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  • Compiler error: memset was not declared in this scope

    - by michael
    Hi, I am trying to compile my c program in ubuntu 9.10 (gcc 4.4.1). I am getting this error: Rect.cpp:344: error: ‘memset’ was not declared in this scope But the problem is I have already included in my cpp file: #include <stdio.h> #include <stdlib.h> And the same program compiles fine under ubuntu 8.04 gcc 4.2.4). Please tell me what am i missing. Thank you.

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  • Rails 3 Nested Forms with datamapper

    - by jens freudenau
    i have two models: class MeetingPoint include DataMapper::Resource belongs_to :profile property :id, Serial property :lat, String end and class Profile include DataMapper::Resource has n, :meeting_points property :id, Serial property :distance, Text property :created_at, DateTime property :updated_at, DateTime end Now I create a form to edit the profile and the meeting_poing: = form_for @profile do |f| = f.text_field :distance = f.fields_for :meeting_points do |ff| = ff.text_field :lat = f.submit But when I want to save the values I get always the error: "undefined method `readonly?' for ["lat", "14.000"]:Array"

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  • A continued saga of C# interoprability with unmanaged C++

    - by Gilad
    After a day of banging my head against the wall both literally and metaphorically, I plead for help: I have an unmanaged C++ project, which is compiled as a DLL. Let's call it CPP Project. It currently works in an unmanaged environment. In addition, I have created a WPF project, that shall be called WPF Project. This project is a simple and currently almost empty project. It contains a single window and I want it to use code from Project 1. For that, I have created a CLR C++ project, which shall be called Interop Project and is also compiled as a DLL. For simplicity I will attach some basic testing code I have boiled down to the basics. CPP Project has the following two testing files: tester.h #pragma once extern "C" class __declspec(dllexport) NativeTester { public: void NativeTest(); }; tester.cpp #include "tester.h" void NativeTester::NativeTest() { int i = 0; } Interop Project has the following file: InteropLib.h #pragma once #include <tester.h> using namespace System; namespace InteropLib { public ref class InteropProject { public: static void Test() { NativeTester nativeTester; nativeTester.NativeTest(); } }; } Lastly, WPF Project has a single window refrencing Interop Project: MainWindow.xaml.cs using System; using System.Windows; using InteropLib; namespace AppGUI { public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); InteropProject.Test(); } } } And the XAML itself has an empty window (default created). Once I am trying to run the WPF project, I get the following error: System.Windows.Markup.XamlParseException: 'The invocation of the constructor on type 'AppGUI.MainWindow' that matches the specified binding constraints threw an exception.' Line number '3' and line position '9'. --- System.IO.FileNotFoundException: Could not load file or assembly 'InteropLib.dll' or one of its dependencies. The specified module could not be found. at AppGUI.MainWindow..ctor() Interestingly enough, if I do not export the class from CPP Project, I do not get this error. Say, if i change tester.h to: #pragma once class NativeTester { public: void NativeTest() { int i = 0; } }; However, in this case I cannot use my more complex classes. If I move my implementation to a cpp file like before, I get unresolved linkage errors due to my not exporting my code. The C++ code I want to actually use is large and has many classes and is object oriented, so I can't just move all my implementation to the h files. Please help me understand this horrific error I've been trying resolve without success. Thanks.

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  • iPhone App with Thirdparty Code - Licence Question

    - by disp
    What do I need to include if my iPhone App uses some third party code under an opensource licence for example BSD or MIT, before submitting for AppStore approval? Is it enough if I let original code with it's comments untouched or do I need to include a readme file where I describe that I used "xyz's framekwork under licence abc" or something like that?

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  • Make Visual Studio to show All Compile Errors!

    - by BDotA
    Visual studio does not show all the compile errors at once. for example one time it says I have two errors and when I fix them then 102 more compile errors are showing up and these new errors are not dependent on those two previous errors. How can we tell it to go through all the code and show all compile errors at once

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  • Why does my C++ LinkedList cause a EXC_BAD_ACCESS?

    - by Anthony Glyadchenko
    When I call the cmremoveNode method in my LinkedList from outside code, I get an EXC_BAD_ACCESS. /* * LinkedList.h * Lab 6 * * Created by Anthony Glyadchenko on 3/22/10. * Copyright 2010 __MyCompanyName__. All rights reserved. * */ #include <stdio.h> #include <iostream> #include <fstream> #include <iomanip> using namespace std; class ctNode { friend class ctlinkList ; // friend class allowed to access private data private: string sfileWord ; // used to allocate and store input word int iwordCnt ; // number of word occurrances ctNode* ctpnext ; // point of Type Node, points to next link list element }; class ctlinkList { private: ctNode* ctphead ; // initialized by constructor public: ctlinkList () { ctphead = NULL ; } ctNode* gethead () { return ctphead ; } string cminsertNode (string svalue) { ctNode* ctptmpHead = ctphead ; if ( ctphead == NULL ) { // allocate new and set head ctptmpHead = ctphead = new ctNode ; ctphead -> ctpnext = NULL ; ctphead -> sfileWord = svalue ; } else { //find last ctnode do { if ( ctptmpHead -> ctpnext != NULL ) ctptmpHead = ctptmpHead -> ctpnext ; } while ( ctptmpHead -> ctpnext != NULL ) ; // fall thru found last node ctptmpHead -> ctpnext = new ctNode ; ctptmpHead = ctptmpHead -> ctpnext ; ctptmpHead -> ctpnext = NULL ; ctptmpHead -> sfileWord = svalue ; } return ctptmpHead -> sfileWord ; } string cmreturnNode (string svalue) { return NULL; } string cmremoveNode (string svalue) { if (ctphead == NULL) return NULL; ctNode *tmpHead = ctphead; while (tmpHead->sfileWord != svalue || tmpHead->ctpnext != NULL){ tmpHead = tmpHead->ctpnext; } if (tmpHead == NULL){ return NULL; } else { while (tmpHead != NULL){ tmpHead = tmpHead->ctpnext; } } return tmpHead->sfileWord; } string cmlistList () { string tempList; ctNode *tmpHead = ctphead; if (ctphead == NULL){ return NULL; } else{ while (tmpHead != NULL){ cout << tmpHead->sfileWord << " "; tempList += tmpHead->sfileWord; tmpHead = tmpHead -> ctpnext; } } return tempList; } }; Why is this happening?

