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  • Why thread in background is not waiting for task to complete?

    - by Haris Hasan
    I am playing with async await feature of C#. Things work as expected when I use it with UI thread. But when I use it in a non-UI thread it doesn't work as expected. Consider the code below private void Click_Button(object sender, RoutedEventArgs e) { var bg = new BackgroundWorker(); bg.DoWork += BgDoWork; bg.RunWorkerCompleted += BgOnRunWorkerCompleted; bg.RunWorkerAsync(); } private void BgOnRunWorkerCompleted(object sender, RunWorkerCompletedEventArgs runWorkerCompletedEventArgs) { } private async void BgDoWork(object sender, DoWorkEventArgs doWorkEventArgs) { await Method(); } private static async Task Method() { for (int i = int.MinValue; i < int.MaxValue; i++) { var http = new HttpClient(); var tsk = await http.GetAsync("http://www.ebay.com"); } } When I execute this code, background thread don't wait for long running task in Method to complete. Instead it instantly executes the BgOnRunWorkerCompleted after calling Method. Why is that so? What am I missing here? P.S: I am not interested in alternate ways or correct ways of doing this. I want to know what is actually happening behind the scene in this case? Why is it not waiting?

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  • Concurrent Programming:Should I write a sequential program first, then add thread safety?

    - by evthim
    I'm working on a project where we have to create a number of threads(actual number will be inputted in by testers (TA's)). I'm having trouble not only with the programming but also with the design, I can't wrap my head around all of the threads that will be invoked and where I might cause errors. The project is due soon so I don't want to waste time on this if it'll actually set me back, but I was wondering if I should write the program like only one thread will be running and everything should be sequential and then later go back and try to add the thread safety parts of the code? Would that take twice the original amount of time? Project Description: Note:I'm going to be as vague as possible so I don't violate any honor codes, sorry :( your program should accept n number of objectA threads, m number of objectB threads, and r number of objectC objectB threads interact with code in objectA. objectA threads interact with code in objectB and objectC objectB and objectC don't directly interact, but do so indirectly through objectA -ex: objectB needs something from objectA. objectA gets the result for that something by calling objectC my confusion stems mostly from the fact that all of this interactions will be done by m+n threads and there are various restrictions throughout the descriptions, like objectB can request something from objectA, and objectA has to wait for objectC to finish that something before returning it to objectB. Also each objectA thread can only work on one instruction from objectB at a time, etc. etc. I just want to know if I write the code so that there is only 1 objectA, 1 objectB and 1 object C, can I go back and easily modify it so that those 1's can be changed to m, n and r? Sorry again, if my description is a little bit confusing.

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  • difference between http.context.user and thread.currentprincipal and when to use them?

    - by yamspog
    I have just recently run into an issue running an asp.net web app under visual studio 2008. I get the error 'type is not resolved for member...customUserPrincipal'. Tracking down various discussion groups it seems that there is an issue with Visual Studio's web server when you assign a custom principal against the Thread.CurrentPrincipal. In my code, I now use... HttpContext.Current.User = myCustomPrincipal //Thread.CurrentPrincipal = myCustomPrincipal I'm glad that I got the error out of the way, but it begs the question "What is the difference between these two methods of setting a principal?". There are other stackoverflow questions related to the differences but they don't get into the details of the two approaches. I did find one tantalizing post that had the following grandiose comment but no explanation to back up his assertions... Use HttpConext.Current.User for all web (ASPX/ASMX) applications. Use Thread.CurrentPrincipal for all other applications like winForms, console and windows service applications. Can any of you security/dot.net gurus shed some light on this subject?

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  • creating a QT gui using a thread in c++?

    - by rashid
    I am trying to create this QT gui using a thread but no luck. Below is my code. Problem is gui never shows up. But if i put QApplication app(m.s_argc,m.s_argv); //object instantiation guiClass *gui = new guiClass(); //show gui gui-show(); app.exec(); in main() then it works. /*INCLUDES HERE... .... */ using namespace std; struct mainStruct { int s_argc; char ** s_argv; }; typedef struct mainStruct mas; void *guifunc(void * arg); int main(int argc, char * argv[]) { mas m; m.s_argc = argc; m.s_argv = argv; pthread_t threadGUI; //start a new thread for gui int result = pthread_create(&threadGUI, NULL, guifunc, (void *) &m); if (result) { printf("Error creating gui thread"); exit(0); } return 0; } void *guifunc(void * arg) { mas m = *(mas *)arg; QApplication app(m.s_argc,m.s_argv); //object instantiation guiClass *gui = new guiClass(); //show gui gui-show(); app.exec(); }

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  • How do I stop Ant from hanging after executing a java program that attempted to interrupt a thread (and failed) and continued?

