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  • How much to put in a Repository class?

    - by chobo
    When using the repository pattern is it recommended to have one Repository class for each database table? Would I also map one service layer class to one repository class. I'm having a hard time trying to understand how much stuff one repository or service layer class should have. Thanks!

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  • does anyone see any issues with this thread pattern?

    - by prmatta
    Here is a simple thread pattern that I use when writing a class that needs just one thread, and needs to a specific task. The usual requirements for such a class are that it should be startable, stopable and restartable. Does anyone see any issues with this pattern that I use? public class MyThread implements Runnable { private boolean _exit = false; private Thread _thread = null; public void start () { if (_thread == null) { _thread = new Thread(this, "MyThread"); _thread.start(); } } public void run () { while (_exit) { //do something } } public void stop () { _exit = true; if (_thread != null) { _thread.interrupt(); _thread = null; } } } I am looking for comments around if I am missing something, or if there is a better way to write this.

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  • Many-to-many relationship in oop

    - by Manu
    what is best way to model many-to-many relationship? lets say we have a two classes , Team and Player any given Player can be in multiple Team s any Team can have as many Player s as they like I like to call methods like playerX.getTeamList() to get the list of all the Team s he/she is in teamY.getPlayerList() to get the list of all the Player s in the team (or have some other way to do this effectively) I can think of two ways of doing this , but they just don't feels like good oop pattens. can you think of any good ways , perhaps a design patten ?

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  • How to design the application to conform to the n-tier architecture? (Winform sample in .net with li

    - by AlexRednic
    Rather a simple question. But the implications are vast. Over the last few weeks I've been reading a lot of material about n-tier architecture and it's implementation in the .NET world. The problem is I couldn't find a relevant sample for Winforms with Linq (linq is the way to go for BLL right?). How did you guys manage to grasp the n-tier concept? Books, articles, relevant samples etc.

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  • benefit os having a factory for object creation?

    - by ajsie
    im trying to understand the factory design pattern. i dont understand why it's good to have a middleman between the client and the product (object that the client wants). example with no factory: $mac = new Mac(); example with a factory: $appleStore = new AppleStore(); $mac = $appleStore->getProduct('mac'); how does the factory pattern decouple the client from the product? could someone give an example of a future code change that will impact on example 1 negative, but positive in example 2 so i understand the importance of decoupling? thanks

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  • How to write this in better way?

    - by dario
    Hi all. Let's look at this code: IList<IHouseAnnouncement> list = new List<IHouseAnnouncement>(); var table = adapter.GetData(); //get data from repository object -> DataTable if (table.Rows.Count >= 1) { for (int i = 0; i < table.Rows.Count-1; i++) { var anno = new HouseAnnouncement(); anno.Area = float.Parse(table.Rows[i][table.powierzchniaColumn].ToString()); anno.City = table.Rows[i][table.miastoColumn].ToString(); list.Add(anno); } } return list; Is it better way to write this in less code and better fashion (must be :-) )? Maybe using labda (but let mi know how)? Thanks in advance!

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  • incapsulation of a code inmatlab

    - by user531225
    my code is pathname=uigetdir; filename=uigetfile('*.txt','choose a file name.'); data=importdata(filename); element= (data.data(:,10)); in_array=element; pattern= [1 3]; locations = cell(1, numel(pattern)); for p = 1:(numel(pattern)) locations{p} = find(in_array == pattern(p)); end idx2 = []; for p = 1:numel(locations{1}) start_value = locations{1}(p); for q = 2:numel(locations) found = true; if (~any((start_value + q - 1) == locations{q})) found = false; break; end end if (found) idx2(end + 1) = locations{1}(p); end end [m2,n2]=size(idx2) res_name= {'one' 'two'}; res=[n n2]; In this code I finding a pattern in one of the column of my data file and counting how many times it's repeated. I have like 200 files that I want to do the same with them but unfotunatlly I'm stuck. this is what I have added so far pathname=uigetdir; files=dir('*.txt'); for k=1:length(files) filename=files(k).name; data(k)=importdata(files(k).name); element{k}=data(1,k).data(:,20); in_array=element;pattern= [1 3]; locations = cell(1, numel(pattern)); for p = 1:(numel(pattern)) locations{p} = find(in_array{k}== pattern(p)); end idx2{k} = []; how can I continue this code..??

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  • What is the best way to restore(rollback) data in an application to a specified state(date) ?

