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  • How to recover data from a failing hard drive?

    - by intuited
    An external 3½" HDD seems to be in danger of failing — it's making ticking sounds when idle. I've acquired a replacement drive, and want to know the best strategy to get the data off of the dubious drive with the best chance of saving as much as possible. There are some directories that are more important than others. However, I'm guessing that picking and choosing directories is going to reduce my chances of saving the whole thing. I would also have to mount it, dump a file listing, and then unmount it in order to be able to effectively prioritize directories. Adding in the fact that it's time-consuming to do this, I'm leaning away from this approach. I've considered just using dd, but I'm not sure how it would handle read errors or other problems that might prevent only certain parts of the data from being rescued, or which could be overcome with some retries, but not so many that they endanger other parts of the drive from being saved. I guess ideally it would do a single pass to get as much as possible and then go back to retry anything that was missed due to errors. Is it possible that copying more slowly — e.g. pausing every x MB/GB — would be better than just running the operation full tilt, for example to avoid any overheating issues? For the "where is your backup" crowd: this actually is my backup drive, but it also contains some non-critical and bulky stuff, like music, that aren't backups, i.e. aren't backed up. The drive has not exhibited any clear signs of failure other than this somewhat ominous sound. I did have to fsck a few errors recently — orphaned inodes, incorrect free blocks/inodes counts, inode bitmap differences, zero dtime on deleted inodes; about 20 errors in all. The filesystem of the partition is ext3.

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  • Convenience of mySQL over xml

    - by Bonechilla
    Currently I use XML to store specific information to correctly load a few things such as a list of specfied characters, scenes and music, Once more I use JAXB in combination with standard compression/decompression(ZIP) functionality to store a list of extrenous data. This data is called to add functionality to the character, somewhat like Skills in an RPG. Each skill is seperated into its own XML file with a grandlist which contains the names of each file with their extensions omitted and zipped in folder that gets encrypted. At first using xml was working fine however as the skill list grow i worry about its stability. I was wondering if I should begin storing the data in mySQL. Originally I planned to simply convert everything to JSON over xml but i think possibly mySQL would be a better move. Can anyone inform me of the key difference and pros and cons of each I guess i'm looking for the best way to store the data more conviently and would be easier to operate on. The data is mostly primatives and strings and the only arraylist of values i have i can just concat into a single field and parse later Edit: If I am going in the right direction with XML would it make sense to convert it to JSON and use maybe Kyro or EclipseLink JAXB (MOXy)

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  • Sitemap structure for network of subdomains

    - by HaCos
    I am working on a project that's a network of 2 domains (domain.gr & domain.com.cy) of subdomains similar to Hubpages [each user gets a profile under a different subdomain & there is a personal blog for that user as well] and I think there is something wrong with our sitemap submission. Sometimes it takes weeks in order a new profiles to get indexed. We make use of one Webmasters account in order to manage all network and we don't want to create different accounts for each subdomain since there are more than 1000 already. According to this post http://goo.gl/KjMCjN, I end up on a structure of 5 sitemaps with the following structure : 1st sitemap will be for indexing the others. 2nd sitemap for all users profile under the domain.gr 3nd sitemap for all users profile under the domain.com.cy 4th sitemap for all posts under the *.domain.gr - news sitemap http://goo.gl/8A8S9f 5th sitemap for all posts under the *.domain.com.cy - news sitemap again Now my questions: Should we create news sitemaps or just list all post in 2nd & 3rd sitemap? Does links ordering has anything to do? Eg: Most recent user created be first in sitemap or doesn't make any different and we just need to make sure that lastmod date is correct? Does anyone guess how Hubpages submit their sitemap in Webmasters so maybe we could follow there way? Any alternative or better way to index this kind of schema? PS: Our network is multi language - Greek & English are available. We make use of hreflang tags on the head of each page to separate country target of each version.