    - by Zugwalt
    I have Ant build and execute a java program. This program tries to do something that sometimes hangs, so we execute it in a thread. actionThread.start(); try { actionThread.join(10000); } catch (InterruptedException e) { System.out.println("InterruptedException: "+e.getMessage()); } if (actionThread.isAlive()) { actionThread.interrupt(); System.out.println("Thread timed out and never died"); } The ant call looks like this: <java fork="true" failonerror="yes" classname="myPackage.myPathName" classpath="build"> <arg line=""/> <classpath> <pathelement location="bin" /> <fileset dir="lib"> <include name="**/*.jar"/> </fileset> </classpath> </java> And when this runs I see the "Thread timed out and never died" statement, and I also see the main program finish execution, but then Ant just hangs. Presumably it is waiting for the child threads to finish, but they never will. How can I have Ant be done once it is done executing main() and just kill or ignore dead threads?

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  • Why does the BackgroundWorker in WPF need Thread.Sleep to update UI controls?

    - by user364060
    namespace WpfApplication1 { /// <summary> /// Interaction logic for Window1.xaml /// </summary> public partial class Window1 : Window { BackgroundWorker bgWorker; Action<int> myProgressReporter; public Window1() { InitializeComponent(); bgWorker = new BackgroundWorker(); bgWorker.DoWork += bgWorker_Task; bgWorker.RunWorkerCompleted += myWorker_RunWorkerCompleted; // hook event to method bgWorker.ProgressChanged += bgWorker_ReportProgress; // hook the delegate to the method myProgressReporter = updateProgress; bgWorker.WorkerReportsProgress = true; } private void myWorker_RunWorkerCompleted(object sender, System.ComponentModel.RunWorkerCompletedEventArgs e) { object result; result = e.Result; MessageBox.Show(result.ToString()); progressBar1.Value = 0; button1.IsEnabled = true; } private void bgWorker_ReportProgress(object sender, ProgressChangedEventArgs e) { System.Windows.Threading.Dispatcher disp = button1.Dispatcher; disp.BeginInvoke(myProgressReporter,e.ProgressPercentage); //Dispatcher.BeginInvoke(myProgressReporter, DispatcherPriority.Normal, e.ProgressPercentage); } private void updateProgress(int progressPercentage) { progressBar1.Value = progressPercentage; } private void bgWorker_Task(Object sender, DoWorkEventArgs e) { int total = 1000; for (int i = 1; i <= total; i++) { if (bgWorker.WorkerReportsProgress) { int p = (int)(((float)i / (float)total) * 100); bgWorker.ReportProgress(p); } Thread.Sleep(1); // Without Thread.Sleep(x) the main thread freezes or gives stackoverflow exception, } e.Result = "Completed"; } private void button1_Click(object sender, RoutedEventArgs e) { if(!bgWorker.IsBusy) bgWorker.RunWorkerAsync("This is a background process"); button1.IsEnabled = false; } } }

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  • "LNK2001: unresolved external symbol" when trying to build my program

    - by random
    I get the following error(s) on my program that captures the mouse and then draws a line. Errors: 1>------ Build started: Project: Capture_Mouse_Line, Configuration: Debug Win32 ------ 1> main.cpp 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::yc2" (?yc2@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::xc2" (?xc2@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::yc1" (?yc1@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::xc1" (?xc1@Line@@2PAJA) 1>MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol _main referenced in function ___tmainCRTStartup 1>D:\Visual C++ Projects\Capture_Mouse_Line\Debug\Capture_Mouse_Line.exe : fatal error LNK1120: 5 unresolved externals ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Here is my code: #include<allegro5\allegro.h> #include<allegro5\allegro_native_dialog.h> #include<allegro5\allegro_primitives.h> #include<Windows.h> #include<allegro5\allegro_windows.h> #ifndef WIDTH #define WIDTH 1440 #endif #ifndef HEIGHT #define HEIGHT 900 #endif class Line { public: static void ErasePreviousLine(); static void DrawLine(long* x, long* y,long* x2,long* y2); static bool Erasable(); static long* xc1; static long* yc1; static long* xc2; static long* yc2; }; void Line::ErasePreviousLine() { delete xc1; xc1 = NULL; delete yc1; yc1 = NULL; delete xc2; xc2 = NULL; delete yc2; yc2 = NULL; } bool Line::Erasable() { if(xc1 && yc1 && xc2 && yc2 == NULL) { return false; } else { return true; } } void Line::DrawLine(long* x,long* y,long* x2,long* y2) { if(!al_init_primitives_addon()) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize allegro", NULL,NULL); } xc1 = x; yc1 = y; xc2 = x2; yc2 = y2; al_draw_line((float)*xc1, (float)*yc1, (float)*xc2, (float)*yc2,al_map_rgb(255,0,255), 1); delete x; delete y; delete x2; delete y2; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { MSG msg; ALLEGRO_DISPLAY* display = NULL; if(!al_init()) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize allegro", NULL,NULL); return -1; } display = al_create_display(WIDTH,HEIGHT); if(!display) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize display", NULL,NULL); return -1; } HWND hwnd = al_get_win_window_handle(display); if(hwnd == NULL) { MessageBox(NULL, "Window Creation Failed!", "Error!", MB_ICONEXCLAMATION | MB_OK); return 0; } ShowWindow(hwnd, nCmdShow); UpdateWindow(hwnd); while(GetMessage(&msg, NULL, 0, 0) > 0) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static bool bIsCaptured; static POINTS ptsBegin; static POINTS ptsEnd; switch(msg) { case WM_LBUTTONDOWN: SetCapture(hwnd); bIsCaptured = true; ptsBegin = MAKEPOINTS(lParam); return 0; case WM_MOUSEMOVE: if(wParam & MK_LBUTTON) { if(!Line::Erasable()) { return 0; } Line::ErasePreviousLine(); ptsEnd = MAKEPOINTS(lParam); Line::DrawLine(new long(ptsBegin.x),new long(ptsBegin.y),new long(ptsEnd.x),new long(ptsEnd.y)); } break; case WM_LBUTTONUP: bIsCaptured = false; ReleaseCapture(); break; case WM_ACTIVATEAPP: { if(wParam == TRUE) { if(bIsCaptured){ SetCapture(hwnd);} } } break; } return 0; }

