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  • Is there a typical career path to learn game development "on the job"?

    - by mac
    The extended version of the question is: what is the typical career paths that a developer without specific experience in game development should take if he/she wishes to work in the game development industry? In other words, what are the positions such a programmer might aspire to get hired for, in the game industry? I am asking because it seems to me that - even without direct experience with 3D modelling, physics engines, shaders, etc... - for as much complex as these topics might be - they are still "just" top layers one can learn "on the job" if he/she has already good programming skills and experience in software design (for example during peer-programming sessions). I have no knowledge whatsoever of the game industry, so maybe I am being naïve here, but for all the other programming jobs I previously took, I learnt most of the specificities while working on concrete projects... so I wonder if there is a chance to do the same with game development. Thanks for your time and advice! :) PS: I don't know if this is important or not for answering the question, but scripting languages are the languages I am more proficient in. /mac

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  • What am I missing about PHP?

    - by Aerovistae
    It's like this mythical thing that a dominating portion of developers say is just the best option for back-end development, a part of development about which I know virtually nothing beyond the absolute basics. So I've looked up PHP tutorials a bunch of times, trying to figure out why it's so powerful and common, but it's annoying as hell-- all the tutorials treat you like a new programmer. You know, this is how you make an If Else statement, here's a for loop, etc. The "Advanced Topics" show you how to make POST and GET statements and whatnot. But there must be more to it! I don't get it! That's practically no different from JavaScript. What am I missing about this language? What else can it do? Where's the power and versatility? I've heard it called a function soup; where are all the functions? Please chide me. I'm clearly missing something.

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  • Costs/profit of/when starting an indie company

    - by Jack
    In short, I want to start a game company. I do not have much coding experience (just basic understanding and ability to write basic programs), any graphics design experience, any audio mixing experience, or whatever else technical. However, I do have a lot of ideas, great analytical skills and a very logical approach to life. I do not have any friends who are even remotely technical (or creative in regards to games for that matter). So now that we've cleared that up, my question is this: how much, minimally, would it cost me to start such a company? I know that a game could be developed in under half a year, which means it would have to operate for half a year prior, and that's assuming that the people working on the first project do their jobs good, don't leave game breaking bugs, a bunch of minor bugs, etc.. So how much would it cost me, and what would be the likely profit in half a year? I'm looking at minimal costs here, as to do it, I would have to sell my current apartment and buy a new, smaller one, pay taxes, and likely move to US/CA/UK to be closer to technologically advanced people (and be able to speak the language of course). EDIT: I'm looking at a small project for starters, not a huge AAA title.

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  • Entry level engineer question regarding memory mangement

    - by Ealianis
    It has been a few months since I started my position as an entry level software developer. Now that I am past some learning curves (e.g. the language, jargon, syntax of VB and C#) I'm starting to focus on more esoteric topics, as to write better software. A simple question I presented to a fellow coworker was responded with "I'm focusing on the wrong things." While I respect this coworker I do disagree that this is a "wrong thing" to focus upon. Here was the code (in VB) and followed by the question. Note: The Function GenerateAlert() returns an integer. Dim alertID as Integer = GenerateAlert() _errorDictionary.Add(argErrorID, NewErrorInfo(Now(), alertID)) vs... _errorDictionary.Add(argErrorID, New ErrorInfo(Now(), GenerateAlert())) I originally wrote the ladder and rewrote it with the "Dim alertID" so that someone else might find it easier to read. But here was my concern and question. "Should one write this with the Dim AlertID, it would in fact take up more memory; finite but more, and should this method be called many times could it lead to an issue? How will .NET handle this object AlertID. Outside of .NET should one manually dispose of the object after use (near the end of the sub)." I want to ensure I become a knowledgeable programmer that does not just rely upon garbage collection. Am I over thinking this? Am I focusing on the wrong things?

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  • .NET vs Windows 8: Rematch!

