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  • Flex datagrid - determining when grid has completed renderering?

    - by ccdugga
    hi, i have a datagrid which contains a number of itemrenderers, it is populated each time a user does a search. Is there an event which can tell me when the datagrid has completed rendering all new rows and item renderers? I need to trigger an event once everything has been created so that i can resize then container which holds the grid. Currently im using DataGridEvent.HEADER_RELEASE and CollectionEvent.COLLECTION_CHANGE events to manage this however the problem with these events is that they get called as each new row is being added to the datagrid. therefore the whole process is becoming sluggish. Does anyone have any suggestions?

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  • How can I refactor this JavaScript code to avoid making functions in a loop?

    - by Bungle
    I wrote the following code for a project that I'm working on: var clicky_tracking = [ ['related-searches', 'Related Searches'], ['related-stories', 'Related Stories'], ['more-videos', 'More Videos'], ['web-headlines', 'Publication'] ]; for (var x = 0, length_x = clicky_tracking.length; x < length_x; x++) { links = document.getElementById(clicky_tracking[x][0]) .getElementsByTagName('a'); for (var y = 0, length_y = links.length; y < length_y; y++) { links[y].onclick = (function(name, url) { return function() { clicky.log(url, name, 'outbound'); }; }(clicky_tracking[x][1], links[y].href)); } } What I'm trying to do is: define a two-dimensional array, with each instance the inner arrays containing two elements: an id attribute value (e.g., "related-searches") and a corresponding description (e.g., "Related Searches"); for each of the inner arrays, find the element in the document with the corresponding id attribute, and then gather a collection of all <a> elements (hyperlinks) within it; loop through that collection and attach an onclick handler to each hyperlink, which should call clicky.log, passing in as parameters the description that corresponds to the id (e.g., "Related Searches" for the id "related-searches") and the value of the href attribute for the <a> element that was clicked. Hopefully that wasn't thoroughly confusing! The code may be more self-explanatory than that. I believe that what I've implemented here is a closure, but JSLint complains: http://img.skitch.com/20100526-k1trfr6tpj64iamm8r4jf5rbru.png So, my questions are: How can I refactor this code to make JSLint agreeable? Or, better yet, is there a best-practices way to do this that I'm missing, regardless of what JSLint thinks? Should I rely on event delegation instead? That is, attaching onclick event handlers to the document elements with the id attributes in my arrays, and then looking at event.target? I've done that once before and understand the theory, but I'm very hazy on the details, and would appreciate some guidance on what that would look like - assuming this is a viable approach. Thanks very much for any help!

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  • HTML Link and Jquery Live Only Works on First Try with one click

    - by Jon
    Hi Everyone, I'm running into a problem with jquery live event binding on a link. When the link is added to the page it works fine, however when another link is added to the unordered list it requires two clicks for the click event to fire on either link. Any ideas? $("div#website-messages ul li a").live("click", function() { var link = $(this); changeTab(link.attr("href")); $(link.attr("title")).focus(); return false; });

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  • In FLEX, How can you stop ENTER Key from my Alert being caught by the control that initiated the Al

    - by WeeJavaDude
    I am having an issue where I show an AlertBox message when the user hits ENTER and the focus is in a text area. The pop up works fine, but when the user hits enter the Alert closes as expected, but the TextArea listener receives the ENTER event from the Alert and pops the dialog up again. I have tried a number of ways to catch and eat the event but so far I have not been lucky. Is there way to accomplish this? public function init():void { myTextInput.addEventListener(KeyboardEvent.KEY_UP, handleKeyStrokes); } public function handleKeyStrokes(evt:KeyboardEvent):void { if(evt.keyCode == Keyboard.ENTER) { myAlert = Alert.show("This is a test and only a test", "Title", 4, null, alertCallBack); } } <mx:TextInput id="myTextInput" left="600" top="10"> </mx:TextInput>

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  • Can I pass events like key strokes to another control in Silverlight?

    - by herzmeister der welten
    Can I pass events like key strokes to another control in Silverlight? Imagine I'm in a custom control that contains a Textbox and a Treeview. I'm listening to a Key event for the TextBox. When the user pushes the Arrow Up or Arrow Down key, I want the Treeview to behave as if it's itself who received that event, i.e. it should move the current selection up or down. The user shouldn't lose focus on the TextBox though so that they can continue typing. Is this possible? I don't want to set the selection manually on the Treeview because it has no easy MoveSelectionUp() or MoveSelectionDown() method, so I would have to duplicate that functionality which is not so trivial especially when the tree is databound and loads nodes on demand.

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  • How to translate such AS3 class into C#?

