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  • Problems with passing an anonymous temporary function-object to a templatized constructor.

    - by Akanksh
    I am trying to attach a function-object to be called on destruction of a templatized class. However, I can not seem to be able to pass the function-object as a temporary. The warning I get is (if the comment the line xi.data = 5;): warning C4930: 'X<T> xi2(writer (__cdecl *)(void))': prototyped function not called (was a variable definition intended?) with [ T=int ] and if I try to use the constructed object, I get a compilation error saying: error C2228: left of '.data' must have class/struct/union I apologize for the lengthy piece of code, but I think all the components need to be visible to assess the situation. template<typename T> struct Base { virtual void run( T& ){} virtual ~Base(){} }; template<typename T, typename D> struct Derived : public Base<T> { virtual void run( T& t ) { D d; d(t); } }; template<typename T> struct X { template<typename R> X(const R& r) { std::cout << "X(R)" << std::endl; ptr = new Derived<T,R>(); } X():ptr(0) { std::cout << "X()" << std::endl; } ~X() { if(ptr) { ptr->run(data); delete ptr; } else { std::cout << "no ptr" << std::endl; } } Base<T>* ptr; T data; }; struct writer { template<typename T> void operator()( const T& i ) { std::cout << "T : " << i << std::endl; } }; int main() { { writer w; X<int> xi2(w); //X<int> xi2(writer()); //This does not work! xi2.data = 15; } return 0; }; The reason I am trying this out is so that I can "somehow" attach function-objects types with the objects without keeping an instance of the function-object itself within the class. Thus when I create an object of class X, I do not have to keep an object of class writer within it, but only a pointer to Base<T> (I'm not sure if I need the <T> here, but for now its there). The problem is that I seem to have to create an object of writer and then pass it to the constructor of X rather than call it like X<int> xi(writer(); I might be missing something completely stupid and obvious here, any suggestions?

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  • template class: ctor against function -> new C++ standard

    - by Oops
    Hi in this question: http://stackoverflow.com/questions/2779155/template-point2-double-point3-double Dennis and Michael noticed the unreasonable foolishly implemented constructor. They were right, I didn't consider this at that moment. But I found out that a constructor does not help very much for a template class like this one, instead a function is here much more convenient and safe namespace point { template < unsigned int dims, typename T > struct Point { T X[ dims ]; std::string str() { std::stringstream s; s << "{"; for ( int i = 0; i < dims; ++i ) { s << " X" << i << ": " << X[ i ] << (( i < dims -1 )? " |": " "); } s << "}"; return s.str(); } Point<dims, int> toint() { Point<dims, int> ret; std::copy( X, X+dims, ret.X ); return ret; } }; template < typename T > Point< 2, T > Create( T X0, T X1 ) { Point< 2, T > ret; ret.X[ 0 ] = X0; ret.X[ 1 ] = X1; return ret; } template < typename T > Point< 3, T > Create( T X0, T X1, T X2 ) { Point< 3, T > ret; ret.X[ 0 ] = X0; ret.X[ 1 ] = X1; ret.X[ 2 ] = X2; return ret; } template < typename T > Point< 4, T > Create( T X0, T X1, T X2, T X3 ) { Point< 4, T > ret; ret.X[ 0 ] = X0; ret.X[ 1 ] = X1; ret.X[ 2 ] = X2; ret.X[ 3 ] = X3; return ret; } }; int main( void ) { using namespace point; Point< 2, double > p2d = point::Create( 12.3, 34.5 ); Point< 3, double > p3d = point::Create( 12.3, 34.5, 56.7 ); Point< 4, double > p4d = point::Create( 12.3, 34.5, 56.7, 78.9 ); //Point< 3, double > p1d = point::Create( 12.3, 34.5 ); //no suitable user defined conversion exists //Point< 3, int > p1i = p4d.toint(); //no suitable user defined conversion exists Point< 2, int > p2i = p2d.toint(); Point< 3, int > p3i = p3d.toint(); Point< 4, int > p4i = p4d.toint(); std::cout << p2d.str() << std::endl; std::cout << p3d.str() << std::endl; std::cout << p4d.str() << std::endl; std::cout << p2i.str() << std::endl; std::cout << p3i.str() << std::endl; std::cout << p4i.str() << std::endl; char c; std::cin >> c; } has the new C++ standard any new improvements, language features or simplifications regarding this aspect of ctor of a template class? what do you think about the implementation of the combination of namespace, stuct and Create function? many thanks in advance Oops

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  • Forcing a templated object to construct from a pointer

    - by SalamiArmi
    I have a fictional class: template<typename T> class demonstration { public: demonstration(){} ... T *m_data; } At some point in the program's execution, I want to set m_data to a big block of allocated memory and construct an object T there. At the moment, I've been using this code: void construct() { *m_data = T(); } Which I've now realised is probably not the best idea... wont work under certain cirumstances, if T has a private assignment operator for example. Is there a normal/better way to do what I'm attempting here?

