Search Results

Search found 7513 results on 301 pages for 'actual'.

Page 120/301 | < Previous Page | 116 117 118 119 120 121 122 123 124 125 126 127  | Next Page >

  • Leaving the field of programming. What are the options?

    - by hal10001
    A lot of graduates ask about getting into this field, but I know there are times when I (as well as many others) think about leaving, too. My issue is that I love solving problems and the act of creating something that people enjoy using, and that is what keeps bringing me back. Lately, though, programming has become less of the act of creation and about solving problems, and has become more about being "a monkey at a keyboard". Can you offer any advice with regard to: What fields would offer equivalent problem-solving challenges consistently? How you would go about doing the research, or considering the career change? Basically anything else you think would be helpful in this situation. EDIT: I guess I should clarify and say that I've been in the field about 10 years, and I have had my fair share of working environments. The place where I am at now, and even the previous two jobs, the people I worked with have been great. I've been very lucky in that respect. I'm beginning to wonder if the next step for me has little to do with actual programming and more to do with business analysis or strategic consulting. I would hate to get too much onto the business side of things though, as I like being around tech folks more.

    Read the article

  • How to choose how to store data?

    - by Eldros
    Give a man a fish and you feed him for a day. Teach a man to fish and you feed him for a lifetime. - Chinese Proverb I could ask what kind of data storage I should use for my actual project, but I want to learn to fish, so I don't need to ask for a fish each time I begin a new project. So, until I used two methods to store data on my non-game project: XML files, and relational databases. I know that there is also other kind of database, of the NoSQL kind. However I wouldn't know if there is more choice available to me, or how to choose in the first place, aside arbitrary picking one. So the question is the following: How should I choose the kind of data storage for a game project? And I would be interested on the following criterion when choosing: The size of the project. The platform targeted by the game. The complexity of the data structure. Added Portability of data amongst many project. Added How often should the data be accessed Added Multiple type of data for a same application Any other point you think is of interest when deciding what to use. EDIT I know about Would it be better to use XML/JSON/Text or a database to store game content?, but thought it didn't address exactly my point. Now if I am wrong, I would gladely be shown the error in my ways.

    Read the article

  • Should I use a config file or database for storing business rules?

    - by foiseworth
    I have recently been reading The Pragmatic Programmer which states that: Details mess up our pristine code—especially if they change frequently. Every time we have to go in and change the code to accommodate some change in business logic, or in the law, or in management's personal tastes of the day, we run the risk of breaking the system—of introducing a new bug. Hunt, Andrew; Thomas, David (1999-10-20). The Pragmatic Programmer: From Journeyman to Master (Kindle Locations 2651-2653). Pearson Education (USA). Kindle Edition. I am currently programming a web app that has some models that have properties that can only be from a set of values, e.g. (not actual example as the web app data confidential): light-type = sphere / cube / cylinder The light type can only be the above three values but according to TPP I should always code as if they could change and place their values in a config file. As there are several incidents of this throughout the app, my question is: Should I store possibly values like these in: a config file: 'light-types' = array(sphere, cube, cylinder), 'other-type' = value, 'etc = etc-value a single table in a database with one line for each config item a database with a table for each config item (e.g. table: light_types; columns: id, name) some other way? Many thanks for any assistance / expertise offered.

    Read the article

  • How do I rescue files from the encrypted home folder via live USB stick?

    - by Alexia
    I know, this has been asked and answered all over the internet already. However, I start feeling stupid, since the informations there are not helping me. Just this morning, I wanted to install the newest update to 13.10. After the download, when it came to the actual installing, the install program froze and didn't do anything for hours. At that time, I was still logged in. The computer was working and everything was accessable to me. However, I made the mistake and didn't immediately make safety copies of everything. Instead, I just rebooted. Long story short: My computer even fails to reset to a previous version via Grub. But I am able to boot from a USB stick and, after starting Nautilus, I see my home folder on the HD. I would now like to copy its contents onto an external harddisk. Problem 1: I have no rights to access the folder like that. Problem 2: It is encrypted. Problem 3: I don't know how to give myself the rights to access the folder nor do I know how to encrypt it. I assume that it might help that I still know these things: - my old login name - my old login phrase - a 32 characters long string of hexadecimal numbers that I copied to my list of passwords as "Ubuntu Encryption Code". I copied it digitally right after installing Ubuntu the first time and encrypting the home folder, so there won't be any typos. I am sure of that. The solutions that I saw so far, tell me that I need the "encryption phrase". But when I follow the instructions and use this phrase that I have in my list, I only get messages of denial. Can anyone help me through this special problem, please?

