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  • Where to post code for open source usage?

    - by Douglas
    I've been working for a few weeks now with the Google Maps API v3, and have done a good bit of development for the map I've been creating. Some of the things I've done have had to be done to add usability where there previously was not any, at least not that I could find online. Essentially, I made a list of what had to be done, searched all over the web for the ways to do what I needed, and found that some were not(at the time) possible(in the "grab an example off the web" sense). Thus, in my working on this map, I have created a number of very useful tools, which I would like to share with the development community. Is there anywhere I could use as a hub, apart from my portfolio ( http://dougglover.com ), to allow people to view and recycle my work? I know how hard it can be to need to do something, and be unable to find the solution elsewhere, and I don't think that if something has been done before, it should necessarily need to be written again and again. Hence open source code, right? Firstly, I was considering coming on here and asking a question, and then just answering it. Problem there is I assume that would just look like a big reputation grab. If not, please let me know and I'll go ahead and do that so people here can see it. Other suggestions appreciated. Some stuff I've made: A (new and improved) LatLng generator Works quicker, generates LatLng based on position of a draggable marker Allows searching for an address to place the marker on/near the desired location(much better than having to scroll to your location all the way from Siberia) Since it's a draggable marker, double-clicking zooms in, instead of creating a new LatLng marker like the one I was originally using The ability to create entirely custom "Smart Paths" Plot LatLng points on the map which connect to each other just like they do using the actual Google Maps Using Dijkstra's algorithm with Javascript, the routing is intelligent and always gives the shortest possible route, using the points provided Simple, easy to read multi-dimensional array system allows for easily adding new points to the grid Any suggestions, etc. appreciated.

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  • stop background of iphone webapp from responding to swipes

    - by JoeS
    I'm making a mobile version of my website, and trying to make it feel as native as possible on the iphone. However, any background areas of the page respond to swiping gestures such that you can shift the page partway off the screen. Specifically, if the user touches and swipes left, for example, the content shifts off the edge of the screen and one can see a gray background 'behind' the page. How can this be prevented? I'd like to have the page itself be 320x480 with scroll-swiping disabled (except on list elements that I choose). I have added the following meta tags to the top of the page: <meta name="viewport" content="width=320; height=480; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"/> <meta name="apple-mobile-web-app-capable" content="yes" /> <meta name="apple-mobile-web-app-status-bar-style" content="black" /> I've also tried the following as the event handler for the touchstart, touchmove, and touchend events of the body element: function cancelTouchEvent(e) { if (!e) var e = window.event; e.cancelBubble = true; if (e.stopPropagation) e.stopPropagation(); if (e.preventDefault) e.preventDefault(); return false; } It doesn't stop the swiping behavior, but does prevent clicks on all links on the page... Any help is much appreciated. Thanks!

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  • iOS - when to remove subviews from UITableViewCell

    - by Milad Ghattavi
    I have a UITableView which a UIImage is added as a subview to each cell of it. The images are PNG transparent. The problem is when I scroll through the UITableView, the images get overlapped and then I receive the memory warning and stuff. here's the current code for configuring a cell: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; } int cellNumber = indexPath.row + 1; NSString *cellImage1 = [NSString stringWithFormat:@"c%i.png", cellNumber]; UIImage *theImage = [UIImage imageNamed:cellImage1]; UIImageView *cellImage = [[UIImageView alloc] initWithImage:theImage]; [cell.contentView addSubview:cellImage]; return cell; } I know the code for removing the UIImage subview would be like: [cell.imageView removeFromSuperview]; But I don't know where to put it. I've placed it between all the lines; even added an else, in the if statement. didn't seem to work!

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  • Suggested (simple) approach for drawing large numbers of visual elements in WPF?

