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  • Strange profiling results: definitely non-bottleneck method pops up

    - by jkff
    I'm profiling a program using sampling profiling in YourKit and JProfiler, and also "manually" (I launch it and press Ctrl-Break several times to get thread dumps). All three methods give me extremely strange results: some tens of percents of time spent in a 3-line method that does not even do any allocation or synchronization and doesn't have loops etc. Moreover, after I made this method into a NOP and even removed its invocation completely, the observable program performance didn't change at all (although it got a negligible memory leak, since it was a method for freeing a cheap resource). I'm thinking that this might be because of the constraints that JVM puts on the moments at which a thread's stacktrace may be taken, and it somehow turns out that in my program it is exactly the moments where this method is invoked, although there is absolutely nothing special about it or the context in which it is invoked. What can be the explanation for this phenomenon? What are the aforementioned constraints? What further measurements can I take to clarify the situation?

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  • Castle ActiveRecord: session error search and access to lazy loading property in different threads

    - by sc911
    Hi *, I've got a problem with an multi-threaded desktop application using Castle ActiveRecord in C#: To keep the GUI alive while searching for the objects based on userinput I'm using the BackgroundWorker for the search-function. Some of the properties of the objects, especially some HasMany-Relations, are marked as Lazy. Now, when the search is finished and the user selects an resulting object, some of the properties of this object should be displayed. But as the search was done by the BackgroundWorker in a different thread, accessing the properties fails as the session for the lazy-access is no longer available. What will be the best way to do the search in an extra thread to keep the GUI alive and to access all properties correctly including those marked as lazy? Thanks for any advise! Regards sc911

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  • Why Jmeter is not recoring?

    - by Monika
    I am working with Jmeter2.3.2 version and trying to record a webpage. I have added http proxy server under workbench and added http request default under thread group. using port 9090 and target controller test plan - thread group. grouping - do not group samplers. After this setting i have started proxy server and opened internet browser selected manual proxy setting and added address as localhost with port 9090. the issue is Jmeter is nopt recoring anything. Please suggest it is urgent.

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  • Progress bar increment by 1 every 100th of second

    - by Matthew De'Loughry
    I'm trying to get a JProgressBar to increment by 1 every 100th of a second, and at the moment I'm using Thread.sleep(100) inside a while statement like so: try { while (i<=100){ doTime(); } } catch (InterruptedException ex) { Logger.getLogger(SplashScreen.class.getName()).log(Level.SEVERE, null, ex); } public void doTime() throws InterruptedException{ jLabel1.setText("sleeping"); Thread.sleep(100); jLabel1.setText("start"); i++; pb.setValue(i); pb.repaint(); } and If I debug by doing a System.out.println it displays in real time but the swing GUI freezes until it drops out of the while loop can anyone help? thanks matt

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  • [C#] Async threaded tcp server

    - by mark_dj
    I want to create a high performance server in C# which could take about ~10k clients. Now i started writing a TcpServer with C# and for each client-connection i open a new thread. I also use one thread to accept the connections. So far so good, works fine. The server has to deserialize AMF incoming objects do some logic ( like saving the position of a player ) and send some object back ( serializing objects ). I am not worried about the serializing/deserializing part atm. My main concern is that I will have a lot of threads with 10k clients and i've read somewhere that an OS can only hold like a few hunderd threads. Are there any sources/articles available on writing a decent async threaded server ? Are there other possibilties or will 10k threads work fine ? I've looked on google, but i couldn't find much info about design patterns or ways which explain it clearly

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  • Can't resolve CalledFromWrongThreadException with Handler

    - by michel
    I will try to keep it simple: In my main activity I make a handler: public class ARViewer extends ARDisplayActivity { public final MHandler mHandler = new MHandler(this); public void onCreate(Bundle savedInstanceState) { ... The class MHandler: public final class MHandler extends Handler{ //main activity private ARViewer arnv; public MHandler(ARViewer arnv){ this.arnv = arnv; } @Override public void handleMessage(Message msg) { ... case H_RR : arnv.setContentView(R.layout.routeplanner); break; ... super.handleMessage(msg); } } But if I call the handleMessage method from a callback function in a other Class, definitely from a other thread, I still get the exception message: CalledFromWrongThreadException (Only the original thread that created a view hierarchy can touch its views) : public void rFound(Route route) { Message msg = new Message(); msg.what = MHandler.H_RR; ARViewer.arnv.mHandler.handleMessage(msg); }

