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  • How do I make the jump from developing for Android to Windows Phone 7?

    - by Rob S.
    I'm planning on making the jump over from developing apps for Android to developing apps for Windows Phone 7 as well. For starters, I figured I would port over my simplest app. The code itself isn't much of a problem as the transition from Java to C# isn't that bad. If anything, this transition is actually easier than I expected. What is troublesome is switching SDKs. I've already compiled some basic Windows Phone 7 apps and ran through some tutorials but I'm still feeling a bit lost. For example, I'm not sure what the equivalent of a ScrollView on Android would be on Windows Phone 7. So does anyone have any advice or any resources they can offer me to help me make this transition? Additionally, any comments on the Windows Phone 7 app market (especially in comparison to the Android market) would also be greatly appreciated. Thank you very much in advance for your time.

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  • Differences between C# and Javascript for Unity [closed]

    - by vrinek
    Apart from the language differences (class-based vs prototypical, strong vs weak typing), what are the differences between using Javascript and using C# when developing games in Unity3D? Is there a noticable performance difference? Is the javascript code packaged as-is? And if yes, does this help the game's modability? Is it possible to use libraries developed for one language while developing in the other one? Is it possible to mix the two languages in the same Unity project by coding some parts in C# and others in Javascript? The next couple of questions are time-specific so feel free to ignore or remove: If libraries are not cross-functional, which language has better library support from the game development perspective? Which language has better game dev specific resources available (books, websites, forums)?

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  • PHP to SharePoint roadmap

    - by Daryl Gubler
    I'm a PHP developer with familiarity with Rails and a focus on MVC development. My company is moving more and more to SharePoint and I feel I need to learn to build application within the SharePoint system. I have some brief introduction to C# but that's about it. I've used some SharePoint Designer and the web interface but not that heavily (most of my "development" so far for SharePoint has been html/css/javascript page manipulation in SPDesigner). What, and in what order should I be learning to eventually develop applications for SharePoint? Also, any good resources for each step?

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  • Parallel Computing in .Net 4.0

    - by kaleidoscope
    Technorati Tags: Ram,Parallel Computing in .Net 4.0 Parallel computing is the simultaneous use of multiple compute resources to solve a computational problem: To be run using multiple CPUs A problem is broken into discrete parts that can be solved concurrently Each part is further broken down to a series of instructions Instructions from each part execute simultaneously on different CPUs Parallel Extensions in .NET 4.0 provides a set of libraries and tools to achieve the above mentioned objectives. This supports two paradigms of parallel computing Data Parallelism – This refers to dividing the data across multiple processors for parallel execution.e.g we are processing an array of 1000 elements we can distribute the data between two processors say 500 each. This is supported by the Parallel LINQ (PLINQ) in .NET 4.0 Task Parallelism – This breaks down the program into multiple tasks which can be parallelized and are executed on different processors. This is supported by Task Parallel Library (TPL) in .NET 4.0 A high level view is shown below:

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  • How to deal with or survive with the information overload

    - by Name
    I will better explain my question. I have been struggling with this for long time Everytime i want to read something for e,g book on java , then i find so much stuff like many tutorials , many ebooks that i am not able to decide which one to choose. I spend some time reading one , then 2 and so on and in the end i leave and gain nothing. I like the old days when we had only few resources like one hard book and at least i finish that from start to finish and gained much but now days there is so much information that mind jumps from one source to other and gain nothing what should i do

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  • How to estimate tasks in scrum?

    - by Arian
    Let's say we have a backlog of User Stories, each with an estimated number of Story Points, and now we're doing the Sprint Planning. Now, the Stories should be broken down into tasks and many Scrum resources suggest that each task should be estimated in person-hours. Since all questions have been discussed by the team at this point, estimating a task should not take longer than a minute. However, since a task should not be longer than a day, assuming a three week sprint with 8 developers means 120 tasks, and taking two hours only for estimations seems to be a bit much to me. I know that experienced teams can skip or short-cut task estimations, but let's say we're not at that stage yet. In your experience, how many tasks are there in a sprint* and how long should it take to estimate all of them? (Estimating only half of them doesn't make much sense, does it?) (*) I know that depends on sprint length and team size, so let's assume 8 developers and three weeks.

