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  • Why does everyone dislike PHP? [closed]

    - by SomeKittens
    I'm primarily a Java/Python programmer, but I just picked up an entry-level job doing web development. I had to learn PHP, and several of my CS friends told me that it would stunt my coding ability/be terrible to program in/murder me in the middle of the night. So far, there have been annoying moments with the language (one particular thing that bugs me is the syntax for calling functions...), but nothing living up to the statements of my friends. I still haven't learned very much about the language. Is their hate justified? Why or why not? A few quotes I've seen about PHP: Haskell is faster than C++, more concise than Perl, more regular than Python, more flexible than Ruby, more typeful than C#, more robust than Java, and has absolutely nothing in common with PHP. Audrey Tang "PHP is a minor evil perpetrated and created by incompetent amateurs, whereas Perl is a great and insidious evil, perpetrated by skilled but perverted professionals." Jon Ribbens. Programmer.

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  • Stateless game design

    - by L. De Leo
    I'm facing a challenge understanding how to program a web version of a card game that is completely stateless. I create my object graph when the game begins and distribute cards to PlayerA and PlayerB so I lay them out on the screen. At this point I could assume that HTML and the querystring is what holds at least some of my state and just keep a snapshot copy of the game state on the server-side for the sole purpose of validating the inputs I receive from the web clients. Still it appears to me that the state of the game is by its nature mutable: cards are being dealt from the deck, etc... Am I just not getting it? Or should I just strive to minimize the side-effects of my functions to the objects that I take as my input? How would you design a stateless card game?

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  • Video: Analyzing Big Data using Oracle R Enterprise

    - by Sherry LaMonica
    Learn how Oracle R Enterprise is used to generate new insight and new value to business, answering not only what happened, but why it happened. View this YouTube Oracle Channel video overview describing how analyzing big data using Oracle R Enterprise is different from other analytics tools at Oracle. Oracle R Enterprise (ORE),  a component of the Oracle Advanced Analytics Option, couples the wealth of analytics packages in R with the performance, scalability, and security of Oracle Database. ORE executes base R functions transparently on database data without having to pull data from Oracle Database. As an embedded component of the database, Oracle R Enterprise can run your R script and open source packages via embedded R where the database manages the data served to the R engine and user-controlled data parallelism. The result is faster and more secure access to data. ORE also works with the full suite of in-database analytics, providing integrated results to the analyst.

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  • Newbie in ASP.Net

    - by dnvThai
    I am learning ASP.Net and I am confusing between ASP.Net WebPages, ASP.Net WebForms and ASP.Net MVC. I have read a lot of articles and known the simple difference of their functions, but I don't know the differences of their code. E.g: When I look at int* p = new int(); ... I know that it's C++ style. and Dim A as String it have to be Visual Basic. [?1] I'm not able to detect like that in ASP.Net. How do they different in codes? I use Visual Studio 2010 Express Edition.I like to use C# (I also was learned VisualBasic in shool, but I don't like him). When I create a new project, there're too many types of project, then, I don't know which I should choose (I just want to make a simple site). [?2] What are they used to? Thanks

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  • What are the semantics of glRotate and glTranslate's parameters?

    - by Zarkopafilis
    I have been trying to play with OpenGL after watching some tutorials and I don't understand how the glTranslatef and glRotatef functions work. I believe a simple picture would help me. I understand that glTranslatef changes the position of the "camera" (but does it change the position in wich the shapes are getting drawn)? However, I don't understand the rotation concept at all. If I do glRotatef(1,0,0,1) it makes my quad spin around. If I just do glRotatef(1,0,0,0) it makes the quad smaller (further away) but if I try to rotate around the X or Y axis, I get a black screen. I don't understand the angle either. Help would be appreciated.

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  • Wall avoidance steering

    - by Vodemki
    I making a small steering simulator using the reynolds boid algorythm. Now I want to add a wall avoidance feature. My walls are in 3D and defined using two points like that: ---------. P2 | | P1 .--------- My agents have a velocity, a position, etc... Could you tell me how to make avoidance with my agents ? Vector2D ReynoldsSteeringModel::repulsionFromWalls() { Vector2D force; vector<Wall *> wallsList = walls(); Point2D pos = self()->position(); Vector2D velocity = self()->velocity(); for (unsigned i=0; i<wallsList.size(); i++) { //TODO } return force; } Then I use all the forces returned by my boid functions and I apply it to my agent. I just need to know how to do that with my walls ? Thanks for your help.