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  • Play 2.0 javaToDo tutorial doesn't compile

    - by chsn
    I'm trying to follow the Play2.0 JavaToDO tutorial and for some reason it just doesn't want to work. Have looked through stackoverflow and other online resources, but haven't find an answer to this and it's driving me crazy. Attached code of the Application.java package controllers; import models.Task; import play.data.Form; import play.mvc.Controller; import play.mvc.Result; public class Application extends Controller { static Form<Task> taskForm = form(Task.class); public static Result index() { return redirect(routes.Application.tasks()); } public static Result tasks() { return ok( views.html.index.render(Task.all(), taskForm)); } public static Result newTask() { return TODO; } public static Result deleteTask(Long id) { return TODO; } } Attached code of the Task java package models; import java.util.List; import javax.persistence.Entity; import play.data.Form; import play.data.validation.Constraints.Required; import play.db.ebean.Model.Finder; import play.mvc.Result; import controllers.routes; @Entity public class Task { public Long id; @Required public String label; // search public static Finder<Long,Task> find = new Finder( Long.class, Task.class); // display tasks public static List<Task> all() { return find.all(); } // create task public static void create(Task task) { task.create(task); } // delete task public static void delete(Long id) { find.ref(id).delete(id); // find.ref(id).delete(); } // create new task public static Result newTask() { Form<Task> filledForm = taskForm.bindFromRequest(); if(filledForm.hasErrors()) { return badRequest( views.html.index.render(Task.all(), filledForm) ); } else { Task.create(filledForm.get()); return redirect(routes.Application.tasks()); } } } I get a compile error on Task.java on the line static Form<Task> taskForm = form(Task.class); As I'm working on eclipse (the project is eclipsified before import), it's telling me that taskForm cannot be resolved and it also underlines every play 2 command e.g. "render(), redirect(), bindFromRequest()" asking me to create a method for it. Any ideas how to solve the compilations error and also how to get Eclipse to recognize the play2 commands? EDIT: updated Application.java package controllers; import models.Task; import play.data.Form; import play.mvc.Controller; import play.mvc.Result; public class Application extends Controller { // create new task public static Result newTask() { Form<Task> filledForm = form(Task.class).bindFromRequest(); if(filledForm.hasErrors()) { return badRequest( views.html.index.render(Task.all(), filledForm) ); } else { Task.newTask(filledForm.get()); return redirect(routes.Application.tasks()); } } public static Result index() { return redirect(routes.Application.tasks()); } public static Result tasks() { return ok( views.html.index.render(Task.all(), taskForm)); } public static Result deleteTask(Long id) { return TODO; } } Updated task.java package models; import java.util.List; import javax.persistence.Entity; import play.data.Form; import play.data.validation.Constraints.Required; import play.db.ebean.Model; import play.db.ebean.Model.Finder; import play.mvc.Result; import controllers.routes; @Entity public class Task extends Model { public Long id; @Required public String label; // Define a taskForm static Form<Task> taskForm = form(Task.class); // search public static Finder<Long,Task> find = new Finder( Long.class, Task.class); // display tasks public static List<Task> all() { return find.all(); } // create new task public static Result newTask(Task newTask) { save(task); } // delete task public static void delete(Long id) { find.ref(id).delete(id); // find.ref(id).delete(); } }

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  • A ToDynamic() Extension Method For Fluent Reflection