    Read the article

  • Floating point undesirable in highly critical code?

    - by Kirt Undercoffer
    Question 11 in the Software Quality section of "IEEE Computer Society Real-World Software Engineering Problems", Naveda, Seidman, lists fp computation as undesirable because "the accuracy of the computations cannot be guaranteed". This is in the context of computing acceleration for an emergency braking system for a high speed train. This thinking seems to be invoking possible errors in small differences between measurements of a moving object but small differences at slow speeds aren't a problem (or shouldn't be), small differences between two measurements at high speed are irrelevant - can there be a problem with small roundoff errors during deceleration for an emergency braking system? This problem has been observed with airplane braking systems resulting in hydroplaning but could this actually happen in the context of a high speed train? The concern about fp errors seems to not be well-founded in this context. Any insight? The fp is used for acceleration so perhaps the concern is inching over a speed limit? But fp should be just fine if they use a double in whatever implementation language. The actual problem in the text states: During the inspection of the code for the emergency braking system of a new high speed train (a highly critical, real-time application), the review team identifies several characteristics of the code. Which of these characteristics are generally viewed as undesirable? The code contains three recursive functions (well that one is obvious). The computation of acceleration uses floating point arithmetic. All other computations use integer arithmetic. The code contains one linked list that uses dynamic memory allocation (second obvious problem). All inputs are checked to determine that they are within expected bounds before they are used.

    Read the article

  • Sucking Less Every Year ?

    - by AdityaGameProgrammer
    Sucking Less Every Year A trail of thought that had been on my mind for a while Quoting directly from the post I've often thought that sucking less every year is how humble programmers improve. You should be unhappy with code you wrote a year ago. If you aren't, that means either A) you haven't learned anything in a year, B) your code can't be improved, or C) you never revisit old code. All of these are the kiss of death for software developers. How often does this happen or not happen to you? How long before you see an actual improvement in your coding ? month, year? Do you ever revisit Your old code? How often does your old code plague you? or how often do you have to deal with your technical debt. It is definitely very painful to fix old bugs n dirty code that we may have done to quickly meet a deadline and those quick fixes ,some cases we may have to rewrite most of the application/code. No arguments about that. Some of the developers i had come across argued that they were already at the evolved stage where their coding doesn't need improvement or cant get improved anymore. Does this happen? If so how many years into coding on a particular language does one expect this to happen?

    Read the article

  • Can org.freedesktop.Notifications.CloseNotification(uint id) be triggered and invoked via DBus?

    - by george rowell
    ref: Close button on notify-osd? Bookmark: Can org.freedesktop.Notifications.CloseNotification(uint id) be triggered and invoked via DBus? Currently, this script dbus-monitor "interface='org.freedesktop.Notifications'" | \ grep --line-buffered "member=Notify" | \ sed -u -e 's/.*/killall notify-osd/g' | \ bash will kill all pending notifications. It would be better to finesse the specific target OSD notification to cancel, by using org.freedesktop.Notifications.CloseNotification(uint id). Is there an interface method that can put this on (in?) the DBus to fire when a particular notify event occurs? The method will need to get the notify PID to use as the argument for CloseNotification(uint id). Alternatively, qdbus org.freedesktop.Notifications \ /org/freedesktop/Notifications \ org.freedesktop.Notifications.CloseNotification(uint id) could be used from the shell, if the (uint id) argument could be determined. The actual command syntax would use an integer in place of (uint id). Perhaps a better question to ask first might be "How is the DBus address for a notification found?". In hindsight the previous question "How is the (uint id) for a notification found?" is rhetorical! This previous answer: http://askubuntu.com/a/186311/89468 provided details so either method below can be used: gdbus call --session --dest org.freedesktop.DBus \ --object-path / \ --method org.freedesktop.DBus.GetConnectionUnixProcessID :1.16 returning: (uint32 8957,) or qdbus --literal --session org.freedesktop.DBus / \ org.freedesktop.DBus.GetConnectionUnixProcessID :1.16 returning: 8957