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  • Getting NoClassDefFoundError only with TestCases

    - by Teja
    I have one class, that creates excel sheet.For that I added poi-3.2.jar to classpath. I am working with Eclipse3.7. I have generated testcases by recording workbench actions using with WindowTester Pro. I edited generated testcase and tried to create excel sheet within that to write test result. If I use same API from normal java program (within that plugin itself), it can able to create excel file without errors. But, when I try to create from testcase, I am getting the following error: java.lang.NoClassDefFoundError: org/apache/poi/hssf/usermodel/HSSFWorkbook I have added required jar file into lib folder and added to build-path. Why its working from normal java program, but not working from WindowTester generated testcase. Could anyone help me.

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  • overloading new/delete problem

    - by hidayat
    This is my scenario, Im trying to overload new and delete globally. I have written my allocator class in a file called allocator.h. And what I am trying to achieve is that if a file is including this header file, my version of new and delete should be used. So in a header file "allocator.h" i have declared the two functions extern void* operator new(std::size_t size); extern void operator delete(void *p, std::size_t size); I the same header file I have a class that does all the allocator stuff, class SmallObjAllocator { ... }; I want to call this class from the new and delete functions and I would like the class to be static, so I have done this: template<unsigned dummy> struct My_SmallObjectAllocatorImpl { static SmallObjAllocator myAlloc; }; template<unsigned dummy> SmallObjAllocator My_SmallObjectAllocatorImpl<dummy>::myAlloc(DEFAULT_CHUNK_SIZE, MAX_OBJ_SIZE); typedef My_SmallObjectAllocatorImpl<0> My_SmallObjectAllocator; and in the cpp file it looks like this: allocator.cc void* operator new(std::size_t size) { std::cout << "using my new" << std::endl; if(size > MAX_OBJ_SIZE) return malloc(size); else return My_SmallObjectAllocator::myAlloc.allocate(size); } void operator delete(void *p, std::size_t size) { if(size > MAX_OBJ_SIZE) free(p); else My_SmallObjectAllocator::myAlloc.deallocate(p, size); } The problem is when I try to call the constructor for the class SmallObjAllocator which is a static object. For some reason the compiler are calling my overloaded function new when initializing it. So it then tries to use My_SmallObjectAllocator::myAlloc.deallocate(p, size); which is not defined so the program crashes. So why are the compiler calling new when I define a static object? and how can I solve it?

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  • How to generate a line break in Django template

    - by Iamamac
    I want to give default value to a textarea. The code is something like this: <textarea>{{userSetting.list | join:"NEWLINE"}}</textarea> where userSetting.list is a string list, each item of whom is expected to show in one line. textarea takes the content between the tags as the default value, preserving its line breaks and not interpreting any HTML tags (which means <br>,\n won't work). I have found a solution: {{userSetting.list | join:" " | wordwrap:0}} (there is no whitespace in the list). But obviously it is NOT a good one. Any help would be appreciated.

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  • fancybox image sometimes renders outside box

    - by Colleen
    I have the following django template: <script type="text/javascript" src="{{ STATIC_URL }}js/ jquery.fancybox-1.3.4.pack.js"></script> <link rel="stylesheet" href="{{ STATIC_URL }}css/ jquery.fancybox-1.3.4.css" type="text/css" media="screen" /> {% include "submission-form.html" with section="photos" %} <div class="commentables"> {% load thumbnail %} {% for story in objects %} <div class="image {% if forloop.counter|add:"-1"| divisibleby:picsinrow %}left{% else %}{% if forloop.counter| divisibleby:picsinrow %}right{% else %}middle{% endif %}{% endif %}"> {% if story.image %} {% thumbnail story.image size crop="center" as full_im %} <a rel="gallery" href="{% url post slug=story.slug %}"> <img class="preview" {% if story.title %} alt="{{ story.title }}" {% endif %} src="{{ full_im.url }}" full- image="{% if story.image_url %}{{ story.image_url }}{% else %} {{ story.image.url }}{% endif %}"> </a> {% endthumbnail %} {% else %} {% if story.image_url %} {% thumbnail story.image_url size crop="center" as full_im %} <a rel="gallery" href="{% url post slug=story.slug %}"> <img class="preview" {% if story.title %} alt="{{ story.title }}" {% endif %} src="{{ full_im.url }}" full- image="{{ story.image_url }}"> </a> {% endthumbnail %} {% endif %} {% endif %} </div> {% endfor %} {% if rowid != "last" %} <br style="clear: both" /> {% endif %} {% if not no_more_button %} <p style="text-align: right;" class="more-results"><a href="{% url images school_slug tag_slug %}">more...</a></p> {% endif %} </div> <script> $(document).ready(function(){ function changeattr(e){ var f = $(e.clone()); $(f.children()[0]).attr('src', $(f.children() [0]).attr("full-image")); $(f.children()[0]).attr('height', '500px'); return f[0].outerHTML; } $('.image a').each(function(idx, elem) { var e = $(elem); e.fancybox({ title: $(e.children()[0]).attr('alt'), content: changeattr(e) }); }); }); </script> and I'm occasionally getting weird display errors where the box will either not render anything at all (so it will show up as just a thin white bar, basically) or it will render only about 30 px wide, and position itself halfway down the page. In both cases, if I inspect element, I can see the "shadow" of the full picture, at the right size, with the right url. Image source doesnt' seem to make a difference, I'm getting no errors, and this is happening in both chrome and firefox. Does anyone have any ideas?

