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  • Mostly offsite asset management (laptops/smartphones) - what is a good SaaS based solution?

    - by Jack T
    Most of our company assets are offsite. Everyone either works at home or onsite at a customer. Most asset management/audit/remote control software concentrate on company LAN based assets. We don't need an NMS as we use OpenNMS in the internal network. I was thinking of something like Altiris Client Management Suite but since everything is connected to the internet a SaaS based solution sounds like the ways to go. LogMeIn Central looks ok but not that comprehensive. What do you guys use?

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  • What's a good web-based application for storing your book collection?

    - by JJarava
    Hi all! I'm looking for a (better if web-based; i.e., something I can install in my home server on my LAN) software to keep track of my books/DVDs/etc. I already know of Readerware offerings, which I find quite interesting, but I'd like something that is Web-based, so I can run it on my MacMini on the living room, and access it from any of the comuputers in the house. I've been googling around, and I've been quite surprised to NOT find any clear option. Alternatively, good "native" software for Windows/MacOSX will be more than welcome. Thanks a lot PS: Given the # of interesting suggestions for Web 2.0, ASP-Hosted type sites, I've clarified the question a bit: I'd prefer some software that I can install and use in my systems, not something "in the cloud" (although I'll check the suggestions out!)

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  • Multi-site Drupal install with sites on different ports using Apache ip-based hosting?

    - by MattB
    In the past we've used name-based virtual hosting in Apache. We recently converted websites to SSL and had to go the ip-based route. As a result, we currently have an instance that is set up as follows: www.domain.com using port 80 dev.domain.com using port 8080 Both use the same IP. Is this scenario possible using Drupal multi-site functionality? While we find that dev.domain.com works and reads the correct "dev" database (using the dev settings), it reads theme files from the "www" site instead which is not what we want. Is the culprit the dev's htaccess file? Apache is listening on 8080 and does use the proper DB settings, but just not the correct theme files. One other note: browsing dev.domain.com:8080 gives an error: "The page isn't redirecting properly". Should we just purchase a new IP address for the dev website, or would this still not help? Any advice would be appreciated. Thanks.

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  • The UIManager Pattern

    - by Duncan Mills
    One of the most common mistakes that I see when reviewing ADF application code, is the sin of storing UI component references, most commonly things like table or tree components in Session or PageFlow scope. The reasons why this is bad are simple; firstly, these UI object references are not serializable so would not survive a session migration between servers and secondly there is no guarantee that the framework will re-use the same component tree from request to request, although in practice it generally does do so. So there danger here is, that at best you end up with an NPE after you session has migrated, and at worse, you end up pinning old generations of the component tree happily eating up your precious memory. So that's clear, we should never. ever, be storing references to components anywhere other than request scope (or maybe backing bean scope). So double check the scope of those binding attributes that map component references into a managed bean in your applications.  Why is it Such a Common Mistake?  At this point I want to examine why there is this urge to hold onto these references anyway? After all, JSF will obligingly populate your backing beans with the fresh and correct reference when needed.   In most cases, it seems that the rational is down to a lack of distinction within the application between what is data and what is presentation. I think perhaps, a cause of this is the logical separation between business data behind the ADF data binding (#{bindings}) façade and the UI components themselves. Developers tend to think, OK this is my data layer behind the bindings object and everything else is just UI.  Of course that's not the case.  The UI layer itself will have state which is intrinsically linked to the UI presentation rather than the business model, but at the same time should not be tighly bound to a specific instance of any single UI component. So here's the problem.  I think developers try and use the UI components as state-holders for this kind of data, rather than using them to represent that state. An example of this might be something like the selection state of a tabset (panelTabbed), you might be interested in knowing what the currently disclosed tab is. The temptation that leads to the component reference sin is to go and ask the tabset what the selection is.  That of course is fine in context - e.g. a handler within the same request scoped bean that's got the binding to the tabset. However, it leads to problems when you subsequently want the same information outside of the immediate scope.  The simple solution seems to be to chuck that component reference into session scope and then you can simply re-check in the same way, leading of course to this mistake. Turn it on its Head  So the correct solution to this is to turn the problem on its head. If you are going to be interested in the value or state of some component outside of the immediate request context then it becomes persistent state (persistent in the sense that it extends beyond the lifespan of a single request). So you need to externalize that state outside of the component and have the component reference and manipulate that state as needed rather than owning it. This is what I call the UIManager pattern.  Defining the Pattern The  UIManager pattern really is very simple. The premise is that every application should define a session scoped managed bean, appropriately named UIManger, which is specifically responsible for holding this persistent UI component related state.  The actual makeup of the UIManger class varies depending on a needs of the application and the amount of state that needs to be stored. Generally I'll start off with a Map in which individual flags can be created as required, although you could opt for a more formal set of typed member variables with getters and setters, or indeed a mix. This UIManager class is defined as a session scoped managed bean (#{uiManager}) in the faces-config.xml.  The pattern is to then inject this instance of the class into any other managed bean (usually request scope) that needs it using a managed property.  So typically you'll have something like this:   <managed-bean>     <managed-bean-name>uiManager</managed-bean-name>     <managed-bean-class>oracle.demo.view.state.UIManager</managed-bean-class>     <managed-bean-scope>session</managed-bean-scope>   </managed-bean>  When is then injected into any backing bean that needs it:    <managed-bean>     <managed-bean-name>mainPageBB</managed-bean-name>     <managed-bean-class>oracle.demo.view.MainBacking</managed-bean-class>     <managed-bean-scope>request</managed-bean-scope>     <managed-property>       <property-name>uiManager</property-name>       <property-class>oracle.demo.view.state.UIManager</property-class>       <value>#{uiManager}</value>     </managed-property>   </managed-bean> In this case the backing bean in question needs a member variable to hold and reference the UIManager: private UIManager _uiManager;  Which should be exposed via a getter and setter pair with names that match the managed property name (e.g. setUiManager(UIManager _uiManager), getUiManager()).  This will then give your code within the backing bean full access to the UI state. UI components in the page can, of course, directly reference the uiManager bean in their properties, for example, going back to the tab-set example you might have something like this: <af:paneltabbed>   <af:showDetailItem text="First"                disclosed="#{uiManager.settings['MAIN_TABSET_STATE'].['FIRST']}"> ...   </af:showDetailItem>   <af:showDetailItem text="Second"                      disclosed="#{uiManager.settings['MAIN_TABSET_STATE'].['SECOND']}">     ...   </af:showDetailItem>   ... </af:panelTabbed> Where in this case the settings member within the UI Manger is a Map which contains a Map of Booleans for each tab under the MAIN_TABSET_STATE key. (Just an example you could choose to store just an identifier for the selected tab or whatever, how you choose to store the state within UI Manger is up to you.) Get into the Habit So we can see that the UIManager pattern is not great strain to implement for an application and can even be retrofitted to an existing application with ease. The point is, however, that you should always take this approach rather than committing the sin of persistent component references which will bite you in the future or shotgun scattered UI flags on the session which are hard to maintain.  If you take the approach of always accessing all UI state via the uiManager, or perhaps a pageScope focused variant of it, you'll find your applications much easier to understand and maintain. Do it today!

