Search Results

Search found 24832 results on 994 pages for 'window style'.

Page 129/994 | < Previous Page | 125 126 127 128 129 130 131 132 133 134 135 136  | Next Page >

  • Formatting associative array declaration

    - by Drew Stephens
    When declaring an associative array, how do you handle the indentation of the elements of the array? I've seen a number of different styles (PHP syntax, since that's what I've been in lately). This is a pretty picky and trivial thing, so move along if you're interested in more serious pursuits. 1) Indent elements one more level: $array = array( 'Foo' => 'Bar', 'Baz' => 'Qux' ); 2) Indent elements two levels: $array = array( 'Foo' => 'Bar', 'Baz' => 'Qux' ); 3) Indent elements beyond the array constructor, with closing brace aligned with the start of the constructor: $array = array( 'Foo' => 'Bar', 'Baz' => 'Qux' ); 4) Indent elements beyond the array construct, with closing brace aligned with opening brace: $array = array( 'Foo' => 'Bar', 'Baz' => 'Qux' ); Personally, I like #3—the broad indentation makes it clear that we're at a break point in the code (constructing the array), and having the closing brace floating a bit to the left of all of the array's data makes it clear that this declaration is done.

    Read the article

  • Most readable way to write simple conditional check

    - by JRL
    What would be the most readable/best way to write a multiple conditional check such as shown below? Two possibilities that I could think of (this is Java but the language really doesn't matter here): Option 1: boolean c1 = passwordField.getPassword().length > 0; boolean c2 = !stationIDTextField.getText().trim().isEmpty(); boolean c3 = !userNameTextField.getText().trim().isEmpty(); if (c1 && c2 && c3) { okButton.setEnabled(true); } Option 2: if (passwordField.getPassword().length > 0 && !stationIDTextField.getText().trim().isEmpty() && !userNameTextField.getText().trim().isEmpty() { okButton.setEnabled(true); } What I don't like about option 2 is that the line wraps and then indentation becomes a pain. What I don't like about option 1 is that it creates variables for nothing and requires looking at two places. So what do you think? Any other options?

    Read the article

  • Custom button template in wpf

    - by Archana R
    Hello, I want to create a simple button template with an image and text inside it. But i want to keep the System button's look and feel. Can anyone tell me step by step how to create it? P.S. : I have already tried it with CustomControl in wpf and BasedOn property.

    Read the article

  • C++ class initialisation containing class variable initialization

    - by Phil Hannent
    I noticed some code of a colleague today that initialized class variables in the initialization. However it was causing a warning, he says because of the order they are in. My question is why is it better to do variable initialization where it currently is and not within the curly brackets? DiagramScene::DiagramScene( int slideNo, QRectF screenRect, MainWindow* parent ) : QGraphicsScene( screenRect, parent ), myParent( parent ), slideUndoImageCurrentIndex(-1), nextGroupID(0), m_undoInProgress(false), m_deleteItemOnNextUndo(0) line(0), path(0) { /* Setup default brush for background */ scDetail->bgBrush.setStyle(Qt::SolidPattern); scDetail->bgBrush.setColor(Qt::white); setBackgroundBrush(scDetail->bgBrush); }

    Read the article

  • Catching specific vs. generic exceptions in c#

    - by Scott Vercuski
    This question comes from a code analysis run against an object I've created. The analysis says that I should catch a more specific exception type than just the basic Exception. Do you find yourself using just catching the generic Exception or attempting to catch a specific Exception and defaulting to a generic Exception using multiple catch blocks? One of the code chunks in question is below: internal static bool ClearFlags(string connectionString, Guid ID) { bool returnValue = false; SqlConnection dbEngine = new SqlConnection(connectionString); SqlCommand dbCmd = new SqlCommand("ClearFlags", dbEngine); SqlDataAdapter dataAdapter = new SqlDataAdapter(dbCmd); dbCmd.CommandType = CommandType.StoredProcedure; try { dbCmd.Parameters.AddWithValue("@ID", ID.ToString()); dbEngine.Open(); dbCmd.ExecuteNonQuery(); dbEngine.Close(); returnValue = true; } catch (Exception ex) { ErrorHandler(ex); } return returnValue; } Thank you for your advice EDIT: Here is the warning from the code analysis Warning 351 CA1031 : Microsoft.Design : Modify 'ClearFlags(string, Guid)' to catch a more specific exception than 'Exception' or rethrow the exception