    Read the article

  • Add an entry for Ubuntu on Windows 8 boot loader

    - by John
    I have installed Ubuntu 12.10 by creating free space in Windows 8 and then using that space to create 3 partitions, one for SWAP, one for GRUB (mounting point is /boot) and one for the actual OS. I did this so the Windows 8 boot loader wouldn't be overwritten in case I ever wanted to remove Ubuntu. I can still boot into Ubuntu if I select the boot loader from the BIOS. I want to add Ubuntu to the Windows 8 boot loader and I've been told to use EasyBCD. The issue with that is it doesn't actually direct Windows to the GRUB file, but rather to something like autogrub0.mri. I have found another programme called Visual BCD which will allow me to actually set the bootloader paths and drives. From here, I don't quite know what to do. I believe I have it set to the correct drive but I don't know if I'm directing to the right file. I think it's /boot/grub/x86_64-efi/grub.efi. I don't know if that's the right file, if I need to remove /boot or if the / need to be \ as that's what Windows uses. Sorry for such a lengthy post, please help!

    Read the article

  • problems texture mapping in modern OpenGL 3.3 using GLSL #version 150

    - by RubyKing
    Hi all I'm trying to do texture mapping using Modern OpenGL and GLSL 150. The problem is the texture shows but has this weird flicker I can show a video here http://www.youtube.com/watch?v=xbzw_LMxlHw and I have everything setup best I can have my texcords in my vertex array sent up to opengl I have my fragment color set to the texture values and texel values I have my vertex sending the textures cords to texture cordinates to be used in the fragment shader I have my ins and outs setup and I still don't know what I'm missing that could be causing that flicker. here is my code FRAGMENT SHADER #version 150 uniform sampler2D texture; in vec2 texture_coord; varying vec3 texture_coordinate; void main(void){ gl_FragColor = texture(texture, texture_coord); } VERTEX SHADER #version 150 in vec4 position; out vec2 texture_coordinate; out vec2 texture_coord; uniform vec3 translations; void main() { texture_coord = (texture_coordinate); gl_Position = vec4(position.xyz + translations.xyz, 1.0); } Last bit here is my vertex array with texture cordinates GLfloat vVerts[] = { 0.5f, 0.5f, 0.0f, 0.0f, 1.0f , 0.0f, 0.5f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.0f, 0.0f, 1.0f, 0.0f}; //tex x and y HERE IS THE ACTUAL FULL SOURCE CODE if you need to see all the code in its fullest glory here is a link to every file http://ideone.com/7kQN3 thank you for your help

    Read the article

  • HP G42 Ubuntu live cd failure

    - by Jon
    Ok, I have tried every option under the sun. I have surfed through the internet for a good 3 hours straight and to no effect. I installed ubuntu on my HP G42 laptop, it worked fine, then when I tried installing the standard after installation updates my wifi failed. In my attempt to fix my wi-fi I rebooted my laptop, when I rebooted I was stuck on a black screen with nothing that I tried to fix it helping the situation. So I then tried to fix it by reinstalling Ubuntu. When I attempted to boot into the live ccd it failed leaving with the now familar black screen. After numerous attempts using instructions from live cd and instal failure blank screen... page and replacing my hard drive at a cost of $65 I am coming here for help. As for the actual DVD that I tried installing ubuntu from it was able to install ubuntu on a mac just fine after my issues on the HP. After installing the hard drive I loaded up windows just fine but I don't want windows I want ubuntu, can you please provide instructions on how to install ubuntu?

    Read the article

  • Offshoring: does it ever work?

    - by DanSingerman
    I know there has been a fair amount of discussion on here about outsourcing/offshoring, and the general opinion seems to be that at best it is difficult, and at worst it fails. I have direct experience of offshoring myself; a previous company where I was a dev manager wanted to send some development offshore, and we ran a pilot scheme to see how well it would work. Of course it was a complete failure, although it is not completely clear to me whether this was down to the offshore devs being less talented, the process, or other factors (no doubt it was really a combination). I can see as a business how offshoring looks attractive (much lower day rate), but as far as I can see, the only way it could possibly work is if you do exceptionally detailed design up front, with incredibly detailed specifications; and by the time you have invested in producing that, you have probably spent as nearly as much as if you had written the actual code locally (which I think is an instance of No Silver Bullet) So, what I want to know is, does anyone here have any experience of offshoring actually working ever? Especially if there are any success stories of it working in a semi-agile way? I know there are developers here from all over the World; has anyone worked on an offshore project they consider successful?