    - by Dixin
    Recently I needed to demonstrate some code with reflection, but I felt it inconvenient and tedious. To simplify the reflection coding, I created a ToDynamic() extension method. The source code can be downloaded from here. Problem One example for complex reflection is in LINQ to SQL. The DataContext class has a property Privider, and this Provider has an Execute() method, which executes the query expression and returns the result. Assume this Execute() needs to be invoked to query SQL Server database, then the following code will be expected: using (NorthwindDataContext database = new NorthwindDataContext()) { // Constructs the query. IQueryable<Product> query = database.Products.Where(product => product.ProductID > 0) .OrderBy(product => product.ProductName) .Take(2); // Executes the query. Here reflection is required, // because Provider, Execute(), and ReturnValue are not public members. IEnumerable<Product> results = database.Provider.Execute(query.Expression).ReturnValue; // Processes the results. foreach (Product product in results) { Console.WriteLine("{0}, {1}", product.ProductID, product.ProductName); } } Of course, this code cannot compile. And, no one wants to write code like this. Again, this is just an example of complex reflection. using (NorthwindDataContext database = new NorthwindDataContext()) { // Constructs the query. IQueryable<Product> query = database.Products.Where(product => product.ProductID > 0) .OrderBy(product => product.ProductName) .Take(2); // database.Provider PropertyInfo providerProperty = database.GetType().GetProperty( "Provider", BindingFlags.NonPublic | BindingFlags.GetProperty | BindingFlags.Instance); object provider = providerProperty.GetValue(database, null); // database.Provider.Execute(query.Expression) // Here GetMethod() cannot be directly used, // because Execute() is a explicitly implemented interface method. Assembly assembly = Assembly.Load("System.Data.Linq"); Type providerType = assembly.GetTypes().SingleOrDefault( type => type.FullName == "System.Data.Linq.Provider.IProvider"); InterfaceMapping mapping = provider.GetType().GetInterfaceMap(providerType); MethodInfo executeMethod = mapping.InterfaceMethods.Single(method => method.Name == "Execute"); IExecuteResult executeResult = executeMethod.Invoke(provider, new object[] { query.Expression }) as IExecuteResult; // database.Provider.Execute(query.Expression).ReturnValue IEnumerable<Product> results = executeResult.ReturnValue as IEnumerable<Product>; // Processes the results. foreach (Product product in results) { Console.WriteLine("{0}, {1}", product.ProductID, product.ProductName); } } This may be not straight forward enough. So here a solution will implement fluent reflection with a ToDynamic() extension method: IEnumerable<Product> results = database.ToDynamic() // Starts fluent reflection. .Provider.Execute(query.Expression).ReturnValue; C# 4.0 dynamic In this kind of scenarios, it is easy to have dynamic in mind, which enables developer to write whatever code after a dot: using (NorthwindDataContext database = new NorthwindDataContext()) { // Constructs the query. IQueryable<Product> query = database.Products.Where(product => product.ProductID > 0) .OrderBy(product => product.ProductName) .Take(2); // database.Provider dynamic dynamicDatabase = database; dynamic results = dynamicDatabase.Provider.Execute(query).ReturnValue; } This throws a RuntimeBinderException at runtime: 'System.Data.Linq.DataContext.Provider' is inaccessible due to its protection level. Here dynamic is able find the specified member. So the next thing is just writing some custom code to access the found member. .NET 4.0 DynamicObject, and DynamicWrapper<T> Where to put the custom code for dynamic? The answer is DynamicObject’s derived class. I first heard of DynamicObject from Anders Hejlsberg's video in PDC2008. It is very powerful, providing useful virtual methods to be overridden, like: TryGetMember() TrySetMember() TryInvokeMember() etc.  (In 2008 they are called GetMember, SetMember, etc., with different signature.) For example, if dynamicDatabase is a DynamicObject, then the following code: dynamicDatabase.Provider will invoke dynamicDatabase.TryGetMember() to do the actual work, where custom code can be put into. Now create a type to inherit DynamicObject: public class DynamicWrapper<T> : DynamicObject { private readonly bool _isValueType; private readonly Type _type; private T _value; // Not readonly, for value type scenarios. public DynamicWrapper(ref T value) // Uses ref in case of value type. { if (value == null) { throw new ArgumentNullException("value"); } this._value = value; this._type = value.GetType(); this._isValueType = this._type.IsValueType; } public override bool TryGetMember(GetMemberBinder binder, out object result) { // Searches in current type's public and non-public properties. PropertyInfo property = this._type.GetTypeProperty(binder.Name); if (property != null) { result = property.GetValue(this._value, null).ToDynamic(); return true; } // Searches in explicitly implemented properties for interface. MethodInfo method = this._type.GetInterfaceMethod(string.Concat("get_", binder.Name), null); if (method != null) { result = method.Invoke(this._value, null).ToDynamic(); return true; } // Searches in current type's public and non-public fields. FieldInfo field = this._type.GetTypeField(binder.Name); if (field != null) { result = field.GetValue(this._value).ToDynamic(); return true; } // Searches in base type's public and non-public properties. property = this._type.GetBaseProperty(binder.Name); if (property != null) { result = property.GetValue(this._value, null).ToDynamic(); return true; } // Searches in base type's public and non-public fields. field = this._type.GetBaseField(binder.Name); if (field != null) { result = field.GetValue(this._value).ToDynamic(); return true; } // The specified member is not found. result = null; return false; } // Other overridden methods are not listed. } In the above code, GetTypeProperty(), GetInterfaceMethod(), GetTypeField(), GetBaseProperty(), and GetBaseField() are extension methods for Type class. For example: internal static class TypeExtensions { internal static FieldInfo GetBaseField(this Type type, string name) { Type @base = type.BaseType; if (@base == null) { return