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  • iFrame content pageviews not matching parent page pageviews

    - by surfbird0713
    I have a page with content hosted in an iFrame, both using the same GA account ID. When I look at the pages report, the parent page has about 9000 unique views, but the iFrame content only has 3700. Anyone have an idea what could cause that kind of discrepancy? My only guess is that it would be caused by people moving on before the iFrame content has a chance to load, but the average time on page for the host page is 56 seconds, so that doesn't seem possible. This is the page in question: http://cookware.lecreuset.com/cookware/content_le-creuset-lid_10151_-1_20002 The flipbook is hosted in the iFrame on a separate domain. I have each page of the flipbook triggering a virtual pageview to try to evaluate engagement with the book - when the flipbook loads, it fires a pageview for the page it is on, so that is the page I'm using for the 3700 number. I also looked at the source of the iFrame in the pages report, and that number just about matches the virtual pageviews so that piece is consistent. Any ideas on this are much appreciated. Thanks!

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  • SQL SERVER – What is the Maximum Relational Database Size Supported by Single Instance?

    - by Pinal Dave
    I often get asked following question? “How much data SQL Server can handle?” Every single time when I get this question – I ask back following question - “How much data your storage system can handle?” The reason I ask this question back is because in reality for enterprise systems the limitation of storage is no more an issue. The Matter of the fact most of the database is now a days limited by the size of the storage system. SQL Server is enterprise system and it is very mature product. Even though if you still want to know what is the actual limit here is the answer. SQL Server 2008R2, 2012 and 2014 have maximum capacity of 524 PB (Petabyte) in the Enterprise, BI and Standard edition. SQL Server Express has a limitation of 10 GB due to its nature. I guess, now when you look at my question it will make sense that it is all depending on the size of your storage system. I personally believe at this point of time 524 PB is quite a huge data, but we never know after 10 years when we read this blog post, we all may think what was I thinking actually. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Oracle Virtualization Friday Spotlight - October 18, 2013

    - by Monica Kumar
    Opening The Oracle VM Templates Blackbox Oracle VM Templates give you the efficiency of speed and the assurance of no guess work. For those in the know, Oracle VM Guest Additions is a great way to empower you to do more interesting things with the Templates. Today’s blog article is to share the secrets with those who are not content with just treating Oracle VM Templates as a black box. Oracle VM Guest Additions is a set of packages that can be installed on the guest operating system of a virtual machine running in the Oracle VM environment. These packages provide the tools to allow bi-directional communication directly between the Oracle VM Manager and the operating system running within the virtual machine. OK here’s where the ‘power-user’ part comes in…. This gives your fine-grained control over the configuration and behavior of components running within the virtual machine directly from Oracle VM Manager. You now have the ability to see and direct what goes on inside your VM from Oracle VM Manager. Get a reporting on IP addressing Use the template configuration facility to automatically configure virtual machines as they are first started Send messages directly to a virtual machine to trigger programmed events Query a virtual machine to obtain information pertaining to previous messages Enough of the theory! To get hands-on how-to’s and talk directly with the product expert on Oracle VM Guest Additions, Robbie de Meyer, or Oracle VM Templates for Oracle Database and RAC Template expert Saar Maoz, join us for the Oct 24th live webcast. You can also read more about the Oracle VM Guest Additions in the whitepaper.

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  • What characteristic of a software determines its operational scope?

    - by Dark Star1
    How can I classify whether a software is a medium with the ability to grow into an enterprise level software or whether it is already there? And how should I use the information to choose the appropriate language/tool to create the software? At first I was asking whether Java or PHP is the best tool to design enterprise level software, however I've suddenly realized that I am unable to put the software I'm tasked with redesigning into the proper scope so I'm lost. Edit: I guess I'm looking for tell tale signs in software that may tip the favour towards enterprise level type software in the sense of functional and operational characteristics; functional: what it does (multi-functional), Architectural characteristics such as highly modular. operational: multi-sourced and multi-homed, databases, e.t.c. To be honest the reason I ask is because I'm skeptical about the use of PhP to design a piece of employee and partial accounting software. I'm more tipping towards the use of JSP and an hmvc framework such as JSF, wickets, e.t.c. where as the other guy wants to go the PhP way although I'm not experienced with PhP, as far as I know it's not an OO oriented language hence my skepticsm towards it.

