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  • Updated 11.10 - now trackpad and wifi won't work. How can these be fixed?

    - by Aron Standley
    I reinstalled 11.10 on my Asus EEE 1005HA, and my mousepad hasn't been working since. I've tried the workarounds mentioned in this post: http://ubuntuforums.org/showthread.php?t=1867357 but, I get the message on the command line that says, "Synaptic isn't installed." When I go to the network settings to install Synaptic, I can't turn on wifi - no wireless options exist. How can I turn on wifi from the command line, on a new 11.10 install? Or, is there a way to turn on the trackpad and wifi from the install thumb drive? How can I move forward?

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  • Berkeley DB Java Edition 4.0.103 Available

    - by charles.lamb
    We'd like to let you know that JE 4.0.103 is now at http://www.oracle.com/technology/software/products/berkeley-db/je/index.html. The patch release contains both small features and bug fixes, many of which were prompted by feedback on this forum. Some items to note: New CacheMode values for more control over cache policies, and new statistics to enable better interpretation of caching behavior. These are just one initial part of our continuing work in progress to make JE caching more efficient. Fixes for proper cache utilization calculations when using the -XX:+UseCompressedOops JVM option. A variety of other bug fixes. There is no file format or API changes. As always, we encourage users to move promptly to this new release.

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  • Migrate 12.04 Wubi install to new partition with corrupted win7 install and small hard drive

    - by Robin Clark
    The move from Win7 to Ubuntu 12.04 has been honestly awesome. But I've come into a snag because my Win7 inevitably broke. I can still boot into Ubuntu even though Win7 is broken (won't boot, can't repair). I'd like to Migrate Wubi to a real partition and forget about windows. Presumably under normal conditions I would run the Ubuntu live CD, create a new partition then log back into my Wubi install and migrate using the script to the new partition. But I'm worried if I do that I'll break my current wubi set-up and be unable to migrate. I have a small hard drive, only 75GB and unfortunately my backup drive recently died so can't migrate there first and transfer over either. Does anybody have any suggestions to solve this?

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  • Typical collision detection

    - by marcg11
    I would like to know how is the typical collision detection of most games. For example, you control a character which can move in 2 dimensional directions (except up and down). Now lets asume he walks into a wall, most of the games depending on character angle and the BB normal face will only stop the player in one axis, but will continue moving in the other along the wall axis. How is that done? I've only managed to stop the character from going through the wall by seting the position to the last one in the past frame if the new position colllisions the bounding box. But this just makes the player stop sharply and unrealisticly.

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  • How to totaly remove blank screen screensaver?

    - by Xamidovic
    I have no screensaver installed but when I watch movies after a while blank screen comes and I have to get up every time and move mouse to continue watching the movie. It really pisses me off. I found this command "gsettings set org.gnome.desktop.screensaver idle-activation-enabled false" which allegedly disables blank screen... I put that command in once, and blank screen keeps doing its crap. I did it again, blank screen still works on its own and would not stop. Did it trice, and nothing. Please someone help me with this, I'm freaking out when trying to watch a decent movie. I'd have to mention that I once had "xscreensaver" installed but I removed it after awhile. Don't know if it has something to do with blank screen still work, maybe some else would know. PLEASE HELP !

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  • Can't enable Bluetooth 13.10

    - by user205872
    I'm a new user to Ubuntu. I previously installed Xubuntu 13.04 on my Compaq nx8420 and was able to use Bluetooth with no issues. I recently performed a clean install of Ubuntu 13.10 (not Xubuntu), and now can't enable bluetooth. I go to the default Bluetooth app, move the slider to 'On' and it slides straight back to 'Off'. Do I need to install any extra packages or use an alternative app to get Bluetooth working? I can't think of a reason why it would work in Xubuntu 13.04, but not Ubuntu 13.10. Thanks in advance for any help. Zac

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  • Analog sticks not working, qtsixa+PCSX combination

    - by Otto Boström
    A few days ago I finally got my PS3 controller to work with QtSixA, and then in PCSX after some tweaking with the controls. But, I haven't figured out how on earth I will be able to get the analog sticks working. I've been triyng to add them in the controls for all angles in PCSX, where you move the analog stick the way it's supposed to be and then clicking a button to change the setting. I've enabled joysticks in the options for the controller, and my options in my controller are: [x] Enable buttons [x] Enable sensitive buttons [x] Enable Axis [ ] Enable accellerometers [ ] Enable Acceleration [ ] Enable Speed [ ] Enable position The controller is a standard PS3 controller, Dualshock 3. Plugged in with USB cable. Thanks in forehand!