null; } return @base.GetTypeField(name) ?? @base.GetBaseField(name); } internal static PropertyInfo GetBaseProperty(this Type type, string name) { Type @base = type.BaseType; if (@base == null) { return null; } return @base.GetTypeProperty(name) ?? @base.GetBaseProperty(name); } internal static MethodInfo GetInterfaceMethod(this Type type, string name, params object[] args) { return type.GetInterfaces().Select(type.GetInterfaceMap).SelectMany(mapping => mapping.TargetMethods) .FirstOrDefault( method => method.Name.Split('.').Last().Equals(name, StringComparison.Ordinal) && method.GetParameters().Count() == args.Length && method.GetParameters().Select( (parameter, index) => parameter.ParameterType.IsAssignableFrom(args[index].GetType())).Aggregate( true, (a, b) => a && b)); } internal static FieldInfo GetTypeField(this Type type, string name) { return type.GetFields( BindingFlags.GetField | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic).FirstOrDefault( field => field.Name.Equals(name, StringComparison.Ordinal)); } internal static PropertyInfo GetTypeProperty(this Type type, string name) { return type.GetProperties( BindingFlags.GetProperty | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic).FirstOrDefault( property => property.Name.Equals(name, StringComparison.Ordinal)); } // Other extension methods are not listed. } So now, when invoked, TryGetMember() searches the specified member and invoke it. The code can be written like this: dynamic dynamicDatabase = new DynamicWrapper<NorthwindDataContext>(ref database); dynamic dynamicReturnValue = dynamicDatabase.Provider.Execute(query.Expression).ReturnValue; This greatly simplified reflection. ToDynamic() and fluent reflection To make it even more straight forward, A ToDynamic() method is provided: public static class DynamicWrapperExtensions { public static dynamic ToDynamic<T>(this T value) { return new DynamicWrapper<T>(ref value); } } and a ToStatic() method is provided to unwrap the value: public class DynamicWrapper<T> : DynamicObject { public T ToStatic() { return this._value; } } In the above TryGetMember() method, please notice it does not output the member’s value, but output a wrapped member value (that is, memberValue.ToDynamic()). This is very important to make the reflection fluent. Now the code becomes: IEnumerable<Product> results = database.ToDynamic() // Here starts fluent reflection. .Provider.Execute(query.Expression).ReturnValue .ToStatic(); // Unwraps to get the static value. With the help of TryConvert(): public class DynamicWrapper<T> : DynamicObject { public override bool TryConvert(ConvertBinder binder, out object result) { result = this._value; return true; } } ToStatic() can be omitted: IEnumerable<Product> results = database.ToDynamic() .Provider.Execute(query.Expression).ReturnValue; // Automatically converts to expected static value. Take a look at the reflection code at the beginning of this post again. Now it is much much simplified! Special scenarios In 90% of the scenarios ToDynamic() is enough. But there are some special scenarios. Access static members Using extension method ToDynamic() for accessing static members does not make sense. Instead, DynamicWrapper<T> has a parameterless constructor to handle these scenarios: public class DynamicWrapper<T> : DynamicObject { public DynamicWrapper() // For static. { this._type = typeof(T); this._isValueType = this._type.IsValueType; } } The reflection code should be like this: dynamic wrapper = new DynamicWrapper<StaticClass>(); int value = wrapper._value; int result = wrapper.PrivateMethod(); So accessing static member is also simple, and fluent of course. Change instances of value types Value type is much more complex. The main problem is, value type is copied when passing to a method as a parameter. This is why ref keyword is used for the constructor. That is, if a value type instance is passed to DynamicWrapper<T>, the instance itself will be stored in this._value of DynamicWrapper<T>. Without the ref keyword, when this._value is changed, the value type instance itself does not change. Consider FieldInfo.SetValue(). In the value type scenarios, invoking FieldInfo.SetValue(this._value, value) does not change this._value, because it changes the copy of this._value. I searched the Web and found a solution for setting the value of field: internal static class FieldInfoExtensions { internal static void SetValue<T>(this FieldInfo field, ref T obj, object value) { if (typeof(T).IsValueType) { field.SetValueDirect(__makeref(obj), value); // For value type. } else { field.SetValue(obj, value); // For reference type. } } } Here __makeref is a undocumented keyword of C#. But method invocation has problem. This is the source code of TryInvokeMember(): public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result) { if (binder == null) { throw new ArgumentNullException("binder"); } MethodInfo method = this._type.GetTypeMethod(binder.Name, args) ?? this._type.GetInterfaceMethod(binder.Name, args) ?? this._type.GetBaseMethod(binder.Name, args); if (method != null) { // Oops! // If the returnValue is a struct, it is copied to heap. object resultValue = method.Invoke(this._value, args); // And result is a wrapper of that copied struct. result = new DynamicWrapper<object>(ref resultValue); return true; } result = null; return false; } If the returned value is of value type, it will definitely copied, because MethodInfo.Invoke() does return object. If changing the value of the result, the copied struct is changed instead of the original struct. And so is the property and index accessing. They are both actually method invocation. For less confusion, setting property and index are not allowed on struct. Conclusions The DynamicWrapper<T> provides a simplified solution for reflection programming. It works for normal classes (reference types), accessing both instance and static members. In most of the scenarios, just remember to invoke ToDynamic() method, and access whatever you want: StaticType result = someValue.ToDynamic()._field.Method().Property[index]; In some special scenarios which requires changing the value of a struct (value type), this DynamicWrapper<T> does not work perfectly. Only changing struct’s field value is supported. The source code can be downloaded from here, including a few unit test code.

