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  • How do you measure latency in low-latency environments?

    - by Ajaxx
    Here's the setup... Your system is receiving a stream of data that contains discrete messages (usually between 32-128 bytes per message). As part of your processing pipeline, each message passes through two physically separate applications which exchange the data using a low-latency approach (such as messaging over UDP) or RDMA and finally to a client via the same mechanism. Assuming you can inject yourself at any level, including wire protocol analysis, what tools and/or techniques would you use to measure the latency of your system. As part of this, I'm assuming that every message that is delivered to the system results in a corresponding (though not equivalent) message being pushed through the system and delivered to the client. The only tool that I've seen on the market like this is TS-Associates TipOff. I'm sure that with the right access you could probably measure the same information using a wire analysis tool (ala wireshark) and the right dissectors, but is this the right approach or are there any commodity solutions that I can use?

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  • Problem measuring N times the execution time of a code block

    - by Nazgulled
    EDIT: I just found my problem after writing this long post explaining every little detail... If someone can give me a good answer on what I'm doing wrong and how can I get the execution time in seconds (using a float with 5 decimal places or so), I'll mark that as accepted. Hint: The problem was on how I interpreted the clock_getttime() man page. Hi, Let's say I have a function named myOperation that I need to measure the execution time of. To measure it, I'm using clock_gettime() as it was recommend here in one of the comments. My teacher recommends us to measure it N times so we can get an average, standard deviation and median for the final report. He also recommends us to execute myOperation M times instead of just one. If myOperation is a very fast operation, measuring it M times allow us to get a sense of the "real time" it takes; cause the clock being used might not have the required precision to measure such operation. So, execution myOperation only one time or M times really depends if the operation itself takes long enough for the clock precision we are using. I'm having trouble dealing with that M times execution. Increasing M decreases (a lot) the final average value. Which doesn't make sense to me. It's like this, on average you take 3 to 5 seconds to travel from point A to B. But then you go from A to B and back to A 5 times (which makes it 10 times, cause A to B is the same as B to A) and you measure that. Than you divide by 10, the average you get is supposed to be the same average you take traveling from point A to B, which is 3 to 5 seconds. This is what I want my code to do, but it's not working. If I keep increasing the number of times I go from A to B and back A, the average will be lower and lower each time, it makes no sense to me. Enough theory, here's my code: #include <stdio.h> #include <time.h> #define MEASUREMENTS 1 #define OPERATIONS 1 typedef struct timespec TimeClock; TimeClock diffTimeClock(TimeClock start, TimeClock end) { TimeClock aux; if((end.tv_nsec - start.tv_nsec) < 0) { aux.tv_sec = end.tv_sec - start.tv_sec - 1; aux.tv_nsec = 1E9 + end.tv_nsec - start.tv_nsec; } else { aux.tv_sec = end.tv_sec - start.tv_sec; aux.tv_nsec = end.tv_nsec - start.tv_nsec; } return aux; } int main(void) { TimeClock sTime, eTime, dTime; int i, j; for(i = 0; i < MEASUREMENTS; i++) { printf(" » MEASURE %02d\n", i+1); clock_gettime(CLOCK_REALTIME, &sTime); for(j = 0; j < OPERATIONS; j++) { myOperation(); } clock_gettime(CLOCK_REALTIME, &eTime); dTime = diffTimeClock(sTime, eTime); printf(" - NSEC (TOTAL): %ld\n", dTime.tv_nsec); printf(" - NSEC (OP): %ld\n\n", dTime.tv_nsec / OPERATIONS); } return 0; } Notes: The above diffTimeClock function is from this blog post. I replaced my real operation with myOperation() because it doesn't make any sense to post my real functions as I would have to post long blocks of code, you can easily code a myOperation() with whatever you like to compile the code if you wish. As you can see, OPERATIONS = 1 and the results are: » MEASURE 01 - NSEC (TOTAL): 27456580 - NSEC (OP): 27456580 For OPERATIONS = 100 the results are: » MEASURE 01 - NSEC (TOTAL): 218929736 - NSEC (OP): 2189297 For OPERATIONS = 1000 the results are: » MEASURE 01 - NSEC (TOTAL): 862834890 - NSEC (OP): 862834 For OPERATIONS = 10000 the results are: » MEASURE 01 - NSEC (TOTAL): 574133641 - NSEC (OP): 57413 Now, I'm not a math wiz, far from it actually, but this doesn't make any sense to me whatsoever. I've already talked about this with a friend that's on this project with me and he also can't understand the differences. I don't understand why the value is getting lower and lower when I increase OPERATIONS. The operation itself should take the same time (on average of course, not the exact same time), no matter how many times I execute it. You could tell me that that actually depends on the operation itself, the data being read and that some data could already be in the cache and bla bla, but I don't think that's the problem. In my case, myOperation is reading 5000 lines of text from an CSV file, separating the values by ; and inserting those values into a data structure. For each iteration, I'm destroying the data structure and initializing it again. Now that I think of it, I also that think that there's a problem measuring time with clock_gettime(), maybe I'm not using it right. I mean, look at the last example, where OPERATIONS = 10000. The total time it took was 574133641ns, which would be roughly 0,5s; that's impossible, it took a couple of minutes as I couldn't stand looking at the screen waiting and went to eat something.