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  • Are concurrency issues possible when using the WCF Service Behavoir attribute set to ConcurrencyMode

    - by Brandon Linton
    We have a WCF service that makes a good deal of transactional NHibernate calls. Occasionally we were seeing SQL timeouts, even though the calls were updating different rows and the tables were set to row level locking. After digging into the logs, it looks like different threads were entering the same point in the code (our transaction using block), and an update was hanging on commit. It didn't make sense, though, because we believed that the following service class attribute was forcing a unique execution thread per service call: [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.PerCall)] We recently changed the concurrency mode to ConcurrencyMode.Single and haven't yet run into any issues, but the bug was very difficult to reproduce (if anyone has any thoughts on flushing a bug like that out, let me know!). Anyway, that all brings me to my question: shouldn't an InstanceContextMode of PerCall enforce thread-safety within the service, even if the ConcurrencyMode is set to multiple? How would it be possible for two calls to be serviced by the same service instance? Thanks!

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  • WCF Service method syncronous/async

    - by Rafal
    Hi I have a problem withi calling WCF Service methods vs Silverlight 3. ` private bool usr_OK = false; clientService.CheckUserMailAsync(this.mailTF.Text); if (usr_OK == true) { isValidationOK = true; } else { isValidationOK = false; MessageBox.Show("User already exists.", "User registered succes!", MessageBoxButton.OK); } ` CheckUserMail should change usr_OK parameter. However it runs in other thread and it does not change the usr_OK param before IF block begins. I've tried thread.join byt the application freezed and i do not know what to do else. Please help me...how can i wait for WCF method to return param usr_OK.

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  • For Loop help In a Hash Cracker Homework.

    - by aaron burns
    On the homework I am working on we are making a hash cracker. I am implementing it so as to have my cracker. java call worker.java. Worker.java implements Runnable. Worker is to take the start and end of a list of char, the hash it is to crack, and the max length of the password that made the hash. I know I want to do a loop in run() BUT I cannot think of how I would do it so it would go to the given max pasword length. I have posted the code I have so far. Any directions or areas I should look into.... I thought there was a way to do this with a certain way to write the loop but I don't know or can't find the correct syntax. Oh.. also. In main I divide up so x amount of threads can be chosen and I know that as of write now it only works for an even number of the 40 possible char given. package HashCracker; import java.util.*; import java.security.MessageDigest; import java.security.NoSuchAlgorithmException; public class Cracker { // Array of chars used to produce strings public static final char[] CHARS = "abcdefghijklmnopqrstuvwxyz0123456789.,-!".toCharArray(); public static final int numOfChar=40; /* Given a byte[] array, produces a hex String, such as "234a6f". with 2 chars for each byte in the array. (provided code) */ public static String hexToString(byte[] bytes) { StringBuffer buff = new StringBuffer(); for (int i=0; i<bytes.length; i++) { int val = bytes[i]; val = val & 0xff; // remove higher bits, sign if (val<16) buff.append('0'); // leading 0 buff.append(Integer.toString(val, 16)); } return buff.toString(); } /* Given a string of hex byte values such as "24a26f", creates a byte[] array of those values, one byte value -128..127 for each 2 chars. (provided code) */ public static byte[] hexToArray(String hex) { byte[] result = new byte[hex.length()/2]; for (int i=0; i<hex.length(); i+=2) { result[i/2] = (byte) Integer.parseInt(hex.substring(i, i+2), 16); } return result; } public static void main(String args[]) throws NoSuchAlgorithmException { if(args.length==1)//Hash Maker { //create a byte array , meassage digestand put password into it //and get out a hash value printed to the screen using provided methods. byte[] myByteArray=args[0].getBytes(); MessageDigest hasher=MessageDigest.getInstance("SHA-1"); hasher.update(myByteArray); byte[] digestedByte=hasher.digest(); String hashValue=Cracker.hexToString(digestedByte); System.out.println(hashValue); } else//Hash Cracker { ArrayList<Thread> myRunnables=new ArrayList<Thread>(); int numOfThreads = Integer.parseInt(args[2]); int charPerThread=Cracker.numOfChar/numOfThreads; int start=0; int end=charPerThread-1; for(int i=0; i<numOfThreads; i++) { //creates, stores and starts threads. Runnable tempWorker=new Worker(start, end, args[1], Integer.parseInt(args[1])); Thread temp=new Thread(tempWorker); myRunnables.add(temp); temp.start(); start=end+1; end=end+charPerThread; } } } import java.util.*; public class Worker implements Runnable{ private int charStart; private int charEnd; private String Hash2Crack; private int maxLength; public Worker(int start, int end, String hashValue, int maxPWlength) { charStart=start; charEnd=end; Hash2Crack=hashValue; maxLength=maxPWlength; } public void run() { byte[] myHash2Crack_=Cracker.hexToArray(Hash2Crack); for(int i=charStart; i<charEnd+1; i++) { Cracker.numOfChar[i]////// this is where I am stuck. } } }