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  • FrameworkFolders support for WebCenter Portal

    - by Justin Paul-Oracle
    Oracle WebCenter Content Server includes components that provide a hierarchical folder interface, similar to a conventional file system, for organizing and managing some or all of the content in the repository. We used Contribution Folders (folders_g) which is being replaced by the new Folders (FrameworkFolders) component. The newer FrameworkFolders component fixes a number of limitations that folders_g had and adds a ton of new features. If you have played with the WebCenter Content mobile app, you will notice that it uses FrameworkFolders too. WebCenter Portal requires the use of the folders_g component. Given the fact that folders_g and FrameworkFolders component do not go well together and must never be enabled together on any system, you could never use the new features if you planned to use integrate Content with Portal. I still remember presenting a demo with a colleague for a client and he was showing off the mobile capabilities in Portal (which are pretty impressive by the way) and was getting all the glory; while I was sitting back wanting to show off the Content app but could not (no FrameworkFolders). Not any more; Oracle has released bundle patches for both WebCenter Content and Portal in April 2014 which bring home the support for FrameworkFolders. These patches will bring these products to version 11.1.1.8.3. You can enable support for FrameworkFolders on new Content and Portal installations where the folders_g component has never been enabled using the following patches: Download and apply the WebCenter Content MLR03 patch 18088049. Download and apply the WebCenter Portal BP3 patch 18085041. Download and apply the WebCenterConfigure component patch 18387955. Before applying this patch on the Content Server ensure that WebCenter Content MLR03 patch 18088049 has already been applied. You can find detailed instructions on how to enable FrameworkFolders support in the Oracle® Fusion Middleware Installation Guide for Oracle WebCenter Portal 11g Release 1 (11.1.1.8.3). There may be another bundle patches release (version 11.1.1.8.4) for many FMW products (including WebCenter Portal) in July 2014 which could further enhance the FrameworkFolders support.

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  • Accessing ADF Faces components that are read-only from JavaScript

    - by Frank Nimphius
    Almost as a note to myself and to justify the time I spent on analyzing aproblem, a quick note on what to watch out for when working trying to access read-only ADF Faces components from JavaScript.  Those who tried JavaScript in ADF Faces probably know that you need to ensure the ADF Faces component  is represented by a JavaScript object on the client. You do this either implicitly by adding an af:clientListener component (in case you want to listen for a component event) or explicitly by setting the ADF Faces component clientComponent property to true. For the use case I looked at in JDeveloper 11g R1 (11.1.1.7) I needed to make an output text component clickable to call a JavaScript function in response. Though I added the af:clientComponent tag to the component I recognized that it also needed the clientComponent property set to true. Though I remember this as not being required in 11.1.1.6, I like the new behavior as it helps preventing read-only components from firing client side events unless you tell it to do so by setting the clientComponent property to true. Note: As the time of writing, JDeveloper 11.1.1.7 is not publicly available and I put the note in this blog as a reminder in case you ever hit a similar challenge so you know what to do.

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  • Provide an OnChange event for an internal property which is controlled externally?

    - by NGLN
    For fun and by request I am updating this ImageGrid component, a kind of listbox for images that has a FileNames property of type TStrings. For ease of writing, I have been misusing its FileNames.Objects property for bitmap storage. But since the TStrings type suggests that users of the component could or would want to use the Objects property for custom data, e.g. like TListBox.Items, I am rewriting the component to store the bitmaps elsewhere and leave FileNames.Objects untouched for unknown future usage. Now I am wondering whether to provide an OnChange event. And if so, whether to fire it when one or more FileNames.Objects changes. Trying to answer it myself, I dove in Delphi's own VCL and stumbled on: TMemo: has an OnChange event, but ignores Lines.Objects TListBox: has no OnChange event, but is capable of storing Items.Objects TStringGrid: has no OnChange event, but is capable of storing Objects, Rows.Objects, Cols.Objects So now I am somewhat puzzeled, because I cannot imagine Borland's developers didn't add events for several Objects properties out of ease. Sure, when a user changes a FileNames.Object in my component, he knows he does and could implement appropriate interaction himself. But wouldn't it be convenient when the component does automatically? What would you expect from this component in this regard?

