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  • Refactoring While Programming

    - by Kirby
    When posed with a problem, particularly when it is complicated in nature, I try to take some time to think about the approach I am going to take to solve the problem. Despite this, what often happens is, as I am programming the solution, I start to think of details of the problem that I missed, and I adjust the code accordingly. What results is a mess of code that needs to be refactored. I want to "refactor as I go," but while it sounds easy enough to do, I have a really hard time doing it. When the detail that I missed is small, it is tempting to make a small update to my design, rather than erase what I've already written and write it the way it is supposed to be. It sounds like a question with an obvious answer, but are there any techniques to use to better "refactor as you go"? I know that this is a good principle, but I fail with it time and time again.

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  • What programming concept is used in Nokia Lumina City Lens application [closed]

    - by gowri
    I am totally impressed about the Nokia City Lens application. How does the Nokia Lumia City Lens app work? Nokia Lumia City Lens app detects shops, restaurants, etc. by scanning the visual environment. But how can it detect shops or anything by only scanning visual information? Because we need a 360 degree view to detect a location. Because we can't simply match visual information and get that data. The visuals will change proportionally with distance and angle. So how does this app match the location and retrieve the information? Can anyone explain the concept What technology or algorithm is used in this app?

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  • Removing ocurrances of characters in a string

    - by DmainEvent
    I am reading this book, programming Interviews exposed by John Wiley and sons and in chapter 6 they are discussing removing all instances of characters in a src string using a removal string... so removeChars(string str, string remove) In there writeup they sey the steps to accomplish this are to have a boolean lookup array with all values initially set to false, then loop through each character in remove setting the corresponding value in the lookup array to true (note: this could also be a hash if the possible character set where huge like Unicode-16 or something like that or if str and remove are both relatively small... < 100 characters I suppose). You then iterate through the str with a source and destination index, copying each character only if its corresponding value in the lookup array is false... Which makes sense... I don't understand the code that they use however... They have for(src = 0; src < len; ++src){ flags[r[src]] == true; } which is turning the flag value at the remove string indexed at src to true... so if you start out with PLEASE HELP as your str and LEA as your remove you will be setting in your flag table at 0,1,2... t|t|t but after that you will get an out of bounds exception because r doesn't have have anything greater than 2 in it... even using there example you get an out of bounds exception... Am is there code example unworkable?

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  • What is the Big-O time complexity of this algorithm

    - by grebwerd
    I was wondering what the run time of this small program would be? #include <stdio.h> int main(int argc, char* argv[]) { int i; int j; int inputSize; int sum = 0; if(argc == 1) inputSize = 16; else inputSize = atoi(argv[i]); for(i = 1; i <= inputSize; i++){ for(j = i; j < inputSize; j *=2 ){ printf("The value of sum is %d\n",++sum); } } } n S floor(log n - log (n-i)) = ? i =1 and that each summation would be the floor value between log(n) - log(n-i). Would the run time be n log n?

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  • What is an appropriate language for expressing initial stages of algorithm refinement?

    - by hydroparadise
    First, this is not a homework assignment, but you can treat it as such ;). I found the following question in the published paper The Camel Has Two Humps. I was not a CS major going to college (I majored in MIS/Management), but I have a job where I find myself coding quite often. For a non-trivial programming problem, which one of the following is an appropriate language for expressing the initial stages of algorithm refinement? (a) A high-level programming language. (b) English. (c) Byte code. (d) The native machine code for the processor on which the program will run. (e) Structured English (pseudocode). What I do know is that you usually want to start your design implementation by writing down pseuducode and then moving/writing in the desired technology (because we all do that, right?) But I never thought about it in terms of refinement. I mean, if you were the original designer, then you might have access to the original pseudocode. But realisticly, when I have to maintain/refactor/refine somebody elses code, I just keep trucking with the language it currently resides in. Anybody have a definitive answer to this? As a side note, I did a quick scan of the paper as I havn't read every single detail. It presents various score statistics, can't find where the answers are with the paper.

