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  • java.lang.RuntimeException: Unable to start activity ComponentInfo cannot be cast to android.widget.ZoomControls

    - by Hwl
    I'm new to android development, hope you all can help me. I got this androidVNC viewer source code from internet. When i'm running the androidVNC application in the emulator, it will exit automatically then i get following errors in LogCat. Can anyone one help me? Thanks. FATAL EXCEPTION: main java.lang.RuntimeException: Unable to start activity ComponentInfo{android.androidVNC/android.androidVNC.VncCanvasActivity}: java.lang.ClassCastException: com.antlersoft.android.zoomer.ZoomControls cannot be cast to android.widget.ZoomControls at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1955) at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1980) at android.app.ActivityThread.access$600(ActivityThread.java:122) at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1146) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:137) at android.app.ActivityThread.main(ActivityThread.java:4340) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:511) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) at dalvik.system.NativeStart.main(Native Method) Caused by: java.lang.ClassCastException: com.antlersoft.android.zoomer.ZoomControls cannot be cast to android.widget.ZoomControls at android.androidVNC.VncCanvasActivity.onCreate(VncCanvasActivity.java:585) at android.app.Activity.performCreate(Activity.java:4465) at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1049) at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1919) ... 11 more This is the ZoomControls java file: package com.antlersoft.android.zoomer; import android.content.Context; import android.util.AttributeSet; import android.view.LayoutInflater; import android.view.MotionEvent; import android.view.View; import android.view.animation.AlphaAnimation; import android.widget.ImageButton; import android.widget.LinearLayout; import android.widget.ZoomButton; public class ZoomControls extends LinearLayout { private final ZoomButton mZoomIn; private final ZoomButton mZoomOut; private final ImageButton mZoomKeyboard; public ZoomControls(Context context) { this(context, null); } public ZoomControls(Context context, AttributeSet attrs) { super(context, attrs); setFocusable(false); LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); inflater.inflate(R.layout.zoom_controls, this, // we are the parent true); mZoomIn = (ZoomButton) findViewById(R.id.zoomIn); mZoomOut = (ZoomButton) findViewById(R.id.zoomOut); mZoomKeyboard = (ImageButton) findViewById(R.id.zoomKeys); } public void setOnZoomInClickListener(OnClickListener listener) { mZoomIn.setOnClickListener(listener); } public void setOnZoomOutClickListener(OnClickListener listener) { mZoomOut.setOnClickListener(listener); } public void setOnZoomKeyboardClickListener(OnClickListener listener) { mZoomKeyboard.setOnClickListener(listener); } /* * Sets how fast you get zoom events when the user holds down the * zoom in/out buttons. */ public void setZoomSpeed(long speed) { mZoomIn.setZoomSpeed(speed); mZoomOut.setZoomSpeed(speed); } @Override public boolean onTouchEvent(MotionEvent event) { /* Consume all touch events so they don't get dispatched to the view * beneath this view. */ return true; } public void show() { fade(View.VISIBLE, 0.0f, 1.0f); } public void hide() { fade(View.GONE, 1.0f, 0.0f); } private void fade(int visibility, float startAlpha, float endAlpha) { AlphaAnimation anim = new AlphaAnimation(startAlpha, endAlpha); anim.setDuration(500); startAnimation(anim); setVisibility(visibility); } public void setIsZoomInEnabled(boolean isEnabled) { mZoomIn.setEnabled(isEnabled); } public void setIsZoomOutEnabled(boolean isEnabled) { mZoomOut.setEnabled(isEnabled); } @Override public boolean hasFocus() { return mZoomIn.hasFocus() || mZoomOut.hasFocus(); } } This is the zoom_controls XML file: <merge xmlns:android="http://schemas.android.com/apk/res/android"> <ZoomButton android:id="@+id/zoomOut" android:background="@drawable/btn_zoom_down" android:layout_width="wrap_content" android:layout_height="wrap_content" /> <ImageButton android:id="@+id/zoomKeys" android:background="@android:drawable/ic_dialog_dialer" android:layout_width="wrap_content" android:layout_height="wrap_content" /> <ZoomButton android:id="@+id/zoomIn" android:background="@drawable/btn_zoom_up" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </merge>

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  • Is there a difference between starting an application from the OS or from adb

    - by aruwen
    I do have a curious error in my application. My app crashes (don't mind the crash, I roughly know why - classloader) when I start the application from the OS directly, then kill it from the background via any Task Killer (this is one of the few ways to reproduce the crash consistently - simulating the OS freeing memory and closing the application) and try to restart it again. The thing is, if I start the application via adb shell using the following command: adb shell am start -a android.intent.action.MAIN -n com.my.packagename/myLaunchActivity I cannot reproduce the crash. So is there any difference in how Android OS calls the application as opposed to the above call? EDIT: added the manifest (just changed names) <?xml version="1.0" ?> <manifest android:versionCode="5" android:versionName="1.05" package="com.my.sample" xmlns:android="http://schemas.android.com/apk/res/android"> <uses-sdk android:minSdkVersion="7"/> <application android:icon="@drawable/square_my_logo" android:label="@string/app_name"> <activity android:label="@string/app_name" android:name="com.my.InfoActivity" android:screenOrientation="landscape"></activity> <activity android:label="@string/app_name" android:name="com.my2.KickStart" android:screenOrientation="landscape"/> <activity android:label="@string/app_name" android:name="com.my2.Launcher" android:screenOrientation="landscape"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> </application> <uses-permission android:name="android.permission.INTERNET"/> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/></manifest> starting the com.my2.Launcher from the adb shell

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  • How to force Share Intent to open a specific app?