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • WiX major upgrade refuses to replace existing file!

    - by Joshua
    Hello! I have inherited this project with a WiX installer, and am required to make this version usefully upgrade the previous one! My problem comes in replacing the database files with new versions. No, the problem is not that they are locked, I can replace them manually, and in fact now ONE of them is replaced, while the other is not. Please, please tell me what I'm doing wrong here. I've tried several other solutions (including registry keys as KeyPath instead of CompanionFile) but nothing is quite working. Here is (most of) the code of the .WXS file: <Product Id='$(var.ProductCode)' UpgradeCode='$(var.UpgradeCode)' Name="Pathways" Version='$(var.ProductVersion)' Manufacturer='$(var.Manufacturer)' Language='1033'> <Package Id="*" Description="Pathways Directory Software" InstallerVersion="301" Compressed="yes" /> <WixVariable Id="WixUILicenseRtf" Value="License.rtf" /> <Media Id="1" Cabinet="Pathways.cab" EmbedCab="yes" /> <Upgrade Id="$(var.UpgradeCode)"> <UpgradeVersion OnlyDetect="no" Maximum="$(var.ProductVersion)" IncludeMaximum="no" Language="1033" Property="OLDAPPFOUND" /> <UpgradeVersion Minimum="$(var.ProductVersion)" IncludeMinimum="yes" OnlyDetect="no" Language="1033" Property="NEWAPPFOUND" /> </Upgrade> <Property Id="ALLUSERS">2</Property> <!-- directories --> <Directory Id="TARGETDIR" Name="SourceDir"> <!-- program files directory --> <Directory Id="ProgramFilesFolder"> <Directory Id="INSTALLDIR" Name="Pathways"/> </Directory> <!-- application data directory --> <Directory Id="CommonAppDataFolder" Name="CommonAppData"> <Directory Id="CommonAppDataPathways" Name="Pathways" /> </Directory> <!-- start menu program directory --> <Directory Id="ProgramMenuFolder"> <Directory Id="ProgramsMenuPathwaysFolder" Name="Pathways" /> </Directory> <!-- desktop directory --> <Directory Id="DesktopFolder" /> </Directory> <Icon Id="PathwaysIcon" SourceFile="\\Fileserver\Release\Pathways\Latest\Release\Pathways.exe" /> <!-- components in the reference to the install directory --> <DirectoryRef Id="INSTALLDIR"> <Component Id="Application" Guid="EEE4EB55-A515-4872-A4A5-06D6AB4A06A6"> <File Id="pathwaysExe" Name="Pathways.exe" DiskId="1" Source="\\Fileserver\Release\Pathways\Latest\Release\Pathways.exe" Vital="yes" KeyPath="yes" Assembly=".net" AssemblyApplication="pathwaysExe" AssemblyManifest="pathwaysExe"> <!--<netfx:NativeImage Id="ngen_Pathways.exe" Platform="32bit" Priority="2"/> --> </File> <File Id="pathwaysChm" Name="Pathways.chm" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Pathways.chm" /> <File Id="publicKeyXml" ShortName="RSAPUBLI.XML" Name="RSAPublicKey.xml" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\RSAPublicKey.xml" Vital="yes" /> <File Id="staticListsXml" ShortName="STATICLI.XML" Name="StaticLists.xml" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\StaticLists.xml" Vital="yes" /> <File Id="axInteropMapPointDll" ShortName="AXMPOINT.DLL" Name="AxInterop.MapPoint.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\AxInterop.MapPoint.dll" Vital="yes" /> <File Id="interopMapPointDll" ShortName="INMPOINT.DLL" Name="Interop.MapPoint.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Interop.MapPoint.dll" Vital="yes" /> <File Id="mapPointDll" ShortName="MAPPOINT.DLL" Name="MapPoint.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Interop.MapPoint.dll" Vital="yes" /> <File Id="devExpressData63Dll" ShortName="DAAT63.DLL" Name="DevExpress.Data.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.Data.v6.3.dll" Vital="yes" /> <File Id="devExpressUtils63Dll" ShortName="UTILS63.DLL" Name="DevExpress.Utils.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.Utils.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraBars63Dll" ShortName="BARS63.DLL" Name="DevExpress.XtraBars.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraBars.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraNavBar63Dll" ShortName="NAVBAR63.DLL" Name="DevExpress.XtraNavBar.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraNavBar.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraCharts63Dll" ShortName="CHARTS63.DLL" Name="DevExpress.XtraCharts.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraCharts.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraEditors63Dll" ShortName="EDITOR63.DLL" Name="DevExpress.XtraEditors.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraEditors.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraPrinting63Dll" ShortName="PRINT63.DLL" Name="DevExpress.XtraPrinting.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraPrinting.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraReports63Dll" ShortName="REPORT63.DLL" Name="DevExpress.XtraReports.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraReports.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraRichTextEdit63Dll" ShortName="RICHTE63.DLL" Name="DevExpress.XtraRichTextEdit.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraRichTextEdit.v6.3.dll" Vital="yes" /> <RegistryValue Id="PathwaysInstallDir" Root="HKLM" Key="Software\Tribal Data Resources\Pathways" Name="InstallDir" Action="write" Type="string" Value="[INSTALLDIR]" /> </Component> </DirectoryRef> <!-- application data components --> <DirectoryRef Id="CommonAppDataPathways"> <Component Id="CommonAppDataPathwaysFolderComponent" Guid="087C6F14-E87E-4B57-A7FA-C03FC8488E0D"> <CreateFolder> <Permission User="Everyone" GenericAll="yes" /> </CreateFolder> <RemoveFolder Id="CommonAppDataPathways" On="uninstall" /> <!-- <RegistryValue Root="HKCU" Key="Software\TDR\Pathways" Name="installed" Type="integer" Value="1" KeyPath="yes" />--> </Component> <Component Id="Settings" Guid="A3513208-4F12-4496-B609-197812B4A953" NeverOverwrite="yes"> <File Id="settingsXml" KeyPath="yes" ShortName="SETTINGS.XML" Name="Settings.xml" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Settings\settings.xml" Vital="yes" /> </Component> <Component Id="Database" Guid="1D8756EF-FD6C-49BC-8400-299492E8C65D" > <!-- <RegistryValue Root="HKLM" Key="Software\TDR\Pathways\Database" Name="installed" Type="integer" Value="1" KeyPath="yes" /> --> <File Id="pathwaysMdf" Name="Pathways.mdf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.mdf" CompanionFile="pathwaysExe" Vital="yes"/> <File Id="pathwaysLdf" Name="Pathways_log.ldf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.ldf" CompanionFile="pathwaysExe" Vital="yes"/> </Component> <!-- <Component Id="MDF" Guid="FFB7CE02-B592-4c44-A315-99CF4828E3D9" > <File Id="pathwaysMdf" KeyPath="yes" Name="Pathways.mdf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.mdf" /> </Component> <Component Id="LDF" Guid="9E4E3DCA-A067-47f4-9905-4AD5C35A8025" > <File Id="pathwaysLdf" KeyPath="yes" Name="Pathways_log.ldf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.ldf" /> </Component> --> </DirectoryRef> <!-- shortcut components --> <DirectoryRef Id="DesktopFolder"> <Component Id="DesktopShortcutComponent" Guid="1BF412BA-9C6B-460D-80ED-8388AC66703F"> <Shortcut Id="DesktopShortcut" Target="[INSTALLDIR]Pathways.exe" Name="Pathways" Description="Pathways Tribal Directory" Icon="PathwaysIcon" Show="normal" WorkingDirectory="INSTALLDIR" /> <RegistryValue Root="HKCU" Key="Software\TDR\Pathways" Name="installed" Type="integer" Value="1" KeyPath="yes"/> </Component> </DirectoryRef> <DirectoryRef Id ="ProgramsMenuPathwaysFolder"> <Component Id="ProgramsMenuShortcutComponent" Guid="83A18245-4C22-4CDC-94E0-B480F80A407D"> <Shortcut Id="ProgramsMenuShortcut" Target="[INSTALLDIR]Pathways.exe" Name="Pathways" Icon="PathwaysIcon" Show="normal" WorkingDirectory="INSTALLDIR" /> <RemoveFolder Id="ProgramsMenuPathwaysFolder" On="uninstall"/> <RegistryValue Root="HKCU" Key="Software\TDR\Pathways" Name="installed" Type="integer" Value="1" KeyPath="yes"/> </Component> </DirectoryRef> <Feature Id="App" Title="Pathways Application" Level="1" Description="Pathways software" Display="expand" ConfigurableDirectory="INSTALLDIR" Absent="disallow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="Application" /> <ComponentRef Id="CommonAppDataPathwaysFolderComponent" /> <ComponentRef Id="Settings"/> <ComponentRef Id="ProgramsMenuShortcutComponent" /> <Feature Id="Shortcuts" Title="Desktop Shortcut" Level="1" Absent="allow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="DesktopShortcutComponent" /> </Feature> </Feature> <Feature Id="Data" Title="Database" Level="1" Absent="allow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="Database" /> </Feature> <UIRef Id ="WixUI_FeatureTree"/> <UIRef Id="WixUI_ErrorProgressText"/> <UI> <Error Id="2000">There is a later version of this program installed.</Error> </UI> <CustomAction Id="NewerVersionDetected" Error="2000" /> <InstallExecuteSequence> <RemoveExistingProducts After="InstallFinalize"/> </InstallExecuteSequence> </Product> Running this installer attempting the upgrade from the previous version ALMOST WORKS. The file that is giving me trouble is the one called "PathwaysMdf". Even though it's Component code is EXACTLY the same as the PathwaysLdf file, that file is replaced, while the MDF is NOT. You can see, commented out, some of the other things I've attempted, some from suggestions on stackoverflow. The entire log file from running the upgrade is located at: http://pastebin.com/ppjhq6Wi THANK YOU! Joshua