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  • How to manually detect deadlocks

    - by Dawson
    I understand the concepts of deadlock well enough, but when I'm given a problem like the one below I'm not sure how to go about solving it. I can draw a resource allocation graph, but I'm not sure how to solve it from there. Is there a better more formal way of solving this? Consider a system with five processes, P1 through P5, and five resources, R1 through R5. Resource ownership is as follows. • P1 holds R1 and wants R3 • P2 holds R2 and wants R1 • P3 holds R3 and wants R5 • P4 holds R5 and wants R2 • P5 holds R4 and wants R2 Is this system deadlocked? Justify your answer. If the system is deadlocked, list the involved processes.

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  • Removing occurrences of characters in a string

    - by DmainEvent
    I am reading this book, programming Interviews exposed by John Wiley and sons and in chapter 6 they are discussing removing all instances of characters in a src string using a removal string... so removeChars(string str, string remove) In there writeup they sey the steps to accomplish this are to have a boolean lookup array with all values initially set to false, then loop through each character in remove setting the corresponding value in the lookup array to true (note: this could also be a hash if the possible character set where huge like Unicode-16 or something like that or if str and remove are both relatively small... < 100 characters I suppose). You then iterate through the str with a source and destination index, copying each character only if its corresponding value in the lookup array is false... Which makes sense... I don't understand the code that they use however... They have for(src = 0; src < len; ++src){ flags[r[src]] == true; } which is turning the flag value at the remove string indexed at src to true... so if you start out with PLEASE HELP as your str and LEA as your remove you will be setting in your flag table at 0,1,2... t|t|t but after that you will get an out of bounds exception because r doesn't have have anything greater than 2 in it... even using there example you get an out of bounds exception... Am is there code example unworkable? Entire function string removeChars( string str, string remove ){ char[] s = str.toCharArray(); char[] r = remove.toCharArray(); bool[] flags = new bool[128]; // assumes ASCII! int len = s.Length; int src, dst; // Set flags for characters to be removed for( src = 0; src < len; ++src ){ flags[r[src]] = true; } src = 0; dst = 0; // Now loop through all the characters, // copying only if they aren’t flagged while( src < len ){ if( !flags[ (int)s[src] ] ){ s[dst++] = s[src]; } ++src; } return new string( s, 0, dst ); } as you can see, r comes from the remove string. So in my example the remove string has only a size of 3 while my str string has a size of 11. len is equal to the length of the str string. So it would be 11. How can I loop through the r string since it is only size 3? I haven't compiled the code so I can loop through it, but just looking at it I know it won't work. I am thinking they wanted to loop through the r string... in other words they got the length of the wrong string here.

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  • Defining formula through user interface in user form

    - by BriskLabs Pakistan
    I am a student and developing a simple assignment - windows form application in visual studio 2010. The application is suppose to construct formulas as per user requirement. The process: It has to pick data from columns of Microsoft Access database and the user should be able to pick the data by column name like we do in a drop down menu. and create reusable formulas in it ( configure it once and can change it again). followings are column titles from database that can be picked for example. e.g Col -1 : Marks in Maths Col -2 : Total Marks in Maths Col -3 : Marks in science Col -4 : Total marks in science Finally we should be able to construct any formula in the UI like (Col 1 + Col 3 ) / ( col 2 + col 4) = Formula 1 once this is formula is set saved and a name is assigned to it by user. he/she can use the formula and results shall appear in a window below. i.e He would be able to calculate his desired figures (formula) by only manipulating underlying data on the UI layer....choose the data for a period and apply the formula and get the answer Problem: It looks like I have to create an app where rules are set through UI....... this means no stored procedures are required in SQL.... please suggest the right approach.

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  • Searching for entity awareness in 3D space algorithm and data structure

    - by Khanser
    I'm trying to do some huge AI system just for the fun and I've come to this problem. How can I let the AI entities know about each other without getting the CPU to perform redundant and costly work? Every entity has a spatial awareness zone and it has to know what's inside when it has to decide what to do. First thoughts, for every entity test if the other entities are inside the first's reach. Ok, so it was the first try and yep, that is redundant and costly. We are working with real time AI over 10000+ entities so this is not a solution. Second try, calculate some grid over the awareness zone of every entity and test whether in this zones are entities (we are working with 3D entities with float x,y,z location coordinates) testing every point in the grid with the indexed-by-coordinate entities. Well, I don't like this because is also costly, but not as the first one. Third, create some multi linked lists over the x's and y's indexed positions of the entities so when we search for an interval between x,y and z,w positions (this interval defines the square over the spatial awareness zone) over the multi linked list, we won't have 'voids'. This has the problem of finding the nearest proximity value if there isn't one at the position where we start the search. I'm not convinced with any of the ideas so I'm searching for some enlightening. Do you people have any better ideas?