    - by AndroidUser99
    I like share intent, it is perfect to open sharing apps with image and text parameters. But now i'm researching the way to force share intent to open a specific app from the list, with the paramters given to the share intent. This is my actual code, it shows the list of sharing apps installed on the phone. Please, can somedone tell me what i should add to the code to force for example official twitter app? and official faccebok app? Intent sharingIntent = new Intent(Intent.ACTION_SEND); Uri screenshotUri = Uri.parse("file:///sdcard/test.jpg"); sharingIntent.setType("image/*"); sharingIntent.putExtra(Intent.EXTRA_TEXT, "body text"); sharingIntent.putExtra(Intent.EXTRA_STREAM, screenshotUri); startActivity(Intent.createChooser(sharingIntent, "Share image using")); Thanks

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  • get contact info from android contact picker

    - by ng93
    hi im trying to call the contact picker, get the persons name, phone and e-mail into strings and send them to another activity using an intent. So far this works Intent intent = new Intent(Intent.ACTION_PICK, ContactsContract.Contacts.CONTENT_URI); startActivityForResult(intent, 1); @Override public void onActivityResult(int reqCode, int resultCode, Intent data) { super.onActivityResult(reqCode, resultCode, data); if (resultCode == Activity.RESULT_OK) { Uri contactData = data.getData(); Cursor c = managedQuery(contactData, null, null, null, null); if (c.moveToFirst()) { String name = c.getString(c.getColumnIndexOrThrow(ContactsContract.Contacts.DISPLAY_NAME)); Intent intent = new Intent(CurrentActivity.this, NewActivity.class); intent.putExtra("name", name); startActivityForResult(intent, 0); } } } but if i add in: String number = c.getString(c.getColumnIndexOrThrow(ContactsContract.CommonDataKinds.Phone.NUMBER)); it force closes maybe theres another way to get their number? thanks for help, ng93

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  • Unable to stretch TableLayout to screen width

    - by Rendrik
    I've tried unsuccessfully for quite a few hours now to simply get a TableLayout to scale to the full screen. I've tried stretchColumns, shrinkColumns, (specifying the column index or using *) you name it. It's almost as if the parent element (TableLayout) is completely ignoring 'android:layout_width="fill_parent"'. I've read through similar questions here, though they haven't solved it for me. The XML below has 3 rows, and the table always shrink wraps to the size of the content. Apparently I'm too new to post pictures(?) Here is the XML rendered into the project i'm working on. http://www.dashiva.com/images/Capture.png What am I missing here, it's quite frustrating! <TableLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:stretchColumns="*"> <TableRow> <TextView android:id="@+id/AmountText" android:text="@string/general_amount" android:paddingRight="8dip" android:layout_gravity="center"></TextView> <TextView android:id="@+id/CardText" android:text="@string/general_card" android:paddingRight="8dip" android:layout_gravity="center"></TextView> <TextView android:text="@string/general_date" android:id="@+id/DateText" android:paddingRight="8dip" android:layout_gravity="center"></TextView> <TextView android:id="@+id/ErrorText" android:text="@string/general_error" android:paddingRight="8dip" android:layout_gravity="center"></TextView> </TableRow> <TableRow> <TextView android:text="Amount here..." android:id="@+id/AmountNum" android:paddingRight="8dip" android:layout_gravity="center"></TextView> <TextView android:id="@+id/CardNum" android:text="Num here..." android:paddingRight="8dip" android:layout_gravity="center"></TextView> <TextView android:text="date here..." android:id="@+id/DateDate" android:paddingRight="8dip" android:layout_gravity="center"></TextView> <TextView android:text="Code here..." android:id="@+id/ErrorCode" android:paddingRight="8dip" android:layout_gravity="center"></TextView> </TableRow> <TableRow> <ImageView android:id="@+id/cc_image" android:src="@drawable/mastercard" android:background="@drawable/row_bg2" android:layout_gravity="center" android:layout_weight="1"></ImageView> <TextView android:id="@+id/ResponseText" android:layout_span="4" android:text="Response text here..." android:textSize="18dip" android:layout_weight="1"></TextView> </TableRow> <ImageView android:layout_gravity="center_vertical" android:background="@drawable/gradient_bg" android:layout_height="3dip" android:layout_width="fill_parent"></ImageView> </TableLayout>

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  • android searchable not opening

    - by ng93
    Hi im trying to use a searchable activity in my application but when the search button is pressed nothing happens AndroidManifest.xml <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.test.test" android:versionCode="1" android:versionName="1.0.0" android:configChanges="keyboardHidden|orientation"> <uses-sdk android:minSdkVersion="7"/> <application android:icon="@drawable/icon" android:label="Test"> <activity android:name=".Test" android:label="Test" android:debuggable="true" android:theme="@android:style/Theme.NoTitleBar" android:launchMode="singleTask"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> <activity android:name=".Searchable"> <intent-filter> <action android:name="android.intent.action.SEARCH" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> <meta-data android:name="android.app.searchable" android:resource="@xml/searchable"/> </activity> <meta-data android:name="android.app.default_searchable" android:value=".Searchable"/> </application> </manifest> Searchable.xml (res/xml/searchable.xml) <?xml version="1.0" encoding="utf-8"?> <searchable xmlns:android="http://schemas.android.com/apk/res/android" android:label="Search" android:hint="Perform Search"> </searchable> Searchable.java (src/com/test/test/Searchable.java) package com.test.test; import android.app.Activity; import android.app.SearchManager; import android.content.Intent; import android.os.Bundle; public class Searchable extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); handleIntent(getIntent()); } @Override protected void onNewIntent(Intent intent) { setIntent(intent); handleIntent(intent); } private void handleIntent(Intent intent) { if (Intent.ACTION_SEARCH.equals(intent.getAction())) { String query = intent.getStringExtra(SearchManager.QUERY); } } } TIA, ng93