    Read the article

  • If your algorithm is correct, does it matter how long it took you to write it?

    - by John Isaacks
    I recently found out that Facebook had a programming challenge that if completed correctly you automatically get a phone interview. There is a sample challenge that asks you to write an algorithm that can solve a Tower of Hanoi type problem. Given a number of pegs and discs, an initial and final configuration; Your algorithm must determine the fewest steps possible to get to the final configuration and output the steps. This sample challenge gives you a 45 minute time limit but allows you to still test your code to see if it passes once your time limit expires. I did not know of any cute math solution that could solve it, and I didn't want to look for one since I think that would be cheating. So I tried to solve the challenge the best I could on my own. I was able to make an algorithm that worked and passed. However, it took me over 4 hours to make, much longer than the 45 minute requirement. Since it took me so much longer than the allotted time, I have not attempted the actual challenge. This got me wondering though, in reality does it really matter that it took me that long? I mean is this a sign that I will not be able to get a job at a place like this (not just Facebook, but Google, Fog Creek, etc.) and need to lower my aspirations, or does the fact that I actually passed on my first attempt even though it took too long be taken as good?

    Read the article

  • mod_rewrite and SEO friendliness

    - by John Doe
    My website has an atypical structure and I'm not sure if this could create problems in the long run, specially for SEO positioning purposes. I have a unique, large PHP script, and I use the Apache module mod_rewrite in the .htaccess file to create friendly URLs, for example: RewriteRule ^$ /index.php?section=Main RewriteRule ^createArticle$ /index.php?section=Main&view=CreateArticle RewriteRule ^configuration$ /index.php?section=Configuration RewriteRule ^article/([0-9]{1,10})$ /index.php?section=Article&view=Default&id=$1 RewriteRule ^deleteArticle/([0-9]{1,10})$ /index.php?section=Article&view=Delete&id=$1 RewriteRule ^reportArticle/([0-9]{1,10})$ /index.php?section=Article&view=Report&id=$1 RewriteRule ^logIn$ /index.php?section=Authentication ... So, www.example.com/index.php?section=Article&view=Default&id=105 would become www.example.com/article/105. The only real physical file is index.php, in which the parameters of the URL queried is processed and the corresponding result is outputted. My question is, do the crawling robots (e.g. Googlebot) recognize these links? Do they index the resulting HTML outputted by index.php with the specified parameters as if it was a actual HTML file? Also, would this become a problem when creating a Sitemap?

    Read the article

  • Are these advanced/unfair interview questions regarding Java concurrency?

    - by sparc_spread
    Here are some questions I've recently asked interviewees who say they know Java concurrency: Explain the hazard of "memory visibility" - the way the JVM can reorder certain operations on variables that are unprotected by a monitor and not declared volatile, such that one thread may not see the changes made by another thread. Usually I ask this one by showing code where this hazard is present (e.g. the NoVisibility example in Listing 3.1 from "Java Concurrency in Practice" by Goetz et al) and asking what is wrong. Explain how volatile affects not just the actual variable declared volatile, but also any changes to variables made by a thread before it changes the volatile variable. Why might you use volatile instead of synchronized? Implement a condition variable with wait() and notifyAll(). Explain why you should use notifyAll(). Explain why the condition variable should be tested with a while loop. My question is - are these appropriate or too advanced to ask someone who says they know Java concurrency? And while we're at it, do you think that someone working in Java concurrency should be expected to have an above-average knowledge of Java garbage collection?

    Read the article

  • How can I read a portion of one Minecraft world file and write it into another?

    - by RapierMother
    I'm looking to read block data from one Minecraft world and write the data into certain places in another. I have a Minecraft world, let's say "TemplateWorld", and a 2D list of Point objects. I'm developing an application that should use the x and y values of these Points as x and z reference coordinates from which to read constant-sized areas of blocks from the TemplateWorld. It should then write these blocks into another Minecraft world at constant y coordinates, with x & z coordinates determined based on each Point's index in the 2D list. The issue is that, while I've found a decent amount of information online regarding Minecraft world formats, I haven't found what I really need: more of a breakdown by hex address of where/what everything is. For example, I could have the TemplateWorld actually be a .schematic file rather than a world; I just need to be able to read the bytes of the file, know that the actual block data starts always at a certain address (or after a certain instance of FF, etc.), and how it's stored. Once I know that, it's easy as pie to just read the bytes and store them.