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  • Should I sacrifice code succintness to ensure the narrowest variable scope? [duplicate]

    - by David Scholefield
    This question already has an answer here: Is the usage of internal scope blocks within a function bad style? 3 answers In many languages (e.g. both Perl and Java - which are the two languages I work most with) it is possible to narrow the scope of local variables by declaring them within a block. Although it adds extra code length (the opening and closing block braces), and possibly reduces readability, should I create blocks purely to narrow the scope of variables to the statements that use the variables and to uphold the principle of narrowest scope or does this sacrifice succinctness and readability just to unnecessarily uphold an agreed 'best practice' principle? I usually declare local variables to functions/methods at the start of the function to aid readability, but I could not do this, and just create blocks throughout the function and declare the variables throughout the code - within those blocks - to narrow their scope.

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  • How are vertex shader outs sent as inputs to the fragment shader?

    - by Jeffrey
    I'm learning some OpenGL 3.2 way of doing things and I think it's quite great, I'm actually understanding more of shaders and non-fixed pipeline in 1 week rather than those 2 years I tried to learn OpenGL fixed pipeline functions. But here's my question: From what I think I've understood the vertex shader is run for each vertexes in the VBO. But the fragments shader is run per each pixel (is that right?) which is a huge number compared to let's say 3 vertexes of a triangle. Now it seems that in the vertex shader the out variables (like colors and stuff) are passed 1 to 1 to the fragment shader. But let's say that I pass to the fragment shader the position of the vertex in the vertex shader. How is all executed? What vertex (A, B or C of the hipothetical triangle) is passed per each fragment and why?

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  • Is there a consolidated API reference for the Firefox browser.xul?

    - by cxw
    I have used Greasemonkey many times and am stepping up to Firefox extension development. Is there a consolidated reference for the variables, functions, and anything else that is available to overlays on browser.xul? Besides gBrowser, I note from the source that there are at least gNavToolbox, gURLBar, and gNavigatorBundle and would like more information about what services they provide. I have looked through the XUL School and XUL Tutorial on MDN, searched MozillaZine, and browsed the Jetpack documentation without finding anything but references to gBrowser. I have also looked at the code snippets referenced elsewhere (e.g.) and found specifics, but nothing that puts all the information together in one place. Is there such a reference?

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  • Visitor-pattern vs inheritance for rendering

    - by akaltar
    I have a game engine that currently uses inheritance to provide a generic interface to do rendering: class renderable { public: void render(); }; Each class calls the gl_* functions itself, this makes the code hard to optimize and hard to implement something like setting the quality of rendering: class sphere : public renderable { public: void render() { glDrawElements(...); } }; I was thinking about implementing a system where I would create a Renderer class that would render my objects: class sphere { void render( renderer* r ) { r->renderme( *this ); } }; class renderer { renderme( sphere& sphere ) { // magically get render resources here // magically render a sphere here } }; My main problem is where should I store the VBOs and where should I Create them when using this method? Should I even use this approach or stick to the current one, perhaps something else? PS: I already asked this question on SO but got no proper answers.

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  • Using OpenCl to jiggle the Pipe

    - by TOAOGG
    I've got the Idea to use OpenCL to program a simple Renderer. A clear contra is, that this approach won't benefit from the hardware as the functions on the device (I think). Would it be useful to do this in OpenCL..lets say we want to Cull as early as possible so we won't have many per vertex operations. Is it correct, that Culling is done after the Vertex-Shader? For static-vertecies who won't get effected by the shader it could be interesting to cull them before. Another idea would be an deferred renderer. So the main question is: Would it make sense to program a renderer in OpenCL (aside the effort)? The resulting picture would be drawn in OpenGL.

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  • Problems using PHP on a Plesk Windows dedicated server

    - by wpsmdouble
    I'm having a few issues with my dedicated Windows server that has a Plesk panel: 1.) I can't send e-mail via PHP's mail() function, it always returns the following error: SMTP server response: 550 Requested action not taken: mailbox unavailable or not local Which setting should I alter in order to enable sending mail? 2.) The exec() and passthru() PHP functions don't work; their outputs are blank even when I try to run simple commands such as dir. Is there an option that I can toggle in the control panel to enable this functionality?