    - by Ole Jak
    So I try to create opensource C# project for slicing FLVs I began with translating of existing project called flvslicer Can any one please help me with translating one of their classes package org.bytearray.video.events { import flash.events.Event; import flash.utils.ByteArray; public final class MergedEvent extends Event { public var time:Number; public var stream:ByteArray; public static const COMPLETE:String = "mergeComplete"; public function MergedEvent(type:String, stream:ByteArray, duration:Number) { super(type, false, false); // base this.stream = stream; this.time = duration; } } }

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  • Command line tool (PDF Workflow) in OSX that detects if key is down

    - by kroko
    Hello! I'm writing a OSX PDF Workflow in ObjC and C. A single executable ("UNIX Tool" as named in the Apple reference), that reads in the spooled PDF file, does some parsing. I'd like to give more functionality by enabling a key-down event handling, meaning - when user opens print dialog in an application - and chooses to left-mouse-click on the custom made pdf workflow to run it - depending on if a keyboard key is down (i.e. option key, but "any key down" would be enough for me) when running that workflow - a decision is made in the code. I have read NSEvent and Carbon Event Manager reference and it seems that in this case (a plain unix executable + not run as root) it's not possible. Or is it? Many thanks in advance, Kroko

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  • Confirmation before closing

    - by saeed
    Hi I am using c# .net windows form application. I have a combo box and a text box and a close window button. Now If I make any change in the combo box or textbox and click on the close window button, it should prompt the user to save the modifications.. If no modification are made ( The user will just run the application, doesnt make any modification) then it should not prompt the user. It should close directly.. How can I do this?

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  • Avoid stuck calling callback

    - by andlomba
    Hello all, This is a question about generic c++ event driven applications design. Lets assume that we have two threads, a "Dispatcher" (or "Engine"...) and a "Listener" (or "Client"...). Let's assume that I write the Dispatcher code, and release it as a library. I also write the Listener interface, of course. When the Dispatcher executes (after Listener registration) listenerInstance.onSomeEvent(); the event handling code will actually be executed by the Dispatcher thread, so if the person that implements the Listener writes something like void Listener::onSomeEvent() { while(true) ; } The Dispatcher will stuck forever. Is there a "plain old c++" (I mean no boost or libsigc++) way to "decouple" the two classes, so I can be sure that my Dispatcher will work fine whatever the Listeners does in the callbacks? bye and thanks in advance, Andrea

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  • Programmatic binding of accelerators in wxPython

    - by Inductiveload
    I am trying to programmatically create and bind a table of accelerators in wxPython in a loop so that I don't need to worry about getting and assigning new IDs to each accelerators (and with a view to inhaling the handler list from some external resource, rather than hard-coding them). I also pass in some arguments to the handler via a lambda since a lot of my handlers will be the same but with different parameters (move, zoom, etc). The class is subclassed from wx.Frame and setup_accelerators() is called during initialisation. def setup_accelerators(self): bindings = [ (wx.ACCEL_CTRL, wx.WXK_UP, self.on_move, 'up'), (wx.ACCEL_CTRL, wx.WXK_DOWN, self.on_move, 'down'), (wx.ACCEL_CTRL, wx.WXK_LEFT, self.on_move, 'left'), (wx.ACCEL_CTRL, wx.WXK_RIGHT, self.on_move, 'right'), ] accelEntries = [] for binding in bindings: eventId = wx.NewId() accelEntries.append( (binding[0], binding[1], eventId) ) self.Bind(wx.EVT_MENU, lambda event: binding[2](event, binding[3]), id=eventId) accelTable = wx.AcceleratorTable(accelEntries) self.SetAcceleratorTable(accelTable) def on_move(self, e, direction): print direction However, this appears to bind all the accelerators to the last entry, so that Ctrl+Up prints "right", as do all the other three. How to correctly bind multiple handlers in this way?

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  • Is there a way to be notified when the user makes changes in a wxStyledTextCtrl?

    - by George Edison
    I have a wxWidgets application that has a wxStyledTextCtrl. But for the life of me, I cannot figure out how to get notified of modification events. I have the following code: void CMainWindow::OnDocumentModified(wxStyledTextEvent & event) { wxString msg; msg << event.GetModificationType(); wxMessageBox(msg); } This gets called for EVT_STC_MODIFIED. When I run the application and press a key, the message box displays 1040 and 8209. When I call SetText the same two messages are displayed. How can I differentiate between user events and programmatically-generated events?

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  • Handling click events on z-index'd layers

    - by Alex
    I have 2 z-index layers in a map application I'm building. I have a problem when I click on the layers to zoom in. The click handler is on the underlying z-index layer and I don't want it to fire when a control in the overlying layer is clicked. The problem i have is that the event gets raised no matter what but the originalTarget property of the event is not the image in the underlying layer when something on the top layer is clicked. Is there anyway to change this?