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  • [C#] SerialPort not taking input. It throws it back at me!

    - by Mashew
    When I try to write an AT command to my GSM modem, it does not seem to take the command. I have used PuTTY to check that the command words, it does. I have checked to see if the port is opening, it does. What could I possibly be doing wrong? NOTE: The "lol" part is for debugging purposes. ;3 SerialPort sp = new SerialPort("COM3"); sp.BaudRate = 9600; sp.DataBits = 8; sp.StopBits = StopBits.One; sp.Parity = Parity.None; sp.Open(); if (sp.IsOpen == false) { sp.Open(); } Thread.Sleep(1000); sp.WriteLine("AT+CMGF=1"); Thread.Sleep(1000); string lol = sp.ReadExisting(); sp.Close(); return lol;

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  • python threading and performace?

    - by kumar
    I had to do heavy I/o bound operation, i.e Parsing large files and converting from one format to other format. Initially I used to do it serially, i.e parsing one after another..! Performance was very poor ( it used take 90+ seconds). So I decided to use threading to improve the performance. I created one thread for each file. ( 4 threads) for file in file_list: t=threading.Thread(target = self.convertfile,args = file) t.start() ts.append(t) for t in ts: t.join() But for my astonishment, there is no performance improvement whatsoever. Now also it takes around 90+ seconds to complete the task. As this is I/o bound operation , I had expected to improve the performance. What am I doing wrong?

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  • C++ Virtual Constructor, without clone()

    - by Julien L.
    I want to perform "deep copies" of an STL container of pointers to polymorphic classes. I know about the Prototype design pattern, implemented by means of the Virtual Ctor Idiom, as explained in the C++ FAQ Lite, Item 20.8. It is simple and straightforward: struct ABC // Abstract Base Class { virtual ~ABC() {} virtual ABC * clone() = 0; }; struct D1 : public ABC { virtual D1 * clone() { return new D1( *this ); } // Covariant Return Type }; A deep copy is then: for( i = 0; i < oldVector.size(); ++i ) newVector.push_back( oldVector[i]->clone() ); Drawbacks As Andrei Alexandrescu states it: The clone() implementation must follow the same pattern in all derived classes; in spite of its repetitive structure, there is no reasonable way to automate defining the clone() member function (beyond macros, that is). Moreover, clients of ABC can possibly do something bad. (I mean, nothing prevents clients to do something bad, so, it will happen.) Better design? My question is: is there another way to make an abstract base class clonable without requiring derived classes to write clone-related code? (Helper class? Templates?) Following is my context. Hopefully, it will help understanding my question. I am designing a class hierarchy to perform operations on a class Image: struct ImgOp { virtual ~ImgOp() {} bool run( Image & ) = 0; }; Image operations are user-defined: clients of the class hierarchy will implement their own classes derived from ImgOp: struct CheckImageSize : public ImgOp { std::size_t w, h; bool run( Image &i ) { return w==i.width() && h==i.height(); } }; struct CheckImageResolution; struct RotateImage; ... Multiple operations can be performed sequentially on an image: bool do_operations( std::vector< ImgOp* > v, Image &i ) { std::for_each( v.begin(), v.end(), /* bind2nd(mem_fun(&ImgOp::run), i ...) don't remember syntax */ ); } int main( ... ) { std::vector< ImgOp* > v; v.push_back( new CheckImageSize ); v.push_back( new CheckImageResolution ); v.push_back( new RotateImage ); Image i; do_operations( v, i ); } If there are multiple images, the set can be split and shared over several threads. To ensure "thread-safety", each thread must have its own copy of all operation objects contained in v -- v becomes a prototype to be deep copied in each thread.

