check for collisions only on the x axis or only on the y axis it works fine, but when checking for both collisions crazy stuff happens. This code executes when the first box collides with the second. It's in lua but feel free to answer in anything that isn't to too counter-intuitive. if box1.x < box2.x then box1.x = box1.x + box2.x - box1.x - (box1.width / 2) - (box2.width / 2) end if box1.x > box2.x then box1.x = box1.x - (box1.x - box2.x - (box1.width / 2) - (box2.width / 2)) end if box1.y < box2.y then box1.y = box1.y + box2.y - box1.y - (box1.height / 2) - (box2.height / 2) end if box1.y > box2.y then box1.y = box1.y - (box1.y - box2.y - (box1.height / 2) - (box2.height / 2)) end

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  • Automatically triggering standard spaceship controls to stop its motion

    - by Garan
    I have been working on a 2D top-down space strategy/shooting game. Right now it is only in the prototyping stage (I have gotten basic movement) but now I am trying to write a function that will stop the ship based on it's velocity. This is being written in Lua, using the Love2D engine. My code is as follows (note- object.dx is the x-velocity, object.dy is the y-velocity, object.acc is the acceleration, and object.r is the rotation in radians): function stopMoving(object, dt) local targetr = math.atan2(object.dy, object.dx) if targetr == object.r + math.pi then local currentspeed = math.sqrt(object.dx*object.dx+object.dy*object.dy) if currentspeed ~= 0 then object.dx = object.dx + object.acc*dt*math.cos(object.r) object.dy = object.dy + object.acc*dt*math.sin(object.r) end else if (targetr - object.r) >= math.pi then object.r = object.r - object.turnspeed*dt else object.r = object.r + object.turnspeed*dt end end end It is implemented in the update function as: if love.keyboard.isDown("backspace") then stopMoving(player, dt) end The problem is that when I am holding down backspace, it spins the player clockwise (though I am trying to have it go the direction that would be the most efficient at getting to the angle it would have to be) and then it never starts to accelerate the player in the direction opposite to it's velocity. What should I change in this code to get that to work? EDIT : I'm not trying to just stop the player in place, I'm trying to get it to use it's normal commands to neutralize it's existing velocity. I also changed math.atan to math.atan2, apparently it's better. I noticed no difference when running it, though.

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  • How do you redirect pages from a directory to a subdirectory?

    - by kezzman11
    I had recently moved all the content on my website from being in the www.mysite.com/shop directory to being in the root directory. This means that I needed to redirect any request to visit a page with the /shop directory back to the same page in the root directory eg. www.mysite.com/shop/categories/washroom to www.mysite.com/categories/washroom This needed to happen with all pages in my site that were previously using the /shop directory. I was given a solution on here which was: RedirectMatch (^/shop/)(.*) http://www.mysite.com/$2 and it works perfectly however now I have had to switch back to using our old version of our software which is located at the /shop directory so I need the complete opposite redirect now eg. www.mysite.com/categories/washroom to www.mysite.com/shop/categories/washroom Can anyone help me please?

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  • Quaternion LookAt for camera

    - by Homar
    I am using the following code to rotate entities to look at points. glm::vec3 forwardVector = glm::normalize(point - position); float dot = glm::dot(glm::vec3(0.0f, 0.0f, 1.0f), forwardVector); float rotationAngle = (float)acos(dot); glm::vec3 rotationAxis = glm::normalize(glm::cross(glm::vec3(0.0f, 0.0f, 1.0f), forwardVector)); rotation = glm::normalize(glm::quat(rotationAxis * rotationAngle)); This works fine for my usual entities. However, when I use this on my Camera entity, I get a black screen. If I flip the subtraction in the first line, so that I take the forward vector to be the direction from the point to my camera's position, then my camera works but naturally my entities rotate to look in the opposite direction of the point. I compute the transformation matrix for the camera and then take the inverse to be the View Matrix, which I pass to my OpenGL shaders: glm::mat4 viewMatrix = glm::inverse( cameraTransform->GetTransformationMatrix() ); The orthographic projection matrix is created using glm::ortho. What's going wrong?