    - by Simon Cooper
    So, although you will be able to use your existing .NET skills to develop Metro apps, it turns out Microsoft are limiting Visual Studio 2011 Express to Metro-only. From the Express website: Visual Studio 11 Express for Windows 8 provides tools for Metro style app development. To create desktop apps, you need to use Visual Studio 11 Professional, or higher. Oh dear. To develop any sort of non-Metro application, you will need to pay for at least VS Professional. I suspect Microsoft (or at least, certain groups within Microsoft) have a very explicit strategy in mind. By making VS Express Metro-only, developers who don't want to pay for Professional will be forced to make their simple one-shot or open-source application in Metro. This increases the number of applications available for Windows 8 and Windows mobile devices, which in turn make those platforms more attractive for consumers. When you use the free VS 11 Express, instead of paying Microsoft, you provide them a service by making applications for Metro, which in turn makes Microsoft's mobile offering more attractive to consumers, increasing their market share. Of course, it remains to be seen if developers forced to jump onto the Metro bandwagon will simply jump ship to Android or iOS instead. At least, that's what I think is going on. With Microsoft, who really knows?

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  • How do Unity 12.04/Compiz bindings really work?

    - by Daniel
    There is a bewildering array of places to set bindings, all inconsistent with one another. E.g. in Unity's System Settings having the Ctrl-key highlight the mouse position is an on/off choice. I like the feature, but not on such a prominent key where I keep activating it accidentally. The keyboard shortcuts allow only one binding per command, where I might like a convenient one on the external keyboard and an emergency alternative for when I'm on the road. Keyboard custom shortcuts has a nice interface, but allows only key bindings — besides it doesn't seem to work for me. So I activated CCSM Commands. There I have the choice of key-, mouse- and/or edge bindings. Whereas some places in CCSM offers only one or two of these binding possibilities, randomly at the whim of the programmer. I have not found a way to differentiate a mouse-drag from a click. E.g. I want <SuperMouse1-drag anywhere on a window to move it, while if I don't drag, it should be raise-lower. On the title bar I want the same without needing the <Super key. Now I find raise-lower only in System Settings where I can't assign a mouse binding. If therefore in CCSM I fallback to only lower and put move on the same binding, the window already gets lowered on mouse down, and I can then invisibly move it. Very useful! I have <Altasciicircum get in the way of an Emacs binding, with some to me useless popup overlay. I can find it nowhere, so I can't turn it off. So how can I go without these frontends until they have matured, and instruct Compiz directly, for example in the way Emacs or Sawfish have keymaps, and separate ones for each context, with inheritance?

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  • The Talent Behind Customer Experience

    - by Christina McKeon
    Earlier, I wrote about Powerful Data Lessons from the Presidential Election. A key component of the Obama team’s data analysis deserves its own discussion—the people. Recruiters are probably scrambling to find out who those Obama data crunchers are and lure them into corporations. For the Obama team, these data scientists became a secret ingredient that the competition didn’t have. This team of analysts knew how to hear the signal and ignore the noise, how to segment and target its base, and how to model scenarios and revise plans based on what the data told them. The talent was the difference. As you work to transform your organization to be more customer-centric, don’t forget that talent is a critical element. Journey mapping is a good start to understanding how your talent impacts your customer experiences. Part of journey mapping includes documenting the “on-stage” and “back-stage” systems and touchpoints. When mapping this part of your customers’ journey, include the roles and talent behind the employee actions—both customer facing and further upstream from that customer touchpoint. Know what each of these roles does, how well you are retaining people in these areas, and your plans to fill these open positions in the future. To use data scientists as an example, this job will be in high demand over the next 10 years. The workforce is shrinking, and higher education institutions may not be able to turn out trained data scientists as fast as you need them. You don’t want to be caught with a skills deficit, so consider how you can best plan for the future talent you will need. Have your existing employees make their career aspirations known to you now. You may find you already have employees willing to take on roles that drive better customer experiences. Then develop customer experience talent from within your organization through targeted learning programs. If you know that you will need to go outside the organization, build those candidate relationships now. Nurture the candidates you want to hire and partner with universities, colleges, and trade associations so you can increase the number of qualified candidates in your talent pool.

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  • Is learning C# as a first language a mistake?

