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  • The sharp decline Statistics of website

    - by Erfan Safarpoor
    My website has had 10 months ago, the statistics are very high. Very high ... But after 10 days of server failure, Marm was 20 times less. I got lost for a long time without making a mistake, do ... I am the source of links that they've hired a writer to pen the final results are seen. But a strange thing: Approximately every two months and was hit again 20 more times and then low again after 10 days! my website url : www.sooran.com (food.sooran.com)

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  • Thunderbird/Firefox with shared profiles (Lubuntu+WinXP)

    - by Ray
    I use Thunderbird and Firefox both on WinXP and Lubuntu 11.10. The profile folders are on the NTFS-partition of Windows and I'm sure that I've edited the profile paths correctly. Windows doesn't show any problems but Lubuntu shows the error dialog saying that another instance of Thunderbird/Firefox is already running..." The funny thing is, that as soon as I've opened the profile folders in my explorer, firefox and thunderbird can be started. I don't have to change any files or something (Have made some experiments with .parentlock) Do you have an idea how I could solve this problem, as I don't want to open the profile folders after every reboot. Thanks in advance!

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  • apportcheckresume recurring error and gnome shell fixations

    - by feedyourhead
    Since installing Ubuntu 12.10 Gnome remix I encounter systemm's unpredictable and unwanted behavior. Almost after each resume from suspend (or even after unlocking the screen after it goes blank) I get apportcheckresume error and message "Ubuntu 12.10 has encountered an internal error".Many times the system event wont resume and I need to restart it. Other times log in screen is not visible, the screen is blank and i have to write my password "in blanco". Sometimes additional thing also happens - textures get messed up and background and windows get distorted by horizontal lines Sorry I can't localize the log file for the errors. My system specification: Ubuntu 12.10 3.5.0-19-generic Gnome 3.6 Thinkpad T400 Graphics Mobile Intel® GM45 Express Chipset Intel® Core™2 Duo CPU P8600

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  • Where can I change the webpage showed by apache?

    - by Blankman
    I have ubuntu 10.10 installed, and when I hit my IP I see: It works! This is the default web page for this server. The web server software is running but no content has been added, yet. Where should I look to see where this is being served from? The strange thing is, I just installed nginx and setup a static page that is served on port 80 also (should be conflicting with the default apache that is serving the 'it works page'), when I restart nginx I don't get bind error sayign port 80 is already taken. I dont' use apache, and don't want it but the default install seems to have it. I ahve no idea where it is, I don't see it in /opt or etc/apache . thanks!

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  • Absolutely Nothing Apearing in "Additional Drivers"

    - by Joshua Arroyo
    OK so I just got Ubuntu the other month or so. I'm running the 11.04 version currently and trying to install drivers for a Nvidia graphics card (it's my brother's computer and he currently cannot find the number of the card right now). I read that, to install the proper drivers for gaming, I would need to go into "Additional Drivers" and choose them myself. I clicked to go into "Additional Drivers" and it searched "for available drivers", then opened the additional drivers list. Lo and Behold, there was nothing, simply the message "No proprietary drivers are in use on this system" and the Help and Close buttons. Sorry if there's some silly simple answer to all of this, I'm new to this sort of thing (used to Windows simplicity, lol) and I really don't know what to do. Help would be much appreciated. Also, I should mention that the graphics card was installed and ran fine before switching from Windows XP to Ubuntu.

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  • Interview with Geoff Bones, developer on SQL Storage Compress