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  • Rails & combo box change event: Help make this obtrusive javascript unobtrusive

    - by DJTripleThreat
    Ok so a friend of mine gave some help with a prototype/obtrusive solution to this but its not quite there. Also, I want to make this unobtrusive instead of using the observe_field function that rails gives me. I don't want to use prototype either because I'm more familiar with JQuery. Here's my problem: I have an Event that can have multiple ServiceTypes and a ServiceType can belong to many Events. A many-to-many relationship between these two exists as an OfferedService. When creating an event, I have a drop down with a list of TimeAllotments that are something like 10 minutes, 12 minutes, 15 minutes, 20 minutes, 30 minutes etc. When the user selects one of these choices, I want a div tag to be filled with a list of ServiceTypes that are associated with this TimeAllotment. So for example, the user selects "10 minutes" and then the div repopulates with services that last 10 minutes. Here is what I have so far: ... some erb code etc and then <fieldset> <legend><%= f.label :time_allotment, "Size of the Appointment Slots:" %></legend> <div> <span class="field-group"> <div> <!-- TimeAllotment is a tabless model which is why this is done like so... --> <%= select("event_service", "time_allotment", TimeAllotment.all.collect {|ta| [ta.title, ta.value]}, {:prompt => true}) %> </div> </span> </div> <div style="clear:both;"></div> Services: <div> <span class="field-group"> <!-- this div right here needs to be repopulated when the above select changes. --> <div id="services"> <% for service_type in ServiceType.all %> <div> <%= check_box_tag "event_service[service_type_ids][]", service_type.id, false %> <%=h service_type.title %> </div> <% end %> </div> </span> </div> <div class="clear"></div> </fieldset> ok so right now ALL of the services are there to be chosen from. I want them to change based on what is selected in the combobox event_service_time_allotment. Can someone help me get pointed in the right direction? I have looked at Ryan's rails casts for using JQuery but its not helpful because he deals with ajax calls for the create action. This would be for the new or edit action. I have a new.js.erb but it doesn't get loaded when calling the new action. I'm super lost as far as getting JQuery to work with my application. I think that if someone can just show me how to make an alert pop up when I change the combo box, and how to return a dataset using ajax the right now, I think I can figure out the rest. Thanks, I know this is super complicated so any helpful answers will get an upvote.

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  • LinkButtons Created Dynamically in a Repeater Don't Fire ItemCommand Event

    - by 5arx
    Hi. I've got a repeater that's used to display the output of a dynamic report that takes criteria from webcontrols on the page. Within the repeater's ItemDataBound method I'm adding controls (Linkbuttons for sorting by column values) dynamically to the header of the repeater based on values selected in a checkbox list and at this point setting the CommandArgument and CommandName properties of the linkbuttons. The issue is that when the linkbuttons are clicked they don't fire the ItemCommand event although they are clearly being correctly created and added to the header (there is some additional code to set the cssClass, text etc. and this works as expected.) The first column header in the repeater is set in the markup and the itemcommand event fires correctly on this one only. When the other column headers are clicked the repeater rebinds as programmed, but the columns are not dynamically re-generated. I would really appreciate somebody explaining what I'm doing wrong - afaik I'm following the approved way of doing this :-( Simplified code follows: Nightmare.ascx <asp:repeater runat="server" id="rptReport" OnItemDataBound="rptResults_ItemDataBound" OnItemCommand="rptResults_ItemCommand" EnableViewState="true"> <headertemplate> <table> <tr runat="Server" id="TRDynamicHeader"> <th> <!-- This one works --> <asp:Linkbutton runat="server" CommandName="sort" commandArgument='<%# Eval("Name")%?' /> </th> <!-- additional header cells get added dynamically here --> </tr> </headertemplate> <itemTemplate> <td><%# Eval("Name")</td> ... </itemTemplate> </asp:repeater> Nightmare.ascx.cs protected void PageLoad(object sender, eventArgs e){ if (! isPostback){ setupGui();//just binds dropdowns etc. to datasources } } protected void btnRunReport_Click(...){ List<ReportLines> lstRep = GetReportLines(); rptReport.DataSource = lstRep; repReport.DataBind(); } protected void rptReport_ItemDataBound (...){ if (e.Item.ItemType == ListItemType.Header) { foreach (ListItem li in chbxListBusFuncs.Items) { if (li.Selected) { th = new HtmlTableCell(); lb = new LinkButton(); lb.CssClass = "SortColHeader"; lb.CommandArgument = li.Text.Replace(" ", ""); lb.CommandName = "sort"; lb.Text = li.Text; th.Controls.Add(lb); ((HtmlTableRow)e.Item.FindControl("TRDynamicHeader")).Cells.Add(th); } } } if (e.Item.ItemType == ListItemType.Item || e.Item.ItemType == ListItemType.AlternatingItem) { //Row level customisations, totals calculations etc. } } <!-- this only gets called when the 'hardcoded' linkbutton in the markup is clicked. protected void rptReport_ItemCommand(object sender, Eventargs e){ lblDebug.Text = string.Format("Well? What's Happening? -> {0}:{1}", e.CommandName, e.CommandArgument.ToString()); } (The only thing that can call the runreport routine is a single button on the page, not shown in the code snippet above.)