    - by Ender
    I'm writing an interface that features a large (~50000px width) "canvas"-type area that is used to display a lot of data in a fairly novel way. This involves lots of lines, rectangles, and text. The user can scroll around to explore the entire canvas. At the moment I'm just using a standard Canvas panel with various Shapes placed on it. This is nice and easy to do: construct a shape, assign some coordinates, and attach it to the Canvas. Unfortunately, it's pretty slow (to construct the children, not to do the actual rendering). I've looked into some alternatives, it's a bit intimidating. I don't need anything fancy - just the ability to efficiently construct and place objects in a coordinate plane. If all I get are lines, colored rectangles, and text, I'll be happy. Do I need Geometry instances inside of Geometry Groups inside of GeometryDrawings inside of some Panel container? Note: I'd like to include text and graphics (i.e. colored rectangles) in the same space, if possible.

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  • Anchor HTML DIV tag to right of screen

    - by Phillip
    Hello, I have a site that has 2 DIV tags, one floats left the other floats right. The left DIV contains text for the page, the other DIV is used to display a video. When I have text in the left DIV that fits the entire width of the screen the video shows up where I want it. However, a few pages have very little text and cause the video to show up in the right-center of the screen. I want to anchor this DIV to the right of the screen regardless of how much text is shown. I don't seem to get this problem in lower resolutions, it occurs more in the higher resolutions (such as 1280x1024). You can see an example on these pages: http://www.quilnet.com/TechSupport.aspx - Positions the right DIV where I want it regardless of the resolution. http://www.quilnet.com/ContactUs.aspx - Makes the right DIV closer to the center in higher resolutions. I want it in the position of the page TechSupport.aspx. I am trying to refrain from using the width parameter because I want it to be resolutionally compliant. I don't want my viewers to have to move a scroll bar left and right. Any ideas? Thanks!

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  • How to jQuery plugin effects to items created later in the DOM

    - by Dan Denney
    How do I apply jQuery plugin effects to items that are created by an event? So, what I am attempting to do is have all uls throughout a site use the jquery.scroll.js plugin for styling. I currently have it working on all active uls. However, there are some category/subcategory sections. I am still new to writing any jQuery on my own and there is a leap in logic that I don't understand on applying plugins to items when they are loaded later. In the real example, users click a category from a ul and a sub category is loaded via Rails and JSON. For a light sample, I made a jsfiddle that simulates the issue that I run into. The category ul is styled correctly, but the subcategory ul doesn't pick up the styling. I'm hoping for some assistance not just in whipping up some code to fix it, but in pointing me in the direction of what I need to learn for this functionality. http://jsfiddle.net/dandenney/25R8F/1/ Thank you in advance!

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  • UIImage - should be loaded with [UIImage imageNamed:@""] or not ?

    - by sagar
    Hello ! every one. I am having number of images with in my application. ( images more than 50 - approximately & it can extend according to client's need ) Each image are very large round about - 1024 x 768 & 150 dpi Now, I have to add all this images in a scroll view & display it. Ok, My question is as follows. According to me there are two options of loading large images imageNamed:@"" load asynchronously when viewDidLoad Called. Which is more preferable ? imgModel.image=[UIImage imageNamed:[dMain valueForKey:@"imgVal"]]; or like this. NSURL *ur=[[NSURL alloc] initFileURLWithPath:[[NSBundle mainBundle] pathForResource:lblModelName.text ofType:@"png"] isDirectory:NO]; NSURLRequest *req=[NSURLRequest requestWithURL:ur cachePolicy:NSURLCacheStorageNotAllowed timeoutInterval:40]; [ur release]; NSURLConnection *con=[[NSURLConnection alloc] initWithRequest:req delegate:self]; if(con){ myWebData=[[NSMutableData data] retain]; } else { } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [myWebData setLength: 0]; } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [myWebData appendData:data]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { [connection release]; } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { NSLog(@"ImageView Ref From - %@",imgV); // my image view & set image imgV.image=[UIImage imageWithData:myWebData]; [connection release]; connection=nil; }

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  • How to make a panel behave like a modal for the form