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  • How to delete multiple files with msbuild/web deployment project?

    - by Alex
    I have an odd issue with how msbuild is behaving with a VS2008 Web Deployment Project and would like to know why it seems to randomly misbehave. I need to remove a number of files from a deployment folder that should only exist in my development environment. The files have been generated by the web application during dev/testing and are not included in my Visual Studio project/solution. The configuration I am using is as follows: <!-- Partial extract from Microsoft Visual Studio 2008 Web Deployment Project --> <ItemGroup> <DeleteAfterBuild Include="$(OutputPath)data\errors\*.xml" /> <!-- Folder 1: 36 files --> <DeleteAfterBuild Include="$(OutputPath)data\logos\*.*" /> <!-- Folder 2: 2 files --> <DeleteAfterBuild Include="$(OutputPath)banners\*.*" /> <!-- Folder 3: 1 file --> </ItemGroup> <Target Name="AfterBuild"> <Message Text="------ AfterBuild process starting ------" Importance="high" /> <Delete Files="@(DeleteAfterBuild)"> <Output TaskParameter="DeletedFiles" PropertyName="deleted" /> </Delete> <Message Text="DELETED FILES: $(deleted)" Importance="high" /> <Message Text="------ AfterBuild process complete ------" Importance="high" /> </Target> The problem I have is that when I do a build/rebuild of the Web Deployment Project it "sometimes" removes all the files but other times it will not remove anything! Or it will remove only one or two of the three folders in the DeleteAfterBuild item group. There seems to be no consistency in when the build process decides to remove the files or not. When I've edited the configuration to include only Folder 1 (for example), it removes all the files correctly. Then adding Folder 2 and 3, it starts removing all the files as I want. Then, seeming at random times, I'll rebuild the project and it won't remove any of the files! I have tried moving these items to the ExcludeFromBuild item group (which is probably where it should be) but it gives me the same unpredictable result. Has anyone experienced this? Am I doing something wrong? Why does this happen?

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  • g++ SSE intrinsics dilemma - value from intrinsic "saturates"