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  • Android FileOutputStream

    - by zaid
    i am attempting to save an image file using "openFileOutput" and then adding that file to my intent with EXTRA_STREAM. but logcat keeps saying that file size is 0, i have the proper permission in my manifest. FileOutputStream fos = openFileOutput("p001.jpg", Context.MODE_WORLD_READABLE); File jpg = getFileStreamPath("p001.jpg"); fos.close(); Intent share = new Intent(android.content.Intent.ACTION_SEND); share.setType("image/jpeg"); share.putExtra(Intent.EXTRA_SUBJECT, "Fail picture"); share.putExtra(Intent.EXTRA_TEXT, "Epic fail!!!"); share.putExtra(Intent.EXTRA_STREAM, Uri.fromFile(jpg)); startActivity(Intent.createChooser(share, "Choose share method."));

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  • passing int into android activities

    - by Dawood Abbasi
    i pass int to next activity using this code Intent intent = new Intent(A.this, B.class); intent.putExtra("selectedType", i); startActivity(intent); and then receive this in activity B Intent intent = new Intent(); int i = intent.getIntExtra("selectedType", 0); Toast.makeText(getApplicationContext(), String.valueOf(i), Toast.LENGTH_LONG).show(); but when in this activity, it always display 0.

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  • I can't understand this issue java.lang.IndexOutOfBoundsException.

    - by praveenb
    I've strange issue, that My application is working fine on some devices, But its crashing one of the client device(on Galaxy Nexus 4.1.1 v) at app starting screen. I get this stack trace from ACRA report. java.lang.IndexOutOfBoundsException at android.graphics.Paint.getTextRunAdvances(Paint.java:1731) at android.graphics.Paint.getTextRunAdvances(Paint.java:1704) at android.text.MeasuredText.addStyleRun(MeasuredText.java:164) at android.text.MeasuredText.addStyleRun(MeasuredText.java:204) at android.text.StaticLayout.generate(StaticLayout.java:281) at android.text.DynamicLayout.reflow(DynamicLayout.java:284) at android.text.DynamicLayout.(DynamicLayout.java:170) at android.widget.TextView.makeSingleLayout(TextView.java:5843) at android.widget.TextView.makeNewLayout(TextView.java:5741) at android.widget.TextView.onMeasure(TextView.java:6098) at android.view.View.measure(View.java:15172) at android.widget.LinearLayout.measureVertical(LinearLayout.java:833) at android.widget.LinearLayout.onMeasure(LinearLayout.java:574) at android.view.View.measure(View.java:15172) at android.widget.RelativeLayout.measureChildHorizontal(RelativeLayout.java:617) at android.widget.RelativeLayout.onMeasure(RelativeLayout.java:399) at android.view.View.measure(View.java:15172) at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:4814) at android.widget.FrameLayout.onMeasure(FrameLayout.java:310) at android.view.View.measure(View.java:15172) at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:4814) at android.widget.LinearLayout.measureChildBeforeLayout(LinearLayout.java:1390) at android.widget.LinearLayout.measureVertical(LinearLayout.java:681) at android.widget.LinearLayout.onMeasure(LinearLayout.java:574) at android.view.View.measure(View.java:15172) at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:4814) at android.widget.FrameLayout.onMeasure(FrameLayout.java:310) at com.android.internal.policy.impl.PhoneWindow$DecorView.onMeasure(PhoneWindow.java:2148) at android.view.View.measure(View.java:15172) at android.view.ViewRootImpl.performMeasure(ViewRootImpl.java:1848) at android.view.ViewRootImpl.measureHierarchy(ViewRootImpl.java:1100) at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1273) at android.view.ViewRootImpl.doTraversal(ViewRootImpl.java:998) at android.view.ViewRootImpl$TraversalRunnable.run(ViewRootImpl.java:4212) at android.view.Choreographer$CallbackRecord.run(Choreographer.java:725) at android.view.Choreographer.doCallbacks(Choreographer.java:555) at android.view.Choreographer.doFrame(Choreographer.java:525) at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:711) at android.os.Handler.handleCallback(Handler.java:615) at android.os.Handler.dispatchMessage(Handler.java:92) at android.os.Looper.loop(Looper.java:137) at android.app.ActivityThread.main(ActivityThread.java:4745) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:511) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:786) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553) at dalvik.system.NativeStart.main(Native Method) Im seeing above stack trace. I'm unable to understand the issue. Please help me on tacking the issue. Thank you.

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  • Newbie question: How do you layout an icon, 2 text lines and a button?