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  • Great User Group if based near Gloucester + Links from Entity Framework 4.0 session

    - by Eric Nelson
    I had a really fun evening doing “my final” EF 4.0 session last night (26th May 2010) at GL.NET based out of Gloucester (although secretly I made it into a IronRuby and Windows Azure session). They are a great crowd and Jimmy makes for a fantastic host + it is a very nice venue (Symantec offices in Gloucester, lots of parking, good room etc) + free pizza + free SWAG + trip to pub afterwards (the topics were very varied!). What more could you ask for? The next session is June 16th and will be on multi-tenanted ASP.NET MVC and comes highly recommended. Links from my session: Entity Framework 4 Resources http://bit.ly/ef4resources Entity Framework Team Blog http://blogs.msdn.com/adonet Entity Framework Design Blog http://blogs.msdn.com/efdesign/ The must have LINQPad http://www.linqpad.net Entity Framework Profile http://efprof.com/  IronRuby info on my blog http://geekswithblogs.net/iupdateable/category/10076.aspx

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  • Help migrating from VB style programming to OO programming [closed]

    - by Agent47DarkSoul
    Being a hobbyist Java developer, I quickly took on with OO programming and understood its advantages over procedural code from C, that I did in college. But I couldn't grasp VB event based code (weird, right?). Bottom-line is OOP came natural to me. Curently I work in a small development firm developing C# applications. My peers here are a bit attached to VB style programming. Most of the C# code written is VB6 event handling code in C#'s skin. I tried explaining to them OOP with its advantages but it wasn't clear to them, maybe because I have never been much of a VB programmer. So can anybody provide any resources: books, web articles on how to migrate from VB style to OO style programming ?

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  • What Is StreamInsight? A Primer for Non-Programmers

    - by Roman Schindlauer
    Are you trying to figure out whether StreamInsight might be something you could use, but you’re having trouble sifting through all the programming jargon that’s used to describe it? StreamInsight is, ultimately, a set of programming tools, and at some point it takes a programmer to implement a StreamInsight solution. But it really should be possible to get a handle on what StreamInsight is all about even if you’re not a programmer yourself. A new article published in the TechNet Wiki may be able to help: StreamInsight for Non-Programmers. It gives an overview of the technology, but it leaves out the C# references and relates StreamInsight to more familiar SQL databases and queries. Check it out. When you’re done there and are ready to dig a little deeper, take a look at Get Started with StreamInsight 2.1. That article should help you navigate through the StreamInsight official documentation and other resources. And, as always, you can post questions or comments here or on the TechNet Wiki. Regards, The StreamInsight Team

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  • Best way to track multiple sites with Google Analytics

    - by stevether
    I currently have 63 websites (and counting) that I'm tracking on one Google Analytics account, and I'm starting to realize... this is becoming a bit cumbersome. What's the best way to collect traffic data in bulk? Are there other resources out there that are better suited for this task? Does Google offer a bulk option for this kind of thing? Would it be better to make separate analytics accounts? I'm just wondering if anyone else has had found a better solution that manually setting up all these accounts/setting up the tracking codes etc, when it comes to large scale management.

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  • Do programmers possess the means of production? [closed]

    - by Peter Turner
    I was reading (err listening) to The Servile State by Hilare Belloc this morning and pondering whether or not I possessed the means of production, as did the peasant of the middle ages; as did not his descendants after the oligarchs of England forced him into servility. The means of production was the arable land that the serf was seated on, which even though not legally his, was illegal to evict him from. So, as programmers, with the hither-to-unknown supply of free tools and resources, have we reclaimed as a class of workers, unlike any others, the means of production. Given the chance, a midrange PC and a stable internet connection, could we not each of us be wholly self sufficient and not just wage earners?

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  • What are good JS libraries for game dev?