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  • Using static vs. member find method on a STL set?

    - by B Johnson
    I am using a set because, i want to use the quick look up property of a sorted container such as a set. I am wondering if I have to use the find member method to get the benefit of a sorted container, or can I also use the static find method in the STL algorithms? My hunch is that using the static version will use a linear search instead of a binary search like I want.

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  • Why attached property Set and Get static methods are not called in XAML?

    - by JD
    Hi, I have set break points on my attached properties SetXXX and GetXXX static methods. In Xaml, I have assigned values to the attached property. However, I was expecting the Set or Get static methods to be called but they are not. The attached property works as expected and if I call SetXXX and GetXXX methods in code, then it works are expected. Why are the methods not called when set from Xaml? JD.

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  • What does a static modifier on a constructor means?

    - by the_drow
    I saw this kind of code at work: class FooPlugin : IPlugin // IPlugin is a Microsoft CRM component, it has something special about it's execution { static FooPlugin() { SomeObject.StaticFunction(); // The guy who wrote it said it's meaningful to this question but he can't remember why. } } Any idea what does a static modifier on a constructor mean and why in this case it is required?

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  • Is there any way static block is executed more than once? if so then how?

    - by learner
    My Understanding Static block is executed during class loading, If a class is already loaded then there is no way to load the class other than class reloading Doubt/Question 1) Is there any time JVM reloads the class? My Understanding In Class Loading JVM loads source of the Java file, so it can not keep all thousands files source is a memory, it should discard the rarely used code and reload again when it is necessary and during reload JVM is not initializing static variables and locks again(may be using some tracking mechanism) Doubt/Question 2) If my above understanding is incorrect then please correct me

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  • Could it be that "chkrootkit" just doesn't like .hmac, .packlist, and .relocation-tag files?

    - by Danijel
    I just cleaned up my hacked CentOS server (due to not updating since versino 5.3). But still, "chkrootkit" says this: Possible t0rn v8 \(or variation\) rootkit installed /usr/lib/.libfipscheck.so.1.1.0.hmac /usr/lib/.libgcrypt.so.11.hmac /usr/lib/.libfipscheck.so.1.hmac /lib/.libcrypto.so.0.9.8e.hmac /lib/.libssl.so.0.9.8e.hmac /lib/.libssl.so.6.hmac /lib/.libcrypto.so.6.hmac /usr/lib/perl5/site_perl/5.8.8/i386-linux-thread-multi/auto/Text/Iconv/.packlist /usr/lib/perl5/5.8.8/i386-linux-thread-multi/.packlist /usr/lib/perl5/vendor_perl/5.8.8/i386-linux-thread-multi/auto/HTML-Tree/.packlist /usr/lib/perl5/vendor_perl/5.8.8/i386-linux-thread-multi/auto/Font/AFM/.packlist /usr/lib/perl5/vendor_perl/5.8.8/i386-linux-thread-multi/auto/MLDBM/Sync/.packlist /usr/lib/perl5/vendor_perl/5.8.8/i386-linux-thread-multi/auto/MLDBM/.packlist /usr/lib/perl5/vendor_perl/5.8.8/i386-linux-thread-multi/auto/FreezeThaw/.packlist /usr/lib/perl5/vendor_perl/5.8.8/i386-linux-thread-multi/auto/Apache/ASP/.packlist /usr/lib/perl5/vendor_perl/5.8.8/i386-linux-thread-multi/auto/HTML-Format/.packlist /usr/lib/gtk-2.0/immodules/.relocation-tag /usr/lib/python2.4/plat-linux2/.relocation-tag /usr/lib/python2.4/distutils/.relocation-tag /usr/lib/python2.4/config/.relocation-tag Could it be that "chkrootkit" just doesn't like .hmac, .packlist, and .relocation-tag files? Are these realy still infected?