    - by Keith Barrows
    I am trying to extend a sample I found at http://developer.android.com/resources/articles/layout-tricks-efficiency.html. I am a brand new MonoDroid developer, just installed it yesterday, and trying to jump right into UI design and so far it is not clicking for me completely. I have this main.xml: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="?android:attr/listPreferredItemHeight" android:padding="6dip"> <ImageView android:id="@+id/icon" android:layout_width="wrap_content" android:layout_height="fill_parent" android:layout_alignParentTop="true" android:layout_alignParentBottom="true" android:layout_marginRight="6dip" android:src="@drawable/icon" /> <TextView android:id="@+id/secondLine" android:layout_width="200dip" android:layout_height="26dip" android:layout_toRightOf="@id/icon" android:layout_alignParentBottom="true" android:layout_alignParentRight="true" android:singleLine="true" android:ellipsize="marquee" android:text="Second line which is a long line of text and needs to scroll" /> <TextView android:id="@+id/firstLine" android:layout_width="200dip" android:layout_height="wrap_content" android:layout_toRightOf="@id/icon" android:layout_alignParentRight="true" android:layout_alignParentTop="true" android:layout_above="@id/secondLine" android:layout_alignWithParentIfMissing="true" android:singleLine="true" android:ellipsize="marquee" android:gravity="center_vertical" android:text="First line" /> <Button android:id="@+id/logonButton" android:layout_width="50dip" android:layout_height="wrap_content" android:layout_toRightOf="@id/secondLine" android:layout_alignParentRight="true" android:layout_alignParentTop="true" android:gravity="center_vertical" android:text="Login" /> /> </RelativeLayout> What I am trying to do is have an icon on the left, 2 lines of text stacked in the middle and a button on the right. When I run this in my emulator I am seeing: The second line is not scrolling. The button does not show up. Is there by any chance a simple WYSIWYG editor for layout? Or is there an app to give me a quick view of my layout XML? Something like FireBug in FireFox would be fine. Barring the slim chance there are UI helpers for Droid, what am I doing wrong? :)

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  • camera picturecallback intent not work

    - by Simon
    After I take the photo, the program automatically goes back like onBackPressed(). When I remove the putExtra, the intent runs. When I put startActivity() after takePicture(), it transfers null data.... I just want to put the image data to another activity to have other use. How can it be achieved? private PictureCallback picture = new PictureCallback(){ @Override public void onPictureTaken(byte[] data, Camera camera) { // TODO Auto-generated method stub Intent intent = new Intent(CameraFilming.this, PhotoPreview.class); intent.putExtra("imageByte", data); //Picture data transfer to next activity startActivity(intent); } }; //take photo by pressing button private class captureBtnListener implements View.OnClickListener{ @Override public void onClick(View v){ capture.setOnClickListener(null); CountDownTimer timer = new CountDownTimer(10000, 1000){ @Override public void onTick(long millisUntilFinished) { // TODO Auto-generated method stub countdown.setText(millisUntilFinished/1000+""); } @Override public void onFinish() { // TODO Auto-generated method stub countdown.setText("0"); camera.takePicture(null, null, picture); } }; timer.start(); } } public class PhotoPreview extends Activity{ private RelativeLayout layout; private ImageView overlay, texture, face1, face2; @Override public void onCreate (Bundle savedInstanceState){ super.onCreate(savedInstanceState); setContentView(R.layout.photo_preview); layout = (RelativeLayout)findViewById(R.id.preview_layout); byte[] data = getIntent().getByteArrayExtra("imageByte"); if (data == null){ Log.d("PhotoPreview", "no image data"); finish(); } Bitmap rawPhotoBitmap = BitmapFactory.decodeByteArray(data, 0, data.length); ImageProcess imgProcess = new ImageProcess(this); Bitmap resizedFace = imgProcess.scaleAccordingWidth(imgProcess.cropImage(rawPhotoBitmap, 840, 125, 440, 560), 77); face1 = new ImageView(this); face1.setImageBitmap(resizedFace); Log.d("testing", "testing"); } }

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  • the unity aspect ratio script looks good in computer but not in android phones

    - by Pooya Fayyaz
    I'm developing a game for android devices.and i have a script that solve the ratio problem but i have a problem in this code.and i dont know why.it looks perfect in computer even resize the game screen but in mobile phones have a problem.my game runs in landscape mode.this is the script : using UnityEngine; using System.Collections; using System.Collections.Generic; public class reso : MonoBehaviour { void Update() { // set the desired aspect ratio (the values in this example are // hard-coded for 16:9, but you could make them into public // variables instead so you can set them at design time) float targetaspect = 16.0f / 9.0f; // determine the game window's current aspect ratio float windowaspect = (float)Screen.width / (float)Screen.height; // current viewport height should be scaled by this amount float scaleheight = windowaspect / targetaspect; // obtain camera component so we can modify its viewport Camera camera = GetComponent<Camera>(); // if scaled height is less than current height, add letterbox if (scaleheight < 1.0f && Screen.width <= 490 ) { Rect rect = camera.rect; rect.width = 1.0f; rect.height = scaleheight; rect.x = 0; rect.y = (1.0f - scaleheight) / 2.0f; camera.rect = rect; } else // add pillarbox { float scalewidth = 1.0f / scaleheight; Rect rect = camera.rect; rect.width = scalewidth; rect.height = 1.0f; rect.x = (1.0f - scalewidth) / 2.0f; rect.y = 0; camera.rect = rect; } } } i figure that my problem occur in this part of the script: if (scaleheight < 1.0f) { Rect rect = camera.rect; rect.width = 1.0f; rect.height = scaleheight; rect.x = 0; rect.y = (1.0f - scaleheight) / 2.0f; camera.rect = rect; } and its look like this in my mobile phone in portrait: and in landscape mode:

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  • My google map android app keeps crashing