    - by acidzombie24
    If I decide to write a simple game both text and graphical (2d) what libraries would I use? (Assume we are using a HTML5 compatible browser) The main things I can think of Rendering text on screen Animating sprites (using images/css) Input (capturing the arrow keys and getting relative mouse positions) Perhaps some preloading resource or dynamically loading resources and choosing order Sound (but I am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop. Networking (low priority) to connect a user to another or to continuously GET data without multiple request (I know this exist but I don't know how easy it is to setup or use. But this isn't important to me. Its for the question).

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  • SPARC at 25: Past, Present and Future

    - by kgee
    Join us online to celebrate a quarter-century of innovation. Watch Scott McNealy, Bill Joy, and Andy Bechtolsheim along with other significant SPARC contributors discuss the challenges and rewards of consistently redefining the limits of enterprise IT. Hear Mark Hurd and John Fowler talk about the aggressive plans for SPARC’s future. All of this was recently captured in video at the SPARC anniversary event held at the Computer History Museum in Mountain View, California. In addition to getting unique insights from the people behind 25 years of SPARC technology, you can access exclusive content and resources, read case studies and e-Books, view webcasts and infographics, and more. Be sure to take some time to rediscover why and how SPARC was developed, the considerable impact it had on the entire IT industry, and the continuing innovations coming in the future.http://www.oracle.com/go/?&Src=7618691&Act=721&pcode=WWMK12044691MPP051

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  • How much code should I be responsible for?

    - by Mick
    Through colleagues and exit interviews, I have heard that at my small company I am "responsible" for anywhere from 3-10 times more code than I would be at another job. I'm trying to look for some sort of fuzzy metric that I can use to compare my workload with others in my field. By "code responsibility", I don't mean "I'm the only one who knows area X of the code base" (though sadly, it's often true in a startup environment), but rather am referring to a number like "code_base_size/number_of_developers". Are there any resources I can use to help me more accurately measure my work load than just counting lines of code?

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  • Warning about SSL ceritificate, am I under attack ?

    - by Bunny Rabbit
    Lately I've been getting a lot of warnings about SSL certifications on my pc, Empathy keeps telling me that Facebook's certificate is self-signed and can't be trusted, and also, there are occasional warnings in Google-Chrome about security. I remember the last one saying that that the page is secured but some of the resources that the page is using are not from a secure connection, something like that. Is my pc hacked / under attack? How can I check that, and if so, how can I safeguard myself? PS: One thing that comes to my mind is that I might be under an arp poisoning / spoofing attack.

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  • CPU Usage in Very Large Coherence Clusters