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  • An easy way to create Side by Side registrationless COM Manifests with Visual Studio

    - by Rick Strahl
    Here's something I didn't find out until today: You can use Visual Studio to easily create registrationless COM manifest files for you with just a couple of small steps. Registrationless COM lets you use COM component without them being registered in the registry. This means it's possible to deploy COM components along with another application using plain xcopy semantics. To be sure it's rarely quite that easy - you need to watch out for dependencies - but if you know you have COM components that are light weight and have no or known dependencies it's easy to get everything into a single folder and off you go. Registrationless COM works via manifest files which carry the same name as the executable plus a .manifest extension (ie. yourapp.exe.manifest) I'm going to use a Visual FoxPro COM object as an example and create a simple Windows Forms app that calls the component - without that component being registered. Let's take a walk down memory lane… Create a COM Component I start by creating a FoxPro COM component because that's what I know and am working with here in my legacy environment. You can use VB classic or C++ ATL object if that's more to your liking. Here's a real simple Fox one: DEFINE CLASS SimpleServer as Session OLEPUBLIC FUNCTION HelloWorld(lcName) RETURN "Hello " + lcName ENDDEFINE Compile it into a DLL COM component with: BUILD MTDLL simpleserver FROM simpleserver RECOMPILE And to make sure it works test it quickly from Visual FoxPro: server = CREATEOBJECT("simpleServer.simpleserver") MESSAGEBOX( server.HelloWorld("Rick") ) Using Visual Studio to create a Manifest File for a COM Component Next open Visual Studio and create a new executable project - a Console App or WinForms or WPF application will all do. Go to the References Node Select Add Reference Use the Browse tab and find your compiled DLL to import  Next you'll see your assembly in the project. Right click on the reference and select Properties Click on the Isolated DropDown and select True Compile and that's all there's to it. Visual Studio will create a App.exe.manifest file right alongside your application's EXE. The manifest file created looks like this: xml version="1.0" encoding="utf-8"? assembly xsi:schemaLocation="urn:schemas-microsoft-com:asm.v1 assembly.adaptive.xsd" manifestVersion="1.0" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:co.v1="urn:schemas-microsoft-com:clickonce.v1" xmlns:co.v2="urn:schemas-microsoft-com:clickonce.v2" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" assemblyIdentity name="App.exe" version="1.0.0.0" processorArchitecture="x86" type="win32" / file name="simpleserver.DLL" asmv2:size="27293" hash xmlns="urn:schemas-microsoft-com:asm.v2" dsig:Transforms dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" / dsig:Transforms dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" / dsig:DigestValuepuq+ua20bbidGOWhPOxfquztBCU=dsig:DigestValue hash typelib tlbid="{f10346e2-c9d9-47f7-81d1-74059cc15c3c}" version="1.0" helpdir="" resourceid="0" flags="HASDISKIMAGE" / comClass clsid="{af2c2811-0657-4264-a1f5-06d033a969ff}" threadingModel="Apartment" tlbid="{f10346e2-c9d9-47f7-81d1-74059cc15c3c}" progid="simpleserver.SimpleServer" description="simpleserver.SimpleServer" / file assembly Now let's finish our super complex console app to test with: using System; using System.Collections.Generic; using System.Text; namespace ConsoleApplication1 {     class Program     {         static voidMain(string[] args)         { Type type = Type.GetTypeFromProgID("simpleserver.simpleserver",true); dynamic server = Activator.CreateInstance(type); Console.WriteLine(server.HelloWorld("rick")); Console.ReadLine(); } } } Now run the Console Application… As expected that should work. And why not? The COM component is still registered, right? :-) Nothing tricky about that. Let's unregister the COM component and then re-run and see what happens. Go to the Command Prompt Change to the folder where the DLL is installed Unregister with: RegSvr32 -u simpleserver.dll      To be sure that the COM component no longer works, check it out with the same test you used earlier (ie. o = CREATEOBJECT("SimpleServer.SimpleServer") in your development environment or VBScript etc.). Make sure you run the EXE and you don't re-compile the application or else Visual Studio will complain that it can't find the COM component in the registry while compiling. In fact now that we have our .manifest file you can remove the COM object from the project. When you run run the EXE from Windows Explorer or a command prompt to avoid the recompile. Watch out for embedded Manifest Files Now recompile your .NET project and run it… and it will most likely fail! The problem is that .NET applications by default embeds a manifest file into the compiled EXE application which results in the externally created manifest file being completely ignored. Only one manifest can be applied at a time and the compiled manifest takes precedency. Uh, thanks Visual Studio - not very helpful… Note that if you use another development tool like Visual FoxPro to create your EXE this won't be an issue as long as the tool doesn't automatically add a manifest file. Creating a Visual FoxPro EXE for example will work immediately with the generated manifest file as is. If you are using .NET and Visual Studio you have a couple of options of getting around this: Remove the embedded manifest file Copy the contents of the generated manifest file into a project manifest file and compile that in To remove an embedded manifest in a Visual Studio project: Open the Project Properties (Alt-Enter on project node) Go down to Resources | Manifest and select | Create Application without a Manifest   You can now add use the external manifest file and it will actually be respected when the app runs. The other option is to let Visual Studio create the manifest file on disk and then explicitly add the manifest file into the project. Notice on the dialog above I did this for app.exe.manifest and the manifest actually shows up in the list. If I select this file it will be compiled into the EXE and be used in lieu of any external files and that works as well. Remove the simpleserver.dll reference so you can compile your code and run the application. Now it should work without COM registration of the component. Personally I prefer external manifests because they can be modified after the fact - compiled manifests are evil in my mind because they are immutable - once they are there they can't be overriden or changed. So I prefer an external manifest. However, if you are absolutely sure nothing needs to change and you don't want anybody messing with your manifest, you can also embed it. The option to either is there. Watch for Manifest Caching While working trying to get this to work I ran into some problems at first. Specifically when it wasn't working at first (due to the embedded schema) I played with various different manifest layouts in different files etc.. There are a number of different ways to actually represent manifest files including offloading to separate folder (more on that later). A few times I made