    - by JuniorDeveloper1208
    I know there are similar questions on here, which I've read, but I recently read this post by Joel Spolsky: How can I teach a bright person, with no programming experience, how to program? And it got me thinking about my way of learning and whether it might actually be harmful in the long run. I've dabbled with various languages but C# is my first serious one, I've read "Head First C#" and created a few projects. But after reading the post above I've found it a bit disheartening that I may be going about it all wrong, obviously I respect Joel's opinion which is what has thrown me a bit. I've started reading "Code" as recommended in the reading list and I'm finding it pretty hard going, although enjoyable. I feel like it's taken the shine off of my "noobish hacking about" in Visual Studio. So now I'm unsure as to what path I should take? Should I take a step back and follow Joel's advice and start reading? I guess my main aim is just to become a good programmer, like everyone else, but I don't want to be going into bad practice by learning a .NET language when someone who's opinion I respect thinks that it is harmful. Thoughts?

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  • Mechanics of reasoning during programming interviews

    - by user129506
    This is not the usual "I don't want to write code during an interview", in this question the assumption is that I need to write code during an interview (think about the level of rewriting the quicksort or mergesort from scratch) I know how the algorithm work or I have a basic idea of how I should start working from there, i.e. I don't remember the algorithm by heart I noticed that even on a whiteboard, I always end up writing bugged code or code that doesn't compile. If there's a typo, whatever I usually live with that.. but when there's a crash due to some uncaught particular case I end up losing confidence in my skills. I realize that perhaps interviewers might want to look at how I write code and/or how I solve problems rather than proof-compiling my whiteboard code, but I'd like to ask how should I approach the above problem in mental terms, i.e. what mental steps should I follow when writing code for an interview with the two bullet points above. There must be a unique and agreed series of steps I should follow to avoid getting stuck/caught into particular exception cases (limit cases) that might end up wasting my time and my energies rather than focusing on the overall algorithm for the general case. I hope I made my point clear

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  • Simple website with a GPL V3 Framework

    - by sineverba
    I write web-based software and simple website ("Home", "Who we are", "Contact"). For a simple website I'm using a covered GPL v3 framework. The user surf the website, send an email, take info, etc. I repeat: simple website, not a Joomla or Wordpress. 1) Will the website be covered with the GPL? I don't modify the framework. I'm using his classes in other classes... (OOP). 2) For the point 1, if yes, do I need to add (e.g. in the footer) name of framework and his link? 3) I must permit download of entire website to study code (nothing that a programmer has interest in)? E.g. placing it in Github? 4) If 2 is NO, how you can "understand" that we use that framework? In effect no php lines are exposed to the browser... You cannot understand that when you push "Send email" the site is calling $this->send($email). If you write me an email "Are you using XXX framework"? I can answer NO.

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  • What does SVN do better than git?

    - by doug
    No question that the majority of debates over programmer tools distill to either personal choice (by the user) or design emphasis, i.e., optimizing design according to particular uses cases (by the tool builder). Text Editors are probably the most prominent example--a coder who works on a Windows at work and codes in Haskell on the Mac at home, values cross-platform and compiler integration and so chooses Emacs over Textmate, etc. It's less common that a newly introduced technology is genuinely, demonstrably superior to the extant options. I wonder if this is in fact the case with version-control systems, in particular, centralized VCS (CVS, SVN) versus distributed VCS (git, hg)? I used SVN for about five years, and SVN is currently used where I work. A little less than three years ago, I switched to git (and gitHub) for all of my personal projects. I can think of a number of advantages of git over subversion (and which for the most part abstract to advantages of distributed over centralized VCS), but I cannot think of one contra example--some task (that's relevant and arises in a programmers usual workflow) that subversion does better than git. The only conclusion I have drawn from this is that I don't have any data--not that git is better, etc. My guess is that such counter-examples exist, hence this question.

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  • How do you apply to a company way out of your league?