    - by Sriram
    Hi, I wrote a simple program to implement SSE intrinsics for computing the inner product of two large (100000 or more elements) vectors. The program compares the execution time for both, inner product computed the conventional way and using intrinsics. Everything works out fine, until I insert (just for the fun of it) an inner loop before the statement that computes the inner product. Before I go further, here is the code: //this is a sample Intrinsics program to compute inner product of two vectors and compare Intrinsics with traditional method of doing things. #include <iostream> #include <iomanip> #include <xmmintrin.h> #include <stdio.h> #include <time.h> #include <stdlib.h> using namespace std; typedef float v4sf __attribute__ ((vector_size(16))); double innerProduct(float* arr1, int len1, float* arr2, int len2) { //assume len1 = len2. float result = 0.0; for(int i = 0; i < len1; i++) { for(int j = 0; j < len1; j++) { result += (arr1[i] * arr2[i]); } } //float y = 1.23e+09; //cout << "y = " << y << endl; return result; } double sse_v4sf_innerProduct(float* arr1, int len1, float* arr2, int len2) { //assume that len1 = len2. if(len1 != len2) { cout << "Lengths not equal." << endl; exit(1); } /*steps: * 1. load a long-type (4 float) into a v4sf type data from both arrays. * 2. multiply the two. * 3. multiply the same and store result. * 4. add this to previous results. */ v4sf arr1Data, arr2Data, prevSums, multVal, xyz; //__builtin_ia32_xorps(prevSums, prevSums); //making it equal zero. //can explicitly load 0 into prevSums using loadps or storeps (Check). float temp[4] = {0.0, 0.0, 0.0, 0.0}; prevSums = __builtin_ia32_loadups(temp); float result = 0.0; for(int i = 0; i < (len1 - 3); i += 4) { for(int j = 0; j < len1; j++) { arr1Data = __builtin_ia32_loadups(&arr1[i]); arr2Data = __builtin_ia32_loadups(&arr2[i]); //store the contents of two arrays. multVal = __builtin_ia32_mulps(arr1Data, arr2Data); //multiply. xyz = __builtin_ia32_addps(multVal, prevSums); prevSums = xyz; } } //prevSums will hold the sums of 4 32-bit floating point values taken at a time. Individual entries in prevSums also need to be added. __builtin_ia32_storeups(temp, prevSums); //store prevSums into temp. cout << "Values of temp:" << endl; for(int i = 0; i < 4; i++) cout << temp[i] << endl; result += temp[0] + temp[1] + temp[2] + temp[3]; return result; } int main() { clock_t begin, end; int length = 100000; float *arr1, *arr2; double result_Conventional, result_Intrinsic; // printStats("Allocating memory."); arr1 = new float[length]; arr2 = new float[length]; // printStats("End allocation."); srand(time(NULL)); //init random seed. // printStats("Initializing array1 and array2"); begin = clock(); for(int i = 0; i < length; i++) { // for(int j = 0; j < length; j++) { // arr1[i] = rand() % 10 + 1; arr1[i] = 2.5; // arr2[i] = rand() % 10 - 1; arr2[i] = 2.5; // } } end = clock(); cout << "Time to initialize array1 and array2 = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; // printStats("Finished initialization."); // printStats("Begin inner product conventionally."); begin = clock(); result_Conventional = innerProduct(arr1, length, arr2, length); end = clock(); cout << "Time to compute inner product conventionally = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; // printStats("End inner product conventionally."); // printStats("Begin inner product using Intrinsics."); begin = clock(); result_Intrinsic = sse_v4sf_innerProduct(arr1, length, arr2, length); end = clock(); cout << "Time to compute inner product with intrinsics = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; //printStats("End inner product using Intrinsics."); cout << "Results: " << endl; cout << " result_Conventional = " << result_Conventional << endl; cout << " result_Intrinsics = " << result_Intrinsic << endl; return 0; } I use the following g++ invocation to build this: g++ -W -Wall -O2 -pedantic -march=i386 -msse intrinsics_SSE_innerProduct.C -o innerProduct Each of the loops above, in both the functions, runs a total of N^2 times. However, given that arr1 and arr2 (the two floating point vectors) are loaded with a value 2.5, the length of the array is 100,000, the result in both cases should be 6.25e+10. The results I get are: Results: result_Conventional = 6.25e+10 result_Intrinsics = 5.36871e+08 This is not all. It seems that the value returned from the function that uses intrinsics "saturates" at the value above. I tried putting other values for the elements of the array and different sizes too. But it seems that any value above 1.0 for the array contents and any size above 1000 meets with the same value we see above. Initially, I thought it might be because all operations within SSE are in floating point, but floating point should be able to store a number that is of the order of e+08. I am trying to see where I could be going wrong but cannot seem to figure it out. I am using g++ version: g++ (GCC) 4.4.1 20090725 (Red Hat 4.4.1-2). Any help on this is most welcome. Thanks, Sriram.

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  • Sharing an object between threads

    - by Dave18
    How would you set the object data that is shared between threads and needs to be updated once after the complete cycle of (say) two threads in busy loop? CRITICAL_SECTION critical_section_; int value; //needs to be updated once after the cycle of any number of threads running in busy loop void ThreadsFunction(int i) { while (true) { EnterCriticalSection(&critical_section_); /* Lines of Code */ LeaveCriticalSection(&critical_section_); } }

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  • Unexpected result from printf

    - by Sandeep
    #include<stdio.h> int main() { printf("He %c llo",65); } Output: He A llo #include<stdio.h> int main() { printf("He %c llo",13); } Output: llo. It doesnt print He. I can understand that 65 is ascii value for A and hence A is printed in first case but why llo in second case. Thanks

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  • C#/.NET: TextBox is not 'focused' after a process was initiated

    - by eibhrum
    Hi, I am having a problem after opening the notepad once I click the button "btnSearch". The idea is that once I clicked the button 'btnSearch', the textbox 'txtSearch' should be 'focused' even after a process was initiated/opened outside the main window. Here's my code: private void btnSearch_Click(object sender, RoutedEventArgs e) { System.Diagnostics.Process.Start("notepad"); txtSearch.Focus(); // not working } Any suggestions?

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  • PHP Verification Codes CAPTCHA

    - by Juddling
    I run a game website so I have many users logged in and they can do certain things once every two minutes. I have a CAPTCHA system in places, and for some things it will always ask for a code, and for other things, it will ask once every 10 minutes. I have had some players use the auto submit feature on Opera, and my CAPTCHA system does stop them. My question is, how can I minimise the amount of times I am asking for a code, but still stop people using this auto-submit?

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  • Any tips on reducing wxWidgets application code size?