deliberate errors in the schema file and I found that regardless of what I did once the app failed or worked no amount of changing of the manifest file would make it behave differently. It appears that Windows is caching the manifest data for a given EXE or DLL. It takes a restart or a recompile of either the EXE or the DLL to clear the caching. Recompile your servers in order to see manifest changes unless there's an outright failure of an invalid manifest file. If the app starts the manifest is being read and caches immediately. This can be very confusing especially if you don't know that it's happening. I found myself always recompiling the exe after each run and before making any changes to the manifest file. Don't forget about Runtimes of COM Objects In the example I used above I used a Visual FoxPro COM component. Visual FoxPro is a runtime based environment so if I'm going to distribute an application that uses a FoxPro COM object the runtimes need to be distributed as well. The same is true of classic Visual Basic applications. Assuming that you don't know whether the runtimes are installed on the target machines make sure to install all the additional files in the EXE's directory alongside the COM DLL. In the case of Visual FoxPro the target folder should contain: The EXE  App.exe The Manifest file (unless it's compiled in) App.exe.manifest The COM object DLL (simpleserver.dll) Visual FoxPro Runtimes: VFP9t.dll (or VFP9r.dll for non-multithreaded dlls), vfp9rENU.dll, msvcr71.dll All these files should be in the same folder. Debugging Manifest load Errors If you for some reason get your manifest loading wrong there are a couple of useful tools available - SxSTrace and SxSParse. These two tools can be a huge help in debugging manifest loading errors. Put the following into a batch file (SxS_Trace.bat for example): sxstrace Trace -logfile:sxs.bin sxstrace Parse -logfile:sxs.bin -outfile:sxs.txt Then start the batch file before running your EXE. Make sure there's no caching happening as described in the previous section. For example, if I go into the manifest file and explicitly break the CLSID and/or ProgID I get a detailed report on where the EXE is looking for the manifest and what it's reading. Eventually the trace gives me an error like this: INFO: Parsing Manifest File C:\wwapps\Conf\SideBySide\Code\app.EXE.     INFO: Manifest Definition Identity is App.exe,processorArchitecture="x86",type="win32",version="1.0.0.0".     ERROR: Line 13: The value {AAaf2c2811-0657-4264-a1f5-06d033a969ff} of attribute clsid in element comClass is invalid. ERROR: Activation Context generation failed. End Activation Context Generation. pinpointing nicely where the error lies. Pay special attention to the various attributes - they have to match exactly in the different sections of the manifest file(s). Multiple COM Objects The manifest file that Visual Studio creates is actually quite more complex than is required for basic registrationless COM object invokation. The manifest file can be simplified a lot actually by stripping off various namespaces and removing the type library references altogether. Here's an example of a simplified manifest file that actually includes references to 2 COM servers: xml version="1.0" encoding="utf-8"? assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" assemblyIdentity name="App.exe" version="1.0.0.0" processorArchitecture="x86" type="win32" / file name="simpleserver.DLL" comClass clsid="{af2c2811-0657-4264-a1f5-06d033a969ff}" threadingModel="Apartment" progid="simpleserver.SimpleServer" description="simpleserver.SimpleServer" / file file name = "sidebysidedeploy.dll" comClass clsid="{EF82B819-7963-4C36-9443-3978CD94F57C}" progid="sidebysidedeploy.SidebysidedeployServer" description="SidebySideDeploy Server" threadingModel="apartment" / file assembly Simple enough right? Routing to separate Manifest Files and Folders In the examples above all files ended up in the application's root folder - all the DLLs, support files and runtimes. Sometimes that's not so desirable and you can actually create separate manifest files. The easiest way to do this is to create a manifest file that 'routes' to another manifest file in a separate folder. Basically you create a new 'assembly identity' via a named id. You can then create a folder and another manifest with the id plus .manifest that points at the actual file. In this example I create: App.exe.manifest A folder called App.deploy A manifest file in App.deploy All DLLs and runtimes in App.deploy Let's start with that master manifest file. This file only holds a reference to another manifest file: App.exe.manifest xml version="1.0" encoding="UTF-8" standalone="yes"? assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" assemblyIdentity name="App.exe" version="1.0.0.0" processorArchitecture="x86" type="win32" / dependency dependentAssembly assemblyIdentity name="App.deploy" version="1.0.0.0" type="win32" / dependentAssembly dependency assembly   Note this file only contains a dependency to App.deploy which is another manifest id. I can then create App.deploy.manifest in the current folder or in an App.deploy folder. In this case I'll create App.deploy and in it copy the DLLs and support runtimes. I then create App.deploy.manifest. App.deploy.manifest xml version="1.0" encoding="UTF-8" standalone="yes"? assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" assemblyIdentity name="App.deploy" type="win32" version="1.0.0.0" / file name="simpleserver.DLL" comClass clsid="{af2c2811-0657-4264-a1f5-06d033a969ff}" threadingModel="Apartment" progid="simpleserver.SimpleServer" description="simpleserver.SimpleServer" / file file name="sidebysidedeploy.dll" comClass clsid="{EF82B819-7963-4C36-9443-3978CD94F57C}" threadingModel="Apartment" progid="sidebysidedeploy.SidebysidedeployServer" description="SidebySideDeploy Server" / file assembly   In this manifest file I then host my COM DLLs and any support runtimes. This is quite useful if you have lots of DLLs you are referencing or if you need to have separate configuration and application files that are associated with the COM object. This way the operation of your main application and the COM objects it interacts with is somewhat separated. You can see the two folders here:   Routing Manifests to different Folders In theory registrationless COM should be pretty easy in painless - you've seen the configuration manifest files and it certainly doesn't look very complicated, right? But the devil's in the details. The ActivationContext API (SxS - side by side activation) is very intolerant of small errors in the XML or formatting of the keys, so be really careful when setting up components, especially if you are manually editing these files. If you do run into trouble SxsTrace/SxsParse are a huge help to track down the problems. And remember that if you do have problems that you'll need to recompile your EXEs or DLLs for the SxS APIs to refresh themselves properly. All of this gets even more fun if you want to do registrationless COM inside of IIS :-) But I'll leave that for another blog post…© Rick Strahl, West Wind Technologies, 2005-2011Posted in COM  .NET  FoxPro   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • How to use Primefaces slider component with decimal values?