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  • Number Game Algorithm

    - by 7Aces
    Problem Link - http://www.iarcs.org.in/inoi/2011/zco2011/zco2011-1b.php The task is to find the maximum score you can get in the game. Such problems, based on games, where you have to simulate, predict the result, or obtain the maximum possible score always seem to puzzle me. I can do it with recursion by considering two cases - first number picked or last number picked, each of which again branches into two states similarly, and so on... which finally can yield the max possible result. But it's a very time-inefficient approach, since time increases exponentially, due to the large test cases. What is the most pragmatic approach to the problem, and to such problems in general?

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  • Looking for a non-cryptographic hash function that returns a single character

    - by makerofthings7
    Suppose I have a dictionary of ASCII words stored in uppercase. I also want to save those words into separate files so that the total word count of each file is approximately the same. By simply looking at the word I need to know which file it should be in (if it's there at all). Duplicate words should go into the same file and overwrite the last one. My first attempt at solving this problem is to use .NET's object.GetHashCode() function and .Trim() to get one of the "random" characters that pop up. I asked a similar question here If I only use one character of object.GetHashCode() I would get a hash code character of A..Z or 0..9. However saving the result of GetHashCode to disk is a no-no so I need a substitute. Question: What algorithm (or subset of an algorithm) is appropriate for pigeonholing strings into a single character or range of characters (Like hex 0..F offers 16 chars)? Real world usage: I'll use this answer to modify the Partition key used in Azure Table storage as described here

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  • Algorithm for flattening overlapping ranges

    - by Joseph
    I am looking for a nice way of flattening (splitting) a list of potentially-overlapping numeric ranges. The problem is very similar to that of this question: Fastest way to split overlapping date ranges, and many others. However, the ranges are not only integers, and I am looking for a decent algorithm that can be easily implemented in Javascript or Python, etc. Example Data: Example Solution: Apologies if this is a duplicate, but I am yet to find a solution.

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  • How to solve linear recurrences involving two functions?

    - by Aditya Bahuguna
    Actually I came across a question in Dynamic Programming where we need to find the number of ways to tile a 2 X N area with tiles of given dimensions.. Here is the problem statement Now after a bit of recurrence solving I came out with these. F(n) = F(n-1) + F(n-2) + 2G(n-1), and G(n) = G(n-1) + F(n-1) I know how to solve LR model where one function is there.For large N as is the case in the above problem we can do the matrix exponentiation and achieve O(k^3log(N)) time where k is the minimum number such that for all km F(n) does not depend on F(n-k). The method of solving linear recurrence with matrix exponentiation as it is given in that blog. Now for the LR involving two functions can anyone suggest an approach feasible enough for large N.

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  • C# 5 Async, Part 3: Preparing Existing code For Await

    - by Reed
    While the Visual Studio Async CTP provides a fantastic model for asynchronous programming, it requires code to be implemented in terms of Task and Task<T>.  The CTP adds support for Task-based asynchrony to the .NET Framework methods, and promises to have these implemented directly in the framework in the future.  However, existing code outside the framework will need to be converted to using the Task class prior to being usable via the CTP. Wrapping existing asynchronous code into a Task or Task<T> is, thankfully, fairly straightforward.  There are two main approaches to this. Code written using the Asynchronous Programming Model (APM) is very easy to convert to using Task<T>.  The TaskFactory class provides the tools to directly convert APM code into a method returning a Task<T>.  This is done via the FromAsync method.  This method takes the BeginOperation and EndOperation methods, as well as any parameters and state objects as arguments, and returns a Task<T> directly. For example, we could easily convert the WebRequest BeginGetResponse and EndGetResponse methods into a method which returns a Task<WebResponse> via: Task<WebResponse> task = Task.Factory .FromAsync<WebResponse>( request.BeginGetResponse, request.EndGetResponse, null); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Event-based Asynchronous Pattern (EAP) code can also be wrapped into a Task<T>, though this requires a bit more effort than the one line of code above.  This is handled via the TaskCompletionSource<T> class.  MSDN provides a detailed example of using this to wrap an EAP operation into a method returning Task<T>.  It demonstrates handling cancellation and exception handling as well as the basic operation of the asynchronous method itself. The basic form of this operation is typically: Task<YourResult> GetResultAsync() { var tcs = new TaskCompletionSource<YourResult>(); // Handle the event, and setup the task results... this.GetResultCompleted += (o,e) => { if (e.Error != null) tcs.TrySetException(e.Error); else if (e.Cancelled) tcs.TrySetCanceled(); else tcs.TrySetResult(e.Result); }; // Call the asynchronous method this.GetResult(); // Return the task from the TaskCompletionSource return tcs.Task; } We can easily use these methods to wrap our own code into a method that returns a Task<T>.  Existing libraries which cannot be edited can be extended via Extension methods.  The CTP uses this technique to add appropriate methods throughout the framework. The suggested naming for these methods is to define these methods as “Task<YourResult> YourClass.YourOperationAsync(…)”.  However, this naming often conflicts with the default naming of the EAP.  If this is the case, the CTP has standardized on using “Task<YourResult> YourClass.YourOperationTaskAsync(…)”. Once we’ve wrapped all of our existing code into operations that return Task<T>, we can begin investigating how the Async CTP can be used with our own code.