    - by Billy ONeal
    I have written a minimal wxWidgets application: stdafx.h #define wxNO_REGEX_LIB #define wxNO_XML_LIB #define wxNO_NET_LIB #define wxNO_EXPAT_LIB #define wxNO_JPEG_LIB #define wxNO_PNG_LIB #define wxNO_TIFF_LIB #define wxNO_ZLIB_LIB #define wxNO_ADV_LIB #define wxNO_HTML_LIB #define wxNO_GL_LIB #define wxNO_QA_LIB #define wxNO_XRC_LIB #define wxNO_AUI_LIB #define wxNO_PROPGRID_LIB #define wxNO_RIBBON_LIB #define wxNO_RICHTEXT_LIB #define wxNO_MEDIA_LIB #define wxNO_STC_LIB #include <wx/wxprec.h> Minimal.cpp #include "stdafx.h" #include <memory> #include <wx/wx.h> class Minimal : public wxApp { public: virtual bool OnInit(); }; IMPLEMENT_APP(Minimal) DECLARE_APP(Minimal) class MinimalFrame : public wxFrame { DECLARE_EVENT_TABLE() public: MinimalFrame(const wxString& title); void OnQuit(wxCommandEvent& e); void OnAbout(wxCommandEvent& e); }; BEGIN_EVENT_TABLE(MinimalFrame, wxFrame) EVT_MENU(wxID_ABOUT, MinimalFrame::OnAbout) EVT_MENU(wxID_EXIT, MinimalFrame::OnQuit) END_EVENT_TABLE() MinimalFrame::MinimalFrame(const wxString& title) : wxFrame(0, wxID_ANY, title) { std::auto_ptr<wxMenu> fileMenu(new wxMenu); fileMenu->Append(wxID_EXIT, L"E&xit\tAlt-X", L"Terminate the Minimal Example."); std::auto_ptr<wxMenu> helpMenu(new wxMenu); helpMenu->Append(wxID_ABOUT, L"&About\tF1", L"Show the about dialog box."); std::auto_ptr<wxMenuBar> bar(new wxMenuBar); bar->Append(fileMenu.get(), L"&File"); fileMenu.release(); bar->Append(helpMenu.get(), L"&Help"); helpMenu.release(); SetMenuBar(bar.get()); bar.release(); CreateStatusBar(2); SetStatusText(L"Welcome to wxWidgets!"); } void MinimalFrame::OnAbout(wxCommandEvent& e) { wxMessageBox(L"Some text about me!", L"About", wxOK, this); } void MinimalFrame::OnQuit(wxCommandEvent& e) { Close(); } bool Minimal::OnInit() { std::auto_ptr<MinimalFrame> mainFrame( new MinimalFrame(L"Minimal wxWidgets Application")); mainFrame->Show(); mainFrame.release(); return true; } This minimal program weighs in at 2.4MB! (Executable compression drops this to half a MB or so but that's still HUGE!) (I must statically link because this application needs to be single-binary-xcopy-deployed, so both the C runtime and wxWidgets itself are set for static linking) Any tips on cutting this down? (I'm using Microsoft Visual Studio 2010)

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  • multiple definition of inline function

    - by K71993
    Hi, I have gone through some posts related to this topic but was not able to sort out my doubt completly. This might be a very navie question. Code Description I have a header file "inline.h" and two translation unit "main.cpp" and "tran.cpp". Details of code are as below inline.h file details #ifndef __HEADER__ #include <stdio.h> extern inline int func1(void) { return 5; } static inline int func2(void) { return 6; } inline int func3(void) { return 7; } #endif main.c file details are below #define <stdio.h> #include <inline.h> int main(int argc, char *argv[]) { printf("%d\n",func1()); printf("%d\n",func2()); printf("%d\n",func3()); return 0; } tran.cpp file details (Not that the functions are not inline here) #include <stdio.h> int func1(void) { return 500; } int func2(void) { return 600; } int func3(void) { return 700; } Question The above code does not compile in gcc compiler whereas compiles in g++ (Assuming you make changes related to gcc in code like changing the code to .c not using any C++ header files... etc). The error displayed is "duplicate definition of inline function - func3". Can you clarify why this difference is present across compile? When you run the program (g++ compiled) by creating two seperate compilation unit (main.o and tran.o and create an executable a.out), the output obtained is 500 6 700 Why does the compiler pick up the definition of the function which is not inline. Actually since #include is used to "add" the inline definiton I had expected 5,6,7 as the output. My understanding was during compilation since the inline definition is found, the function call would be "replaced" by inline function definition. Can you please tell me in detailed steps the process of compilation and linking which would lead us to 500,6,700 output. I can only understand the output 6. Thanks in advance for valuable input.

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  • stored as array understanding mongoid