    - by emcb
    First, my background: I'm in the market for a new job I have ~2 years experience under my belt Nothing on my resume would JUMP out at you Thus far in my career I've been able to become productive quickly and have been continually praised by managers and coworkers for my abilities to learn and produce. I don't mean to be bragging here, but I want to get across that (at least in my mind) I could be categorized as "very promising young developer" I've been job hunting for a little while now and like most job seekers I've found a handful of companies that are basically "dream" jobs (think Fog Creek or 37Signals). If I were to apply to a company like that in the normal recruitment channels, my resume would probably not make it past the first set of filters. Now, I accept that I'm a longshot for a job at the hottest companies out there, but in my job search I've had a little success in applying for positions I'm not qualified for simply by doing something a little different: sending an email outlining how I don't meet the qualifications but stating why I would do well in the job anyways. In other cases, I've outright asked for a small project/problem that would be representative of the work to prove I can do the job, since I didn't have the specific skills on my resume yet. What I'm wondering is: If I'm not qualified on paper for a particular job, what creative/unique/impressive methods have you thought of or seen work to at least get an interview? For the sake of argument, assume I really am a "very promising young developer". I would love to hear from people who are responsible for hiring - I'd like to hear examples of techniques that got someone noticed when they otherwise wouldn't have. Clarification: I know that I need to continue building my resume to continue advancing. But I'm in the job search NOW, so I'm looking for other approaches

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  • Should CV contain cases where certain party fools me and not pay salary? Is it "holiday" time or not?

    - by otto
    Suppose I am fooled to work in a start-up or a company that has been a very small over a long time, let say 10 years. I work them 3 months and I really enjoy the work -- I learn a lot of new skills such as Haskell, MapReduce, CouchDB and many other little things. Now the firm did not pay any salary: A) I may be unskilled, B) I did not meet some deadline (I don't know because I am not allowed to speak to the boss but I know that I am not getting any payment) or C) I was fooled. Some detail about C I heard that the firm have had similar cases from my friend, "The guy X was there and he said he does not trust the firm at all so he went to other firm". I don't know what the term "trust" mean here, anyway the firm consists of ignorant drop-outs that hires academic people, a bit irony. They hire people from student-organizations and let them work and promise ok -compensation but -- when you start working the co-employer starts all kind of instructions "Do not work so hard, do not work so long, do not work so much" -- it is like he is making sure you do not feel sad when he does not pay any salary (co-employer is an owner in the firm). Anyway, I learnt a ton in the company but it was very inefficient working. I worked only alone, not really working in a "company". Now should by resume contain references to the firm and the guy who did not pay me anything? Or should my resume read that I worked in XYZ -technologies -- but 1 year's NDA -- what can write here? Now I fear that if I put the firm to my resume: they will lie about my input to my next employer. I feel they are very dishonest. On the other hand, I want to make it sure that I have worked over the time. So: Should my CV contain the not-so-good or even awful employers that may be fooling people to work there? I am pretty sure everyone knows the firm and its habbits, circles are small but people are afraid to speak.

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  • International Pricing of Software [closed]

    - by arachnode.net
    I operate a small company that charges $99 for a piece of software. I'd like to know what would be a fair price for non-US customers. Today I sold a license to a party in South Africa. He told me he had been watching the project for two years while business justification could be made for the purchase as SA's currency is nine times weaker than the US dollar. I found this resource detailing how much a Big Mac costs in various countries: http://howmuchatyourplace.com/how_much_does/Big%20Mac_cost.php I realize that the cost of producing a Big Mac varies from locale to locale as does the demand for one. I am aware that many software companies charge prices in local currencies that equate to the price in US dollars. I am aware that my costs remain fixed, and I obviously I cannot discount the rate at which my time costs me. I'm OK with earning less per sale as I would rather get my software onto the desktops of those that need it rather than having them try to write it themselves. Support is light and I can usually point a user to an existing blog or forum post. Being a resident of Hawaii, I am aware that certain goods and services cost more here. Power is up to six times as much per KWH as it is in, say, Seattle, and wages are approximately 60% of what they are for my profession (programmer). I'd like to offer my software at a price that would be fair for everyone around the globe. If a currency is 2 foreign units to 1 US dollar, and goods and services cost 50% more and pay for an equivalent job is 50% of what it is here, should I charge, say, $50 instead of $99? Is there a resource which would allow me to input a price in US dollars and adjust for a list of international locations?

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  • Need advice: Staying techie or going the MBA way?

