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  • How do I extract info from a block of URLs in php?

    - by Jack
    I have a list of urls, which can come in any format. One per line, separated by commas, have random text in between them, etc. the URLs are all from 2 different sites, and have a similar structure For this example, lets say it looks like this Random Text - http://www.domain2.com/variable-value Random Text 2 - http://www.domain1.com/variable-value, http://www.domain1.com/variable-value, http://www.domain1.com/variable-value http://www.domain1.com/variable-value http://www.domain2.com/variable-value http://www.domain1.com/variable-value http://www.domain2.com/variable-value http://www.domain1.com/variable-value I need to extract 2 pieces of information. Check to see if its domain1 or domain2 and the value that follows "variable-" So it should create a multi-dimensional array, which would have 2 items: domain + value. Whats the best way of doing that?

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  • c# 4.0 - best way to refactor a block of "If (something is Type) {}" statements?

    - by Andrew Johns
    I've got some code that looks like this, public void ResetControls(Control controlOnPage) { if (controlOnPage is TextBox) { ResetTextBoxControl(controlOnPage); } if (controlOnPage is MediaPicker) { ((MediaPicker)controlOnPage).Media = null; } if (controlOnPage is RelatedContentPicker) { ((RelatedContentPicker)controlOnPage).RelatedContentCollection = null; } ... ... foreach (Control child in controlOnPage.Controls) { ResetControls(child); } } The idea behind it is that I can pass a page to the method and it'll recursively reset all the controls on it to their default states - in the case of MediaPicker and RelatedContentPicker, these are user controls that I've created. FXCop warns me "Do Not Cast Unnecessarily" for this code - but I'm unsure how to rewrite it to make it better. Any ideas?

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  • HTML block nested in PHP if statement - is this considered bad practice?

    - by JYelton
    Consider the following example: <table> <tr> <td>Row One</td> </tr> <?php if ($rowtwo) { ?> <tr> <td>Row Two</td> </tr> <?php } ?> </table> If $rowtwo is true, the second row is output, otherwise it is skipped. The code works as desired, however I am evaluating Netbeans (7 beta) as a PHP IDE (instead of just using a text editor). Netbeans flags the code with an error: Misplaced non-space characters insided [sic] a table. Should I consider an alternate way of writing this code, or is Netbeans incapable of understanding this flow control wrapper for HTML output?

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  • How can I execute a block of code exactly once in PHP?

    - by Jack
    I have one main.php file with a class definition. Other php files use this main.php file //main.php <?php class A{ } //I want to execute the following statements exactly once $a = new A(); /* Some code */ ?> I use main.php in other php files like //php1.php <?php require_once("main.php"); $b = new A(); /* Some code */ ?> Is there any statement in PHP like execute_once()? How do I solve this?

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  • How can I convert connection data lines to block of schemes using Perl?

    - by YoDar
    I'm looking for a way to convert signals connections to a simple scheme or graph. Let's say I have 2 components with 2 line/signals around them: component A: input - S1 output - S2 component B: input - S2 output - S1 This will be the input data file, and the output will be a scheme that shows it as 2 blocks with connecting lines around them or a illustration graph. I'm wondering if an implementation of that exists in Perl's world.

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  • How to handle uncaught Exceptions in javascript without a try/catch-block?

    - by user344238
    What i try to accomplish is to register a global handler to catch all uncaught exceptions. Searching the web i only managed to find people pointing out window.onerror but this doesn't do the trick for me. Apparently window.onerror only gets called upon errors and not upon exceptions. Assume the following code: function windowError(message, url, line) { alert(message, url, line); } window.onerror=windowError; throw("uncaught"); The obviously uncaught exception won't trigger the windowError handler. (Using Firefox 3.6.3) Any suggestions?

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  • Should I put a try-finally block after every Object.Create?

    - by max
    I have a general question about best practice in OO Delphi. Currently, I put try-finally blocks anywhere I create an object to free that object after usage (to avoid memory leaks). E.g.: aObject := TObject.Create; try aOBject.AProcedure(); ... finally aObject.Free; end; instead of: aObject := TObject.Create; aObject.AProcedure(); .. aObject.Free; Do you think it is good practice, or too much overhead? And what about the performance?

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  • Is it possible to block a certain character or group of characters from entering into text box or an

    - by Param-Ganak
    Hello friends! I have a text input field like text box or text area. I want to prevent the user from entering certain character or a group of characters. That is for example if I dont want # * @ and numbers from 0-9 these characters. So Whenever user press any of the above character key then that character should not appear in to an input field. It means directly blocking that character. Is this possible in Jquery? Please give me some guidelines to achive it. Thank You

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  • Swing: easiest way to align width of [dynamic][static][dynamic] components?