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  • Depending on another open source library: copy/paste code or include

    - by user5794
    I'm working on a large class and started implementing new features that need graphics. I started writing the graphics functions myself, but I know that open source libraries exist that can provide me with this functionality without me having to write it myself. The problem is that I prefer the class to be self-sufficient and not dependent on any other library. If I don't write it myself, I would have to ask the user to make sure a graphics library is already installed (less user-friendly). If I write it myself, I do a lot more work than I have to. I could also copy/paste some of the relevant code into my own class, but not sure about the disadvantages of doing this (it's an open source library that matches my license, so I'm not concerned with legality, just programming-wise if there are disadvantages). So what should I do: copy paste code from the external library write the code myself so it's truly self-sufficient ask the user to download and install another library

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  • Real Widget Adds WP7-like Tiles to Android

    - by Jason Fitzpatrick
    Android: If you want the look of Windows Phone 7 tiles on your Android phone without completely replacing your launcher and interface, Real Widget offers the shortcut tiles without the total overhaul. You can customize the widgets to launch apps, system functions, and more to enjoy the WP7 tiled look without sacrificing the functionality of your current Android launcher. Hit up the link below to check out more screenshots and free copy to take for a spin. Real Widget is Android 4.0+ only. Real Widget [via Addictive Tips] HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • Override a static library's global function

    - by Jason Madux
    Not sure if this question belongs here or on SO, but posting here for now :) I'm trying to override a global function defined in "StaticLib" for my iOS application but the compiler keeps giving me the duplicate symbol error. Relevant code: #import "MyApplication.h" #import "StaticLib.h" NSData* getAllData() { NSLog(@"myGetAllData"); return nil; } @implementation MyApplication ... @end I've looked into Apple's runtime library but that all seems to be class-oriented. Any suggestions or is it just not possible to override global functions from static libraries?

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  • Free Pluralsight Videos for this week

    - by TATWORTH
    Pluralsight have issued two free videoshttp://blog.pluralsight.com/2012/09/05/video-end-the-global-pollution-crisis-in-javascript/http://blog.pluralsight.com/2012/08/31/video-fake-it-until-you-make-it-with-fakeiteasy/Their exact words were: Free Videos this Week End the Global Pollution Crisis... In Javascript Too many globally scoped variables and functions can make Javascript code difficult to work with, particularly on large projects. See how to simulate the concept of namespaces using objects. Fake it Until You Make It with FakeItEasy FakeItEasy is a .NET framework for easily creating mock objects in tests. See how easy it is to FakeItEasy with complex nested hierarchies.

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  • Avoiding null in a controller

    - by Kevin Burke
    I'm trying to work through how to write this code. def get(params): """ Fetch a user's details, or 404 """ user = User.fetch_by_id(params['id']) if not user: abort(404) # Render some template for the user... What's the best way to handle the case where the lookup fails? One principle says you should avoid returning null values from functions. These lead to mistakes and AttributeErrors etc. later on in the file. Another idea is to have fetch_by_id raise a ValueError or similar if no user exists with that id. However there's a general principle that you shouldn't use exceptions for control flow, either, which doesn't help much. What could be done better in this case?

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  • Leveraging the Cloud to drive down costs and increase IT Agility

    The age of capital intensive IT is a thing of the past as scalability and pay-for-use will dominate in the new normal and as such, IT transformation is a necessity to make scalable what has traditionally been a largely fixed cost operation. IT functions can increase their agile capability most effectively by employing on-demand strategies that drive cost and capacity variability into their services rather than purely their technology. As companies move to the cloud they will also see an increase in their ability to accelerate time to market and capacity for innovation. Join us for this short, but informative interview with Tony Chauhan, Sr. Advisor with The Hackett Group as he provides his insights into effective cloud strategies.

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  • How do I count Internal Logical Files (ILF) and External Inputs (EI) for a dynamic form entry page?

