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  • c# hierarchy collection library? - anyone know of one (e.g. GetDirectChildren, GetAllChildren, GetPa

    - by Greg
    Hi, Does anyone know of a solid C# library / approach to manage a hierarchy/web type collection? This would be a library that would basic consist of the concept of nodes & relationships, for example to model web pages/files linked under a URL, or modeling IT infrastructure. It would have key methods such as: Node.GetDirectParents() Node.GetRootParents() Node.GetDirectChildren() Node.GetAllChildren() So it's smarts would include the ability to "walk the tree" of nodes based on the relationships when someone does ask for "give me all the children under this node" for example. It ideally include a persistence layer, to save/retrieve such data to/from a databases (e.g. with a Nodes and Relationships table). Thanks

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  • C: switch case with logical operator

    - by Er Avinash Singh
    While I am new to c and want help in this program my code is : #include<stdio.h> #include<conio.h> void main(){ int suite=2; switch(suite) { case 1||2: printf("hi"); case 3: printf("byee"); default: printf("hello"); } printf("I thought somebody"); getche(); } I am working in turbo c and it shows no error and the output is helloI thought somebody Please, let me know how is this working ??? note :- here break is not the case as I intentionally left them.

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  • Looking for an algorithm in vb.net or c# but I don't know it's name!

    - by Jules
    I'll do my best to explain what the algorithm is supposed to do: There's a class 'Recipe'. Each Recipe can include other Recipes but cannot include itself or any other Recipe that includes it. So, a simple example is we have just two Recipes A & B. If A adds B first, then later on B cannot add A because it will cause a loop. A more complicated example is: A,B,C (1) Recipe C Adds B (2) Recipe B Adds A (3) Recipe A attempts to add C, but can't because of the relationship. C - B - A. I can do this myself, I just wondered if this was a standard named algorithm and I could grab the optimal solution. Thanks

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  • is memset(ary,0,length) a portable way of inputting zero in double array

    - by monkeyking
    The following code uses memset to set all the bits to zero #include <iostream> #include <cstring> int main(){ int length = 5; double *array = new double[length]; memset(array,0,sizeof(double)*length); for(int i=0;i<length;i++) if(array[i]!=0.0) std::cerr<< "not zero in: " <<i <<std::endl; return 0; } Can I assume that this will work on all platforms? Does the double datatype always correspond to the ieee-754 standard? thanks

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  • How does the email header field 'thread-index' work?

    - by Tim
    I was wondering if anyone knew how the thread-index field in email headers work? Here's a simple chain of emails thread indexes that I messaged myself with. Email 1 Thread-Index: AcqvbpKt7QRrdlwaRBKmERImIT9IDg== Email 2 Thread-Index: AcqvbpjOf+21hsPgR4qZeVu9O988Eg== Email 3 Thread-Index: Acqvbp3C811djHLbQ9eTGDmyBL925w== Email 4 Thread-Index: AcqvbqMuifoc5OztR7ei1BLNqFSVvw== Email 5 Thread-Index: AcqvbqfdWWuz4UwLS7arQJX7/XeUvg== I can't seem to say with certainty how I can link these emails together. Normally, I would use the in-reply-to field or references field, but I recently found that Blackberrys do NOT include these fields. The only include Thread-Index field.

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  • Vector of Object Pointers, general help and confusion