    - by Manny264
    I have followed about two tutorials from vogella and some other tutorial that looked similar...very similar but to no avail. I load the app on my nexus 7 and it just crashes "Unfortunately MyMapView has stopped working" on launch.This is the manifest: ` <uses-sdk android:minSdkVersion="17" android:targetSdkVersion="17" /> <uses-feature android:glEsVersion="0x00020000" android:required="true"/> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" /> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permission android:name="com.google.android.providers.gsf.permission.READ_GSERVICES"/> <application android:allowBackup="true" android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <uses-library android:name="com.google.android.maps" /> <activity android:name="com.macmozart.mymapview.MainActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <meta-data android:name="com.google.android.maps.v2.API_KEY" android:value="AIzaSyBZ1Bt7rjB863Jy-B05zls6k8XZsBGQ6-4" /> </application> ` Followed by my main layout: <fragment android:id="@+id/map" android:layout_width="match_parent" android:layout_height="match_parent" class="com.google.android.gms.maps.MapFragment" /> and finally my java class: package com.macmozart.mymapview; import android.app.Activity; import android.os.Bundle; import com.google.android.gms.maps.CameraUpdateFactory; import com.google.android.gms.maps.GoogleMap; import com.google.android.gms.maps.MapFragment; import com.google.android.gms.maps.model.BitmapDescriptorFactory; import com.google.android.gms.maps.model.LatLng; import com.google.android.gms.maps.model.Marker; import com.google.android.gms.maps.model.MarkerOptions; import com.google.android.maps.*; public class MainActivity extends Activity { static final LatLng HAMBURG = new LatLng(53.558, 9.927); static final LatLng KIEL = new LatLng(53.551, 9.993); private GoogleMap map; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); map = ((MapFragment) getFragmentManager().findFragmentById(R.id.map)) .getMap(); if (map != null) { Marker hamburg = map.addMarker(new MarkerOptions() .position(HAMBURG).title("Hamburg")); Marker kiel = map.addMarker(new MarkerOptions() .position(KIEL) .title("Kiel") .snippet("Kiel is cool") .icon(BitmapDescriptorFactory .fromResource(R.drawable.ic_launcher))); map.moveCamera(CameraUpdateFactory.newLatLngZoom(HAMBURG, 15)); // Zoom in, animating the camera. map.animateCamera(CameraUpdateFactory.zoomTo(10), 2000, null); } } } Any idea what im doing wrong I really need this to work

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  • Unable to Start Activity ComponentInfo when Starting a New Activity

    - by Timtim17
    {I know there's already a whole bunch of questions like this, but I can't see any problems that related to my program.} I have an Android App that is supposed to take a name from a EditText and put it in a TextView in another activity. It previously worked, but then I wanted it to start another activity if the EditText's value was equal to "ANDROID". However, now the app crashes whenever I try to start either activity. First Activity: package net.timtim17.dev.android.fun.nametag; import android.os.Bundle; import android.app.Activity; import android.content.Intent; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); final EditText et = (EditText) findViewById(R.id.editText1); Button submit = (Button) findViewById(R.id.button1); submit.setOnClickListener(new OnClickListener(){ @Override public void onClick(View v) { String text = et.getText().toString(); if(text.equals("ANDROID")){ Intent android = new Intent(MainActivity.this, AndroidNameTag.class); startActivity(android); }else{ Intent intent = new Intent(MainActivity.this, NameTag.class); intent.putExtra("name", text); startActivity(intent); } } }); } } NameTag Activity: package net.timtim17.dev.android.fun.nametag; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class NameTag extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_tag); TextView tv = (TextView) findViewById(R.id.textView2); tv.setText(getIntent().getExtras().getString("name")); } } AndroidNameTag Activity: package net.timtim17.dev.android.fun.nametag; import android.app.Activity; import android.graphics.drawable.AnimationDrawable; import android.os.Bundle; import android.widget.ImageView; public class AndroidNameTag extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_android); ImageView iv = (ImageView) findViewById(R.id.imageView1); iv.setBackgroundResource(R.anim.animation); AnimationDrawable anim = (AnimationDrawable) iv.getBackground(); anim.start(); } } LogCat Error: 10-26 11:26:35.602: E/AndroidRuntime(2900): FATAL EXCEPTION: main 10-26 11:26:35.602: E/AndroidRuntime(2900): java.lang.RuntimeException: Unable to start activity ComponentInfo{net.timtim17.dev.android.fun.nametag/net.timtim17.dev.android.fun.nametag.NameTag}: java.lang.NullPointerException 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2211) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2261) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.access$600(ActivityThread.java:141) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1256) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.os.Handler.dispatchMessage(Handler.java:99) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.os.Looper.loop(Looper.java:137) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.main(ActivityThread.java:5103) 10-26 11:26:35.602: E/AndroidRuntime(2900): at java.lang.reflect.Method.invokeNative(Native Method) 10-26 11:26:35.602: E/AndroidRuntime(2900): at java.lang.reflect.Method.invoke(Method.java:525) 10-26 11:26:35.602: E/AndroidRuntime(2900): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:737) 10-26 11:26:35.602: E/AndroidRuntime(2900): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553) 10-26 11:26:35.602: E/AndroidRuntime(2900): at dalvik.system.NativeStart.main(Native Method) 10-26 11:26:35.602: E/AndroidRuntime(2900): Caused by: java.lang.NullPointerException 10-26 11:26:35.602: E/AndroidRuntime(2900): at net.timtim17.dev.android.fun.nametag.NameTag.onCreate(NameTag.java:15) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.Activity.performCreate(Activity.java:5133) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1087) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2175) 10-26 11:26:35.602: E/AndroidRuntime(2900): ... 11 more MainActivity Layout: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingBottom="@dimen/activity_vertical_margin" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" tools:context=".MainActivity" > <TextView android:id="@+id/textView1" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:layout_marginTop="16dp" android:text="@string/main_text" android:textAppearance="?android:attr/textAppearanceMedium" /> <Button android:id="@+id/button1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignRight="@+id/textView1" android:layout_below="@+id/textView1" android:layout_marginTop="14dp" android:text="@string/submit_button" /> <EditText android:id="@+id/editText1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignLeft="@+id/textView1" android:layout_alignTop="@+id/button1" android:ems="10" android:inputType="textPersonName" > <requestFocus /> </EditText>