    - by The King
    Hi All, I have a MDI child Form which displays items that are already in the database. I use a datagridview (PostedItemsDataGrid) to display the items... I also have a Button which enables user to edit the line selected in the datagridview. There are also other controls on the form other than the two controls specified. I use a panel (Name : UpdateItemsPanel) containing various controls to edit the item selected... I want to display this form Modally... ie... When this form is active, user should not be allowed to access any controls other than the controls in the UpdateItemsPanel. I tried the following but got into other problems... If you can help me in solve either the main or one of these problems, it would be great help. I tried putting the contents of UpdateItemsPanel in a seperate form and show it as modal... The trouble was showing the update form as modal, blocks all other MDI forms also. Other problem with this 1 is, I need to position the modalform just below the PostedItemsDataGrid... I'm not sure How to do it... I tried putting the other controls in a panel and disabling the panel when updatepanel is displayed. This ofcourse, makes the (PostedItemsDataGrid) disabled and hence unable to scroll... Could you please help.... Please let me know, incase you need more info...

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  • How can I diff against a revision of a single file using only the default Git GUI tools?

    - by Rich
    I want to view the history of a single file, and then compare a single revision from that history against the current version. On the command line, this is easy: Run: git log -- <filename> Locate the version you want to compare, Run: git diff <commitid> -- <filename> But how can this be done using only the default Git gui tools, git gui and gitk? I know of two methods using gitk, but they're both horribly clunky: Either: Select the New View option from the View menu, Type in the full path to your file into the box labelled Enter files and directories to include, one per line, Locate the version you want to compare by looking at the highlighted items in the top pane, and click on it to select it, Right-click on the current version and select Diff selected - this, Or: Select Tree in the bottom right-hand pane, Locate the file you want to look at, right-click on it, and select Highlight this only, Locate the version you want to compare by looking at the highlighted items in the top pane, and click on it to select it, Right-click on the current version and select Diff selected - this, Click on the file in the bottom right-hand pane to jump to it in the diff output, or scroll manually. Is a better method than this?

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  • Put together tiles in android sdk and use as background

    - by Jon
    In a feeble attempt to learn some Android development am I stuck at graphics. My aim here is pretty simple: Take n small images and build a random image, larger than the screen with possibility to scroll around. Have an animated object move around on it I have looked at the SDK examples, Lunar Lander especially but there are a few things I utterly fail to wrap my head around. I've got a birds view plan (which in my head seems reasonably sane): How do I merge the tiles into one large image? The background is static so I figure I should do like this: Make a 2d array with refs to the tiles Make a large Drawable and draw the tiles on it At init draw this big image as the background At each onDraw redraw the background of the previous spot of the moving object, and the moving object at its new location The problem is the hands on things. I load the small images with "Bitmap img1 = BitmapFactory.decodeResource (res, R.drawable.img1)", but then what? Should I make a canvas and draw the images on it with "canvas.drawBitmap (img1, x, y, null);"? If so how to get a Drawable/Bitmap from that? I'm totally lost here, and would really appreciate some hands on help (I would of course be grateful for general hints as well, but I'm primarily trying to understand the Graphics objects). To make you, dear reader, see my level of confusion will I add my last desperate try: Drawable drawable; Canvas canvas = new Canvas (); Bitmap img1 = BitmapFactory.decodeResource (res, R.drawable.img1); // 50 x 100 px image Bitmap img2 = BitmapFactory.decodeResource (res, R.drawable.img2); // 50 x 100 px image canvas.drawBitmap (img1, 0, 0, null); canvas.drawBitmap (img2, 50, 0, null); drawable.draw (canvas); // obviously wrong as draw == null this.setBackground (drawable); Thanks in advance

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  • NSCollectionView: Can the same object not be in the array more than once or is this a bug?