    - by red(at)work
    How did you come to be working at Red Gate? I've been working at Red Gate for nine months; before that I had been at a multinational engineering company. A number of my colleagues had left to work at Red Gate and spoke very highly of it, but I was happy in my role and thought, 'It can't be that great there, surely? They'll be back!' Then one day I visited to catch up them over lunch in the Red Gate canteen. I was so impressed with what I found there, that, three days later, I'd applied for a role as a developer. And how did you get into software development? My first job out of university was working as a systems programmer on IBM mainframes. This was quite a while ago: there was a lot of assembler and loading programs from tape drives and that kind of stuff. I learned a lot about how computers work, and this stood me in good stead when I moved over the development in the 90s. What's the best thing about working as a developer at Red Gate? Where should I start? One of the great things as a developer at Red Gate is the useful feedback and close contact we have with the people who use our products, either directly at trade shows and other events or through information coming through the product managers. The company's whole ethos is built around assisting the user, and this is in big contrast to my previous development roles. We aim to produce tools that people really want to use, that they enjoy using, and, as a developer, this is a great thing to aim for and a great feeling when we get it right. At Red Gate we also try to cut out the things that distract and stop us doing our jobs. As a developer, this means that I can focus on the code and the product I'm working on, knowing that others are doing a first-class job of making sure that the builds are running smoothly and that I'm getting great feedback from the testers. We keep our process light and effective, as we want to produce great software more than we want to produce great audit trails. Tell us a bit about the products you are currently working on. You mean HyperBac? First let me explain a bit about what HyperBac is. At heart it's a compression and encryption technology, but with a few added features that open up a wealth of really exciting possibilities. Right now we have the HyperBac technology in just three products: SQL HyperBac, SQL Virtual Restore and SQL Storage Compress, but we're only starting to develop what it can do. My personal favourite is SQL Virtual Restore; for example, I love the way you can use it to run independent test databases that are all backed by a single compressed backup. I don't think the market yet realises the kind of things you do once you are using these products. On the other hand, the benefits of SQL Storage Compress are straightforward: run your databases but use only 20% of the disk space. Databases are getting larger and larger, and, as they do, so does your ROI. What's a typical day for you? My days are pretty varied. We have our daily team stand-up meeting and then sometimes I will work alone on a current issue, or I'll be pair programming with one of my colleagues. From time to time we give half a day up to future planning with the team, when we look at the long and short term aims for the product and working out the development priorities. I also get to go to conferences and events, which is unusual for a development role and gives me the chance to meet and talk to our customers directly. Have you noticed anything different about developing tools for DBAs rather than other IT kinds of user? It seems to me that DBAs are quite independent minded; they know exactly what the problem they are facing is, and often have a solution in mind before they begin to look for what's on the market. This means that they're likely to cherry-pick tools from a range of vendors, picking the ones that are the best fit for them and that disrupt their environments the least. When I've met with DBAs, I've often been very impressed at their ability to summarise their set up, the issues, the obstacles they face when implementing a tool and their plans for their environment. It's easier to develop products for this audience as they give such a detailed overview of their needs, and I feel I understand their problems.

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  • Bash does not remember programs with non 0 exit status in history

    - by Amigable Clark Kant
    I enter a command. It fails. I press arrow up, modify something and enter it again ... hold it right there. It used to work like that. Now it's more like: I enter a command. It fails. I press arrow up, get the last command which didn't fail, likely "ls" or something useless and I type the whole thing again back by hand. What happened? It wasn't always like this. But it's quite some time since this behavior changed, I'll give you that. Some years ago, at least. How do I put some sanity back into my bash prompt?

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  • Cuda vs OpenCL - opinions

    - by Martin Beckett
    Interested in peoples opinions of Cuda vs openCL following NVidia's Cuda4 release. I had originally gone with openCL since cross platform, open standards are a good thing(tm). I assumed NVidia would fall into line as they had done with openGL. But having talked to some NVidia people, they (naturaly) claim that they will concentrate on CUDA and openCL is hampered by having committees and having to please everyone - like openGL. And with the new tools and libs in CUDA it's hard to argue with that. -I'm in a fairly technical market so I can require the users to have particular HW.

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  • Really simple FOSS CSS for a report?

    - by Andrew
    I'm creating a web-based report. It will be a single column, no menu. Just titles, graphs, tables. Maybe a header and a footer. I've scoured the internet for a free, open source (or just 'free') CSS 'template' that will turn my grotty looking HTML page in to a nicely colored page with good fonts. Something simple I can just drop in. Is there such a thing? My issue is that I'm not a designer, I just want to pop something in and have it work and look good.

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  • 12.04 How do I disable the long press Super key from showing the shortcuts window?

    - by pt123
    Note this is the long press and not the one for the short press as mentioned here How do I disable the Super key? The super key has been a modifier long before Unity came, and I have used it on Compiz Zoom feature. So holding super down and moving the mouse scroll would zoom in and out the screen. But now in 12.04 the shortcut list screen pops up and it is irritating. I have also tried changing the keys to control +super + mouse scroll and a similar thing happens. Is there anyway to disable or change the long press super key for this, I have searched Compiz Unity plugin, the Systems Preferences - Keyboard shortcuts settings and haven't been able to find this.

