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  • UITextField placeholder looks strange when UITableViewCellSelectionStyleGray

    - by mongeta
    Hello, I've set the background color of my UITableViewCells to Gray. But if there's a UITextField in the cell, the placeholder doesn't change their color to white/black and it's almost impossible to read it, and look stranges. The UILabel from the cell changes their color when it's selected or not, but the placeholder remains always the same. There's a simple solution ? I don't want to add some UILabel and use it as a placeholder, etc. etc. Thanks, r.

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  • flex application transparent backbround

    - by simplemagik
    i have some problems with embedding swf into html page. Customer asked me to add some round corners to my application. I added. Then the design of the has changed and instead of black background i got ragial gradient( So, i need to make the corners of the swf transparent, but don't know how. wmode=transparent and backgroudAlpha param doesn't work. Need some help... :/ It's important that one solution i found works on Flash Builder Beta 2, but didn't work on Adobe flash builder 4.

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  • jQuery tabs work in Safari and firefox but show up as bullet point in IE

    - by Ria
    I am using the jquery tabs . It shows up fine in Safari and firefox, however it will not load correct in IE. They show up as bullet points in stead of tabs. Here is an example of a page http://www.pianoandkeyboardshoponline.co.uk/Test/detailed_page.php?pro duct_id=302-Casio-CDP120-Digital-Piano-in-Black <script type="text/javascript"> $(function() { $("#jQueryTabs").tabs()({ event:"click", collapsible: false, selected:'0', fx: { opacity: 'none', duration: 1 } }).tabs( "none" , 1 , false ); }); </script> When I refresh the page the tabs show up, however I want them to show up correct when the page is loaded. Any suggestion welcome

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  • iPhone OS Memory Warnings. What Do The Different Levels Mean?

    - by dugla
    Regarding the black art of managing memory on iPhone OS devices: what do the different levels of memory warning mean. Level 1? Level 2? Does the dial go to 11? Context: After an extensive memory stress testing period - including running my iPad app with the iPod music player app playing, I am inclined to ignore the random yet infrequent memory warnings I am receiving. My app never crashes. Ever. My app is leak free. And, well, the mems warnings just don't seem to matter. Thanks, Doug

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  • Design advices for quick navigation between view

    - by Thomas Joulin
    Usually, when a View requires a lot of bindings, or some UI Elements like a Bing Map, it takes a "while" to load (like between half a second and a second). I don't want a delay between a "tap" action (like tapping an element on a ListBox) and the navigation action (displaying a new page). I don't mind displaying the page progressively. For example, for a Bing Map, I don't mind displaying a black page with only a title, and a second later, having the Map appear. What are the best practices ? It could post a sample if i'm not clear enough

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  • How to check if aspect ratio auto adjustment is enabled in monitor

    - by kFk
    Game application is written in C++ and uses DirectX 8. I am getting a maximum monitor resolution to calculate it's aspect ratio. Then I use this value to fix game rendering (scale and set clipping to receive normal 4:3 image with black borders on wide screen monitors). How can I check if monitor is using aspect ratio auto adjustment now? Because my scaling plus monitor scaling makes resulting image overscaled. Thanks EDIT: I saw correct different monitor resolution handling with or without aspect ratio auto adjustment in "Royal Envoy" casual game. But don't know how do they do this.

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  • how to display complete Bitmap in android using Canvas?

    - by UMMA
    friends, i am using following onDraw method to display bitmap on screen. @Override public void onDraw(Canvas canvas) { Bitmap _scratch = BitmapFactory.decodeResource(getResources(), R.drawable.icon2); //ImageView img= new ImageView(Tutorial2D.this); //img.setImageBitmap(_scratch); canvas.drawColor(Color.BLACK); canvas.drawBitmap(_scratch, 0, 0, null); } image is displayed on the screen but some part because android screen is small how can i display complete image in whole android screen? can i set ScaleType of image to fitxy in canvas ? or can i add android layout image to this canvas so that i could set fitxy property or image there as i have commented the code? any help would be appreciated.

