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  • Solo .NET Programmer moving to a team

    - by 219558af-62fa-411d-b24c-d08dab
    I've been a solo .NET programmer for a small startup for the last 8 years. I've put together some pretty decent software, and I always strived to better myself and conform to best practices, including source control (SVN/TFS). I worked very closely with a team of engineers of other disciplines, but when it came down to the software I was the only one programming. I love the craft of programming and love learning new things to sharpen my tools. In 2 weeks I will be starting a new job in a team of 20 .NET developers. My position will be mid-level, and I will be working under some programmers with incredibly impressive backgrounds. Again, the team aspect of development will be new to me, so I'm looking for some general "new guy" tips that will help me be as effective and easy to get along with as possible from the get-go. Anything goes, including high level tips, and small day-to-day things about communication.

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  • Solo .NET Programmer moving to a team

    - by 219558af-62fa-411d-b24c-d08dab
    I've been a solo .NET programmer for a small startup for the last 8 years. I've put together some pretty decent software, and I always strived to better myself and conform to best practices, including source control (SVN/TFS). I worked very closely with a team of engineers of other disciplines, but when it came down to the software I was the only one programming. I love the craft of programming and love learning new things to sharpen my tools. In 2 weeks I will be starting a new job in a team of 20 .NET developers. My position will be mid-level, and I will be working under some programmers with incredibly impressive backgrounds. Again, the team aspect of development will be new to me, so I'm looking for some general "new guy" tips that will help me be as effective and easy to get along with as possible from the get-go. Anything goes, including high level tips, and small day-to-day things about communication. Thanks for any and all input!

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  • e-Seminars para Parceiros - Maio 2010

    - by Claudia Costa
     A equipa de Alliances & Channels apresenta os novos e-Seminars para o mês de Maio. Para se inscrever nas formações que se encontram abaixo por favor utilize os links de registo indicados.     Nome Dia Duração Local Oracle Real-Time Decisions (RTD): Introduction to Oracle RTD   4 1 hora Início: 09h00 On-line Oracle Information Rights Management Overview   14 1 hora Início: 09h00 On-line Introduction to Oracle GoldenGate: Real -Time Data Integration and High Availability Solutions 21 1 hora Início: 09h00 On-line                                       

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  • ROracle support for TimesTen In-Memory Database