    Read the article

  • Step 2 of instructions is not clear to me

    - by Albert Frye
    I want to make a bootable USB stick. I run the UUI. I see the instructions on this site: http://www.ubuntu.com/download/desktop/create-a-usb-stick-on-windows Step 1 says: Select "Ubuntu Desktop Edition" from the dropdown list Okay, so the actual title of the drop down box is: Select a "Linux Distribution" from the dropdown to put on your USB I am pretty new to computers. 67 years old. Live alone. Bought my first computer 3 months ago. So I will have to assume that when the instructions say "Ubuntu Desktop Edition", that means the same thing as "Linux Distribution". Okay, No big leap there. So far, so good . . . . . . . So I pick the very first selection: Ubuntu 13.10 Desktop i386 I'm not sure why there are so many choices, but I'm guessing I'm pretty safe with the first one. It's for a Toshiba Satellite laptop 64 bit Windows 7. Okay, now for step 2: The instructions say: Click 'Browse' and open the downloaded ISO file. The message in the window just before the "Browse" button says: Browse to your ubuntu-13.10*desktop*i386.iso -- Okay, so where's that file? So I click "Browse" and start looking for that file. It is nowhere to be found. So where the heck is it?

    Read the article

  • Caching by in-memory dictionaries. Are we doing it all wrong?

    - by user73983
    This approach is pretty much the accepted way to do anything in our company. A simple example : when a piece of data for a customer is requested from a service, we fetch all the data for that customer(relevant part to the service) and save it in a in-memory dictionary then serve it from there on following requests(we run singleton services). Any update goes to DB, then updates the in memory dictionary. It seems all simple and harmless but as we implement more complicated business rules the cache gets out of sync and we have to deal with hard to find bugs. Sometimes we defer writing to database, keeping new data in cache till then. There are cases when we store millions of rows in memory because the table has many relations to other tables and we need to show aggregate data quickly. All this cache handling is a big part of our codebase and I sense this is not the right way to do it. All of this juggling adds too much noise to the code and it makes it hard to understand the actual business logic. However I don't think we can serve data in a reasonable amount of time if we have to hit the database every time. I am unhappy about the current situation but I don't have a better alternative. My only solution would be to use NHibernate 2nd level cache but I have nearly no experience with it. I know many campanies use Redis or MemCached heavily to gain performance but I have no idea how I would integrate them into our system. I also don't know if they can perform better than in-memory data structures and queries. Are there any alternative approaches that I should look into?

    Read the article

  • How to combat negative SEO?

    - by Perturbed
    Someone has decided to create a hate blog on a hosted blogging service (wordpress.com) that bashes my company. The blog contains posts that completely flame myself, my service, and contains complete falsehoods about how I run my business. Without going into details, I'm pretty sure the author of this blog is an owner of a competing service (although it is authored completely anonymously). Frankly, I'm not sure if the content would qualify for defamation or not, but I really don't like the idea of spending money on a lawyer to even attempt to prove this. I also have no interest in retorting or even replying to the blog in any sort of way -- I feel this would justify the ludicrous claims that have been posted. Unfortunately, whoever wrote the blog was pretty smart about using key words that people commonly use to search for my service. Because my customer base is relatively small and local, our PageRank is not incredibly high. As a result, when someone Google's our business name, this blog is usually within the top five results (thankfully, it's never above the business' actual website, but it's usually within eyeshot). It's incredibly frustrating to hear from customers who have seen the link (luckily, most of the time they think the author is crazy). Is there anything I can do to combat this? Would it be worthwhile to setup my own hosted wordpress.com branded blog, in an effort to trump this wordpress.com with a blog that is more active of my own? TL;DR: Someone made a hate blog using wordpress.com and is now on the first page of my business' search results. What are my options?