    - by Sean
    I may be doing this all wrong, but I thought I was on the right track until I hit this little snag. Basically I was putting together a toy using NSCollectionView and trying to understand how to hook that all up using IB. I have a button which will add a couple of strings to the NSArrayController: The first time I press this button, my strings appear in the collection view as expected: The second time I press the button, the views scroll down and room is made - but the items don't appear to get added. I just see blank space: The button is implemented as follows (controller is a pointer to the NSArrayController I added in IB): - (IBAction)addStuff:(id)control { [controller addObjects:[NSArray arrayWithObjects:@"String 1",@"String 2",@"String 3",nil]]; } I'm not sure what I'm doing wrong. Rather than try to explain all the connections/binds/etc, if you need more info, I'd be grateful if you could just take a quick look at the toy project itself. UPDATE: After more experimentation as suggested by James Williams, it seems the problem stems from having multiple objects with the same memory address in the array. This confuses either NSArrayController or NSCollectionView (not sure which). Changing my addStuff: to this resulted in the behavior I originally expected: [controller addObjects:[NSArray arrayWithObjects:[NSMutableString stringWithString:@"String 1"],[NSMutableString stringWithString:@"String 2"],[NSMutableString stringWithString:@"String 3"],nil]]; So the question now, I guess, is if this is a bug I should report to Apple or if this is intended/documented behavior and I just missed it?

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  • Overflow in table cells

    - by Ezdaroth
    I need to create a chat layout that uses all the available space and scales nicely, but has few fixed sizes. Here's the structure: <table style="width: 100%; height: 100%"> <tr> <td></td> <td style="width: 200px; background: red;"></td> </tr> <tr> <td style="height: 100px; background: blue"></td> <td></td> </tr> </table> However, I want to place a lot of content in the first table cell and I want it to scroll, so it won't expand the table. Is it possible to make it overflow properly, without having a fixed height for the cell? Simply adding overflow: auto doesn't seem to work. PS. I hate tables, but can't figure out a very clean and cross-browser way to do a layout like this with divs and css. If someone can come up with one, I'll gladly use it.

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  • VB6 Game Development

    - by CVS-2600Hertz-wordpress-com
    Hi All, I am developing a game in VB6 (plz don't ask me why :) ). The storyboard is ready and a rough implementation is underway. I am following a "pure-software-rendering" approach. (i.e. no DirectX, no openGL etc.) Amongst many others, the following "serious" problems exist: 2D alpha transparency reqd. to implement overlays. Parallax implementation to give depth-of-field illusion. Capturing mouse-scroll events globally (as in FPS-es; mapping them to changing weapon). Async sound play with absolute "near-zero-lag". Any ideas anyone. Please suggest any well documented library/ocx or sample-code. Plz do suggest solutions with good performance and as little overhead as possible. Also, anyone who has developed any games, and would be open to sharing her/his code would be highly appreciated. (any well-acknowledged VB games whose source-code i can study??) UPDATE: Here is a screen shot of GearHead Garage. This picture ought to describe what i was attempting in words above... :) Thank You

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  • Hibernate: Walk millions of rows and don't leak memory

    - by Autocracy
    The below code functions, but Hibernate never lets go of its grip of any object. Calling session.clear() causes exceptions regarding fetching a joined class, and calling session.evict(currentObject) before retrieving the next object also fails to free the memory. Eventually I exhaust my heap space. Checking my heap dumps, StatefulPersistenceContext is the garbage collector's root for all references pointing to my objects. public class CriteriaReportSource implements JRDataSource { private ScrollableResults sr; private Object currentObject; private Criteria c; private static final int scrollSize = 10; private int offset = 1; public CriteriaReportSource(Criteria c) { this.c = c; advanceScroll(); } private void advanceScroll() { // ((Session) Main.em.getDelegate()).clear(); this.sr = c.setFirstResult(offset) .setMaxResults(scrollSize) .scroll(ScrollMode.FORWARD_ONLY); offset += scrollSize; } public boolean next() { if (sr.next()) { currentObject = sr.get(0); if (sr.isLast()) { advanceScroll(); } return true; } return false; } public Object getFieldValue(JRField jrf) throws JRException { Object retVal = null; if(currentObject == null) { return null; } try { retVal = PropertyUtils.getProperty(currentObject, jrf.getName()); } catch (Exception ex) { Logger.getLogger(CriteriaReportSource.class.getName()).log(Level.SEVERE, null, ex); } return retVal; } }