    - by Gagan
    Hello frens, This is not a problem, but I just want to know stored as array of Mongoid better. I have following code in my model. class Company include Mongoid::Document include Mongoid::Timestamps references_many :people, :stored_as => :array, :inverse_of => :companies end class Person include Mongoid::Document include Sunspot::Mongoid references_many :companies, :stored_as => :array, :inverse_of => :people end Now in Company object we get person_ids as a result of stored_as array and company_ids in Person object. Now initially I inserted lots of person in company and the ids in person_ids fields is huge. Now I deleted most of person from company down to 8 people. Now I don't get why person_ids fields of Company object storing all the deleted ids of person. My console snapshot is follwing ruby-1.9.2-head Company.first.person_ids = [BSON::ObjectId('4d12d2907adf350695000025'), BSON::ObjectId('4d12d2907adf35069500002c'), BSON::ObjectId('4d12d2907adf350695000035'), BSON::ObjectId('4d12d2907adf35069500003f'), BSON::ObjectId('4d12d2907adf350695000048'), BSON::ObjectId('4d12d2907adf350695000052'), BSON::ObjectId('4d12d2907adf350695000059'), BSON::ObjectId('4d12d2907adf350695000062'), BSON::ObjectId('4d12d4017adf35069500008d'), BSON::ObjectId('4d12d4017adf350695000094'), BSON::ObjectId('4d12d4017adf35069500009d'), BSON::ObjectId('4d12d4017adf3506950000a7'), BSON::ObjectId('4d12d4017adf3506950000b0'), BSON::ObjectId('4d12d4017adf3506950000ba'), BSON::ObjectId('4d12d4017adf3506950000c1'), BSON::ObjectId('4d12d4017adf3506950000ca'), BSON::ObjectId('4d12d48a7adf3506950000f5'), BSON::ObjectId('4d12d48a7adf3506950000fc'), BSON::ObjectId('4d12d48a7adf350695000108'), BSON::ObjectId('4d12d48b7adf350695000115'), BSON::ObjectId('4d12d48b7adf350695000121'), BSON::ObjectId('4d12d48b7adf35069500012e'), BSON::ObjectId('4d12d48b7adf350695000135'), BSON::ObjectId('4d12d48b7adf350695000141'), BSON::ObjectId('4d12d53e7adf35069500016f'), BSON::ObjectId('4d12d53e7adf350695000176'), BSON::ObjectId('4d12d53e7adf350695000182'), BSON::ObjectId('4d12d53e7adf35069500018f'), BSON::ObjectId('4d12d53e7adf35069500019b'), BSON::ObjectId('4d12d53f7adf3506950001a8'), BSON::ObjectId('4d12d53f7adf3506950001af'), BSON::ObjectId('4d12d53f7adf3506950001bb'), BSON::ObjectId('4d12d8587adf3506950001e9'), BSON::ObjectId('4d12d8587adf3506950001f0'), BSON::ObjectId('4d12d8587adf3506950001ff'), BSON::ObjectId('4d12d8597adf35069500020f'), BSON::ObjectId('4d12d8597adf35069500021e'), BSON::ObjectId('4d12d8597adf35069500022e'), BSON::ObjectId('4d12d8597adf350695000235'), BSON::ObjectId('4d12d85a7adf350695000244'), BSON::ObjectId('4d12d9587adf35069500025b'), BSON::ObjectId('4d12db8b7adf35069500026a'), BSON::ObjectId('4d12de6f7adf3509c9000024'), BSON::ObjectId('4d12de6f7adf3509c900002b'), BSON::ObjectId('4d12de6f7adf3509c900003a'), BSON::ObjectId('4d12de707adf3509c900004a'), BSON::ObjectId('4d12de707adf3509c9000059'), BSON::ObjectId('4d12de707adf3509c9000069'), BSON::ObjectId('4d12de707adf3509c9000070'), BSON::ObjectId('4d12de717adf3509c900007f'), BSON::ObjectId('4d12e7f27adf350bd2000009'), BSON::ObjectId('4d12e81f7adf350bd2000015'), BSON::ObjectId('4d12e87f7adf350bd2000024'), BSON::ObjectId('4d12e8b87adf350bd200004c'), BSON::ObjectId('4d12e8b97adf350bd2000053'), BSON::ObjectId('4d12e8b97adf350bd200005c'), BSON::ObjectId('4d12e8b97adf350bd2000066'), BSON::ObjectId('4d12e8b97adf350bd200006f'), BSON::ObjectId('4d12e8b97adf350bd2000079'), BSON::ObjectId('4d12e8ba7adf350bd2000080'), BSON::ObjectId('4d12e8ba7adf350bd2000089'), BSON::ObjectId('4d12ee6b7adf350bd2000198'), BSON::ObjectId('4d12ee6b7adf350bd200019f'), BSON::ObjectId('4d12ee6c7adf350bd20001a5'), BSON::ObjectId('4d12ee6c7adf350bd20001ac'), BSON::ObjectId('4d12ee6c7adf350bd20001b2'), BSON::ObjectId('4d12ee6c7adf350bd20001b9'), BSON::ObjectId('4d12ee6c7adf350bd20001c0'), BSON::ObjectId('4d12ee6c7adf350bd20001c6'), BSON::ObjectId('4d141ca57adf35033e00006e'), BSON::ObjectId('4d141ca57adf35033e000075'), BSON::ObjectId('4d1420aa7adf350705000003'), BSON::ObjectId('4d1420aa7adf35070500000a'), BSON::ObjectId('4d1420f47adf350705000011'), BSON::ObjectId('4d1420f57adf350705000015'), BSON::ObjectId('4d1420f57adf350705000018'), BSON::ObjectId('4d1420f57adf35070500001c'), BSON::ObjectId('4d1420f57adf350705000023'), BSON::ObjectId('4d1420f57adf350705000026'), BSON::ObjectId('4d14215f7adf35070500004b'), BSON::ObjectId('4d14215f7adf350705000052'), BSON::ObjectId('4d14215f7adf350705000055'), BSON::ObjectId('4d14215f7adf350705000059'), BSON::ObjectId('4d14215f7adf35070500005c'), BSON::ObjectId('4d14215f7adf350705000060'), BSON::ObjectId('4d14215f7adf350705000067'), BSON::ObjectId('4d14215f7adf35070500006a')] Company.first.people.collect(&:id) = [BSON::ObjectId('4d14215f7adf35070500004b'), BSON::ObjectId('4d14215f7adf350705000052'), BSON::ObjectId('4d14215f7adf350705000055'), BSON::ObjectId('4d14215f7adf350705000059'), BSON::ObjectId('4d14215f7adf35070500005c'), BSON::ObjectId('4d14215f7adf350705000060'), BSON::ObjectId('4d14215f7adf350705000067'), BSON::ObjectId('4d14215f7adf35070500006a')] Isn't the Company.first.person_ids array be only storing the ids shown by Company.first.people.collect(&:id) It would be helpful if some one tell me when to best use stored_as = :array method. Do stored_as = :array increase querying performance? Thanks