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  • Background changes by itself and procedure repeats many times until I release the mouse button

    - by Robert
    Dear community, I am a student, and I'm working on a little slots game (if the same random number comes up 3 timed, you win). I use Borland Pascal 7. I use graph to make this a bit more visual, but when I start the game my background turns from black to grey, and the other problem is that if I click the game start button, the game runs many times until I release the mouse button. How can I solve this? Here is my full program: program slots; uses mymouse,graph,crt; var gdriver,gmode,coin:integer; m:mouserec; a,b,c,coins:string; procedure gomb(x1,y1,x2,y2:integer;szoveg:string); var j,n:integer; begin setcolor(blue); rectangle(x1,y1,x2,y2); setfillstyle(1,blue); floodfill(x1+2,y1+2,blue); setcolor(0); outtextxy((x1+x2)div 2 -textwidth(szoveg) div 2 ,(y1+y2) div 2-textheight(szoveg) div 2,szoveg); end; procedure randomal(var a,b,c:string); begin randomize; STR(random(2)+1,a); STR(random(2)+1,b); STR(random(2)+1,c); end; procedure menu; begin; settextstyle(0,0,1); outtextxy(20,10,'Meno menu'); gomb(20,20,90,50,'Teglalap'); gomb(20,60,90,90,'Inditas'); gomb(20,100,90,130,'Harmadik'); gomb(20,140,90,170,'Negyedik'); end; procedure teglalap(x1,x2,y1,y2,tinta:integer); begin setcolor(tinta); rectangle(x1,x2,y1,y2); end; procedure jatek(var a,b,c:string;var coin:integer;coins:string); begin; clrscr; menu; randomal(a,b,c); if ((a=b) AND (b=c)) then coin:=coin+1 else coin:=coin-1; settextstyle(0,0,3); setbkcolor(black); outtextxy(200,20,a); outtextxy(240,20,b); outtextxy(280,20,c); STR(coin,coins); outtextxy(400,400,coins); end; procedure eger; begin; mouseinit; mouseon; menu; repeat getmouse(m); if (m.left) and (m.x20) ANd (m.x<90) and (m.y20) and (m.y<50) then teglalap(90,90,300,300,blue); if (m.left) and (m.x20) AND (m.x<90) and (m.y60) and (m.y<90) then jatek(a,b,c,coin,coins); until ((m.left) and (m.x20) ANd (m.x<140) and (m.y140) and (m.y<170)); end; begin coin:=50; gdriver:=detect; initgraph(gdriver, gmode, ''); eger; end. Thank you very much, Robert

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  • Force close message when preferences are called via menu button

    - by Dan T
    I see no problem in the code. Help? preferences.xml <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"> <ListPreference android:title="Gender" android:summary="Are you male or female?" android:key="genderPref" android:defaultValue="male" android:entries="@array/genderArray" android:entryValues="@array/genderValues" /> <ListPreference android:title="Weight" android:summary="How much do you weigh?" android:key="weightPref" android:defaultValue="180" android:entries="@array/weightArray" android:entryValues="@array/weightValues" /> </PreferenceScreen> arrays.xml <?xml version="1.0" encoding="utf-8"?> <resources> <string-array name="genderArray"> <item>Male</item> <item>Female</item> </string-array> <string-array name="genderValues"> <item>male</item> <item>female</item> </string-array> <string-array name="weightArray"> <item>120</item> <item>150</item> <item>180</item> <item>210</item> <item>240</item> <item>270</item> </string-array> <string-array name="weightValues"> <item>120</item> <item>150</item> <item>180</item> <item>210</item> <item>240</item> <item>270</item> </string-array> </resources> Preferences.java: package com.dantoth.drinkingbuddy; import android.os.Bundle; import android.preference.PreferenceActivity; public class Preferences extends PreferenceActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.preferences); }; } butts.xml (idk why it's butts but I've gotten used to it now. really just sets up the menu button) <?xml version="1.0" encoding="utf-8"?> <menu xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@+id/settings" android:title="Settings" android:icon="@drawable/ic_menu_settings" /> <item android:id="@+id/archive" android:title="Archive" android:icon="@drawable/ic_menu_archive" /> <item android:id="@+id/new_session" android:title="New Session" android:icon="@drawable/ic_menu_new" /> <item android:id="@+id/about" android:title="About" android:icon="@drawable/ic_menu_about" /> </menu> within DrinkingBuddy.java: @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.settings: startActivity(new Intent(this, Preferences.class)); return true; case R.id.archive: Toast.makeText(this, "Expect to see your old drinking sessions here.", Toast.LENGTH_LONG).show(); return true; //ETC. } return false; That's it. I can press the menu button on the phone and see the menu items I created, but when I click on the "Settings" (r.id.settings) it FC. Do I have to do anything to the manifest/other thing to get this to work??