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  • Setting a background drawable for a dialog?

    - by user291701
    Hi, Tried posting this at android dev, wanted to go here too in case anyone knows. I'm trying to supply a custom background drawable for a dialog. I've created the following in my styles.xml file: <style name="CustomDlg" parent="@android:style/Theme.Dialog"> <item name="android:windowBackground">@drawable/my_background</item> </style> This works fine on 1.6+. On my g1 running 1.5 (and the 1.5 emulator) the drawable is used, but the area around the dialog is opaque black instead of being translucent. Is there something I'm missing here, or is this a bug with 1.5? Any work arounds? Is 1.5 just the ie6 of Android? Thanks

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  • MySQL indexes - what are the best practises?

    - by Haroldo
    I've been using indexes on my mysql databases for a while now but never properly learnt about them. Generally I put an index on any fields that i will be searching or selecting using a WHERE clause but sometimes it doesn't seem so black and white. What are the best practises for mysql indexes? example situations/dilemas: If a table has six columns and all of them are searchable, should i index all of them or none of them? . What are the negetive performance impacts of indexing? . If i have a VARCHAR 2500 column which is searchable from parts of my site, should i index it?

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  • Long task in Javascript

    - by Misha Moroshko
    Why in the following code I see the whole page at once ? Thanks ! HTML: <div></div> CSS: div { width: 100px; height: 300px; border: 1px solid black; text-align: center; } Javascript: $(function() { for (var i=0; i<15; i++) { sleep(100); $("div").append("<span>--- " + i + " ---<br /></span>"); } function sleep(milliseconds) { var start = new Date().getTime(); for (var i = 0; i < 1e7; i++) { if ((new Date().getTime() - start) > milliseconds){ break; } } } });

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  • jquery background image fade

    - by Nick
    I am using jQuery to load ina background image that fills the page width / height. I have the following in the Head: $(document).ready(function() { $('body').css({ 'background-image' : 'url({HTML_BASE}images/backgrounds/randoms/{BACK_IMG})', 'background-repeat' : 'no-repeat', 'background-position' : 'center top', 'background-attachment': 'fixed', 'background-size': '100% 100%', }); $('#home-promo').innerfade({ speed: 'slow', timeout: 5000, type: 'sequence', containerheight: 'auto' }); $('.model-search').innerfade({ speed: 'slow', timeout: 5000, type: 'sequence', containerheight: '393' }); }); This works fine and can be seen at http://projects.snowshtechnologies.com/golden_dragon/home/ I want the BG image to fade in from the black background colour. I have looked at a few other threads on Stack that suggest its not possible as a body element defined in css, but in this scenario the BG image is being loaded in by jQuery. How would I go about adding a fade in to this code to bring the image in with a nice fadein?

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  • Taking screen shot of a SurfaceView in android

    - by Mostafa Imran
    I am using following method to taking screen shot of a particular view which is a SurfaceView. public void takeScreenShot(View surface_view){ // create bitmap screen capture Bitmap bitmap; View v1 = surface_view; v1.setDrawingCacheEnabled(true); bitmap = Bitmap.createBitmap(v1.getDrawingCache()); v1.setDrawingCacheEnabled(false); ByteArrayOutputStream bos = new ByteArrayOutputStream(); bitmap.compress(CompressFormat.PNG, 0, bos); byte[] imageData = bos.toByteArray(); } the problem is its giving me the whole activity screen image. But I need to take screen shot of the particular view. I tried other ways but those give me a black screen as screen shot, some posts says that it requires rooted device. Can any one help me please. I'm in need of this solution. Help me....