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  • Problems with Ajax Chat version .8.3

    - by Matt
    I am not sure why, but my Ajax Chatroom ever once in awhile (once time ever other day on average I'd say), displays an connection error 503. Now doing some digging apparently 503 is an error for exceeding max connections, and the typical fix is increasing your limit to something like 400 but my max connections is already set to 1500. That being said I would love some help on the issue as I cannot find any further info on it.

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  • Implicitly including optional dependencies in Maven

    - by Jon Todd
    I have a project A which has a dependency X. Dependency X has an optional dependency Y which doens't get included in A by default. Is there a way to include Y in my POM without explicitly including it? In Ivy they have a way to essentailly say include all optional dependencies of X, does Maven have a way to do this?

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  • Is this too much code for a header only library?

    - by Billy ONeal
    It seems like I had to inline quite a bit of code here. I'm wondering if it's bad design practice to leave this entirely in a header file like this: #pragma once #include <string> #include <boost/noncopyable.hpp> #include <boost/make_shared.hpp> #include <boost/iterator/iterator_facade.hpp> #include <Windows.h> #include "../Exception.hpp" namespace WindowsAPI { namespace FileSystem { class FileData; struct AllResults; struct FilesOnly; template <typename Filter_T = AllResults> class DirectoryIterator; namespace detail { class DirectoryIteratorImpl : public boost::noncopyable { WIN32_FIND_DATAW currentData; HANDLE hFind; std::wstring root; public: inline DirectoryIteratorImpl(); inline explicit DirectoryIteratorImpl(const std::wstring& pathSpec); inline void increment(); inline bool equal(const DirectoryIteratorImpl& other) const; inline const std::wstring& GetPathRoot() const; inline const WIN32_FIND_DATAW& GetCurrentFindData() const; inline ~DirectoryIteratorImpl(); }; } class FileData //Serves as a proxy to the WIN32_FIND_DATA struture inside the iterator. { boost::shared_ptr<detail::DirectoryIteratorImpl> iteratorSource; public: FileData(const boost::shared_ptr<detail::DirectoryIteratorImpl>& parent) : iteratorSource(parent) {}; DWORD GetAttributes() const { return iteratorSource->GetCurrentFindData().dwFileAttributes; }; bool IsDirectory() const { return (GetAttributes() | FILE_ATTRIBUTE_DIRECTORY) != 0; }; bool IsFile() const { return !IsDirectory(); }; bool IsArchive() const { return (GetAttributes() | FILE_ATTRIBUTE_ARCHIVE) != 0; }; bool IsReadOnly() const { return (GetAttributes() | FILE_ATTRIBUTE_READONLY) != 0; }; unsigned __int64 GetSize() const { ULARGE_INTEGER intValue; intValue.LowPart = iteratorSource->GetCurrentFindData().nFileSizeLow; intValue.HighPart = iteratorSource->GetCurrentFindData().nFileSizeHigh; return intValue.QuadPart; }; std::wstring GetFolderPath() const { return iteratorSource->GetPathRoot(); }; std::wstring GetFileName() const { return iteratorSource->GetCurrentFindData().cFileName; }; std::wstring GetFullFileName() const { return GetFolderPath() + GetFileName(); }; std::wstring GetShortFileName() const { return iteratorSource->GetCurrentFindData().cAlternateFileName; }; FILETIME GetCreationTime() const { return iteratorSource->GetCurrentFindData().ftCreationTime; }; FILETIME GetLastAccessTime() const { return iteratorSource->GetCurrentFindData().ftLastAccessTime; }; FILETIME GetLastWriteTime() const { return iteratorSource->GetCurrentFindData().ftLastWriteTime; }; }; struct AllResults : public std::unary_function<const FileData&, bool> { bool operator()(const FileData&) { return true; }; }; struct FilesOnly : public std::unary_function<const FileData&, bool> { bool operator()(const FileData& arg) { return arg.IsFile(); }; }; template <typename Filter_T> class DirectoryIterator : public boost::iterator_facade<DirectoryIterator<Filter_T>, const FileData, std::input_iterator_tag> { friend class boost::iterator_core_access; boost::shared_ptr<detail::DirectoryIteratorImpl> impl; FileData current; Filter_T filter; void increment() { do { impl->increment(); } while (! filter(current)); }; bool equal(const DirectoryIterator& other) const { return impl->equal(*other.impl); }; const FileData& dereference() const { return current; }; public: DirectoryIterator(Filter_T functor = Filter_T()) : impl(boost::make_shared<detail::DirectoryIteratorImpl>()), current(impl), filter(functor) { }; explicit DirectoryIterator(const std::wstring& pathSpec, Filter_T functor = Filter_T()) : impl(boost::make_shared<detail::DirectoryIteratorImpl>(pathSpec)), current(impl), filter(functor) { }; }; namespace detail { DirectoryIteratorImpl::DirectoryIteratorImpl() : hFind(INVALID_HANDLE_VALUE) { } DirectoryIteratorImpl::DirectoryIteratorImpl(const std::wstring& pathSpec) { std::wstring::const_iterator lastSlash = std::find(pathSpec.rbegin(), pathSpec.rend(), L'\\').base(); root.assign(pathSpec.begin(), lastSlash); hFind = FindFirstFileW(pathSpec.c_str(), &currentData); if (hFind == INVALID_HANDLE_VALUE) WindowsApiException::ThrowFromLastError(); while (!wcscmp(currentData.cFileName, L".") || !wcscmp(currentData.cFileName, L"..")) { increment(); } } void DirectoryIteratorImpl::increment() { BOOL success = FindNextFile(hFind, &currentData); if (success) return; DWORD error = GetLastError(); if (error == ERROR_NO_MORE_FILES) { FindClose(hFind); hFind = INVALID_HANDLE_VALUE; } else { WindowsApiException::Throw(error); } } DirectoryIteratorImpl::~DirectoryIteratorImpl() { if (hFind != INVALID_HANDLE_VALUE) FindClose(hFind); } bool DirectoryIteratorImpl::equal(const DirectoryIteratorImpl& other) const { if (this == &other) return true; return hFind == other.hFind; } const std::wstring& DirectoryIteratorImpl::GetPathRoot() const { return root; } const WIN32_FIND_DATAW& DirectoryIteratorImpl::GetCurrentFindData() const { return currentData; } } }}