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  • Update UI from an event with a thread

    - by tyrone-tudehope
    Im working on a small application to try out an idea that I have. The idea is to periodically update the UI when event of some sort occurs. In the demo I've created, I'm updating a ProgressDialog every 2 seconds for 15 turns. The problem I am having, which I don't quite understand is that when an event is handled, I send a message to the handler which is supposed to update the message in the ProgressDialog. When this happens however, I get an exception which states that I can't update the UI from that thread. The following code appears in my Activity: ProgressDialog diag; String diagMessage = "Started loading..."; final static int MESSAGE_DATA_RECEIVED = 0; final static int MESSAGE_RECEIVE_COMPLETED = 1; final Handler handler = new Handler(){ @Override public void handleMessage(Message msg){ diag.setMessage(diagMessage); switch(msg.what){ case MESSAGE_DATA_RECEIVED: break; case MESSAGE_RECEIVE_COMPLETED: dismissDialog(); killDialog(); break; } } }; Boolean isRunning = false; /** * Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setupDialog(); if(isRunning){ showDialog(); } setContentView(R.layout.main); } void setupDialog(){ if(diag == null){ diag = new ProgressDialog(ThreadLoading.this); diag.setMessage(diagMessage); } } void showDialog(){ isRunning = true; if(diag != null && !diag.isShowing()){ diag.show(); } } void dismissDialog(){ if(diag != null && diag.isShowing()){ diag.dismiss(); } } void killDialog(){ isRunning = false; } public void onStart(){ super.onStart(); showDialog(); Thread background = new Thread(new Runnable(){ public void run(){ try{ final ThreadRunner tr = new ThreadRunner(); tr.setOnDataReceivedListener(new ThreadRunner.OnDataReceivedListener(){ public void onDataReceived(String message){ diagMessage = message; handler.handleMessage(handler.obtainMessage(MESSAGE_DATA_RECEIVED)); } }); tr.setOnDataDownloadCompletedEventListener(new ThreadRunner.OnDataDownloadCompletedListener(){ public void onDataDownloadCompleted(String message){ diagMessage = message; handler.handleMessage(handler.obtainMessage(MESSAGE_RECEIVE_COMPLETED)); } }); tr.runProcess(); } catch(Throwable t){ throw new RuntimeException(t); } } }); background.start(); } @Override public void onPause(){ super.onPause(); dismissDialog(); } For curiosity sake, here's the code for the ThreadRunner class: public interface OnDataReceivedListener { public void onDataReceived(String message); } public interface OnDataDownloadCompletedListener { public void onDataDownloadCompleted(String message); } private OnDataReceivedListener onDataReceivedEventListener; private OnDataDownloadCompletedListener onDataDownloadCompletedEventListener; int maxLoop = 15; int loopCount = 0; int sleepTime = 2000; public void setOnDataReceivedListener(OnDataReceivedListener onDataReceivedListener){ this.onDataReceivedEventListener = onDataReceivedListener; } public void setOnDataDownloadCompletedEventListener(OnDataDownloadCompletedListener onDataDownloadCompletedListener){ this.onDataDownloadCompletedEventListener = onDataDownloadCompletedListener; } public void runProcess(){ for(loopCount = 0; loopCount < maxLoop; loopCount++){ try{ Thread.sleep(sleepTime); onDataReceivedEventListener.onDataReceived(Integer.toString(loopCount)); } catch(Throwable t){ throw new RuntimeException(t); } } onDataDownloadCompletedEventListener.onDataDownloadCompleted("Download is completed"); } Am I missing something? The logic makes sense to me and it looks like everything should work, I'm using a handler to update the UI like it is recommended. Any help will be appreciated. Thanks, Tyrone P.S. I'm developing for Android 1.5

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  • jQuery , Trigger change event on newly created elements

    - by kwhohasamullet
    Hi Guys, I have a button in a form that when clicked adds another set of form fields, In these form fields there are 2 drop downs where the contents of the 2nd dropdown rely on what is selected in the first dropdown... What i want to do is when the new form field button is clicked for the new items to be added and then the change event to be triggered on the drop down that was created so what only that drop down changes and not all the drop downs with the same name currently in that form. THe first drop down is called product Category The code for the addFormField function is: function addFormField() { var id = document.getElementById("field_id").value; $("#products").append("<table width='600' cellpadding='5' cellspacing='0' class='Add_Products' id='row" + id + "'><td width='250' class='left'><label>Select Product Category</label></td><td class='right' ><label><select name='" + id + "' id='ProductCategory'><?php foreach($categories as $key=>$category){ echo "<option value=".$key.">".$category."</option>"; } ?></select></label></td></tr><tr><td width='250' class='left'><label>Select Product Template</label></td><td class='right' ><label><select name='data[QuoteItem][" + id + "][product_id]' id='QuoteItem" + id + "product_id' class='Product' title='" + id + "'></select></label></td></tr><tr ><td class='left'>Name</td><td class='right'><label><input name='data[QuoteItem][" + id + "][name]' type='text' id='QuoteItem" + id + "name' size='50' /></label></td></tr><tr ><td class='left'>Price (ex GST)</td><td class='right'><input type='text' name='data[QuoteItem][" + id + "][price]' id='QuoteItem" + id + "price' onchange='totalProductPrice();' class='quote-item-price' value='0' /></td></tr><tr><td class='left'>Description</td><td class='right'><label><textarea name='data[QuoteItem][" + id + "][description]' cols='38' rows='5' id='QuoteItem" + id + "description'></textarea></label></td></tr><tr><td><a href='#' onClick='removeFormField(\"#row" + id + "\"); return false;'>Remove</a></td></tr></table>"); $('#row' + id).highlightFade({ speed:1000 }); id = (id - 1) + 2; document.getElementById("field_id").value = id; } The code that detects change in ProductCategory dropdown and triggers the AJAX is below: $("select#ProductCategory").live('change', function(){ var url = base + "/quotes/productList/" + $(this).val() + ""; var id = $(this).attr('name'); $.getJSON(url,{id: $(this).val(), ajax: 'true'}, function(j){ var options = ''; options += '<option value="0">None</option>'; $.each(j, function(key, value){ options += '<option value="' + key + '">' + value + '</option>'; }) $("select#QuoteItem" + id + "product_id").html(options); }) }).trigger('change'); I have been trying all afternoon to work this out and the closest one i got to work applied the returned ajax values to all items. Currently using the live function people can add new fields and are able to use the drops down independant of each other dropdown but its only when the field is first added that i have trouble getting is populated Thanks in advance for any help