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  • Image with FadeIn effect blinks when added to scene

    - by Ef Es
    I am trying to add an image to the scene, but it should just be added to the scene invisible, FadeIn and then be deleted when the effect finishes. My problem is that the images blink once when they are added to the scene, then they do the intended effect. My best guess is that when they are added they show on the scene for a split second before starting the animation. I though of making them invisible for a split second before activating them, but I am not sure how to code it. const bool Sunbeams::add() { const CCSize kSceenSize = CCDirector::sharedDirector()->getWinSize(); const int nRayType = random( m_kRays.size()); const CCPoint kPosition( random( static_cast < int >( kSceenSize.width)), 0.0f); const float fDuration = random( m_fDurationVariance) + m_fDurationMin; CCSprite* pkLightBeam = CCSprite::spriteWithTexture( m_kRays[nRayType]); if ( !pkLightBeam) { msg::debug( "Sunbeams::add", "Failed to create sprite from ray '%d'!\n", m_kRays[nRayType]); return false; } pkLightBeam->setAnchorPoint( CCPointZero); pkLightBeam->setPosition( kPosition); m_kActiveBeams.push_back( pkLightBeam); CCDirector::sharedDirector()->getRunningScene()->addChild( pkLightBeam); CCActionInterval* pkAction = CCFadeIn::actionWithDuration( fDuration); CCActionInterval* pkActionBack = pkAction->reverse(); pkLightBeam->runAction( CCSequence::actions( pkAction, pkActionBack, 0)); return true; }

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  • Level Creating Help

    - by Brandon oubiub
    I am making a little 2d overhead RPG type game just for fun. I have almost all the basic stuff set up, but I just need a little help on level creation. I can already make a level and place each tile how I want it, but having to place each tile gets annoying after a while. I noticed that in a lot of games, even extremely simple ones, they have LOTS of levels with LOTS of tiles in each. Creating all that in this fashion would take forever. So I guess my question is, as a game developer, am I supposed to do all that, or maybe make a little level editor so I can see things as I create it? What do game developers do? I'm using Java. EDIT: Okay, say if I had an image for a map, that I made in MS paint or photoshop, and each pixel represent a tile value, could I somehow in Java detect what color an individual pixel is? If so, that would be perfect. If so, how?

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  • Getting MTP to work with a Galaxy tab 2 7.0?

    - by Wouter
    I'm trying to get MTP with the galaxy tab 2 7.0 working on my ubuntu installation. Such that I can access the files. I tried to do what is described here: http://www.omgubuntu.co.uk/2011/12/how-to-connect-your-android-ice-cream-sandwich-phone-to-ubuntu-for-file-access I however fail at executing one of the following commands mtp-detect | grep idVendor mtp-detect | grep idProduct This fails [20:42|0] $ mtp-detect | grep idVender Device 0 (VID=04e8 and PID=6860) is a Samsung GT-P7310/P7510/N7000/I9100/Galaxy Tab 7.7/10.1/S2/Nexus/Note. PTP_ERROR_IO: failed to open session, trying again after resetting USB interface LIBMTP libusb: Attempt to reset device LIBMTP PANIC: failed to open session on second attempt Unable to open raw device 0 [20:44|0] $ mtp-detect | grep idProduct Device 0 (VID=04e8 and PID=6860) is a Samsung GT-P7310/P7510/N7000/I9100/Galaxy Tab 7.7/10.1/S2/Nexus/Note. PTP_ERROR_IO: failed to open session, trying again after resetting USB interface LIBMTP libusb: Attempt to reset device LIBMTP PANIC: failed to open session on second attempt Unable to open raw device 0 Now my guess was was that the idVender is the same as the VID (04e8) and the idProduct is the same as PID (6860) Now I continued to work with those values and completed the tutorial. When finished I tried android-connect This returned fuse: bad mount point `/media/GalaxyTab': Transport endpoint is not connected Does anybody have a clue what to do? Also I want to note that when I connect my GalaxyTab 2 7.0 that I still get a pop-up of ubuntu that a device was connected. I also can still see the mapstructure, the problem however is is that all the folders have 0 bytes and do not have any subfolders. I can only see the folders in the root. ps. I also checked a similar question and tried what is described in this answer http://askubuntu.com/a/88630/27480

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  • How can I make sense of the word "Functor" from a semantic standpoint?