    - by jpurdy
    When sizing Coherence installations, one of the complicating factors is that these installations (by their very nature) tend to be application-specific, with some being large, memory-intensive caches, with others acting as I/O-intensive transaction-processing platforms, and still others performing CPU-intensive calculations across the data grid. Regardless of the primary resource requirements, Coherence sizing calculations are inherently empirical, in that there are so many permutations that a simple spreadsheet approach to sizing is rarely optimal (though it can provide a good starting estimate). So we typically recommend measuring actual resource usage (primarily CPU cycles, network bandwidth and memory) at a given load, and then extrapolating from those measurements. Of course there may be multiple types of load, and these may have varying degrees of correlation -- for example, an increased request rate may drive up the number of objects "pinned" in memory at any point, but the increase may be less than linear if those objects are naturally shared by concurrent requests. But for most reasonably-designed applications, a linear resource model will be reasonably accurate for most levels of scale. However, at extreme scale, sizing becomes a bit more complicated as certain cluster management operations -- while very infrequent -- become increasingly critical. This is because certain operations do not naturally tend to scale out. In a small cluster, sizing is primarily driven by the request rate, required cache size, or other application-driven metrics. In larger clusters (e.g. those with hundreds of cluster members), certain infrastructure tasks become intensive, in particular those related to members joining and leaving the cluster, such as introducing new cluster members to the rest of the cluster, or publishing the location of partitions during rebalancing. These tasks have a strong tendency to require all updates to be routed via a single member for the sake of cluster stability and data integrity. Fortunately that member is dynamically assigned in Coherence, so it is not a single point of failure, but it may still become a single point of bottleneck (until the cluster finishes its reconfiguration, at which point this member will have a similar load to the rest of the members). The most common cause of scaling issues in large clusters is disabling multicast (by configuring well-known addresses, aka WKA). This obviously impacts network usage, but it also has a large impact on CPU usage, primarily since the senior member must directly communicate certain messages with every other cluster member, and this communication requires significant CPU time. In particular, the need to notify the rest of the cluster about membership changes and corresponding partition reassignments adds stress to the senior member. Given that portions of the network stack may tend to be single-threaded (both in Coherence and the underlying OS), this may be even more problematic on servers with poor single-threaded performance. As a result of this, some extremely large clusters may be configured with a smaller number of partitions than ideal. This results in the size of each partition being increased. When a cache server fails, the other servers will use their fractional backups to recover the state of that server (and take over responsibility for their backed-up portion of that state). The finest granularity of this recovery is a single partition, and the single service thread can not accept new requests during this recovery. Ordinarily, recovery is practically instantaneous (it is roughly equivalent to the time required to iterate over a set of backup backing map entries and move them to the primary backing map in the same JVM). But certain factors can increase this duration drastically (to several seconds): large partitions, sufficiently slow single-threaded CPU performance, many or expensive indexes to rebuild, etc. The solution of course is to mitigate each of those factors but in many cases this may be challenging. Larger clusters also lead to the temptation to place more load on the available hardware resources, spreading CPU resources thin. As an example, while we've long been aware of how garbage collection can cause significant pauses, it usually isn't viewed as a major consumer of CPU (in terms of overall system throughput). Typically, the use of a concurrent collector allows greater responsiveness by minimizing pause times, at the cost of reducing system throughput. However, at a recent engagement, we were forced to turn off the concurrent collector and use a traditional parallel "stop the world" collector to reduce CPU usage to an acceptable level. In summary, there are some less obvious factors that may result in excessive CPU consumption in a larger cluster, so it is even more critical to test at full scale, even though allocating sufficient hardware may often be much more difficult for these large clusters.

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  • Potential issues with multiple home pages

    - by Maxim Zaslavsky
    I have a site where I want to have two different home pages: a general description page for anonymous users, and a dashboard page for logged-in users. I am debating between two implementations: Both pages live at / The page for anonymous users is located at / and the dashboard is at /dashboard, with automatic redirection between them based on whether a given user is logged in (e.g., if you're logged in and navigate to /, you are redirected to /dashboard. Is it cleaner to have both pages use the same URL or separate URLs? Also, I imagine that choices for that question will affect the following: Caching: the anonymous page would be completely cached, while the logged-in page would not be cached at all (except for static resources). This could lead to issues with server caching, request speed, and UX (such as if one version of the page is cached in a user's browser when the other version should be displayed, instead). SEO: how would search engines react to such canonical URLs? Load time (due to redirects or to the server having to always reevaluate which page to display)

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  • My error with upgrading 4.0 to 4.2- What NOT to do...