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  • Android: Adding extended GLSurfaceView to a Layout don't show 3d stuff

    - by Santiago
    I make a game extending the class GLSurfaceView, if I apply SetContentView directly to that class, the 3d stuff and input works great. Now I want to show some items over 3d stuff, so I create a XML with a layout and some objects, and I try to add my class manually to the layout. I'm not getting errors but the 3d stuff is not shown but I can view the objects from XML layout. source: @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); LayoutInflater inflater = (LayoutInflater) getSystemService(LAYOUT_INFLATER_SERVICE); layout = (RelativeLayout) inflater.inflate(R.layout.testlayout, null); //Create an Instance with this Activity my3dstuff = new myGLSurfaceViewClass(this); layout.addView(my3dstuff,4); setContentView(R.layout.testlayout); } And testlayout have: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/Pantalla"> <ImageView android:id="@+id/zoom_less" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/zoom_less"></ImageView> <ImageView android:id="@+id/zoom_more" android:layout_width="wrap_content" android:src="@drawable/zoom_more" android:layout_height="wrap_content" android:layout_alignParentRight="true"></ImageView> <ImageView android:id="@+id/zoom_normal" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/zoom_normal" android:layout_centerHorizontal="true"></ImageView> <ImageView android:id="@+id/stop" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/stop" android:layout_centerInParent="true" android:layout_alignParentBottom="true"></ImageView> </RelativeLayout> I also tried to add my class to XML but the Activity hangs up. <com.mygame.myGLSurfaceViewClass android:id="@+id/my3dstuff" android:layout_width="fill_parent" android:layout_height="fill_parent"></com.mygame.myGLSurfaceViewClass> and this don't works: <View class="com.mygame.myGLSurfaceViewClass" android:id="@+id/my3dstuff" android:layout_width="fill_parent" android:layout_height="fill_parent"></View> Any Idea? Thanks

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  • Start TabActivity from ListActivity (which is content of parent TabActivity) in Android

    - by barmaleikin
    Hi guys, I have problems with switching between activities. I have two TabActivities (A and B), each of of tab activity has 4 tabs with ListActivity. I am trying to show B activity onListItemClick. Code on click is: Intent intent = new Intent(getApplicationContext(), TabBActivity.class); startActivity(intent); My manifest file is following: <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="true"> <activity android:name=".SplashScreen" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".TabAActivity"> <intent-filter> <action android:name="com.TabAActivity" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".TabAListActivityA" android:label="AA"/> <activity android:name=".TabAListActivityB" android:label="AB"/> <activity android:name=".TabAListActivityC" android:label="AC"/> <activity android:name=".TabBActivity" android:label="B"/> <activity android:name=".TabAListBctivityA" android:label="BA"/> <activity android:name=".TabAListBctivityB" android:label="BB"/> <activity android:name=".TabAListBctivityC" android:label="BC"/> </application> </manifest> Is my manifest correct or maybe something is wrong with code? I would appreciate any help on this topic.

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  • Nested Linear layout only shows first view after being set from gone to visible in Android

    - by Adam
    Hi guys, I am developing an Android app but I'm still pretty new. I want to have a button, and when you push that button, a few TextViews and Buttons will appear. So I have a main linear layout, and then another linear layout nested inside containing the things I want hidden. I have the nested linear layout set to android:visibility="gone". The problem I am having is that it only shows the first item inside the hidden linear layout instead of all of them. The way I try to make it appear is vgAddView = (ViewGroup)findViewById(R.id.add_details); btnAche.setOnClickListener(new OnClickListener(){ public void onClick(View v){ vgAddView.setVisibility(0); } }); My XML file is this <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <Button android:text="@string/but_stomach_ache" android:id="@+id/but_stomach_ache" android:layout_width="fill_parent" android:layout_height="wrap_content"> </Button> <Button android:text="@string/but_food" android:id="@+id/but_food" android:layout_width="fill_parent" android:layout_height="wrap_content"> </Button> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:id="@+id/add_details" android:visibility="gone"> <TextView android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="@string/when_happen"> </TextView> <Button android:text="@string/happen_now" android:id="@+id/happen_now" android:layout_width="fill_parent" android:layout_height="wrap_content"> </Button> </LinearLayout> </LinearLayout>

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  • How do you set Android ViewPager to encompass only one View or Layout?