    - by Sherry LaMonica
    Today's guest post comes from Jason Feldhaus, a Consulting Member of Technical Staff in the TimesTen Database organization at Oracle.  He shares with us a sample session using ROracle with the TimesTen In-Memory database.  Beginning in version 1.1-4, ROracle includes support for the Oracle Times Ten In-Memory Database, version 11.2.2. TimesTen is a relational database providing very fast and high throughput through its memory-centric architecture.  TimesTen is designed for low latency, high-volume data, and event and transaction management. A TimesTen database resides entirely in memory, so no disk I/O is required for transactions and query operations. TimesTen is used in applications requiring very fast and predictable response time, such as real-time financial services trading applications and large web applications. TimesTen can be used as the database of record or as a relational cache database to Oracle Database. ROracle provides an interface between R and the database, providing the rich functionality of the R statistical programming environment using the SQL query language. ROracle uses the OCI libraries to handle database connections, providing much better performance than standard ODBC.The latest ROracle enhancements include: Support for Oracle TimesTen In-Memory Database Support for Date-Time using R's POSIXct/POSIXlt data types RAW, BLOB and BFILE data type support Option to specify number of rows per fetch operation Option to prefetch LOB data Break support using Ctrl-C Statement caching support Times Ten 11.2.2 contains enhanced support for analytics workloads and complex queries: Analytic functions: AVG, SUM, COUNT, MAX, MIN, DENSE_RANK, RANK, ROW_NUMBER, FIRST_VALUE and LAST_VALUE Analytic clauses: OVER PARTITION BY and OVER ORDER BY Multidimensional grouping operators: Grouping clauses: GROUP BY CUBE, GROUP BY ROLLUP, GROUP BY GROUPING SETS Grouping functions: GROUP, GROUPING_ID, GROUP_ID WITH clause, which allows repeated references to a named subquery block Aggregate expressions over DISTINCT expressions General expressions that return a character string in the source or a pattern within the LIKE predicate Ability to order nulls first or last in a sort result (NULLS FIRST or NULLS LAST in the ORDER BY clause) Note: Some functionality is only available with Oracle Exalytics, refer to the TimesTen product licensing document for details. Connecting to TimesTen is easy with ROracle. Simply install and load the ROracle package and load the driver. > install.packages("ROracle") > library(ROracle) Loading required package: DBI > drv <- dbDriver("Oracle") Once the ROracle package is installed, create a database connection object and connect to a TimesTen direct driver DSN as the OS user. > conn <- dbConnect(drv, username ="", password="", dbname = "localhost/SampleDb_1122:timesten_direct") You have the option to report the server type - Oracle or TimesTen? > print (paste ("Server type =", dbGetInfo (conn)$serverType)) [1] "Server type = TimesTen IMDB" To create tables in the database using R data frame objects, use the function dbWriteTable. In the following example we write the built-in iris data frame to TimesTen. The iris data set is a small example data set containing 150 rows and 5 columns. We include it here not to highlight performance, but so users can easily run this example in their R session. > dbWriteTable (conn, "IRIS", iris, overwrite=TRUE, ora.number=FALSE) [1] TRUE Verify that the newly created IRIS table is available in the database. To list the available tables and table columns in the database, use dbListTables and dbListFields, respectively. > dbListTables (conn) [1] "IRIS" > dbListFields (conn, "IRIS") [1] "SEPAL.LENGTH" "SEPAL.WIDTH" "PETAL.LENGTH" "PETAL.WIDTH" "SPECIES" To retrieve a summary of the data from the database we need to save the results to a local object. The following call saves the results of the query as a local R object, iris.summary. The ROracle function dbGetQuery is used to execute an arbitrary SQL statement against the database. When connected to TimesTen, the SQL statement is processed completely within main memory for the fastest response time. > iris.summary <- dbGetQuery(conn, 'SELECT SPECIES, AVG ("SEPAL.LENGTH") AS AVG_SLENGTH, AVG ("SEPAL.WIDTH") AS AVG_SWIDTH, AVG ("PETAL.LENGTH") AS AVG_PLENGTH, AVG ("PETAL.WIDTH") AS AVG_PWIDTH FROM IRIS GROUP BY ROLLUP (SPECIES)') > iris.summary SPECIES AVG_SLENGTH AVG_SWIDTH AVG_PLENGTH AVG_PWIDTH 1 setosa 5.006000 3.428000 1.462 0.246000 2 versicolor 5.936000 2.770000 4.260 1.326000 3 virginica 6.588000 2.974000 5.552 2.026000 4 <NA> 5.843333 3.057333 3.758 1.199333 Finally, disconnect from the TimesTen Database. > dbCommit (conn) [1] TRUE > dbDisconnect (conn) [1] TRUE We encourage you download Oracle software for evaluation from the Oracle Technology Network. See these links for our software: Times Ten In-Memory Database,  ROracle.  As always, we welcome comments and questions on the TimesTen and  Oracle R technical forums.

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  • NEON Intrinsic Support in CE7

    - by Kate Moss' Open Space
    Just a side note for people who may be interested in creating high performance code to take advantage on NEON instruction set but wish to use NEON intrinsic instaed of coding assembly. Compiler won't generate NEON opcode unless application use the NEON intrinsic explicitly. Basically, you need ARMv7 build enviroment, so compiler can emit NEON opcode. Intrinsic prototype can be found in public\COMMON\sdk\inc\arm_neon.h and that is all you got. If you ever find an NEON opcode does not have corresponding intrinsic, you still need to use the old trick - write that part of code in assembly.

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  • Joyeux Noël à tous de la part de Developpez.com ! Quels cadeaux Papa Noël vous a-t-il apporté cette année ?

    Joyeux Noël à tous de la part de Developpez.com ! Quels cadeaux Papa Noël vous a-t-il apporté cette année ? Chers lecteurs, au nom de toute l'équipe de Developpez.com, j'aimerais vous souhaiter un Joyeux Noël. Nous espérons sincèrement que cette journée aura été un régal pour vous, et que, entourés de vos proches, vous profitez pleinement de cette période de fêtes pour être heureux et recharger vos batteries. Mais, si vous venez traîner vos guêtres ici, vous êtes très probablement férus d'informatique. Et cela doit se ressentir, même dans votre façon de célébrer la nativité. Peut-être avez-vous craqué pour une boule de Noël high-tech à écran LCD ? [IMG]http://www.journaldugeek.com/images/2007_11...

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  • Assignment of roles in communication when sides could try to cheat

    - by 9000
    Assume two nodes in a peer-to-peer network initiating a communication. In this communication, one node has to serve as a "sender", another as a "receiver" (role names are arbitrary here). I'd like the nodes to assert either role with approximately equal probability. That is, in N communications with various other nodes a given node would assume the "sender" role roughly N/2 times. Since there's no third-party arbiter available, nodes should agree on their roles by exchanging messages. The catch is that we can encounter a rogue node which would try to become the "receiver" in most or all cases, and coax the other side to always serve as a "sender". I'm looking for an algorithm to assign roles to sides of communication so that no side could get a predetermined role with high probability. It's OK for the side which is trying to cheat to fail to communicate.