    - by java.is.for.desktop
    What is the easiest way in standard Java Swing to align three components in such a way that: the dynamic widths of Component1 and Component3 are adjusted to be equal, while Component2 (which is in between) has constant width? Imagine we have some resizable JPanel (such as inside a JFrame). Small width should look like this: [----------------whole JPanel----------------] [--Component1--] [Component2] [--Component3--] Big width should look like this: [------------------------whole JPanel------------------------] [------Component1------] [Component2] [------Component3------] Note: I just "trialed-and-errored" with GroupLayout for too long.

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  • c++: at what point should I start using "new char[N]" vs a static buffer "char[Nmax]"

    - by dan
    My question is with regard to C++ Suppose I write a function to return a list of items to the caller. Each item has 2 logical fields: 1) an int ID, and 2) some data whose size may vary, let's say from 4 bytes up to 16Kbytes. So my question is whether to use a data structure like: struct item { int field1; char field2[MAX_LEN]; OR, rather, to allocate field2 from the heap, and require the caller to destroy when he's done: struct item{ int field1; char *field2; // new char[N] -- destroy[] when done! Since the max size of field #2 is large, is makes sense that this would be allocated from the heap, right? So once I know the size N, I call field2 = new char[N], and populate it. Now, is this horribly inefficient? Is it worse in cases where N is always small, i.e. suppose I have 10000 items that have N=4?

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  • jquery insert a html block so it starts before the target and ends after the target - is this possib

    - by Chris
    Hi all, I understand you can add insert blocks of html before and after a target using before(), insertBefore(), after() and insertAfter(). I tried to do something similar to this <script type="text/javascript"> $(document).ready(function(){ $("p").before("<div class='myContainer'>"); $("p").after("</div>"); }); </script> <p>paragraph</p> But the inject seems to automatically create closing tags for me, is there a way around this? Cheers

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  • Cross-language Extension Method Calling

    - by Tom Hines
    Extension methods are a concise way of binding functions to particular types. In my last post, I showed how Extension methods can be created in the .NET 2.0 environment. In this post, I discuss calling the extensions from other languages. Most of the differences I find between the Dot Net languages are mainly syntax.  The declaration of Extensions is no exception.  There is, however, a distinct difference with the framework accepting excensions made with C++ that differs from C# and VB.  When calling the C++ extension from C#, the compiler will SOMETIMES say there is no definition for DoCPP with the error: 'string' does not contain a definition for 'DoCPP' and no extension method 'DoCPP' accepting a first argument of type 'string' could be found (are you missing a using directive or an assembly reference?) If I recompile, the error goes away. The strangest problem with calling the C++ extension from C# is that I first must make SOME type of reference to the class BEFORE using the extension or it will not be recognized at all.  So, if I first call the DoCPP() as a static method, the extension works fine later.  If I make a dummy instantiation of the class, it works.  If I have no forward reference of the class, I get the same error as before and recompiling does not fix it.  It seems as if this none of this is supposed to work across the languages. I have made a few work-arounds to get the examples to compile and run. Note the following examples: Extension in C# using System; namespace Extension_CS {    public static class CExtension_CS    {  //in C#, the "this" keyword is the key.       public static void DoCS(this string str)       {          Console.WriteLine("CS\t{0:G}\tCS", str);       }    } } Extension in C++ /****************************************************************************\  * Here is the C++ implementation.  It is the least elegant and most quirky,  * but it works. \****************************************************************************/ #pragma once using namespace System; using namespace System::Runtime::CompilerServices;     //<-Essential // Reference: System.Core.dll //<- Essential namespace Extension_CPP {        public ref class CExtension_CPP        {        public:               [Extension] // or [ExtensionAttribute] /* either works */               static void DoCPP(String^ str)               {                      Console::WriteLine("C++\t{0:G}\tC++", str);               }        }; } Extension in VB ' Here is the VB implementation.  This is not as elegant as the C#, but it's ' functional. Imports System.Runtime.CompilerServices ' Public Module modExtension_VB 'Extension methods can be defined only in modules.    <Extension()> _       Public Sub DoVB(ByVal str As String)       Console.WriteLine("VB" & Chr(9) & "{0:G}" & Chr(9) & "VB", str)    End Sub End Module   Calling program in C# /******************************************************************************\  * Main calling program  * Intellisense and VS2008 complain about the CPP implementation, but with a  * little duct-tape, it works just fine. \******************************************************************************/ using System; using Extension_CPP; using Extension_CS; using Extension_VB; // vitual namespace namespace TestExtensions {    public static class CTestExtensions    {       /**********************************************************************\        * For some reason, this needs a direct reference into the C++ version        * even though it does nothing than add a null reference.        * The constructor provides the fake usage to please the compiler.       \**********************************************************************/       private static CExtension_CPP x = null;   // <-DUCT_TAPE!       static CTestExtensions()       {          // Fake usage to stop compiler from complaining          if (null != x) {} // <-DUCT_TAPE       }       static void Main(string[] args)       {          string strData = "from C#";          strData.DoCPP();          strData.DoCS();          strData.DoVB();       }    } }   Calling program in VB  Imports Extension_CPP Imports Extension_CS Imports Extension_VB Imports System.Runtime.CompilerServices Module TestExtensions_VB    <Extension()> _       Public Sub DoCPP(ByVal str As String)       'Framework does not treat this as an extension, so use the static       CExtension_CPP.DoCPP(str)    End Sub    Sub Main()       Dim strData As String = "from VB"       strData.DoCS()       strData.DoVB()       strData.DoCPP() 'fake    End Sub End Module  Calling program in C++ // TestExtensions_CPP.cpp : main project file. #include "stdafx.h" using namespace System; using namespace Extension_CPP; using namespace Extension_CS; using namespace Extension_VB; void main(void) {        /*******************************************************\         * Extension methods are called like static methods         * when called from C++.  There may be a difference in         * syntax when calling the VB extension as VB Extensions         * are embedded in Modules instead of classes        \*******************************************************/     String^ strData = "from C++";     CExtension_CPP::DoCPP(strData);     CExtension_CS::DoCS(strData);     modExtension_VB::DoVB(strData); //since Extensions go in Modules }