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  • Reducing template bloat with inheritance

    - by benoitj
    Does anyone have experience reducing template code bloat using inheritance? i hesitate rewriting our containers this way: class vectorBase { public: int size(); void clear(); int m_size; void *m_rawData; //.... }; template< typename T > class vector : public vectorBase { void push_back( const T& ); //... }; I should keep maximum performance while reducing compile time I'm also wondering why stl implementations do not uses this approach Thanks for your feedbacks

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  • Is it possible to render a template from middleware?

    - by pajton
    I have a middleware that does some processing. On certain conditions it raises an exception and the user sees my 500.html template - correctly responding to 500 http status. Now, on some exceptions I would like to render different template than default 500.html. Is it possible/how to achieve that?

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  • Constructor initializer list: code from the C++ Primer, chapter 16

    - by Alexandros Gezerlis
    Toward the end of Chapter 16 of the "C++ Primer" I encountered the following code (I've removed a bunch of lines): class Sales_item { public: // default constructor: unbound handle Sales_item(): h() { } private: Handle<Item_base> h; // use-counted handle }; My problem is with the Sales_item(): h() { } line. For the sake of completeness, let me also quote the parts of the Handle class template that I think are relevant to my question (I think I don't need to show the Item_base class): template <class T> class Handle { public: // unbound handle Handle(T *p = 0): ptr(p), use(new size_t(1)) { } private: T* ptr; // shared object size_t *use; // count of how many Handles point to *ptr }; I would have expected something like either: a) Sales_item(): h(0) { } which is a convention the authors have used repeatedly in earlier chapters, or b) Handle<Item_base>() if the intention was to invoke the default constructor of the Handle class. Instead, what the book has is Sales_item(): h() { }. My gut reaction is that this is a typo, since h() looks suspiciously similar to a function declaration. On the other hand, I just tried compiling under g++ and running the example code that uses this class and it seems to be working correctly. Any thoughts?

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  • Template meta-programming with member function pointers?

    - by wheaties
    Is it possible to use member function pointers with template meta-programming? Such as: class Connection{ public: string getName() const; string getAlias() const; //more stuff }; typedef string (Connection::*Con_Func)() const; template<Con_Func _Name> class Foo{ Connection m_Connect; public: void Foo(){ cout << m_Connect.(*_Name); } }; typedef Foo<&Connection::getName> NamedFoo; typedef Foo<&Connection::getAlias> AliasFoo; Granted, this is rather contrived but is it possible? (yes, there are probably much better ways but humor me.)

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  • NoClassDefFoundError for a packaged class

    - by Anthony
    I'm trying to run a jar file that uses the YouTube Data API and I'm getting a NoClassDefFoundError for one of the API classes: AuthenticationException.class is found in the gdata-core-1.0 jar: The gdata-core-1.0 jar has been added to my classpath: What am I doing wrong?

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  • clang does not compile but g++ does

    - by user1095108
    Can someone help me with this code: #include <type_traits> #include <vector> struct nonsense { }; template <struct nonsense const* ptr, typename R> typename std::enable_if<!std::is_void<R>::value, int>::type fo(void* const) { return 0; } template <struct nonsense const* ptr, typename R> typename std::enable_if<std::is_void<R>::value, int>::type fo(void* const) { return 1; } typedef int (*func_type)(void*); template <std::size_t O> void run_me() { static struct nonsense data; typedef std::pair<char const* const, func_type> pair_type; std::vector<pair_type> v; v.push_back(pair_type{ "a", fo<&data, int> }); v.push_back(pair_type{ "b", fo<&data, void> }); } int main(int, char*[]) { run_me<2>(); return 0; } clang-3.3 does not compile this code, but g++-4.8.1 does, which of the two compiler is right? Is something wrong with the code, as I suspect? The error reads: a.cpp:32:15: error: no matching constructor for initialization of 'pair_type' (aka 'pair<const char *const, func_type>') v.push_back(pair_type{ "a", fo<&data, int> }); ^ ~~~~~~~~~~~~~~~~~~~~~~~ a.cpp:33:15: error: no matching constructor for initialization of 'pair_type' (aka 'pair<const char *const, func_type>') v.push_back(pair_type{ "b", fo<&data, void> }); ^ ~~~~~~~~~~~~~~~~~~~~~~~~

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  • Errors in Layout Cant figure it out!!

