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  • memcpy segmentation fault on linux but not os x

    - by Andre
    I'm working on implementing a log based file system for a file as a class project. I have a good amount of it working on my 64 bit OS X laptop, but when I try to run the code on the CS department's 32 bit linux machines, I get a seg fault. The API we're given allows writing DISK_SECTOR_SIZE (512) bytes at a time. Our log record consists of the 512 bytes the user wants to write as well as some metadata (which sector he wants to write to, the type of operation, etc). All in all, the size of the "record" object is 528 bytes, which means each log record spans 2 sectors on the disk. The first record writes 0-512 on sector 0, and 0-15 on sector 1. The second record writes 16-512 on sector 1, and 0-31 on sector 2. The third record writes 32-512 on sector 2, and 0-47 on sector 3. ETC. So what I do is read the two sectors I'll be modifying into 2 freshly allocated buffers, copy starting at record into buf1+the calculated offset for 512-offset bytes. This works correctly on both machines. However, the second memcpy fails. Specifically, "record+DISK_SECTOR_SIZE-offset" in the below code segfaults, but only on the linux machine. Running some random tests, it gets more curious. The linux machine reports sizeof(Record) to be 528. Therefore, if I tried to memcpy from record+500 into buf for 1 byte, it shouldn't have a problem. In fact, the biggest offset I can get from record is 254. That is, memcpy(buf1, record+254, 1) works, but memcpy(buf1, record+255, 1) segfaults. Does anyone know what I'm missing? Record *record = malloc(sizeof(Record)); record->tid = tid; record->opType = OP_WRITE; record->opArg = sector; int i; for (i = 0; i < DISK_SECTOR_SIZE; i++) { record->data[i] = buf[i]; // *buf is passed into this function } char* buf1 = malloc(DISK_SECTOR_SIZE); char* buf2 = malloc(DISK_SECTOR_SIZE); d_read(ad->disk, ad->curLogSector, buf1); d_read(ad->disk, ad->curLogSector+1, buf2); memcpy(buf1+offset, record, DISK_SECTOR_SIZE-offset); memcpy(buf2, record+DISK_SECTOR_SIZE-offset, offset+sizeof(Record)-sizeof(record->data));

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  • FireBird .net provider 64bit

    - by Lavinski
    I'm trying to get a firebird web application (IIS6 64 bit) to run. However I'm getting bad image format (bit difference incompatability) issues. Has anyone got any advice to get it running. Details AnyCPU application references the .net firebird driver (through nhibernate) which uses a native 64bit dll. There is a native 32bit dll which I use for local development and it works fine. (I havn't got the 32 version working on the 64 bit server either).

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  • Freetype2 failing under WoW64

    - by Necrolis
    I built a tff to D3D texture function using freetype2(2.3.9) to generate grayscale maps from the fonts. it works great under native win32, however, on WoW64 it just explodes (well, FT_Done and FT_Load_Glyph do). from some debugging, it seems to be a problem with HeapFree as called by free from FT_Free. I know it should work, as games like WCIII, which to the best of my knowledge use freetype2, run fine, this is my code, stripped of the D3D code(which causes no problems on its own): FT_Face pFace = NULL; FT_Error nError = 0; FT_Byte* pFont = static_cast<FT_Byte*>(ARCHIVE_LoadFile(pBuffer,&nSize)); if((nError = FT_New_Memory_Face(pLibrary,pFont,nSize,0,&pFace)) == 0) { FT_Set_Char_Size(pFace,nSize << 6,nSize << 6,96,96); for(unsigned char c = 0; c < 95; c++) { if(!FT_Load_Glyph(pFace,FT_Get_Char_Index(pFace,c + 32),FT_LOAD_RENDER)) { FT_Glyph pGlyph; if(!FT_Get_Glyph(pFace->glyph,&pGlyph)) { LOG("GET: %c",c + 32); FT_Glyph_To_Bitmap(&pGlyph,FT_RENDER_MODE_NORMAL,0,1); FT_BitmapGlyph pGlyphMap = reinterpret_cast<FT_BitmapGlyph>(pGlyph); FT_Bitmap* pBitmap = &pGlyphMap->bitmap; const size_t nWidth = pBitmap->width; const size_t nHeight = pBitmap->rows; //add to texture atlas } } } } else { FT_Done_Face(pFace); delete pFont; return FALSE; } FT_Done_Face(pFace); delete pFont; return TRUE; } ARCHIVE_LoadFile returns blocks allocated with new. As a secondary question, I would like to render a font using pixel sizes, I came across FT_Set_Pixel_Sizes, but I'm unsure as to whether this stretches the font to fit the size, or bounds it to a size. what I would like to do is render all the glyphs at say 24px (MS Word size here), then turn it into a signed distance field in a 32px area. Update After much fiddling, I got a test app to work, which leads me to think the problems are arising from threading, as my code is running in a secondary thread. I have compiled freetype into a static lib using the multithread DLL, my app uses the multithreaded libs. gonna see if i can set up a multithreaded test. Also updated to 2.4.4, to see if the problem was a known but fixed bug, didn't help however. Update 2 After some more fiddling, it turns out I wasn't using the correct lib for 2.4.4 -.- after fixing that, the test app works 100%, but the main app still crashes when FT_Done_Face is called, still seems to be a crash in the memory heap management of windows. is it possible that there is a bug in freetype2 that makes it blow up under user threads?