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  • How to make rigid bodies collide with Apex Clothing in PhysX for Maya

    - by b1nary.atr0phy
    According to the [Apex] Clothing Overview section of the documentation: Colliding with Rigid Bodies Rigid bodies present in your scene will push clothing around roughly as you might expect. Well, I beg to differ. The Apex Cloth collides with the floor just fine, but that's about the only thing it collides with (unless I add ragdoll to the same skeleton that the cloth is attached to.) So for example, if I try to bounce a ball (dynamic rigid body) into the cloth, it simply bounces through it. If I try to walk an actor with ragdoll through it, he simply clips through it as well. Anyone have any insight on this?

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  • Using GParted to rescue data and format hard drive to NTFS

    - by Ishan
    I'm having problems booting to Windows XP due to bad sectors on the hard drive. I've tried fixboot and fixmbr from the recovery console. That only made matters worse. Now I want to use GParted to attempt data rescue and format the hard drive to NTFS. Unfortunately, I get an error (Picture 2) when trying to recover my files, and the option to format the hard drive is grayed out. The only thing I can do is create a new partition. When I click "view" I get the "Unable to open the default file manager" error

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  • How to make this game loop deterministic

    - by Lanaru
    I am using the following game loop for my pacman clone: long prevTime = System.currentTimeMillis(); while (running) { long curTime = System.currentTimeMillis(); float frameTime = (curTime - prevTime) / 1000f; prevTime = curTime; while (frameTime > 0.0f) { final float deltaTime = Math.min(frameTime, TIME_STEP); update(deltaTime); frameTime -= deltaTime; } repaint(); } The thing is, I don't always get the same ghost movement every time I run the game (their logic is deterministic), so it must be the game loop. I imagine it's due to the final float deltaTime = Math.min(frameTime, TIME_STEP); line. What's the best way of modifying this to perform the exact same way every time I run it? Also, any further improvements I can make?

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  • Ubiquity crashes when installing from CD

    - by Ashes
    I didn't want to take any risks so I ordered a CD from Canonical to get Ubuntu. Thing is, another CD was given to me about 2 days before the CD from Canonical got to me, so I installed Ubuntu 10.10 but there was a problem with the login screen (When the Ubuntu logo should be displayed, it wasn't, instead it would just say "Ubuntu 10.10") so I decided to reinstall Ubuntu 10.10 with the CD that arrived a few days later. Whenever it's finishing the installation, the installer (ubiquity) crashes, or sometimes it gets to the part where the boot loader should be installed and for some reason it is unable to install the boot loader (if I choose not to install it, I don't get how to start Ubuntu, since you have to reboot my laptop after the installation is over). I'm currently running Ubuntu 10.10 from the CD I ordered, since I have no other OS on this laptop.

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  • How to disable tap to click in Lubuntu 13.10

    - by radiomasten
    Tap to click is usually the first thing I disable when I have installed a new OS, but this time I couldn't get rid of it. In earlier versions of Lubuntu, I was able to disable it by writing "@synclient MaxTapTime=0" to /etc/xdg/lxsession/Lubuntu/autostart and save. But in Lubuntu 13.10 this method doesn't work any more. I can't find any solution on the internet either. (If there was a checkbox in "mouse and keyboard" preferences in LXDE to turn tap to click on/off permanently, like in Unity, that would make both lovers and haters of this divisive feature happy. I don't understand how this feature could be thought of as something everybody wants.)

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  • Will having many timers affect my game performance?

    - by iQue
    I'm making a game for android, and earlier today I was trying to add some cool stuff to my game. The problem is this thing needs like 5 timers. I build my timers like this: timer += deltaTime; if(timer >= 2.0f){ doStuff; timer -= 2.0f; } // this timers gets stuff done every 2 secs Will having to many timers like this, getting checked every frame, screw up my games performance? The effect I wanted to add was a crosshair every 2 sec, then remove it after 2 sec and do a timed animation. So an array of crosshairs dependent on a bunch of timers to be exact. This caused my game to shut down when used, so thats why Im wondering if using that many timers causes my game to flip out.