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  • Tail-recursive implementation of take-while

    - by Giorgio
    I am trying to write a tail-recursive implementation of the function take-while in Scheme (but this exercise can be done in another language as well). My first attempt was (define (take-while p xs) (if (or (null? xs) (not (p (car xs)))) '() (cons (car xs) (take-while p (cdr xs))))) which works correctly but is not tail-recursive. My next attempt was (define (take-while-tr p xs) (let loop ((acc '()) (ys xs)) (if (or (null? ys) (not (p (car ys)))) (reverse acc) (loop (cons (car ys) acc) (cdr ys))))) which is tail recursive but needs a call to reverse as a last step in order to return the result list in the proper order. I cannot come up with a solution that is tail-recursive, does not use reverse, only uses lists as data structure (using a functional data structure like a Haskell's sequence which allows to append elements is not an option), has complexity linear in the size of the prefix, or at least does not have quadratic complexity (thanks to delnan for pointing this out). Is there an alternative solution satisfying all the properties above? My intuition tells me that it is impossible to accumulate the prefix of a list in a tail-recursive fashion while maintaining the original order between the elements (i.e. without the need of using reverse to adjust the result) but I am not able to prove this. Note The solution using reverse satisfies conditions 1, 3, 4.

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  • How to create Button/Switch-Like Tile where you can step on it and change its value?

    - by aldroid16
    If the player steps on a Button-Tile when its true, it becomes false. If the player steps on a Button-Tile when it is false, it becomes true. The problem is, when the player stands on (intersects) the Button-Tile, it will keep updating the condition. So, from true, it becomes false. Because its false and the player intersects it, it becomes true again. True-false-true-false and so on. I use ElapsedGameTime to make the updating process slower, and the player can have a chance to change the Button to true or false. However, it's not the solution I was looking for. Is there any other way to make it keep in False/True condition while the Player is standing on the Button tile?

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  • Finding maximum number of congruent numbers

    - by Stefan Czarnecki
    Let's say we have a multiset (set with possible duplicates) of integers. We would like to find the size of the largest subset of the multiset such that all numbers in the subset are congruent to each other modulo some m 1. For example: 1 4 7 7 8 10 for m = 2 the subsets are: (1, 7, 7) and (4, 8, 10), both having size 3. for m = 3 the subsets are: (1, 4, 7, 7, 10) and (8), the larger set of size 5. for m = 4 the subsets are: (1), (4, 8), (7, 7), (10), the largest set of size 2. At this moment it is evident that the best answer is 5 for m = 3. Given m we can find the size of the largest subset in linear time. Because the answer is always equal or larger than half of the size of the set, it is enough to check for values of m upto median of the set. Also I noticed it is necessary to check for only prime values of m. However if values in the set are large the algorithm is still rather slow. Does anyone have any ideas how to improve it?

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  • If your algorithm is correct, does it matter how long it took you to write it?