    - by panzerschreck
    Hello, An example would set the context right, the example below captures the various states of the entity, which needs to be reverted(rolled back) . State 1 - Recorded on 01-Mar-2010 Column1 Column2 Data1 0.56 State 2 - Recorded on 02-Mar-2010 Column1 Column2 Data1 0.57 State 3 - Recorded on 03-Mar-2010 Column1 Column2 Data1 0.58 User notices that state3 is not what he intended to be in, decides to revert back to state2. One approach that I can think of, without modifying the entity is via "auditing" all the inserts/updates, as below, the rollback information captures the data just before the updates/modifications on the entity, so that it can be applied in an order when you need to revert.Please note that changing the entity's schema, is not an option. Rollback - R1 recorded on 01-Mar-2010 Column1 Column2 Data1 0.56 Rollback - R2 Recorded on 02-Mar-2010 Column1 Column2 Data1 0.56 Rollback - R3 Recorded on 03-Mar-2010 Column1 Column2 Data1 0.57 So, to get to state2 , we would start with rollback information R1,apply R2 onto it. Is there a better approach to achieve this ? Thanks for your time.

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  • c++ design question: Can i query the base classes to find the number of derived classes satisfying a

    - by vivekeviv
    I have a piece of code like this class Base { public: Base(bool _active) { active = _active; } void Configure(); void Set Active(bool _active); private: bool active; }; class Derived1 : public Base { public: Derived1(bool active):Base(active){} }; similarly Derived 2 and Derived 3 Now if i call derived1Object.Configure, i need to check how many of the derived1Obj, derived2Obj,derived3Obj is active. Should i add this in the "Base" class like a function say, GetNumberOfActive()? And If the implementation is like this: class Imp { public: void Configure() { //Code instantiating a particular Derived1/2/3 Object int GetNumberOfActiveDerivedObj(); baseRef.Configure(int numberOfActiveDerivedClasses); } prive: Derived1 dObj1(true); Derived2 dObj2(false); Derived3 dObj3(true); }; should i calculate the numberOfActive Derived Objects in Imp Class? THanks

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  • More swing design & actions

    - by takoi
    Im pretty new to gui programming so i've been reading through every post on this site about swing and design. Whats been answered over and over again is that one should have a class which handles all the action. Like this: (GUI being some JFrame) Now, this works great for one-way actions, like OpenDialog. But the actions for buttons in DialogA and B will have to have access to all the components (there will be many) in its dialog, and the controller. This is where im stuck. The only sane way i can see is to put it in DialogA/B but i would then need to pass the controller all the way down, through classes that dont even need it, and it'll get all spaghetti. Really dont want that. Someone must have encountered this problem before. So where should i put this Action? Or should i just drop the whole design?

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  • Error messages in ASP.NET with jQuery UI

    - by eugeneK
    I've been using my own Error reporting module which was combination of simple c# and jQueryUI Dialog. Problem is that once error or success occurs i do write it's value to session. It does work pretty good on pages with Responce.Redirect on error but not on pages where i catch an error and then return to same form. My question is why does session which added pre-postback fails to load in pages where i have return statement on some condition. And if there another way to save errors and success message except in session ? Maybe global variables or something like that ...

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  • Session vs singleton pattern

    - by chobo
    Hi, I have a web application where I would like to pull user settings from a database and store them for Global access. Would it make more sense to store the data in a Singleton, or a Session object? What's the difference between the two? Is it better to store the data as an object reference or break it up into value type objects (ints and strings)? Thanks!

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  • Sequencing ajax requests

    - by Scott Evernden
    I find I sometimes need to iterate some collection and make an ajax call for each element. I want each call to return before moving to the next element so that I don't blast the server with requests - which often leads to other issues. And I don't want to set async to false and freeze the browser. Usually this involves setting up some kind of iterator context that i step thru upon each success callback. I think there must be a cleaner simpler way? Does anyone have a clever design pattern for how to neatly work thru a collection making ajax calls for each item?

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  • How should nested components interact with model in a GUI application?

    - by fig-gnuton
    Broad design/architecture question. If you have nested components in a GUI, what's the most common way for those components to interact with data? For example, let's say a component receives a click on one of its buttons to save data. Should the save request be delegated up that component's ancestors, with the uppermost ancestor ultimately passing the request to a controller? Or are models/datastores in a GUI application typically singletons, so that a component at any level of a hierarchy can directly get/set data? Or is a controller injected as a dependency down the hierarchy of components, so that any given component is only one intermediary away from the datastore/model?

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  • Design Pattern for Changing Object

    - by user210757
    Is there a Design Pattern for supporting different permutations object? Version 1 public class myOjbect { public string field1 { get; set; } /* requirements: max length 20 */ public int field2 { get; set; } . . . public decimal field200 { get; set; } } Version 2 public class myObject { public string field1 { get; set; } /* requirements: max length 40 */ public int field2 { get; set; } . . . public double field200 { get; set; } /* changed data types */ . . ./* 10 new properties */ public double field210 { get; set; } } of course I could just have separate objects, but thought there might be a good pattern for this sort of thing.