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  • How can I remove rows with unique values? As in only keeping rows with duplicate values?

    - by user1456405
    Here's the conundrum, I'm a complete and utter noob when it comes to programming. I understand the basics, but am still learning javascript. I have a spreadsheet of surveys, in which I need to see how particular users have varied over time. As such, I need to disregard all rows with unique values in a particular column. The data looks like this: Response Date Response_ID Account_ID Q.1 10/20/2011 12:03:43 PM 23655956 1168161 8 10/20/2011 03:52:57 PM 23660161 1168152 0 10/21/2011 10:55:54 AM 23672903 1166121 7 10/23/2011 04:28:16 PM 23694471 1144756 9 10/25/2011 06:30:52 AM 23732674 1167449 7 10/25/2011 07:52:28 AM 23734597 1087618 5 I've found a way to do so in VBA, which sucks as I have to use excel, per below: Sub Del_Unique() Application.ScreenUpdating = False Columns("B:B").Insert Shift:=xlToRight Columns("A:A").Copy Destination:=Columns("B:B") i = Application.CountIf(Range("A:A"), "<>") + 50 If i > 65536 Then i = 65536 Do If Application.CountIf(Range("B:B"), Range("A" & i)) = 1 Then Rows(i).Delete End If i = i - 1 Loop Until i = 0 Columns("B:B").Delete Application.ScreenUpdating = True End Sub But that requires mucking about. I'd really like to do it in Google Spreadsheets with a script that won't have to be changed. Closest I can get is retrieving all duplicate user ids from the range, but can't associate that with the row. That code follows: function findDuplicatesInSelection() { var activeRange = SpreadsheetApp.getActiveRange(); var values = activeRange.getValues(); // values that appear at least once var once = {}; // values that appear at least twice var twice = {}; // values that appear at least twice, stored in a pretty fashion! var final = []; for (var i = 0; i < values.length; i++) { var inner = values[i]; for (var j = 0; j < inner.length; j++) { var cell = inner[j]; if (cell == "") continue; if (once.hasOwnProperty(cell)) { if (!twice.hasOwnProperty(cell)) { final.push(cell); } twice[cell] = 1; } else { once[cell] = 1; } } } if (final.length == 0) { Browser.msgBox("No duplicates found"); } else { Browser.msgBox("Duplicates are: " + final); } } Anyhow, sorry if this is the wrong place or format, but half of what I've found so far has been from stack, I thought it was a good place to start. Thanks!

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  • Error 'duplicate definition' when compiling 2 c files that reference 1 header file

    - by super newbie
    I have two C files and one header that are as follows: Header file header.h: char c = 0; file1.c: #include "header.h" file2.c: #include "header.h" I was warned about 'duplicate definition' when compiling. I understand the cause as the variable c is defined twice in both file1.c and file2.c; however, I do need to reference the header.h in both c files. How should I overcome this issue?