    Read the article

  • High level programming logic, design, pattern

    - by Muhammad Shahzad
    I have been doing programming from last 7 years, getting better and better, but still i think that am lacking something. I have been doing work in JOOMLA, MAGENTO, WP, Custom PHP, Opencart, laravel, codeignitor. Sometimes i need to design logic for a huge database application, in the applications we need nesting loops and queries, although i follow OOPS standards, ORM etc, still i feel i need more robust coding designs. I need to know how can i improve these things, so that code remain neat, efficient and faster. Also how big webapps like facebook twitter tests there code speed? How high level programmers choose design patterns. If you can help me find something useful with examples?

    Read the article

  • Should Python import statements always be at the top of a module?

    - by Adam J. Forster
    PEP 08 states: Imports are always put at the top of the file, just after any module comments and docstrings, and before module globals and constants. However if the class/method/function that I am importing is only used in rare cases, surely it is more efficient to do the import when it is needed? Isn't this: class SomeClass(object): def not_often_called(self) from datetime import datetime self.datetime = datetime.now() more efficient than this? from datetime import datetime class SomeClass(object): def not_often_called(self) self.datetime = datetime.now()

    Read the article

  • Programming logic best practice - redundant checks

    - by eldblz
    I'm creating a large PHP project and I've a trivial doubt about how to proceed. Assume we got a class books, in this class I've the method ReturnInfo: function ReturnInfo($id) { if( is_numeric($id) ) { $query = "SELECT * FROM books WHERE id='" . $id . "' LIMIT 1;"; if( $row = $this->DBDrive->ExecuteQuery($query, $FetchResults=TRUE) ) { return $row; } else { return FALSE; } } else { throw new Exception('Books - ReturnInfo - id not valid.'); } } Then i have another method PrintInfo function PrintInfo($id) { print_r( $this->ReturnInfo($id) ); } Obviously the code sample are just for example and not actual production code. In the second method should I check (again) if id is numeric ? Or can I skip it because is already taken care in the first method and if it's not an exception will be thrown? Till now I always wrote code with redundant checks (no matter if already checked elsewhere i'll check it also here) Is there a best practice? Is just common sense? Thank you in advance for your kind replies.

    Read the article

  • Let and construct versus let in sequence

    - by Stringer
    Consider this OCaml code: let coupe_inter i j cases = let lcases = Array.length cases in let low,_,_ = cases.(i) and _,high,_ = cases.(j) in low,high, Array.sub cases i (j-i+1), case_append (Array.sub cases 0 i) (Array.sub cases (j+1) (lcases-(j+1))) Why the expression let ... and ... in is used in place of a let ... in let ... in sequence (like F# force you to do)? This construct seems quite frequent in OCaml code. Thanks!

    Read the article

  • Git: Run through a filter before commiting/pushing?

    - by martiert
    Hi. Is there a way to run the changed files through a filter before doing the commit? I wish to make sure the files follows the coding standards for the project. I would also like to compile and run some test before the commit/push actually takes place, so I know everything in the repo actually works.

    Read the article

  • Gracefully avoiding NullPointerException in Java

    - by Yuval A
    Consider this line: if (object.getAttribute("someAttr").equals("true")) { // .... Obviously this line is a potential bug, the attribute might be null and we will get a NullPointerException. So we need to refactor it to one of two choices: First option: if ("true".equals(object.getAttribute("someAttr"))) { // .... Second option: String attr = object.getAttribute("someAttr"); if (attr != null) { if (attr.equals("true")) { // .... The first option is awkward to read but more concise, while the second one is clear in intent, but verbose. Which option do you prefer in terms of readability?