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  • Compile a COM program

    - by Fantomas
    Can COM program be 32 bit? How can I compile COM program? I have TLINK32 and TASM32. tasm32 \t alex_7.asm pause tlink32 alex_7.obj pause td32 main.exe I ve got following error: Fatal: 16 bit segments not supported in module alex_7.asm I habe DOSBOX and I'am running Windows 7 x64

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  • memcpy vs assignment in C

    - by SetJmp
    Under what circumstances should I expect memcpys to outperform assignments on modern INTEL/AMD hardware? I am using GCC 4.2.x on a 32 bit Intel platform (but am interested in 64 bit as well).

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  • Is "long" still useful in C?

    - by dan04
    It's not the largest integer type anymore now that there's "long long". It's not a fixed-width type: It's 32 bits on some platforms and 64 on others. It's not necessarily the same size as a pointer (for example, on 64-bit Windows) So, does "long" have any meaning anymore? Is there ever a reason to declare a long instead of a ptrdiff_t or int64_t?

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  • GDI Image::Save returns Win32Error

    - by subbi
    Hi I am using GDI Image::Save Method to save the images to the file in my Application. I am getting Win32Error (7) status error in few instances with Vista 64 bit. It is working fine with vista 32 bits. and also this problem is coming randomly . Can you please suggest how to solve the problem Thanks in advance Regards Subbi Reddy

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  • Processor architecture

    - by asj
    While HDDs evolve and offer more and more space on less room, why are we "sticking with" 32-bit or 64-bit? Why can't there be a e.g.: 128-bit processor? (This is not my homework; I'm just a student interested beyond the things they teach us in informatics)

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  • Returning PHP Multi-Dimension Array to Javascript/AJAX

    - by GregH
    My understanding is that in order to return a complex PHP variable to Javascript, it should be done via AJAX and json_encode. Could somebody give me an actual example (both PHP and Javascript code) of this? Lets say we have the two-dim array in PHP: $twoDArr = array( array('Greg', 44, 'Owner'), array('Joe', 23, 'Renter'), array('Susan', 39, 'Owner'), array('John', 32, 'Renter) ); How would we return this to an analogous two dimensional array in javascript using json_encode?

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  • Alternative for Windows Task Scheduler

    - by Richard
    hi, I need a Task Scheduler for Windows. Unfortunately the builtin scheduler doesn't meet my needs, which are: can run tasks every minute/hour runs on Linux and Windows 32 and 64 bit versions GUI interface free Nice to haves: supports CRON files open source status reports of execution times thanks!

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  • How to configure IIS authentication password?

    - by salvationishere
    I am developing a C# / ASP.NET web application in VS 2008 on a 32-bit XP. I created a Login.aspx file for the user to enter a user name and password initially before seeing any data. This functionality works now from VS. I added users and roles by entering ASP.NET Configuration. However, after publishing to IIS 6.0, the password does not work there. How do I configure Directory Security in IIS for the same user name and password to work?