    - by guillaume31
    When facing new programming jargon words, I first try to reason about them from an semantic and etymological standpoint when possible (that is, when they aren't obscure acronyms). For instance, you can get the beginning of a hint of what things like Polymorphism or even Monad are about with the help of a little Greek/Latin. At the very least, once you've learned the concept, the word itself appears to go along with it well. I guess that's part of why we name things names, to make mental representations and associations more fluent. I found Functor to be a tougher nut to crack. Not so much the C++ meaning -- an object that acts (-or) as a function (funct-), but the various functional meanings (in ML, Haskell) definitely left me puzzled. From the (mathematics) Functor Wikipedia article, it seems the word was borrowed from linguistics. I think I get what a "function word" or "functor" means in that context - a word that "makes function" as opposed to a word that "makes sense". But I can't really relate that to the notion of Functor in category theory, let alone functional programming. I imagined a Functor to be something that creates functions, or behaves like a function, or short for "functional constructor", but none of those seems to fit... How do experienced functional programmers reason about this ? Do they just need any label to put in front of a concept and be fine with it ? Generally speaking, isn't it partly why advanced functional programming is hard to grasp for mere mortals compared to, say, OO -- very abstract in that you can't relate it to anything familiar ? Note that I don't need a definition of Functor, only an explanation that would allow me to relate it to something more tangible, if there is any.

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  • Identify which CCSprite is touched in Cocos2d

    - by PeterK
    I am trying to learn Cocos2d and is experimenting with Ray Wenderlich tutorial whack-a-mole: www.raywenderlich.com/2560/how-to-create-a-mole-whacking-game-with-cocos2d-part-1 In this tutorial three CCSprite's are popping up and you should click on them... However, i am trying to identify which mole, rat in my case, is popping up and place a CCSprite above that. Initially this looked like an easy task but i am failing. I am trying to NSLog LEFT HIT. i would guess the problem is in the If-statement and the last "227" height parameter. The left rat boundingBox = {{99.5, 146.5}, {165, 227}} (from NSLog). The key code is in the ccTouchBegan function: -(BOOL) ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchLocation = [self convertTouchToNodeSpace:touch]; for (CCSprite *rat in rats) { if (rat.userData == FALSE) continue; if (CGRectContainsPoint(rat.boundingBox, touchLocation)) { //left: rat boundingBox = {{99.5, 146.5}, {165, 227}} //mid: rat boundingBox = {{349.5, 146.5}, {165, 227}} //right: rat boundingBox = {{599.5, 146.5}, {165, 227}} //>>>>Here is where i try to get a hit<<<< if (CGRectContainsPoint(CGRectMake(99.5, 146.55, 165, 227), touchLocation)) { NSLog(@">>>>HIT LEFT<<<<<"); } I would really appreciate a few ideas how to get this to work.

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  • Change from Bullet/OgreAnim to Havok?

    - by Brett Powell
    I have been working on a game in Ogre for the last 6 months or so. It started as a learning project, and after a few rewrites it actually turned into a real game project. Physics scared me, and using Bullet with its lack of documentation was a nightmare, but I was able to atleast get some basics added and learned a lot. So as of now I am using Ogre with its default animation system (fairly basic) and Bullet Physics. I had always wanted to use Havok when I started out, but due to lack of integration information on the Ogre forums, and lack of tutorials on the net, I decided against it. Now that I am actually at the point where Bullet is just too much of a headache to proceed with (staring at forum threads praying someone answers) and the Ogre animation system is so basic, I am considering switching to Havok for Physics and Animation. The Physics system looks extremely polished and easy to use. The animation system looks incredible with the retargeting/blending/etc. The documentation is incredibly detailed as well (I guess when you come from Bullet, any documentation looks amazing) So my question is, as I am still somewhat of a 'newbie' to game development, should I just stick with what I am using now or should I make the switch over to Havok? The physics looks like I could get my project back to where it is now with minimal effort, and be able to expand much faster. The animation aspect looks extremely daunting as far as integrating it with Ogre.