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  • Measuring device drivers CPU/IO utilization caused by my program

    - by Lior Kogan
    Sometimes code can utilize device drivers up to the point where the system is unresponsive. Lately I've optimized a WIN32/VC++ code which made the system almost unresponsive. The CPU usage, however, was very low. The reason was 1000's of creations and destruction of GDI objects (pens, brushes, etc.). Once I refactored the code to create all objects only once - the system became responsive again. This leads me to the question: Is there a way to measure CPU/IO usage of device drivers (GPU/disk/etc) for a given program / function / line of code?

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  • I'm looking for a way to evaluate reading rate in several languages

    - by i30817
    I have a software that is page oriented instead of scrollbar oriented so i can easily count the words, but i'd like a way to filter outliers and some default value for the text language (that is known). The goal is from the remaining text to calculate the remaining time. I'm not sure what is the best unit to use. WPM (words per minute) from here seems very fuzzy and human oriented. Besides i don't know how many "words" remain in the text. http://www.sfsu.edu/~testing/CalReadRate.htm So i came up with this: The user is reading the text. The total text size in characters is known. His position in the text is known. So the remaining characters to read is also known. If a language has a median word length of say 5 chars, then if i had a WPM speed for the user, i could calculate the remaining time. 3 things are needed for this: 1) A table of the median word length of the language. 2) A table of the median WPM of a median user per language. 3) Update the WPM to fit the user as data becomes available, filtering outliers. However i can't find these tables. And i'm not sure how precise it is assuming median word length.

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  • Change alexa tracking from artcrew.ro to www.artcrew.ro

    - by DanTdr
    my website has a redirect from artcrew.ro to www.artcrew.ro but for some reason, alexa gets only the inbound links from the one without www in front, on the one with www in front i have over 2000 inbound links but on the one without www i have only 10. is there any way i could make alexa see the other inbound links? that would be grate. thanks

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  • Meassure website

    - by s0mmer
    Hi, I was wondering if it is possible to install or use any online service to measure your website's performance? I've seen many just checking the download speed of images, external files etc. But is it possible to meassure how long asp/php code takes to execute? I have a site running a bit slowly, and it would be very nice with some app/service guiding where to optimize.

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  • Is it possible to pickle python "units" units?

    - by Ajaxamander
    I'm using the Python "units" package (http://pypi.python.org/pypi/units/) and I've run into some trouble when trying to pickle them. I've tried to boil it down to the simplest possible to case to try and figure out what's going on. Here's my simple test: from units import unit, named_unit from units.predefined import define_units from units.compatibility import compatible from units.registry import REGISTRY a = unit('m') a_p = pickle.dumps(a) a_up = pickle.loads(a_p) logging.info(repr(unit('m'))) logging.info(repr(a)) logging.info(repr(a_up)) logging.info(a.is_si()) logging.info(a_up.is_si()) logging.info( compatible(a,a_up) ) logging.info(a(10) + a_up(10)) The output I'm seeing when I run this is: LeafUnit('m', True) LeafUnit('m', True) LeafUnit('m', True) True True False IncompatibleUnitsError I'd understand if pickling units broke them, if it weren't for the fact that repr() is returning identical results for them. What am I missing? This is using v0.04 of the units package, and Google App Engine 1.4 SDK 1

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  • JSR 275 - Units, Percent per second

    - by I82Much
    Hi all, I need to represent the unit of Percent per second using the JScience.org's JSR 275 units and measures implementation. I am trying to do to the following: Unit<Dimensionless> PERCENT_PER_SECOND = NonSI.PERCENT.divide(Si.SECOND).asType(Dimensionless.class) but I am getting a ClassCastException when I try to do that. The following works, but I'm not sure if there's a better way: public interface PercentOverTime extends Quantity {} public static Unit<PercentOverTime> PERCENT_PER_SECOND = new BaseUnit<PercentOverTime>("%/s"); Any thoughts? The closest I could find to this is the question on Cooking Measurements (which is how I saw how to define your own units).

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  • Measuring debug vs release of ASP.NET applications

    - by Alex Angas
    A question at work came up about building ASP.NET applications in release vs debug mode. When researching further (particularly on SO), general advice is that setting <compilation debug="true"> in web.config has a much bigger impact. Has anyone done any testing to get some actual numbers about this? Here's the sort of information I'm looking for (which may give away my experience with testing such things): Execution time | Debug build | Release build -------------------+---------------+--------------- Debug web.config | average 1 | average 2 Retail web.config | average 3 | average 4 Max memory usage | Debug build | Release build -------------------+---------------+--------------- Debug web.config | average 1 | average 2 Retail web.config | average 3 | average 4 Output file size | Debug build | Release build -------------------+---------------+--------------- | size 1 | size 2

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  • Easily measure elapsed time

    - by hap497
    I am trying to use time() to measure various points of my program. What I don't understand is why the values in the before and after are the same? I understand this is not the best way to profile my program, I just want to see how long something take. printf("**MyProgram::before time= %ld\n", time(NULL)); doSomthing(); doSomthingLong(); printf("**MyProgram::after time= %ld\n", time(NULL)); I have tried: struct timeval diff, startTV, endTV; gettimeofday(&startTV, NULL); doSomething(); doSomethingLong(); gettimeofday(&endTV, NULL); timersub(&endTV, &startTV, &diff); printf("**time taken = %ld %ld\n", diff.tv_sec, diff.tv_usec); How do I read a result of **time taken = 0 26339? Does that mean 26,339 nanoseconds = 26.3 msec? What about **time taken = 4 45025, does that mean 4 seconds and 25 msec?