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  • automatically switch from display 1 to display 2 every x minutes

    - by Jean-Pierre
    I am not that good with programmation, but I guess you are. we are planning to install 2 display monitor in the back of the other one. There will be 1 computer that will display a different application on each display monitor. I want to be able to switch display 1 to 2 and display 2 to display 1 to show what is on the other monitor without having to move themselve on the back of the monitor to see the opposite monitor. I need a script that will switch display every x times. How can I do that ?

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  • The purpose of using invert and transpose

    - by user699215
    In openGl ES and the World of 3D - why use the invers matrix? The thing is that I dont have any intuition to, why it is used, therefore please correct me: As fare as I understand, it is used in shaders - and can help you to figure out the opposite direction of the normals? Invers in ordinary numbers is like; The product of a number and its multiplicative inverse is 1. Observe that 3/5 * 5/3 = 1. In a matrix this will give you the Identity Matrix, which is the base coordinate system or the orion of the World space - right. But the invers is - some other coordinate system? You can use the transpose(Row-major order to Column-major order) of a square matrix to find the inverted matrix, as calculating the invers is process heavy - and the transpose is giving you the inverted matrix as a bi product? Again, I am looking for getting some intuition of this - and therefore be able to use it as intended. Thank you for any reply that will guide me in the right direction. Regards

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  • Calculating up-vector to avoid gimbal lock using euler angles

    - by jessejuicer
    I wish to orbit a camera around a sphere, yet the problem is that when the camera rotates so that it is at the north pole (and pointing down) or the south pole (and pointing up) of the sphere the camera doesn't handle itself very well. It spins rapidly until arriving 180 degrees in the opposite direction. I believe this is known as gimbal lock. I understand you can avoid this problem using quaternions. But I also read in another forum that it's possible to avoid this easily using euler angles as well. Which I would prefer to do. It was said that all you need to do is "calculate a proper up-vector every frame, and that avoids the problem entirely." Well, I tried aligning the up-vector with the vertical axis of the camera whenever the camera changed orientation, but this didn't seem to work. Meaning that the up-vector followed exactly the orientation of the camera's y-axis (or it's up vector), instead of using a constant up-vector aligned to the up-vector of the world (0, 1, 0). How exactly do I go about calculating a proper up-vector as my camera orientation changes to avoid the gimbal lock problem mentioned above?

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  • More than one way to skin an Audit

    - by BuckWoody
    I get asked quite a bit about auditing in SQL Server. By "audit", people mean everything from tracking logins to finding out exactly who ran a particular SELECT statement. In the really early versions of SQL Server, we didn't have a great story for very granular audits, so lots of workarounds were suggested. As time progressed, more and more audit capabilities were added to the product, and in typical database platform fashion, as we added a feature we didn't often take the others away. So now, instead of not having an option to audit actions by users, you might face the opposite problem - too many ways to audit! You can read more about the options you have for tracking users here: http://msdn.microsoft.com/en-us/library/cc280526(v=SQL.100).aspx  In SQL Server 2008, we introduced SQL Server Audit, which uses Extended Events to really get a simple way to implement high-level or granular auditing. You can read more about that here: http://msdn.microsoft.com/en-us/library/dd392015.aspx  As with any feature, you should understand what your needs are first. Auditing isn't "free" in the performance sense, so you need to make sure you're only auditing what you need to. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Install Mac OS Lion on Macbook with existing Ubuntu 12.04 dual boot

    - by kash
    I don't usually create my own questions, because I can find what I need through other people's questions. However, this one doesn't seem to be anywhere, except in one place where someone is talking about not using Apple hardware. So here it goes. I am using Apple hardware. I have a MacBook 1,1 with Intel Core2Duo running Ubuntu Precise Pangolin flawlessly. I never considered starting with Mac OSx and dual-booting because I never liked Mac OS. Now that I'm realizing that the only way I'm going to be able to run my DAW (Reaper) nicely and use a Firewire recording interface is to run Mac OSx, I'm considering it again. I want to go the opposite direction of most people and install Mac OSx next to an existing Ubuntu installation and have a boot menu with refit. I've installed refit in Ubuntu and I've converted the .dmg file for Mac OS Lion to a .iso file. Now, should I mount the .iso in Ubuntu and run it there, or burn a DVD and restart? I'm trying to gauge how to do this without hurting my existing Ubuntu installation. I will of course keep looking for existing answers in the meantime.

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