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  • How to handle wildly varying rendering hardware / getting baseline

    - by edA-qa mort-ora-y
    I've recently started with mobile programming (cross-platform, also with desktop) and am encountering wildly differing hardware performance, in particular with OpenGL and the GPU. I know I'll basically have to adjust my rendering code but I'm uncertain of how to detect performance and what reasonable default settings are. I notice that certain shader functions are basically free in a desktop implemenation but can be unusable in a mobile device. The problem is I have no way of knowing what features will cause what performance issues on all the devices. So my first issue is that even if I allow configuring options I'm uncertain of which options I have to make configurable. I'm wondering also wheher one just writes one very configurable pipeline, or whether I should have 2 distinct options (high/low). I'm also unsure of where to set the default. If I set to the poorest performer the graphics will be so minimal that any user with a modern device would dismiss the game. If I set them even at some moderate point, the low end devices will basically become a slide-show. I was thinking perhaps that I just run some benchmarks when the user first installs and randomly guess what works, but I've not see a game do this before.

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  • "Don't do programming after a few years of starting career". Is this a fair advice?

    - by Muhammad Yasir
    I am a little experienced developer having approximately 5 years experience in PHP and somewhat less in Java, C# and trying to learn some Python nowadays. Since the start of my career as a programmer I have been told every now and then by fellow programmers that programming is suitable for a few early years of a career (most of them take it as 5 years) and that one must change the direction after it. The reason they present include headaches and pressures associated with programming. They also say that programmers are less social and don't usually like to give time to their families, etc. and especially "Oh come on, you can not do programming your entire life!" I am somewhat confused here and need to ask others about it. If I leave programming then what do I do?! I guess teaching may be a good option in this case, but it will require to first earn a PhD degree perhaps. It may also be noteworthy that in my country (Pakistan) the life of a programmer is not very good in that normally they must give 2-3 extra hours in the office to accomplish urgent programming tasks. I have a sense that situation is somewhat similar in other countries and regions as well. Do you think it is fair advice to change career from programming to something else after spending 5 years in this field? UPDATE Oh wow... I never knew people can have 40+ years of experience in this field. I am both excited and amazed seeing that people are doing it since 1971... That means 15 years before my birth! It is nice to be able to talk to such experienced people, we don't get such a chance here in Pakistan.

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  • Data binding in web UI frameworks, what's the deal?

    - by c-smile
    I believe that most of modern Web frameworks that pretend to be MVC ones also has a notion of data binding in one form or another. Examples: AngularJS, EmberJS, KnockoutJS, etc. I am assuming that "data binding" is a declarative definition (oxymoron, no?) of live link between data (a.k.a. model) and its representation (a.k.a. view). With some transformers in between (a.k.a. controllers). I understand why declarativeness is kind of appealing but also understand that as usual it comes with the price. In particular: 1. Live binding is quite heavy, either with dirty watch (high CPU consumption) or with Object.observe() (high memory consumption with high CPU load in some scenarios). 2. There is a "frame" part in the framework word, means there are some boundaries/limits that can be hard to overcome if you need slightly more than it was designed for. Quite usual time split: 90% of features are made in 10% of project time. But 10% rest take 90% of project time. I suspect (a.k.a. educated guess) that those MVC things are not helping to implement more functionality in less time... If so their usage motivation is not quite clear. As an example: last week wanted to find virtual list idea/solution. Found one in vanilla JavaScript that is 120 LOC. Implementation of the same but in AngualrJS is about 420 LOC. Most of the code there seems like a fight with the framework itself... So is my question: what benefits that MVC stuff or data binding give us? Is it just a buzzword popular among project managers or they give us something useful. If later one then what exactly?