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  • What is the XACT API?

    - by EddieV223
    I wanted to use DirectMusic in my game, but it's not in the June 2010 SDK, so I thought that I had to use DirectSound. Then I saw the XAudio2.h header in the SDK's include folder and found that XAudio2 is the replacement for DirectSound. Both are low-level. During my research I stumbled across the XACT API, but can't find a good explanation on it. Is XACT to XAudio2 what DirectMusic was to DirectSound? By which I mean, is the XACT API a high-level, easier-to-use API for playing sounds that abstracts away the details of XAudio2? If not, what is it?

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  • How can I distribute a unique database already in production?

    - by JVerstry
    Let's assume a successful web Spring application running on a MySQL or PostgreSQL database. The traffic is becoming so high and the amount of data is becoming so big that a distributed database solution needs to be implemented to address scalability issue. Let's also assume this application is using Hibernate and the data access layer is cleanly separated with DAOs. Ideally, one should be able to add or remove databases easily. A failback solution is welcome too. What would be the best strategy to scale this database? Is it possible to minimize sharding code (Shard) in the application?

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  • VBUG Spring Conference, 28th and 29th March in Reading

    - by Eric Nelson
    I presented at VBUG last year and can confirm that they put on a really good event. This year I stood aside for my “replacement” Steve Plank to work his magic. Worth checking out… VBUG SPRING CONFERENCE 28/29 March 2011 Wokefield Park, Mortimer, Reading RG7 3AH Day One (Mon 28 March): Developing SharePoint 2010 with Visual Studio 2010 - Dave McMahon Cache Out with Windows Server AppFabric – Phil Pursglove Extending your Corporate Network in to the Windows Azure Data Centre with Windows Azure Connect – Steve Plank Silverlight Development on Windows Phone 7 - Andy Wigley Day Two (Tues 29 March): Self Service BI for your users, but what does that mean for you? - Andrew Fryer Design Patterns – Compare and Contrast – Gary Short Projecting your corporate identity to the cloud – Steve Plank May the Silverlight 4 be with you – Richard Costall The Step up to ALM – an Introduction to Visual Studio 2010 TFS for the Visual Sourcesafe User - Richard Fennell For more information go to http://cms.vbug.net (It isn’t free but it is high quality)

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  • Dev Lop

    - by Jason Franks
    Back in the early 90s, before I was a professional geek--much less a geek with a blog--I saw this old chop socky movie. I don't remember what it was called, or who was in it... all I remember is that, in one scene, the venerable sensei tells the hero: "You must develop your nunchaku technique." This became a bit fo a catchphrase amongst my high school mates. Well folks, I am developing my technuique. This blog has been renamed and the old posts removed--I could go into my reasons for this, but that would defeat the point of the exercise. Sorry if you liked 'em. It has been a good couple of years since I wrote anything here, so I doubt that I am putting out any regular readers. Will I be posting here more often, now that I've renamed and rethemed the place? I don't know. In the meantime, check it out: Bruce Lee playign ping pong with nunchaku. --JF

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  • Cannot mount Android phone and sync with Banshee

    - by Brett Alton
    I can't get my LG Optimus One to sync with Banshee. I read somewhere that the root needs to have an empty file called '.is_audio_player'. I did that and it still doesn't mount. I ran dmesg however and it appears that the card is unmounting before I even have a change to run Banshee. [ 7250.321359] usb 1-1.4: new high speed USB device using ehci_hcd and address 10 [ 7250.444795] scsi12 : usb-storage 1-1.4:1.0 [ 7251.567946] scsi 12:0:0:0: Direct-Access Multiple Card Reader 1.00 PQ: 0 ANSI: 0 [ 7251.568839] sd 12:0:0:0: Attached scsi generic sg3 type 0 [ 7252.232433] sd 12:0:0:0: [sdc] 15564800 512-byte logical blocks: (7.96 GB/7.42 GiB) [ 7252.233299] sd 12:0:0:0: [sdc] Write Protect is off [ 7252.233306] sd 12:0:0:0: [sdc] Mode Sense: 03 00 00 00 [ 7252.233309] sd 12:0:0:0: [sdc] Assuming drive cache: write through [ 7252.235658] sd 12:0:0:0: [sdc] Assuming drive cache: write through [ 7252.235666] sdc: sdc1 [ 7252.239132] sd 12:0:0:0: [sdc] Assuming drive cache: write through [ 7252.239140] sd 12:0:0:0: [sdc] Attached SCSI removable disk [ 7272.573437] usb 1-1.4: USB disconnect, address 10 Suggestions?