    - by Staypuft
    Have a homework assignment in which I'm supposed to create a vector of pointers to objects Later on down the load, I'll be using inheritance/polymorphism to extend the class to include fees for two-day delivery, next day air, etc. However, that is not my concern right now. The final goal of the current program is to just print out every object's content in the vector (name & address) and find it's shipping cost (weight*cost). My Trouble is not with the logic, I'm just confused on few points related to objects/pointers/vectors in general. But first my code. I basically cut out everything that does not mater right now, int main, will have user input, but right now I hard-coded two examples. #include <iostream> #include <string> #include <vector> using namespace std; class Package { public: Package(); //default constructor Package(string d_name, string d_add, string d_zip, string d_city, string d_state, double c, double w); double calculateCost(double, double); void Print(); ~Package(); private: string dest_name; string dest_address; string dest_zip; string dest_city; string dest_state; double weight; double cost; }; Package::Package() { cout<<"Constucting Package Object with default values: "<<endl; string dest_name=""; string dest_address=""; string dest_zip=""; string dest_city=""; string dest_state=""; double weight=0; double cost=0; } Package::Package(string d_name, string d_add, string d_zip, string d_city, string d_state, string r_name, string r_add, string r_zip, string r_city, string r_state, double w, double c){ cout<<"Constucting Package Object with user defined values: "<<endl; string dest_name=d_name; string dest_address=d_add; string dest_zip=d_zip; string dest_city=d_city; string dest_state=d_state; double weight=w; double cost=c; } Package::~Package() { cout<<"Deconstructing Package Object!"<<endl; delete Package; } double Package::calculateCost(double x, double y){ return x+y; } int main(){ double cost=0; vector<Package*> shipment; cout<<"Enter Shipping Cost: "<<endl; cin>>cost; shipment.push_back(new Package("tom r","123 thunder road", "90210", "Red Bank", "NJ", cost, 10.5)); shipment.push_back(new Package ("Harry Potter","10 Madison Avenue", "55555", "New York", "NY", cost, 32.3)); return 0; } So my questions are: I'm told I have to use a vector of Object Pointers, not Objects. Why? My assignment calls for it specifically, but I'm also told it won't work otherwise. Where should I be creating this vector? Should it be part of my Package Class? How do I go about adding objects into it then? Do I need a copy constructor? Why? What's the proper way to deconstruct my vector of object pointers? Any help would be appreciated. I've searched for a lot of related articles on here and I realize that my program will have memory leaks. Using one of the specialized ptrs from boost:: will not be available for me to use. Right now, I'm more concerned with getting the foundation of my program built. That way I can actually get down to the functionality I need to create. Thanks.

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  • How to implement square root and exponentiation on arbitrary length numbers?

    - by tomp
    I'm working on new data type for arbitrary length numbers (only non-negative integers) and I got stuck at implementing square root and exponentiation functions (only for natural exponents). Please help. I store the arbitrary length number as a string, so all operations are made char by char. Please don't include advices to use different (existing) library or other way to store the number than string. It's meant to be a programming exercise, not a real-world application, so optimization and performance are not so necessary. If you include code in your answer, I would prefer it to be in either pseudo-code or in C++. The important thing is the algorithm, not the implementation itself. Thanks for the help.

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  • error in encryption program

    - by Raja
    #include<iostream> #include<math.h> #include<string> using namespace std; int gcd(int n,int m) { if(m<=n && n%m ==0) return m; if(n<m) return gcd(m,n); else return gcd(m,n%m); } int REncryptText(char m) { int p = 11, q = 3; int e = 3; int n = p * q; int phi = (p - 1) * (q - 1); int check1 = gcd(e, p - 1); int check2 = gcd(e, q - 1); int check3 = gcd(e, phi); // // Compute d such that ed = 1 (mod phi) //i.e. compute d = e-1 mod phi = 3-1 mod 20 //i.e. find a value for d such that phi divides (ed-1) //i.e. find d such that 20 divides 3d-1. //Simple testing (d = 1, 2, ...) gives d = 7 // double d = Math.Pow(e, -1) % phi; int d = 7; // public key = (n,e) // (33,3) //private key = (n,d) //(33 ,7) double g = pow(m,e); int ciphertext = g %n; // Now say we want to encrypt the message m = 7, c = me mod n = 73 mod 33 = 343 mod 33 = 13. Hence the ciphertext c = 13. //double decrypt = Math.Pow(ciphertext, d) % n; return ciphertext; } int main() { char plaintext[80],str[80]; cout<<" enter the text you want to encrpt"; cin.get(plaintext,79); int l =strlen(plaintext); for ( int i =0 ; i<l ; i++) { char s = plaintext[i]; str[i]=REncryptText(s); } for ( int i =0 ; i<l ; i++) { cout<<"the encryption of string"<<endl; cout<<str[i]; } return 0; }

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  • Creating Visual Studio Templates