    - by Steve Tunstall
    Last week, I was helping a client upgrade from the 2011.1.4.0 code to the newest 2011.1.4.2 code. We downloaded the 4.2 update from MOS, upload and unpacked it on both controllers, and upgraded one of the controllers in the cluster with no issues at all. As this was a brand-new system with no networking or pools made on it yet, there were not any resources to fail back and forth between the controllers. Each controller had it's own, private, management interface (igb0 and igb1) and that's it. So we took controller 1 as the passive controller and upgraded it first. The first controller came back up with no issues and was now on the 4.2 code. Great. We then did a takeover on controller 1, making it the active head (although there were no resources for it to take), and then proceeded to upgrade controller 2. Upon upgrading the second controller, we ran the health check with no issues. We then ran the update and it ran and rebooted normally. However, something strange then happened. It took longer than normal to come back up, and when it did, we got the "cluster controllers on different code" error message that one gets when the two controllers of a cluster are running different code. But we just upgraded the second controller to 4.2, so they should have been the same, right??? Going into the Maintenance-->System screen of controller 2, we saw something very strange. The "current version" was still on 4.0, and the 4.2 code was there but was in the "previous" state with the rollback icon, as if it was the OLDER code and not the newer code. I have never seen this happen before. I would have thought it was a bad 4.2 code file, but it worked just fine with controller 1, so I don't think that was it. Other than the fact the code did not update, there was nothing else going on with this system. It had no yellow lights, no errors in the Problems section, and no errors in any of the logs. It was just out of the box a few hours ago, and didn't even have a storage pool yet. So.... We deleted the 4.2 code, uploaded it from scratch, ran the health check, and ran the upgrade again. once again, it seemed to go great, rebooted, and came back up to the same issue, where it came to 4.0 instead of 4.2. See the picture below.... HERE IS WHERE I MADE A BIG MISTAKE.... I SHOULD have instantly called support and opened a Sev 2 ticket. They could have done a shared shell and gotten the correct Fishwork engineer to look at the files and the code and determine what file was messed up and fixed it. The system was up and working just fine, it was just on an older code version, not really a huge problem at all. Instead, I went ahead and clicked the "Rollback" icon, thinking that the system would rollback to the 4.2 code.   Ouch... What happened was that the system said, "Fine, I will delete the 4.0 code and boot to your 4.2 code"... Which was stupid on my part because something was wrong with the 4.2 code file here and the 4.0 was just fine.  So now the system could not boot at all, and the 4.0 code was completely missing from the system, and even a high-level Fishworks engineer could not help us. I had messed it up good. We could only get to the ILOM, and I had to re-image the system from scratch using a hard-to-get-and-use FishStick USB drive. These are tightly controlled and difficult to get, almost always handcuffed to an engineer who will drive out to re-image a system. This took another day of my client's time.  So.... If you see a "previous version" of your system code which is actually a version higher than the current version... DO NOT ROLL IT BACK.... It did not upgrade for a very good reason. In my case, after the system was re-imaged to a code level just 3 back, we once again tried the same 4.2 code update and it worked perfectly the first time and is now great and stable.  Lesson learned.  By the way, our buddy Ryan Matthews wanted to point out the best practice and supported way of performing an upgrade of an active/active ZFSSA, where both controllers are doing some of the work. These steps would not have helpped me for the above issue, but it's important to follow the correct proceedure when doing an upgrade. 1) Upload software to both controllers and wait for it to unpack 2) On controller "A" navigate to configuration/cluster and click "takeover" 3) Wait for controller "B" to finish restarting, then login to it, navigate to maintenance/system, and roll forward to the new software. 4) Wait for controller "B" to apply the update and finish rebooting 5) Login to controller "B", navigate to configuration/cluster and click "takeover" 6) Wait for controller "A" to finish restarting, then login to it, navigate to maintenance/system, and roll forward to the new software. 7) Wait for controller "A" to apply the update and finish rebooting 8) Login to controller "B", navigate to configuration/cluster and click "failback"

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  • In which object should I implement wait()/notify()?

    - by Christopher Francisco
    I'm working in an Android project with multithreading. Basically I have to wait to the server to respond before sending more data. The data sending task is delimited by the flag boolean hasServerResponded so the Thread will loop infinitely without doing anything until the flag becomes true. Since this boolean isn't declared as volatile (yet), and also looping without doing anything wastes resources, I thought maybe I should use AtomicBoolean and also implement wait() / notify() mechanism. Should I use the AtomicBoolean object notify() and wait() methods or should I create a lock Object?

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  • How do I make the jump from Android to Windows Phone 7?