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  • TechEd 2012: A Little Cloud And Too Little Windows Phone

    - by Tim Murphy
    It is Monday afternoon and the last couple of sessions have been disappointing.  I started out in the Nokia: Learning to Tile session.  I guess I should have read the summary more closely because it turned out to be more of a Nokia/WP7 history and sales pitch. “I’m outa here!” I made a quick venue change and now we are learning about Private Cloud Architecture.  The topic and the material were very informative.  The speaker even had a couple of quotable statements. The first quote was “You can trust me … I’m a doctor”.  The second was a new acronym (at least for me): CAVE – committee against virtually everything.  I am sure I have dealt with them more than once in my career. Unfortunately he didn’t just have a doctorate, the presentation was overdone like a medical journal.  While I didn’t enjoy the presentation, I am looking forward to getting my hands on the slides to review. Here is looking forward to the next sessions. del.icio.us Tags: Windows Phone,Cloud,Architecture

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  • Exadata X3 In-Memory Database Machine: To be or not to be

    - by Luis Moreno Campos
    Since Larry Ellison announced Oracle Exadata X3 as the new generation of the Database Machine, he established the product in the In-Memory Database arena. And that annoyed some people. We all know that In-Memory Databases are the ones that *only* execute in memory and use the other layers of storage for persistency (mainly disk). Oracle database has always been a technology that uses memory as a caching mechanism and that hasn't change nor it will change with Oracle Database 12c. So this is the central point of fuss when it comes to announcing an Engineered Systems as In-Memory Database, when in fact it still runs Oracle Database, not vanilla but still the same product. Let me tell you purist people out there: when you find no new ground breaking point to get all excited about you decide to bash it, and go against its claims. It's not like a car manufacturer that launches a mini-van in the market and calls it a Sports Car, we are talking about a fundamental change in the ILM stack: level 2 of caching is now self sufficient. It's not DRAM? Who cares, still let's you put in flash amounts of data not done up until now, so I guess Oracle can name it whatever Larry wants because in the end it's something never done before. Now let's imagine that you hop on the pure In-Memory Database bandwagon. You would be stuck with a database technology that lags behind the Oracle Database hundreds of light years in man/hours innovations and features. Do you really want to travel back in time? Remember, the first rule about time travelling is that "Security is not Guaranteed". Your choice. LMC

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  • How to disable "N" Wireless Mode RTL8192 (Thinkpad Edge 15 Core i5) in natty

    - by Gustavo Rubio
    I've seen many owners of thinkpad edges which are supossed to be linux-friendly having problems with wireless adapter. I've found several links inside askubuntu and in ubuntuforums which have a lot of work-arounds for those problems, mine seems to be wierd though. I use my laptop on both my office and at home. At home I have a router which is A/B/G and here at home the wireless connection works just fine, using a WEP key. But in work I have a B/G/N wireless router and it doesn't work, my guess is that this adapter works with N modes but somehow this is buggy in the bundled driver in natty. I've tried to disable the "N" mode in the router but that didn't work. Later I went to realtek website, downloaded their driver and compiled myself, kinda seems to work most of the time but sometimes some websites keep trying to load or load just parts of it and images start to look like their links are broken and so on, much like what you get when you were loading a page and suddenly the connection is lost. This problem, as I said, is only using the realtek driver from their website. Dmesg gives me this a lot of these: [ 5869.049454] rtl8192se_update_ratr_table: ratr_index=0 ratr_table=0x00000ff5 [ 5879.240563] DHCP pkt src port:68, dest port:67!! So I thougth I might as well switch back to the original driver which seems to work just fine on A/B/G wireless networks but not on N networks so if anybody knows how to disable that mode from within the driver please let us know :) Thanks in advance! PS: I do found a link to a similar question and it was answered but let me remind you I'm NOT using the intel version of wireless for my thinkpad but the realtek (RTL8192SvB)