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  • Efficient existing rating system for multiplayer?

    - by Nikolay Kuznetsov
    I would like to add a rating for online version of a board game. In this game there are many game rooms each normally having 3-4 people. So I expect that player's rating adjustments (RA) should depends on Rating of opponents in the game room Number of players in game room and final place of a player Person gets rating increase if he plays more games and more frequently If a person leaves a game room (disconnect) before the game ends he should get punished with a high rating decrease I have found two related questions in here Developing an ELO like point system for a multiplayer gaming site Simplest most effective way to rank and measure player skill in a multi-player environment? Please, let me know what would be the most appropriate existing rating model to refer.

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  • Reminder: GlassFish 3.1 Clustering Webinar Today!

    - by alexismp
    Quick reminder for those of you that missed the GlassFish Clustering Webinar from March, we have a new session today (June 28th, 2011). The session is planned at 10:00 a.m. PT / 1:00 p.m. ET / 19.00 CT and you'll need to register first. John Clingan, Principal Product Manager for GlassFish, will walk you through the various clustering features introduced and enhanced in version 3.1. This includes the SSH-based provisioning of clusters (never log in to any machine again), the centralized administration, High Availability and smart failover, load-balancer, Domain Admin Server (DAS) performance improvements, cluster deployments and more. Other than learning about these new product features this is also your chance to ask questions to John and other GlassFish team members. See you there!

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  • What the different hardware temperatures listed in psensor, sensor viewer etc reffer to?

    - by cipricus
    I have installed psensor and see a list of temperatures, but listed as ”Temperature 1”, 2, 3 etc . I can only guess where the processor is: but who's who for sure? The same question stands for Sensors Viewer. I can also type sensors in Terminal but I get no more than that acpi -t gives Thermal 0: ok, 65.0 degrees C Thermal 1: ok, 37.9 degrees C Thermal 2: ok, 56.0 degrees C Thermal 3: active, 71.0 degrees C Considering psensor, I know for a fact that: - the temperature that varies most depending on the CPU use is Temp1 and it is one of the two highest - the other high temperature is Temp4 and it goes to the ceiling when using youtube/flash - Temp2 is very stable at a medium level of 50-60 degrees Celsius - Temp3 is by far the lowest and most imobile So, I guess Temp1 is the CPU temperature, and Temp4 is the GPU temperature. Temp2 and 3 must be the motherboard and the hdd. Does anybody know for sure?

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  • Book (or resource) on Java bytecode

    - by Andrea
    I am looking for some resources on the JVM bytecode. Ideally I would for a short book; something more than a blog post but not a 800 pages tome. If it is relevant, I am a Scala developer, not a Java one, although I know Java just fine. I would like something that allowed me to read JVM bytecode and answer questions such as: Why does the bytecode has to know about high level construct such as classes? Are subtyping relations still visible in bytecode? How does type erasure work exactly? How do Oracle and Dalvik bytecode differ, and what consequences does this have for, say, developing Android apps with Scala? How does the JVM manage the stack, and why exactly this creates issues with tail call elimination? and so on.

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  • ReSharper 5.0s LINQ Refactoring Continues to be Amazing!

      In this post, well take a straight forward procedure based set of code and convert it to LINQ using a ReSharper from JetBrains suggestion.   The initial code is as follows: int... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Periodic clicking sound from PC speaker

    - by John J. Camilleri
    After an update some months ago, my laptop has begun making a low, repeated clicking sound every few seconds. It is not being generated through the regular sound system, as altering the volume and even muting the sound does not make any difference. My regular audio works fine, by the way, so I am guessing this is some sort of PC speaker, since I cannot hear the click when I listen through regular headphones. Strangely, when I open the sound settings dialog the click magically disappears. I don't need to change any settings; if I simply leave the dialog open in the background then the problem disappears. Any ideas what this could be? I am running regular Ubuntu 12.04, and this is the output from lspci -v | grep -A7 -i "audio": 00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 02) Subsystem: Acer Incorporated [ALI] Device 0349 Flags: bus master, fast devsel, latency 0, IRQ 44 Memory at 54200000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel

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  • How frequently Googlebot fetch sitemaps? Is it depending on page rank?

    - by JITHIN JOSE
    How much frequently google fetches sitemaps? I am now working with a high traffic website normally have 30 new posts per minute.But currently it provides sitemaps which links to new 100 posts(3 minutes). Is this method is enough ?. Is Bots fetch sitemaps every 3 minutes?. Did need to change sitemaps to list all 5M posts(indexed sitemaps)?. How this change will effect on traffic and page rank. Is google bot remove urls that previously listed on sitemap but not now?