    - by John Isaacks
    I recently found out that Facebook had a programming challenge that if completed correctly you automatically get a phone interview. There is a sample challenge that asks you to write an algorithm that can solve a Tower of Hanoi type problem. Given a number of pegs and discs, an initial and final configuration; Your algorithm must determine the fewest steps possible to get to the final configuration and output the steps. This sample challenge gives you a 45 minute time limit but allows you to still test your code to see if it passes once your time limit expires. I did not know of any cute math solution that could solve it, and I didn't want to look for one since I think that would be cheating. So I tried to solve the challenge the best I could on my own. I was able to make an algorithm that worked and passed. However, it took me over 4 hours to make, much longer than the 45 minute requirement. Since it took me so much longer than the allotted time, I have not attempted the actual challenge. This got me wondering though, in reality does it really matter that it took me that long? I mean is this a sign that I will not be able to get a job at a place like this (not just Facebook, but Google, Fog Creek, etc.) and need to lower my aspirations, or does the fact that I actually passed on my first attempt even though it took too long be taken as good?

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  • Can a candidate be judged by asking to write a complex program on "paper"?

    - by iammilind
    Sometime back in an interview, I was asked to write following program: In a keypad of a mobile phone, there is a mapping between number and characters. e.g. 0 & 1 corresponds to nothing; 2 corresponds to 'a','b','c'; 3 corresponds to 'd','e','f'; ...; 9 corresponds to 'w','x','y','z'. User should input any number (e.g. 23, 389423, 927348923747293) and I should store all the combinations of these character mapping into some data structure. For example, if user enters "23" then possible character combinations are: ad, ae, af, bd, be, bf, cd, ce, cf or if user enters, "4676972" then it can be, gmpmwpa, gmpmwpb, ..., hnroxrc, ..., iosozrc Interviewer told that people have written code for this within 20-30 mins!! Also he insisted I have to write on paper. If I am writing a code then my tendency is as of I am writing production code, even though it may not be expected from me. So, I always try to think all the aspects like, optimization, readability, maintainability, extensible and so on. Considering all these, I felt that I should be writing on PC and it needs decent 2 hours. Finally after 25 mins, I was able to come up with just the concept and some shattered pieces of code (not to mention of my rejection). My question is not the answer for the above program. I want to know that is this a right way to judge the caliber of a person ? Am I wrong / too slow in the estimates ? Am I too idealistic ?

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  • Algorithm for rating books: Relative perception

    - by suneet
    So I am developing this application for rating books (think like IMDB for books) using relational database. Problem statement : Let's say book "A" deserves 8.5 in absolute sense. In case if A is the best book I have ever seen, I'll most probably rate it 9.5 whereas for someone else, it might be just an average book, so he/they will rate it less (say around 8). Let's assume 4 such guys rate it 8. If there are 10 guys who are like me (who haven't ever read great literature) and they all rate it 9.5-10. This will effectively make it's cumulative rating greater than 9 (9.5*10 + 8*4) / 14 = 9.1 whereas we needed the result to be 8.5 ... How can I take care of(normalize) this bias due to incorrect perception of individuals. MyProposedSolution : Here's one of the ways how I think it could be solved. We can have a variable Lit_coefficient which tells us how much knowledge a user has about literature. If I rate "A"(the book) 9.5 and person "X" rates it 8, then he must have read books much better than "A" and thus his Lit_coefficient should be higher. And then we can normalize the ratings according to the Lit_coefficient of user. Could there be a better algorithm/solution for the same?

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  • Name of the Countdown Numbers round problem - and algorithmic solutions?

    - by Dai
    For the non-Brits in the audience, there's a segment of a daytime game-show where contestants have a set of 6 numbers and a randomly generated target number. They have to reach the target number using any (but not necessarily all) of the 6 numbers using only arithmetic operators. All calculations must result in positive integers. An example: Youtube: Countdown - The Most Extraordinary Numbers Game Ever? A detailed description is given on Wikipedia: Countdown (Game Show) For example: The contentant selects 6 numbers - two large (possibilities include 25, 50, 75, 100) and four small (numbers 1 .. 10, each included twice in the pool). The numbers picked are 75, 50, 2, 3, 8, 7 are given with a target number of 812. One attempt is (75 + 50 - 8) * 7 - (3 * 2) = 813 (This scores 7 points for a solution within 5 of the target) An exact answer would be (50 + 8) * 7 * 2 = 812 (This would have scored 10 points exactly matching the target). Obviously this problem has existed before the advent of TV, but the Wikipedia article doesn't give it a name. I've also saw this game at a primary school I attended where the game was called "Crypto" as an inter-class competition - but searching for it now reveals nothing. I took part in it a few times and my dad wrote an Excel spreadsheet that attempted to brute-force the problem, I don't remember how it worked (only that it didn't work, what with Excel's 65535 row limit), but surely there must be an algorithmic solution for the problem. Maybe there's a solution that works the way human cognition does (e.g. in-parallel to find numbers 'close enough', then taking candidates and performing 'smaller' operations).