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  • Selected Index Changed event not firing both Autopostback property

    - by TechGuy
    In my Dropdownlist Selected index change event not firing.Here i use auto post back true & View state also true.But Selected Index Changed Event not firing My Code <%@ Page Language="C#" AutoEventWireup="true" CodeFile="AdminEagleViewLogin.aspx.cs" Inherits="AdminEagleViewLogin" %> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <style> body{padding-top:20px;} </style> <title></title> </head> <body> <form id="form1" runat="server"> <div class="container"> <div class="row"> User : <asp:DropDownList ID="drpusr" runat="server" Visible="true" OnSelectedIndexChanged="drpusr_SelectedIndexChanged" AutoPostBack="true" EnableViewState="true" ></asp:DropDownList> Password: <asp:Label ID="lbluserpw" runat="server"></asp:Label> <div class="col-md-4 col-md-offset-4"> <div class="panel panel-default"> <div class="panel-heading"> <h3 class="panel-title">Please sign in</h3> </div> <div class="panel-body"> <form accept-charset="UTF-8" role="form"> <fieldset> <div class="form-group"> <asp:TextBox ID="txtusr" runat="server"></asp:TextBox> </div> <div class="form-group"> <asp:TextBox ID="txtpw" runat="server" TextMode="Password"></asp:TextBox> </div> <div class="checkbox"> <label> <input name="remember" type="checkbox" value="Remember Me"> Remember Me </label> </div> <asp:CheckBox ID="chkremember" runat="server" Visible="false" class="remchkbox" /> <asp:Button ID="submit" runat="server" class="btn btn-lg btn-success btn-block" Text="Submit" OnClick="submit_Click" /> </fieldset> </form> </div> </div> </div> </div> </div> </form> </body> </html> ServerSide User bind to Dropdown is working. public partial class AdminEagleViewLogin : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { BindUsers(); //lbluserpw.Text = Membership.Provider.GetPassword(drpusr.SelectedValue, String.Empty); } protected void submit_Click(object sender, EventArgs e) { if (Membership.ValidateUser(txtusr.Text, txtpw.Text)) { FormsAuthentication.SetAuthCookie(txtusr.Text, chkremember.Checked); string[] CurrentUserRole = Roles.GetRolesForUser(txtusr.Text); var admin = "Administrator"; var manager = "Manager"; var user = "User"; if (CurrentUserRole.Contains(admin)) { Response.Redirect("Administrator.aspx"); } else if (CurrentUserRole.Contains(manager)) { Response.Redirect("Manager.aspx"); } else { Response.Redirect("UserPage.aspx"); } } else { Response.Redirect("AdminEagleViewLogin.aspx"); } } protected void BindUsers() { DataAccess da = new DataAccess(); drpusr.DataSource = da.GetUsers(); drpusr.DataTextField = "UserName"; drpusr.DataValueField = "UserId"; drpusr.DataBind(); drpusr.Items.Insert(0, new ListItem("-- Select User --", "0")); drpusr.Items.RemoveAt(1); } protected void drpusr_SelectedIndexChanged(object sender, EventArgs e) { lbluserpw.Text = Membership.Provider.GetPassword(drpusr.SelectedValue, String.Empty); } }

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  • scroll position for div on timer tick event