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  • Measuring the time to create and destroy a simple object

    - by portoalet
    From Effective Java 2nd Edition Item 7: Avoid Finalizers "Oh, and one more thing: there is a severe performance penalty for using finalizers. On my machine, the time to create and destroy a simple object is about 5.6 ns. Adding a finalizer increases the time to 2,400 ns. In other words, it is about 430 times slower to create and destroy objects with finalizers." How can one measure the time to create and destroy an object? Do you just do: long start = System.nanoTime(); SimpleObject simpleObj = new SimpleObject(); simpleObj.finalize(); long end = System.nanoTime(); long time = end - start;

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  • How to quantify your "slow" development machine?

    - by lance
    ( Please provide the question this one duplicates. I'm disappointed I couldn't find it. ) My development machine is "slow". I wait on it "a lot". I've been asked by decision makers who want to help to fairly and accurately measure that time. How do you quantify the amount of time you spend waiting on the computer (during compiles, waiting for apps to open every day, etc). Is there software which effectively reports on this sort of thing? Is there an OS metric (I/O something something, pagefile swapping frequency, etc, etc) that captures and communicates this particularly well? Some sort of benchmark you'd recommend me testing against?

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  • Pattern Matching of Units of Measure in F#

    - by Oldrich Svec
    This function: let convert (v: float<_>) = match v with | :? float<m> -> v / 0.1<m> | :? float<m/s> -> v / 0.2<m/s> | _ -> failwith "unknown" produces an error The type 'float<'u>' does not have any proper subtypes and cannot be used as the source of a type test or runtime coercion. Is there any way how to pattern match units of measure?

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  • How to measure the time taken by C# NetworkStream.Read?

    - by publicENEMY
    I want to measure time taken for client to receive data over tcp using c#. Im using NetworkStream.Read to read 100 megabits of data that are sent using NetworkStream.Write. I set the buffer to the same size of data, so there no buffer underrun problem etc. Generally it looks like this. Stopwatch sw = new Stopwatch(); sw.Start(); stream.Read(bytes, 0, bytes.Length); sw.Stop(); The problem is, there is a possibility where the sender hasnt actually sent the data but the stopwatch is already running. how can i accurately measure the time taken to receive the data? i did try to use the time lapse of the remote pc stream.Write, but the time it took to write is extremely small. by the way, is the stopwatch is the most accurate tool for this task?

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  • How do I make "simple" throughput j2ee-filter?

    - by Tommy
    I'm looking to create a filter that can give me two things: number of request pr minute, and average responsetime pr minute. I already got the individual readings, I'm just not sure how to add them up. My filter captures every request, and it records the time each request takes: public void doFilter(ServletRequest request, ...() { long start = System.currentTimeMillis(); chain.doFilter(request, response); long stop = System.currentTimeMillis(); String time = Util.getTimeDifferenceInSec(start, stop); } This information will be used to create some pretty Google Chart charts. I don't want to store the data in any database. Just a way to get current numbers out when requested As this is a high volume application; low overhead is essential. I'm assuming my applicationserver doesn't provide this information.

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  • How can I measure my (SAMP) server's bandwidth usage?

    - by enkrates
    I'm running a Solaris server to serve PHP through Apache. What tools can I use to measure the bandwidth my server is currently using? I use Google analytics to measure traffic, but as far as I know, it ignores file size. I have a rough idea of the average size of the pages I serve, and can do a back-of-the-envelope calculation of my bandwidth usage by multiplying page views (from Google) by average page size, but I'm looking for a solution that is more rigorous and exact. Also, I'm not trying to throttle anything, or implement usage caps or anything like that. I'd just like to measure the bandwidth usage, so I know what it is. An example of what I'm after is the usage meter that Slicehost provides in their admin website for their users. They tell me (for another site I run) how much bandwidth I've used each month and also divide the usage for uploading and downloading. So, it seems like this data can be measured, and I'd like to be able to do it myself. To put it simply, what is the conventional method for measuring the bandwidth usage of my server?