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  • TFS API Add Favorites programmatically

    - by Tarun Arora
    01 – What are we trying to achieve? In this blog post I’ll be showing you how to add work item queries as favorites, it is also possible to use the same technique to add build definition as favorites. Once a shared query or build definition has been added as favorite it will show up on the team web access.  In this blog post I’ll be showing you a work around in the absence of a proper API how you can add queries to team favorites. 02 – Disclaimer There is no official API for adding favorites programmatically. In the work around below I am using the Identity service to store this data in a property bag which is used during display of favorites on the team web site. This uses an internal data structure that could change over time, there is no guarantee about the key names or content of the values. What is shown below is a workaround for a missing API. 03 – Concept There is no direct API support for favorites, but you could work around it using the identity service in TFS.  Favorites are stored in the property bag associated with the TeamFoundationIdentity (either the ‘team’ identity or the users identity depending on if these are ‘team’ or ‘my’ favorites).  The data is stored as json in the property bag of the identity, the key being prefixed by ‘Microsoft.TeamFoundation.Framework.Server.IdentityFavorites’. References - Microsoft.TeamFoundation.WorkItemTracking.Client - using Microsoft.TeamFoundation.Client; - using Microsoft.TeamFoundation.Framework.Client; - using Microsoft.TeamFoundation.Framework.Common; - using Microsoft.TeamFoundation.ProcessConfiguration.Client; - using Microsoft.TeamFoundation.Server; - using Microsoft.TeamFoundation.WorkItemTracking.Client; Services - IIdentityManagementService2 - TfsTeamService - WorkItemStore 04 – Solution Lets start by connecting to TFS programmatically // Create an instance of the services to be used during the program private static TfsTeamProjectCollection _tfs; private static ProjectInfo _selectedTeamProject; private static WorkItemStore _wis; private static TfsTeamService _tts; private static TeamSettingsConfigurationService _teamConfig; private static IIdentityManagementService2 _ids; // Connect to TFS programmatically public static bool ConnectToTfs() { var isSelected = false; var tfsPp = new TeamProjectPicker(TeamProjectPickerMode.SingleProject, false); tfsPp.ShowDialog(); _tfs = tfsPp.SelectedTeamProjectCollection; if (tfsPp.SelectedProjects.Any()) { _selectedTeamProject = tfsPp.SelectedProjects[0]; isSelected = true; } return isSelected; } Lets get all the work item queries from the selected team project static readonly Dictionary<string, string> QueryAndGuid = new Dictionary<string, string>(); // Get all queries and query guid in the selected team project private static void GetQueryGuidList(IEnumerable<QueryItem> query) { foreach (QueryItem subQuery in query) { if (subQuery.GetType() == typeof(QueryFolder)) GetQueryGuidList((QueryFolder)subQuery); else { QueryAndGuid.Add(subQuery.Name, subQuery.Id.ToString()); } } }   Pass the name of a valid Team in your team project and a name of a valid query in your team project. The team details will be extracted using the team name and query GUID will be extracted using the query name. These details will be used to construct the key and value that will be passed to the SetProperty method in the Identity service.           Key           “Microsoft.TeamFoundation.Framework.Server.IdentityFavorites..<TeamProjectURI>.<TeamId>.WorkItemTracking.Queries.<newGuid1>”           Value           "{"data":"<QueryGuid>","id":"<NewGuid1>","name":"<QueryKey>","type":"Microsoft.TeamFoundation.WorkItemTracking.QueryItem”}"           // Configure a Work Item Query for the given team private static void ConfigureTeamFavorites(string teamName, string queryName) { _ids = _tfs.GetService<IIdentityManagementService2>(); var g = Guid.NewGuid(); var guid = string.Empty; var teamDetail = _tts.QueryTeams(_selectedTeamProject.Uri).FirstOrDefault(t => t.Name == teamName); foreach (var q in QueryAndGuid.Where(q => q.Key == queryName)) { guid = q.Value; } if(guid == string.Empty) { Console.WriteLine("Query '{0}' - Not found!", queryName); return; } var key = string.Format( "Microsoft.TeamFoundation.Framework.Server.IdentityFavorites..{0}.{1}.WorkItemTracking.Queries{2}", new Uri(_selectedTeamProject.Uri).Segments.LastOrDefault(), teamDetail.Identity.TeamFoundationId, g); var value = string.Format( @"{0}""data"":""{1}"",""id"":""{2}"",""name"":""{3}"",""type"":""Microsoft.TeamFoundation.WorkItemTracking.QueryItem""{4}", "{", guid, g, QueryAndGuid.FirstOrDefault(q => q.Value==guid).Key, "}"); teamDetail.Identity.SetProperty(IdentityPropertyScope.Local, key, value); _ids.UpdateExtendedProperties(teamDetail.Identity); Console.WriteLine("{0}Added Query '{1}' as Favorite", Environment.NewLine, queryName); }   If you have any questions or suggestions leave a comment. Enjoy!