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  • Android ListActivity with Bitmaps and Garbage Collection issue

    - by chis54
    I have a ListActivity and in it I set my list items with a class that extends SimpleCursorAdapter. I'm overriding bindView to set my Views. I have some TextViews and ImageViews. This is how I set my list items in my cursor adapter: String variableName = "drawable/q" + num + "_200px"; int imageResource = context.getResources().getIdentifier(variableName, "drawable", context.getPackageName()); if (imageResource != 0 ) { // The drawable exists Bitmap b = BitmapFactory.decodeResource(context.getResources(), imageResource); width = b.getWidth(); height = b.getHeight(); imageView.getLayoutParams().width = (int) (width); imageView.getLayoutParams().height = (int) (height); imageView.setImageResource(imageResource); } else { imageView.setImageResource(R.drawable.25trans_200px); } The problem I'm having is whenever I update my list with setListAdapter I get a large amount of garbage collection: D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 125K, 51% free 2710K/5447K, external 2022K/2137K, paused 75ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 30K, 51% free 2701K/5447K, external 2669K/2972K, paused 64ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 23K, 51% free 2713K/5447K, external 3479K/3579K, paused 53ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 22K, 51% free 2706K/5447K, external 3303K/3352K, paused 64ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 21K, 51% free 2722K/5447K, external 3569K/3685K, paused 102ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 23K, 50% free 2755K/5447K, external 3499K/3605K, paused 65ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 23K, 50% free 2771K/5447K, external 4213K/4488K, paused 53ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 18K, 49% free 2796K/5447K, external 5057K/5343K, paused 75ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 28K, 49% free 2803K/5447K, external 5944K/5976K, paused 53ms D/dalvikvm( 435): GC_EXPLICIT freed 6K, 54% free 2544K/5511K, external 1625K/2137K, paused 50ms D/dalvikvm( 165): GC_EXPLICIT freed 85K, 52% free 2946K/6087K, external 4838K/5980K, paused 111ms D/dalvikvm( 448): GC_EXPLICIT freed 1K, 54% free 2540K/5511K, external 1625K/2137K, paused 50ms D/dalvikvm( 294): GC_EXPLICIT freed 8K, 55% free 2598K/5703K, external 1625K/2137K, paused 64ms What can I do to avoid this? It's causing my UI to be sluggish and when I scroll, too.

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  • Graphical glitches when adding cells and scrolling with UITableView

    - by Daniel I-S
    I am using a UITableView to display the results of a series of calculations. When the user hits 'calculate', I wish to add the latest result to the screen. This is done by adding a new cell to a 'results' section. The UITableViewCell object is added to an array, and then I use the following code to add this new row to what is displayed on the screen: [thisView beginUpdates]; [thisView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath] withRowAnimation: UITableViewRowAnimationFade]; [thisView endUpdates]; This results in the new cell being displayed. However, I then want to immediately scroll the screen down so that the new cell is the lowermost cell on-screen. I use the following code: [thisView scrollToRowAtIndexPath:newIndexPath atScrollPosition:UITableViewScrollPositionBottom animated:YES]; This almost works great. However, the first time a cell is added and scrolled to, it appears onscreen only briefly before vanishing. The view scrolls down to the correct place, but the cell is not there. Scrolling the view by hand until this invisible new cell's position is offscreen, then back again, causes the cell to appear - after which it behaves normally. This only happens the first time a cell is added; subsequent cells don't have this problem. It also happens regardless of the combination of scrollToRowAtIndexPath and insertRowsAtIndexPath animation settings. There is also a problem where, if new cells are added repeatedly and quickly, the new cells stop 'connecting up'. The lowermost cell in a group is supposed to have rounded corners, and when a new cell is added these turn into square corners so that there is a clean join with the next cell in the group. In this case, however, a cell often does not lose its rounded edges despite not being the last cell anymore. This also gets corrected once the affected area moves offscreen and back. This method of adding and scrolling would be perfect for my application if it weren't for these weird glitches. Any ideas as to what I may be doing wrong?