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  • Novo Suporte para Combinação e Minificação de Arquivos JavaScript e CSS (Série de posts sobre a ASP.NET 4.5)

    - by Leniel Macaferi
    Este é o sexto post de uma série de posts que estou escrevendo sobre a ASP.NET 4.5. Os próximos lançamentos do .NET e Visual Studio incluem vários novos e ótimos recursos e capacidades. Com a ASP.NET 4.5 você vai ver um monte de melhorias realmente emocionantes em formulários da Web ( Web Forms ) e MVC - assim como no núcleo da base de código da ASP.NET, no qual estas tecnologias são baseadas. O post de hoje cobre um pouco do trabalho que estamos realizando para adicionar suporte nativo para combinação e minificação de arquivos JavaScript e CSS dentro da ASP.NET - o que torna mais fácil melhorar o desempenho das aplicações. Este recurso pode ser utilizado por todas as aplicações ASP.NET, incluindo tanto a ASP.NET MVC quanto a ASP.NET Web Forms. Noções básicas sobre Combinação e Minificação Como mais e mais pessoas usando dispositivos móveis para navegar na web, está se tornando cada vez mais importante que os websites e aplicações que construímos tenham um bom desempenho neles. Todos nós já tentamos carregar sites em nossos smartphones - apenas para, eventualmente, desistirmos em meio à frustração porque os mesmos são carregados lentamente através da lenta rede celular. Se o seu site/aplicação carrega lentamente assim, você está provavelmente perdendo clientes em potencial por causa do mau desempenho/performance. Mesmo com máquinas desktop poderosas, o tempo de carregamento do seu site e o desempenho percebido podem contribuir enormemente para a percepção do cliente. A maioria dos websites hoje em dia são construídos com múltiplos arquivos de JavaScript e CSS para separar o código e para manter a base de código coesa. Embora esta seja uma boa prática do ponto de vista de codificação, muitas vezes isso leva a algumas consequências negativas no tocante ao desempenho geral do site. Vários arquivos de JavaScript e CSS requerem múltiplas solicitações HTTP provenientes do navegador - o que pode retardar o tempo de carregamento do site.  Exemplo Simples A seguir eu abri um site local no IE9 e gravei o tráfego da rede usando as ferramentas do desenvolvedor nativas do IE (IE Developer Tools) que podem ser acessadas com a tecla F12. Como mostrado abaixo, o site é composto por 5 arquivos CSS e 4 arquivos JavaScript, os quais o navegador tem que fazer o download. Cada arquivo é solicitado separadamente pelo navegador e retornado pelo servidor, e o processo pode levar uma quantidade significativa de tempo proporcional ao número de arquivos em questão. Combinação A ASP.NET está adicionando um recurso que facilita a "união" ou "combinação" de múltiplos arquivos CSS e JavaScript em menos solicitações HTTP. Isso faz com que o navegador solicite muito menos arquivos, o que por sua vez reduz o tempo que o mesmo leva para buscá-los. A seguir está uma versão atualizada do exemplo mostrado acima, que tira vantagem desta nova funcionalidade de combinação de arquivos (fazendo apenas um pedido para JavaScript e um pedido para CSS): O navegador agora tem que enviar menos solicitações ao servidor. O conteúdo dos arquivos individuais foram combinados/unidos na mesma resposta, mas o conteúdo dos arquivos permanece o mesmo - por isso o tamanho do arquivo geral é exatamente o mesmo de antes da combinação (somando o tamanho dos arquivos separados). Mas note como mesmo em uma máquina de desenvolvimento local (onde a latência da rede entre o navegador e o servidor é mínima), o ato de combinar os arquivos CSS e JavaScript ainda consegue reduzir o tempo de carregamento total da página em quase 20%. Em uma rede lenta a melhora de desempenho seria ainda maior. Minificação A próxima versão da ASP.NET também está adicionando uma nova funcionalidade que facilita reduzir ou "minificar" o tamanho do download do conteúdo. Este é um processo que remove espaços em branco, comentários e outros caracteres desnecessários dos arquivos CSS e JavaScript. O resultado é arquivos menores, que serão enviados e carregados no navegador muito mais rapidamente. O gráfico a seguir mostra o ganho de desempenho que estamos tendo quando os processos de combinação e minificação dos arquivos são usados ??em conjunto: Mesmo no meu computador de desenvolvimento local (onde a latência da rede é mínima), agora temos uma melhoria de desempenho de 40% a partir de onde originalmente começamos. Em redes lentas (e especialmente com clientes internacionais), os ganhos seriam ainda mais significativos. Usando Combinação e Minificação de Arquivos dentro da ASP.NET A próxima versão da ASP.NET torna realmente fácil tirar proveito da combinação e minificação de arquivos dentro de projetos, possibilitando ganhos de desempenho como os que foram mostrados nos cenários acima. A forma como ela faz isso, te permite evitar a execução de ferramentas personalizadas/customizadas, como parte do seu processo de construção da aplicação/website - ao invés disso, a ASP.NET adicionou suporte no tempo de execução/runtime para que você possa executar a combinação/minificação dos arquivos dinamicamente (cacheando os resultados para ter certeza de que a performance seja realmente satisfatória). Isto permite uma experiência de desenvolvimento realmente limpa e torna super fácil começar a tirar proveito destas novas funcionalidades. Vamos supor que temos um projeto simples com 4 arquivos JavaScript e 6 arquivos CSS: Combinando e Minificando os Arquivos CSS Digamos que você queira referenciar em uma página todas as folhas de estilo que estão dentro da pasta "Styles" mostrada acima. Hoje você tem que adicionar múltiplas referências para os arquivos CSS para obter todos eles - o que se traduziria em seis requisições HTTP separadas: O novo recurso de combinação/minificação agora permite que você combine e minifique todos os arquivos CSS da pasta Styles - simplesmente enviando uma solicitação de URL para a pasta (neste caso, "styles"), com um caminho adicional "/css" na URL. Por exemplo:    Isso fará com que a ASP.NET verifique o diretório, combine e minifique os arquivos CSS que estiverem dentro da pasta, e envie uma única resposta