    - by vanja.
    I'm looking to create a Visual Studio 2008 template that will create a basic project and based on remove certain files/folders based on options the user enters. Right now, I have followed some tutorials online which have let me create the form to query the user and pass the data into an IWizard class, but I don't know what to do from there. The tutorials provide a sample to do some simple substitution: code: Form1 form = new Form1(); DialogResult dlg = form.ShowDialog(); if (dlg == DialogResult.OK) { foreach (KeyValuePair<string, string> pair in form.Parameters) { if (!replacementsDictionary.ContainsKey(pair.Key)) replacementsDictionary.Add(pair.Key, pair.Value); else replacementsDictionary[pair.Key] = pair.Value; } } form.Close(); but I'm looking to selectively include files based on the user settings, and if possible, selectively include code sections in a file based on settings. Is there a clever way to do this, or will I manually have to delete project files in the IWizard:ProjectFinishedGenerating()?

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  • Access violation reading location 0x00184000.

    - by numerical25
    having troubles with the following line HR(md3dDevice->CreateBuffer(&vbd, &vinitData, &mVB)); it appears the CreateBuffer method is having troubles reading &mVB. mVB is defined in box.h and looks like this ID3D10Buffer* mVB; Below is the code it its entirety. this is all files that mVB is in. //Box.cpp #include "Box.h" #include "Vertex.h" #include <vector> Box::Box() : mNumVertices(0), mNumFaces(0), md3dDevice(0), mVB(0), mIB(0) { } Box::~Box() { ReleaseCOM(mVB); ReleaseCOM(mIB); } float Box::getHeight(float x, float z)const { return 0.3f*(z*sinf(0.1f*x) + x*cosf(0.1f*z)); } void Box::init(ID3D10Device* device, float m, float n, float dx) { md3dDevice = device; mNumVertices = m*n; mNumFaces = 12; float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; std::vector<Vertex> vertices(mNumVertices); for(DWORD i = 0; i < m; ++i) { float z = halfDepth - (i * dx); for(DWORD j = 0; j < n; ++j) { float x = -halfWidth + (j* dx); float y = getHeight(x,z); vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); if(y < -10.0f) vertices[i*n+j].color = BEACH_SAND; else if( y < 5.0f) vertices[i*n+j].color = LIGHT_YELLOW_GREEN; else if (y < 12.0f) vertices[i*n+j].color = DARK_YELLOW_GREEN; else if (y < 20.0f) vertices[i*n+j].color = DARKBROWN; else vertices[i*n+j].color = WHITE; } } D3D10_BUFFER_DESC vbd; vbd.Usage = D3D10_USAGE_IMMUTABLE; vbd.ByteWidth = sizeof(Vertex) * mNumVertices; vbd.BindFlags = D3D10_BIND_VERTEX_BUFFER; vbd.CPUAccessFlags = 0; vbd.MiscFlags = 0; D3D10_SUBRESOURCE_DATA vinitData; vinitData.pSysMem = &vertices; HR(md3dDevice->CreateBuffer(&vbd, &vinitData, &mVB)); //create the index buffer std::vector<DWORD> indices(mNumFaces*3); // 3 indices per face int k = 0; for(DWORD i = 0; i < m-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = i*n+j; indices[k+1] = i*n+j+1; indices[k+2] = (i*1)*n+j; indices[k+3] = (i*1)*n+j; indices[k+4] = i*n+j+1; indices[k+5] = (i*1)*n+j+1; k+= 6; } } D3D10_BUFFER_DESC ibd; ibd.Usage = D3D10_USAGE_IMMUTABLE; ibd.ByteWidth = sizeof(DWORD) * mNumFaces*3; ibd.BindFlags = D3D10_BIND_INDEX_BUFFER; ibd.CPUAccessFlags = 0; ibd.MiscFlags = 0; D3D10_SUBRESOURCE_DATA iinitData; iinitData.pSysMem = &indices; HR(md3dDevice->CreateBuffer(&ibd, &iinitData, &mIB)); } void Box::Draw() { UINT stride = sizeof(Vertex); UINT offset = 0; md3dDevice->IASetVertexBuffers(0, 1, &mVB, &stride, &offset); md3dDevice->IASetIndexBuffer(mIB, DXGI_FORMAT_R32_UINT, 0); md3dDevice->DrawIndexed(mNumFaces*3, 0 , 0); } //Box.h #ifndef _BOX_H #define _BOX_H #include "d3dUtil.h" Box.h class Box { public: Box(); ~Box(); void init(ID3D10Device* device, float m, float n, float dx); void Draw(); float getHeight(float x, float z)const; private: DWORD mNumVertices; DWORD mNumFaces; ID3D10Device* md3dDevice; ID3D10Buffer* mVB; ID3D10Buffer* mIB; }; #endif Thanks again for the help

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  • need help understanding moving up using relative path...