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  • Should the program logic reside inside the gui object class or be external to the class?

    - by hd112
    I have a question about how to structure code in relation to GUI objects. Suppose I have a dialog that has a list control that has a bunch of names obtained from a database. The user can edit the names. Does the logic reside inside that dialog class or should it be from the outside. To illustrate what I mean, here’s some pseudo code showing the structure of the code when the logic is handled outside the dialog class: NamesDialog : wxDialog { Private: ..stuff.. Public: ... SetNames(wxStringArray names); wxStringArray GetNames(); ..stuff.. } So the user of the class would do something like: wxStringArray names = DatabaseManager::Get()->GetNames(); names.Sort(); NamesDialogObject.SetNames(names); NamesDialogObject.ShowModal(); wxStringArray modified_names = NamesDialogObject.GetNames(); AddToDatabase(modified_names); //or something like this. On the other hand, the database logic can reside inside the NamesDialog class itself. In the show method I can query the database for the names and as the user interacts with the controls (list control in this case), the database can be updated from the event handlers. As a result the NamesDialog class only has the Show() method as there is no need to use SetNames or GetNames() etc. Which method is generally preferred? I don’t have much work experience so I’m not sure which is the proper way to handle it. Sometimes it's easier to handle everything in the class but getting access to objects it interacts with can be challenging. Generally can do it by having the relevant objects be singletons like the database manager in the above example.

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  • Decorator Design Pattern Use With Service Objects (wSingleton)

    - by Dustin
    I'm working on a project where I need to add some functionality to a service object and using a decorator to add it in seems like a good fit. However, I've only ever used decorators with simple beans, never on a singleton like a service object. Has anyone ever done this before and what are the pros and cons? In this case I don't think creating a subclass will work so a decorator seems to be a good fit. What are your thoughts on doing this?

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  • How to implement the disposable pattern in a class that inherits from another disposable class?

    - by TheRHCP
    Hi, I often used the disposable pattern in simple classes that referenced small amount of resources, but I never had to implement this pattern on a class that inherits from another disposable class and I am starting to be a bit confused in how to free the whole resources. I start with a little sample code: public class Tracer : IDisposable { bool disposed; FileStream fileStream; public Tracer() { //Some fileStream initialization } public void Dispose() { this.Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (!disposed) { if (disposing) { if (fileStream != null) { fileStream.Dispose(); } } disposed = true; } } } public class ServiceWrapper : Tracer { bool disposed; ServiceHost serviceHost; //Some properties public ServiceWrapper () { //Some serviceHost initialization } //protected override void Dispose(bool disposing) //{ // if (!disposed) // { // if (disposing) // { // if (serviceHost != null) // { // serviceHost.Close(); // } // } // disposed = true; // } //} } My real question is: how to implement the disposable pattern inside my ServiceWrapper class to be sure that when I will dispose an instance of it, it will dispose resources in both inherited and base class? Thanks.

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  • How can I achieve this kind of relationship (inheritance, composition, something else)?

    - by Tim
    I would like to set up a foundation of classes for an application, two of which are person and student. A person may or may not be a student and a student is always a person. The fact that a student “is a” person led me to try inheritance, but I can't see how to make it work in the case where I have a DAO that returns an instance of person and I then want to determine if that person is a student and call student related methods for it. class Person { private $_firstName; public function isStudent() { // figure out if this person is a student return true; // (or false) } } class Student extends Person { private $_gpa; public function getGpa() { // do something to retrieve this student's gpa return 4.0; // (or whatever it is) } } class SomeDaoThatReturnsPersonInstances { public function find() { return new Person(); } } $myPerson = SomeDaoThatReturnsPersonInstances::find(); if($myPerson->isStudent()) { echo 'My person\'s GPA is: ', $myPerson->getGpa(); } This obviously doesn't work, but what is the best way to achieve this effect? Composition doesn't sond right in my mind because a person does not “have a” student. I'm not looking for a solution necessarily but maybe just a term or phrase to search for. Since I'm not really sure what to call what I'm trying to do, I haven't had much luck. Thank you!

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  • Sequential coupling in code

    - by dotnetdev
    Hi, Is sequential coupling (http://en.wikipedia.org/wiki/Sequential_coupling) really a bad thing in code? Although it's an anti-pattern, the only risk I see is calling methods in the wrong order but documentation of an API/class library with this anti-pattern should take care of that. What other problems are there from code which is sequential? Also, this pattern could easily be fixed by using a facade it seems. Thanks

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