    - by SharePoint Newbie
    I know this is a very subjective question and I am the best person to decide this for myself...but I am just looking for your views. I have 5 years of experience as a professional developer. I have a decent background in Maths and have done my bachelors in engineering in CS. I have still not reached a stage in my career where growth is difficult and do not foresee this happenning for a very long time if ever because I find myself constantly (self) motivated to pick up new skills. A lot of my friends have however been getting through their MBA lately ...and not from the likes of Harvard or Kellogs, just mediocre colleges. They've however been landing paychecks fatter than me even though they have little or no work experience. Given that I have the option of pursuing an MBA an have my finances in order (and am planning an MBA from INSEAD / IE) would it make sense for me to sell out what I like doing and go for an MBA? Will I regret not doing an MBA later, given that I am in the right age/experience group to do an MBA? I absolutely love what I am doing right now and also the people I'm doing it with, but am just worried if this career would be as rewarding financially as the one after a management degree.

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  • Cry Engine 3 vs UDK

    - by Daniele Riccardelli
    I'm new here and I hope that other people may find this question interesting. Me and a bunch of guys from my University are thinking about getting started in game development, but, even though the game design is kind of ready, we are stucked at the point "which Engine should we choose". At first, we were thinking about Unity3D Free, in particular because we are pretty familiar with C# and, even better, it's completely free, but on the other hand there are some cons like no dynamic shadowing that make the realization of our game kinda hard. So, we are thinking about moving either to UDK or Cry Engine, since they are not as expensive as Unity3D Pro (at least before the game deployment) . The thing we are worried the most, though, is that we are kind of scared about the support for team work(i mean, that we might find it hard to coordinate our efforts without software support), since in Unity3D the team features are part of purchasable content, and we are not interested in paying that much for a project we are not even sure we can complete. So, finally, I hope one of you knows the mentioned engines enough to give us a tip telling which one offers better team features and is advisable for guys that have barely worked before on videogames but have good object oriented programming skills. Probably might be helpful for your suggestion, if i say that our game is an exploration game. Thanks to anybody who's going to answer.

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  • O'reilly certification in PHP worth it?

    - by editzombie
    I asked this question over on stack overflow but I didn't realise it wasn't really the place for not so technical questions. I've seen quite a few related threads on this forum so I thought I'd try and get some feedback here: This is my first time asking a question on this forum, though I´ve read it a lot. I apologise if this is repeating a thread. I´m interested in getting into web development. I am a video editor by trade but living in Spain the way things are at the moment its very difficult to find work. I have some very basic knowledge of HTML and CSS and a little bit of flash and have designed a few little personal websites myself. I also worked for a online marketing production company where I worked a little on blog design in Blogger amongst other social media. So thats my background, but I´m trying to expand my skills and get into web development as a career or in general part of my skill base, I was thinking particularly about PHP/MySQL. I have worked a little on some of the Lynda.com tutorials and have invested in a book (Sams Teach Yourself PHP, MySQL and Apache). I´m still finding it very difficult to progress. I know I should really try some practice projects (any reccomendations would be welcome). But I was also thinking about doing one of the O´Reilly certification courses and was wondering whether it would be worthwhile for a noob like me. I hear that the courses are associated with an American University which I guess gives it more clout. Any other thoughts you guys have about how to make progress in learning web development would be fantasic. Thanks in advance.

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  • Is there a massive other side to software development which I've somehow missed, revolving entirely around Microsoft?

    - by Aerovistae
    I'm still a beginning programmer; I've been at it for 2 years. I've learned to work with a few languages, a bit of web development technologies, a handful of libraries, frameworks, and IDEs. But over the past two years (and long before I even started, really), I keep hearing references to these...things. A million of them. Things such as C#, ADO, SOAP, ASP, ASP.NET, the .NET framework, CLR, F#, etc etc. And I've read their Wikipedia articles, in-depth, multiple times, and they all mention a million other things on that list, but I just can't seem to grasp what it all is. The only thing I've taken away with any certainty is that Microsoft is behind all of it. It sounds almost like a conspiracy. Are all these technologies just for developing on the Windows platform? What is .NET? Do some software developers dedicate their entire career just to that side of things? Why would I want to get into it, and what advantage does...whatever it is...have over all the other technologies there are? I hope this makes sense. It's a broad question, but inside it there's a very specific question asking about something I don't know the name of. Hopefully you can grasp my confusion.

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  • How should I start refactoring my mostly-procedural C++ application?