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  • New host, high load?

    - by dotancohen
    A few minutes ago I signed up at a new webhost. I have yet to move my sites over. Upon initial SSH connection, I checked the load and memory usage, they do seem rather higher than I would like: # uptime 12:06:51 up 71 days, 23:23, 1 user, load average: 9.02, 9.49, 9.45 # free total used free shared buffers cached Mem: 33014800 31927192 1087608 0 2384812 17729816 -/+ buffers/cache: 11812564 21202236 Swap: 16787916 8584 16779332 Is that a bit to packed? I'm only paying about $5 USD per month, so I don't expect <0.1 loads, but ~10 is worrisome. Is it not? Also, there is no /etc/issue file so I tried other methods to guess the OS: # uname -a Linux box358.bluehost.com 2.6.32-20120131.55.1.bh6.x86_64 #1 SMP Tue Jan 31 15:43:27 EST 2012 x86_64 x86_64 x86_64 GNU/Linux # which yum /usr/bin/yum # which apt-get # That looks like CentOS / RHEL 6.2 possibly?

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  • How do you achieve a numeric versioning scheme with Git?

    - by Erlend
    My organization is considering moving from SVN to Git. One argument against moving is as follows: How do we do versioning? We have an SDK distribution based on the NetBeans Platform. As the svn revisions are simple numbers we can use them to extend the version numbers of our plugins and SDK builds. How do we handle this when we move to Git? Possible solutions: Using the build number from hudson (Problem: you have to check hudson to correlate that to an actual git version) Manually upping the version for nightly and stable (Problem: Learning curve, human error) If someone else has encountered a similar problem and solved it, we'd love to hear how.

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  • Keyboard freezes when xorg crashes.

    - by gsedej
    Situation is like that. Many times has happened that Xorg freezes and with it also keyboard. Quite some times because of some Compiz effects or Flash (fullscreen switch). Keyboard becomes totaly unresponsive, while mouse still works (I can move cursor, but can't click since desktop freezes) and music still plays and I can connect trough ssh. This is the only way I know I can try to solve problem - either by killing browser&flash or lastly restarting xorg server. This problem appears on more than one Ubuntu computer. My home dekstop with proprietery nvidia driver, on my work where I use noveau driever (opensource driver for geforce) and sometimes (but rarely) also on laptop with ATI graphics (using r300g driver which is really good!). Can someone explains why mouse still works while I can't input from keyboard? (I can't switch to virtual console or do R-E-I-S-U-B command) I have USB keyboard and USB mouse.

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  • Level and Player objects - which should contain which?

    - by Thane Brimhall
    I've been working on a several simple games, and I've always come to a decision point where I have to choose whether to have the Level object as an attribute of the Player class or the Player as an attribute of the Level class. I can see arguments for both: The Level should contain the player because it also contains every other entity. In fact it just makes sense this way: "John is in the room." It makes it a bit more difficult to move the player to a new level, however, because then each level has to pass its player object to an upcoming level. On the other hand, it makes programming sense to me to leave the player as the top-level object that is persistent between levels, and the environment changes because the player decides to change his level and location. It becomes very easy to change levels, because all I have to do is replace the level variable on the player. What's the most common practice here? Or better yet, is there a "right" way to architecture this relationship?

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  • Distinct Count of Customers in a SCD Type 2 in #DAX

    - by Marco Russo (SQLBI)
    If you have a Slowly Changing Dimension (SCD) Type 2 for your customer and you want to calculate the number of distinct customers that bought a product, you cannot use the simple formula: Customers := DISTINCTCOUNT( FactTable[Customer Id] ) ) because it would return the number of distinct versions of customers. What you really want to do is to calculate the number of distinct application keys of the customers, that could be a lower number than the number you’ve got with the previous formula. Assuming that a Customer Code column in the Customers dimension contains the application key, you should use the following DAX formula: Customers := COUNTROWS( SUMMARIZE( FactTable, Customers[Customer Code] ) ) Be careful: only the version above is really fast, because it is solved by xVelocity (formerly known as VertiPaq) engine. Other formulas involving nested calculations might be more complex and move computation to the formula engine, resulting in slower query. This is absolutely an interesting pattern and I have to say it’s a killer feature. Try to do the same in Multidimensional…

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  • Export Foxbase database tables to csv

    - by RKS
    I have no experience with Foxbase whatsoever and I'm used to working with MySQL via phpmyadmin or interfaces like that. My company has a third party database we're trying to move away from, but we have no support from the company. The database is on our servers, but in a foxbase format. What kind tools do I need to convert these into other formats, or is there any type of admin UI I can tell them to use to export to csv or anything like that? Basically I'm asking how to export the foxbase tables to csv. Sorry if this question isn't clear or you need more information. I will edit with anything else you need.