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  • Uneditable file and Unreadable(for further processing) file( WHY? ) after processing it through C++

    - by mgj
    Hi...:) This might look to be a very long question to you I understand, but trust me on this its not long. I am not able to identify why after processing this text is not being able to be read and edited. I tried using the ord() function in python to check if the text contains any Unicode characters( non ascii characters) apart from the ascii ones.. I found quite a number of them. I have a strong feeling that this could be due to the original text itself( The INPUT ). Input-File: Just copy paste it into a file "acle5v1.txt" The objective of this code below is to check for upper case characters and to convert it to lower case and also to remove all punctuations so that these words are taken for further processing for word alignment #include<iostrea> #include<fstream> #include<ctype.h> #include<cstring> using namespace std; ifstream fin2("acle5v1.txt"); ofstream fin3("acle5v1_op.txt"); ofstream fin4("chkcharadded.txt"); ofstream fin5("chkcharntadded.txt"); ofstream fin6("chkprintchar.txt"); ofstream fin7("chknonasci.txt"); ofstream fin8("nonprinchar.txt"); int main() { char ch,ch1; fin2.seekg(0); fin3.seekp(0); int flag = 0; while(!fin2.eof()) { ch1=ch; fin2.get(ch); if (isprint(ch))// if the character is printable flag = 1; if(flag) { fin6<<"Printable character:\t"<<ch<<"\t"<<(int)ch<<endl; flag = 0; } else { fin8<<"Non printable character caught:\t"<<ch<<"\t"<<int(ch)<<endl; } if( isalnum(ch) || ch == '@' || ch == ' ' )// checks for alpha numeric characters { fin4<<"char added: "<<ch<<"\tits ascii value: "<<int(ch)<<endl; if(isupper(ch)) { //tolower(ch); fin3<<(char)tolower(ch); } else { fin3<<ch; } } else if( ( ch=='\t' || ch=='.' || ch==',' || ch=='#' || ch=='?' || ch=='!' || ch=='"' || ch != ';' || ch != ':') && ch1 != ' ' ) { fin3<<' '; } else if( (ch=='\t' || ch=='.' || ch==',' || ch=='#' || ch=='?' || ch=='!' || ch=='"' || ch != ';' || ch != ':') && ch1 == ' ' ) { //fin3<<" '; } else if( !(int(ch)>=0 && int(ch)<=127) ) { fin5<<"Char of ascii within range not added: "<<ch<<"\tits ascii value: "<<int(ch)<<endl; } else { fin7<<"Non ascii character caught(could be a -ve value also)\t"<<ch<<int(ch)<<endl; } } return 0; } I have a similar code as the above written in python which gives me an otput which is again not readable and not editable The code in python looks like this: #!/usr/bin/python # -*- coding: UTF-8 -*- import sys input_file=sys.argv[1] output_file=sys.argv[2] list1=[] f=open(input_file) for line in f: line=line.strip() #line=line.rstrip('.') line=line.replace('.','') line=line.replace(',','') line=line.replace('#','') line=line.replace('?','') line=line.replace('!','') line=line.replace('"','') line=line.replace('?','') line=line.replace('|','') line = line.lower() list1.append(line) f.close() f1=open(output_file,'w') f1.write(' '.join(list1)) f1.close() the file takes ip and op at runtime.. as: python punc_remover.py acle5v1.txt acle5v1_op.txt The output of this file is in "acle5v1_op.txt" now after processing this particular output file is needed for further processing. This particular file "aclee5v1_op.txt" is the UNREADABLE Aand UNEDITABLE File that I am not being able to use for further processing. I need this for Word alignment in NLP. I tried readin this output with the following program #include<iostream> #include<fstream> using namespace std; ifstream fin1("acle5v1_op.txt"); ofstream fout1("chckread_acle5v1_op.txt"); ofstream fout2("chcknotread_acle5v1_op.txt"); int main() { char ch; int flag = 0; long int r = 0; long int nr = 0; while(!(fin1)) { fin1.get(ch); if(ch) { flag = 1; } if(flag) { fout1<<ch; flag = 0; r++; } else { fout2<<"Char not been able to be read from source file\n"; nr++; } } cout<<"Number of characters able to be read: "<<r; cout<<endl<<"Number of characters not been able to be read: "<<nr; return 0; } which prints the character if its readable and if not it doesn't print them but I observed the output of both the file is blank thus I could draw a conclusion that this file "acle5v1_op.txt" is UNREADABLE AND UNEDITABLE. Could you please help me on how to deal with this problem.. To tell you a bit about the statistics wrt the original input file "acle5v1.txt" file it has around 3441 lines in it and around 3 million characters in it. Keeping in mind the number of characters in the file you editor might/might not be able to manage to open the file.. I was able to open the file in gedit of Fedora 10 which I am currently using .. This is just to notify you that opening with a particular editor was not actually an issue at least in my case... Can I use scripting languages like Python and Perl to deal with this problem if Yes how? could please be specific on that regard as I am a novice to Perl and Python. Or could you please tell me how do I solve this problem using C++ itself.. Thank you...:) I am really looking forward to some help or guidance on how to go about this problem....

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  • Finding substring of a word found in joining a string from another string

    - by 2er0
    Given a list of words, L, that are all the same length, and a string, S, find the starting position of the substring of S that is a concatenation of each word in L exactly once and without any intervening characters. This substring will occur exactly once in S. Example: L: "fooo", "barr", "wing", "ding", "wing" S: "lingmindraboofooowingdingbarrwingmonkeypoundcake" Word found in joining L and also found in S: "fooowingdingbarrwing" Answer: 13 L: "mon", "key" S: "monkey Word found in joining L and also found in S: "monkey Answer: 0 L: "a", "b", "c", "d", "e" S: "abcdfecdba" Word found in joining L and also found in S: "ecdba Answer: 5

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