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  • Java's ThreadPoolExecutor equivalent for C#?

    - by chillitom
    Hi Guys, I used to make good use of Java's ThreadPoolExecutor class and have yet to find a good equivalent in C#. I know of ThreadPool.QueueUserWorkItem which is useful in many cases but no good if you want to control the number of threads assigned to a task or have multiple individual queues for different task types. For example I liked to use a ThreadPoolExecutor with a single thread to guarantee sequential execution of asynchronous calls.. Is there an easy way to do this in C#? Is there a non-static thread pool implementation? Thanks, T.

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  • How do I use SDl_Threads properly?

    - by Anoymonous
    I am new to threads,SDL and how graphic work in general. I've been looking through all of LazyFoo's SDL tutorials, and had helped me greatly. But in his tutorials about multi threading, he commented that you should never use video functions in separate threads, or might cause problem. I am curious how it should be done, as I still have a vague understanding of graphics and threads. As one of my projects is a shoot'em up, I was wondering if I should create one thread that displays all the graphics, one threads receives all the player input for his ship, and another thread for the enemy AI. If this is NOT how it should be done, (I think it's wrong) does anyone have any advice of how graphics should be implemented with user input and enemy AI with threads? For the Lazyfoo's tutorials, this is the link: http://lazyfoo.net/SDL_tutorials/

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  • C++ Windows IOCP - HTTP POST data missing

    - by Mike Trader
    I have written a very simple IOCP HTTP server that works for the GET verb, but not POST. I create a socket and a listen thread in which accept() is waiting for a connection. When a client connects I call ioctlsocket() to unblock the socket then I associate the socket with IOCP and finally call WSARecv() to read the data. Some data is indeed read and when that has happened, IOCP wakes up a worker thread via GetQueuedCompletionStatus() and I recover the request data. I only ever get the request header when I POST from any browser. Any suggestions as to why? I am assuming the IOCP completes when ALL the data has arrived from TCP?

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  • crashing out in a while loop python

    - by Edward
    How to solve this error? i want to pass the values from get_robotxya() and get_ballxya() and use it in a loop but it seems that it will crash after awhile how do i fix this? i want to get the values whithout it crashing out of the while loop import socket import os,sys import time from threading import Thread HOST = '59.191.193.59' PORT = 5555 COORDINATES = [] def connect(): globals()['client_socket'] = socket.socket(socket.AF_INET, socket.SOCK_STREAM) client_socket.connect((HOST,PORT)) def update_coordinates(): connect() screen_width = 0 screen_height = 0 while True: try: client_socket.send("loc\n") data = client_socket.recv(8192) except: connect(); continue; globals()['COORDINATES'] = data.split() if(not(COORDINATES[-1] == "eom" and COORDINATES[0] == "start")): continue if (screen_width != int(COORDINATES[2])): screen_width = int(COORDINATES[2]) screen_height = int(COORDINATES[3]) return def get_ballxy(): update_coordinates() ballx = int(COORDINATES[8]) bally = int(COORDINATES[9]) return ballx,bally def get_robotxya(): update_coordinates() robotx = int(COORDINATES[12]) roboty = int(COORDINATES[13]) angle = int(COORDINATES[14]) return robotx,roboty,angle def print_ballxy(bx,by): print bx print by def print_robotxya(rx,ry,a): print rx print ry print a def activate(): bx,by = get_ballxy() rx,ry,a = get_robotxya() print_ballxy(bx,by) print_robotxya(rx,ry,a) Thread(target=update_coordinates).start() while True: activate() this is the error i get:

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  • Help calling class from a class above.