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  • Extended Logging with Caller Info Attributes

    - by João Angelo
    .NET 4.5 caller info attributes may be one of those features that do not get much airtime, but nonetheless are a great addition to the framework. These attributes will allow you to programmatically access information about the caller of a given method, more specifically, the code file full path, the member name of the caller and the line number at which the method was called. They are implemented by taking advantage of C# 4.0 optional parameters and are a compile time feature so as an added bonus the returned member name is not affected by obfuscation. The main usage scenario will be for tracing and debugging routines as will see right now. In this sample code I’ll be using NLog, but the example is also applicable to other logging frameworks like log4net. First an helper class, without any dependencies and that can be used anywhere to obtain caller information: using System; using System.IO; using System.Runtime.CompilerServices; public sealed class CallerInfo { private CallerInfo(string filePath, string memberName, int lineNumber) { this.FilePath = filePath; this.MemberName = memberName; this.LineNumber = lineNumber; } public static CallerInfo Create( [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { return new CallerInfo(filePath, memberName, lineNumber); } public string FilePath { get; private set; } public string FileName { get { return this.fileName ?? (this.fileName = Path.GetFileName(this.FilePath)); } } public string MemberName { get; private set; } public int LineNumber { get; private set; } public override string ToString() { return string.Concat(this.FilePath, "|", this.MemberName, "|", this.LineNumber); } private string fileName; } Then an extension class specific for NLog Logger: using System; using System.Runtime.CompilerServices; using NLog; public static class LoggerExtensions { public static void TraceMemberEntry( this Logger logger, [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { LogMemberEntry(logger, LogLevel.Trace, filePath, memberName, lineNumber); } public static void TraceMemberExit( this Logger logger, [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { LogMemberExit(logger, LogLevel.Trace, filePath, memberName, lineNumber); } public static void DebugMemberEntry( this Logger logger, [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { LogMemberEntry(logger, LogLevel.Debug, filePath, memberName, lineNumber); } public static void DebugMemberExit( this Logger logger, [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { LogMemberExit(logger, LogLevel.Debug, filePath, memberName, lineNumber); } public static void LogMemberEntry( this Logger logger, LogLevel logLevel, [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { const string MsgFormat = "Entering member {1} at line {2}"; InternalLog(logger, logLevel, MsgFormat, filePath, memberName, lineNumber); } public static void LogMemberExit( this Logger logger, LogLevel logLevel, [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { const string MsgFormat = "Exiting member {1} at line {2}"; InternalLog(logger, logLevel, MsgFormat, filePath, memberName, lineNumber); } private static void InternalLog( Logger logger, LogLevel logLevel, string format, string filePath, string memberName, int lineNumber) { if (logger == null) throw new ArgumentNullException("logger"); if (logLevel == null) throw new ArgumentNullException("logLevel"); logger.Log(logLevel, format, filePath, memberName, lineNumber); } } Finally an usage example: using NLog; internal static class Program { private static readonly Logger Logger = LogManager.GetCurrentClassLogger(); private static void Main(string[] args) { Logger.TraceMemberEntry(); // Compile time feature // Next three lines output the same except for line number Logger.Trace(CallerInfo.Create().ToString()); Logger.Trace(() => CallerInfo.Create().ToString()); Logger.Trace(delegate() { return CallerInfo.Create().ToString(); }); Logger.TraceMemberExit(); } } NOTE: Code for helper class and Logger extension also available here.

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  • Exception Handling Frequency/Log Detail

    - by Cyborgx37
    I am working on a fairly complex .NET application that interacts with another application. Many single-line statements are possible culprits for throwing an Exception and there is often nothing I can do to check the state before executing them to prevent these Exceptions. The question is, based on best practices and seasoned experience, how frequently should I lace my code with try/catch blocks? I've listed three examples below, but I'm open to any advice. I'm really hoping to get some pros/cons of various approaches. I can certainly come up with some of my own (greater log granularity for the O-C approach, better performance for the Monolithic approach), so I'm looking for experience over opinion. EDIT: I should add that this application is a batch program. The only "recovery" necessary in most cases is to log the error, clean up gracefully, and quit. So this could be seen to be as much a question of log granularity as exception handling. In my mind's eye I can imagine good reasons for both, so I'm looking for some general advice to help me find an appropriate balance. Monolitich Approach class Program{ public static void Main(){ try{ Step1(); Step2(); Step3(); } catch (Exception e) { Log(e); } finally { CleanUp(); } } public static void Step1(){ ExternalApp.Dangerous1(); ExternalApp.Dangerous2(); } public static void Step2(){ ExternalApp.Dangerous3(); ExternalApp.Dangerous4(); } public static void Step3(){ ExternalApp.Dangerous5(); ExternalApp.Dangerous6(); } } Delegated Approach class Program{ public static void Main(){ try{ Step1(); Step2(); Step3(); } finally { CleanUp(); } } public static void Step1(){ try{ ExternalApp.Dangerous1(); ExternalApp.Dangerous2(); } catch (Exception e) { Log(e); throw; } } public static void Step2(){ try{ ExternalApp.Dangerous3(); ExternalApp.Dangerous4(); } catch (Exception e) { Log(e); throw; } } public static void Step3(){ try{ ExternalApp.Dangerous5(); ExternalApp.Dangerous6(); } catch (Exception e) { Log(e); throw; } } } Obsessive-Compulsive Approach class Program{ public static void Main(){ try{ Step1(); Step2(); Step3(); } finally { CleanUp(); } } public static void Step1(){ try{ ExternalApp.Dangerous1(); } catch (Exception e) { Log(e); throw; } try{ ExternalApp.Dangerous2(); } catch (Exception e) { Log(e); throw; } } public static void Step2(){ try{ ExternalApp.Dangerous3(); } catch (Exception e) { Log(e); throw; } try{ ExternalApp.Dangerous4(); } catch (Exception e) { Log(e); throw; } } public static void Step3(){ try{ ExternalApp.Dangerous5(); } catch (Exception e) { Log(e); throw; } try{ ExternalApp.Dangerous6(); } catch (Exception e) { Log(e); throw; } } } Other approaches welcomed and encouraged. Above are examples only.