    - by Kyle
    I am struggling with the concepts needed to properly implement a view pager. By following some tutorials and referencing developer.android.com, I am able to get a view pager almost fully functional. The pager will flip through several text views that have been setup to say "My Message 0" through "My Message 9". The problem is that the view pager also flips the button on the bottom of the activity and the red block that is right above the button. I would like to have the view pager only cycle through the text. Would you please help me understand what I'm doing wrong? I have an activity that represents a dashboard: public class DashBoard extends FragmentActivity { private static final int NUMBER_OF_PAGES = 10; private ViewPager mViewPager; private MyFragmentPagerAdapter mMyFragmentPagerAdapter; public void onCreate(Bundle icicle){ super.onCreate(icicle); setContentView(R.layout.dashboard); mViewPager = (ViewPager) findViewById(R.id.viewpager); mMyFragmentPagerAdapter = new MyFragmentPagerAdapter(getSupportFragmentManager()); mViewPager.setAdapter(mMyFragmentPagerAdapter); } private static class MyFragmentPagerAdapter extends FragmentPagerAdapter{ public MyFragmentPagerAdapter(FragmentManager fm) { super(fm); } @Override public Fragment getItem(int index) { return PageFragment.newInstance("My Message " + index); } @Override public int getCount(){ return NUMBER_OF_PAGES; } } and a class for the page fragment: public class PageFragment extends Fragment { public static PageFragment newInstance(String title){ PageFragment pageFragment = new PageFragment(); Bundle bundle = new Bundle(); bundle.putString("title", title); pageFragment.setArguments(bundle); return pageFragment; } @Override public void onCreate(Bundle icicle){ super.onCreate(icicle); } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle){ View view = inflater.inflate(R.layout.dashboard, container, false); TextView textView = (TextView) view.findViewById(R.id.textViewPage); textView.setText(getArguments().getString("title")); return view; } } and finally, my xml for the dashboard: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/dashbaordLabel" android:layout_width="match_parent" android:layout_height="wrap_content" > <android.support.v4.view.ViewPager android:id="@+id/viewpager" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_alignParentLeft="true" /> <TextView android:id="@+id/textViewPage" android:layout_width = "match_parent" android:layout_height= "wrap_content" /> <Button android:id="@+id/newGoalButton" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="@string/stringNewGoal" android:layout_alignParentBottom="true" android:layout_alignParentLeft="true" android:onClick="createNewGoal" /> <RelativeLayout android:id="@+id/SpaceBottom" android:layout_width="match_parent" android:layout_height="75dp" android:layout_above="@id/newGoalButton" android:background="@color/red" > </RelativeLayout> </RelativeLayout> A note about my xml, I tried wrapping the text view in some view pager tags eg: <android.support.v4.view.ViewPager android:id="@+id/viewpager" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_alignParentLeft="true" > <TextView android:id="@+id/textViewPage" android:layout_width = "match_parent" android:layout_height= "wrap_content" /> </android.support.v4.view.ViewPager> But all that did was make the text view disappear from the screen, while the button and red block still cycled as in the original issue.

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  • Android local search

    - by Aleksander O
    Hi! I'm trying to implement a local search in my activity. I've added an appropriate intent filter and metadata tag to manifest file but if I click Search button it invokes standard android search box. What's my problem? Manifest file: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.nixsolutions.invertigation.android.dataprovider" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name" android:debuggable="true"> <provider android:name="NoteProvider" android:authorities="com.nixsolutions.investigation.android.NoteProvider"> </provider> <activity android:name="NotesList"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> <intent-filter> <action android:name="android.intent.action.SEARCH" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> <meta-data android:name="android.app.searchable" android:resource="@xml/searchable" /> </activity> </application> <uses-sdk android:minSdkVersion="7" /> </manifest> searchable.xml: <?xml version="1.0" encoding="utf-8"?> <searchable xmlns:android="http://schemas.android.com/apk/res/android" android:label="Custom search" android:hint="Custom hint" android:searchMode="showSearchLabelAsBadge" />

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  • Dismiss android activity displayed as Popup

    - by Sit
    So i have a service, that starts an activity displayed as a Popup thank's to "android:style/Theme.Dialog" This Activity shows a Listview, with a list of application. On each element of the listview, there is a short description of the application, and two buttons. 1 for launching the application 2 for displaying a toast with more informations. Here is the code in my service : it starts the activity Intent intent = new Intent(this, PopUpActivity.class); intent.addFlags(Intent.FLAG_DEBUG_LOG_RESOLUTION); intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); getApplicationContext().startActivity(intent); this activity uses a custom layout, with a listview, adapted with a custom ArrayAdapter In this adaptater, i've put an action on the start button in order to start the current application Button lanceur = (Button) v.findViewById(R.id.Buttonlancer); lanceur.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { p.start(mcontext); } }); with p.start, i start the application. But now, if i press "back" from the application, i go back to the popup... and i can start another application. I don't want it to be possible. That's why i wish i could dismiss/destroy/finish my PopupActivity, but i can't manage to do it with the code i have.