    - by Joel
    I'm not sure why this isn't working, so I must not be understanding things correctly. I'm putting a working live site onto my localhost for dev work. so my site can be seen at the url: example.com or at: localhost/example.com OK. I Have a page at example.com/video/pageone.php On that page, I'm linking to a header by navigating to: <?php include '/home/myserver/public_html/includes/website/website-header.php'; ?> For some reason, This will not work (on the live site): <?php include 'http://www.example.com/includes/website/website-header.php'; ?> Can anyone tell me why 1) The above http address will not work, and 2) how can I make this work in localhost? Thanks!

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  • c++ undefined references with static library

    - by stupid_idiot
    hi guys i'm trying to make a static library from a class but when trying to use it i always get errors with undefined references on anything. the way i proceeded was creating the object file like g++ -c myClass.cpp -o myClass.o and then packing it with ar rcs myClass.lib myClass.o there is something i'm obviously missing generaly with this.. i bet it's something with symbols.. thx for any advices, i know it's most probably something i could find out if reading some tutorial so sorry if bothering with stupid stuff again :) edit: myClass.h: class myClass{ public: myClass(); void function(); }; myClass.cpp: #include "myClass.h" myClass::myClass(){} void myClass::function(){} program using the class: #include "myClass.h" int main(){ myClass mc; mc.function(); return 0; } finally i compile it like this: g++ -o main.exe -L. -l myClass main.cpp

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  • Disallow private constructor invocation in friend function

    - by user2907032
    Is there any way to not allow private construction in friend function, In case we do have private constructor with friend function in our class. Only Static method should be responsible for object creation and other than this compiler should flash error message #include <iostream> #include <memory> using namespace std; class a { public: void see () { cout<<"Motimaa"; } static a& getinstance() { static a instance; return instance; } private: a() {}; friend void access(); }; void access () { a obj; obj.see();//still friend function can access } int main() { a::getinstance().see(); access(); return 1; }

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  • friend declaration block an external function access to the private section of a class

    - by MiP
    I'm trying to force function caller from a specific class. For example this code bellow demonstrate my problem. I want to make 'use' function would be called only from class A. I'm using a global namespace all over the project. a.h #include "b.h" namespace GLOBAL{ class A{ public: void doSomething(B); } } a.cpp #include "a.h" using namespace GLOBAL; void A::doSomething(B b){ b.use(); } b.h namespace GLOBAL{ class B{ public: friend void GLOBAL::A::doSomething(B); private: void use(); } Compiler says: ‘GLOBAL::A’ has not been declared ‘void GLOBAL::B::use()’ is private Can anyone help here ? Thanks a lot, Mike.

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  • Applet tag error

    - by Yvan JANSSENS
    Hi, I'm getting a FileNotFound error when I try to include my applet. It tries to include a .class file, while I provide a .jar file. Here's the java console output: at java.lang.Thread.run(Thread.java:637) Caused by: java.io.FileNotFoundException: /Users/yvanjanssens/NetBeansProjects/yBlackJack/yBlackJackApplet.class (No such file or directory) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(FileInputStream.java:106) at java.io.FileInputStream.<init>(FileInputStream.java:66) And here's my Applet code: <applet code="yBlackJackApplet" archive="yBlackJack.jar" width="100%" height="100%" > </applet> Thanks! Yvan

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  • dismissViewControllerAnimated completion block presenter view and modal view flow

    - by Patricia LaRue
    I did find an answer to this title and I did do a little research but I'm still not getting the flow. Here is what I want to happen: 1) click a button on the presenter view to open a modal view. 2) retrieve some value and click a button to close the modal view....sending the value to the presentor view and execute a method. I get that this works like a callback but I still can't figure out where to put the callback stuff. So, how exactly do I do this? A) In the presentViewController completion block, should I include the presenter view method to execute when modal view is completed? Or: B) In the modal view's dismissViewControllerAnimated completion block, should I include the presenter view method to execute when modal view is completed? Can somebody help me with some sample code? Or at least help me get the flow of which block to put the code in? Thank you, P