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  • Thread processing in EMS connection

    - by aladine
    I am setting up a client and exchange project and both are connecting to a remote server. Exchange will connect to the server by EMS connection. While client will connect by FIX. For the aim of building of black box testing, both client and exchange engine will be given some predefined testcases to send and receive to the server. I design the client engine with multithread processing to manipulate many testcases. Actually it is able to run succesfully. For exchange engine, I wonder that multi thread is applicable in the context that the exchange engine just need to publish a message when it received msg from subscribed topic on server. Flow of messages transmission: Client--SERVER--Exchange FIX EMS Exchange--SERVER--Client EMS FIX Thanks if you can help me on this issue.

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  • Conflicting problem with css

    - by Luke
    I was told last night that the following isn't allowed in CSS. <a href="index.php"><div class="button">Home</div></a> .submenu div.button{width:72px; height:20px; float:left; margin:0 20px; font-size:0.9em; font-family:Arial; padding:2px; color:black;} How can i create the look I want for the button and then allow the user to click on it in any other way? What is the best way to do this? It works as it is, but I am being told it's not complient.

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  • updating a shape in scene with a for loop using javafx

    - by Susanta
    Following is a code fragment. I am updating a rectangle using a for loop when a button is pressed. This is a model for my ultimate intention of showing visualization of data model as it changes large number of times inside a for loop. It works but I see only one change. Now since I am changing the width randomly I should see large number of changes. It seems I am making a wrong assumption on something basic. The code goes below: 7 var rec: Rectangle = Rectangle { 8 x: 10, y: 10 9 width: 140, height: 90 10 fill: Color.BLACK 11 } 12 13 Stage { 14 title: "MyApp" 15 scene: Scene { 16 width: 200 17 height: 200 18 content: [ 19 rec, 20 Button { 21 text: "Button" 22 action: function () { 23 for (i in [1..999]) { 24 rec.width = 25 + java.lang.Math.random()*50; 25 } 26 } 27 } 28 ] 29 } 30 }

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  • copying the contents of an image file

    - by Ganesh
    I am designing an image decoder and as a first step I tried to just copy the using c. i.e open the file, and write its contents to a new file. Below is the code that I used. while((c=getc(fp))!=EOF) fprintf(fp1,"%c",c); where fp is the source file and fp1 is the destination file. The program executes without any error, but the image file(".bmp") is not properly copied. I have observed that the size of the copied file is less and only 20% of the image is visible, all else is black. When I tried with simple text files, the copy was complete. Do you know what the problem is?

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  • Using CSS to positon text after an image

    - by Charles L
    I've trying to do something that I'm sure is simple, but I can't do it. All I want to do is have an image and then some text after that image, and be able to control accurately the amount of space between the image and the text. Here's my code: http://pastebin.com/fx17XUaR I couldn't work out how to paste it in here directly. In my style sheet, wrap has these attributes: .wrap { //text-align: left; width: 1100px; height: 870px; background-color: white; color: black; padding: 10px; margin: auto; I want my text to look like this directly below the image: Username Age Location Currently, I just add loads of break tags to control where I have the text, but that's messy and there must be a better way. Thanks in advance for any help.

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  • Tabbed application troubles in xcode

    - by trludt
    I am working with my first tabbed application in xcode. I am just testing with some stuff since I'm relatively new to programming. I am just using the 2 views already put into the template. I am putting a slider into the first view and am going to attach it to a text box with numbers. But that isn't the problem! This is probably really stupid and simple, but when i run the application just to see the stuff on the simulator, it is just showing a black screen. NO CLUE WHY! But its killing me and would love some help!

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  • matrix = *((fxMatrix*)&d3dMatrix); //Evil?