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  • Is there a way to touch-enable scrolling in a WPF ScrollViewer?

    - by Brian Sullivan
    I'm trying to create a form in a WPF application that will allow the user to use iPhone-like gestures to scroll through the available fields. So, I've put all my form controls inside a StackPanel inside a ScrollViewer, and the scrollbar shows up as expected when there are too many elements to be shown on the screen. However, when I try to test this on my touch-enabled device, a panning gesture (placing a finger down on the surface and dragging it upward) does not move the viewable area down as I would expect. When I simply put a number of elements inside a ListView, the touch gestures work just fine. Is there any way to enable the same kind of behavior in a ScrollViewer? My window is structured like this: <Window x:Class="TestTouchScrolling.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525" Loaded="Window_Loaded"> <Grid> <ScrollViewer Name="viewer" VerticalScrollBarVisibility="Auto"> <StackPanel Name="panel"> <StackPanel Orientation="Horizontal"> <Label>Label 1:</Label> <TextBox Name="TextBox1"></TextBox> </StackPanel> <StackPanel Orientation="Horizontal"> <Label>Label 2:</Label> <TextBox Name="TextBox2"></TextBox> </StackPanel> <StackPanel Orientation="Horizontal"> <Label>Label 3:</Label> <TextBox Name="TextBox3"></TextBox> </StackPanel> <!-- Lots more like these --> </StackPanel> </ScrollViewer> </Grid>

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  • Faking Fixed Position in IE6

    - by Andrew
    I have a site that utilizes a bottom fixed position masthead here: http://www.entheospartners.com/newsite/ This setup works great in all browsers except IE6, which doesn't support fixed positioning in the least, so here's what I've done: When an IE6 user comes to the page, I make the determination if scrolling is necessary using this bit of code: var windowHeight = $(window).height(); var totalHeight = windowHeight - 100; // where 100 is the sum of the top nav height + footer height var contentHeight; if($('#subpage-content-small').length) { // main content div for a three column layout contentHeight = $('#subpage-content-small').height(); }; if($('#subpage-content-wide').length) { // main content div for a two column layout contentHeight = $('#subpage-content-wide').height(); }; if(contentHeight > totalHeight) { $('#container-container').css({ 'overflow-y' : "scroll", 'height' : totalHeight }); }; ...which calculates everything correctly, puts the scrollbars where they need to be (flush right), and sets them to the appropriate height. The problem is that the scrollbars don't move the content. I can't say that I've ever seen anything quite like this before, so I'm hoping someone else on here has. Thanks in advance! PS - Obviously, this needs to be looked at in IE6 for troubleshooting, which I know will be as painful for you as it is for me.

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  • How can I prevent a page to jump to top position after failed validation?

    - by Slauma
    I have a simple aspx page with a few TextBoxes and a submit button. Some fields are required and below the button is a ValidationSummary. The complete form is larger than screen height so one has to scroll down to reach the submit button. If I don't fill all required fields and click on submit validation fails as expected and the validation summary displays some info messages below the button. Validation happens on the client and no postback occurs. So this all works as wished. But disturbing is that the page moves ("jumps") to top position when I click on the submit button. To see the validation summary one has to move down the page again. I've tried to set the ShowSummary property to false (which doesn't make much sense): The validation still works (no postback) but in this case the page does not move to top position. So the problem seems to depend on rendering the validation texts. Is there a way to prevent this page jump? Thank you in advance!