    - by oob
    We have a program written in C++ that is mostly procedural, but we do use some C++ containers from the standard library (vector, map, list, etc). We are constantly making changes to this code, so I wouldn't call it a stagnant piece of legacy code that we can just wrap up. There are a lot of issues with this code making it harder and harder for us to make changes, but I see the three biggest issues being: Many of the functions do more (way more) than one thing We violate the DRY principle left and right We have global variables and global state up the wazoo. I was thinking we should attack areas 1 and 2 first. Along the way, we can "de-globalize" our smaller functions from the bottom up by passing in information that is currently global as parameters to the lower level functions from the higher level functions and then concentrate on figuring out how to removing the need for global variables as much as possible. I just finished reading Code Complete 2 and The Pragmatic Programmer, and I learned a lot, but I am feeling overwhelmed. I would like to implement unit testing, change from a procedural to OO approach, automate testing, use a better logging system, fully validate all input, implement better error handling and many other things, but I know if we start all this at once, we would screw ourselves. I am thinking the three I listed are the most important to start with. Any suggestions are welcome. We are a team of two programmers mostly with experience with in-house scripting. It is going to be hard to justify taking the time to refactor, especially if we can't bill the time to a client. Believe it or not, this project has been successful enough to keep us busy full time and also keep several consultants busy using it for client work.

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  • About C# objects and the possibilties it has

    - by user527825
    As a novice programmer and I always wonder about c# capabilities. I know it is still early to judge that but all i want to know is can c# do complex stuffs or something outside windows OS. I think C# is a proprietary language (I don't know if I said that right) meaning you can't do it outside Visual Studio or Windows. Also you can't create your own controller (called object right?) like you are forced to use these available in toolbox and their properties and methods. Can C# be used with OpenGL API or DirectX API Finally it always bothers me when I think I start doing things in Visual Studio, I know it sounds arrogant to say but sometimes I feel that I don't like to be forced to use something even if its helpful, like I feel (do I have the right to feel?) that I want to do all things by myself? Don't laugh I just feel that this will give me a better understanding. Is Visual C# like using MaxScript inside 3ds max in that C# is exclusive to do Windows and Forms and Components that are Windows related and maxscript is only for 3d editing and manipulation for various things in the software. If it is too difficult for a beginner I hope you don't answer the fourth question as I don't have enough motivation and I want to keep the little I have. Note: Sorry for my English, I am self taught and never used the language with native speakers so expect so errors. I have a lot of questions regarding many things, what is the daily ratio you think for asking (number of questions) that would not bother the admins of the site and the members here. Thank you for your time.

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  • Life Is Full Of Changes (Part 1)

    - by Brian Jackett
    Today will be my last day with Sogeti.  I’ve been with Sogeti USA for just over 4 years.  In that time I’ve gotten to work on some great projects, develop relationships with some brilliant and passionate people, participate in the .Net developer and SharePoint communities, and grow my skills in a number of areas I’m passionate about.     As with all good things they must come to an end though.  I’ve accepted a position with another company and will provide more details once the transition has completed.  This decision was a difficult one to make but it provides a great career opportunity on many levels.  As much as my new schedule allows I plan to continue participating in local user groups, speaking at conferences, and blogging.     Speaking of which, you may have noticed my reduced blogging activity in the past few months.  In addition to a career change I’m also in the process of moving to a new residence (only a few miles from my current residence, so I’ll still be in Columbus.)  Searching for a new place, filling out paperwork, and all of the other work associated with this move has taken away a good chunk of the time I used to devote to blogging.  Once everything gets settled out with the move and job change I’ll re-evaluate how much time I can devote to blogging.     A big thanks to Sogeti and everyone who has been so supportive over my time with them.  It’s hard to move on, but I am excited for the prospects that the future will bring.         -Frog Out

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  • Bad previous code. To fix or not to fix?