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  • Learning PHP OOP

    - by Ryan Murphy
    I have been coding PHP for about 2 years now and I THINK that I have a very good grasps of the fundamental parts of PHP, i.e. Functions foreach/IF statements sessions/cookies POST/GET Amongst a few others. I want to move on to learning OOP PHP now, so learning how to use classes and making it a really valuable skill. I have 1 requirement, the source must be a respected source that doesn't teach developers bad habits. I have the book: PHP and MySQL Web Development However, as useful as that is I would like an online source. I would like to know from people with experience in OOP PHP, how and where did they learn OOP PHP. Obviously by doing, but I would really appreciate some great resources which help me along the way.

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  • Self learning automated movement

    - by Super1
    I am trying to make a small demo in Javascript, I have a black border and a car the car travels randomly and a line is drawn of its trail. When the user click inside the area it creates an object (we'll call this the wall). If the car hits the wall then it goes back 3 paces and tries a different route. When its hit the wall it needs to log down its location so it does NOT make that mistake again. Here is my example: http://jsfiddle.net/Jtq3E/ How can I get the car to move by itself and create a trail?

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  • Making profit from a social network

    - by James P.
    This follows similar questions but I'd like to see if anything particular comes out of it due to the nature of site. In short, I've taken up the role of webmaster for a small social network site and wish to make it profitable to at least cover the running costs. The site is linked to a commerce and presents are offered to members according to the number of points they've accumulated through various actions. The site is running on shared hosting so it's probably dirt cheap but the presents can be expensive as a whole and some money has already been invested into the project. One idea I have is to seek some sponsors that would be willing to offer presents or special offers in return for publicity. I don't know if this will be easy or not. I'm also looking into adapting hosting to perhaps move static files to a cheaper online storage medium (see Ideas for reducing storage needs and/or costs (lots of images)). Other suggestions are welcome.

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  • Hot-hot-hot for jobs in Java and mobile software

    - by hinkmond
    It's hot-hot-hot! The market for Java and mobile developers keeps growing hotter, and hotter--so says the latest Dice survey. See: Dice survey says Java & Mobile are tops Here's a quote: The market for mobile developers is expanding faster than the talent pool can adapt, a Dice survey indicates. Software developers in general—as well as Java, mobile software and Microsoft .Net developers in particular—are in short supply today. Those fields represent four of the top five most difficult positions IT managers are looking to fill... ... The New York/New Jersey metro area led the country with 8,871 positions listed... So, if you are looking to get into software development get crackin' in learning Java mobile programming and move to NY or NJ. Let's go Mets! Hinkmond

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  • sprite animation system height recalculating has some issues

    - by Nicolas Martel
    Basically, the way it works is that it update the frame to show every let's say 24 ticks and every time the frame update, it recalculates the height and width of the new sprite to render so that my gravity logics and stuff works well. But the problem i am having now is a bit hard to explain in words only, therefore i will use this picture to assist me The picture So what i need basically is that if let's say i froze the sprite at the first frame, then unfreeze it and freeze it at the second frame, have the second frame's sprite (let's say it's a prone move) simply stand on the foothold without starting the gravity and when switching back, have the first sprite go back on the foothold like normal without being under the foothold. I had 2 ideas on doing this but I'm not sure it's the most efficient ways to do it so i wanna hear your inputs.

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  • How do I get the child of a unique parent in ActionScript?

    - by Koen
    My question is about targeting a child with a unique parent. For example. Let's say I have a box people can move called box_mc and 3 platforms it can jump on called: Platform_1 Platform_2 Platform_3 All of these platforms have a child element called hit. Platform_1 Hit Platform_2 Hit Platform_3 Hit I use an array and a for each statement to detect if box_mc hits one of the platforms childs. var obj_arr:Array = [Platform_1, Platform_2, Platform_3]; for each(obj in obj_arr){ if(box_mc.hitTestObject(obj.hit)){ trace(obj + " " + obj.hit); box_mc.y = obj.hit.y - box_mc.height; } } obj seems to output the unique parent it is hitting but obj.hit ouputs hit, so my theory is that it is applying the change of y to all the childs called hit in the stage. Would it be possible to only detect the child of that specific parent?