    - by Ioan
    I am using JSF 2.2, Primefaces 4.0, and I am using slider component from Primefaces. <p:slider displayTemplate="Between {min} and {max}" minValue="20" maxValue="40" step="1"/> I would like to ask you if is possibile to have step as decimal value. E.g. step="0.1", or perhaps some ideas about how to solve this issue. I have tried but I'm getting errors like : javax.el.ELException: Cannot convert 0.1 of type class java.lang.String to int] with root cause Thank you.

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  • Can I ReRender a JSF Component from backing bean code?

    - by Ben
    Hi, Can I rerender a jsf ui component when a valuechangelistener method is run? The reason i'm asking is that my valuechangelistener method changes the values of the input boxes but when I run it, they don't seem to be rerender. The following doesn't work: <h:inputText id="inputbox_id"/> <h:selectOneMenu valueChangeListener="#{myBean.changeCountryMenu}"> <a4j:support event="onchange" rerender="inputbox_id" action="#{bean.test}> </h:selectOneMenu> Notice that bean.test() is never run. So the solution I thought of is to rerender the inputbox from the valueChangeListener. If there is some other better solution i'd be glad to hear... Thank you! Ben.

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  • Can YQL parse web sites requiring cookie-based authentication?

    - by user249488
    First, my use case: I'm trying to use YQL's built in XPATH capabilities to scrape content from Yahoo! Fantasy Sports. It uses some sort of cookie-based authentication scheme. Basically, the sequence is: 1) Do an HTTP GET on the Yahoo! Login page 2) Parse the hidden inputs from the response and do an HTTP PUT with your Yahoo! Login on the form URL 3) Use the cookies returned from step 2 to GET any of the Fantasy Sports! websites that you have access to My question is, does YQL support doing this to scrape data? The only authentication based examples I've seen use OAuth, but I haven't seen any examples of using YQL to parse websites with cookie-based authentication schemes

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  • JSF2 - Why does render response not rerender component setting?

    - by fekete-kamosh
    From the tutorial: "If the request is a postback and errors were encountered during the apply request values phase, process validations phase, or update model values phase, the original page is rendered during Render response phase" (http://java.sun.com/javaee/5/docs/tutorial/doc/bnaqq.html) Does it mean that if view is restored in "Restore View" phase and then any apply request/validation/update model phase fails and skips to "Render response" that Render response only passes restored view without any changes to client? Managed Bean: package cz.test; import javax.faces.bean.ManagedBean; import javax.faces.bean.RequestScoped; @ManagedBean @RequestScoped public class TesterBean { // Simple DataStore (in real world EJB) private static String storedSomeValue = null; private String someValue; public TesterBean() { } public String storeValue() { storedSomeValue = someValue; return "index"; } public String eraseValue() { storedSomeValue = null; return "index"; } public String getSomeValue() { someValue = storedSomeValue; return someValue; } public void setSomeValue(String someValue) { this.someValue = someValue; } } Composite component: <?xml version='1.0' encoding='ISO-8859-1' ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core" xmlns:composite="http://java.sun.com/jsf/composite" xmlns:c="http://java.sun.com/jsp/jstl/core"> <!-- INTERFACE --> <composite:interface> <composite:attribute name="currentBehaviour" type="java.lang.String" required="true"/> <composite:attribute name="fieldValue" required="true"/> </composite:interface> <!-- IMPLEMENTATION --> <composite:implementation> <h:panelGrid columns="3"> <c:choose> <c:when test="#{cc.attrs.currentBehaviour == 'READONLY'}" > <h:outputText id="fieldValue" value="#{cc.attrs.fieldValue}"> </h:outputText> </c:when> <c:when test="#{cc.attrs.currentBehaviour == 'MANDATORY'}" > <h:inputText id="fieldValue" value="#{cc.attrs.fieldValue}" required="true"> <f:attribute name="requiredMessage" value="Field is mandatory"/> <c:if test="#{empty cc.attrs.fieldValue}"> <f:attribute name="style" value="background-color: yellow;"/> </c:if> </h:inputText>&nbsp;* </c:when> <c:when test="#{cc.attrs.currentBehaviour == 'OPTIONAL'}" > <h:inputText id="fieldValue" value="#{cc.attrs.fieldValue}"> </h:inputText> </c:when> </c:choose> <h:message for="fieldValue" style="color:red;" /> </h:panelGrid> </composite:implementation> Page: <?xml version='1.0' encoding='UTF-8' ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:h="http://java.sun.com/jsf/html" xmlns:ez="http://java.sun.com/jsf/composite/components"> <h:head> <title>Testing page</title> </h:head> <h:body> <h:form> <h:outputText value="Some value:"/> <ez:field-component currentBehaviour="MANDATORY" fieldValue="#{testerBean.someValue}"/> <h:commandButton value="Store" action="#{testerBean.storeValue}"/> <h:commandButton value="Erase" action="#{testerBean.eraseValue}" immediate="true"/> </h:form> <br/><br/> <b>Why is field's background color not set to yellow?</b> <ol> <li>NOTICE: Field has yellow background color (mandatory field with no value)</li> <li>Fill in any value (eg. "Hello") and press Store</li> <li>NOTICE: Yellow background disappeared (as mandatory field has value)</li> <li>Clear text in the field and press Store</li> <li><b>QUESTION: Why is field's background color not set to yellow?</b></li> <li>Press Erase</li> <li>NOTICE: Field has yellow background color (mandatory field with no value)</li> </ol> </h:body>

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  • In Coldfusion, how do I init a component that is located above the current path folder?