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  • Extended FindWindow

    - by João Angelo
    The Win32 API provides the FindWindow function that supports finding top-level windows by their class name and/or title. However, the title search does not work if you are trying to match partial text at the middle or the end of the full window title. You can however implement support for these extended search features by using another set of Win32 API like EnumWindows and GetWindowText. A possible implementation follows: using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; public class WindowInfo { private IntPtr handle; private string className; internal WindowInfo(IntPtr handle, string title) { if (handle == IntPtr.Zero) throw new ArgumentException("Invalid handle.", "handle"); this.Handle = handle; this.Title = title ?? string.Empty; } public string Title { get; private set; } public string ClassName { get { if (className == null) { className = GetWindowClassNameByHandle(this.Handle); } return className; } } public IntPtr Handle { get { if (!NativeMethods.IsWindow(this.handle)) throw new InvalidOperationException("The handle is no longer valid."); return this.handle; } private set { this.handle = value; } } public static WindowInfo[] EnumerateWindows() { var windows = new List<WindowInfo>(); NativeMethods.EnumWindowsProcessor processor = (hwnd, lParam) => { windows.Add(new WindowInfo(hwnd, GetWindowTextByHandle(hwnd))); return true; }; bool succeeded = NativeMethods.EnumWindows(processor, IntPtr.Zero); if (!succeeded) return new WindowInfo[] { }; return windows.ToArray(); } public static WindowInfo FindWindow(Predicate<WindowInfo> predicate) { WindowInfo target = null; NativeMethods.EnumWindowsProcessor processor = (hwnd, lParam) => { var current = new WindowInfo(hwnd, GetWindowTextByHandle(hwnd)); if (predicate(current)) { target = current; return false; } return true; }; NativeMethods.EnumWindows(processor, IntPtr.Zero); return target; } private static string GetWindowTextByHandle(IntPtr handle) { if (handle == IntPtr.Zero) throw new ArgumentException("Invalid handle.", "handle"); int length = NativeMethods.GetWindowTextLength(handle); if (length == 0) return string.Empty; var buffer = new StringBuilder(length + 1); NativeMethods.GetWindowText(handle, buffer, buffer.Capacity); return buffer.ToString(); } private static string GetWindowClassNameByHandle(IntPtr handle) { if (handle == IntPtr.Zero) throw new ArgumentException("Invalid handle.", "handle"); const int WindowClassNameMaxLength = 256; var buffer = new StringBuilder(WindowClassNameMaxLength); NativeMethods.GetClassName(handle, buffer, buffer.Capacity); return buffer.ToString(); } } internal class NativeMethods { public delegate bool EnumWindowsProcessor(IntPtr hwnd, IntPtr lParam); [DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool EnumWindows( EnumWindowsProcessor lpEnumFunc, IntPtr lParam); [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)] public static extern int GetWindowText( IntPtr hWnd, StringBuilder lpString, int nMaxCount); [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)] public static extern int GetWindowTextLength(IntPtr hWnd); [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)] public static extern int GetClassName( IntPtr hWnd, StringBuilder lpClassName, int nMaxCount); [DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool IsWindow(IntPtr hWnd); } The access to the windows handle is preceded by a sanity check to assert if it’s still valid, but if you are dealing with windows out of your control then the window can be destroyed right after the check so it’s not guaranteed that you’ll get a valid handle. Finally, to wrap this up a usage, example: static void Main(string[] args) { var w = WindowInfo.FindWindow(wi => wi.Title.Contains("Test.docx")); if (w != null) { Console.Write(w.Title); } }