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  • How do I use IImgCtx to get load an image with an alpha channel?

    - by fret
    I have some working code that uses IImgCtx to load images, but I can't work out how to get at the alpha channel. For images like .gif's and .png's there are transparent pixels, but using anything other than a 24-bit bitmap as a drawing surface doesn't work. For reference on the interface: http://www.codeproject.com/KB/graphics/JianImgCtxDecoder.aspx My code looks like this: IImgCtx *Ctx = 0; HRESULT hr = CoCreateInstance(CLSID_IImgCtx, NULL, CLSCTX_INPROC_SERVER, IID_IImgCtx, (LPVOID*)&Ctx); if (SUCCEEDED(hr)) { GVariant Fn = Name; hr = Ctx->Load(Fn.WStr(), 0); if (SUCCEEDED(hr)) { SIZE Size = { -1, -1 }; ULONG State = 0; while (true) { hr = Ctx->GetStateInfo(&State, &Size, false); if (SUCCEEDED(hr)) { if ((State & IMGLOAD_COMPLETE) || (State & IMGLOAD_STOPPED) || (State & IMGLOAD_ERROR)) { break; } else { LgiSleep(1); } } else break; } if (Size.cx > 0 && Size.cy > 0 && pDC.Reset(new GMemDC)) { if (pDC->Create(Size.cx, Size.cy, 32)) { HDC hDC = pDC->StartDC(); if (hDC) { RECT rc = { 0, 0, pDC->X(), pDC->Y() }; Ctx->Draw(hDC, &rc); pDC->EndDC(); } } else pDC.Reset(); } } Ctx->Release(); Where "StartDC" basically wraps CreateCompatibleDC(NULL) and "EndDC" wraps DeleteDC, with appropriate SelectObjects for the HBITMAPS etc. And pDC-Create(x, y, bit_depth) calls CreateDIBSection(...DIB_RGB_COLORS...). So it works if I create a 24 bits/pixel bitmap but has no alpha to speak of, and it leaves the 32 bits/pixel bitmap blank. Now this interface apparently is used by Internet Explorer to load images, and obviously THAT supports transparency, so I believe that it's possible to get some level of alpha out of the interface. The question is how? (I also have fall back code that will call libpng/libjpeg/my .gif loader etc)

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  • Assembly: compile a COM program

    - by Fantomas
    Hi! Can COM program be 32 bit? How can I compile COM program? I have TLINK32 and TASM32. tasm32 \t alex_7.asm pause tlink32 alex_7.obj pause td32 main.exe I ve got following error: Fatal: 16 bit segments not supported in module alex_7.asm I have DOSBOX and I'am running Windows 7 x64 I got same when I try to compile my program inside DOSBOX

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  • C/C++ packing signed char into int

    - by aaa
    hello I have need to pack four signed bytes into 32-bit integral type. this is what I came up to: int byte(char c) { return (unsigned char)c; } int pack(char c0, char c1, ...) { return byte(c0) | byte(c1) << 8 | ...; } is this a good solution? Is it portable? is there a ready-made solution, perhaps boost? Thanks

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  • Problem with memory leaks