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  • Creating a voxel world with 3D arrays using threads

    - by Sean M.
    I am making a voxel game (a bit like Minecraft) in C++(11), and I've come across an issue with creating a world efficiently. In my program, I have a World class, which holds a 3D array of Region class pointers. When I initialize the world, I give it a width, height, and depth so it knows how large of a world to create. Each Region is split up into a 32x32x32 area of blocks, so as you may guess, it takes a while to initialize the world once the world gets to be above 8x4x8 Regions. In order to alleviate this issue, I thought that using threads to generate different levels of the world concurrently would make it go faster. Having not used threads much before this, and being still relatively new to C++, I'm not entirely sure how to go about implementing one thread per level (level being a xz plane with a height of 1), when there is a variable number of levels. I tried this: for(int i = 0; i < height; i++) { std::thread th(std::bind(&World::load, this, width, height, depth)); th.join(); } Where load() just loads all Regions at height "height". But that executes the threads one at a time (which makes sense, looking back), and that of course takes as long as generating all Regions in one loop. I then tried: std::thread t1(std::bind(&World::load, this, w, h1, h2 - 1, d)); std::thread t2(std::bind(&World::load, this, w, h2, h3 - 1, d)); std::thread t3(std::bind(&World::load, this, w, h3, h4 - 1, d)); std::thread t4(std::bind(&World::load, this, w, h4, h - 1, d)); t1.join(); t2.join(); t3.join(); t4.join(); This works in that the world loads about 3-3.5 times faster, but this forces the height to be a multiple of 4, and it also gives the same exact VAO object to every single Region, which need individual VAOs in order to render properly. The VAO of each Region is set in the constructor, so I'm assuming that somehow the VAO number is not thread safe or something (again, unfamiliar with threads). So basically, my question is two one-part: How to I implement a variable number of threads that all execute at the same time, and force the main thread to wait for them using join() without stopping the other threads? How do I make the VAO objects thread safe, so when a bunch of Regions are being created at the same time across multiple threads, they don't all get the exact same VAO? Turns out it has to do with GL contexts not working across multiple threads. I moved the VAO/VBO creation back to the main thread. Fixed! Here is the code for block.h/.cpp, region.h/.cpp, and CVBObject.h/.cpp which controls VBOs and VAOs, in case you need it. If you need to see anything else just ask. EDIT: Also, I'd prefer not to have answers that are like "you should have used boost". I'm trying to do this without boost to get used to threads before moving onto other libraries.

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  • Profile creation process stuck halfway Websphere

    - by ngubk
    I'm creating a cell profile on Linux Mint 12 , WAS 8.0 Network Deployment Trial. But using manageProfiles.sh or Profile Management Tool, I can not create any profile (cell, application ...). When I check the log file, the profile creation process is always stop halfway (does not show any error, just stuck there). The log is always like this <record> <date>2012-11-02T04:11:15</date> <millis>1351847475108</millis> <sequence>2985</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>replacing value for user.install.root (null) with (/opt/IBM/WebSphere/AppServer/profiles)</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475108</millis> <sequence>2986</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>replacing value for was.install.root (/opt/IBM/WebSphere/AppServer) with (/opt/IBM/WebSphere/AppServer)</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475108</millis> <sequence>2987</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>replacing value for was.repository.root (null) with (/opt/IBM/WebSphere/AppServer/profiles/config)</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475108</millis> <sequence>2988</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>replacing value for com.ibm.ws.scripting.wsadminprops (null) with (/opt/IBM/WebSphere/AppServer/profiles/properties/wsadmin.properties)</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475120</millis> <sequence>2989</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>Resetting listener available status to: false</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475121</millis> <sequence>2990</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>setting wsadmin requester timeouts</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475128</millis> <sequence>2991</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>wsadmin requester retry count = 240000, initialization retry count = 12000, shutdown retry count = 12000</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475128</millis> <sequence>2992</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>Checking for wsadmin listener initialization</message> </record>

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