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  • Package Manager Console For More Than Managing Packages

    - by Steve Michelotti
    Like most developers, I prefer to not have to pick up the mouse if I don’t have to. I use the Executor launcher for almost everything so it’s extremely rare for me to ever click the “Start” button in Windows. I also use shortcuts keys when I can so I don’t have to pick up the mouse. By now most people know that the Package Manager Console that comes with NuGet is PowerShell embedded inside of Visual Studio. It is based on its PowerConsole predecessor which was the first (that I’m aware of) to embed PowerShell inside of Visual Studio and give access to the Visual Studio automation DTE object. It does this through an inherent $dte variable that is automatically available and ready for use. This variable is also available inside of the NuGet Package Manager console. Adding a new class file to a Visual Studio project is one of those mundane tasks that should be easier. First I have to pick up the mouse. Then I have to right-click where I want it file to go and select “Add –> New Item…” or “Add –> Class…”   If you know the Ctrl+Shift+A shortcut, then you can avoid the mouse for adding a new item but you have to manually assign a shortcut for adding a new class. At this point it pops up a dialog just so I can enter the name of the class I want. Since this is one of the most common tasks developers do, I figure there has to be an easier way and a way that avoids picking up the mouse and popping up dialogs. This is where your embedded PowerShell prompt in Visual Studio comes in. The first thing you should do is to assign a keyboard shortcut so that you can get a PowerShell prompt (i.e., the Package Manager console) quickly without ever picking up the mouse. I assign “Ctrl+P, Ctrl+M” because “P + M” stands for “Package Manager” so it is easy to remember:   At this point I can type this command to add a new class: PM> $dte.ItemOperations.AddNewItem("Code\Class", "Foo.cs") which will result in the class being added: At this point I’ve satisfied my original goal of not having to pick up a mouse and not having the “Add New Item” dialog pop up. However, having to remember that $dte method call is not very user-friendly at all. The best thing to do is to make this a re-usable function that always loads when Visual Studio starts up. There is a $profile variable that you can use to figure out where that location is for your machine: PM> $profile C:\Users\steve.michelotti\Documents\WindowsPowerShell\NuGet_profile.ps1 If the NuGet_profile.ps1 file does not already exist, you can just create it yourself and place it in the directory. Now you can put a function inside like this: 1: function addClass($className) 2: { 3: if ($className.EndsWith(".cs") -eq $false) { 4: $className = $className + ".cs" 5: } 6: 7: $dte.ItemOperations.AddNewItem("Code\Class", $className) 8: } Since it’s in the NuGet_profile.ps1 file, this function will automatically always be available for me after starting Visual Studio. Now I can simply do this: PM> addClass Foo At this point, we have a *very* nice developer experience. All I did to add a new class was: “Ctrl-P, Ctrl-M”, then “addClass Foo”. No mouse, no pop up dialogs, no complex commands to remember. In fact, PowerShell gives you auto-completion as well. If I type “addc” followed by [TAB], then intellisense pops up: You can see my custom function appear in intellisense above. Now I can type the next letter “c” and [TAB] to auto-complete the command. And if that’s still too many key strokes for you, then you can create your own PowerShell custom alias for your function like this: PM> Set-Alias addc addClass PM> addc Foo While all this is very useful, I did run into some issues which prompted me to make even further customization. This command will add the new class file to the current active directory. Depending on your context, this may not be what you want. For example, by convention all view model objects go in the “Models” folder in an MVC project. So if the current document is in the Controllers folder, it will add your class to that folder which is not what you want. You want it to always add it to the “Models” folder if you are adding a new model in an MVC project. For this situation, I added a new function called “addModel” which looks like this: 1: function addModel($className) 2: { 3: if ($className.EndsWith(".cs") -eq $false) { 4: $className = $className + ".cs" 5: } 6: 7: $modelsDir = $dte.ActiveSolutionProjects[0].UniqueName.Replace(".csproj", "") + "\Models" 8: $dte.Windows.Item([EnvDTE.Constants]::vsWindowKindSolutionExplorer).Activate() 9: $dte.ActiveWindow.Object.GetItem($modelsDir).Select([EnvDTE.vsUISelectionType]::vsUISelectionTypeSelect) 10: $dte.ItemOperations.AddNewItem("Code\Class", $className) 11: } First I figure out the path to the Models directory on line #7. Then I activate the Solution Explorer window on line #8. Then I make sure the Models directory is selected so that my context is correct when I add the new class and it will be added to the Models directory as desired. These are just a couple of examples for things you can do with the PowerShell prompt that you have available in the Package Manager console. As developers we spend so much time in Visual Studio, why would you not customize it so that you can work in whatever way you want to work?! The next time you’re not happy about the way Visual Studio makes you do a particular task – automate it! The sky is the limit.