    Read the article

  • Multiple (variant) arguments overloading in Java: What's the purpose?

    - by fortran
    Browsing google's guava collect library code, I've found the following: // Casting to any type is safe because the list will never hold any elements. @SuppressWarnings("unchecked") public static <E> ImmutableList<E> of() { return (ImmutableList<E>) EmptyImmutableList.INSTANCE; } public static <E> ImmutableList<E> of(E element) { return new SingletonImmutableList<E>(element); } public static <E> ImmutableList<E> of(E e1, E e2) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2)); } public static <E> ImmutableList<E> of(E e1, E e2, E e3) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3)); } public static <E> ImmutableList<E> of(E e1, E e2, E e3, E e4) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3, e4)); } public static <E> ImmutableList<E> of(E e1, E e2, E e3, E e4, E e5) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3, e4, e5)); } public static <E> ImmutableList<E> of(E e1, E e2, E e3, E e4, E e5, E e6) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3, e4, e5, e6)); } public static <E> ImmutableList<E> of( E e1, E e2, E e3, E e4, E e5, E e6, E e7) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3, e4, e5, e6, e7)); } public static <E> ImmutableList<E> of( E e1, E e2, E e3, E e4, E e5, E e6, E e7, E e8) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3, e4, e5, e6, e7, e8)); } public static <E> ImmutableList<E> of( E e1, E e2, E e3, E e4, E e5, E e6, E e7, E e8, E e9) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3, e4, e5, e6, e7, e8, e9)); } public static <E> ImmutableList<E> of( E e1, E e2, E e3, E e4, E e5, E e6, E e7, E e8, E e9, E e10) { return new RegularImmutableList<E>(ImmutableList.<E>nullCheckedList( e1, e2, e3, e4, e5, e6, e7, e8, e9, e10)); } public static <E> ImmutableList<E> of( E e1, E e2, E e3, E e4, E e5, E e6, E e7, E e8, E e9, E e10, E e11) { return new RegularImmutableList<E>(ImmutableList.<E>nullCheckedList( e1, e2, e3, e4, e5, e6, e7, e8, e9, e10, e11)); } public static <E> ImmutableList<E> of( E e1, E e2, E e3, E e4, E e5, E e6, E e7, E e8, E e9, E e10, E e11, E e12, E... others) { final int paramCount = 12; Object[] array = new Object[paramCount + others.length]; arrayCopy(array, 0, e1, e2, e3, e4, e5, e6, e7, e8, e9, e10, e11, e12); arrayCopy(array, paramCount, others); return new RegularImmutableList<E>(ImmutableList.<E>nullCheckedList(array)); } And although it seems reasonable to have overloads for empty and single arguments (as they are going to use special instances), I cannot see the reason behind having all the others, when just the last one (with two fixed arguments plus the variable argument instead the dozen) seems to be enough. As I'm writing, one explanation that pops into my head is that the API pre-dates Java 1.5; and although the signatures would be source-level compatible, the binary interface would differ. Isn't it?

    Read the article

  • How to get all n sets of three consecutives elements in an array or arraylist with a for statement ?

    - by newba
    Hi, I'm trying to do a convex hull approach and the little problem is that I need to get all sets of three consecutive vertices, like this: private void isConvexHull(Ponto[] points) { Arrays.sort(points); for (int i = 0; i <points.length; i++) { isClockWise(points[i],points[i+1],points[i+2]); } //... } I always do something that I don't consider clean code. Could please help me find one or more ways to this? I want it to be circular, i.e., if my fisrt point of the a set is the last element in the array, the 2nd element will be the 3rd in the list and the 3rd in that set will be the the 2nd element in the list, and so on. They must be consecutive, that's all.