HTTP para o navegador com todo o conteúdo CSS. Você não precisa executar nenhuma ferramenta ou pré-processamento para obter esse comportamento. Isso te permite separar de maneira limpa seus estilos em arquivos CSS separados e condizentes com cada funcionalidade da aplicação mantendo uma experiência de desenvolvimento extremamente limpa - e mesmo assim você não terá um impacto negativo de desempenho no tempo de execução da aplicação. O designer do Visual Studio também vai honrar a lógica de combinação/minificação - assim você ainda terá uma experiência WYSWIYG no designer dentro VS. Combinando e Minificando os Arquivos JavaScript Como a abordagem CSS mostrada acima, se quiséssemos combinar e minificar todos os nossos arquivos de JavaScript em uma única resposta, poderíamos enviar um pedido de URL para a pasta (neste caso, "scripts"), com um caminho adicional "/js":   Isso fará com que a ASP.NET verifique o diretório, combine e minifique os arquivos com extensão .js dentro dele, e envie uma única resposta HTTP para o navegador com todo o conteúdo JavaScript. Mais uma vez - nenhuma ferramenta customizada ou etapas de construção foi necessária para obtermos esse comportamento. Este processo funciona em todos os navegadores. Ordenação dos Arquivos dentro de um Pacote Por padrão, quando os arquivos são combinados pela ASP.NET, eles são ordenados em ordem alfabética primeiramente, exatamente como eles são mostrados no Solution Explorer. Em seguida, eles são automaticamente reorganizados de modo que as bibliotecas conhecidas e suas extensões personalizadas, tais como jQuery, MooTools e Dojo sejam carregadas antes de qualquer outra coisa. Assim, a ordem padrão para a combinação dos arquivos da pasta Scripts, como a mostrada acima será: jquery-1.6.2.js jquery-ui.js jquery.tools.js a.js Por padrão, os arquivos CSS também são classificados em ordem alfabética e depois são reorganizados de forma que o arquivo reset.css e normalize.css (se eles estiverem presentes na pasta) venham sempre antes de qualquer outro arquivo. Assim, o padrão de classificação da combinação dos arquivos da pasta "Styles", como a mostrada acima será: reset.css content.css forms.css globals.css menu.css styles.css A ordenação/classificação é totalmente personalizável, e pode ser facilmente alterada para acomodar a maioria dos casos e qualquer padrão de nomenclatura que você prefira. O objetivo com a experiência pronta para uso, porém, é ter padrões inteligentes que você pode simplesmente usar e ter sucesso com os mesmos. Qualquer número de Diretórios/Subdiretórios é Suportado No exemplo acima, nós tivemos apenas uma única pasta "Scripts" e "Styles" em nossa aplicação. Isso funciona para alguns tipos de aplicação (por exemplo, aplicações com páginas simples). Muitas vezes, porém, você vai querer ter múltiplos pacotes/combinações de arquivos CSS/JS dentro de sua aplicação - por exemplo: um pacote "comum", que tem o núcleo dos arquivos JS e CSS que todas as páginas usam, e então arquivos específicos para páginas ou seções que não são utilizados globalmente. Você pode usar o suporte à combinação/minificação em qualquer número de diretórios ou subdiretórios em seu projeto - isto torna mais fácil estruturar seu código de forma a maximizar os benefícios da combinação/minificação dos arquivos. Cada diretório por padrão pode ser acessado como um pacote separado e endereçável através de uma URL.  Extensibilidade para Combinação/Minificação de Arquivos O suporte da ASP.NET para combinar e minificar é construído com extensibilidade em mente e cada parte do processo pode ser estendido ou substituído. Regras Personalizadas Além de permitir a abordagem de empacotamento - baseada em diretórios - que vem pronta para ser usada, a ASP.NET também suporta a capacidade de registrar pacotes/combinações personalizadas usando uma nova API de programação que estamos expondo.  O código a seguir demonstra como você pode registrar um "customscript" (script personalizável) usando código dentro da classe Global.asax de uma aplicação. A API permite que você adicione/remova/filtre os arquivos que farão parte do pacote de maneira muito granular:     O pacote personalizado acima pode ser referenciado em qualquer lugar dentro da aplicação usando a referência de <script> mostrada a seguir:     Processamento Personalizado Você também pode substituir os pacotes padrão CSS e JavaScript para suportar seu próprio processamento personalizado dos arquivos do pacote (por exemplo: regras personalizadas para minificação, suporte para Saas, LESS ou sintaxe CoffeeScript, etc). No exemplo mostrado a seguir, estamos indicando que queremos substituir as transformações nativas de minificação com classes MyJsTransform e MyCssTransform personalizadas. Elas são subclasses dos respectivos minificadores padrão para CSS e JavaScript, e podem adicionar funcionalidades extras:     O resultado final desta extensibilidade é que você pode se plugar dentro da lógica de combinação/minificação em um nível profundo e fazer algumas coisas muito legais com este recurso. Vídeo de 2 Minutos sobre Combinação e Minificacão de Arquivos em Ação Mads Kristensen tem um ótimo vídeo de 90 segundo (em Inglês) que demonstra a utilização do recurso de Combinação e Minificação de Arquivos. Você pode assistir o vídeo de 90 segundos aqui. Sumário O novo suporte para combinação e minificação de arquivos CSS e JavaScript dentro da próxima versão da ASP.NET tornará mais fácil a construção de aplicações web performáticas. Este recurso é realmente fácil de usar e não requer grandes mudanças no seu fluxo de trabalho de desenvolvimento existente. Ele também suporta uma rica API de extensibilidade que permite a você personalizar a lógica da maneira que você achar melhor. Você pode facilmente tirar vantagem deste novo suporte dentro de aplicações baseadas em ASP.NET MVC e ASP.NET Web Forms. Espero que ajude, Scott P.S. Além do blog, eu uso o Twitter para disponibilizar posts rápidos e para compartilhar links.Lidar com o meu Twitter é: @scottgu Texto traduzido do post original por Leniel Macaferi. google_ad_client = "pub-8849057428395760"; /* 728x90, created 2/15/09 */ google_ad_slot = "4706719075"; google_ad_width = 728; google_ad_height = 90;