    - by DmytroL
    Assuming I have an applicant information entry screen, the number and types of fields on which can be defined by the system administrator, how do I go about counting the number of Internal Logical Files (ILFs) and Data Element Types (DETs) for the related data functions? So far I have come up with something like this: ILF #1 (control information): Field Metadata, 1 RET, ~3 DET (name, type, mandatory) ILF #2 (business data): Applicant Data, most likely 1 RET, but how many DET? Of course I could count it as 2 DET (Field ref, Value), but I am not sure that would be correct And when it comes to an External Input (EI), say, "Add New Applicant", things become even more complicated, because the number of DET corresponding to the user-editable fields is totally dependent on the control information in ILF #1, and I am out of ideas here... Anyone fancy to help with that? Thanks in advance!

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  • Column-Level Encryption in SQL Server

    Beginning with SQL Server 2005, column-level encryption and decryption capabilities were made available within the database, providing a solution for situations where one-off types of data need to be secured beyond your existing authorization, authentication or firewall settings. This article provides an overview and example of securing a column using native SQL Server cryptography functions. Join SQL Backup’s 35,000+ customers to compress and strengthen your backups "SQL Backup will be a REAL boost to any DBA lucky enough to use it." Jonathan Allen. Download a free trial now.

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  • My Oracle Support Accreditation for Database and Enterprise Manager

    - by A. G.
    Have you actively used My Oracle Support for 6-9 months? Take your expertise to the next level—become accredited! By completing the accreditation learning series, you can increase your proficiency with My Oracle Support’s core functions and build skills to help you leverage Oracle solutions, tools, and knowledge that enable productivity. Accreditation learning paths are available for Oracle Database and Enterprise Manager, which focus on product-specific best practices, recommendations, and tool enablement—up leveling your capabilities with these Oracle products. Course topics include:   Oracle Database Staying informed  Install Patching Upgrade Performance Security Scalability Enterprise Manager Staying informed  Supportability Certification Patching Upgrade Performance Diagnostic Tools Troubleshooting Visit the My Oracle Support Accreditation Index and get started with the Level 1 My Oracle Support Accreditation path and product-specific Level 2 learning paths for Oracle Database and Enterprise Manager.

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  • Do I have to release the code of a MIT licensed software running a GPL library?

    - by Belohlavek
    Lets say I'm using Node-Webkit, an MIT licensed app runtime. Now, let's say I decide to include a Javascript library which is GPL licensed: while I do not modify the downloaded JS file, I do write my own code making use of the library's functions. I plan to sell the final obfuscated executable and I'm wondering: what's the final license of the complete software? Do I only have to release the GPL library or does the GPL license apply for all the code I wrote? What happens to Node-Webkit's MIT license?

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  • "// ..." comments at end of code block after } - good or bad?

    - by gablin
    I've often seen such comments be used: function foo() { ... } // foo while (...) { ... } // while if (...) { ... } // if and sometimes even as far as if (condition) { ... } // if (condition) I've never understood this practice and thus never applied it. If your code is so long that you need to know what this ending } is then perhaps you should consider splitting it up into separate functions. Also, most developers tools are able to jump to the matching bracket. And finally the last is, for me, a clear violation to the DRY principle; if you change the condition you would have to remember to change the comment as well (or else it could get messy for the maintainer, or even for you). So why do people use this? Should we use it, or is it bad practice?

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  • How to completely uninstall LXDE (12.04)?

    - by Jeremy Lunsford
    I'm trying to remove LXDE from my 12.04 system. I've tried running the following commands (as root from a terminal): apt-get remove lxde apt-get purge lxde apt-get autoremove I've also tried a rather lengthy command that was linked to from another question. However, when I log in, LXDE is still presented as an environment choice, and it still functions perfectly well, as if I've done nothing. I ran the above commands again, but got the following message: package . . . is not installed, so not removed. So, where do I go from here, short of re-installing Ubuntu and all my programs?

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  • MouseEvent.CLICK not working? (AS3)

    - by Jake
    ok so here's my code in AS3, I'd like to know why when i actually click on the picture, nothing happens. And if any of you have great tutorial of what to learn after classes/functions in AS3, let me know =D : package { import flash.display.Bitmap; import flash.display.Sprite; import flash.display.Shape; import flash.events.MouseEvent; public class Main extends Sprite { [Embed(source="../Pics/Picture.png")] private var HeroClass:Class; private var hero:Bitmap = new HeroClass(); public function Main():void { addChild(hero); hero.addEventListener(MouseEvent.CLICK, onClick); function onClick(e:MouseEvent):void { trace("hey"); hero.visible = false; } } } }

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