    Read the article

  • Why use spaces instead of tabs for indentation? [closed]

    - by erenon
    Possible Duplicate: Are spaces preferred over tabs for indentation? Why do most coding standards recommend the use of spaces instead of tabs? Tabs can be configured to be as many characters wide as needed, but spaces can't. Example: Zend cs Pear cs Pear manual: This helps to avoid problems with diffs, patches, SVN history and annotations. How could tabs cause problems?

    Read the article

  • Better way to write this Java code?

    - by Macha
    public void handleParsedCommand(String[] commandArr) { if(commandArr[0].equalsIgnoreCase("message")) { int target = Integer.parseInt(commandArr[1]); String message = commandArr[2]; MachatServer.sendMessage(target, this.conId, message); } else if(commandArr[0].equalsIgnoreCase("quit")) { // Tell the server to disconnect us. MachatServer.disconnect(conId); } else if(commandArr[0].equalsIgnoreCase("confirmconnect")) { // Blah blah and so on for another 10 types of command } else { try { out.write("Unknown: " + commandArr[0] + "\n"); } catch (IOException e) { System.out.println("Failed output warning of unknown command."); } } } I have this part of my server code for handling the types of messages. Each message contains the type in commandArr[0] and the parameters in the rest of commandArr[]. However, this current code, while working seems very unelegant. Is there a better way to handle it? (To the best of my knowledge, String values can't be used in switch statements, and even then, a switch statement would only be a small improvement.

    Read the article

  • Adding the sum of numbers using a loop statement

    - by Deonna
    I need serious help dividing the positive numbers and the negative numbers. I am to accumulate the total of the negative values and separately accumulate the total of the positive values. After the loop, you are then to display the sum of the negative values and the sum of the positive values. The data is suppose to look like this: -2.3 -1.9 -1.5 -1.1 -0.7 -0.3 0.1 0.5 0.9 1.3 1.7 2.1 2.5 2.9 Sum of negative values: -7.8 Sum of positive values: 12 So far I have this: int main () { int num, num2, num3, num4, num5, sum, count, sum1; int tempVariable = 0; int numCount = 100; int newlineCount = 0, newlineCount1 = 0; float numCount1 = -2.3; while (numCount <= 150) { cout << numCount << " "; numCount += 2; newlineCount ++; if(newlineCount == 6) { cout<< " " << endl; newlineCount = 0; } } **cout << "" << endl; while (numCount1 <=2.9 ) { cout << numCount1 << " "; numCount1 += 0.4; newlineCount1 ++; } while ( newlineCount1 <= 0 && newlineCount >= -2.3 ); cout << "The sum is " << newlineCount1 << endl;** return 0; }

    Read the article

  • Javascript clarity of purpose

    - by JesDaw
    Javascript usage has gotten remarkably more sophisticated and powerful in the past five years. One aspect of this sort of functional programming I struggle with, esp with Javascript’s peculiarities, is how to make clear either through comments or code just what is happening. Often this sort of code takes a while to decipher, even if you understand the prototypal, first-class functional Javascript way. Any thoughts or techniques for making perfectly clear what your code does and how in Javascript? I've asked this question elsewhere, but haven't gotten much response.

    Read the article

  • Are regexes really maintainable?

    - by Rich Bradshaw
    Any code I've seen that uses Regexes tends to use them as a black box: Put in string Magic Regex Get out string This doesn't seem a particularly good idea to use in production code, as even a small change can often result in a completely different regex. Apart from cases where the standard is permanent and unchanging, are regexes the way to do things, or is it better to try different methods?

    Read the article

  • Print styles: How to ensure image doesn't span a page break

    - by notJim
    This is a problem I've had a few times, and I'm not sure how to deal with it. When writing a print stylesheet, is there a way to ensure that an image is always only on a single page. An example of the behavior I'm seeing is below: Page 1 | | | (text text text) | | (text text text) | | ________________ | | | Top of image | | |____________________| ------page break------ ____________________ Page 2 | | Rest of image | | | |________________| | | … | What I'd like Page 1 | | | (text text text) | | (text text text) | | | | | |____________________| ------page break------ ____________________ | ________________ | | | Full image | | | | | | | |________________| | | … | All those times I bitching about floats in LaTeX, and here I am asking for the same functionality... Can this be done? I'm not necessarily concerned about it working in all browsers, since this is often just a one-off document I'm writing to be turned into a PDF.