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  • dotnet Cologne 2010

    - by WeigeltRo
    Am 28.5 findet in Köln die dotnet Cologne 2010 statt, eine von der .NET User Group Köln und der von mir geleiteten Gruppe Bonn-to-Code.Net gemeinsam organisierten Konferenz zum Launch von Visual Studio 2010 und .NET Framework 4. Die Registrierung ist seit Anfang März möglich, und obwohl es bisher kaum konkrete Details zu den Sprechern und Vorträgen gab, haben sich bereits über 250 Teilnehmer angemeldet. Das zeugt von hervorragender Mund-zu-Mund-Propaganda, nicht zuletzt ein klares Zeichen für den Erfolg der letztjährigen dotnet Cologne 2009. Hinter den Kulissen brach ein wahrer Sturm von Vortragsvorschlägen über das Orga-Team (bestehend aus Stefan Lange, Albert Weinert und mir) herein. In mehreren Runden versuchten wir, die richtige Mischung zwischen einführenden und tiefgehenden Themen zu finden. Dabei wurde schnell klar, dass wir nicht mit den ursprünglich geplanten drei Tracks auskommen würden. Deshalb haben wir nach reiflicher Überlegung einen vierten Track eingerichtet, darüber hinaus bieten wir - nach dem Vorbild anderer Konferenzen - dieses Jahr auch Lunch-Sessions an. Seit heute steht nun ein Großteil der Vorträge offiziell fest, nur noch einige wenige Slots sind noch frei. Wer bisher mit der Anmeldung gezögert hat, sollte schnell einen Blick hineinwerfen und sich entscheiden. Denn ab einer der Marke von 300 Teilnehmern wird eine Warteliste eingerichtet. Zwar werden erfahrungsgemäß später einige Plätze wieder frei, aber wer ganz sicher einen Platz bei der dotnet Cologne 2010 haben möchte, sollte sich bald anmelden. Denn: Ein ganzer Tag vollgepackt mit Informationen, viele bekannte Namen der deutschen .NET-Community nicht nur auf der Sprecherliste-, sondern auch unter den Teilnehmern – und am Abend dann noch die Grillfete des dotnet Forum. Wer da nicht dabei ist, der wird wird echt etwas verpassen…

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  • SharePoint Apps and Windows Azure

    - by ScottGu
    Last Monday I had an opportunity to present as part of the keynote of this year’s SharePoint Conference.  My segment of the keynote covered the new SharePoint Cloud App Model we are introducing as part of the upcoming SharePoint 2013 and Office 365 releases.  This new app model for SharePoint is additive to the full trust solutions developers write today, and is built around three core tenants: Simplifying the development model and making it consistent between the on-premises version of SharePoint and SharePoint Online provided with Office 365. Making the execution model loosely coupled – and enabling developers to build apps and write code that can run outside of the core SharePoint service. This makes it easy to deploy SharePoint apps using Windows Azure, and avoid having to worry about breaking SharePoint and the apps within it when something is upgraded.  This new loosely coupled model also enables developers to write SharePoint applications that can leverage the full capabilities of the .NET Framework – including ASP.NET Web Forms 4.5, ASP.NET MVC 4, ASP.NET Web API, EF 5, Async, and more. Implementing this loosely coupled model using standard web protocols – like OAuth, JSON, and REST APIs – that enable developers to re-use skills and tools, and easily integrate SharePoint with Web and Mobile application architectures. A video of my talk + demos is now available to watch online: In the talk I walked through building an app from scratch – it showed off how easy it is to build solutions using new SharePoint application, and highlighted a web + workflow + mobile scenario that integrates SharePoint with code hosted on Windows Azure (all built using Visual Studio 2012 and ASP.NET 4.5 – including MVC and Web API). The new SharePoint Cloud App Model is something that I think is pretty exciting, and it is going to make it a lot easier to build SharePoint apps using the full power of both Windows Azure and the .NET Framework.  Using Windows Azure to easily extend SaaS based solutions like Office 365 is also a really natural fit and one that is going to offer a bunch of great developer opportunities.  Hope this helps, Scott  P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • New Bundling and Minification Support (ASP.NET 4.5 Series)