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  • Hardware compatibility on H97 chipset/hardware support

    - by user3238850
    I am aware that there is documentation about compatibility but it is way out dated. I am also aware that there is a hardware compatibility page on Ubuntu website, but that one is focused on the whole box rather than a single piece of hardware. I have some experience with Linux OS, and some experience playing Ubuntu Server in a virtual machine, but never worked on a machine that lives in the real internet. I am building a home server with an Intel H97 chipset motherboard. I have looked at several models and none of them has Linux in the supported OS category. I have the experience of installing Ubuntu Desktop 14.04 on my 4-years-old lap top, and except for some system errors on start up, there is not too much I can complain about, so I guess I should be fine. However, this time I am going to install Ubuntu Server 14.04 on a relatively new piece of hardware(I went to http://linux-drivers.org/ but found nothing really helpful). For example the ASUS motherboard has M.2 socket and Intel LAN I218V chip, the Gigabyte motherboard has two LAN chips(Intel LAN WGI217V and ATHEROS AR8161-BL3A-R). So I really want to make sure everything will work. Usually I would just trust Ubuntu and buy all hardware I need, but basing on my past experience with the Ubuntu Desktop version on my lap top, I am not so convinced. There is an easily noticeable difference: when the system is idle, the fan runs much more frequently and longer under Ubuntu. This leads to my suspicion that generally hardware will have worse support for Ubuntu, which is no surprising at all but enough for me to put this post here. And as far as I know, some Intel CPU features come with software that usually will not run under Linux. Any help, idea or thoughts would be greatly appreciated!

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  • importing animations in Blender, weird rotations/locations

    - by user975135
    This is for the Blender 2.6 API. There are two problems: 1. When I import a single animation frame from my animation file to Blender, all bones look fine. But when I import multiple (all of the frames), just the first one looks right, seems like newer frames are affected by older ones, so you get slightly off positions/rotations. This is true when both assigning PoseBone.matrix and PoseBone.matrix_basis. bone_index = 0 # for each frame: for frame_index in range(frame_count): # for each pose bone: add a key for bone_name in bone_names: # "bone_names" - a list of bone names I got earlier pose.bones[bone_name].matrix = animation_matrices[frame_index][bone_index] # "animation_matrices" - a nested list of matrices generated from reading a file # create the 'keys' for the Action from the poses pose.bones[bone_name].keyframe_insert('location', frame = frame_index+1) pose.bones[bone_name].keyframe_insert('rotation_euler', frame = frame_index+1) pose.bones[bone_name].keyframe_insert('scale', frame = frame_index+1) bone_index += 1 bone_index = 0 Again, it seems like previous frames are affecting latter ones, because if I import a single frame from the middle of the animation, it looks fine. 2. I can't assign armature-space animation matrices read from a file to a skeleton with hierarchy (parenting). In Blender 2.4 you could just assign them to PoseBone.poseMatrix and bones would deform perfectly whether the bones had a hierarchy or none at all. In Blender 2.6, there's PoseBone.matrix_basis and PoseBone.matrix. While matrix_basis is relative to parent bone, matrix isn't, the API says it's in object space. So it should have worked, but doesn't. So I guess we need to calculate a local space matrix from our armature-space animation matrices from the files. So I tried multiplying it ( PoseBone.matrix ) with PoseBone.parent.matrix.inverted() in both possible orders with no luck, still weird deformations.

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  • Should I pick up a functional programming language?

    - by Statement
    I have recently been more concerned about the way I write my code. After reading a few books on design patterns (and overzealous implementation of them, I'm sure) I have shifted my thinking greatly toward encapsulating that which change. I tend to notice that I write less interfaces and more method-oriented code, where I love to spruce life into old classes with predicates, actions and other delegate tasks. I tend to think that it's often the actions that change, so I encapsulate those. I even often, although not always, break down interfaces to a single method, and then I prefer to use a delegate for the task instead of forcing client code to create a new class. So I guess it then hit me. Should I be doing functional programming instead? Edit: I may have a misconception about functional programming. Currently my language of choice is C#, and I come from a C++ background. I work as a game developer but I am currently unemployed. I have a great passion for architecture. My virtues are clean, flexible, reusable and maintainable code. I don't know if I have been poisoned by these ways or if it is for the better. Am I having a refactoring fever or should I move on? I understand this might be a question about "use the right tool for the job", but I'd like to hear your thoughts. Should I pick up a functional language? One of my fear factors is to leave the comfort of Visual Studio.