    - by user191723
    Sorry, having difficulty formattin code to appear correct here??? I am trying to understand the readings I get from running instruments on my app which are telling me I am leaking memory. There are a number, quite a few in fact, that get reported from inside the Foundation, AVFoundation CoreGraphics etc that I assume I have no control over and so should ignore such as: Malloc 32 bytes: 96 bytes, AVFoundation, prepareToRecordQueue or Malloc 128 bytes: 128 bytes, CoreGraphics, open_handle_to_dylib_path Am I correct in assuming these are something the system will resolve? But then there are leaks that are reported that I believe I am responsible for, such as: This call reports against this line leaks 2.31KB [self createAVAudioRecorder:frameAudioFile]; Immediately followed by this: -(NSError*) createAVAudioRecorder: (NSString *)fileName { // flush recorder to start afresh [audioRecorder release]; audioRecorder = nil; // delete existing file to ensure we have clean start [self deleteFile: fileName]; VariableStore *singleton = [VariableStore sharedInstance]; // get full path to target file to create NSString *destinationString = [singleton.docsPath stringByAppendingPathComponent: fileName]; NSURL *destinationURL = [NSURL fileURLWithPath: destinationString]; // configure the recording settings NSMutableDictionary *recordSettings = [[NSMutableDictionary alloc] initWithCapacity:6]; //****** LEAKING 384 BYTES [recordSettings setObject:[NSNumber numberWithInt:kAudioFormatLinearPCM] forKey: AVFormatIDKey]; //***** LEAKING 32 BYTES float sampleRate = 44100.0; [recordSettings setObject:[NSNumber numberWithFloat: sampleRate] forKey: AVSampleRateKey]; //***** LEAKING 48 BYTES [recordSettings setObject:[NSNumber numberWithInt:2] forKey:AVNumberOfChannelsKey]; int bitDepth = 16; [recordSettings setObject: [NSNumber numberWithInt:bitDepth] forKey:AVLinearPCMBitDepthKey]; //***** LEAKING 48 BYTES [recordSettings setObject:[NSNumber numberWithBool:YES] forKey:AVLinearPCMIsBigEndianKey]; [recordSettings setObject:[NSNumber numberWithBool: NO]forKey:AVLinearPCMIsFloatKey]; NSError *recorderSetupError = nil; // create the new recorder with target file audioRecorder = [[AVAudioRecorder alloc] initWithURL: destinationURL settings: recordSettings error: &recorderSetupError]; //***** LEAKING 1.31KB [recordSettings release]; recordSettings = nil; // check for erros if (recorderSetupError) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle: @"Can't record" message: [recorderSetupError localizedDescription] delegate: nil cancelButtonTitle: @"OK" otherButtonTitles: nil]; [alert show]; [alert release]; alert = nil; return recorderSetupError; } [audioRecorder prepareToRecord]; //***** LEAKING 512 BYTES audioRecorder.delegate = self; return recorderSetupError; } I do not understand why there is a leak as I release audioRecorder at the start and set to nil and I release recordSettings and set to nil? Can anyone enlighten me please? Thanks

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  • Visual Studio registry capture utility has encountered a problem

    - by DanielR
    I recently reinstalled my development machine and went from 32 bit Windows Vista to 64 bit Windows 7. I'm running VS2008. Some of my .NET applications still use J#, which now causes problems. The program still runs, but when I want to deploy it (I'm using a setup project to create a .msi), I get this error: "Visual Studio registry capture utility has encountered a problem" How can I fix this? This error does not occur with other programs (those written purely in C#).

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  • PNGs alpha transparancy in AS3 - Unknown file-type

    - by WiseDonkey
    Hello there! After whittling down of the options we've encountered a problem with PNG's and ActionScript 3 (AS3). When loading a PNG 8 or PNG 32 with alpha transparancy we're getting the following error reported in Flash:- "Error #2124: Loaded file is an unknown type" Now, we're dealing with some legacy images, and it appears as though this problem isn't universal - some images believed to be 32bit alpha PNG are loading. BUT, some conclusions:- converting one image that was 32 bit alpha (NOT WORKING IN AS3) to PNG 8 index transparency DID work. And converting that same image to PNG 8 alpha DID NOT work. These all worked in AS2 There is no difference between the headers Headers of a Failing Image [0] => HTTP/1.1 200 OK [1] => Date: Tue, 06 Apr 2010 14:17:28 GMT [2] => Server: Apache/2.2.3 (Red Hat) [3] => Last-Modified: Tue, 06 Apr 2010 13:44:05 GMT [4] => ETag: "3700054-11d6-a3983340" [5] => Accept-Ranges: bytes [6] => Content-Length: 4566 [7] => Connection: close [8] => Content-Type: image/png Headers of a Working Image [0] => HTTP/1.1 200 OK [1] => Date: Tue, 06 Apr 2010 14:19:02 GMT [2] => Server: Apache/2.2.3 (Red Hat) [3] => Last-Modified: Fri, 30 Oct 2009 18:38:08 GMT [4] => ETag: "ba8057-65f2-5445c400" [5] => Accept-Ranges: bytes [6] => Content-Length: 26098 [7] => Connection: close [8] => Content-Type: image/png Any thoughts of a direction of further investigation or thoughts on a bewildering problem with little to no documentation; very warmly welcomed. EDIT Now it would appear as though something in the PHP conversion of the images is shafting; I use the following PHP to add alpha layers:- imagealphablending($image_p, false); ImageSaveAlpha($image_p, true); ImageFill($image_p, 0, 0, IMG_COLOR_TRANSPARENT);