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  • Group panel of WPF ListBox

    - by rulestein
    I have a listbox that is grouping the items with a GroupStyle. I would like add a control at the bottom of the stackpanel that holds all of the groups. This additional control needs to be part of the scrolling content so that the user would scroll to the bottom of the list to see the control. If I were using a listbox without the groups, this task would be easy by modifying the ListBox template. However, with the items grouped, the ListBox template seems to only apply on a per group basis. I can modify the GroupStyle.Panel, but that doesn't allow me to add items to that panel. <ListBox> <ListBox.ItemsPanel> <ItemsPanelTemplate> <WrapPanel/> </ItemsPanelTemplate> </ListBox.ItemsPanel> <ListBox.GroupStyle> <GroupStyle> <GroupStyle.Panel> <ItemsPanelTemplate> <VirtualizingStackPanel/> **<----- I would like to add a control to this stackpanel** </ItemsPanelTemplate> </GroupStyle.Panel> <GroupStyle.ContainerStyle> <Style TargetType="{x:Type GroupItem}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type GroupItem}"> <Grid> <ItemsPresenter /> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </GroupStyle.ContainerStyle> </GroupStyle> </ListBox.GroupStyle> This should give an idea of what I need to do:

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  • Horizontally-centering an absolute position to match a relative position

    - by Chris Vandevelde
    I'm trying to make a div box, containing various elements, fixed at the top of the page once the page has been scrolled so that the box would normally be out of view, but scroll normally until that point (like the behaviour at http://perldoc.perl.org/perl.html). The conditionally-fixed part is pretty simple to implement (set the position to "fixed" once the user has scrolled past a certain point, and "static" once it's scrolled back up), but I'm having trouble with the positioning and dimensions; it screws up if I'm not specifying an absolute position (if I'm using % or "auto", rather than px, em, cm, etc.) or it, confusingly, left-aligns if the box is less than the width of the page. I can understand why, more or less, I'm just trying to fix it. My strategy right now is to have an invisible DIV hold the place of the box and use Prototype's clonePosition() function to hold its position, but it doesn't seem to work for some reason. Neither does copying the margin from one element to the other. Any ideas? Bonus points and eternal gratitude if you can come up with an idea that will adjust itself with the browser window (like auto margins) without setting an onresize event.

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  • Moving UIScrollView in App

    - by jsetting32
    Currently, I am attempting to create the same effect as Yahoo! Weather's App where the vital day information is at the bottom of the page on the top of a UIScrollView, that's contained by a UIView. I am having a hard time thinking about how this is going to happen or how I should implement this. If the user taps on the top of the UIScrollView which is located near the bottom of the laoded UIView, and starts to scroll up (/), the UIScrollView's frame should be moved to the TOP of the current UIView's frame. So the UIScrollView's y-value should change to UIView's (self.view.frame.origin.y) if the user starts scrolling UP on the UIScrollView which is located on the UIView's y-pixel ~280. Here's what the UIViewController should look like in the beginning of loading the ViewController... Then once the user slides his finger from the bottom to the top of the screen... this should happen........ And when the user scrolls to the top of the UIScrollView with all the content within it... the view should go back to the start picture shown... How is this done? I was thinking several UIGestureRecognizer's and Instantiating the UIscrollview at the lower part of the UIView... _weatherView = [[UIScrollView alloc] initWithFrame:CGRectMake(self.view.frame.origin.x, self.view.frame.origin.y + 250, self.view.bounds.size.width, self.view.bounds.size.height - 44)]; _weatherView.contentSize = CGSizeMake(self.view.bounds.size.width, self.view.bounds.size.height * 4); _weatherView.backgroundColor = [UIColor clearColor]; [self.view addSubview:_weatherView]; The adding some UIGestureRecognizer delegate method.... But anyone have any ideas on the UIGestureRecognizer delegate method? And how it should be implemented? I can write the psuedo-code but I am having problems finding the delegate methods :P Thank you!!! ---- Break Time.... :)

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  • How to move from custom to transluscent NavigationBar and back? Display problems!