    Read the article

  • listing my programming experience on my resume

    - by Bigbio2002
    On my resume, I list myself as having "7 years of hands-on experience programming in C++". To clarify, I am a self-taught C++ programmer with some college courses thrown in the mix. I've worked on some small personal projects, and I consider myself to be more competent than a CS grad with no actual real-world experience, though by no means am I anywhere near being an expert. The issue is this... I keep getting calls and emails from recruiters that see my resume on job sites, inquiring about my interest in senior developer positions, contracts, etc., of which I feel that I am completely under-qualified for. My resume only has 3 years of work experience listed (which is all IT stuff), so when they ask about my prior experience in C++, I have to clarify that it was personal work, not professional work. I'd really like a job as a developer, but I don't want to get hired for something that I can't handle, nor do I want to misrepresent myself while trying to show off my strengths. I deliberately chose the phrasing "hands-on" to imply that it wasn't professional. How should I phrase my C++ experience on my resume to clarify it better?

    Read the article

  • Grid Based Lighting in XNA/Monogame

    - by sm81095
    I know that questions like this have been asked many times, but I have not found one exactly like this yes. I have implemented a top-down grid based world in Monogame, and am starting on the lighting system soon. How I want to do lighting is to have a grid that is 4 times wider and higher, basically splitting each world tile into a 4x4 system of "subtiles". I would like to use a flow like system to spread light across the tiles by reducing the light by a small amount each time. This is kind of the effect I was going for: http://i.imgur.com/rv8LCxZ.png The black grid lines are the light grid, and the red lines are the actual tile grid, and the light drop-off is very exaggerated. I plan to render the world by drawing the unlit grid to a separate RenderTarget2D, then rendering the lighting grid to a separate target and overlaying the two. Basically, my questions are: What would be the algorithm for a flow style lighting system like this? Would there be a more efficient way of rendering this? How would I handle the darkening of the light with colors, reducing the RGB values in each grid, or reducing the alpha in each grid, assuming that I render the light map over the grid using blending? Even assuming the former are possible, what BlendState would I use for that?

    Read the article

  • Dealing with Fine-Grained Cache Entries in Coherence

    - by jpurdy
    On occasion we have seen significant memory overhead when using very small cache entries. Consider the case where there is a small key (say a synthetic key stored in a long) and a small value (perhaps a number or short string). With most backing maps, each cache entry will require an instance of Map.Entry, and in the case of a LocalCache backing map (used for expiry and eviction), there is additional metadata stored (such as last access time). Given the size of this data (usually a few dozen bytes) and the granularity of Java memory allocation (often a minimum of 32 bytes per object, depending on the specific JVM implementation), it is easily possible to end up with the case where the cache entry appears to be a couple dozen bytes but ends up occupying several hundred bytes of actual heap, resulting in anywhere from a 5x to 10x increase in stated memory requirements. In most cases, this increase applies to only a few small NamedCaches, and is inconsequential -- but in some cases it might apply to one or more very large NamedCaches, in which case it may dominate memory sizing calculations. Ultimately, the requirement is to avoid the per-entry overhead, which can be done either at the application level by grouping multiple logical entries into single cache entries, or at the backing map level, again by combining multiple entries into a smaller number of larger heap objects. At the application level, it may be possible to combine objects based on parent-child or sibling relationships (basically the same requirements that would apply to using partition affinity). If there is no natural relationship, it may still be possible to combine objects, effectively using a Coherence NamedCache as a "map of maps". This forces the application to first find a collection of objects (by performing a partial hash) and then to look within that collection for the desired object. This is most naturally implemented as a collection of entry processors to avoid pulling unnecessary data back to the client (and also to encapsulate that logic within a service layer). At the backing map level, the NIO storage option keeps keys on heap, and so has limited benefit for this situation. The Elastic Data features of Coherence naturally combine entries into larger heap objects, with the caveat that only data -- and not indexes -- can be stored in Elastic Data.

    Read the article

  • Preferred lambda syntax?

    - by Roger Alsing
    I'm playing around a bit with my own C like DSL grammar and would like some oppinions. I've reserved the use of "(...)" for invocations. eg: foo(1,2); My grammar supports "trailing closures" , pretty much like Ruby's blocks that can be passed as the last argument of an invocation. Currently my grammar support trailing closures like this: foo(1,2) { //parameterless closure passed as the last argument to foo } or foo(1,2) [x] { //closure with one argument (x) passed as the last argument to foo print (x); } The reason why I use [args] instead of (args) is that (args) is ambigious: foo(1,2) (x) { } There is no way in this case to tell if foo expects 3 arguments (int,int,closure(x)) or if foo expects 2 arguments and returns a closure with one argument(int,int) - closure(x) So thats pretty much the reason why I use [] as for now. I could change this to something like: foo(1,2) : (x) { } or foo(1,2) (x) -> { } So the actual question is, what do you think looks best? [...] is somewhat wrist unfriendly. let x = [a,b] { } Ideas?