    - by Rob S.
    I'm planning on making the jump over from developing apps for Android to developing apps for Windows Phone 7 as well. For starters, I figured I would port over my simplest app. The code itself isn't much of a problem. The transition from Java to C# isn't that bad. It's actually easier than I expected. What is troublesome is switching SDKs. I've already compiled some basic Windows Phone 7 apps and ran through some tutorials but I'm still feeling a bit lost. For example, I'm not sure what the equivalent of a ScrollView on Android would be on Windows Phone 7. So does anyone have any advice or any resources they can offer me to help me make this transition? Additionally, any comments on the Windows Phone 7 app market (especially in comparison to the Android market) would be greatly appreciated as well. Thank you very much in advance for your time.

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  • Physics-based dynamic audio generation in games

    - by alexc
    I wonder if it is possible to generate audio dynamically without any (!) audio assets, using pure mathematics/physics and some input values like material properties and spatial distribution of content in scene space. What I have in mind is something like a scene, with concrete floor, wooden table and glass on it. Now let's assume force pushes the glass towards the edge of table and then the glass falls onto the floor and shatters. The near-realistic glass destruction itself would be possible using voxels and good physics engine, but what about the sound the glass makes while shattering? I believe there is a way to generate that sound, because physics of sound is fairly known these days, but how computationaly costy that would be? Consumer hardware or supercomputers? Do any of you know some good resources/videos of such an experiment?

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  • How do I stop stretching during window re-size in XNA?

    - by Bradley Uffner
    In my windowed mode XNA game when the user resizes the window the game stops updating the window and the last frame drawn is stretched and distorted until the user releases the mouse and the resize completes. Is there any way to have the game continue to run "normally", updating frames and redrawing the screen, during the resize event? I realize that keeping the render loop going while resizing may not be possible or recommended due do hardware managed resources getting continually created and destroyed, but is there any way to stop the ugly stretching? Ideally by leaving the existing frame unscaled in the top left, or with a black screen if that isn't possible.

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  • Wireless does not work anymore after software update with Ubuntu 12.10 on a Dell Latitude E6230

    - by Andy
    I just installed Ubuntu 12.10 on my DELL Latitude E6230, on first boot wifi worked properly but when I updated the software it stopped working. I can't figure out the problem... The wireless network controller is a Broadcom Corporation BCM4313 802.11b/g/n Wireless Lan Controller (rev 01) "lshw -class network" gives, for the above controller: *-network UNCLAIMED description: Network controller product: BCM4313 802.11b/g/n Wireless LAN Controller vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 version: 01 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:f7d00000-f7d03fff After reading the answer to another similar question, I edited the file NetworkManager.conf to make "managed=true", but that did not make any difference, it is as if the wireless adapter were not there. In the "Network" setting window, I only see "Wired" and "Network proxy". Wireless has just disappeared: rfkill list all 0: hci0: Bluetooth Soft blocked: no Hard blocked: no and that's it! Nothing about the wireless controller... Any suggestions?

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  • Custom extensible file format for 2d tiled maps

    - by Christian Ivicevic
    I have implemented much of my game logic right now, but still create my maps with nasty for-loops on-the-fly to be able to work with something. Now I wanted to move on and to do some research on how to (un)serialize this data. (I do not search for a map editor - I am speaking of the map file itself) For now I am looking for suggestions and resources, how to implement a custom file format for my maps which should provide the following functionality (based on MoSCoW method): Must have Extensibility and backward compatibility Handling of different layers Metadata on whether a tile is solid or can be passed through Special serialization of entities/triggers with associated properties/metadata Could have Some kind of inclusion of the tileset to prevent having scattered files/tilesets I am developing with C++ (using SDL) and targetting only Windows. Any useful help, tips, suggestions, ... would be appreciated!

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  • Online examples for software design diagrams

    - by Gerenuk
    Do you know where I can find a good example of software design diagrams and specs on the internet? Like UML, specs and similar. I'd like to understand this approach better. Before I just started coding and now I'd like plan more in advance. By diagrams I don't mean made-up examples, but something that would actually be used. Also it shouldn't be so trivial that there is no use of using diagrams. Ideally it shouldn't be too large either. Do you know a good online source? (this question is about online resources and specific examples only. it is not asking about books or advise how to learn software design.)

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