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  • Enterprise Library 5.0 Released&hellip;

    - by Shawn Cicoria
    The announcement is up here: http://blogs.msdn.com/agile/archive/2010/04/20/microsoft-enterprise-library-5-0-released.aspx Some of the things on the list of what’s new & improved 1. Redesign of the configuration tool – heck, that thing looked the same since the bits were acquired from Avanade quite a while back – good to see the changes. 2. Logging performance – this is has been 1 of the areas that we all need 3. Configuration improvements: XSD enabled, intelligence (yeah!) 4. Oh, and .NET 4.0 support :)

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  • Is there a Windows philosophy of programming?

    - by Maglob
    I've been programming both in Unix and Windows environments. Mostly I've worked in Unix, where I've learned Unix Philosophy, which can be summarized as Write programs that do one thing and do it well. Write programs to work together. Write programs to handle text streams, because that is a universal interface. There seems to be a clear difference in programming cultures between Unix and Windows worlds, for example: GUI vs CLI Registry vs config files Lots of tools specializing for any given need vs group of generic orthogonal tools which can combined Is there equivalent of "Unix philosophy" in Windows world? What Unix-programmer can learn from Windows or should be aware of when moving to programming in Windows? I would like answers to focus on the best practices of Windows programming (and not a fight between Windows and Unix).

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  • How can I quantify the amount of technical debt that exists in a project?

    - by Erik Dietrich
    Does anyone know if there is some kind of tool to put a number on technical debt of a code base, as a kind of code metric? If not, is anyone aware of an algorithm or set of heuristics for it? If neither of those things exists so far, I'd be interested in ideas for how to get started with such a thing. That is, how can I quantify the technical debt incurred by a method, a class, a namespace, an assembly, etc. I'm most interested in analyzing and assessing a C# code base, but please feel free to chime in for other languages as well, particularly if the concepts are language transcendent.

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  • How To Make FileZilla Open All The Required Files With One Click

    - by Omar Tariq
    Is there any way of configuring FileZilla so that I can open all the files on a server that I use to edit with just one click. For example if the files are like this:- /home/abc/def/one.txt /home/abc/def/yet/another/directory/two.txt /home/abc/def/ghi/yet/another/directory/three.txt then it is very time-consuming to navigate through each directory and open the required files. These are only 3 files but what if we have around 10 to 20 files? Yes, copying the path of the directories is one thing. But something that is built-in so that I can just click a button like open all the required files of this connection and it opens all the files in the editor (as set in FileZilla preferences) then that would be great!

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  • Frame Interpolation issues for skeletal animation

    - by sebby_man
    I'm trying to animate in-between keyframes for skeletal animation but having some issues. Each joint is represented by a quaternion and there is no translation component. When I try to slerp between the orientations at the two key frames, I got a very wacky animation. I know my skinning equation is right because the animation is perfectly fine when the animation is directly on a keyframe rather than in-between two. I'm using glm's built in mix function to do the slerp, so I don't think there are any problems with the actual slerp implementation. There's really one thing left that could be wrong here. I must not be in the correct space to do slerp. Right now the orientations are in joint local space. Do I have to be in world space? In some other space along the way? I have the bind pose matrix and world-space transformation matrix at my disposal if those are needed.

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  • Platform for DS/Gameboy Dev - Managed Memory, Tools, and Unit Testing

    - by ashes999
    I'm interested in dabbling in Nintendo DS, 3DS, or GBA development. I would like to know what my (legal) options for development tools and IDEs are. In particular, I would not consider moving in this direction unless I can find: A programming language that has managed memory (garbage collection) A unit testing tool akin to JUnit, NUnit, etc. for unit tests I would also prefer if other tools exist, like code-coverage, etc. for that platform. But the main thing is managed memory and unit testing. What options are out there?