    - by wtzolt
    Hello, How to call from class oneThread: back to class fun:? As in, address a class written below. Is it possible? class oneThread(threading.Thread): def __init__(self): threading.Thread.__init__(self) self.start() def run(self): print "1" time.sleep(1) print "2" time.sleep(1) print "3" self.wTree.get_widget("entryResult").set_text("Done with One.") # How to call from here back to class fun, which of course is below...? class fun: wTree = None def __init__( self ): self.wTree = gtk.glade.XML( "main.glade" ) self.wTree.signal_autoconnect( {"on_buttonOne" : self.one} ) gtk.main() def one(self, widget): oneThread(); gtk.gdk.threads_init() do=fun()

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  • WCF Service method synchronous/async

    - by Rafal
    Hi I have a problem with calling WCF Service methods with Silverlight 3. private bool usr_OK = false; clientService.CheckUserMailAsync(this.mailTF.Text); if (usr_OK == true) { isValidationOK = true; } else { isValidationOK = false; MessageBox.Show("User already exists.", "User registered succes!", MessageBoxButton.OK); } CheckUserMail should change usr_OK parameter. However it runs in other thread and it does not change the usr_OK param before IF block begins. I've tried thread.join byt the application freezed and i do not know what to do else. Please help me...how can i wait for WCF method to return param usr_OK.

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  • What does this exception mean? and how do i solve this? java

    - by Nitesh Panchal
    Hello, I am using IcePDF component to view pdf in JApplet on my web page. But for some reason i get this error. Can anybody tell why is this happening and how to solve it? Exception in thread "thread applet-applet.KitKitApplet.class-1" java.lang.StackOverflowError at java.util.PropertyPermissionCollection.implies(Unknown Source) at java.security.Permissions.implies(Unknown Source) at sun.security.provider.PolicyFile.implies(Unknown Source) at java.security.ProtectionDomain.implies(Unknown Source) at java.security.AccessControlContext.checkPermission(Unknown Source) at java.security.AccessController.checkPermission(Unknown Source) at java.lang.SecurityManager.checkPermission(Unknown Source) at java.lang.SecurityManager.checkPropertyAccess(Unknown Source) at java.lang.System.getProperty(Unknown Source) at org.icepdf.core.util.Defs.property(Defs.java:59) at org.icepdf.core.util.Defs.property(Defs.java:63) at org.icepdf.core.util.Defs.property(Defs.java:63) at org.icepdf.core.util.Defs.property(Defs.java:63) at org.icepdf.core.util.Defs.property(Defs.java:63) at org.icepdf.core.util.Defs.property(Defs.java:63) at org.icepdf.core.util.Defs.property(Defs.java:63)

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  • Handling Incoming Data from Multiple Sockets in Python

    - by user859434
    Background: I have a current implementation that receives data from about 120 different socket connections in python. In my current implementation, I handle each of these separate socket connections with a dedicated thread for each. Each of these threads parse the data and eventually store it within a shared locked dictionary. These sockets DO NOT have uniform data rates, some sockets get more data than others. Question: Is this the best way to handle incoming data in python, or does python have a better way on handling multiple sockets per thread?

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  • C# WinForms: How to load an image, then wait a few seconds, then play a mp3 sound ?

    - by ibmkahm
    Hello everybody, (after pressing a button) i would like to show an image (using a picturebox), wait a few seconds and then play a mp3 sound, but i dont get it to work. To wait a few seconds i use "System.Threading.Thread.Sleep(5000)". The problem is, the image alway appears AFTER the wait time, but i want it to show first, then wait, then play the mp3... i tried to use "WaitOnLoad = true" but it doesnt work, shouldn't it load the image first and the continue to read the next code line ?? Here is the code i've tried, that doesnt work: private void button1_Click(object sender, EventArgs e) { pictureBox1.WaitOnLoad = true; pictureBox1.Load("image.jpg"); System.Threading.Thread.Sleep(5000); MessageBox.Show("test"); //just to test, here should be the code to play the mp3 } (i also tried loading the image with "LoadAsync" and put the code to wait and play the mp3 in the "LoadCompleted" event, but that doesnt work either...) would be very nice if somebody helps me