    - by Xilliah
    I've been using matrix = *((fxMatrix*)&d3dMatrix); for quite a while. It worked fine until my screen turned black and received a bucket of frustration on my desk. fxMatrix contains 4 fxVectors. fxVector used to be 16 bytes, but now it was suddenly 20. This was because it inherited fxStreamable, which added the vTable. So one solution is of course just to not inherit fxStreamable, and leave a comment saying that it must always be 16 bytes and never more. Another solution would be to make conversion functions, and copy the matrix completely. This makes it more secure, but has an impact on the performance. I suppose this is the best idea. Another solution is to not convert at all, and stick to D3DXMATRIX, but this makes the engine inconsistent and I personally really dislike this idea. What is your opinion?

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  • Getting data from JFrame AFTER the form is filled

    - by mary jane
    I'm trying to get data for my application from a form set in an external window (getDataWindow extends javax.swing.JFrame). The problem is that functions are executed before form is filled in. getDataWindow dataW=new getDataWindow(); dataW.setVisible(true); size=dataW.returnSize(); I've tried also adding additional boolean variable to getDataWindow getDataWindow dataW=new getDataWindow(); dataW.setVisible(true); while(!dataW.checkIfReady()){wait();} size=dataW.returnSize(); But it makes also the window wait (it appears but it's black inside and nothing happens). I think i should create some threads for that - I've tried to call a window making function getDataWindow in java.awt.EventQueue.invokeLater(new Runnable()) but I had to initialize dataW earlier so dataW.checkIfReady() could be called, so it is a catch 22.

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  • Transparent Select/Option text in IE

    - by Valchris
    I've created the JS fiddle to demonstrate my problem: http://jsfiddle.net/C8NUf/1/ HTML: <select> <option> Test </option> <option> Another Test </option> </select> Style: select { color: transparent; } In chrome, the selected text "test" is properly blanked out by setting the color to transparent, in IE the test is still black. How can I fix this issue in IE? Ideally I want to make this change via JQuery, but that doesn't seem very relevant to the overall problem. Thanks, Daniel

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  • Converting a Matrix to a grid of colors

    - by Zach
    I'm currently making a console application in C# (will be going to a Windows Form application in the future. Sooner if needed). My current objective is to have a matrix (current size 52x42) be exported as an image (bitmap, jpeg, png, I'm flexible) where each value in the matrix (0, 1, 2, 3) is portrayed as a white, black, blue, or red square of size 20px x 20px with a grid 1px wide seperating each 'cell'. Can this even be done in a console application, and if so how? If not, what would I need to get it working in a Windows Form application?

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  • open source flash or ajax sketchpad?

    - by Fh
    For a non-profit (charity) site I need a simple sketchpad (drawing) component. It should be able to: Let the user draw a simple black on white sketch. Save to server the full drawing steps. Save to server the final image. Re-play the drawing steps to future users. http://www.sketchswap.com/ has a similar component. Do you know where I could find an open source component to use in this project? Thanks,

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  • Make text appear briefly in a JPanel

    - by Roo
    Hi, I am trying to make text appear briefly before it disappears. It would be along the lines of 1) Set color to black 2) wait x amount of seconds 3) set color to background color The method I call is repaint(), which then calls paintComponent(Graphics painter). repaint() is called only if I press the space-bar. I thought of trying repaint();Thread.sleep(1000);repaint(); (I do catch the Interrupt exception, just not shown), but it only calls paintComponent once per space-bar . Is there an easy way to do this or is this something that is a bit challenging?

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  • Different Rendering of SimpleModal on IE7 and Chrome

    - by Silver Gun
    Hey Guys I tried out Simple Modal for my modal dialog needs. The jQuery $(function() { $('#showDialog').click(function() { $('<div><p> Click Here! </p></div>').modal({ overlayClose: true, opacity: 30 }) }); }); The CSS was as follows: #simplemodal-overlay { background-color: #000; } #simplemodal-container { background-color: #333; border: 8px solid #444; padding: 12px; } In IE6 and 7, it displays a nice, very transparent, gray overlay with a dark small box in the middle with the text 'Click Here!'. But in CHROME (4.0.249.43) I get a dark black overlay with 100% opacity. Any ideas? Thanks in advance

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