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  • Unit Testing VS 2008 Using Excel

    - by David
    When using Excel (2003) to provide data for my unit tests it seems to think that when a cell has TRUE / FALSE value that it is null when there has been no preceding cell values e.g. if (TestContext.DataRow["SatisfactionExtremelySatisfied"] != DBNull.Value) model.SatisfactionExtremelySatisfied = (bool)TestContext.DataRow ["SatisfactionExtremelySatisfied"]; Sample Excel Data DataRow SatisfactionExtremelySatisfied 0 1 2 TRUE 3 TRUE When reading the test data using OLEDB the cells with TRUE hold no value but when the preceding cells have the value FALSE entered it correctly gets the values TRUE. Am I missing something?

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  • The C vs. C++ way

    - by amc
    Hi, So I have to write a program that will iterate through an image and record the pixel locations corresponding to each color pixel that appears in it. For example, given http://www.socuteurl.com/fishywishykissy I need to find the coordinates of all yellow, purple, dark pink, etc pixels. In C++ I would use a hash table to do this. I would iterate through the image, check each pixel's value, look up that value and either add to a vector of pixel coordinates if it were found or add a new entry to the table if the value were not already there. The problem is that I may need to write this program in pure C instead of C++. How would I go about doing this in C? I feel like implementing a hash table would be pretty obnoxious and error-prone: should I avoid doing that? I'm pretty inexperienced with C and have a fair amount of C++ experience, if that matters. Thanks.

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  • Proc.new vs Lambda in Ruby

    - by piemesons
    Plese check this: def foo f = Proc.new { return "return from foo from inside proc" } f.call # control leaves foo here return "return from foo" end def bar f = lambda { return "return from lambda" } f.call # control does not leave bar here return "return from bar" end puts foo # prints "return from foo from inside proc" puts bar # prints "return from bar" Can anybody tell me what lambda is and what is Proc and whats the difference.

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  • Dynamic creation of VS Project

    - by Adkins
    I have a project where I create WiX (Windows Installer for XML) files, when they are not already present. It is working perfectly. Now I want to expand it to add more functionality. I was wondering if there is a way to create a Visual Studio project programmatically? This project is run as part of our nightly build process, and when a new wix file is needed it is created, but I want to have everything in place when the build is finished so if necessary you can just open the project in Visual Studio and start editing. Am I dreaming outside the realm of possibility or no? Any nudge in the right direction will be greatly appreciated.

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  • Real pagination vs Next and Previous buttons

    - by Pablo
    By real pagination i mean something like this when in page 3: <<Previous 1 | 2 | {3} | 4 | 5 |...| 15 | Next>> By Next and Previous buttons i mean something like this when in page 3: <<previous Next>> Performance wise im sure the Previous and Next Buttons are better since unlike the real pagination it doesn't require over-querying the database. By over-querying the database i mean getting more information from the database than what you will need to display on the page. My theory is that the Previous and Next Buttons can drastically increase a site performance as it only requires the exact information you will need to display on a page, please correct me if im wrong on this. so, do users really have preference when it comes to this two options? is it just a Developer preference and its convenience? Which one do you prefer? why? *Note: Previous and Next Buttons are usually labeled Newer and older.

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  • Sesion timout vs Form Authentication timeout

    - by Costa
    Hi What is the difference between a abandon Session and a cookie timeout, what if the session is abandon and the cookie is still alive, is that can lead to a problem? <sessionState timeout="1" /> <authentication mode="Forms"> <forms loginUrl="login.aspx" timeout="1" /> </authentication> Thanks

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  • Zend Framework Relations vs. Table Select

    - by rtmilker
    Hey! I just want to know your guys opinion on using join tables within the zend framework. Of course you can use relations by defining a referenceMap and dependentTables and stuff, or using setIntegrityCheck(false) within a db select(). The setIntegrityCheck version seems a little bit dirty to me, but the other version is not very suitable for big querys and joining many tables... I'm a PHP developer for 5 years now and new to the zend framework and just want get a direction for my first project. Thanks!!!

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  • Annotations: methods vs variables

    - by Zenzen
    I was always sure (don't know why) that it's better to add annotations to variables, but while browsing the Hibernate doc http://docs.jboss.org/hibernate/stable/annotations/reference/en/html_single/#entity-hibspec-collection I noticed they tend to annotate the methods. So should I put my annotations before methods, like this: @Entity public class Flight implements Serializable { private long id; @Id @GeneratedValue public long getId() { return id; } public void setId(long id) { this.id = id; } } Or is it better to do it like this: @Entity public class Flight implements Serializable { @Id @GeneratedValue private long id; public long getId() { return id; } public void setId(long id) { this.id = id; } } Or maybe there's no difference?