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  • ZeroMQ Java Installation Problem

    - by Ivan
    Hi everyone, I'm trying to install ZeroMQ's Java library but I've been having problem. First error was ./configure complained about JAVA_HOME which everything seemed to be fine but I couldn't manage to solve it but I've found a particular solution in ZeroMQ's chat logs. The suggested solution was; JAVA_HOME="/System/Library/Frameworks/JavaVM.framework/Home" ./configure However it doesn't work for me. The error message I've been receiving is checking for jni.h in /Library/Java/Home/include... configure: error: cannot find jni.h in /Library/Java/Home/include. I've tried JAVA_HOME="/System/Library/Frameworks/JavaVM.framework/Home" ./configure and JAVA_HOME="/System/Library/Frameworks/JavaVM.framework/Versions/1.6/Home" ./configure as well but still no luck. I'd like to hear StackOverflowers' thoughts about how I can solve this. Thanks.

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  • checking whether 4 points in a plane define a square ??

    - by osabri
    how to check whether 4 points in the plane define a square? what's the function which given a point and a value of the area of a square as input parameters returns four squares(define a corresponding type) with sides parallel to the x axis and y axis this how i start: #include <stdio.h> #include<math.h> struct point{ float x; float y; } typedef struct point POINT; struct square{ struct point p1; struct point p2; struct point p3; struct point p4; } typedef struct square SQUARE; int main() { int point; printf("point coordinate"); printf("\n\n"); printf("enter data\n");

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  • Custom Django tag & jQuery

    - by pocoa
    I'm new to Django. Today I created some Django custom tags which is not that hard. But now I wonder what is the best way to include some jQuery or some Javascript code packed into my custom tag definition. What is the regular way to include a custom library into my code? For example: {% faceboxify item %} So assume that it'll create a specific HTML output for Facebox plugin. I just want to learn some elegant way to import this plugin into my code. I want the above definition to be enough for all functionality. Is there any way to do it? I couldn't find any example. Maybe I'm missing something.. Thank you.

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  • Is it possible to build a Mac binary on a non-Mac unix machine?

    - by nbolton
    I would like to set up a Mac buildbot slave, but unfortunately it's not possible to install Mac OS X 10.5 on my XenServer hypervisor. So, I've had an idea, but not quite sure whether or not it'll work. The application is C++, and on Mac it's compile using GNU Make. I have a Mac desktop PC, and I was hoping I could copy the .h and .lib files on to a Linux box, and try to build against the Mac headers: #include <mach-o/dyld.h> #include <AvailabilityMacros.h>

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  • What is the best way to maintain an entity's original properties when they are not included in MVC binding from edit page?

    - by kingdango
    I have an ASP.NET MVC view for editing a model object. The edit page includes most of the properties of my object but not all of them -- specifically it does not include CreatedOn and CreatedBy fields since those are set upon creation (in my service layer) and shouldn't change in the future. Unless I include these properties as hidden fields they will not be picked up during Binding and are unavailable when I save the modified object in my EF 4 DB Context. In actuality, upon save the original values would be overwritten by nulls (or some type-specific default). I don't want to drop these in as hidden fields because it is a waste of bytes and I don't want those values exposed to potential manipulation. Is there a "first class" way to handle this situation? Is it possible to specify a EF Model property is to be ignored unless explicitly set?

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  • CUDA & VS2010 problem

    - by Kristian D'Amato
    I have scoured the internets looking for an answer to this one, but couldn't find any. I've installed the CUDA 3.2 SDK (and, just now, CUDA 4.0 RC) and everything seems to work fine after long hours of fooling around with include directories, NSight, and all the rest. Well, except this one thing: it keeps highlighting the <<< >>> operator as a mistake. Only on VS2010--not on VS2008. On VS2010 I also get several warnings of the following sort: C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\xdebug(109): warning C4251: 'std::_String_val<_Ty,_Alloc>::_Alval' : class 'std::_DebugHeapAllocator<_Ty>' needs to have dll-interface to be used by clients of class 'std::_String_val<_Ty,_Alloc>' Anyone know how this can be fixed?

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