    - by MeqDotNet
    I have a chat box that refresh every 7 seconds by a timer the problem is that the div is scrolling top each time the timer I have tried to add the following Page.ClientScript.RegisterClientScriptBlock(this.GetType(), "focus", "document.getElementById('divMessages').scrollTop = document.getElementById('divMessages').style.height;", true); to the timer tick but it doesn't work ticks here is my code <table border="0" cellpadding="0" cellspacing="0"> <tr> <td style="width: 500px;"> <div id="divMessages" style="background-color: White; border-color:Black;border-width:1px;border-style:solid;height:300px;width:592px;overflow-y:scroll; font-size: 11px; padding: 4px 4px 4px 4px;" onload="SetScrollPosition();" onresize="SetScrollPosition()"> <asp:Literal Id="litMessages" runat="server" /> </div> </td> <td>&nbsp;</td> <td> <div id="divUsers" style="background-color: White; border-color:Black;border-width:1px;border-style:solid;height:300px;width:150px;overflow-y:scroll; font-size: 11px; padding: 4px 4px 4px 4px;"> <asp:Literal Id="litUsers" runat="server" /> </div> </td> </tr> <tr> <td colspan="3"> <asp:TextBox Id="txtMessage" onkeyup="ReplaceChars()" onfocus="SetToEnd(this)" runat="server" MaxLength="100" Width="500px" /> <asp:Button Id="btnSend" runat="server" Text="Send" OnClientClick="SetScrollPosition()" OnClick="BtnSend_Click" /> &nbsp; <b>Color:</b> <asp:DropDownList Id="ddlColor" runat="server"> <asp:ListItem Value="Black" Selected="true">Black</asp:ListItem> <asp:ListItem Value="Blue">Blue</asp:ListItem> <asp:ListItem Value="Navy">Navy</asp:ListItem> <asp:ListItem Value="Red">Red</asp:ListItem> <asp:ListItem Value="Orange">Orange</asp:ListItem> <asp:ListItem Value="#666666">Gray</asp:ListItem> <asp:ListItem Value="Green">Green</asp:ListItem> <asp:ListItem Value="#FF00FF">Pink</asp:ListItem> </asp:DropDownList> &nbsp; <asp:Button Id="btnLogOut" Text="Log Out" runat="server" OnClick="BtnLogOut_Click" /> </td> </tr> </table> <script type="text/javascript"> var div = document.getElementById('divMessages'); div.scrollTop = div.style.height; </script> </ContentTemplate> </asp:UpdatePanel>

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  • (iOS) UI Automation AlertPrompt button/textField accessiblity

    - by lipd
    I'm having a bit of trouble with UI Automation (the built in to iOS tool) when it comes to alertView. First off, I'm not sure where I can set the accessibilityLabel and such for the buttons that are on the alertView. Secondly, although I am not getting an error, I can't get my textField to actually set the value of the textField to something. I'll put up my code for the alertView and the javaScript I am using for UI Automation. UIATarget.onAlert = function onAlert(alert) { // Log alerts and bail, unless it's the one we want var title = alert.name(); UIALogger.logMessage("Alert with title '" + title + "' encountered!"); alert.logElementTree(); if (title == "AlertPrompt") { UIALogger.logMessage(alert.textFields().length + ''); target.delay(1); alert.textFields()["AlertText"].setValue("AutoTest"); target.delay(1); return true; // Override default handler } else return false; } var target = UIATarget.localTarget(); var application = target.frontMostApp(); var mainWindow = application.mainWindow(); mainWindow.logElementTree(); //target.delay(1); //mainWindow.logElementTree(); //target.delay(1); var tableView = mainWindow.tableViews()[0]; var button = tableView.buttons(); //UIALogger.logMessage("Num buttons: " + button.length); //UIALogger.logMessage("num Table views: " + mainWindow.tableViews().length); //UIALogger.logMessage("Number of cells: " + tableView.cells().length); /*for (var currentCellIndex = 0; currentCellIndex < tableView.cells().length; currentCellIndex++) { var currentCell = tableView.cells()[currentCellIndex]; UIALogger.logStart("Testing table option: " + currentCell.name()); tableView.scrollToElementWithName(currentCell.name()); target.delay(1); currentCell.tap();// Go down a level target.delay(1); UIATarget.localTarget().captureScreenWithName(currentCell.name()); //mainWindow.navigationBar().leftButton().tap(); // Go back target.delay(1); UIALogger.logPass("Testing table option " + currentCell.name()); }*/ UIALogger.logStart("Testing add item"); target.delay(1); mainWindow.navigationBar().buttons()["addButton"].tap(); target.delay(1); if(tableView.cells().length == 5) UIALogger.logPass("Successfully added item to table"); else UIALogger.logFail("FAIL: didn't add item to table"); Here's what I'm using for the alertView #import "AlertPrompt.h" @implementation AlertPrompt @synthesize textField; @synthesize enteredText; - (id)initWithTitle:(NSString *)title message:(NSString *)message delegate:(id)delegate cancelButtonTitle:(NSString *)cancelButtonTitle okButtonTitle:(NSString *)okayButtonTitle withOrientation:(UIInterfaceOrientation) orientation { if ((self == [super initWithTitle:title message:message delegate:delegate cancelButtonTitle:cancelButtonTitle otherButtonTitles:okayButtonTitle, nil])) { self.isAccessibilityElement = YES; self.accessibilityLabel = @"AlertPrompt"; UITextField *theTextField; if(orientation == UIInterfaceOrientationPortrait) theTextField = [[UITextField alloc] initWithFrame:CGRectMake(12.0, 45.0, 260.0, 25.0)]; else theTextField = [[UITextField alloc] initWithFrame:CGRectMake(12.0, 30.0, 260.0, 25.0)]; [theTextField setBackgroundColor:[UIColor whiteColor]]; [self addSubview:theTextField]; self.textField = theTextField; self.textField.isAccessibilityElement = YES; self.textField.accessibilityLabel = @"AlertText"; [theTextField release]; CGAffineTransform translate = CGAffineTransformMakeTranslation(0.0, 0.0); [self setTransform:translate]; } return self; } - (void)show { [textField becomeFirstResponder]; [super show]; } - (NSString *)enteredText { return [self.textField text]; } - (void)dealloc { //[textField release]; [super dealloc]; } @end Thanks for any help!