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  • How to cull liquids

    - by Cyral
    I use culling on my Tiles in my 2D Tile Based Platformer, so only ones needed are drawn on screen. Thats easy to do. However, My Liquid tiles (Water, lava, etc) require an Update Method aswell as the normal Draw, which does checks against tiles, makes it flow, etc. So how should I cull liquid updates in my game? Not culling is to slow, culling only on screen looks awkward when you move. What do you think would be best for the player? Maybe someway of culling the visible tiles PLUS also adding the width/height of the viewport to start culling tiles at a fast enough rate in front of the player so it dosent look awkward when moving? (Not sure how to do this though, something with MaxSpeed of player and width of screen)

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  • How can I test if a point lies between two parallel lines?

    - by Harold
    In the game I'm designing there is a blast that shoots out from an origin point towards the direction of the mouse. The width of this blast is always going to be the same. Along the bottom of the screen (what's currently) squares move about which should be effected by the blast that the player controls. Currently I am trying to work out a way to discover if the corners of these squares are within the blast's two bounding lines. I thought the best way to do this would be to rotate the corners of the square around an origin point as if the blast were completely horizontal and see if the Y values of the corners were less than or equal to the width of the blast which would mean that they lie within the effected region, but I can't work out

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  • ubuntu cant be installed as it says GPU lock

    - by piyush bhardwaj
    i have win 7 running on my system i just wanna move to ubuntu 12.10 desktop version 36 bit but when i try to install the CD gets loaded start screen comes but suddenly texts line appears and screen goes black the text are - [189.463934] [drm] [noveau] 0000:02:00.0: GPU LOCK- switching to software fbcon [194.248014] [drm] [noveau] 0000:02:00.0: failed to idle channel 1 [199.504009] [drm] [noveau] 0000:02:00.0: failed to idle channel 3 and it goes on.....like this iam new to the linux system so dnt know much abt it ..so if any body can help me to solve my prblm.. my laptop is of HCL and it has 3 gb ram or 350 gb hard disk with nvidia graphic card ..it has 2 ghz pentium dual core it was manufactured in 2009.. so if any body can help i would be greatful and can be able to join ubuntu..

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  • Which Programming Languages Support the Following Features?

    - by donalbain
    My personal programming background is mainly in Java, with a little bit of Ruby, a tiny bit of Scheme, and most recently, due to some iOS development, Objective-C. In my move from Java to Objective-C I've really come to love some features that Objective-C has that Java doesn't. These include support for both static and dynamic typing, functional programming, and closures, which I'm trying to leverage in my code more often. Unfortunately there are trade-offs, including lack of support for generics and (on iOS at least) no garbage collection. These contrasts have lead me to start a search for some of the programming languages that support the following features: Object Oriented Functional Programming Support Closures Generics Support for both Static and Dynamic Typing Module Management to avoid classpath/dll hell Garbage Collection Available Decent IDE Support Admittedly some of these features(IDE support, Module Management) may not be specific to the language itself, but obviously influence the ease of development in the language. Which languages fit these criteria?

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  • Question about component based design: handling objects interaction

    - by Milo
    I'm not sure how exactly objects do things to other objects in a component based design. Say I have an Obj class. I do: Obj obj; obj.add(new Position()); obj.add(new Physics()); How could I then have another object not only move the ball but have those physics applied. I'm not looking for implementation details but rather abstractly how objects communicate. In an entity based design, you might just have: obj1.emitForceOn(obj2,5.0,0.0,0.0); Any article or explanation to get a better grasp on a component driven design and how to do basic things would be really helpful.

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  • Calculate gears rotation for a realtime simulation

    - by nkint
    Hi I'm trying to do a game with real time simulations of gears. There is a big Gear with inside a smaller gear. I managed to draw gears with different diameters but equal size teeth, but if i try to move the smaller one inside the bigger one the movement is odd. see the animated gif. the biggest gear is in center C1 and the small in the center C2. I calculate C2 position in this way: C2.x = C1.x + C1_RADIUS-C2_RADIUS) * cos(t); C2.y = C1.y - C1_RADIUS-C2_RADIUS) * sin(t); for t that goes from 0 to TWO_PI in n steps. I apply as rotation the angle t, but maybe it is wrong and i have to calculate another rotation for get a perfect joint

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