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  • How to increase the bus factor and specialize at the same time?

    - by bizso09
    In agile pair programming it is recommended to switch pairs every now and then so as to increase the bus factor of the team. That means, most people in the team should work on different parts of the system at different times so that everyone has an understanding of it. Now it is impssible that everyone has an expert level of understanding of each part of the system. That's because people are urged to specialize in one area of expertise. If you are an expert database admin, what's the point of working on the user interface of the system when you switch pairs? You will not be able to do such a high quality job as someone who has extensive experience in UI design. How can you increase the bus factor and make sure that you have specialization in your team?

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  • The practical cost of swapping effects

    - by sebf
    Hello, I use XNA for my projects and on those forums I sometimes see references to the fact that swapping an effect for a mesh has a relatively high cost, which surprises me as I thought to swap an effect was simply a case of copying the replacement shader program to the GPU along with appropriate parameters. I wondered if someone could explain exactly what is costly about this process? And put, if possible, 'relatively' into context? For example say I wanted to use a short shader to help with picking, I would: Change the effect on every object, calculting a unique color to identify it and providing it to the shader. Draw all the objects to a render target in memory. Get the color from the target and use it to look up the selected object. What portion of the total time taken to complete that process would be spent swapping the shaders? My instincts would say that rendering the scene again, no matter how simple the shader, would be an order of magnitude slower than any other part of the process so why all the concern over effects?

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  • The Best How-To Geek Articles for June 2011

    - by Asian Angel
    June has been a busy month here at How-To Geek where we covered topics like cleaning keyboards, what to do when your e-mail has been compromised, creating high resolution Windows 7 icons, and more. Join us as we look back at the most popular articles from this past month. Note: Articles are listed as #10 through #1. What You Said: How Do You Keep Notes? Note taking applications have grown increasingly sophisticated. Historically, when people took notes on a computer they simply used the word processor or text editor installed on it and left it at that—mostly because there were few widely available alternatives. While many people still use simple txt files for their note taking needs an entire ecosystem of note taking apps exists now—thanks, in large part, to the rise of widespread internet access and easy synchronization.How To Encrypt Your Cloud-Based Drive with BoxcryptorHTG Explains: Photography with Film-Based CamerasHow to Clean Your Dirty Smartphone (Without Breaking Something)

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  • Where to train while earning to be a Web Programmer

    - by user3295525
    Good day everyone. I'm a fresh graduate of Bachelor of Science in Computer Science and I really love coding in web. But my skills are not that high that's why I want to train while earning in a company but there are so few companies that offer it here. Web Programming is a passion for me and i really love it that's why i want to enhance my skills for my self and for the benefit of the company that will hire me. Do you have any suggestions or recommendations that I can use because I really need a mentor cause my self studying is in limit now. Good day everyone and God bless. P.S. I really love web programming.

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  • Balancing Player vs. Monsters: Level-Up Curves

    - by ashes999
    I've written a fair number of games that have RPG-like "levelling up," where the player gains experience for killing monsters/enemies, and eventually, reaches a new level, where their stats increase. How do you find a balance between player growth, monster strength, and difficulty? The extreme ends of this spectrum are: Player levels up really fast and blows away monsters without much effort Monsters are incredibly strong and even at low levels, are very difficult to beat I've also tried a strange situation of making enemies relative to players, i.e. an enemy will always be at 50% or 100% or 150% of player stats (thus requiring the player to use other techniques instead of brute strength to succeeed). But where's the balance, and how do you find it? Edit: For example, I am expecting to hear things like: Balance high instead of balance low (200 HP and 20 str is easier to balance than 20 HP and 2 str) Look at easiest vs. hardest monsters, and see what you have in terms of a range

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  • GNOME 3.4 released, with smooth & fast magnification

    - by Peter Korn
    The GNOME community released GNOME 3.4 today. This release contains several new accessibility features, along with a new set of custom high-contrast icons which improve the user experience for users needing improved contrast. This release also makes available the AEGIS-funded GNOME Shell Magnifier. This magnifier leverages the powerful graphics functionality built into all modern video cards for smooth and fast magnification in GNOME. You can watch a video of that magnifier (with the previous version of the preference dialog), which shows all of the features now available in GNOME 3.4. This includes full/partial screen magnification, a magnifier lens, full or partial mouse cross hairs with translucency, and several mouse tracking modes. Future improvements planned for GNOME 3.6 include focus & caret tracking, and a variety of color/contrast controls.

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