    - by Viniyo Shouta
    As a freelancer programmer I am often asked to edit part of an application source code in order to add functionalities, fix bugs etc. While I'm on my adventure journey to study the source to do what I'm asked correctly I run into code like: World::User* GetWorld() { map<DWORD,World*>::iterator it = mapWld.find( m_userWorldId ) if( it != mapWld.end() ) return &it->second; return NULL; } if( pUser->GetWorld()->GetId() == 250 ) If I investigate further I end up finding that the DWORD class member of User, userWorldId can be a value non-found in the map mapWld, which will lead to a casuality as also known as crash! The obviously valid way to do it is: World* pWorld = pUser->GetWorld(); if( pWorld && pWorld->GetId() == 250 )//... Sometimes when it's something just 'small' I end up sort of 'fixing' it. But sometimes when I'm on a 500 thousand line source code and this kind of code is everywhere there is no much can do. The question is if it's politically correct to fix some of these things. Think of it; You are not paid to fix it. Perhaps you think it's right, but it was necessarily done that way for some reason and you should not be messing with it. You do not have authorization, you do not own the source and none of the copyrights belong to you. You have authorization to edit issues accordingly to the owners but you're in a hurry, you have many other projects to do, it's the end of the month, you must pay the bills. Sincerely, I think of it as seeing an animal die from a disease in front of you, you have the cure in your hands but you do nothing. What is the best to do in this scenario?

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  • ArchBeat Link-o-Rama for December 12, 2012

    - by Bob Rhubart
    “Cloud Integration in Minutes” – True or False? | Bruce Tierney The answer is 'True, but..." according to Bruce Tierney. "Connecting on-premise and cloud applications “in minutes” is true…provided you only consider the connectivity subset of integration and have a small number of cloud integration touch points." Get the rest of the story in Bruce's detailed post. Tech World Discovers New Species: The Cloud Architect | Wired Enterprise | Wired.com This Wired article by Cade Metz boils down to one essential conclusion: Cloud computing is a significant departure from "data center designs of the past," and the demand for the specialized skills of the cloud architect will only increase. But you already knew that, right? Oracle B2B - Synchronous Request Reply | A-Team - SOA "Beginning with Oracle SOA Suite PS5 (11.1.1.6), B2B supports synchronous request reply over http using the b2b/syncreceiver servlet," says C. D. Wright of the Fusion Middleware A-Team. His post includes a demo and everything you need to run it. Thought for the Day "Don't worry about what anybody else is going to do… The best way to predict the future is to invent it." — Alan Kay (Month Day, Year - Month Day, Year) Source: SoftwareQuotes.com

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  • FP for simulation and modelling

    - by heaptobesquare
    I'm about to start a simulation/modelling project. I already know that OOP is used for this kind of projects. However, studying Haskell made me consider using the FP paradigm for modelling a system of components. Let me elaborate: Let's say I have a component of type A, characterised by a set of data (a parameter like temperature or pressure,a PDE and some boundary conditions,etc.) and a component of type B, characterised by a different set of data(different or same parameter, different PDE and boundary conditions). Let's also assume that the functions/methods that are going to be applied on each component are the same (a Galerkin method for example). If I were to use an OOP approach, I would create two objects that would encapsulate each type's data, the methods for solving the PDE(inheritance would be used here for code reuse) and the solution to the PDE. On the other hand, if I were to use an FP approach, each component would be broken down to data parts and the functions that would act upon the data in order to get the solution for the PDE. This approach seems simpler to me assuming that linear operations on data would be trivial and that the parameters are constant. What if the parameters are not constant(for example, temperature increases suddenly and therefore cannot be immutable)? In OOP, the object's (mutable) state can be used. I know that Haskell has Monads for that. To conclude, would implementing the FP approach be actually simpler,less time consuming and easier to manage (add a different type of component or new method to solve the pde) compared to the OOP one? I come from a C++/Fortran background, plus I'm not a professional programmer, so correct me on anything that I've got wrong.

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  • Skillset improvement in coming new year

    - by exiter2000
    Here is a little background information. I have been working for Java 10 years. The product I am working on went to live about 3 years ago. Now, the product is getting stable. After all the post-product drama, I gained a lot of knowledge about Oracle & SQL. People(mainly management) were desperated enough to give me deep oracle-related task over DBAs. I admit I considered becoming DBA but eventually decided to remain as a programmer. DBAs & Management are demanding all the DB & Query related task back to DBA, which makes me a bit sad. In short, I anticipate a lot of time next year. What would you do to improve your skillset?? I am thinking to upgrade my Java version(Not from experience though, we are using JDK1.5) to 1.6 getting certificate. Any good idea from fellow developers?? -----------Edit --------------------- How about data modeling for application? Do you guys think it is developer role??

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