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  • Speed up Banshee's indexing of files on a device

    - by Stefano Palazzo
    I've got an external hard drive with music on it, around 250 albums. To make it work nicely with Banshee, I've created an .is_audio_player file on the device, containing audio_folders=Music. Every time I plug it in, Banshee takes around two minutes to index the thing, slowly building up the library - and being unusably sluggish while doing that. Is there, per chance, any way to speed it up? Should I not mount the hard disk as a music player, but add it's contents to my library? And, if I do, won't that give me lots of annoying X symbols next to the titles, as they can't be found sometimes? What's the best way to have my library on an external HDD?

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  • Cowboy Agile?

    - by Robert May
    In a previous post, I outlined the rules of Scrum.  This post details one of those rules. I’ve often heard similar phrases around Scrum that clue me in to someone who doesn’t understand Scrum.  The phrases go something like this: “We don’t do Agile because the idea of letting people just do whatever they want is wrong.  We believe in a more structured approach.” (i.e. Work is Prison, and I’m the Warden!) “I love Agile.  Agile lets us do whatever we want!” (Cowboy Agile?) “We’re Agile, but we use a process that I’ve created.” (Cowboy Agile?) All of those phrases have one thing in common:  The assumption that Agile, and I mean Scrum, lets you do whatever you want.  This is simply not true. Executing Scrum properly requires more dedication, rigor, and diligence than happens in most traditional development methods. Scrum and Waterfall Compared Since Scrum and Waterfall are two of the most commonly used methodologies, a little bit of contrasting and comparing is in order. Waterfall Scrum A project manager defines all tasks and then manages the tasks that team members are working on. The team members define the tasks and estimates of the stories for the current iteration.  Any team member may work on any task in the iteration. Usually only a few milestones that need to be met, the milestones are measured in months, and these milestones are expected to be missed.  Little work is ever done to improve estimates and poor estimators can hide behind high estimates. Stories must be delivered every iteration, milestones are measured in hours, and the team is expected to figure out why their estimates were wrong, even when they were under.  Repeated misses can get the entire team fired. Partially completed work is normal. Partially completed work doesn’t count. Nobody knows the task you’re working on. Everyone knows what you’re working on, whether or not you’re making progress and how much longer you think its going to take, in hours. Little requirement to show working code.  Prototypes are ok. Working code must be shown each iteration.  No smoke and mirrors allowed.  Testing is done in lengthy cycles at the end of development.  Developers aren’t held accountable. Testing is part of the team.  If the testers don’t accept the story as complete, the team can’t count it.  Complete means that the story’s functionality works as designed.  The team can’t have any open defects on the story. Velocity is rarely truly measured and difficult to evaluate. Velocity is integral to the process and can be seen at a glance and everyone in the company knows what it is. A business analyst writes requirements.  Designers mock up screens.  Developers hide behind “I did it just like the spec doc told me to and made the screen exactly like the picture” Developers are expected to collaborate in real time.  If a design is bad or lacks needed details, the developers are required to get it right in the iteration, because all software must be functional.  Designers and Business Analysts are part of the team and must do their work in iterations slightly ahead of the developers. Upper Management is often surprised.  “You told me things were going well two months ago!” Management receives updates at the end of every iteration showing them exactly what the team did and how that compares to what' is remaining in the backlog.  Managers know every iteration what their money is buying. Status meetings are rare or don’t occur.  Email is a primary form of communication. Teams coordinate every single day with each other and use other high bandwidth communication channels to make sure they’re making progress.  Email is used only as a last resort.  Instead, team members stand up, walk to each other, and talk, face to face.  If that’s not possible, they pick up the phone. IF someone asks what happened, its at the end of a lengthy development cycle measured in months, and nobody really knows why it happened. Someone asks what happened every iteration.  The team talks about what happened, and then adapts to make sure that what happened either never happens again or happens every time.   That’s probably enough for now.  As you can see, a lot is required of Scrum teams! One of the key differences in Scrum is that the burden for many activities is shifted to a group of people who share responsibility, instead of a single person having responsibility.  This is a very good thing, since small groups usually come up with better and more insightful work than single individuals.  This shift also results in better velocity.  Team members can take vacations and the rest of the team simply picks up the slack.  With Waterfall, if a key team member takes a vacation, delays can ensue. Scrum requires much more out of every team member and as a result, Scrum teams outperform non-Scrum teams working 60 hour weeks. Recommended Reading Everyone considering Scrum should read Mike Cohn’s excellent book, User Stories Applied. Technorati Tags: Agile,Scrum,Waterfall

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