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  • finding houses within a radius

    - by paul smith
    During an interview I was asked given the following: A real estate application that lists all houses that are currently on the market (i.e., for sale) within a given distance (say for example the user wants to find all houses within 20 miles), how would you design your application (both data structure and alogirithm) to build this type of service? Any ideas? How would you implement it? I told him I didn't know becaue I've never done any geo-related stuff before.

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  • ConcurrentDictionary<TKey,TValue> used with Lazy<T>

    - by Reed
    In a recent thread on the MSDN forum for the TPL, Stephen Toub suggested mixing ConcurrentDictionary<T,U> with Lazy<T>.  This provides a fantastic model for creating a thread safe dictionary of values where the construction of the value type is expensive.  This is an incredibly useful pattern for many operations, such as value caches. The ConcurrentDictionary<TKey, TValue> class was added in .NET 4, and provides a thread-safe, lock free collection of key value pairs.  While this is a fantastic replacement for Dictionary<TKey, TValue>, it has a potential flaw when used with values where construction of the value class is expensive. The typical way this is used is to call a method such as GetOrAdd to fetch or add a value to the dictionary.  It handles all of the thread safety for you, but as a result, if two threads call this simultaneously, two instances of TValue can easily be constructed. If TValue is very expensive to construct, or worse, has side effects if constructed too often, this is less than desirable.  While you can easily work around this with locking, Stephen Toub provided a very clever alternative – using Lazy<TValue> as the value in the dictionary instead. This looks like the following.  Instead of calling: MyValue value = dictionary.GetOrAdd( key, () => new MyValue(key)); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } We would instead use a ConcurrentDictionary<TKey, Lazy<TValue>>, and write: MyValue value = dictionary.GetOrAdd( key, () => new Lazy<MyValue>( () => new MyValue(key))) .Value; This simple change dramatically changes how the operation works.  Now, if two threads call this simultaneously, instead of constructing two MyValue instances, we construct two Lazy<MyValue> instances. However, the Lazy<T> class is very cheap to construct.  Unlike “MyValue”, we can safely afford to construct this twice and “throw away” one of the instances. We then call Lazy<T>.Value at the end to fetch our “MyValue” instance.  At this point, GetOrAdd will always return the same instance of Lazy<MyValue>.  Since Lazy<T> doesn’t construct the MyValue instance until requested, the actual MyClass instance returned is only constructed once.

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  • questions on a particular algorithm

    - by paul smith
    Upon searching for a fast primr algorithm, I stumbled upon this: public static boolean isP(long n) { if (n==2 || n==3) return true; if ((n&0x1)==0 || n%3==0 || n<2) return false; long root=(long)Math.sqrt(n)+1L; // we check just numbers of the form 6*k+1 and 6*k-1 for (long k=6;k<=root;k+=6) { if (n%(k-1)==0) return false; if (n%(k+1)==0) return false; } return true; } My questions are: Why is long being used everywhere instead of int? Because with a long type the argument could be much larger than Integer.MAX thus making the method more flexible? In the second 'if', is n&0x1 the same as n%2? If so why didn't the author just use n%2? To me it's more readable. The line that sets the 'root' variable, why add the 1L? What is the run-time complexity? Is it O(sqrt(n/6)) or O(sqrt(n)/6)? Or would we just say O(n)?

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  • Technique to Solve Hard Programming logic

    - by Paresh Mayani
    I have heard about many techniques which are used by developer/software manager to solve hard programming logic or to create flow of an application and this flow will be implemented by developers to create an actual application. Some of the technique which i know, are: Flowchart Screen-Layout Data Flow Diagram E-R Diagram Algorithm of every programs I'd like to know about two facts: (1) Are there any techniques other than this ? (2) Which one is the most suitable to solve hard programming logic and process of application creation?

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