    - by ScottGu
    This is the sixth in a series of blog posts I'm doing on ASP.NET 4.5. The next release of .NET and Visual Studio include a ton of great new features and capabilities.  With ASP.NET 4.5 you'll see a bunch of really nice improvements with both Web Forms and MVC - as well as in the core ASP.NET base foundation that both are built upon. Today’s post covers some of the work we are doing to add built-in support for bundling and minification into ASP.NET - which makes it easy to improve the performance of applications.  This feature can be used by all ASP.NET applications, including both ASP.NET MVC and ASP.NET Web Forms solutions. Basics of Bundling and Minification As more and more people use mobile devices to surf the web, it is becoming increasingly important that the websites and apps we build perform well with them. We’ve all tried loading sites on our smartphones – only to eventually give up in frustration as it loads slowly over a slow cellular network.  If your site/app loads slowly like that, you are likely losing potential customers because of bad performance.  Even with powerful desktop machines, the load time of your site and perceived performance can make an enormous customer perception. Most websites today are made up of multiple JavaScript and CSS files to separate the concerns and keep the code base tight. While this is a good practice from a coding point of view, it often has some unfortunate consequences for the overall performance of the website.  Multiple JavaScript and CSS files require multiple HTTP requests from a browser – which in turn can slow down the performance load time.  Simple Example Below I’ve opened a local website in IE9 and recorded the network traffic using IE’s built-in F12 developer tools. As shown below, the website consists of 5 CSS and 4 JavaScript files which the browser has to download. Each file is currently requested separately by the browser and returned by the server, and the process can take a significant amount of time proportional to the number of files in question. Bundling ASP.NET is adding a feature that makes it easy to “bundle” or “combine” multiple CSS and JavaScript files into fewer HTTP requests. This causes the browser to request a lot fewer files and in turn reduces the time it takes to fetch them.   Below is an updated version of the above sample that takes advantage of this new bundling functionality (making only one request for the JavaScript and one request for the CSS): The browser now has to send fewer requests to the server. The content of the individual files have been bundled/combined into the same response, but the content of the files remains the same - so the overall file size is exactly the same as before the bundling.   But notice how even on a local dev machine (where the network latency between the browser and server is minimal), the act of bundling the CSS and JavaScript files together still manages to reduce the overall page load time by almost 20%.  Over a slow network the performance improvement would be even better. Minification The next release of ASP.NET is also adding a new feature that makes it easy to reduce or “minify” the download size of the content as well.  This is a process that removes whitespace, comments and other unneeded characters from both CSS and JavaScript. The result is smaller files, which will download and load in a browser faster.  The graph below shows the performance gain we are seeing when both bundling and minification are used together: Even on my local dev box (where the network latency is minimal), we now have a 40% performance improvement from where we originally started.  On slow networks (and especially with international customers), the gains would be even more significant. Using Bundling and Minification inside ASP.NET The upcoming release of ASP.NET makes it really easy to take advantage of bundling and minification within projects and see performance gains like in the scenario above. The way it does this allows you to avoid having to run custom tools as part of your build process –  instead ASP.NET has added runtime support to perform the bundling/minification for you dynamically (caching the results to make sure perf is great).  This enables a really clean development experience and makes it super easy to start to take advantage of these new features. Let’s assume that we have a simple project that has 4 JavaScript files and 6 CSS files: Bundling and Minifying the .css files Let’s say you wanted to reference all of the stylesheets in the “Styles” folder above on a page.  Today you’d have to add multiple CSS references to get all of them – which would translate into 6 separate HTTP requests: The new bundling/minification feature now allows you to instead bundle and minify all of the .css files in the Styles folder – simply by sending a URL request to the folder (in this case “styles”) with an appended “/css” path after it.  For example:    This will cause ASP.NET to scan the directory, bundle and minify the .css files within it, and send back a single HTTP response with all of the CSS content to the browser.  You don’t need to run any tools or pre-processor to get this behavior.  This enables you to cleanly separate your CSS into separate logical .css files and maintain a very clean development experience – while not taking a performance hit at runtime for doing so.  The Visual Studio designer will also honor the new bundling/minification logic as well – so you’ll still get a WYSWIYG designer experience inside VS as well. Bundling and Minifying the JavaScript files Like the CSS approach above, if we wanted to bundle and minify all of our JavaScript into a single response we could send a URL request to the folder (in this case “scripts”) with an appended “/js” path after it:   This will cause ASP.NET to scan the directory, bundle and minify the .js files within it, and send back a single HTTP response with all of the JavaScript content to the browser.  Again – no custom tools or builds steps were required in order to get this behavior.  And it works with all browsers. Ordering of Files within a Bundle By default, when files are bundled by ASP.NET they are sorted alphabetically first, just like they are shown in Solution Explorer. Then they are automatically shifted around so that known libraries and their custom extensions such as jQuery, MooTools and Dojo are loaded before anything else. So the default order for the merged bundling of the Scripts folder as shown above will be: Jquery-1.6.2.js Jquery-ui.js Jquery.tools.js a.js By default, CSS files are also sorted alphabetically and then shifted around so that reset.css and normalize.css (if they are there) will go before any other file. So the default sorting of the bundling of the Styles folder as shown above will be: reset.css content.css forms.css globals.css menu.css styles.css The sorting is fully customizable, though, and can easily be changed to accommodate most use cases and any common naming pattern you prefer.  The goal with the out of the box experience, though, is to have smart defaults that you can just use and be successful with. Any number of directories/sub-directories supported In the example above we just had a single “Scripts” and “Styles” folder for our application.  This works for some application types (e.g. single page applications).  Often, though, you’ll want to have multiple CSS/JS bundles within your application – for example: a “common” bundle that has core JS and CSS files that all pages use, and then page specific or section specific files that are not used globally. You can use the bundling/minification support across any number of directories or sub-directories in your project – this makes it easy to structure your code so as to maximize the bunding/minification benefits.  Each directory by default can be accessed as a separate URL addressable bundle.  Bundling/Minification Extensibility ASP.NET’s bundling and minification support is built with extensibility in mind and every part of the process can be extended or replaced. Custom Rules In addition to enabling the out of the box - directory-based - bundling approach, ASP.NET also supports the ability to register custom bundles using a new programmatic API we are exposing.  The below code demonstrates how you can register a “customscript” bundle using code within an application’s Global.asax class.  The API allows you to add/remove/filter files that go into the bundle on a very granular level:     The above custom bundle can then be referenced anywhere within the application using the below <script> reference:     Custom Processing You can also override the default CSS and JavaScript bundles to support your own custom processing of the bundled files (for example: custom minification rules, support for Saas, LESS or Coffeescript syntax, etc). In the example below we are indicating that we want to replace the built-in minification transforms with a custom MyJsTransform and MyCssTransform class. They both subclass the CSS and JavaScript minifier respectively and can add extra functionality:     The end result of this extensibility is that you can plug-into the bundling/minification logic at a deep level and do some pretty cool things with it. 2 Minute Video of Bundling and Minification in Action Mads Kristensen has a great 90 second video that shows off using the new Bundling and Minification feature.  You can watch the 90 second video here. Summary The new bundling and minification support within the next release of ASP.NET will make it easier to build fast web applications.  It is really easy to use, and doesn’t require major changes to your existing dev workflow.  It is also supports a rich extensibility API that enables you to customize it however you want. You can easily take advantage of this new support within ASP.NET MVC, ASP.NET Web Forms and ASP.NET Web Pages based applications. Hope this helps, Scott P.S. In addition to blogging, I use Twitter to-do quick posts and share links. My Twitter handle is: @scottgu