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  • Looping differences in Ruby using Range vs. Times

    - by jbjuly
    I'm trying to solve a Project Euler problem using Ruby, I used 4 different looping methods, the for-loop, times, range and upto method, however the for-loop and times method only produces the expected answer, while the range and upto method does not. I'm assuming that they are somewhat the same, but I found out it's not. Can someone please explain the differences between these methods? Here's the looping structure I used # for-loop method for n in 0..1 puts n end 0 1 => 0..1 # times method 2.times do |n| puts n end 0 1 => 2 # range method (0..1).each do |n| puts n end 0 1 => 0..1 # upto method 0.upto(1) do |n| puts n end 0 1 => 0

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  • <= vs < when proving big-o notation

    - by user600197
    We just started learning big-o in class. I understand the general concept that f(x) is big-o of g(x) if there exists two constants c,k such that for all xk |f(x)|<=c|g(x)|. I had a question whether or not it is required that we include the <= to sign or whether it is just sufficient to put the < sign? For example: suppose f(x)=17x+11 and we are to prove that this is O(x^2). Then if we take c=28 and xk=1 we know that 17x+11<=28x^2. So since we know that x will always be greater than 1 this implies that 28x^2 will always be greater than 17x+11. So, do we really need to include the equal sign (<=) or is it okay if we just write (<)? Thanks in advance.

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  • Instantiation vs. Typed reference

    - by Farstucker
    Just when I think Im starting to understand the basics, I find something that brings me right back to reality. In this case, typed reference. I found an example similar to this: class Worker { Boss boss; public void Advise(Boss pBoss) { this.boss = pBoss; } How can you reference methods within the Boss class if its not static and not instantiated? I guess my real question is whats the difference between: Boss boss; and Boss boss = new Boss(); Thank you, FS

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  • iphone float vs integer rounding?

    - by Rob
    Okay, from what I understand, an integer that is a fraction will be rounded one way or the other so that if a formula comes up with say 5/6 - it will automatically round it to 1. I have a calculation: xyz = ((1300 - [abc intValue])/6) + 100; xyz is defined as an NSInteger, abc is an NSString that is chosen via a UIPicker. I want the calculation (1300 - [abc intValue]) to add 1 to 100 for each 6 units below 1300. For example, 1255 should result in xyz having a value of 100 and 1254 should result in a value of 101. Now, I understand that my formula above is wrong because of the rounding principles, but I am getting some CRAZY results from the program itself. When I punched in 1259 - I got 106. When I punched in 1255 - I got 107. Why would it behave that way?

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  • objective C underscore property vs self

    - by user1216838
    I'm was playing around with the standard sample split view that gets created when you select a split view application in Xcode, and after adding a few fields i needed to add a few fields to display them in the detail view. and something interesting happend in the original sample, the master view sets a "detailItem" property in the detail view and the detail view displays it. - (void)setDetailItem:(id) newDetailItem { if (_detailItem != newDetailItem) { _detailItem = newDetailItem; // Update the view. [self configureView]; } i understand what that does and all, so while i was playing around with it. i thought it would be the same if instead of _detailItem i used self.detailItem, since it's a property of the class. however, when i used self.detailItem != newDetailItem i actually got stuck in a loop where this method is constantly called and i cant do anything else in the simulator. my question is, whats the actual difference between the underscore variables(ivar?) and the properties? i read some posts here it seems to be just some objective C convention, but it actually made some difference.

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  • Speed comparison - Template specialization vs. Virtual Function vs. If-Statement

    - by Person
    Just to get it out of the way... Premature optimization is the root of all evil Make use of OOP etc. I understand. Just looking for some advice regarding the speed of certain operations that I can store in my grey matter for future reference. Say you have an Animation class. An animation can be looped (plays over and over) or not looped (plays once), it may have unique frame times or not, etc. Let's say there are 3 of these "either or" attributes. Note that any method of the Animation class will at most check for one of these (i.e. this isn't a case of a giant branch of if-elseif). Here are some options. 1) Give it boolean members for the attributes given above, and use an if statement to check against them when playing the animation to perform the appropriate action. Problem: Conditional checked every single time the animation is played. 2) Make a base animation class, and derive other animations classes such as LoopedAnimation and AnimationUniqueFrames, etc. Problem: Vtable check upon every call to play the animation given that you have something like a vector<Animation>. Also, making a separate class for all of the possible combinations seems code bloaty. 3) Use template specialization, and specialize those functions that depend on those attributes. Like template<bool looped, bool uniqueFrameTimes> class Animation. Problem: The problem with this is that you couldn't just have a vector<Animation> for something's animations. Could also be bloaty. I'm wondering what kind of speed each of these options offer? I'm particularly interested in the 1st and 2nd option because the 3rd doesn't allow one to iterate through a general container of Animations. In short, what is faster - a vtable fetch or a conditional?