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  • How do I prevent programmatically the "Program Compatibility Assistant" in Vista (and Windows 7) fro

    - by Asaf
    I develop a C++ program which might use adobe flash, although it is not essential. I use CoCreateInstance to create the flash object, and if it fails, I know flash is not installed so I don't use it. However, in Vista (and I think Windows 7 as well), when flash is not installed, after leaving the application, the "Program Compatibility Assistant" pops up a message saying that "This program requires a missing Windows component" specifying the flash.ocx. Is there a way to prevent this message from appearing? I don't want to force any user to install flash (especially since it's the IE ActiveX, and FireFox users might not have it installed), and my application can operate well without the flash. Plus this message is really annoying when it appears after every run. I don't mean of course disabling the PCA on the user's machine, but programmatically disable this specific appearance on all machines. Any thoughts? Thanks [EDIT:] I followed Shay's lead (thanks), and did some more digging of my own. I added the following XML to the application's manifest: <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2"> <security> <requestedPrivileges> <requestedExecutionLevel level="asInvoker" uiAccess="false"> </requestedExecutionLevel> </requestedPrivileges> </security> </trustInfo> (see also: msdn.microsoft.com/en-us/library/bb756929.aspx) This solved the problem on Vista 64. To solve the same problem on Windows 7, I added the following: <compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1"> <application> <!--The ID below indicates application support for Windows Vista --> <supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/> <!--The ID below indicates application support for Windows 7 --> <supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/> </application> </compatibility> (See also: blogs.msdn.com/yvesdolc/archive/2009/09/22/the-new-compatibility-section-in-the-application-manifest.aspx) Solved Windows 7. But for some reason, it still happens in Vista 32... I also tried editing the manifest of the specific DLL which causes the problem, but it had no effect. Only the executable's manifest itself affected the problem. So... Vista 32?

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  • Cannot import PyQt4.QtGui

    - by Rock Hymas
    I have a working Python 2.6 install and just installed the PyQt4 built for Python 2.6 (available at http://www.riverbankcomputing.co.uk/software/pyqt/download). When I try to import PyQt4.QtGui I get the following error: ImportError: DLL load failed: The specified procedure could not be found. I'm on Windows 2k8 64-bit, but my Python install is 32-bit.

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  • FileUpload ASP.NET control not working under Windows 7

    - by YourMomzThaBomb
    I have a User Control that contains a System.Web.UI.WebControls.FileUpload control as well as a button to 'Submit'. When the button is clicked code similar to the following is executed: If FileUploadControl.HasFile Then 'Save the file and do some other stuff End If This code works just fine with Windows XP. However, if I run it from a Windows 7 64-bit machine using IE8 32-bit the HasFile property always returns false and nothing is saved?! Any suggestions/ideas would be greatly appreciated.

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  • QListView how to add column ?

    - by Samir
    How can I add columns to QListView control. Found a method addColumn while seardhing, but in my Qt Creator 1.2.1 based on Qt 4.5.2(32 bit) QListView doesn't have such method at all !!! So how would I add columns ? Say I have 3 columns then what is the code to add a row ?

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  • SimpleXml class not found

    - by Danten
    After initiating a new SimpleXml object: $xml = new SimpleXML($xmlStr); PHP errors out: Fatal error: Class 'SimpleXML' not found PHP info reads: Simplexml support enabled Revision $Revision: 1.151.2.22.2.35.2.32 $ Schema support enabled What could possibly be going wrong?

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