    - by Dan Sorensen
    If I have a folder structure that looks like this: / /bin/myComponent.cfc /reports/index.cfm How do I initiate myComponent.cfc from index.cfm? myService = createObject("component", "bin.myComponent"); Using the dot syntax, I know how to go to deeper folders, but how to do I go up a folder, and down into the other folder? Using slash syntax it would be something like this: ../bin/myComponent.cfc But createObject() doesn't work that way. I'd like to keep a relative path so that I can move this folder to another server without breaking the paths. Ideas? Thanks!

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  • Wicket : Can a Panel or Component react on a form submit without any boilerplate code?

    - by MRalwasser
    I am currently evaluating Wicket and I am trying to figure out how things work. I have a question regarding form submit and panels (or other components). Imagine a custom wicket panel which contains a text field, doing as-you-type validation using ajax. This panel is added to a form. How can the Panel react a form submit (let's say because javascript/ajax is unavailable)? I am currently only aware of one solution: calling a panel's method inside the Form onSubmit() method. But this seems not like a "reusable" approach here, because I have to add boilerplate code to every form's onSubmit() which contains the panel (and every developer which use the panel must know this). So here comes my question: Is there any way that a Panel/Component can "detect" a form submit in some way? Or is there any other solution beside this? Thank you.

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  • How do I backup my C++ Builder component installation?

    - by Gary Benade
    Hi I finally have my c++ Builder 2010 installation the way I want it, with all my components upgraded and installed. (touch wood) I have been working with c++builder since version 1 and I know from countless previous traumatic experiences that this state of affairs could change in an instant. I would like to backup the installation and component set. Is there a way to do this? A tool perhaps? A menu command that I have maybe missed all these years? I don't want to have to reinstall all the components from the bpl source again. I make nightly backup images of my entire drive, I would like to do this for c++builder only if possible. If it's a matter of simply copying files, which files would I need to copy? Are there entries in the registry that would need to be restored? Thanks in advance for any thoughts and suggestions

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  • Why can't I get textWidth from my Text component?

    - by Adam
    var txtIt:Text = new Text(); txtIt.text = full_array[t][0]; txtIt.width = 700; txtIt.buttonMode = true; txtIt.mouseChildren = false; txtIt.selectable = false; txtIt.y = t * 30; trace(txtIt.textWidth); myCanvas.addChild(txtIt); Why can't i get the textWidth for the component? I can get it for textFields.

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  • Autmatically create table on MySQL server based on date?

    - by Anthony
    Is there an equivalent to cron for MySQL? I have a PHP script that queries a table based on the month and year, like: SELECT * FROM data_2010_1 What I have been doing until now is, every time the script executes it does a query for the table, and if it exists, does the work, if it doesn't it creates the table. I was wondering if I can just set something up on the MySQL server itself that will create the table (based on a default table) at the stroke of midnight on the first of the month. Update Based on the comments I've gotten, I'm thinking this isn't the best way to achieve my goal. So here's two more questions: If I have a table with thousands of rows added monthly, is this potentially a drag on resources? If so, what is the best way to partition this table, since the above is verboten? What are the potential problems with my home-grown method I originally thought up?

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  • How do I set the dataProvider for an <s:List> component to be an XML file?

    - by Matt Calthrop
    I've got the latest Beta of Adobe Flash Builder 4. I want to use a <s:List> component, and specify the dataProvider as being an XML file. However, after loads of research (including looking at doc links off labs.adobe.com), I still can't figure out how to do it. The XML file will look something like this: <?xml version="1.0" encoding="ISO-8859-1"?> <imageList> <image location="path/to/file1.jpg" /> <image location="path/to/file2.jpg" /> <image location="path/to/file3.jpg" /> </imageList>

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  • Flex 4: How to center a component that is larger than its container?

    - by Liviu
    Hi Everyone! I am using Flex 4 Spark Components for this one. I have a custom component that is larger than a certain container, and I need it to be centered in that container. Best using only MXML, styles and properties This does not work as expected: <s:BorderContainer x="300" y="300" width="200" height="200"> <s:Button label="Not centered" horizontalCenter="0" verticalCenter="0" width="300" height="250"/> </s:BorderContainer> Thanks!

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  • How to style a standard GWT component (TabBar) differently?

    - by Mike Petterson
    I am using a TabBar and I want to style the component in different ways. So one time this style, another time that style. I thought this will work but it didn't: TabBar t = new TabBar(); t.addTab( "1" ); t.addTab( "2" ); t.addStyleName( MyResources.INSTANCE.css().slickTab() ); And: public interface MyCssResource extends CssResource { String slickTab(); } In the CSS .slickTab .gwt-TabBar .gwt-TabBarItem { background-color: #ff0000; font-weight: normal; } But the appearance don't change. What I am doing wrong?

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  • How to move to a location in a web browser component?

    - by Mostafa Mahdieh
    I have a .NET windows form page and a WebBrowser component inside. I load a page inside the web browser using the Navigate method as in: webBrowser1.Navigate("http://www.stackoverflow.com"); The pages length is longer than the browsers height, so the vertical scroll bar appears. Now I want to move the scrollbar down to a specific position. More specifically I want to search for a specific peace of text inside the page, and scroll to that position. This behavior is implemented in the built-in "Find" function of the browser, but I can't figure out how to call the Find function from within my code, without the Find window appearing. Although I don't want the Find window to appear, if the text matches are highlighted it is welcome.

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  • Can I override spring beans instatiated with component scanning?

    - by Pablojim
    If I use component scanning in Spring 2.5 but then also define a controller in xml. Do I get two instances of this bean in my application context? If so which instance will be called for its related RequestMappings? <bean id="myController" class="domain.MyController"> <property name="filters"> <list> <ref local="filter1"/> <ref local="filter2"/> </list> </property> </bean>

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