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  • Class Library Project VS App_Code - Pros / Cons?

    - by rockinthesixstring
    I currently use the App_Code folder for all of my classes, and for me (for now) it seems to be working just fine. I have however been considering making the switch over to a Class Library Project inside my Solution instead of the App_Code folder. Can anyone tell me the pros and cons of doing this? One thought I had was with regards to testing my web app. If I use a Class Library, do I have to compile it every time I want to tweak/test? Obviously in the App_Code folder I don't have to since all of the Classes compile at runtime.

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  • Flash browser game - HTTP + PHP vs Socket + Something else

    - by Maurycy Zarzycki
    I am developing a non-real time browser RPG game (think Kingdom of Loathing) which would be played from within a Flash app. At first I just wanted to make the communication with server using simply URLLoader to tell PHP what I am doing, and using $_SESSION to store data needed in-between request. I wonder if it wouldn't be better to base it on a socket connection, an app residing on a server written in Java or Python. The problem is I have never ever written such an app so I have no idea how much I'd have to "shift" my thoughts from simple responding do request (like PHP) to continuously working application. I won't hide I am also concerned about the memory and CPU usage of such Server app, when for example there would be hundreds of users connected. I've done some research. I have tried to do some research, but thanks to my nil knowledge on the sockets subject I haven't found anything helpful. So, considering the fact I don't need real time data exchange, will it be wise to develop the server side part as socket server, not in plain ol' PHP?

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  • resort on a std::vector vs std::insert

    - by Abruzzo Forte e Gentile
    I have a sorted std::vector of relative small size ( from 5 to 20 elements ). I used std::vector since the data is continuous so I have speed because of cache. On a specific point I need to remove an element from this vector. I have now a doubt: which is the fastest way to remove this value between the 2 options below? setting that element to 0 and call sort to reorder: this has complexity but elements are on the same cache line. call erase that will copy ( or memcpy who knows?? ) all elements after it of 1 place ( I need to investigate the behind scense of erase ). Do you know which one is faster? I think that the same approach could be thought about inserting a new element without hitting the max capacity of the vector. Regards AFG

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  • Domain object validation vs view model validation

    - by Brendan Vogt
    I am using ASP.NET MVC 3 and I am using FluentValidation to validate my view models. I am just a little concerned that I might not be on the correct track. As far as what I know, model validation should be done on the domain object. Now with MVC you might have multiple view models that are similar that needs validation. What happens if a property from a domain object occurs in more than one view model? Now you are validating the same property twice, and they might not even be in sync. So if I have a User domain object then I would like to do validation on this object. Now what happens if I have UserAViewModel and UserBViewModel, so now it is multiple validations that needs to be done. The scenario above is just an example, so please don't critise on it.

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  • Debugging ASP.NET in VS

    - by negligible
    A lot of what I'm doing at the moment is figuring out other peoples code and adding or adapting functions, so currently I am debugging more than I am writing code of my own. I'm still new to this, Junior Developer, and I am always finding new ways to improve what I am doing. For example I recently found This Guide which had some excellent tips, such as overriding the ToString() method in your classes so children are readable from their parents. So I am looking for any other tips or tricks to make my debugging more efficient, as I recognise it as a big part of programming, that you more experienced programmers may have picked up or found. Anything appreciated, I can read websites just fine so no need to explain it yourself if you have a good link!

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  • MySQL Prepared Statements vs Stored Procedures Performance

    - by amardilo
    Hi there, I have an old MySQL 4.1 database with a table that has a few millions rows and an old Java application that connects to this database and returns several thousand rows from this this table on a frequent basis via a simple SQL query (i.e. SELECT * FROM people WHERE first_name = 'Bob'. I think the Java application uses client side prepared statements but was looking at switching this to the server, and in the example mentioned the value for first_name will vary depending on what the user enters). I would like to speed up performance on the select query and was wondering if I should switch to Prepared Statements or Stored Procedures. Is there a general rule of thumb of what is quicker/less resource intensive (or if a combination of both is better)

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