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  • DDD East Anglia, 29th June 2013 - Async Patterns presentation and source code

    - by Liam Westley
    Originally posted on: http://geekswithblogs.net/twickers/archive/2013/07/01/ddd-east-anglia-29th-june-2013---async-patterns-presentation.aspxMany thanks to the team in Cambridge for an awesome first conference DDD East Anglia.  I definitely appreciate how each of the different areas have their own distinctive atmosphere and feel.  Thanks to some great sponsors we enjoyed a great venue and some excellent nibbles. For those who attended my Async my source code and presentation are available on GitHub, https://github.com/westleyl/DDDEastAnglia2013-Async.git If you are new to Git then the easiest client to install is GitHub for Windows, a graphical UI for accessing GitHub. Personally, I also have Git Extensions and Tortoise Git installed. Tortoise Git is the file explorer add-in that works in a familiar manner to TortoiseSVN. As I mentioned during the presentation I have not included the sample data, the music files, in the source code placed on GitHub but I have included instructions on how to download them from http://silents.bandcamp.comand place them in the correct folders. Also, Windows Media Player, by default, does not play Ogg Vorbis and Flac music files, however you can download the codec installer for these, for free, from http://xiph.org/dshow. I have included the .Net 4.0 version of the source code that uses the Microsoft.Bcl.Async NuGet package - once you have got the project from GitHub you will need to install this NuGet package for the code to compile. Load Project into Visual Studio 2012 Access the NuGet package manager (Tools -> Library Package Manager -> Manage NuGet Packages For Solution) Highlight Online and then Search Online for microsoft.bcl.async Click on Install button Resources : You can download the Task-based Asynchronous Pattern white paper by Stephen Toub, which was the inspiration for this presentation from here - http://www.microsoft.com/en-us/download/details.aspx?id=19957 Presentation : If you just want the presentation and don’t want to bother with a GitHub login you can download the PowerPoint presentation from here.

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