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  • android:black screen switching between activity

    - by 100rabh
    Hi, I am using below code from one of my activity to start another Intent viewIntent = new Intent (getApplicationContext (), landingPage.class); Bundle b = new Bundle (); b.putString ("ApplicationName", a_Bean.getApplicationName ()); if (landingPage.getInstanceCount () < 1) bp.landingPage_ProgressDialog = ProgressDialog.show (ViewAllApp.this, "Please wait...", "Retrieving data...", true, false); viewIntent.putExtras (b); viewIntent.addFlags (Intent.FLAG_ACTIVITY_CLEAR_TOP); startActivityForResult (viewIntent,10); Thread background=new Thread(new Runnable() { public void run() { Progresshandler.sendMessage(handler.obtainMessage());//finishes progressDialog }}); background.start (); but after startactivity it shows a black screen & then displays new activity. Can I make progressdialog to be shown while the black screen is displayed??

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  • Syntax error in SWIG using __thread keyword

    - by user366838
    I am trying to make some code thread safe for use with pthreads. This code is written in C++, but is linked to using SWIG. g++ compiles this correctly, but when swig tries to create a wrapper, I get: fast_alloc.hh:109: Error: Syntax error in input(3) The original, unsafe code that compiles correctly is: static void *freeLists[Num_Buckets]; and the error occurs when I change it to: static __thread void *freeLists[Num_Buckets]; I have made other parts thread safe adding "__thread", for example, this works: static __thread unsigned newCount[Num_Buckets];

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  • how to create a system-wide independent universal counter object primarily for Database keys?

    - by andora
    I would like to create/use a system-wide independent universal 'counter object' that can be called via COM in a thread-safe manner. The counter object will be passed an ID to identify which counter to return, handle the counting, 'persist' the count (occasionally), have reasonable performance (as fast as possible) perhaps capable of 1000 counts per second or better (1mS) and be accessible cross-process/out-of-process. The current count status must be persisted between object restarts/shutdowns. The counter object is liklely to be a 'singleton' type object implemented in some form of free-threaded dictionary, containing maybe 10 counters (perhaps 50 max). The count needs to be monotonic and consistent, (ie: guaranteed unique sequential values). Each counter should have a few methods, like reset, inc, dec, set, clear, remove. As a luxury, I would like to have a variable-increment (ie: 'step by' value). To support thread-safefty, perhaps some sorm of critical-section or mutex call. It just needs to return a long/4byte signed integer. I really want something that can be called from anywhere, including VBScript, so I figure COM is my preferred solution. The primary use of this is for database keys. I am unable to use autoinc or guid type keys and have ruled out database-generated counting systems at this point. I've spent days researching this and I have really struggled to find a solution. The best I can find is a free-threaded dictionary object that can be instantiated using COM+ from Motobit - it seems to offer all the 'basics' and I guess I could create some form of wrapper for this. So, here are my questions: Does such a 'general purpose counter-object already exist? Can you direct me to it? (MS did do an IIS/ASP object called 'MSWC.Counter' but this isn't 'cross-process'/ out-of-process component and isn't thread-safe. (but if it was, it would do!) What is the best way of creating such a Component? (I'd prefer VB6 right-now, [don't ask!] but can do in VB.NET2005 if I had to). I don't have the skills/knowledge/tools to use anything else. I am desparate for a workable solution. I need specific guidance! If anybody can code something up for me I am prepared to pay for it.

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  • asp.net Background Threads Exception Handling

    - by Chris
    In my 3.5 .net web application I have a background thread that does a lot of work (the application is similar to mint.com in that it does a lot of account aggregation on background threads). I do extensive exception handling within the thread performing the aggregation but there's always the chance an unhandled exception will be thrown and my entire application will die. I've read some articles about this topic but they all seem fairly outdated and none of them implement a standard approach. Is there a standard approach to this nowadays? Is there any nicer way to handle this in ASP.NET 4.0?

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