    Read the article

  • Python Etiquette: Importing Modules

    - by F3AR3DLEGEND
    Say I have two Python modules: module1.py: import module2 def myFunct(): print "called from module1" module2.py: def myFunct(): print "called from module2" def someFunct(): print "also called from module2" If I import module1, is it better etiquette to re-import module2, or just refer to it as module1.module2? For example (someotherfile.py): import module1 module1.myFunct() # prints "called from module1" module1.module2.myFunct() # prints "called from module2" I can also do this: module2 = module1.module2. Now, I can directly call module2.myFunct(). However, I can change module1.py to: from module2 import * def myFunct(): print "called from module1" Now, in someotherfile.py, I can do this: import module1 module1.myFunct() # prints "called from module1"; overrides module2 module1.someFunct() # prints "also called from module2" Also, by importing *, help('module1') shows all of the functions from module2. On the other hand, (assuming module1.py uses import module2), I can do: someotherfile.py: import module1, module2 module1.myFunct() # prints "called from module1" module2.myFunct() # prints "called from module2" Again, which is better etiquette and practice? To import module2 again, or to just refer to module1's importation?

    Read the article

  • What goes into main function?

    - by Woltan
    I am looking for a best practice tip of what goes into the main function of a program using c++. Currently I think two approaches are possible. (Although the "margins" of those approaches can be arbitrarily close to each other) 1: Write a "Master"-class that receives the parameters passed to the main function and handle the complete program in that "Master"-class (Of course you also make use of other classes). Therefore the main function would be reduced to a minimum of lines. #include "MasterClass.h" int main(int args, char* argv[]) { MasterClass MC(args, argv); } 2: Write the "complete" program in the main function making use of user defined objects of course! However there are also global functions involved and the main function can get somewhat large. I am looking for some general guidelines of how to write the main function of a program in c++. I came across this issue by trying to write some unit test for the first approach, which is a little difficult since most of the methods are private. Thx in advance for any help, suggestion, link, ...

    Read the article

  • Better Java method Syntax? Return early or late? [closed]

    - by Gandalf
    Duplicate: Should a function have only one return statement? and Single return or multiple return statements? Often times you might have a method that checks numerous conditions and returns a status (lets say boolean for now). Is it better to define a flag, set it during the method, and return it at the end : boolean validate(DomainObject o) { boolean valid = false; if (o.property == x) { valid = true; } else if (o.property2 == y) { valid = true; } ... return valid; } or is it better/more correct to simply return once you know the method's outcome? boolean validate(DomainObject o) { if (o.property == x) { return true; } else if (o.property2 == y) { return true; } ... return false; } Now obviously there could be try/catch blocks and all other kinds of conditions, but I think the concept is clear. Opinions?

    Read the article

  • Resharper: how to force introducing new private fields at the bottom of the class?

    - by Igor Brejc
    Resharper offers a very useful introduce and initialize field xxx action when you specify a new parameter in a constructor like: Constructor (int parameter) The only (minor) nuisance is that it puts the new field at the beginning of the class - and I'm a fan of putting private parts as far away as possible from the prying eyes of strangers ;). If, however, you already have some private fields in the class, Resharper will put the new field "correctly" (note the quotes, I don't want to start a flame war over this issue) next to those, even if they are at the end of the class. Is there a way to force Resharper to always put new fields at the end of the class? UPDATE: OK, I forgot to mention I know about the "Type Members Layout in Options" feature, but some concrete help on how to modify the template to achieve fields placement would be nice.

    Read the article

< Previous Page | 125 126 127 128 129 130 131 132 133 134 135 136  | Next Page >