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  • Get coordinates of arraylist

    - by opiop65
    Here's my map class: public class map{ public static final int CLEAR = 0; public static final ArrayList<Integer> STONE = new ArrayList<Integer>(); public static final int GRASS = 2; public static final int DIRT = 3; public static final int WIDTH = 32; public static final int HEIGHT = 24; public static final int TILE_SIZE = 25; // static int[][] map = new int[WIDTH][HEIGHT]; ArrayList<ArrayList<Integer>> map = new ArrayList<ArrayList<Integer>>(WIDTH * HEIGHT); enum tiles { air, grass, stone, dirt } Image air, grass, stone, dirt; Random rand = new Random(); public Map() { /* default map */ /*for(int y = 0; y < WIDTH; y++){ map[y][y] = (rand.nextInt(2)); System.out.println(map[y][y]); }*/ /*for (int y = 18; y < HEIGHT; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = STONE; } } for (int y = 18; y < 19; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = GRASS; } } for (int y = 19; y < 20; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = DIRT; } }*/ for (int y = 0; y < HEIGHT; y++) { for(int x = 0; x < WIDTH; x++){ map.set(x * WIDTH + y, STONE); } } try { init(null, null); } catch (SlickException e) { e.printStackTrace(); } render(null, null, null); } public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { air = new Image("res/air.png"); grass = new Image("res/grass.png"); stone = new Image("res/stone.png"); dirt = new Image("res/dirt.png"); } public void render(GameContainer gc, StateBasedGame sbg, Graphics g) { for (int x = 0; x < WIDTH; x++) { for (int y = 0; y < HEIGHT; y++) { switch (map.get(x * WIDTH + y)) { case CLEAR: air.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case STONE: stone.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case GRASS: grass.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case DIRT: dirt.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; } } } } public static boolean blocked(float x, float y) { return map[(int) x][(int) y] == STONE; } public static Rectangle blockBounds(int x, int y) { return (new Rectangle(x, y, TILE_SIZE, TILE_SIZE)); } } Specifically I am looking at this: for (int x = 0; x < WIDTH; x++) { for (int y = 0; y < HEIGHT; y++) { switch (map.get(x * WIDTH + y).intValue()) { case CLEAR: air.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case STONE: stone.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case GRASS: grass.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case DIRT: dirt.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; } } } How can I access the coordinates of my arraylist map and then draw the tiles to the screen? Thanks!

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  • Resolving a collision between point and moving line

    - by Conundrumer
    I am designing a 2d physics engine that uses Verlet integration for moving points (velocities mentioned below can be derived), constraints to represent moving line segments, and continuous collision detection to resolve collisions between moving points and static lines, and collisions between moving/static points and moving lines. I already know how to calculate the Time of Impact for both types of collision events, and how to resolve moving point static line collisions. However, I can't figure out how to resolve moving/static point moving line collisions. Here are the initial conditions in a point and moving line collision event. We have a line segment joined by two points, A and B. At this instant, point P is touching/colliding with line AB. These points have unit mass and some might have an initial velocity, unless point P is static. The line is massless and has no explicit rotational component, since points A and B could freely move around, extending or contracting the line as a result (which will be fixed later by the constraint solver). Collision is inelastic. What are the final velocities of the points after collision?

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