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  • Help me get my 3D camera to look like the ones in RTS

    - by rFactor
    I am a newbie in 3D game development and I am trying to make a real-time strategy game. I am struggling with the camera currently as I am unable to make it look like they do in RTS games. Here is my Camera.cs class using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; namespace BB { public class Camera : Microsoft.Xna.Framework.GameComponent { public Matrix view; public Matrix projection; protected Game game; KeyboardState currentKeyboardState; Vector3 cameraPosition = new Vector3(600.0f, 0.0f, 600.0f); Vector3 cameraForward = new Vector3(0, -0.4472136f, -0.8944272f); BoundingFrustum cameraFrustum = new BoundingFrustum(Matrix.Identity); // Light direction Vector3 lightDir = new Vector3(-0.3333333f, 0.6666667f, 0.6666667f); public Camera(Game game) : base(game) { this.game = game; } public override void Initialize() { this.view = Matrix.CreateLookAt(this.cameraPosition, this.cameraPosition + this.cameraForward, Vector3.Up); this.projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, this.game.renderer.aspectRatio, 1, 10000); base.Initialize(); } /* Handles the user input * @ param GameTime gameTime */ private void HandleInput(GameTime gameTime) { float time = (float)gameTime.ElapsedGameTime.TotalMilliseconds; currentKeyboardState = Keyboard.GetState(); } void UpdateCamera(GameTime gameTime) { float time = (float)gameTime.ElapsedGameTime.TotalMilliseconds; // Check for input to rotate the camera. float pitch = 0.0f; float turn = 0.0f; if (currentKeyboardState.IsKeyDown(Keys.Up)) pitch += time * 0.001f; if (currentKeyboardState.IsKeyDown(Keys.Down)) pitch -= time * 0.001f; if (currentKeyboardState.IsKeyDown(Keys.Left)) turn += time * 0.001f; if (currentKeyboardState.IsKeyDown(Keys.Right)) turn -= time * 0.001f; Vector3 cameraRight = Vector3.Cross(Vector3.Up, cameraForward); Vector3 flatFront = Vector3.Cross(cameraRight, Vector3.Up); Matrix pitchMatrix = Matrix.CreateFromAxisAngle(cameraRight, pitch); Matrix turnMatrix = Matrix.CreateFromAxisAngle(Vector3.Up, turn); Vector3 tiltedFront = Vector3.TransformNormal(cameraForward, pitchMatrix * turnMatrix); // Check angle so we cant flip over if (Vector3.Dot(tiltedFront, flatFront) > 0.001f) { cameraForward = Vector3.Normalize(tiltedFront); } // Check for input to move the camera around. if (currentKeyboardState.IsKeyDown(Keys.W)) cameraPosition += cameraForward * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.S)) cameraPosition -= cameraForward * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.A)) cameraPosition += cameraRight * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.D)) cameraPosition -= cameraRight * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.R)) { cameraPosition = new Vector3(0, 50, 50); cameraForward = new Vector3(0, 0, -1); } cameraForward.Normalize(); // Create the new view matrix view = Matrix.CreateLookAt(cameraPosition, cameraPosition + cameraForward, Vector3.Up); // Set the new frustum value cameraFrustum.Matrix = view * projection; } public override void Update(Microsoft.Xna.Framework.GameTime gameTime) { HandleInput(gameTime); UpdateCamera(gameTime); } } } The problem is that the initial view is looking in a horizontal direction. I would like to have an RTS like top down view (but with a slight pitch). Can you help me out?

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  • Launch Android Default Email application through btn click

    - by Rony
    Hello Experts, I posted this query here, but as usual, noone knows / no replies http://www.anddev.org/viewtopic.php?p=41513#41513 How can I launch the android default mail application through the click of a button in my code? I would also like to know, how this can be done to launch the contacts list also. Any help in this regard is appreciated, Regards, Rony

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  • Andorid - Display HTML Formatted String

    - by Soren
    I need an example how to display the strings that I have marked up with simple html into a TextView. I have found "Spanned fromHtml(String source)", but I don't know how to plug it into my java code. Here is my Java: package com.SorenWinslow.TriumphHistory; import android.app.ListActivity; import android.os.Bundle; import android.widget.ArrayAdapter; public class TriumphHistory extends ListActivity { String[] HistoryList; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ArrayAdapter<String> adapter; HistoryList = getResources().getStringArray(R.array.history); adapter = new ArrayAdapter<String> (this,R.layout.historylistlayout,HistoryList); setListAdapter(adapter); } } Here is a sample of history: <?xml version="1.0" encoding="utf-8"?> <resources> <string-array name="history"> <item><b>1883</b><br/>Some stuff happened</item> <item><b>1884</b><br/>Some more stuff happened <i>before</i> the other stuff </item> <resources> Here is my historylistlayout.xml: <?xml version="1.0" encoding="utf-8"?> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/text1" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textAppearance="?android:attr/textAppearanceLarge" android:gravity="center_vertical" android:textColor="#ffffff" android:background="#000050" android:layout_marginTop="5px" android:minHeight="?android:attr/listPreferredItemHeight" android:padding="3px" android:textSize="8pt" android:layout_gravity="top|left"/> And here is my main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:textColor="#ffffff" android:background="#000080" android:isScrollContainer="true" android:layout_height="fill_parent" android:layout_width="fill_parent" android:scrollbarStyle="insideOverlay"> <ListView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="wrap_content" android:clickable="true" android:dividerHeight="1px"/> </LinearLayout>

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  • Getting camera preview data without using a preview callback

    - by velocipedestrian
    I have an app that does some processing to camera preview frames before displaying them to the user. I'm currently using preview callbacks to access the image data, but the problem I have is that the onPreviewFrame() function stops getting called if you start recording video using a MediaRecorder, and I want the processing to continue when video is being recorded. I've tried doing the following: public static Bitmap convertViewToBitmap(View view) { Bitmap bitmap = Bitmap.createBitmap(view.getWidth(),view.getHeight(), Bitmap.Config.ARGB_8888); view.draw(new Canvas(bitmap)); return bitmap; } to convert the preview surface to a bitmap, but when I pass the preview SurfaceView to the function it returns an all-black bitmap (it works when I test it on normal views though). Is there any other way I can access the image data if preview callbacks are not available?

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