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  • Hey You! Stop Using the Apply Button and Just Click OK! [Geek Rants]

    - by The Geek
    As a computer geek, I often find myself helping people, and watching them change settings on their PC… and they almost always click the Apply button, and then the OK button. Why? Whenever you encounter a dialog box in Windows, there are the standard OK, Cancel, Apply buttons—but you don’t actually have to click the Apply button first. The OK button does the same thing, saves the settings, and then closes the dialog box… saving you an extra click. Don’t believe me? Try it out for yourself. Only the worst possible application won’t behave that way, and you probably don’t want to use that type of application to begin with. The only exception to this rule is a multiple tab dialog box, on a badly written application. Sometimes… your settings on one tab won’t stick unless you click Apply. Note that in this particular case, you can make changes in any one of the tabs, and they will carry through without having to click Apply, because this dialog window is well written. We’re just using the screenshot as an example of a multiple tab setting interface. So now that you know better, you can tell us… do you always use the Apply button first? Have you ever found an instance where it behaves differently? Similar Articles Productive Geek Tips Got Awesome Skills? Why Not Write for How-To Geek?Customize Your Windows Vista Logon ScreenUse Outlook Rules to Prevent "Oh No!" After Sending EmailsGot Awesome Geek Skills? The How-To Geek is Looking for WritersQuick Firefox UI Tweaks TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Recycle ! Find That Elusive Icon with FindIcons Looking for Good Windows Media Player 12 Plug-ins? Find Out the Celebrity You Resemble With FaceDouble Whoa ! Use Printflush to Solve Printing Problems

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  • SDL - Getting a single keypress event instead of a keystate?

    - by MrKatSwordfish
    Right now I'm working on a simple SDL project, but I've hit an issue when trying to get a single keypress event to skip past a splash screen. Right now, there are 4 start-up splash screens that I would like to be able to skip with a single keypress (of any key). My issue is that, as of now, if I hold down a key, it skips through each splash screen to the very last one immediately. The splash screens are stored as an array of SDL surfaces which are all loaded at the initialization of the state. I have an variable called currentSplashImage that controls which element of the array is being rendered on the screen. I've set it up so that whenever there's a SDL_KEYDOWN event, it triggers a single incrementation of the currentSplashImage variable. So, I'm really not sure why my code isn't working correctly. For some reason, when I hold down a button, it seems to be treating the held button as a new key press event every time it ticks through the code. Does anyone know how I can go about fixing this issue? [Here's a snippet of code that I've been using...] void SplashScreenState::handleEvents() { SDL_PollEvent( &localEvent ); if ( localEvent.type == SDL_KEYDOWN ) { if ( currentSplashImage < 3 && currentSplashImage >= 0) { currentSplashImage++; } } else if ( localEvent.type == SDL_QUIT ) { smgaEngine.setRunning(false); } } I should also mention that the SDL_Event 'localEvent' is part of the GameState parent class, while this event handling code is part of a SplashScreenState subclass. If anyone knows why this is happening, or if there is any way to improve my code, It'd be helpful to me! :D I'm still a very new programmer, trying to learn. UPDATE: I added a std::cout line to that the code runs multiple times with a single KEYDOWN event. I also tried disabling SDL_EnableKeyRepeat, but it didn't fix the issue. void SplashScreenState::handleEvents() { SDL_PollEvent( &localEvent ); if ( localEvent.type == SDL_KEYDOWN ) { if ( currentSplashImage < 3 && currentSplashImage >= 0) { currentSplashImage++; std::cout << "KEYDOWN.."; //<---- test cout line } } else if ( localEvent.type == SDL_QUIT ) { smgaEngine.setRunning(false); } } This prints out "KEYDOWN..KEYDOWN..KEYDOWN.." in the cout stream when a button is held.

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  • WPF ListView ScrollViewer Double-Click Event

    - by Sentax
    Doing the below will reproduce my problem: New WPF Project Add ListView Name the listview: x:Name="lvList" Add enough ListViewItems to the ListView to fill the list completely so a vertical scroll-bar appears during run-time. Put this code in the lvList.MouseDoubleClick event Debug.Print("Double-Click happened") Run the application Double-click on the LargeChange area of the scroll-bar (Not the scroll "bar" itself) Notice the Immediate window printing the double-click happened message for the ListView How do I change this behavior so MouseDoubleClick only happens when the mouse is "over" the ListViewItems and not when continually clicking the ScrollViewer to scroll down/up in the list?

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