    Read the article

  • Source code not matching uploaded HTML file

    - by benhowdle89
    I'm not sure if this is the right place to ask but i'm having a hugely frustrating problem with Coda and my website (i'm not sure which one is causing the issue) I'm using Coda to make changes to my website, Coda uses built in FTP to save changes to your web page. So when you hit Save, it uploads the new file. I've been using Coda for months and never had a problem until now. I am making changes in the html of my index.php and hitting save, it's successfully uploading the file but no changes are reflected in the source code in ANY browser. I even logged into cPanel on my website, ie. www.example.com:2082 and looked at the file - the changes have been made successfully. But the actual webpage in browser's source code, no changes?? I have tried adding which made no difference. Interestingly i make changes to style.css and the changes are instant. I have emptied the cache on all of my browsers but i'm still having an issue. Does this sound like a Coda problem or has anyone heard of such a thing?

    Read the article

  • Centralizing a resource file among multiple projects in one solution (C#/WPF)

    - by MarkPearl
    One of the challenges one faces when doing multi language support in WPF is when one has several projects in one solution (i.e. a business layer & ui layer) and you want multi language support. Typically each solution would have a resource file – meaning if you have 3 projects in a solution you will have 3 resource files.   For me this isn’t an ideal solution, as you normally want to send the resource files to a translator and the more resource files you have, the more fragmented the dictionary will be and the more complicated it will be for the translator. This can easily be overcome by creating a single project that just holds your translation resources and then exposing it to the other projects as a reference as explained in the following steps. Step 1 Step 1 -  Add a class library to your solution that will contain just the resource files. Your solution will now have an additional project as illustrated below. Step 2 Reference this project to the other projects. Step 3 Move all the resources from the other resource files to the translation projects resource file. Step 4 Set the translations projects resource files access modifier to public. Step 5 Reference all other projects to use the translation resource file instead of their local resource file. To do this in xaml you would need to expose the project as a namespace at the top of the xaml file… note that the example below is for a project called MaxCutLanguages – you need to put the correct project name in its place.   xmlns:MaxCutLanguages="clr-namespace:MaxCutLanguages;assembly=MaxCutLanguages"   And then in the actual xaml you need to replace any text with a reference to the resource file. <TextBlock Text="{x:Static MaxCutLanguages:Properties.Resources.HelloWorld}"/> End Result You can now delete all the resource files in the other projects as you now have one centralized resource file.

    Read the article

  • SteamCMD can't add files to my home directory

    - by Angle O'Saxon
    I'm trying to clean up the administration of some game servers I run on a Ubuntu box, part of which has been finally setting permissions properly so I can run the Steam console tool that controls updates and such. I had been running it as root using sudo, but I changed the permissions so that I can start it as a regular user rather than root. That bit seems to work fine, but now when SteamCMD actually starts, it errors with the following output ./steam.sh: line 24: /home/angleosaxon/.steampid: Permission denied Installing breakpad exception handler for appid(steam)/version(1334262703) SteamUpdater: Error: Couldn't create directory /home/angleosaxon/Steam/package, got error 13 [ 0%] Download complete. [----] Verifying installation... unlinked 0 orphaned pipes [----] !!! Fatal Error: Steam failed to load: *SteamStartEngine(0xbfa7cfa0) failed with error 1: Failed to open logfile /home/angleosaxon/Steam/steam.log Leaving aside the question of why it wants to add this information to my home directory, why is it getting access denied errors? As I understand it, since it's being run by my account, it operates with my permissions, so it should be able to read/write from my home directory, shouldn't it? This is the command I'm using to run it: /opt/steamcmd/steam.sh "+login UserAccount \"This is not my actual password.\"" +force_install_dir $ServerDir "+app_update 215360 validate" +quit

    Read the article

< Previous Page | 116 117 118 119 120 121 122 123 124 125 126 127  | Next Page >