    - by jd291
    So, i got this Navigation-based App (with a custom NavigationBar - Category) and I have 2 problems here... @implementation UINavigationBar (Custom) - (void)drawRect:(CGRect)rect { UIImage *image = [UIImage imageNamed: @"bg_toolbar.png"]; [image drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)]; } @end Because of the Navigation-based App, most of the views have a height of 436px (= ScreenSize - NavigationBar height, as you probably know ;). I got one view similar to the photo app overview showing all the thumbnails, from there I push a viewcontroller containing the scroll view (like in photos app) on the stack, like so - (void)buttonPressed:(id)sender { UIButton *btn = (UIButton *)sender; PhotoSetScrollViewController *psc = [[PhotoSetScrollViewController alloc] initWithPhotoArray:photos andID:btn.tag]; [self.navigationController pushViewController:psc animated:YES]; } Problem 1: The view holding the fullscreen scrollview has a height of 480px which seems to be a problem because when poping the viewcontroller by hitting the back button, the view containing the thumbnails (height 436px) moves upward below the navigation bar. And also the Toolbar keeps showing. What could be the problem? Problem 2: How could I switch between my custom navigation bar and the standard black translucent style?

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  • iPhone SDK: Why is didSelectRowAtIndexPath not being fired?

    - by iPhone Developer
    I have a view with a table on it. When the app starts, it loads the first 5 visble cells. That works as expected. My problem is that, when I try to scroll down in the table the app crashes with this error. What I've found is that didSelectRowAtIndexPath is not being called. AFAIK, all I need to do is to subscribe to the delegate. But I must be missing something? @interface LandingRetailersViewController : TableSectionHeaderViewController<UITableViewDataSource, UITableViewDelegate, UITabBarDelegate> { Any help appreciated. 2010-06-06 12:25:42.547 iphoneos[18238:207] * -[NSCFString tableView:cellForRowAtIndexPath:]: unrecognized selector sent to instance 0x451a980 2010-06-06 12:25:42.549 iphoneos[18238:207] Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '** -[NSCFString tableView:cellForRowAtIndexPath:]: unrecognized selector sent to instance 0x451a980' Here is my code to load cells. UITableViewCell * cell = nil; NSInteger index = [indexPath indexAtPosition:1]; NSLog(@"WHAT IS INDEX %i", indexPath); RoundedGradientTableViewCell *retailerCell = (RoundedGradientTableViewCell *)[tb dequeueReusableCellWithIdentifier:@"RET"]; if(!retailerCell){ retailerCell = [[[RoundedGradientTableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:@"RET"] autorelease]; } [retailerCell setArcSize:5.0]; [retailerCell setStrokeSize:1.0]; [retailerCell setStrokeColor:[UIColor clearColor]]; [retailerCell setBackgroundFillColor:[UIColor clearColor]]; [retailerCell setBackgroundColor:[UIColor clearColor]]; Retailer *retailer = [self retailerAtIndex:index]; if(retailer){ [[retailerCell textLabel] setText:[retailer name]]; if([retailer hasImage]){ [[retailerCell contentImageView] setImage:[retailer image]]; } } else { [[retailerCell textLabel] setText:@"No title"]; } cell = retailerCell; [cell setSelectionStyle:UITableViewCellSelectionStyleNone]; NSLog(@"retailer: %@ ", [retailer name]); NSLog(@"log: %i ", index); return cell;

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  • How do you keep text from wrapping in an NSTableView using NSAttributedString

    - by Justin
    I have an NSTableView that has 2 columns, one for an icon and the other for two lines of text. In the second column, the text column, I have some larger text that is for the name of an item. Then I have a new line and some smaller text that describes the state of the item. When the name becomes so large that it doesn't fit on one line it wraps (or when you shrink the window down so small that it causes the names to not fit on a single line). row1=============== | image |  some name   | | image |   idle               | row2================ | image |  some name really long name   | <- this gets wrapped pushing 'idle' out of the view | image |   idle               | =================== My question is, how could I keep the text from wrapping and just have the NSTableView display a horizontal scroll-bar once the name is too large to fit?

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