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  • Struggling to get set up with JOGL2.0

    - by thecoshman
    I guess that Game Dev' is a more sensible place for my problem then SO. I did have JOGL1.1 set up and working, but I soon discovered that it did not support the latest OpenGL, so I started work on upgrading to JOGL2.0 it's not gone too well. Firstly, is it worth me trying to get JOGL to work, or should I just move over to LWJGL? I am fairly comfortable with OpenGL (via C++) and from what I did get working with JOGL1.1, I seem to be OK adapting to it. Assuming that I stick with JOGL, am I foolish for trying to use JOGL2.0? From what I can gather, JOGL2.0 is still in beta, but I am willing to go with it as I want to make use of the latest OpenGL I can. I have been using the Eclipse IDE and have set up a user library for JOGL, here is a screen shot of the configuration and I have added this user library to my own Eclipse project. the system variable %JOGL_HOME% points to "C:\Users\edacosh\Downloads\JOGL2.0" so that should work fine. Now, the problem I actually having, when I try to run my code, on the line GLProfile glp = GLProfile.getDefault(); The code stops with the following message... Exception in thread "main" java.lang.NoClassDefFoundError: com/jogamp/common/jvm/JVMUtil at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:1145) at DiCE.DiCE.<init>(DiCE.java:33) at App.<init>(App.java:17) at App.main(App.java:12) Caused by: java.lang.ClassNotFoundException: com.jogamp.common.jvm.JVMUtil at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 4 more I have also set my project to ensure that it is using jre6 along with jdk6, as I was having some issues. I hope I have given you enough information to be able to help me. It probably doesn't help that I am rather new to Java, been developing in C++ for ages. Thanks

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  • Statistical Software Quality Control References

    - by Xodarap
    I'm looking for references about hypothesis testing in software management. For example, we might wonder whether "crunch time" leads to an increase in defect rate - this is a surprisingly difficult thing to do. There are many questions on how to measure quality - this isn't what I'm asking. And there are books like Kan which discuss various quality metrics and their utilities. I'm not asking this either. I want to know how one applies these metrics to make decisions. E.g. suppose we decide to go with critical errors / KLOC. One of the problems we'll have to deal with with that this is not a normally distributed data set (almost all patches have zero critical errors). And further, it's not clear that we really want to examine the difference in means. So what should our alternative hypothesis be? (Note: Based on previous questions, my guess is that I'll get a lot of answers telling me that this is a bad idea. That's fine, but I'd request that it's based on published data, instead of your own experience.)

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  • How should I deal with user agent parsing in logs?

    - by Mr. Jefferson
    My web app project includes logging functionality so we can see where visitors are coming from (referrer URL), what the popular user agents are, what pages are most popular, etc. The log is stored in SQL Server, and when I query the user agents I use a large (almost 100 lines) and growing CASE statement to separate the user agents using string matching (i.e. if the user agent contains the string "Firefox/9" then it's Firefox 9). Is there a better way to do this so I don't have to continually add to that CASE statement to deal with new browser releases? Also, how should I deal with less common, weird/unknown user agents? I've seen the following in the logs and been unable to find good information online about what they are: WordPress/3.3.1; http://www.facecolony.org Mozilla/4.0 ( http://www.hairirons.org redips; <a href=http://hairirons.org/>chi hair iron</a>) I'd guess they're bots/crawlers, but the sites they point to don't appear to reference web crawlers (or even be available sometimes). I've seen other user agents aren't familiar to me, but I know they're bots because they include "bot" or "spider" or something similar in them.

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