    - by Wahid
    Please Help. I'm trying to create a menu that pops up if an android user clicks "menu" on his phone. and i want on the screen a button so when the user clicks it a sound starts playing for a second or two. && this error keeps popping up in my java class in the part where it says " public boolean onCreateTutorial(Menu menu) {" heres my code. package com.Tutorial; import com.Tutorial.R; import android.app.Activity; import android.os.Bundle; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.Toast; public class Tutorial extends Activity { private SoundManager mSoundManager; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mSoundManager = new SoundManager(); mSoundManager.initSounds(getBaseContext()); mSoundManager.addSound(1, R.raw.sound); Button SoundButton = (Button)findViewById(R.id.Button); SoundButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { mSoundManager.playSound(1); @Override public boolean onCreateTutorial(Menu menu) { MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.menu, menu); return true; } } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.icon: Toast.makeText(this, "Rate this app on Android Market!", Toast.LENGTH_LONG).show(); break; case R.id.text: Toast.makeText(this, "Name: Wahid", Toast.LENGTH_LONG).show(); break; case R.id.icontext: Toast.makeText(this, "MeSoundFx Pro on the Android Market! (Coming Soon)", Toast.LENGTH_LONG).show(); break; } return true; } }); } }

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  • Function template accepting nothing less than a bidirectional iterator or a pointer

    - by san
    I need a function template that accepts two iterators that could be pointers. If the two arguments are random_access iterators I want the return type to be an object of std::iterator<random_access_iterator_tag, ...> type else a std::iterator<bidirectional_iterator_tag, ...> type. I also want the code to refuse compilation if the arguments are neither a bidirectional iterator, nor a pointer. I cannot have dependency on third party libraries e.g. Boost Could you help me with the signature of this function so that it accepts bidirectional iterators as well as pointers, but not say input_iterator, output_iterator, forward_iterators. One partial solution I can think of is the following template<class T> T foo( T iter1, T iter2) { const T tmp1 = reverse_iterator<T>(iter1); const T tmp2 = reverse_iterator<T>(iter2); // do something } The idea is that if it is not bidirectional the compiler will not let me construct a reverse_iterator from it.

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  • TinyMCE Custom Tags Rendering

    - by Cullen2010
    I have add a custom plugin that insert custom tags into my tinyMCE editor of the format: title I want the custom tags to be rendered with some styles when viewed in the WYSIWYG view. I have seen one response to a similar question : http://topsecretproject.finitestatemachine.com/2010/02/how-to-custom-tags-with-tinymce/ but this doesn't work - they tags are not stripped out but they are not styled either??

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  • Multiset without Compare?

    - by nimcap
    I want to use multiset to count some custom defined keys. The keys are not comparable numerically, comparing two keys does not mean anything, but their equality can be checked. I see that multiset template wants a Compare to order the multiset. The order is not important to me, only the counts are important. If I omit Compare completely what happens? Does multiset work without any problems for my custom keys?

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  • C++ class member functions instantiated by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched Stack Overflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instantiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits that are tested at runtime. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state information was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. The compiler (VC++ 2008) always complained that things didn't match. I would yell, "SFINAE, you moron!" but the moron is probably me. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice?

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  • Visual Studio - How to use an existing vsproj's project settings as a template for new project?

    - by Jakobud
    There is some software I want to write a plugin for. The software includes some sample plugins. I want to create a new fresh project but I want to use one of the sample plugin vsproj's project settings as a template. It doesn't seem very clear on how to do this. If I do "New Project From Existing Code" that only imports the cpp, h, etc files into the new project. Right now the only way I can see to copy a sample projects settings is to open two instances of VS2005 next to each other and simply mimic the settings... Surely there is a built in method of doing this?

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  • Template inheritance: X is not a template

    - by user2923917
    I am trying to build a inheritance-structure which looks like: Base - template Grandpa - template Father class Base {}; template <int x> class Grandpa: public Base {}; template <int x> class Father: public Grandpa<x> {}; However, the compiler complains when compiling Father, that Grandpa is not a template. I guess it is just some synthatic issue, however everything I've tried so far led to even more compiler complaints ;) Any idea whats wrong?

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